1 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wonderful_end_redhead.jpg]] |
2 | ''The Wonderful End of the World'' is a game released by indie developer Dejobaan games in 2008. As the title suggests, the world is about to end (about to be [[PlanetEater eaten]], to be specific), and it's up to you and your sticky marionette-thing to save as much stuff as you can to colonize a new one. Essentially a ''VideoGame/KatamariDamacy'' [[FollowTheLeader clone]] (albeit it a rather well-made one), it still has enough of its own charm and tongue-in-cheek humour to be a distinct experience, and was likely the closest thing to a Katamari game that PC gamers could have (at least, until the release of Katamari Reroll). The most obvious difference is that instead of rolling a ball of clutter, you control a stick man made of clutter. It can be bought from [[http://store.steampowered.com/app/15500/?snr=1_600_610__612 Steam]] or [[http://dejobaan.com/wonderful/ the developer's website]]. |
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4 | !!This VideoGame contains examples of: |
5 | |
6 | * ExcusePlot: Only time it's really brought up is in the theme song and in the final, apocalyptic level. |
7 | * ExpositoryThemeTune: The main menu background music gives just about all the plot the game has. |
8 | %%* TheFantasticTropeOfWonderousTitles |
9 | * FollowTheLeader: It's a pretty blatant copy of ''Katamari Damacy''. |
10 | ** And they even made it ''just as ridiculous'' in its own way. |
11 | * GameplayGrading: Completing a stage gives a letter grade that goes up to A+. These grades are required to unlock additional levels - the final one requiring at least an "A" on each other stage. |
12 | * LevelAte: The level Sugar Candy is [[ExactlyWhatItSaysOnTheTin made out of candy]] |
13 | * PaperPeople: The level Rice Paper Parade has everything as paper cut-outs in a 3D world. |
14 | * PermanentlyMissableContent: You grow as you become larger. However, small items in corners tend to be hard to reach, sometimes impossible depending on the level. |
15 | * PinballScoring: It parodies this by giving your score as a very literal count of how many items you've assimilated, with, written after it in brackets, '(billion)'. |
16 | * PlanetEater: What's going to cause the titular end of the world. Never seen in-game, but apparently has the head of a fish. |
17 | * RisingUpTheFoodChainGame: As per a Katamari Damacy clone, you need to grow to absorb larger objects. You bounce off larger moving objects until you're large enough to absorb them, but is otherwise safe. |
18 | * SavingTheWorld: Although more in the sense of saving a document. |
19 | %%* SchizophrenicDifficulty |
20 | * SecretLevel: These two levels are filled with crates, and are part of the Valve AlternateRealityGame concerning potatoes. |
21 | * ShoutOut: Many, many, many. To start with, the Arcadia level has you collecting things from ''VideoGame/{{Pong}}'', ''VideoGame/PacMan'', a [[Film/{{Tron}} light-cycle]], ''VideoGame/{{Centipede}}'', and ''VideoGame/{{Tetris}}'', the Bibliodiscotheque level (set in a library) has a [[Literature/{{Discworld}} giant orang-outang and a flying turtle]], and the Sky Mall level has a white toy pick-up truck [[OJSimpson being chased by toy police cars]]. |
22 | * TimedMission: Each stage has a time limit. In timed mode, the level ends early as soon as the A+ rank is reached. Levels may also be replayed without the timer or the stage ending. |
23 | * VisualPun: Also numerous. For example, a computer with an actual mouse, or the computer mice are scurrying around like actual mice. |
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