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1->''"It's time to revolutionise an industry and become a video game icon!''\
2''UGGHH WHEN WILL THEY INVENT THE SPINDASH"''
3
4''[[http://www.notenoughrings.com/ Not Enough Rings]]'' is a ''Franchise/SonicTheHedgehog'' fancomic by [[http://taeshilh.deviantart.com/ Taeshi]], the creator of ''Webcomic/BittersweetCandyBowl''. It presents a lighthearted take on the original four UsefulNotes/SegaGenesis ''Sonic'' games: ''[[VideoGame/SonicTheHedgehog1 Sonic the Hedgehog]]'', ''VideoGame/SonicTheHedgehog2'', ''[[VideoGame/Sonic3AndKnuckles Sonic the Hedgehog 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'', examining their various quirks.
5
6----
7!!This webcomic features these tropes from the ''Sonic'' games:
8* ActionBomb: Sonic appears to be intimidated by Bombs.
9* ArtificialStupidity: Tails inadvertently foils Sonic's attempt to complete the ''Sonic 2'' Special Stage.
10* EarlyInstallmentWeirdness: The subject of the very first two strips, in which Sonic gets frustrated with the first game's oddities.
11* InvincibilityPowerUp: Sonic has the invincibility powerup in effect for his very first encounter with Eggman. Poor Eggman.
12* KaizoTrap: Sonic manages to trap himself on the wrong side of a pit while fighting Eggman in Spring Yard Zone.
13* OxygenMeter: Which lead Sonic to his doom in "Scrap Brain Zone Act 3."
14* OxygenatedUnderwaterBubbles: And Sonic won't let Tails have any.
15* RiseToTheChallenge: In "Labyrinth Zone Boss." Sonic is undaunted.
16* TheSpiny: Caterkiller. "OH COME ON"
17* VideoGameCrueltyPotential: Sonic allows Tails to drown in "Aquatic Ruin Zone Act 2."
18
19!!Additionally, this webcomic provides examples of:
20%%* AltText: All the strips have this.
21* AntiClimaxBoss: [[invoked]]
22** "Emerald Hill Zone Boss" provides an impressive entry for Eggman. The boss fight in question was once the page image for WarmupBoss. You do the math.
23%%** [[spoiler: Knuckles in "Hidden Palace Zone".]]
24%%* AsideGlance: Often used as the final punchline to strips.
25* AttentionDeficitOohShiny: In Chemical Plant Zone, Sonic gets distracted by that jumping blue caterpillar thing.
26* TheChewToy: Sonic sometimes, particularly in the Sonic 1 strips, but ''really'' picked up with Tails - though Sonic does at least (usually) care that bad things happen to them.
27* ContinuityNod:
28** The comic starts out with Sonic complaining about his inability to spindash in ''Sonic 1''. When the ''Sonic 2'' arc rolls around, the very first thing Sonic does is try out the spindash.
29** At the end of Scrap Brain Zone Act 2, when Sonic finds himself on a trap door, with Eggman at the trigger behind an unbreakable glass wall, Sonic asks Eggman if he's still bitter about the critique on his BossArenaIdiocy that he made two comics ago. [[BlatantLies He's not.]]
30* CoverInnocentEyesAndEars: Sonic to Tails in "Hill Top Zone Boss", as Eggman's cracked ship sinks into the lava.
31* ForegoneConclusion: Once "The Doomsday Zone" rolls around (or possibly "The Doomsday Zone Boss"), the comic will be over.
32* GoddamnedBats[=/=]ThatOneLevel: One gets the impression that Taeshi finds Marble Zone and Metropolis Zone frustrating. [[invoked]]
33* GoodThingYouCanHeal: Having infinite lives makes putting Tails in otherwise lethal situations easy.
34* GuideDangIt: You know that bobbing drum from Carnival Night Zone Act 2? "Oh... my... God. [[spoiler:[[SubvertedTrope This is so EASY."]]]]
35** [[spoiler:[[DoubleSubversion In the AltText for that strip, the artist admits she got stuck on it. ONCE.]]]]
36* IdiosyncraticEpisodeNaming: The strips are named after stages, so the first is "GreenHillZone Act 1," the fourth is "[[BonusStage Special Stage]]," and so on.
37* OnlySaneMan: Sonic, the only voice of reason in a world full of vindictive robots and immature would-be-world conquerors. Tails takes up this role somewhat in the Sonic 2 strips.
38* PingPongNaivete: Tails goes between being the OnlySaneMan to Sonic quirks (reflecting the random quirks the average player tends to have, like being addicted to the Casino Night Zone machines), or childish and unhelpful (reflecting the times his original AI was unhelpful, like the special stages).
39* PragmaticAdaptation: This series has Tails continue to follow Sonic around in the VideoGame/SonicAndKnuckles set (whereas Tails was nowhere to be seen during the game itself), thus maintaining the style of humor and dynamic that the two had developed over the previous two sets.
40* PrecisionFStrike: "Hydrocity Zone Act 2".
41* SidetrackedByTheGoldSaucer:
42** Sonic gets distracted in Casino Night Zone.
43** Also happens with the spinner in "Marble Garden Zone Act 1". Lampshaded by the AltText.
44* TitleDrop: The title is the message that appears when you fail a ''Sonic 2'' special stage. So naturally, when the Sonic 2 arc's "Special Stage" episode rolls around, he ends up having some trouble.
45* {{Troll}}: Whenever Sonic and Tails reach a path where Knuckles blocks them, the latter always taunts them.
46* UngratefulBastard: Thank you for rescuing me! '''[[https://www.notenoughrings.com/sonicandknuckles/sandopolis-2.html NOW GET OUT!]]'''
47* ViewerGenderConfusion: At first sight, Tails thinks Knuckles is a girl, and according to the AltText for "Angel Island Zone Act 1", so did the artist as a kid. [[invoked]]
48* VomitIndiscretionShot: Sonic does this in "Special Stage" (''Sonic 1''), and "Lava Reef Zone Act 2" (''Sonic & Knuckles''), due to dizziness.

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