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3%% Please add tropes to their appropriate folders. Anything regarding the reboot (such as anything revealed in previews) should be placed in the bottom folder. Also remember that Examples Are Not Recent, so always present future material as if it had already happened.
4%% Once the reboot airs, a third folder will be made that precedes the current two, and will include tropes related to both incarnations of SMBZ.
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8[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cx1gcnowsaihzcu.png]]
9[[caption-width-right:350:''Franchise/SuperMarioBros'' + ''Franchise/SonicTheHedgehog'' + ''Anime/DragonBallZ'' = this series.]]
10
11''Super Mario Bros Z'' is a flash animation series by Mark Haynes under the handle Alvin-Earthworm. The series is a {{Crossover}} between the ''[[Franchise/SuperMarioBros Mario]]'' and ''Franchise/{{Sonic|TheHedgehog}}'' universes in a plot that bears great similarity to ''Anime/DragonBallZ'', in which ''DBZ''-style abilities are granted to each character -- their strength, speed, stamina, etc have all gotten a massive upgrade from what is seen in their respective games, shows, comics and other media. Their iconic abilities remain largely intact though (Sonic still runs faster than anybody else, Mario is highly versatile, etc.).
12
13The story centers around Mario and company searching for the Chaos Emeralds, a set of mystical gems that contain an unspeakable power. Metallix (Turbo Mecha Sonic in the original), an enhanced form of Metal Sonic, had ravaged Sonic's world in order to obtain them all. In a last ditch effort, Shadow sent the emeralds to the Mushroom Kingdom in order to keep them away from Metallix. But Metallix crossed dimensions to continue his search, and Sonic and Shadow followed behind him so that they could defeat him once and for all. With Mario, Luigi, and Yoshi joining them, the five set out to find all the Chaos Emeralds before Metallix can, or else mass destruction could fall upon the Mushroom Kingdom.
14
15Combining references to games both old and new, physical comedy (mostly at [[ButtMonkey Luigi's expense]]), and some rather spectacular battle sequences, the series has gained quite a following. It remains one of the most iconic [[UsefulNotes/AdobeFlash Flash]] animations of the 2000s, and has inspired many other {{Web Animat|ion}}ors and crossover battles that came after it, including the creators of ''WebAnimation/OneMinuteMelee'' and Creator/MontyOum[[note]]Alvin-Earthworm is credited in ''WebAnimation/{{Haloid}}'', and Haynes himself claims that during a long lost private conversation in his Website/DeviantArt that Monty Oum was inspired by ''Super Mario Bros. Z'' to take up animation.[[/note]].
16
17[[http://www.newgrounds.com/collection/supermariobrosz.html Hosted on]] Website/{{Newgrounds}}, eight episodes were made, with a 9th one left unfinished. There was a 45 episode saga (3 seasons of 15 episodes each) planned, [[CutShort but the series was discontinued]] nearly two and a half years after the release of Episode 8. On March 26, 2012, there was an official announcement that Alvin had discontinued the series. The only official footage of the now forever-lost episode 9 can be seen [[https://www.youtube.com/watch?v=qzTmUcYaU5U here.]] The official site housed a guide, timeline, and other sundry details along with the episodes proper, before its closure.
18
19[[labelnote:Further details]]
20Interactions between flash animator Juga Juga (Trevor Nestor) and Alvin suggested that Alvin may have planned on continuing work on the series (rebooting it), meanwhile Juga Juga instated an official kickstarter project to bring the series to some sort of closure... which was quickly pulled, due to Kickstarter's rules.\
21\
22Juga Juga commented:\
23\
24"I was looking to contact Alvin, but was unable to because all of his accounts seemed to be shut down. A fan from one of the official SMBZ facebook groups sent me Alvin's contact info, and, it turns out he has an alternate deviantart account (not sure if he wants this information publicly available, so I'm not sure I should post it). I think that he made the post [the post about continuing with the SMBZ series on a reboot] on Newgrounds very soon after messaging me about possibly coming back, so perhaps this project influenced him?"\
25\
26In one reply from Alvin to Juga Juga shortly before his public announcement, Alvin messaged:\
27\
28"I have been sporadic with my artwork in the past, so it's not an impossibility that I would someday like to work on it again. I would like to rework the series from the ground up. Change up some key scenes. Improve the story and dialogue. Rework the fight scenes and choreography, etc etc. Obviously I cannot stop you from working on your movie if you really want to." \
29\
30On October 2013, Alvin released an updated version of Episode 1's opening sequence, along with ideas for a remake, but clarified that the video didn't guarantee that he ''would'' be remaking the series.
31[[/labelnote]]
32
33However, on September 4th, 2015, Alvin released the [[https://www.youtube.com/watch?v=tz8qsmLmgI4 new introduction to the series' reboot]], bringing ''Super Mario Bros. Z'' back to life after its cancellation three years prior. The first episode of the rebooted ''Super Mario Bros. Z'' was released on January 5th, 2016 for Alvin's Patreon supporters, [[https://www.youtube.com/watch?v=C5-ErbSrTOc and January 8th for the general public]]. However, Alvin's ongoing mental health struggles left Episode 2 in limbo for a long time.
34
35Until February 2nd, 2020, [[https://twitter.com/AlvinSmbz/status/1223793928878555137 where Alvin delivered a preview of Episode 2.]] And on March 4th, 2020, [[https://twitter.com/alvinsmbz/status/1235298945007575041?s=21 Alvin announced]] that he would be releasing remastered versions of the first 8 episodes of the original series on his [=YouTube=] channel. [[https://youtu.be/O6zkGU3-OVI They were released three days later]]. After yet another delay due to the UsefulNotes/COVID19Pandemic, [[https://www.youtube.com/watch?v=XWDdTIzAwCI Episode 2 was released to the public]] on May 2nd, 2021. As of now, episode 3 is in production. Updates on the series can be found on the community section of Mark Haynes's [=YouTube=] channel and his Twitter page.
36
37The revival of the series has inspired a group of fans, artists, and animators to make a [[MultiAnimatorProject reanimated collab]] based on one of the most popular episodes of the original series, being episode 6, and it was published on [[https://youtu.be/gHcGj30SYz4 December 12th, 2020]]. The series also inspired copycat series with the same "Mario meets Sonic with [=DBZ=]-esque action" motif to begin appearing on Youtube, such as ''WebAnimation/SuperMarioBrosDX'' and ''WebAnimation/SuperMarioBrosCalamity''.
38
39The offical [=YouTube=] channel can be found [[https://www.youtube.com/channel/UCPgqonWzGADVVV6gGVGDdPA here]], and Haynes' official Ko-fi support page can be found [[https://ko-fi.com/markhaynes here]].
40----
41!!This series has examples of:
42
43[[foldercontrol]]
44%%[[folder:Series-wide]]
45%%[[/folder]]
46
47[[folder:The Original Run]]
48* TwoDVisualsThreeDEffects: The Doomship. Alvin has admitted this was a kind of compromise, since fully rendering it would be a nightmare. He has tried to HandWave it by saying that it has a sort of charm, since it kind of calls back to the SNES ''VideoGame/StarFox'' graphics. There's also the fact that fully rendering it would raise the file size, and Newgrounds updated the site just so he could upload Episode 8.
49* ActionBomb: Waluigi shows why these should never be used as grenades.
50* AdaptationPersonalityChange: The series turned Shadow from a low-key, brooding, level-headed character into a hot-tempered, angry character to better mirror Vegeta.
51** This got discussed in Episode 8, with Sonic calling Shadow out on being more hot-blooded than usual. It's implied Shadow's personality shifted because of [[spoiler:Rouge's death]].
52* AirplaneArms: Mario, Luigi, and Sonic. That ''is'' how they run in their games, however.
53* AlasPoorVillain: Courtesy of Turbo Mecha Sonic, all five Axem Rangers are ruthlessly decimated, and all four Koopa Bros. go down with Yoshi's Island while unconscious. The chief of Yoshi's Island remarks that he would've never wished a cruel fate upon any of them despite their actions.
54-->'''Yoshi's Island chief:''' It saddens me that there are monsters in this world that take great pride in causing pain to others. Even though the Koopa Bros. and the Axem Rangers were bad, I never would have wished such a cruel fate upon them.
55* AnimalMecha: Users of Super Leaves and Tanooki Suits become this.
56* AnotherDimension: Mobius is this to the Mushroom Kingdom.
57* ApocalypseHow: Planetary destruction and implied total extinction of life on Mobius and [[spoiler:Regional destruction with Physical Annihilation in regards to Yoshi Island.]]
58* ArmCannon: Mecha Sonic's arm contains one of these, complete with [[DramaticGunCock shotgun-racking sound effect]] when he switches to it. He usually uses it as a machine gun, but he can also fire missiles out of it (two at once, even!). He doesn't use it very often though, considering that most of his opponents are fast enough/skilled enough to avoid gunfire.
59* ArtEvolution: The difference in art, sound, and dialogue quality between Episodes 1 and 5 is staggering, and it only improves from there on.
60** Several characters also go through different sprite sheets. Some notable examples:
61*** Yoshi upgraded from ''VideoGame/SuperMarioWorld2YoshisIsland'' sprites to ''VideoGame/YoshisIslandDS'' sprites.
62*** Bowser upgraded from ''VideoGame/MarioAndLuigiSuperstarSaga'' sprites to ''VideoGame/SuperPrincessPeach'' sprites. In the reboot, he went to ''VideoGame/MarioAndLuigiBowsersInsideStory'' instead.
63*** Wario upgraded from ''VideoGame/WarioLand4'' sprites to custom-made sprites in the style of ''Superstar Saga''.
64*** Princess Peach upgraded from ''Superstar Saga'' sprites to ''Bowser's Inside Story''.
65* ArtShift: When the characters visit the Minus World, they all appear as 8-bit versions of themselves. This is {{Handwave}}d as an effect of the "negative energy" that created the area in the first place.
66** The most recent culmination of this is in Episode 8, where the art breaks from its pixelated bonds to use actual animated art in certain instances.
67** In Episode 8, Mario and Luigi briefly get their ''VideoGame/HotelMario'' artwork, complete with a {{Lampshade}}.
68* AssholeVictim: The Axem Rangers are easily the least sympathetic victims of Mecha Sonic.
69* ATeamFiring: With very few exceptions, the more projectiles used in a given attack, the less effectiveness that attack will have. Heroes and villains alike casually wade through a sea of beams or hammers without a scratch, but single projectile attacks nearly always hit.
70* AvengingTheVillain: Basilisx wants revenge on Mario because he killed his best friend, which by the sound of his description, was an unimportant Koopa in one of the castles of ''VideoGame/SuperMarioWorld''... although some have noted that the details he provides don't match up with the game, throwing some suspicion on whether his motives are truthful.
71* BashBrothers: To an art form.
72* {{BFG}}: Axem Red's secret weapon. [[TheWorfBarrage It doesn't work.]]
73** On a larger scale, [[WaveMotionGun the Omega Doomship Main Energy Cannon in Episode 8]].
74** Between the two sits the Breaker Beam. Back in Super Mario RPG, it might, oh, take half your HP or so. But when Axem Red hooks up a Chaos Emerald, it ''levels the mountains on Yoshi's Island from a single shot''. That didn't stop Mecha Sonic, though...
75* BigBadEnsemble: Mecha Sonic, Bowser, and Smithy, although the latter never personally appeared. Also, [[spoiler:Eggman]] is working for Bowser but seems to have [[TheStarscream his own agenda]]. [[spoiler:[[VideoGame/SuperMarioBros2 Wart]]]] shows up in the anime opening, although he hasn't made it into the show itself yet (though based on the reboot intro, [[spoiler:[[VideoGame/DonkeyKongCountry King K. Rool]] and [[VideoGame/LuigisMansion King Boo]] look to have taken his place]]).
76* BigDamnHeroes: Sonic and Shadow in 2, Yoshi in 5, Shadow in 7.
77* BigRedButton: [[spoiler:Eggman]]'s button.
78* BilingualBonus: Professor Frankly's history lecture in Episode 7 reveals that several centuries ago the Mushroom Kingdom was ruled by Queen Pesca VIII. In Italian, "''pesca''" means "peach".
79* BishonenLine: Master Mecha Sonic, as indicated by the [[SpoilerOpening intro]] and [[AllThereInTheManual supplementary material]].
80%%* BizarroWorld: The Minus World.
81%%* BlackKnight: Basilisx.
82* BolivianArmyEnding: Kind of: [[spoiler:In the trailer for Episode 9, showing the progress he made for the episode before cancelling it, Basilisx, after Luigi broke out of his rocky prison via the Tanooki Suit's powers and saved Mario from Basilisx, is last seen telling his soldiers to attack Mario and Luigi as the trailer ends.]] Because of the nature of the cancellation, it's unknown what exactly would have happened, though Alvin's personal harangue of the Basilisx character implies that Mario and Luigi would have fought their way to the Koopalings.
83* BowledOver: The Episode 9 trailer has Luigi, who broke out of his petrified state due to his Tanooki suit powerup, appear behind Basilisx and strike him with a hammer before he can finish off a helpless Mario. This sends him flying into a group of six Koopatrols and knocking them all out, complemented with a bowling strike sound effect.
84* BreakingTheFourthWall:
85-->'''Frankly:''' ...And you better listen, too. YEAH, YOU! Behind the computer monitor! You need to hear this as well!
86** This is actually more of a ShoutOut to ''VideoGame/PaperMarioTheThousandYearDoor'', where Frankly uses an identical phrase during an exposition session in the game.
87** Goombella mentions no one would remember the first "Over 9000" joke, since it was made a year and a half earlier.
88* BulletTime: Mario, Sonic, and Mecha Sonic do this a lot. Particularly notable in Episode 7, where Sonic and Mecha Sonic are fighting so fast that Mario appears to stand still. Shadow can also enter a version of BulletTime using Chaos Control.
89* ButForMeItWasTuesday: ''Mario'' evokes this. See WhatTheHellHero below.
90* ButtMonkey: Luigi, Wario, and Waluigi.
91* CatchphraseInterruptus: Sonic is quickly annoyed by Stuffwell's catchphrase, interrupting him to ask him to stop. Stuffwell is taken back by it, but complies.
92* CameraAbuse: Waluigi smacks into it while flying around after Wario pokes him with a pin. Bowser ''cracks'' it when Mario throws him out of the Grand Prix in Episode 2. [[spoiler:This is a reference to what happens to him after defeating Cackletta back in Superstar Saga.]]
93** ...Aaaand then the lens is completely shattered in Episode 8 by a startled mook.
94* TheCameo:
95** The audience at the kart race are the audience used in ''VideoGame/KirbySuperStar''.
96** The Goomba at the beginning of Episode 1 mentions he has a crush on [[VideoGame/PaperMarioTheThousandYearDoor Goombella]].
97** [[PunchClockVillain Jeff and Hal]] of ''WebAnimation/BowsersKingdom'', another Newgrounds Mario series, make a cameo appearance in Episode 7.
98* CanonForeigner: [[spoiler:Mecha Mario]], Captain Basilisx.
99* CanonWelding: "[[https://www.youtube.com/watch?v=NKCw0q1XJZk Mecha Sonic vs Bowser & Perfect Cell & Perfect Nazo (The epic rematch)]]" treats the fan-made ''WebAnimation/OneMinuteMelee'' episodes "[[https://www.youtube.com/watch?v=NBK0stoukBQ Bowser Jr. vs Metal Sonic]]" and "[[https://www.youtube.com/watch?v=Xd0Zi_IgO9I Bowser vs Mecha Sonic]]", the ''WebAnimation/RewindRumble'' episode [[https://www.youtube.com/watch?v=6rZ9UVVEkTU Cell vs Mecha Sonic]]'', and the ''[[https://www.youtube.com/watch?v=jEnoZFpGVaU Nazo the Hedgehog vs. Turbo Mecha Sonic]]'' videos as canon, with the video introducing the reboot's incarnation -- Metallix.
100* CatapultNightmare: At the beginning of the Episode 5, Sonic catapults himself awake with a BigNO after experiencing a NightmareSequence of Mecha Sonic successfully ascending to his ultimate form and shooting Sonic dead.
101* CharacterCatchphrase: Sonic frequently saids "Let's get moving" before setting off. Stuffwell brings his catchphrase "Back To Adventure" from ''VideoGame/MarioAndLuigiPartnersInTime'' with him.
102* ChekhovsGun: Luigi's 1-Up mushroom; the question-mark boxes on Yoshi's island; Professor Kolorado's Subconian stopwatch.
103** The first looks ready to be fired again. As hopeless as everything looks, E. Gadd packed the heroes a 1-Up and Sonic won another one killing enemies...
104** People confuse the second one for a Deus Ex Machina, but anyone who's played a Mario game knows that you can actually find stars in levels by hitting the brick blocks or question mark blocks if they've been hidden in them.
105** Also, Shadow mentioned in Episode 5 that he could sense Chaos Emerald energy from long distances when explaining why he is suspicious of the "emerald" that was barely 100 yards away. If Shadow finds at least one Chaos Emerald upon returning to the group, this might explain how he got it.
106* ChromeChampion: Metal Bowser.
107* {{Cliffhanger}}: Episode 8 ends with Mario at the mercy at Basilisx, the other heroes turned to stone, [[spoiler:Eggman]] now working for Bowser, Peach kidnapped (as usual), Shadow nowhere to be found and Mecha Sonic still on the loose with half the emeralds. How does it end? Well, despite Alvin cancelling the series before finishing episode 9, he did create enough of it to show how Mario gets saved, and Shadow's whereabouts.
108* CliffStack: Sonic is a reoccurring victim of this.
109* ColonyDrop: The Death Egg crashes on Mobius, with some incredibly-devastating consequences.
110* ColourCodedCharacters: The Koopa Bros. Made infinitely more amusing when one looks back and realizes who fought who in the first battle against them-- particularly Red, Green and Black. The same can be said for the Axem Rangers, though they had one extra member.
111* CoolPlane: [[VideoGame/SuperMarioLand Sky Pop]] Mark II. It doesn't use a runway for takeoff —- [[SugarWiki/FunnyMoments It uses a slingshot!]]
112* CombatPragmatist: Zigzagged with Basilisx. He could have just used the [[TakenForGranite Stone Gaze]] to turn Mario to stone immediately, but he challenged Mario to a one-on-one fight instead, preferring to kill a flesh-and-blood Mario. In the actual fight, however, he has absolutely no qualms about using {{Poison Mushroom}}s to weaken his opponent or Luigi as a shield/bludgeon.
113* CombinationAttack: The Koopa Bros.' finishing move; Axem Ranger Green and Black's spinning attack; Sonic and Mario's double attack when empowered by the Super Star.
114** Most of the fight scenes with more than one of the heroes feature these. Several, in fact, are [[ShoutOut throwbacks]] to the myriad Bros. Attacks in the ''VideoGame/MarioAndLuigi'' series. Of course, due to the nature of this series, the attacks are taken up to eleven.
115** Luigi is particularly fond of these, using the Blue Shell and Tanooki Suits to transform himself into a weapon/vehicle for others to use.
116* ContinuityPorn: This series takes most, if not all, of the Mario games as canon. Main series, the handheld gaiden games, the [=RPG=]s... The series started with a ''VideoGame/MarioKart'' race, and once featured Mario in his [[VideoGame/DrMario doctor get-up]]. With Sonic, it appears to be the same thing, exempting Mecha Sonic who is the Sonic-bot from ''VideoGame/Sonic3AndKnuckles'' but is apparently an entirely new creation.
117** Mecha Sonic is actually a combination of four of the robotic Sonics from the series: [[FlipFlopOfGod Silver/Mecha]] Sonic from ''VideoGame/SonicTheHedgehog2'', [[NoNameGiven an unnamed robot]] from ''VideoGame/SonicAdventure'', Mecha Sonic from the Archie Comics Sonic Special "Mecha Madness" (who was actually Sonic after being roboticized), and Metal Sonic from ''VideoGame/SonicTheHedgehogCD''; their combined form is Mecha Sonic from ''Sonic & Knuckles''.
118* ContrivedCoincidence: Sonic and Shadow's convenient timing on their arrival.
119* CouchGag: In the Newgrounds official releases, each episode (after pressing the "Play" button) features Mario gaining some powerup or another.
120** Or power-''down'', as the case may be in Episode 6. Poor Mario....
121* CriticalHit: Manifested as a double flash and a slight pause.
122* {{Crossover}}: Mario and Sonic, of course.
123* CrouchingMoronHiddenBadass: Luigi might be cowardly, but he can sure put up a fight when needed.
124* CurbStompBattle: The series LOVES those, whether it's just one side brutally dominating the other (like Metal Sonic versus Yoshi) either it starts with one side having the upper hand, then something miraculous happens and the other side crushes the opposition with equal ease (like Mario versus Metal Bowser).
125* CurbStompCushion: Almost all battles, even the curb stomps, feature some exchange of damage.
126** Yoshi briefly gains the advantage against Mecha Sonic, tanks an insane amount of damage with his egg shield, and for a short time actually contains Mecha Sonic in an egg.
127** Shadow is able to match a SuperMode Mecha Sonic almost move for move, and Mario's fireball from behind seemingly does some real damage since he wasn't expecting it.
128** Sonic gains the upper hand against Mecha Sonic in the Pipe Maze by using the Light Speed Attack, and when Mecha returns the favor they both trade blows in SuperSpeed for several seconds.
129** Even the {{Mook}}s get in on it: after a ''complete'' rout of the entire Doomship deck by the FiveManBand, a ZergRush of Koopatrols within the ship lands hits, briefly subdues Luigi and Yoshi, and surrounds Sonic.
130* CutShort: The original run stopped at Episode 8 (out of the planned 45) in 2009, though the cancellation wasn't made official until 2012.
131* DecapitationPresentation: During his [[CurbStompBattle "fight"]] with [[spoiler:the Axem Rangers]], Mecha Sonic cuts off [[spoiler:Axem Green]]'s head, holds it up, and then ''crushes it''; all within the span of a second.
132* DeadpanSnarker: Shadow constantly expresses his exasperation with everyone else around him through dry, sarcastic commentary.
133* DeathFromAbove: Mecha Sonic's ginormous energy ball, which in appearance is a ''miniature Sun'', which was hurled at Yoshi's Island.
134** Which is a reference to Freeza's death ball which destroyed Planet Vegeta in DBZ.
135* DeathWorld: [[spoiler:Mobius thanks to Mecha Sonic.]]
136* DeliberatelyMonochrome:
137** Luigi's flashback in Episode 6.
138** Sonic's flashbacks to the destruction of Mobius at the hands of Mecha Sonic.
139* {{Determinator}}: Mecha Sonic will stop at ''absolutely nothing'' until he gets all seven Chaos Emeralds, ascends to godhood and destroys all heroes. To date, he teleports himself into Mushroom Kingdom once Shadow teleports the Emeralds out of Mobius, inflicts an absolutely brutal beatdown on Yoshi just to make him spit out the Emerald, and travels all the way up to Yoshi's Island to take the remaining Emeralds by force. And no matter how much opposition heroes (or, occasionally, villains) display, he never backs away.
140* DeusExMachina:
141** Downplayed in episode 6. [[spoiler:Mecha Sonic is about to wipe everyone out with a FantasticNuke when Mario finds an invincibility Star in a power-up box. Useful power-up boxes had already been established to exist earlier in the episode.]]
142** Alvin himself criticizes his script for episode 7 for having one of these. [[spoiler:The Negative Zone's curse blocks any and all attempts to escape, including Chaos Control. Then, Kolorado's broken stopwatch turns out to be a ''magic'' broken stopwatch apropos of nothing, which negates the curse.]]
143* DidntWeUseThisJokeAlready: An "Over 9000" joke gets made twice; the second time, the perpetrating character is called out on it.
144* DittoFighter: Mecha Sonic, again. It is explained that he can download the data of the hedgehogs and others he faces, so he can use the same moves as them.
145** Makes sense seeing as Metal Sonic, who fused with other Sonic robots to become Mecha, demonstrates this ability in ''Sonic Heroes'' and the ''Sonic Rivals'' games.
146** Meant to be a reference to Cell in DBZ and how he knows all the Z Fighters' techniques due to having their genetic material.
147* DivingSave: Mario for Sonic and Stuffwell.
148* DoABarrelRoll: Episode 8.
149* TheDragon: Either Basilisx or [[spoiler:Eggman]] to Bowser. It's hard to decide which.
150* DownerEnding: Episodes 3, 4, and 6. All of them ended their episodes with the heroes on the ropes and/or otherwise incapacitated. The following episodes usually reversed these endings in some fashion however.
151** 8 especially, since the original series won't be continuing. The final scene Alvin created for Episode 9 shows what happens to Mario and Shadow's current whereabouts, but Peach is still imprisoned by Bowser and Mecha Sonic is still at large.
152* DualWielding: Hammer Bros. Mario; Basilisx.
153* DynamicEntry: Mecha Sonic's answer to Mario's DivingSave. He basically just slugs the holy shit out of Mario at max speed.
154** Spectacularly done by Basilisx in Episode 8; It was strong enough to knock Mario entirely out of his Raccoon power-up.
155* EliteMook: Basilisx. It's been hinted that he's a SuperPrototype as well.
156* TheEndOfTheWorldAsWeKnowIt: Alvin has pretty much confirmed that Mobius, and everyone still alive in it, are screwed forever. That's what happens when a homicidal robot crashes a space station the size of the freaking ''moon'' into the planet...
157* EraSpecificPersonality: In a visual gag from Episode 3, Mario encounters himself as rendered in ''VideoGame/SuperMarioBros1'', ''VideoGame/SuperMarioBros3'', and ''VideoGame/SuperMarioWorld''. All appearing at the same time. Understandably, he freaks out.
158* EvenEvilHasStandards: Any villain who isn't [[KillerRobot Mecha Sonic]] draws the line at murder.
159* EvilVersusEvil: The Axem Rangers, Koopa Bros, and our heroes get in a three-sided fight for the Chaos Emeralds. When Mecha Sonic shows up however, it becomes VERY one-sided.
160* EvilLaugh: By Bowser, obviously. Toadsworth [[{{Lampshading}} wonders]] why villains feel compelled to do that.
161* ExactWords: Meta-example. Alvin Earthworm during discussions on Episode 9 regarding Shadow, only said that Shadow won't return to aid Mario from Basilisx or regroup with the characters. He never said whether Shadow would appear in the episode itself or not, and sure enough, Episode 9's trailer revealed that Shadow would've appeared.
162* {{Expy}}: Several characters are intentionally reminiscent of characters from ''Manga/DragonBallZ'' as a ShoutOut:
163** Shadow is probably the most clear-cut of these, acting almost entirely like Vegeta, even when this conflicts with his personality in the Sonic games (getting angrily very easily, focusing on taking down Mecha Sonic no matter how illogical this might be, lack of compassion for weaker beings like Princess Peach). This is explained in Episode 8 as being a consequence of [[spoiler:Mecha Sonic killing Rouge on Mobius]].
164** Sonic and Mario both seem to be fairly similar to Goku, but it's easier to see the resemblance with Sonic, as he speaks more often.
165** Sonic and Shadow both also borrow from Trunks. They traveled to another world in the hopes of destroying what destroyed their homes and preventing more suffering.
166** Mecha Sonic is reminiscent of Cell, being created from the material of numerous beings and having the ability to copy the attacks of all of the heroes. His obsession with searching for the Emeralds to become a complete being exemplifies this.
167** The Koopa Bros. are quite clearly homages to the ''Franchise/TeenageMutantNinjaTurtles''--mind you, this was their canon gimmick in the original ''VideoGame/PaperMario64''.
168** The Axem Rangers are reminiscent of the Ginyu Force, right down to the exaggerated personalities.
169** The Yoshi tribe seem to be based on the Nameks, right down to their home being destroyed by what was essentially a miniature Sun and then being out-of-place refugees from then on out. This would make Yoshi an expy of Piccolo.
170** When the series began, Bowser was a expy of Freeza, complete with a powered-up Metal form. In Episode 8, the Koopas are now shown to be similar to the Red Ribbon Army, with Bowser becoming an expy of Commander Red. Better helps that Basilisx is reminiscent of General Blue, right down to having similar powers.
171** Basilisx also appears to be notably similar to [[Franchise/TeenageMutantNinjaTurtles the Shredder]].
172** Kamek, Bowser's [[FunctionalMagic magikoopa]] assistant, seems reminiscent of Babidi, especially when comparing his "Parappa the Rapper!" magical incantation to the english dub of ''Anime/DragonBallZ''.
173* FaceFault: Several, including Sonic's death animation standing in for one.
174* TheFaceless: [[spoiler:Eggman]], though it's obvious who it is. The original series however never "reveals" who the shadowed figure was, while the reboot pulls the curtain off immediately.
175* FailureHero: The heroes actually win very few battles over the course of the series. Mario defeats Bowser in Ep. 2 and the team (minus Shadow) defeats a whole legion of Koopatrols in Ep. 8, but other than that every fight ends in either a draw or their loss.
176* FamilyUnfriendlyDeath: Mecha Sonic is the king of this. During the flashback showing him murdering Sonic's friends, each death is more brutal then the last: [[spoiler:he snaps Tails' neck, [[MoreDakka fills Cream (and Cheese) with lead]], beats down Knuckles and ''then'' fills him with lead, and what he did to Amy was probably just as bad. Omega was left in pieces. Nobody even ''knows'' how he killed Rouge, but knowing Mecha, it probably wasn't pretty.]]
177** Then there's his gruesome killing of the Axem Rangers. It's really saying something when being completely vaporized down to the last atom is the ''tamest'' death of a battle, although compared to ''decapitating Axem Green's head and then crushing it in his hand''... anything is tame.
178** Somewhat subverted with the death of the Koopa Bros. which is not directly shown, but highly implied.
179* FastballSpecial: Wario attempts this with Waluigi in Episode 8. It [[GoldfishPoopGang doesn't exactly work out]].
180** Mario and Luigi often use their hammers to launch Sonic, Shadow, or Luigi with his blue shell armor. Yoshi uses a variation where he eats an ally and spits them out as an attack.
181* FauxActionGirl: As of the end of the original run, Axem Pink was the only female character to participate in a fight. However, she only did one combo move on Luigi and then died to Mecha Sonic, while the rest of the Axems did much more during the entire battle.
182* FingerTenting: [[spoiler:Dr. Eggman]] in episode 7. Complete with ScaryShinyGlasses.
183* {{Flanderization}}:
184** Luigi's cowardice and ineptitude. He becomes much more assertive and confident by Episode 8, although his status as ButtMonkey of the series remains intact regardless.
185** Shadow's aggression and arrogance. He hasn't taken his loss to Mecha Sonic as gracefully as Sonic, and is notably more brooding and impulsive in this series than in the ''Sonic'' series he hails from.
186* FlashStep: Mecha Sonic starting with his super form in Episode 6, though it seems to have become a permanent fixture in his arsenal by Episode 7. Shadow can do it, too.
187** In both cases, it's likely the two of them were using Chaos Control for brief, very short-range teleports. They also used flash steps in Episode 7 while inside [[spoiler:the Minus World, which only prevented the "warping space" part of Chaos Control and not the "warping time" part. Either that, or they were using the ability you can do with 20 rings in ''Sonic Adventure 2: Battle'''s racing minigame]].
188** Sonic does flash steps in the battle against the Bowser battleship, both outside and inside the battleship as [[spoiler:[[SuperMode Fire Sonic]]]], while he was trashing a horde of Koopas.
189* FoeTossingCharge: Mecha, against the Koopa Bros. Followed by an exceptionally-brutal NoHoldsBarredBeatdown on the Axem Rangers.
190** In order to provide cover for their battle plane, Sonic and Mario jump off and perform one long, high-speed FoeTossingCharge to clear all enemies on deck. And it works.
191** Yet another one by Sonic after he [[SuperMode powers up]] in the hangar. He probably knocked aside more {{Mooks}} than he and Mario did ''in total'' on the deck.
192* FunnyBackgroundEvent: Becoming more common as the episodes roll on. Often involving Luigi, his drinking tea animation is quite popular.
193* GiantMook: Thunderfoot.
194* GoshDangItToHeck: When Mecha Sonic kills all of Sonic's friends, what does he say? "Blast you." Really.
195** Likely done as a dig at Sonic's kid-friendly nature, since Shadow does all the actual swearing. Also may be unlikely, as it was done during an unironically dramatic scene.
196* AGodAmI: Mecha Sonic boasts of being a god when upgraded to his semi-perfect form.
197* GottaCatchThemAll: The Chaos Emeralds.
198** There's a good chance that [[spoiler:the Star Spirits and Twink]] may also fall under this.
199* GravityIsAHarshMistress: Happens to Sonic in Episode 3... and Waluigi in Episode 8.
200* GrievousHarmWithABody: Sonic's rolling form is often used for this, or utilized for a FastballSpecial. Luigi himself was used (while transformed into stone) by the heroes and the enemy in Episode 8.
201** Turns funny in Luigi's case, because when he morphs out of his stone form, his inertia carries him into a ''really'' long {{face fault}} (while still knocking aside a few Koopas), ending with a groan and a flat face.
202* HeroicMime: Mario, Luigi, and Yoshi. Humorously, they never have dialogue boxes, their speech being wholly composed of [[SpeakingSimlish sound effects from the games]], mostly the ''Superstar Saga'' series. And ''it works''.
203** Wario and Waluigi also communicate solely out of voice natters, but they have yet to do anything heroic.
204* HeroKiller: Mecha Sonic, in his backstory, exterminated ''all'' of the other major heroes of the Sonic dimension.
205* HostageForMacGuffin: Bowser plans to ransom Peach for the Chaos Emeralds.
206* HumanShield: [[TakenForGranite Stone Luigi]] for Basilisx.
207* HurricaneKick: A regular move in Sonic's arsenal. [[Franchise/StreetFighter Guess what he yells out when he does it?]]
208* JerkWithAHeartOfGold: Shadow. He's bitter and detached from everyone, and while that was present in the source material to a degree it's been exacerbated by [[spoiler:Rouge's death]].
209* InASingleBound: Despite very few of the characters having true {{Flight}} like in ''Dragon Ball'', the battles still find a way to take place high in the sky for minutes at a time.
210* InertiaIsACruelMistress: Both Mario and Sonic are teleported off Yoshi's Island mid-freefall. They both splat into the ground at high speed after the teleport is completed.
211* InvincibilityPowerUp: The Super Star apparently has the power of seven Chaos Emeralds, since it simultaneously made Mario invincible and allowed Sonic to go Super Sonic, [[PowerupLetdown but only for a short time]].
212--> '''Sonic:''' Well...... that little experience was pretty short-lived..... *falls*
213* InvincibleVillain: Mecha Sonic, the main villain of the series, is based mostly on Perfect Cell, and retains the near-invincible aura that he had right up until Gohan's Super Saiyan 2 transformation. His power and moveset are way beyond the heroes in almost every way; he is an amalgamation of all of the Sonic robots created by Eggman as well as data on all of Sonic and his friends, much like Cell. As such, he is as fast or faster than Sonic, incredibly strong and powerful, has machine guns and missiles and can fire energy beams even in his base form, a feat only shared by Shadow amongst the heroes. He is [[spoiler:never seriously hurt at any point during the show's original run. Whilst he does take a few hits, he almost never takes damage and defeats Sonic, all of his friends, and later on takes out the Chaos Emerald empowered Koopa Bros special attack (that defeated all 4 main heroes in one hit earlier) as well as the Chaos Emerald-powered Breaker Beam (which just blew up an entire mountain on Yoshi's Island), and beats Mario and Sonic with almost no effort in Episode 7.]] The only serious hit he takes in the entire series is [[spoiler:from a Star-empowered Super Sonic and Mario]], and even then he recovers almost instantly to [[spoiler:fire his energy ball to destroy Yoshi's Island]]. Dude is a seriously overpowered villain.
214* KameHameHadoken: In a series based on ''Manga/DragonBall'', this had to pop up somewhere. We have Shadow's Chaos Spear, Mario's fireballs (he even goes into the "Kamehameha stance" to throw really big ones), and Mecha Sonic in particular is fond of these (even performing the actual Kamehameha at one point to finish off Axem Red).
215* KickTheDog: Yoshi facing off against Mecha Sonic. [[NoHoldsBarredBeatdown ALONE.]] OUCH.
216* KilledOffForReal: Sonic's friends, the Axems, and the Koopa Bros.
217* KillerRobot: Mecha Sonic.
218* LackOfEmpathy: Basilisx, due to Bowser's objective of creating a merciless minion.
219* LastOfTheirKind: Sonic and Shadow.
220* LaughingMad: Sonic in Minus World, for a short time.
221* LeeroyJenkins: Shadow wasn't a team player in the games and he hasn't changed a bit in this series.
222** For some reason or another Shadow seems to end up kicking at least one of his teammates in pretty much every fight scene he's in except in episode 7.
223* {{Leitmotif}}: Mecha Sonic has the most obvious one -— it's Dark Samus' music from ''VideoGame/MetroidPrime2Echoes''.
224* LeParkour: Sonic in the underground.
225* MadeOfExplodium: The little banana-man.
226* MadeOfIron: All fighters.
227* MatchCut: In Episode 5, the Koopa Bros. are preparing to use their special move. The camera zooms in on the yellow emerald they use to power it, which turns red, and the camera zooms out to reveal Mecha Sonic holding his.
228* MeaningfulName: Basilisx is a reference to the Basilisk, the mythological creature (lizard) that can turn a person into stone by looking at him/her...although the mythical Basilisk's eye-stare actually ''killed its victims instantly''. The author stated that he deliberately invoked TakenForGranite to ensure the heroes didn't die. Of course, as [[TabletopGame/DungeonsAndDragons certain]] [[TabletopGame/MagicTheGathering games]] have been popularizing the stone gaze variant for some time, it's excusable.
229* MeleeATrois: Mario and the crew, the Koopa Bros., and the Axem Rangers all engage in a free-for-all on Yoshi Island, with the purple and yellow Chaos Emeralds and the Emerald Radar at stake. And then [[FromBadToWorse Mecha Sonic]] [[NoHoldsBarredBeatdown joins in]].
230* MeteorMove: Mecha Sonic does this a lot during his fights.
231* MoreDakka: Mecha Sonic ''butchers'' Cream, Cheese, and Knuckles this way. Even during the episodes, one of his go-to moves for ranged combat is to blaze away at convenient targets with a built-in machine gun.
232* MythologyGag: During fight scenes scattered across the original run, an eagle-eyed observer will notice some attacks are essentially lifted from other games in which the Sonic or Mario characters have had attacks other than just jumping on enemies' heads. In particular, Sonic and Shadow use a number of attack animations from ''VideoGame/SonicBattle'', whilst Luigi and Mario use the Green Missile and Mario Tornado attacks, respectively, from ''VideoGame/SuperSmashBros''.
233* NeckLift: Mecha Sonic to Sonic in Episode 7, as well as part of Tails' death sequence in the Episode 4 flashback.
234* NeverSayDie: Averted. Sonic and Shadow never hold back when it comes to admitting that Mecha Sonic killed their friends.
235* NoEnding: Since the original series discontinued in March 2012, the fate of Mario and the Mushroom Kingdom is pretty much left up to the audience now. The reboot offers some solace, but since Alvin's already stated that it wouldn't just be an UpdatedRerelease of the original episodes and their plots, this trope still holds true for how things would have panned out in the original run.
236* NoHoldsBarredBeatdown: Mecha Sonic to just about everyone. Even turning 8-bit (which reverted him into his original Metal Sonic form) didn't slow him down!
237* NoOntologicalInertia: Averted; he may have lost the emeralds that helped him create it, but that giant fireball doesn't simply go away, and Mecha Sonic makes sure to launch it before he leaves.
238** Played straight in the very same episode with the fireball that Sonic was about to throw at Mecha Sonic. As soon as Sonic loses the star power-up, that blast he was charging up just fizzled away into thin air.
239* NoSneakAttacks: [[ZigZaggedTrope Averted, then played straight, then averted again]] in Episode 7.
240** First, Metal Sonic ambushes Mario and Sonic in the tunnels, and doesn't say a word before immediately laying into them [[MegatonPunch quite effectively]].
241** Metal Sonic's second ambush attempt falls flat when he feels the need to reveal himself with some EvilGloating before attacking, giving the heroes time to dodge his first attack and bring the noncombatants to safety.
242** Then later, when Metal Sonic has the heroes on the ropes, [[BigDamnHeroes Shadow]] shows up without a word and drops a severe beating on Metal Sonic, even stealing his Chaos Emerald!
243* NotQuiteDead: [[spoiler:Eggman turns up alive and well, if hiding in the shadows, during episode 8, having somehow avoided by killed by Mecha Sonic and transported himself to Mario's world, where he's allied himself with Bowser.]]
244* NotSoDifferentRemark: Basilisx invokes this, on how Mario has no right to say that using Luigi's stone body as a shield is unfair, when Mario himself is using the shell of one of Basilisk's comrades against another.
245* OcularGushers: Peach does the full-on fire hydrant wail after the recounting of Sonic's tragic BackStory in Episode 4. Bowser does it with his tantrum, and Luigi does it pretty often.
246* OhCrap: Mecha Sonic in Episode 6 causes quite a few of these, including a MassOhCrap just by arriving on the battlefield. Luigi reacts this way quite often in nearly every episode, and gets one of the single [[SugarWiki/FunnyMoments best expressions]] ''[[SugarWiki/FunnyMoments ever]]'' [[https://www.youtube.com/watch?v=QsZG3EPnaTw during Episode 6.]] A few {{Mooks}} use an fitting image in their SpeechBubble during the assault in Episode 8; see SymbolSwearing.
247** Mecha Sonic ''himself'' gets one in Episode 6. [[spoiler:After a powered-up Mario and Sonic bludgeon the Chaos Emeralds out of Mecha Sonic, Sonic prepares to finish him off with an energy blast. For a machine that doesn't show any expressions, Mecha Sonic's brief moment of frozen fear is priceless. He's saved only by an ill-timed PowerupLetdown.]]
248* OohMeAccentsSlipping: Given the shortage of audio clips of Italian-accented "Sonic", when Mario says it it sounds distinctly British.
249* OrphanedSeries: As of March 2012.
250* PlayingWithFire: The Fire Flower gives anybody who grabs it the ability to shoot fireballs and summon fire storms. Both Mario and Sonic use it at different points.
251* PlotCoupons: Chaos Emeralds.
252* PlotHole: Less than ten seconds out of the interdimensional capsule, Sonic is able to identify Mario on sight, and a later episode relates that he already knew Mario was both a plumber and a celebrated hero, and that their world was called the Mushroom Kingdom. Although it is vaguely hinted (enough to be unintentional) that Eggman had "a database" in the wreckage of the Death Egg, it is never fully explained how Sonic came to know all of this.
253* PoisonMushroom: Basilisx hits Mario with two. One to strip him of his Hammer Suit, the other to poison him.
254* PowerCreepPowerSeep: Everyone, most notably the Axems and Mecha Sonic.
255* PowerEchoes: "Here we go-o-o!"
256* PowerGlows: Mario, Sonic, and Mecha Sonic.
257** Mario gets the most variety in his, getting a ''[=DBZ=]'' styled one with the Cape Feather, a flaming one for the Fire Flower, and ''[=DBZ=]'' style with {{sparkles}} for the [[InvincibilityPowerUp Super Star]].
258* PowerupLetdown: Luigi is confused about the [[VideoGame/NewSuperMarioBros1 Blue Shell]] power-up he grabs in Episode 5 since it doesn't appear useful at a first glance, but before three seconds have passed it proves itself by protecting him from an attacking Axem Ranger.
259* TheProfessor: E. Gadd, of course, fills this role, being the "useful MadScientist" ally character who provides them with necessary gadgets, like a Chaos Emerald detector and transport to faraway locations.
260* ThePsychoRangers: The Axems are a band of villainous minions themed after the ''Franchise/PowerRangers'', just like in their original game.
261* QuirkyMinibossSquad: Three of them show up over the course of the original run. The Koopa Bros (originally from ''VideoGame/PaperMario64'') and the Koopalings (from ''VideoGame/SuperMarioBros3'' and ''VideoGame/SuperMarioWorld'') show up working for Bowser, whilst the Axem Rangers (from ''VideoGame/SuperMarioRPG'') return under the command of their boss, Smithy.
262* RapidFireFisticuffs: Mario and Basilisx, done with hammers and WolverineClaws.
263* RealLifeWritesThePlot: [[http://smbz.wikia.com/wiki/Episode_9 according to]] the SMBZ Wiki, a RealLife problem ended up making Alvin Earthworm put the series on hiatus. He had later resumed work on Episode 9, but ultimately decided that he no longer had the motivation or free time to continue the series...at least until the reboot was announced a few years later.
264* RedEyesTakeWarning: Shadow, Basilisx.
265* RedOniBlueOni: Shadow's the red oni to Sonic's blue.
266* RegionalRedecoration: Episode 6 is called "Brawl on a Vanishing Island" for good reason. When Axem Red uses a chaos emerald to power up the Breaker Beam, the resulting blast levels the mountains. [[spoiler:By the end, Mecha Sonic blows up the entire island.]]
267* RightBackAtYa: Yoshi with one of Mecha Sonic's missiles in Episode 7.
268* RobotMe: Mecha Sonic and [[spoiler:Mecha Mario]].
269* ARottenTimeToRevert: After picking up a Starman, Sonic is able to transform into Super Sonic and single-handedly turns the tide of the battle against Mecha Sonic. Having cornered him, Super Sonic begins charging up a FinishingMove only for the transformation to run out before he can actually fire it.
270-->'''Sonic''': Well, that little experience was pretty short-lived... [''[[GravityIsAHarshMistress cue freefall]]'']
271* RuleOfCool: It's Mario, Sonic, and Dragon Ball Z physics mashed together. What did you expect?
272* RunningGag: The little banana man.
273** Something negative always happens to Luigi.
274* ShockAndAwe: Luigi with his Thunderhand ability.
275* {{Shoryuken}}: Several. Mario does a non-flaming [[Franchise/StreetFighter Shoryureppa]]. Interesting, since that's [[MovesetClone Ken's move]].
276* ShoutOut: [[ShoutOut/SuperMarioBrosZ Now has its own page!]]
277* SirSwearsALot: Among the main characters, Shadow was implied to be of this trope by Alvin Earthworm. In the series overall, [[WebAnimation/BowsersKingdom Hal]] was this in his cameo, with his two swears being bleeped out.
278* SpinAttack: Sonic, of course, but any other character does this, even while DualWielding hammers.
279* SpoilerOpening: The [[AnimeThemeSong anime-style opening]] was released after Episode 6. A number of characters appeared in it that hadn't shown up in the series at that time. That includes the Koopalings, [[spoiler:Eggman]], [[spoiler:Wart]], and [[spoiler:the Star Spirits and Twink]].
280** The Reboot intro does the same, though now in place of [[spoiler:Wart]], it features [[spoiler:King K. Rool]] and [[spoiler:King Boo]].
281* SssssnakeTalk: Basilisx.
282* StandardEstablishingSpaceshipShot: The Omega Doomship is, of course, introduced in a dramatic panning screen.
283* StandardPowerupPose: Appears befitting to the [[Anime/DragonBallZ inspiration source]]. Notable in that in [[Franchise/SuperMarioBros Mario]]'s characters case it involved modified sprites from ''VideoGame/MarioAndLuigiSuperstarSaga'' to achieve this pose.
284* SteppingStonesInTheSky: Mario Vs Red Koopa in episode 6.
285* StormingTheCastle: Gearing up to be played as straight as possible, with Basilisx, [[spoiler:[[RobotMe Mecha Mario]]]], and potentially [[spoiler:Eggman]] serving as [[TheDragon Dragons]], the Koopalings serving as the QuirkyMinibossSquad, Bowser (and again, potentially [[spoiler:Eggman]]) as the arc's BigBad, and the Koopa Troop serving as the [[{{Mook}} hopelessly]] [[RedShirtArmy doomed]] CannonFodder for a ''spectacular'' FoeTossingCharge.
286* StylisticSuck: The "SMBZ n00b style" short, created by Alvin Earthworm.
287* SuperDrowningSkills: Sonic in Episode 7.
288* SuperMode: Mecha Sonic using the Chaos Emeralds, and [[spoiler:the main characters with the Star Spirits]].
289* SupernaturalGoldEyes: Sonic gets them after obtaining the Starman (Episode 6) and the Fire Flower (Episode 8) powerups.
290* SuperSoldier: Basilisx is one. He [[TakenForGranite turned Luigi, Sonic, and Yoshi all to stone]], then beat the ever-loving crap out of Mario with a combination of WolverineClaws and CombatPragmatism. Before the experiments to turn him into a SuperSoldier, he was a {{Mook}} just like every other Koopa who got knocked shitless the scene before.
291* SuperSpeed: The hedgehogs and Mecha Sonic. Yoshi, Mario, and Luigi all have super speed too, but not to the same degree as the aforementioned hedgehogs.
292* SurprisinglyRealisticOutcome: Wario attempts to intercept the heroes on a plane by performing a Fastball Special with Waluigi. How are they epically defeated? Because...the plane is simply too far away and Waluigi loses momentum.
293* SymbolSwearing: Variation in Episode 8; when Mario kicks a Bob-Omb into a cannon, the operators all simultaneously scream and a picture bubble appears above their heads showing... a warm turd. [[DontExplainTheJoke In other words, SHIT!]]
294%%* TheSweatDrop
295* TakenForGranite: Basilisx' power and Luigi's Tanooki Suit.
296* TakeThatUs: The second "Over 9000" gag is pretty much this towards the ScheduleSlip.
297* ThereIsNoKillLikeOverkill: Mecha Sonic is the all-time ''champion'' of this.
298* ThrowingYourSwordAlwaysWorks Zig-Zagged. A few times, when a single hammer is thrown by the Mario Bros, it works rather effectively. However, when fighting Basilisx, Hammer Bros. Mario attempts ProjectileSpam and the former barely even blinks.
299* TimeMaster: Shadow, naturally, along with the rest of his [[TeleportersAndTransporters Chaos]] [[PureEnergy arsenal]].
300* TongueTrauma: During his first battle with Yoshi, after breaking out of an egg, Mecha Sonic uses Yoshi's tongue as a handle to first engage in some MetronomicManMashing, then drag him into the air, then use it as a kind of perverse safety rope--repeatedly yanking on it to pull Yoshi in close and then punch him back away--before finally using it as a handle to swing Yoshi around repeatedly before finally letting go and throwing him through a mountain.
301** Downplayed during the battle between our heroes and some wild Yoshis on Yoshi Island; one Yoshi tries to grab Mario with its tongue, but Mario jumps over the grasping tongue and onto the Yoshi's head, causing it to bite said tongue and then yelp in pain.
302* TotallyRadical: The Koopa Bros.' phrases, in a ShoutOut to ''Franchise/TeenageMutantNinjaTurtles''.
303* TransformationSequence: Sonic and Mario when they touch the Starman.
304** [[spoiler:Solar/Fire Sonic, complete with badass music and an explosion.]]
305%%* {{Troperiffic}}
306* TwitchyEye: Yoshi when surrounded by {{mooks}} they hadn't seen earlier.
307* VillainTeamUp: Bowser and [[spoiler:Eggman]].
308* VoiceGrunting: Everyone gets dialogue except Mario, Luigi, Wario, Waluigi, and every Yoshi except the Chief. They only communicate through voice samples and occasionally SpeakingSimlish, just like in most of their respective games.
309* WackyWaysideTribe: The Yoshis tribe.
310* WaveMotionGun:
311** The Axems' Breaker Beam.
312** The Omega Doomship sports one as well in Episode 8.
313* WhatMeasureIsAMook: Basilisx takes vengeance against Mario for offing his Koopa brethren. As in, the Koopas you're probably used to taking out without a second thought in [[Franchise/SuperMarioBros the actual games]]. If you think about it, it actually makes Basilisx pretty sympathetic.
314* WhatMeasureIsANonHuman: The Axems are the only characters to be killed on screen so far[[note]]The Koopa Bros. also meet their demise, but it's offscreen[[/note]] - Mecha Sonic simply ripped them apart. It wasn't pleasant to watch. Still, they didn't bleed, and Smithy can always rebuild them.
315* WhatTheHellHero: Shadow finally gets called out for his excessively {{Jerkass}} attitude in Episode 8.
316** Basilisx does the same to Mario later, recounting how gruesome his best friend's death was at Mario's feet. As stated above, Mario just [[ButForMeItWasTuesday doesn't remember]].
317** Here's the full quote, with [[SssssnakeTalk enlongated "s" sounds]] edited out:
318--->"So, it ends. And I am the last one standing. (''Mario tries to get up'') You sniveling pedlar. You have no right to be angry that I used your friend to my advantage, especially when you did the exact same thing with my friend's shell against him and his comrades that day. I couldn't even mourn him properly because he was burnt to cinders. Well, I'll make sure no one will be able to mourn you properly either. Your disgusting hypocrisy will vanish along with your hopes. Think about my words after I toss your severed head into your grave!"
319* WolverineClaws: Basilisx. Cue WolverinePublicity.
320* TheWorfBarrage: Happens quite a few times, as befits its DBZ inspiration. After Turbo Mecha Sonic, powered by four Chaos Emeralds, singlehandedly wipes out the Axem Rangers, Red brings out his secret weapon in the form of a {{BFG}}, and fires a WaveMotionGun-style blast on Turbo Mecha Sonic... but it does nothing to him.
321* YouMonster:
322-->'''Axem Red:''' You...you monster! How could you do such a thing?\
323'''Mecha Sonic:''' Monster? I'm not a monster, ''[[AGodAmI I am a god!]]''
324[[/folder]]
325
326[[folder:The Reboot]]
327* ActionizedSequel: Not that the original wasn't actiony, it was plenty actiony, but that one started with a ''Mario Kart'' race. This one starts off with a Martial Arts tournament.
328* ActuallyPrettyFunny: When Yoshi keeps one of the Chaos Emeralds in his mouth, Metallix tells him to spit it out if he values his "pitiful life". Yoshi instead swallows the Emerald and burps at Metallix's face, causing Metallix to stand stunned in shock for a brief moment, before he lets out a hearty chuckle.
329* AdaptationalEarlyAppearance: In the original series, Eggman first appears in the seventh episode planning the construction for Bowser's airship. In here, he appears in the second episode with the implication he's been there much earlier. He also proposes an alliance to Bowser and he explains to Bowser and Jr. the purpose of the Chaos Emeralds.
330* AdaptationExpansion: The original series was made more than a decade ago, which has given Alvin time to elaborate on certain plot points:
331** Episode 2 includes an additional scene with Bowser in which he agrees to ally with Dr. Eggman, learns of the Chaos Emeralds and their power, and sends the Koopa Bros out to retrieve them, all of which was alluded to in the original but never actually depicted. Wario and Waluigi are also seen learning about the Chaos Emeralds, and engage in a lengthy battle with Luigi and Yoshi for the white Chaos Emerald before Metallix interrupts. The brief sequence (under 10 seconds) in the original Mecha Sonic fight, where Yoshi holds his own, is lengthened into a spectacular scene where Yoshi [[spoiler:taps into the swallowed Emerald, matches more closely with Metallix, only to be overpowered again when the villain does the same]].
332** In the original series, the story leading up to Sonic, Shadow and Mecha Sonic arriving in the Mushroom Kingdom was explained in about 6 minutes. In the reboot, Episode 3 will be dedicated to their backstory.
333* AdaptationalBadass: The Koopa Bros. were already competent fighters in the original series, but this time they're trained in weapons as well.
334** In the original canon, Wario and Waluigi generally avoided any violence in their appearances. In Episode 1, Mario fights Wario in a Smash Bros tournament and then Luigi and Yoshi fight the pair over the silver Chaos Emerald in Episode 2.
335* AdaptedOut: It has been confirmed that "''Secret of the Pipe Maze''" (episode 7 of the original series) will not be remade for the reboot due to it being deemed as {{filler}} to the overall narrative.
336* AgonyOfTheFeet:
337** Waluigi after Wario tosses a barbell without looking behind him, which lands on his foot.
338** After Bowser turns to metal, this is how Mario reacts to a failed kick attack.
339* AmusingInjuries: Plenty of these within the opening of Episode 3, where many of Bowser's minions run into issues trying to build some airships.
340* ArtShift:
341** Like in the original run, Alvin sometimes splices hand-drawn animation alongside the sprite animation, though this time it's noticeable from the outset.
342** Luigi tends to turn 8bit for a split second whenever he panics.
343* AlwaysSaveTheGirl: [[spoiler:Double subverted.]] Kamek holds Princess Peach hostage again, [[spoiler:but Mario doesn't change course until the absolute last second.]]
344* BaitAndSwitch: Mario picks up a home run bat during his fight with Wario. He winds up to attack Wario, [[spoiler:and then he wedges the bat in Wario's mouth to keep him from chomping down on Mario instead of swinging it like in Smash Bros]].
345* TheCameo:
346** Just like the original, the Goomba that finds a Chaos Emerald and is killed by Mecha Sonic at the beginning of Episode 1 mentions he has a crush on [[VideoGame/PaperMarioTheThousandYearDoor Goombella]].
347** The tournament bracket features several side characters from the ''Mario'' franchise, a few examples including [[VideoGame/MarioAndLuigiSuperstarSaga Prince Peasley]], [[VideoGame/PaperMario64 Jr. Troopa, Lady Bow, a Whacka]], and [[VideoGame/SuperMarioSunshine Il Piantissimo]].
348** During the emerald hunt in Episode 2, Sonic speeds by [[VideoGame/SuperMarioRPG Boshi]].
349** Mr. Game & Watch and Poochy both briefly emerge from a warp pipe in Episode 2.
350* CanonForeigner: Fire Waluigi ([[VideoGame/SuperMarioLand2SixGoldenCoins Fire Wario exists, though]]. [[VideoGame/MarioParty As does Metal Bowser]].) Also, the [[{{Foreshadowing}} "Hyper Mario" form]] seen in the opening.
351* CirclingBirdies: During Episode 2, Luigi hits his head and sees circling Marios.
352* CurbStompCushion: This time around, Yoshi puts up a ''much'' better fight against Metallix, due to him [[spoiler:gaining a huge power boost from the Chaos Emerald he swallowed]]. At the end of the day, however, Yoshi was still no match against him, and suffered an ''even more'' brutal beatdown, after which it's all but directly stated that [[spoiler:said power boost]] is the only reason he's still (barely) alive.
353* DarkerAndEdgier: Metallix is much stronger than his Mecha Sonic incarnation in the previous run. Yoshi only barely survives because he bought himself time by powering himself up with the Chaos Emerald, and instead of attempting to vaporize him with his laser, Metallix opts to [[CruelAndUnusualDeath choke Yoshi until he runs out of oxygen]].
354* DeadpanSnarker: Shadow, much like in the original.
355-->'''Sonic:''' I seem to remember it was YOU who sent the Chaos Emeralds to this dimension in the first place!\
356'''Shadow:''' Oh, I'm sorry. I wasn't aware you had every intention of letting Metallix reach his perfect form.
357* DeathFromAbove: Bowser pulls this in a stadium by letting loose a powerful, explosive fire blast into the sky. Flames rain down on the stadium meteor style, forcing evacuation by spectators.
358* DenserAndWackier: Expect more comedic scenarios and memetic sound effects whenever the KnightOfCerebus isn't around. [[{{Downplayed}} Though]], we don't get to see Bowser crying like a baby here.
359* DisasterDominoes: A Dark Koopa whistles to catch the attention of a Clubba, which knocks down two Koopatrols, with one of them falling into a cannon. This cannon fires the Koopatrol into a Hammer Bro, which hits a crate full of Bob-ombs, letting them free and causing them to blow up on the workshop floor.
360* DoNotTauntCthulhu: Metallix demands that Yoshi spit out the Chaos Emerald he's hiding in his mouth. Like the original, Yoshi responds by swallowing it... but here he follows that up with a loud, aggressive belch right into the robot's face, and then a defiant glare. Naturally his reward for this is a near-fatal asskicking.
361* {{Expy}}: As an arrogant fighter who's been upstaged by the main heroes yet still beloved in the public eye, Rawk Hawk is the series' answer to ''Dragon Ball'''s Hercule Satan. He even uses sound clips of Hercule Satan.
362* {{Fartillery}}: Wario's signature "ability", used in both episodes so far.
363* FartsOnFire: During his fight with Mario, Wario gets Waluigi to light his fart on fire using a fireball. Said fart results with a nuclear explosion.
364* FlashStep: In his first appearance, Sonic uses one of these to get over to Kamek and kick him [[TwinkleInTheSky into the sky]].
365* FunnyBackgroundEvent: The dancing banana pops up in the background while Bowser explains how he came up with his plan. It later flies out of a pipe in Episode 2.
366* FreezeFrameBonus: The side mirror in Wario's car says "Objects in mirror are after your treasure!" Given how fast the scene is playing out, you’ll have to pause to really see it.
367* GoThroughMe: Luigi, despite his cowardice, steps in front of the downed Mario and refuses to move even as Bowser prepares to fire the finishing shot. Only Sonic and Shadow's arrival saves them both.
368* GoshDangItToHeck:
369-->'''Bowser:''' What do you mean "fresh out?" You're a goshdarned Magikoopa! Can't you conjure one up, you imbecile!?
370* GracefulLandingClumsyLanding: In the intro, when the heroes jump off their airplane to land in front of Bowser's castle, everyone does a smooth ThreePointLanding, save for Luigi who crashes face first on the ground.
371* GrievousHarmWithABody: Wario's plan to use Waluigi as a cudgel during his fight with Mario.
372* GroinAttack: While falling into the forest after being ambushed by [[BigBad Metallix]], Yoshi lands crotch-first on a tree branch, causing him to wince and fall backwards. [[NoHoldsBarredBeatdown This is one of the]] ''[[NoHoldsBarredBeatdown least]]'' [[NoHoldsBarredBeatdown painful things to happen to him that day.]]
373* {{Hammerspace}}: Used quite literally when Luigi pulls two giant hammers out of his overalls.
374* HoistByHisOwnPetard: Waluigi tries to shake off Luigi and Yoshi by throwing a barrage of Bob-ombs at them. Luigi blows up their getaway car by deflecting a Bob-omb back at them.
375* KameHameHadoken: Once again, Mario's got this, fireball style.
376** He also pulls off the [[VideoGame/SuperSmashBrosBrawl Mario Finale]] as an attempt to put Metal Bowser down.
377* LateArrivalSpoiler: Towards the original run in a way. In the reboot, Mecha Sonic's default form takes the appearance of his full-powered self from the original series, seen in shadow (well, blinding light rather) in Sonic's injury-induced dream and in the old anime opening.[[note]]The form is basically Mecha Sonic with [[VideoGame/MegaManX a Mega Man X-like body]] and a new head that resembles Metal Sonic's head.[[/note]]
378* MaliciousMisnaming:
379** Bowser never calls Dr. Eggman by his name, but rather things such as "Yolkman", "Egg Fried Rice", and "[[VideoGame/SonicColors Baldy McNosehair]]".
380** Sonic calls Shadow “Edgy the Hedgy”.
381* MissingStepsPlan: Wario doesn't actually know how getting the Chaos Emeralds before Mario will result in them getting rich (having laid out the scheme on a whiteboard similar to the trope image), but neither he nor Waluigi doubt that it will.
382* MythologyGag:
383** When Bowser was telling his story starting with a bowl of Koopa Krunchies, the dancing banana [[FunnyBackgroundEvent creeps in from a chunk of rubble]], paying homage to the original run's RunningGag.
384** After he's summoned as an Assist Trophy, Waluigi chases Mario around, trying to stomp him into the dirt before knocking him away with a tennis racket, [[ShownTheirWork exactly how he behaves as an Assist Trophy]] in the ''VideoGame/SuperSmashBros'' games. He performs a near-identical stomping action in Episode 2 while trying to force Luigi off the back of his and Wario's car.
385** Luigi force-feeds Mario a 1-up Mushroom to help him regain consciousness, ala the ''VideoGame/MarioAndLuigi'' games.
386** The Wario/Waluigi nuclear fart gag is reused from the final segment of the ''Beat Up [[VideoGame/SuperSmashBros Sandbag]]'' collab, which Alvin animated. Similarly, the suspenseful pause after Mario hits Metal Bowser with a huge fireball is a near-perfect recreation of the first moments of [[WebAnimation/BowsersKingdom Smash Kingdom Melee]]'s Mario versus Sonic segment, also animated by him.
387** Boshi's cameo references his role as a champion racer in ''VideoGame/SuperMarioRPG''. Naturally, he's quite surprised when someone much faster than him passes by him.
388** The music that plays during the car chase in Episode 2 is the boss music from ''VideoGame/DiddyKongRacing''. The same song was used during the original series' first episode during the kart race.
389* NonStandardCharacterDesign: While character art style varies based on the game their spritework comes from, most characters are of comparable (i.e. low) resolution and consist of drawn poses. Rawk Hawk however uses his art from ''VideoGame/PaperMarioTheThousandYearDoor'' unedited, giving him a very high resolution and pivot-based animation.
390* OhCrap:
391** Mario's reaction while staring down Wario and Waluigi's fire fart plan.
392** Wario and Waluigi later have a similar reaction when their charge towards Mario is interrupted by a Bulky Bob-Omb appearing in the arena, right in front of them.
393** Bowser upon seeing Mario back on his feet, courtesy of Luigi. He later has a similar reaction when Mario barrels towards him with the Cape power-up.
394** When Luigi recaps what happened to Yoshi during Episode 2, Sonic and Shadow understandably freak out when he mentions "missiles", realizing that Metallix is after him and the Emeralds.
395** Yoshi, seemingly triumphant over Metallix, barely limps away from the battle. But when Metallix emerges from under the rubble, you can see the absolute terror on Yoshi's face.
396* PainfulTransformation: When Bowser becomes Metal Bowser, it actually seems to hurt this time.
397* PlayingWithFire:
398** Fire Mario and Bowser take it up to eleven in their fireball duel.
399** Waluigi briefly uses a Fire Flower in Episode 1.
400* PoorCommunicationKills: Almost literally in Episode 2. Sonic and Shadow only tell the Bros that the Chaos Emeralds can’t fall into the wrong hands and must be found immediately. They never mention that someone else is after them. When Luigi alerts Mario of Yoshi's plight, Sonic gets angry upon hearing Yoshi is alone with a Chaos Emerald and he and Shadow instantly rush off without explaining. Naturally, Mario is ''furious'' when the hedgehogs argue over being too late to stop Metallix, and demands to know his identity as it almost caused the death of one of his closest friends.
401* RecordNeedleScratch: Used when Luigi shows he wants no part of the upcoming fight against Bowser.
402* ShooOutTheClowns: Whenever Wario and Waluigi leave the story in Episodes 1 and 2, a dramatic moment or battle is sure to follow.
403* ShoutOut:
404** The beginning theme includes "Do the Mario!", a tribute to ''Series/TheSuperMarioBrosSuperShow''.
405** The theme that plays when Kamek holds Peach hostage is "You Idiot" from VideoGame/{{Undertale}}.
406** When Mario initiates RapidFireFisticuffs against Bowser, he performs [[Manga/FistOfTheNorthStar Kenshiro]]'s iconic [[{{Kiai}} ATATATATATATATATATATATATA!!]]
407** [[Franchise/TheLegendOfZelda Link]] appears in the tournament bracket. This could also be a reference to ''Mario Kart 8'', where he's a guest character in that game as well.
408** Amidst the booing towards Wario and Waluigi, and later, Bowser, a voice can be heard saying "[[WesternAnimation/SpongeBobSquarePants Boo! You STINK!]]"
409** Sonic kicks Kamek into the horizon, with Kamek bellowing WesternAnimation/{{Goofy}}'s signature "'''''AHHHHHHHHHH-hoo-hoo-hoo-hooey!'''''" as he soars away. Also, Mario defeats Bowser as he bellows out [[WesternAnimation/TomAndJerry Tom's signature scream]] before [[VideoGame/SuperSmashBros slamming his face into the camera.]]
410** The VideoGame/MetalGear series' alert noise is heard when Luigi realizes he can help Mario bounce back from defeat.
411** When Bowser throws his bowl of soup into Kamek's face, the latter lets out one of [[WesternAnimation/SpongeBobSquarepants Squidward's screams]].
412** The weapons the Koopa Bros. wield are the same weapons used by the Franchise/TeenageMutantNinjaTurtles.
413** Wario draws up a plan on how to get the Chaos Emeralds on a whiteboard. [[WesternAnimation/SouthPark Step 3 in his plan is "?", Step 4 is profit.]] After Wario eats the whiteboard, he burps like [[WesternAnimation/TheSimpsons Barney Gumble]].
414** Sonic speeding past Boshi plays out like something from ''WesternAnimation/LooneyTunes''. Boshi even holds up a sign like Wile E. Coyote does. The shot of Sonic racing over three hills with the road jumping and scrunching up behind his feet like a ribbon is a homage to the opening of ''WesternAnimation/AdventuresOfSonicTheHedgehog'', mirroring the shot almost exactly.
415** While Wario and Waluigi are driving off with the white emerald, Wario gazes into one of the side mirrors and sees [[Film/JurassicPark Yoshi approaching]] behind him.
416** Luigi and Yoshi get into a BigBallOfViolence with Wario and Waluigi. While they're all fighting, sound effects from ''WesternAnimation/EdEddNEddy'' play.
417** Wario and Waluigi exit the scene in Episode 2 by proclaiming [[Anime/PokemonTheSeries "We're blasting off again!"]]
418** Whenever Yoshi uses his tongue, the sound effect of [[Franchise/MortalKombat Scorpion]]'s chain plays.
419** The new style of fight choreography used for Yoshi vs Metallix in Episode 2 is heavily reminiscent of the style used in the more modern Dragon Ball films, in particular ''Anime/DragonBallZResurrectionF'' and ''Anime/DragonBallSuperBroly''. The beatdown Metallix gives Yoshi is very reminiscent of the beatdown that Broly gives to Super Saiyan God Goku during their fight, with shots of Yoshi being dragged face-first across a rockface and a close-up of him gasping in pain as he is slammed into the ground (although in this case by his tongue) being direct recreations of shots from that fight.
420** The gatling gun Metallix uses in the beginning uses the sound of the Pulse Rifle as heard from ''Film/{{Alien}}''.
421** Metallix finishes Yoshi off with an Ultra Combo, which is basically the equivalent of a fatality in ''VideoGame/KillerInstinct''. The music that plays during Yoshi and Metallix's fight, "[[https://www.youtube.com/watch?v=abDg6kuUscM Type 03]]", is also from that game.
422* SpaceWhaleAesop: From episode 1: Don't take things that aren't yours, or a homicidal hedgehog robot from another dimension will ''destroy you''.
423* SteppingStonesInTheSky: Regularly in the first episode.
424* TakingTheBullet: Mario jumps in front of a fireball intended for the KO'd Luigi, just barely stopping it with his own fire energy.
425* ToiletHumor:
426** As to be expected, Wario is a walking fart joke.
427** Upon swallowing the white Chaos Emerald, Yoshi lets out a huge belch right in Metallix's face.
428* TournamentArc: Not so much an arc, but the series opens with Mario entering a fighting tournament ala ''Manga/DragonBall''. This scenario replaces the ''Mario Kart'' one from the original series.
429* TwitchyEye: Wario gets one when he discovers his finishing move wasn't quite effective.
430* WhatTheHellHero: When the Heroes find Yoshi wounded and dying. Mario is far from impressed that Sonic and Shadow's first reaction is to [[SkewedPriorities bicker over who’s at fault for Metallix getting away with a Chaos Emerald]].
431* WipeTheFloorWithYou: A favorite move of Metallix's. Here he uses the infamous attack where he stomps and grinds Yoshi across the ground, then follows it up by doing the same against a cliff face. He even uses it as part of his FinishingMove, without even going out of his way: pounding Yoshi into a crater in a wall, grabbing him, and pulling him into the sky to set up a MeteorMove, incidentally dragging him upwards through the rest of the wall.
432[[/folder]]
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