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1%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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3[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Weaponlord_ss_9189.jpg]]
4%%[[caption-width-right:350:some caption text]]
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6->''"Since the dawn of time... man has battled!! The [=DemonLord=] reigns supreme... At the height of the demon's power, six warriors dare to face him. It was foretold one will live to meet the demon in combat and the Lord of Demons will fall by the hand of the... [=WeaponLord=]."''
7-->-- Opening Narration
8
9''Weaponlord'' (sometimes ''[=WeaponLord=]'') is a 1- or 2-player FightingGame originally designed for release on the Platform/{{Super Nintendo|EntertainmentSystem}} by Visual Concepts, and published by [[Creator/BandaiNamcoEntertainment Namco]]. During the inception of the title, the development team also began work on a Creator/{{Sega}} [[Platform/SegaGenesis Mega Drive/Genesis]] version and both were released in October 1995. ''Weaponlord'' [[TropeCodifier introduced many groundbreaking gameplay aspects that appear regularly today]]. In fact, James [="DJames"=] Goddard, one of the driving forces behind the game's creation and a former game designer for ''VideoGame/StreetFighterII'', [[http://www.gamespy.com/articles/954/954328p4.html believes that his weapons-based fighter helped inspire]] Namco's ''VideoGame/{{Soul|Series}}'' series. Also, unlike other titles, ''Weaponlord'' was not intended to replicate an arcade fighter, but built from the ground up on home consoles. This was a reverse of the normal trend, which had arcade versions being developed first, then getting ported to home consoles.
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11On a battlefield a demon spirit enters the body of a dying mercenary. He is reborn and defeats twenty rulers in bloody combat. He goes on to found the reign of the {{DemonLord|sAndArchdevils}} Raith. At the height of his power, his doom is foretold by a [[BlindSeer blind shaman]]: "When the night turns violent and the moon bleeds, gripped by the skeletal fingers of death...a child will rise to face the demon in combat...and the lord of demons will fall by the hand of...the [[TitleDrop WeaponLord]]."
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13[[HonorBeforeReason Against the advice of his lieutenants to kill the children born that night]], the [=DemonLord=] waits to face his foretold killer in fair, one on one combat. Years later the demon Zarak overthrows Raith and becomes the new [=DemonLord=]. 25 years after the prophecy was made, Zarak holds a great tournament of champion warriors. The winner will face the demon in a final battle. The [=DemonLord=] prepares to meet his destiny head on and to destroy the [=WeaponLord=].
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15If one wishes to see a few minor details of the game and the process of how it even got to where it is, game developer James Goddard [[http://weaponlord.djamesgoddard.com/ has his own website]] with a description about the game, a few videos showing features the game had, a few drawings and even a link to the full promotional video.
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17----
18!! This video game provides examples of:
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20* ActionGirl: Naturally, the female cast.
21* AllWebbedUp: A unique FinishingMove Zarak has lets him wrap his enemy up in webs. He can then rip this webbing apart with his spider-armor's legs.
22* AmazingTechnicolorPopulation: Divada's skin is chalk-white by default (green for 2P), likely to reflect the [[EvilMakesYouUgly "ugly"]] result of her years dabbling in BlackMagic.
23* AmazonianBeauty: All three of the women (Talazia, Divada, and Jen-Tai), with their meager garments and fighting stances only serving to accentuate nearly every inch (and curve) of their heavily muscled yet completely feminine builds.
24* AmbiguouslyBrown: Talazia. The best guess would be somewhere akin to Africa or the Caribbean (or whatever the setting's [[FantasyCounterpartCulture closest approximation]] is).
25* AnimalMotifs: Talazia wears a headdress in the shape of [[NobleBirdOfPrey a falcon's]] beak, Bane dons the skin of [[NobleWolf a wolf]], Jen-Tai's ancestral helmet [[CrownOfHorns sports horns like those of a ram]], and Zarak's helmet and armor resemble [[ArachnidAppearanceAndAttire a spider]]. Bonus points in that Talazia [[spoiler:actually ''is'' a falcon]], Bane [[MightyRoar howls like a wolf]] in celebration of a victory, Jen-Tai's style of combat has her buck at her opponents with an upward swipe of her head, and Zarak has his unique Fatality mentioned above.
26* ArtifactOfDoom: Zorn's shield is very definitely one. [[spoiler:It managed to possess him and compel him to kill his former fellow thieves. At the end of his Story Mode, it turns out to be [[SealedEvilInACan housing the spirit of the DemonLord Raith]], who is now returning to life.]]
27* AtopAMountainOfCorpses: Zarak's level takes place upon a pile of skeletons which lies upon the resting form of a gigantic demon.
28* BarbarianHero: All the characters have a "barbarian" aesthetic, with many of the characters actually being barbarians to boot. [[http://www.hardcoregaming101.net/tracing/tracing2.htm As noted by]] Website/HardcoreGaming101, [[http://www.hardcoregaming101.net/tracing/weaponlord.jpg the game's cover art]] (drawn by [[https://en.wikipedia.org/wiki/Simon_Bisley Simon Bisley]]) is even [[{{Homage}} based on]] [[http://www.hardcoregaming101.net/tracing/frazetta-thebrain.jpg certain]] [[http://www.hardcoregaming101.net/tracing/frazetta-deathdealer2.jpg illustrations]] by famed {{fantasy art}}ist Creator/FrankFrazetta, known for drawing [[Franchise/ConanTheBarbarian a character]] frequently held up as ''[[TropeCodifier the]]'' BarbarianHero. [[note]]Bisley [[http://www.comic-art.com/intervws/bisleyi5.htm has stated that]] he's drawn inspiration from the works of both Frazetta and Creator/RobertEHoward. He's also known for his contributions to magazines such as ''ComicBook/TwoThousandAD'' and ''Magazine/HeavyMetal'', including artist duties for another barbarian fantasy in the form of ''ComicBook/{{Slaine}}''.[[/note]]
29* BattleCry: Jen-Tai's round win pose has her hold up her weapon and give a triumphant post-victory war cry [[SpeakingSimlish along the lines of]] "ANOURAH!"
30* BolivianArmyEnding: [[spoiler:Zarak's special Story ending, where after finding out that he is the Weapon Lord, assumes he already fulfilled the prophecy when he killed Raith. However, Raith returns from the dead to reclaim his throne and punish Zarak.]]
31* BootsOfToughness: Jen-Tai and Divada. Talazia, on the other hand, [[PrefersGoingBarefoot opts to go barefoot]].
32* BraidsOfAction: Talazia and Divada have their hair tied up in braids.
33* ChainmailBikini: Jen-Tai and Talazia's armor are essentially these.
34* TheChosenOne: Everyone is generally considered this by being born under the Warrior's Moon, [[spoiler:even Zarak]].
35* TheChosenMany: The six champions that seek to defeat the [=DemonLord=] in combat were all born on the night of the Bloodmoon. Then [=DemonLord=] Raith received word of a prophecy foretelling his demise at the hands of one of these children. He chose to ignore his counsel's advice and wait a quarter of a century for them to mature in body, mind, and spirit, so he could fight them at their strongest.
36* ClothingDamage: A very primitive form of this was present as hair-cutting, where the player could use a combo to cut the player's head (such as cutting off Korr or Divada's ponytails or one of Jen-Tai's horns).
37* CompressedHair: Jen-Tai's match win pose has her [[HelmetsAreHardlyHeroic dramatically remove her helmet]] to reveal a {{long|HairIsFeminine}}, [[RavenHairIvorySkin dark]], flowing mane that [[DramaticWind blows in the wind]], an act that adds to both her fierceness and allure.
38* CoolHelmet: Worn by Jen-Tai and Zarak, as mentioned above in AnimalMotifs. Talazia and Bane arguably count as well.
39* CounterAttack: Everyone has one, called Deflect moves.
40* DarkMagicalGirl: Divada is one in addition to a DarkActionGirl, [[spoiler:having slain her own father in order to attain the family's magic orb]].
41* DeathFromAbove: Going with her falcon theme, Talazia is able to swoop down from the air to attack, complete with the bird's cry accompanying her movement.
42* DevelopersForesight: Since the game was being developed for online back in [[TheNineties 1990s]] via Platform/{{XBAND}}, the game is full of moments of this. For example, foreseeing that cross-up attacks would be hard to defend against in a laggy environment, the team added a technique called "[[PunchParry Vertical Thrust Blocking]]" to counter cross-ups.
43* DevilButNoGod: Demons (and [=DemonLords=]) are objectively real in this setting. If there are any angels or good gods, on the other hand, we never see anything of them.
44* DisappearedDad: Jen-Tai's dad was presumed killed in battle, and [[AncestralWeapon his broadsword delivered to her]]. [[spoiler:Her dialogue before fighting Zarak expands on this by explaining that Zarak killed her father in an honorable duel. [[WhatASenselessWasteOfHumanLife After lamenting the loss of a powerful ally and an excellent foe]], he decided to make Jen-Tai a new Arena Queen. He even delivered the sword to her for that reason.]]
45* DrunkOnTheDarkSide: Divada turned to BlackMagic because only the males in her family were allowed to become sorcerers. [[StartOfDarkness Let's just say it didn't work out so well... for the men.]]
46* EasyModeMockery: Completing the Story Mode at lower difficulties will not net you the full ending, if any at all. The only way to get the full ending is to complete the game on Warlord difficulty, the hardest difficulty, and boy [[HarderThanHard is it]] [[NintendoHard HARD]]!!
47* EeriePaleSkinnedBrunette: Divada, sans the brunette part (though she has an alternate color that rectifies this).
48* TheEndOrIsIt: [[spoiler:Jen-Tai's Story Mode ending indicates that perhaps there might finally be peace in the world... until a picture of a monster (revealed to be the former Demon Lord Raith) appears, suggesting that no, the battles will continue!]]
49* EvenEvilHasStandards: Upon hearing the prophecy of the [=WeaponLord=], the [=DemonLord=] Raith decides to reject the advice of his lieutenants to pull a Herod, and instead wait to face his foretold killer in fair one-on-one combat because [[HonorBeforeReason "even evil can have honor"]].
50* EvilLaugh: Divada lets out a haughty, triumphant laugh during her RollingAttack and upon proving victorious over her foe.
51* EvilRedhead: Divada, though she's more on the auburn side of things.
52* {{Evil Sorcer|or}}ess: Divada, yet again.
53* FacialMarkings: Korr (see TribalFacePaint below) and Divada. Divada has additional stripes that run down to and cover her arms and legs.
54* FinishingMove: ''Weaponlord'' was the first game that allowed players to chain together finishing moves. This becomes more important in Story Mode, as killing certain people can affect the ending you get, as well as forcing you to fight everyone you spared right before facing Zarak.
55* HauntedCastle: Divada lures unsuspecting passers-by into her castle so she can drain them of their vital energies.
56* HeavyMithril: The game's aesthetic. Everything looks like it stepped off a fantasy-themed heavy metal album cover, and it is ''awesome''.
57* TheHedonist: For all the killing that Zorn does, he is noted to enjoy women and rare treasures.
58* HeroicBuild: ''[[WorldOfMuscleMen Everyone.]]'' As Website/HardcoreGaming101 [[http://www.hardcoregaming101.net/weaponlord/ puts it:]]
59--> "As popular as swords and sorcery seems to be among video game developers, there is a surprising lack of ''Franchise/ConanTheBarbarian''-style thematics. There are a few games that flirt with it, but other than the early fighter ''VideoGame/{{Barbarian|TheUltimateWarrior}}'', the ''Rastanseries'', and a couple of others, it's few and far between. ''[=WeaponLord=]'' is a strong exception. If it wasn't made with a fondness for ''Conan'', then certainly with a commitment to faithfully replicate the movie's atmosphere. So expect plenty of roided-to-the-gills muscle men with [[{{BFS}} huge swords]], [[{{Stripperiffic}} scantily clad]] (and [[AmazonianBeauty equaly]] [sic] [[AmazonianBeauty roided-up]]) women, and {{loin cloth}}s."
60* [[HiredGuns Hired Sword]]: After coming of age and leaving behind her family, Jen-Tai started out as a mercenary.
61* HonorBeforeReason: The previous Demon Lord, Raith, believed in following the warrior's code above all else even if it didn't seem practical. Zarak felt that was an old-fashioned way of thinking and killed him for it, but seem to start believing that he should follow it after the men he sent to ambush the Tarok were all killed [[spoiler:by Bane]].
62* HornAttack: Jen-Tai can throw people around using her horned helmet.
63* HumanityEnsues: [[spoiler:This is revealed to be the true origin of Talazia, while her earliest memories only date back to the time she was cursed to become human seven years ago.]]
64* IncendiaryExponent: A majority of Korr's moveset involves him [[FlamingSword setting his sword ablaze]] as he swings it.
65* InconsistentSpelling: The game isn't all that clear on how many words Weaponlord and Demon Lord should be. Expect to see [=WeaponLord=] and [=DemonLord=] thrown out there a lot.
66* ItsAWonderfulFailure: If the player is killed during Story Mode, it has a quote about the kill-or-be-killed way of life barbarians have. [[spoiler:If the player loses with Zarak, however, a longer page appears, blaming the player's total ineptitude for Zarak's death and generally mocking the player's skill.]]
67* KickThemWhileTheyAreDown: Certain attacks known as Take Downs will floor opponents and flip them onto their backs, allowing the attacker to continue thumping the downed fighter.
68* KlingonPromotion: How Zarak became the new [=DemonLord=] [[spoiler:against his former master, Raith]]. The story endings for both Divada and Jen-Tai also involve supplanting Zarak as ruler.
69* LeavingYouToFindMyself: [[spoiler:A familial example is used in Bane's Story Mode ending, as Korr has just found (and realized) that Bane was actually his long-lost brother Kӓng. Believing that Kӓng [[ThatManIsDead no longer exists]] and would be marked for death if he were, Bane states that he must leave again to find his soul.]]
70%%* LeotardOfPower: Divada's choice of attire, though hers is a bit more {{Stripperiffic}} than the norm and sports a NavelDeepNeckline.
71* LongLostRelative: [[spoiler:Bane is actually Korr's long-lost brother Kӓng, who has been missing for seven years. Bane for one has no real desire to reunite with his brother.]]
72* [[SomeDexterityRequired Lots of Dexterity Required]]: There are several moves each character has that use very unusual motions in order to perform certain special moves, and many of them require the player to hold a button down and then release after the command is input (known as negative edge) to perform it. More generally, this game offers ''nothing'' to button-mashers -- either you will learn how to time and execute your character's moves or you will suck and die.
73* LuckilyMyShieldWillProtectMe: Talazia, Jen-Tai, and Zorn.
74* LukeIAmYourFather: [[spoiler:The previous [=DemonLord=], Raith, is revealed to be Zarak's father in Zarak's special Story ending.]]
75* MagicKnight: Divada has magical powers (which incorporate into some of her moveset), but she's just as comfortable with melee brutality as any of her barbaric rivals.
76* TheManBehindTheMan: Zarak could be considered this for Jen-Tai in a legal sense. [[spoiler:Zarak himself was a minion to the previous [=DemonLord=], Raith.]]
77* MightyGlacier: Bane is the slowest of the six champions, but he hits like a giant sledgehammer. Which, in fact, is one of his weapons.
78* MonstrousScenery: The stage Destiny Battle takes place on the torso of a massive demon.
79* MsFanservice: Due to the character designs, all of the women here, really, though Jen-Tai arguably edges out her competition [[PrettyInMink for various reasons]].
80* MyGodWhatHaveIDone: [[spoiler:If you have Korr kill Bane in Story Mode, Zarak will present the barbarian with Bane's head, revealing that [[VideoGameCrueltyPotential Korr actually murdered his long-lost brother]]. Korr is haunted by that fact that he not only killed his own brother, but Bane -- for reasons Korr will never know -- ''chose not to reveal his identity when the two fought''.]]
81* NintendoHard: And deliberately so. ''Weaponlord'' was designed with FightingGame veterans in mind, a fact that its wicked difficulty curve will not let players forget.
82* NobleDemon: Raith is an evil demon, but he is also a thoroughly honorable one. Rather than leave himself open to a NiceJobBreakingItHerod, he decides to instead wait out the prophecy and face the [=WeaponLord=] in a fair one-on-one duel, even going as far as organizing a grand tournament of all the fighters who were born under the Warrior's Moon. [[spoiler:He doesn't live long enough to complete this plan as he is murdered by his son Zarak, who considered Raith's warrior code too old-fashioned.]]
83* OffWithHisHead: When your opponent's health reaches zero, it's possible to decapitate them with an attack. Continuing to attack the severed head in mid-air can lead to [[YourHeadAsplode the head bursting open and the brain falling out]].
84* OneHeadTaller: Jen-Tai is explicitly stated to be one hand shorter than Zarak (approximately 6'10"), making her also something of a StatuesqueStunner.
85* PeltsOfTheBarbarian: Jen-Tai's outfit includes animal skins for her boots, gauntlets, and cape. Wolf pelts play a prominent role in Bane's outfit as well.
86%%* PlayingWithFire: Korr, Zorn, and Zarak's "Inferno" move.
87* ProphecyTwist: [[spoiler:Zarak's ending has one. He learns that he was born under the Warrior's Moon, which -- as he killed the previous Demon Lord to become the current Demon Lord -- means HE is the Weaponlord.]]
88* ProudWarriorRaceGuy: Korr, Jen-Tai, and Zarak. Korr is the leader of his tribe of Tarok, Jen-Tai is an arena queen who fights any challengers, and Zarak is the [=DemonLord=].
89* PunchParry: Seen with thrust blocking, a defensive tool that preceded the similarly-functioning Parry system of ''VideoGame/StreetFighterIII'' and the repels found in ''VideoGame/TheLastBlade'', and supposedly inspired the Guard Impact system of its SpiritualSuccessor, ''[[VideoGame/SoulSeries Soulcalibur]]'', though the earlier ''VideoGame/WorldHeroes 2'' had a form of this present in its gameplay.
90* RatedMForManly: ''Weaponlord'' was testosterone-coated even by the standards of fighting games.
91* ScrewDestiny: Zarak attempts this [[spoiler:but the trope is subverted; see SelfFulfillingProphecy]].
92* ScrewTheRulesImDoingWhatsRight: [[spoiler:Bane's defense for why he killed his attackers before he was allowed to according to Tarok traditions. After Korr learns that Bane is his lost brother Kang, he comes to sympathize with Bane's logic.]]
93* SelfFulfillingProphecy: [[spoiler:For all the effort Zarak spent killing everyone in order to prevent the prophecy of the Weaponlord from coming true, his special Story ending reveals that Zarak himself was born under the Warrior's Moon, [[ProphecyTwist thus making HIM the Weaponlord]].]]
94* SelfMadeOrphan: [[spoiler:Divada killed her own father and all her brothers in order to inherit a magical heirloom which would give her power. Zarak murdered his father, the previous Demon Lord, in battle to prove that the latter's methods were too old-fashioned to work, though he later grew to respect them.]]
95* SequelHook: Zorn's endings shows that [[spoiler:[[EvilPowerVacuum an evil spirit]] is [[SealedEvilInACan imprisoned]] within his own shield]] and uses its dark magic to revive the [=DemonLord=] Raith. Likewise Jen-Tai's ending suggests that Raith is still alive. However, ''Weaponlord 2'' [[LeftHanging never came to pass]]. Goddard has expressed interest in making a ''Weaponlord'' sequel, but lacks the funding/support to do so.
96%%* SlideAttack: Divada has one.
97* SpeakingSimlish: Similar to ''Franchise/MortalKombat'', many of the combatants' battle cries are nigh-unintelligible gibberish. However, some of the characters are perfectly comprehensible while [[CallingYourAttacks belting out attack names]], like Jen-Tai's "Aura Strike!", Zorn's "{{Hellfire}}!" and "Arise!", Zarak's "Inferno!" and "Kill!", etc.
98* SpectacularSpinning: Every character has at least one or two moves that involve having the player spin their weapon around.
99%%* SpidersAreScary: Zarak's armor is a literal spider. It could also qualify as a literal {{Demonic Spider|s}}.
100* SpinAttack: Divada can torpedo through the air as a special move. Multiple characters also have the more traditional 360 degrees weapon spin in their movesets, while one of Talazia's specials combines this with {{Shoryuken}}.
101* StatuesqueStunner: While Jen-Tai's impressive height can be inferred from a comparison to that of [[LargeAndInCharge Zarak's]] (see OneHeadTaller above), if the sprites are meant to be [[YourSizeMayVary an accurate depiction]] of the characters' sizes, Talazia and Divada are no less Amazonian in stature. (Yes, in [[AmazonianBeauty that sense]], too.)
102%%* SwordPlant: Korr in both of his win poses.
103%%* ThrowingYourSwordAlwaysWorks: Or axe, in Zorn and Zarak's cases.
104* TokenMinority: As noted in AmbiguouslyBrown above, Talazia is the only dark-skinned combatant in the game. [[spoiler:The fact that she's actually a falcon trapped in human form due to [[ForcedTransformation a transformation spell]] only muddies this further.]]
105* TalkingWeapon: Zorn's shield, while normally only able to screech in combat [[spoiler:is revealed to actually be the skull of an Orc, who comes to life after Zarak is slain]].
106* TribalFacePaint: Korr's face paint comes from a Tarok RiteOfPassage that marked him as an adult, and thus able to take the life of an enemy. [[spoiler:When his brother, Kӓng, was about to get his, marauders under the orders of Zarak ambushed the tribe and made off with the boy. When Korr found the last known location of the Marauders, the blood on the floor made Korr assume that his brother possibly murdered his captors, thus breaking an ancient taboo the face paint was meant to uphold. The breaking of this taboo is punishable by death.]]
107* TyrantTakesTheHelm: Divada's ending in Story Mode has her kill Zarak, take his power and that of the other warriors for her own, and unite all the kingdoms under her iron fist. She turns out to be [[EvilerThanThou even crueler than her demonic predecessor]].
108%%* UnnecessaryCombatRoll: Employed by Zorn.
109* VillainRespect: Zarak is contemptuous of all of the champions except for Jen-Tai, who previously served him in the arenas. At the beginning of Zarak's Story Mode, he laments having to kill "sweetest Jen-Tai" along with the other challengers. Before the final battle of ''Jen-Tai's'' Story Mode, Zarak takes care to explain that he is only fighting her because she's in his way (as the last remaining [=WeaponLord=] candidate). Compare this with Zarak's pre-fight dialog with the other champions, where he [[TrashTalk derides their foolish quests for power and/or revenge]].
110* VillainTeleportation: Favored by Divada as a special move. It's also how she leaves the battlefield after winning a round, a trait shared with Zarak.
111* WalkingShirtlessScene: Practically every male in this game. Only the women wear anything akin to a top, [[ChainmailBikini though that still doesn't]] [[{{Stripperiffic}} amount to much]].
112* WeaponTwirling: There is ''a lot'' of blade twirling in this game. Talazia also constantly twirls her [[MixAndMatchWeapon double axe-boomerang]] when {{idle|Animation}}, presumably to have it ready to throw at all times.
113* WorldOfBadass: Par the course for a FightingGame, but the gritty setting and [[RatedMForManly its]] [[HeavyMithril aesthetics]] give ''Weaponlord'' a certain edge compared to many of its 90s contemporaries.
114* WorldOfMuscleMen: All the characters, even [[AmazonianBeauty the women]], are [[HeroicBuild quite ripped]] to say the least.
115* WreckedWeapon: Similar to ClothingDamage above, there is also a certain combination that would break the opponent's weapon if they got caught in it. However, all this amounts to is a drastically reduced reach for all attacks.
116* YouCannotFightFate: [[spoiler:Played with in Zarak's ending. He believes that he has defeated the [=WeaponLord=] and thwarted the prophecy, but he learns that he was born under the Warrior's Moon, which given that he overthrew the previous [=DemonLord=] Raith, makes HIM the [=WeaponLord=]. Then again, the last scene of Zarak's ending also shows Raith returning from the dead to avenge himself on Zarak, making it arguable which of the two [=DemonLords=] is actually the [=WeaponLord=]!]]
117* YouHaveOutlivedYourUsefulness: [[spoiler:Zorn's Story Mode ending culminates with his suddenly living shield killing the thief with his newly formed body.]]
118* YouKilledMyFather: Subverted with Jen-Tai. When she learns that Zarak killed her father, she is sad but not vengeful, as she knows that her father fought a fair duel with Zarak and therefore died with honor. She still wants to kill Zarak, but simply out of a desire to prove that the strength of her bloodline is greater than any demon.
119* YouWillBeSpared: A less villainous example with Jen-Tai, who rarely killed her foes in the arena, preferring to let them learn so they can [[WorthyOpponent face her again]]. Doing this in Story Mode (as any of the characters) will force you to re-fight everyone you spared before the final battle with the BigBad.
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