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1[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/Doshin_5436.jpg]]
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3''Doshin the Giant'' is Creator/{{Nintendo}}'s take on the [[AGodIsYou god sim]] {{genre}}. Doshin is an embodiment of the sun, a giant who oversees the inhabitants on Barudo Island, a tropical paradise not found on any maps. The player is given a choice of helping the inhabitants expand their villages and found new ones as Doshin, the love giant; or they can also become the hate giant, Jashin, and rain down death and destruction.
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5The game take an innovative approach to resource management. Trees supply green energy over a certain radius, which is needed to prevent houses collapsing. Trees only last for a finite time, but if seven are brought together, they will immediately wilt and eight new ones will sprout, as well as a flower.
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7Doshin absorbs the love and hate of the islanders, and in doing so grows larger. Love is gained by seeing to their needs -- [[VideoGameCaringPotential planting trees, flattening land or raising land from the sea, removing obstructions, and after a while, picking up a villager and giving them a tour of the island]]. Hate is absorbed by [[VideoGameCrueltyPotential destroying buildings, killing villagers]], [[ArsonMurderAndJaywalking and generally making a right nuisance of oneself]]. Garner enough love or hate from any given village and the inhabitants will start to give it out upon simply seeing the giant. It is worth noting that hate is a stronger emotion than love -- a village that loves the giant will give out a modest number of hearts and can be made to hate him easily enough, while a village that hates him will give a ''lot'' of skulls. Also, Jashin will always generate hate simply by appearing, but particularly loving villagers will revert to hearts as soon as he transforms. This also affects the style of the buildings, with a loving village producing warm and welcoming structures, while those of a hating village are spiky and threatening.
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9When a village reaches maturity, its inhabitants build a monument at the centre. The aim of the game is nominally to collect all 16 possible monuments, though players often find it more fun to simply take care of their little people, and/or destroy them. Also, it may not be a good idea to get the final monument.
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11The game was originally released in Japan for the Platform/{{Nintendo 64}} in 1999. A 64DD add-on entitled ''Doshin the Giant: Tinkling Toddler Liberation Front! Assemble!'' was released the next year, which saw a little kid helping Doshin in the dream world by urinating on things. The original was also ported to the [[Platform/NintendoGameCube GameCube]], appearing in Japan in March of 2002 and getting a European release in September of the same year, with no US release in sight. The GC version is, thankfully, free of tinkling kids. Western audiences are most likely even somewhat aware of this game thanks to [[MarthDebutedInSmashBros Doshin and Jashin appearing]] as trophies in ''VideoGame/SuperSmashBrosMelee''.
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13!!It provides examples of:
14* AmbiguousRobots: [[spoiler:The futuristic people that appear after the TowerOfBabel kills everybody.]]
15* BigRedDevil: Jashin fits this concept of a demon to a glove, and really exaggerates the "big" aspect of it; he even gets the little wings for good measure!
16* CruelPlayerCharacterGod: And it even pays off, considering maximizing out the Hate Meter will grow Doshin just like if he filled the Love Meter!
17* DishingOutDirt: Giants can raise, lower, or flatten the land with their power.
18* DistantFinale: Implied. [[spoiler:After Doshin dies from the collapse of the Tower of Babel and the flood, Doshin is resurrected in an island filled with robot-like futuristic people. They are capable of building a rocket.]]
19* EmbarrassingDampSheets: The add-on "Tinkling Toddler Liberation Front! Assemble!" is about a kid playing "Doshin the Giant" as he gets into a dream that he has to rescue the giant to "tinkle" hearts onto him. The climax has the giant being released as he pees out of his belly button. The end of the game reveals that it's the child having a wet dream with the mother yelling at him as the sheets are drying out.
20* ExpositionFairy: Both Sodoru and the mysterious woman's voice.
21* FarSideIsland: Most of the islands surrounding Barudo are this from Doshin's perspective.
22* {{Fireballs}}: Jashin can throw giant fireballs to destroy things and alter the landscape. The fireballs can [[ManOnFire torch people on fire]], but it won't kill them.
23* FlatWorld: The world in this game is a square-shaped flat world. You can actually see the edge of world and throw something into the edge.
24* GeniusLoci: According to the end sequence, Sudoru is actually the spirit of the island.
25* GiantCorpseWorld: [[spoiler:Doshin dies while trying to stop the Tower of Babel, and his body turns into an island. Taken a step further in the Platform/GameCube version, where the player has to play on this island.]]
26* AGodIsYou: You control giants with godlike powers in this game. Their power is rather pathetic at first, but their power becomes stronger by getting bigger.
27* GodOfEvil: Jashin. His powers are mainly for destroying things, like punching or fireballs.
28* GodOfGood: Doshin. His powers are mainly for helping villagers, like taking things to other places.
29* GroundShatteringLanding: Giants can jump, and the landing impact will make a hollow on the landscape.
30* HumansAreWhite: The different "races" are identical Caucasians wearing different colored clothes.
31* IdleAnimation: Humans will balance on balls or play with hula hoops and the giants will lie down and go to sleep if you leave them alone long enough. Sodoru even keeps track of how long they sleep.
32* InvincibleHero: {{Downplayed|Trope}}. The giants can only die if they fall off the edge of the world, but otherwise invincible. In addition, [[spoiler:in the Ending, Doshin tries to save the villagers from the collapse of the Tower of Babel, and dies afterwards, but he reincarnates as usual for the epilogue]].
33* JekyllAndHyde: You can transform Doshin to Jashin with a push of the button. You can do it vice versa.
34* MightyGlacier: Doshin isn't very fast, especially when he is small.
35* MundaneUtility: You may simply become Jashin to travel faster.
36* NewGamePlus: After obtaining the end, the player can start a new game on a selection of different maps.
37* NoPointsForNeutrality: If you want to make your giants bigger, you should aim to either take love or hate. They will override each other if you get them both.
38* NonstandardGameOver: The only way to truly die in the game is to walk off the edge of the world.
39* NotCompletelyUseless: Among the islanders, there are people who never work and do fun things instead. They never help their village, but you can carry them as Doshin to find the secret box that contains the rare animals like a dinosaur.
40* NotQuiteFlight:
41** Jashin can jump higher than Doshin, and he can glide the sky by using his wings.
42** If you somehow caught a bird as Doshin and released it from your hands, the bird will rest on your head. Now you can fly thanks to the bird on your head!
43* OurGiantsAreBigger: Yes, it's a game about giants, and you control giants. They are initially not so big, but you can make them bigger by collecting love or hate.
44* PointyEars: Jashin has them.
45* ThePowerOfHate: The giants can grow bigger by collecting the hate from the islanders. Collecting the hate is much easier when you are Jashin, but Doshin can collect hate too by doing things like crushing buildings with his mighty foot.
46* ThePowerOfLove: Likewise, the giants can grow bigger by collecting the love from the islanders. Collecting the love is mostly for Doshin, since the islanders will give hate for Jashin by just seeing him.
47* ThePowerOfTheSun: Heat from the sun is what powers Doshin and Jashin.
48* {{Reincarnation}}: In actual fact, the player does not control the same giant all the time. Doshin is actually reincarnated every sunrise.
49* RetroRocket: [[spoiler:The final monument that the futuristic people are building.]]
50* SchizoTech:
51** The Humans don't have any noticeable technology but their comments at the end of the day will sometimes say that Doshin looked bigger on TV.
52** When people in a village hates giants, they will build "hateful" buildings with many spikes. This includes large buildings with a cannon, which are much more advanced than other buildings in this game.
53* SupernaturallyMarkedGrave: Dead humans leave behind a flower that will grow into a tree the next day.
54* SuperpoweredEvilSide: {{Downplayed|Trope}}--Jashin grants Doshin many abilities he doesn't otherwise have, but Doshin naturally has a few things Jashin cannot do, and both of them are fairly super as-is.
55* TowerOfBabel: The last monument [[spoiler:outside of the Rocket in the Epilogue]] is this. Perhaps unsurprisingly, [[spoiler:building a tower that can block out the sun in an island with a God powered by the sun turns out poorly.]]
56* UngratefulBastard: Jashin is required to dispel the natural disasters that occasionally strike the island, but that won't stop the villagers pouring out their hate upon you.
57* VideoGameCaringPotential: You can help the villagers to grow their village.
58* VideoGameCrueltyPotential: You can destroy buildings that villagers made, or outright kill them for kicks. Also, killing villagers is actually a very good way to farm trees because dead villagers leave flowers and they will become trees in the next day.
59* WaterfallIntoTheAbyss: The seas flow into waterfalls surrounding the edges of the map.
60* WideOpenSandbox: The main objective of this game is building all kinds of monuments by helping the islands and grow their village, but you can ignore it and do other things like making new islands, making the islanders happy by carrying them around, or [[VideoGameCrueltyPotential stomping innocent people to death]].
61* WingedSoulFliesOffAtDeath: No wings, but dead humans float up into the sky.

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