Follow TV Tropes

Following

Context WMG / HeroesOfMightAndMagic

Go To

1[[WMG: Foolhardy Waywardness was going to be Armageddon's Blade's 'Secret' campaign]]
2This theory relies on three facts: one, NWC had to quickly change their plans and adapt when the Forge town was removed -- for instance, a nearly finished campaign had to be abandoned and replaced with the Armageddon's Blade campaign that we got. Two, Foolhardy Waywardness is downright ''silly'', crammed full of blatant shout-outs, contrived coincidences and bad puns (there's a fork at every fork in the road!). Three, the names of the individual maps are all preceded by Secret (IE, the first scenario is Secret 1 - Lost at Sea, and in-game is called Lost at Sea, and so on and so forth). Thus, the theory is that Foolhardy Waywardness was going to be the counterpart to the original's Seeds of Discontent and Shadow of Death's Specter of Power... but when they had to remove a good chunk of the work they'd already done on the expansion, including the campaign the main focus was on, they had to press Foolhardy Waywardness into service as the official final campaign instead so that the expansion could be finished in time.
3
4[[WMG: Gavin Magnus Is a Corak]]
5He is immortal, doesn't age, and to say his senses are superhumanly acute would be an massive understatement. If (and this is blatantly speculation) Coraks are built resembling human infants and mature similarly to humans, he could have been mistaken for an ordinary human orphan. (Again, the idea that he was an orphan is speculation.) However, this fails to explain why he does not look like the two known Coraks (who appear identical to human eyes).
6* He could be ''another'' model of Ancient-designed android. The Corak line wasn't the only known one, after all.
7
8[[WMG: Morglin arrived in Enroth during a loose Three Kingdoms period-analogue]]
9Both in ''Heroes II'' and ''Might & Magic VI'' there are descriptions and comments that don't make much sense unless Enroth had a longer history of being united as a single realm than just the Ironfist Dynasty, but there are no indications Enroth was even nominally a united kingdom when Morglin arrived except insofar as the main factions all fought for Enrothian dominance and not separation. Perhaps the subtitle of ''Might & Magic VI'' and that its intro's mention of the Mandate of Heaven correspond with our world's concept suggests that despite the obvious MedievalEuropeanFantasy of Enroth, there's a bit of China in there too (appropriately enough for the by far largest realm known on the planet), and the reason there's no mention of the last dynasty of Enroth is that they lost the Mandate of Heaven and collapsed decades before Morglin and his followers arrived and were lucky/talented enough to pull a Yuan/Qing. There were even three kingdoms contending for overlordship of Enroth when Morglin entered the scene!
10
11[[WMG: Gavin Magnus was an amnesiac secondary Guardian]]
12The explanation for Gavin Magnus' odd abilities may well be that he was an Ancient android (see the "Gavin Magnus Is a Corak" WMG), and if he was, it is possible that he was meant to be a secondary or replacement Guardian for Enroth, one that could actually move around unlike Melian. Something, however, made him amnesiac (that his first memory is waking up as an adult is established in Masters of the Elements), which would mean he didn't actually ''remember'' he was one. His programmed directives and personality still led him to act in a generally benevolent fashion... right up until Enroth was destroyed and following all of them became impossible. If he had known he was an Ancient-made Guardian and had had his memory, he might have been able to contextualize his mental state better and perhaps call the Ancients for repair or implement contingency reprogramming measures, but since he didn't, his programming instead broke and went off in an extreme direction, leading to his plan in Heroes IV (which, in fairness, is ''a lot'' more sane than some other malfunctioning Guardians -- looking at you, Sheltem, and your "destroy every other Ancient experiment world" desires).
13
14[[WMG: The Portals to Axeoth Were Opened by Resurrectra]]
15Since the Good ending to Might and Magic 7 (in which Resurrectra and her allies successfully connect the Enroth/Erathia/Jadame planet to an interstellar teleportation network) is canon, that portal network might be a ChekhovsGun that pays off by saving a bunch of people from The Reckoning.
16** Maybe not. In the intro, Angels are seen creating magical gates all over the world. It is clear that around that time, the science-fiction part of the series were sadly axed.
17*** Counter-counterpoint: We never see who actually opens the portals. An angel saves a woman and brings her to a portal, but doesn't actually open it. The narration is also intentionally vague about where the portals actually came from. I think they were trying to distance themselves from the sci-fi stuff as much as possible after the Forge fiasco, but they weren't removing it.
18
19[[WMG: The developers used ''TabletopGame/MagicTheGathering'' as their primary source of inspiration for ''IV'' (and completely missed the point)]]
20Look at the factions and spell schools from ''IV'', and compare them to the Color Pie. It shouldn't take too long for anyone to notice that Life corresponds to White, Order to Blue, Death to Black, Chaos to Red, and Nature to Green. The "missed the point" part comes in when you realize that in MTG White is associated with order, no faction is inherently evil, and Red values freedom - something that Chaos apparently doesn't lorewise.
21
22[[WMG: Angels are Ancient androids]]
23We know that the Inferno faction and the Demons are actually Kreegan aliens. So going with this, the Angels would be protective agents left by the Ancients; in case of DemonicInvaders, build Portal of Glory to safeguard project integrity.
24* This is 100% correct. [[https://www.celestialheavens.com/forum/7/16786 Source]]
25-->''"Over the course of my time at New World, on occasion, typically when taking a break, I would wander into Paul Rattner’s office. Even though [=MM6=] was in mid production, Paul was already thinking about [=MM7=], so I made sure to update him on what was happening with [=HoMM3=].\
26\
27When I told him about the changes to the factions, I specifically mentioned the Angels. At that point in time, Paul was essentially the lore master for the MM universe. On the topic of the Angels and Arch Angels, he proposed they be sophisticated robots created by the Ancients to hunt down and eradicate the Kreegans. I agreed, and we ran with it.\
28\

Top