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1[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/1831816-941817_88979_front_1119.jpg]]
2''The Firemen'' is a game developed by Creator/HumanEntertainment and released in 1994 for the Platform/SuperNintendoEntertainmentSystem in Japan and Europe. It was never released in the US despite the fact that the European version is already in English.
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4On Christmas Day 2010 the Metrotech Chemical Company building is engulfed in flames and it's up to Pete and Danny as well as the rest of the D-sector fire brigade to advance up through each floor, putting out fires, rescuing survivors, and dealing with rogue security robots along the way.
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6The game plays as an isometric shooter in which you must go through each level and destroy or avoid fire and other obstacles, complete objectives, and defeat the boss at the end of each stage.
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8It was followed by the sequel, ''The Firemen 2: Pete & Danny'', on the Platform/PlayStation in 1995.
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10! The Firemen Contains examples of
11* AIIsACrapshoot: The building's security robots go on a rampage after the fire starts.
12* AnAsskickingChristmas: The D-sector fire brigade spend their merry Christmas time avoiding and extinguishing all manner of fire and explosions, as well as busting up rampaging security robots.
13* AnthropomorphicZigZag: Most of the fire will just sit around waiting for you to extinguish them, but sometimes they seem oddly sentient, moving in complex patterns to outright ''chasing'' you.
14* ConvectionSchmonvection: Fire will not hurt Pete unless it directly touches him. Possibly justified as the firefighters seem to be wearing flame retardant gear.
15* CorruptedContingency: The building's security robots go on a rampage when the fire starts.
16* DidIMentionItsChristmas: The game takes place on Christmas day but outside of Danny's complaining and occasional Christmas trees or other decorations around the building it has no real effect on the plot.
17* EverybodyLaughsEnding: [[spoiler:After Pete cracks a pretty lame joke, he and Danny burst into laughter, possibly because of the relief of surviving such a stressful situation.]]
18* ExtremelyShortTimespan: The game seems to take place entirely during the predawn hours of Christmas Day.
19* GottaCatchThemAll: The people stuck in the building have to rescued before the level can be finished.
20* {{Homage}}: The game's setting and plot owe quite a bit to ''Film/TheToweringInferno''.
21* [[IWantMyJetpack Firefighters Want Their Radar]]
22* KillerRobot: Many of the enemies and bosses are security robots that have gone rogue due to the fire.
23* KillItWithWater: Your fire hose and water grenades are your only means of defense against enemies, which makes sense as all enemies are fire, robots, or flaming robots.
24* NoAntagonist: It's just fire. Yet, as it is still a video game, a lot of the fire exhibit some unexplained antagonistic behavior.
25* SensorSuspense: The Firemen have a radar which shows lifesigns. Later in the game it breaks, and the two have to find the survivors by hand.
26* ShoutOut: The Christmas timing and some of the dialog relating to it are obvious ''Film/DieHard'' tributes.
27* ShownTheirWork: Breaking windows and opening doors where there isn't fire ''does'' cause backdrafts, and potential explosions.
28* TimedMission: Every stage is on a timer, usually lasting around 10 to 15 minutes. Running out of time results in your health bar dropping to almost zero.
29* TwentyMinutesIntoTheFuture: 2010 was way in the future in the 90's.

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