Follow TV Tropes

Following

Context VideoGame / SpyroEnterTheDragonfly

Go To

1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/enter_the_dragonfly.jpg]]
2[[caption-width-right:350:''[[TagLine The way of the dragon.\
3Strength. Discipline. Bubble breath.]]'']]
4
5The sixth ''Franchise/SpyroTheDragon'' game, released on the Platform/PlayStation2 and Platform/NintendoGameCube in 2002. This is the first console ''Spyro'' game to not be developed by Creator/InsomniacGames, instead being made by Check Six Studios and Equinoxe Digital Entertainment.
6
7Spyro and pals are celebrating during the time of year when all the baby dragons in the land get their guardian dragonflies, who will guide and protect them throughout life (just like Sparx does for Spyro). Ripto makes a surprise return and decides to interrupt the festivities, scattering the easily frightened baby dragonflies all around the world. Spyro heads out to catch the baby dragonflies and defeat Ripto once again.
8
9Gameplay is similar to the style set by ''VideoGame/Spyro2RiptosRage'' and ''VideoGame/SpyroYearOfTheDragon''; Spyro ventures through worlds in the Dragon Realms in search of the missing dragonflies, helping residents and gathering treasure in the process. Unlike earlier games, there's only one home world, and a ''much'' smaller level count, though the areas you do get to play in are significantly bigger. This game marks the first time Spyro has access to extra breath types that can be used throughout the game, including bubble breath (used to catch stray dragonflies), lightning breath (to activate electrical node switches), and ice breath (to freeze enemies).
10
11Much like the later-released [[VideoGame/SonicTheHedgehog2006 Sonic '06]], the game is more well known in the gaming world for being pushed out incomplete, rather than for its gameplay. Throughout its two-and-a-half year dev cycle, Universal ordered constant, total revisions; the final product went gold after only a matter of months. Thus, the game went down as the black sheep of the original ''Spyro'' series.
12
13----
14!!This game contains examples of:
15* AbilityRequiredToProceed: Only two of the worlds (one of which is locked) are accessible to Spyro until he obtains lightning breath by finding a rune in Dragonfly Dojo, allowing him to break the lock on a gate in the Dragon Realms. A similar gate blocks off three of the game's later levels until Spyro gets the rune for ice breath in Cloud 9.
16* AdaptationalNiceGuy: Hunter seems to be nicer in this game than in the second and third games. Similar to the second and third games, he doesn't give Spyro dragonflies until he does tasks, however the tasks involve rescuing animals whom he seems genuinely concerned for.
17* AliensStealCattle: Crop Circle Country, the second level, is basically built around this trope; a group of alien-like Riptocs have been abducting cattle from a rural farming community, and the locals are trying to stop them.
18* BackFromTheDead: Ripto and his minions have returned after being defeated (and, in the former's case, burned in lava) in ''Ripto's Rage'', for unexplained reasons.
19* BigfootSasquatchAndYeti: Several friendly Yetis can be found across Monkey Monastery. The Riptocs have subjected most of them to HarmlessFreezing, and the player needs to thaw them out.
20* BossOnlyLevel: The boss fight against Ripto (which is also the game's only boss fight) takes place in its own level reached by jumping down a portal in the Dragon Realms after reaching a certain completion percentage.
21* BreakoutVillain: Ripto returns to be the game's main villain, this being the first instance a previous BigBad resumes their role (though he did this earlier in the handheld installment ''VideoGame/Spyro2SeasonOfFlame''). Ripto would repeat this for several portable titles afterwards, with Gnasty Gnorc only returning in ''VideoGame/SpyroAHerosTail'' and the Sorceress never appearing after her debut game.
22* BubblegloopSwamp: Honey Marsh is swamp populated by bees and alligators (which are bee farmers, interestingly), meaning that flowing honey takes the place of swamp water.
23* BubbleGun: The first additional breath Spyro gets is the bubble breath, which lets him spray bubbles from his mouth. It's completely ineffective against Riptocs and most breakable objects, but it's helpful for catching runaway baby dragonflies.
24* ChestMonster: Many of the green gems and baskets in Thieves Den are animate thanks to Riptoc magic, and they reveal legs and run off when Spyro gets close to them. Defeating them still gives you gems.
25* {{Chickification}}: Bianca takes a complete backseat to the plot after proving her power in ''Year of the Dragon'', only assisting Spyro at the very beginning. Her voice has also become higher-pitched.
26* CrystalLandscape: Thieves Den has a lot of crystals built into its architecture, fitting for the homeland of the thieves.
27* DeflectorShield: With the Wing Shield, Spyro can deflect the projectiles from long-ranged enemies. This is also the only way to damage the wizard Riptocs in Thieves' Den.
28* DemotedToExtra:
29** Moneybags appears in just one level, doing his usual gem-coercing schtick. Despite this, he's listed in the manual along with Hunter and Bianca as if he's a prominent character. Unused dialogue exists in the game's data suggesting he was going to play a larger role and would eventually return your gems to you.
30** Bianca, despite appearing in the opening cinematic, shows up only one other time at the beginning of the game and is never seen again outside the background of the ending cinematic.
31** Despite coming BackFromTheDead, Crush and Gulp have very little plot relevance as they only appear in two cutscenes and Ripto [[spoiler:knocks them out in the second]], leaving them as TheUnfought. The one notable thing either of them does is Crush informing Ripto that the latter scattered the baby dragonflies over the world.
32** Zoe only has three speaking lines and they all appear in the Dojo. Her role of providing instructions and hints on how to play the game are given to Sparx.
33* DiscOneFinalBoss: You can fight Ripto after getting 75% of the collectibles in the game (which is reachable after roughly seven of nine worlds are fully cleared), but this only gives you an abridged ending. You need 85% completion to fight his second phase and 100% completion to unlock his third phase, and beating it gives you the full ending.
34* FarEast: The first realm Spyro visits is the Eastern-themed realm ''Dragonfly Dojo'' which features [[{{Ninja}} Ninja Riptocs]], Paddy fields, Lanterns, CherryBlossoms trees, and the [[{{DragonsUpTheYinYang}} Dragon Masters]].
35** There is also the Eastern-themed obstacle course ''Banzai Speedway''.
36* FinalExamBoss: In its final incarnation, Ripto's boss fight has three phases, each one requiring one of the three damaging elemental breaths to defeat. He starts out by protecting himself with an ice wall that melts to fire breath, then creates a fireball barrier that breaks down when hit with ice breath, and finally turns into a monster who's vulnerable to lightning breath.
37* FlyingSaucer: All over the place in Crop Circle Country; one of them is even Spyro’s ride to the level/the loading screen.
38* FrozenFoePlatform: There are side-quests that involve retrieving kites stuck in trees. You reach the kites by using your ice breath to [[HarmlessFreezing freeze the baby dragons]] standing underneath the trees and using them as [[ImprovisedPlatform Improvised Platforms]].
39* GameplayAndStorySegregation: Halfway through the game, Ripto finally realizes his plan backfired and unleashes his Riptocs to catch the dragonflies around the world. The game itself contradicts this, since Riptocs appear as enemies as early as the first world. This gives the impression the mid-game cutscene was intended to play right after the opening cutscene before it got moved later on for unknown reasons.
40* GottaCatchThemAll: The main collectibles this time are the 90 lost dragonflies, ten in each world. Gems are still around and exist mostly for collection due to there being only one CashGate.
41* GuideDangIt: The portal to the battle with Ripto opens after you have collected 75% of the collectibles. Which is something the game never informs you about.
42* HailfirePeaks:
43** Monkey Monastery combines SlippySlideyIceWorld with a small sense of {{Wutai}}.
44** Jurassic Jungle is a combination between JungleJapes, RuinsForRuinsSake, and LethalLavaLand. Thrown in with robot dinosaurs as enemies for good measure.
45* HarmlessFreezing:
46** With Spyro's new Ice Breath, he can freeze enemies into blocks of ice, but it won't defeat them unless he also charges into them after doing it.
47** The conflict at the Dragonfly Dojo is that the dragon masters have been frozen by the Riptocs. After tawing them with the Fire Breath, they are perfectly fine.
48* HubLevel: The Dragon Realms serves as this, containing transports to all the other levels. It's the largest homeworld in any of the games, but it's also the only one in ''Enter the Dragonfly''.
49* ImmediateSequel: This game doesn't acknowledge ''Season of Ice'', ''Season of Fire'' or any of the other Game Boy games, as evidenced by a giant balloon of the Sorceress seen at the very beginning.
50* ImmuneToFire: In Jurassic Jungle, one of the scientist mice has made a gate that protects Spyro against the lava flowing through the temple.
51* JurassicFarce: Jurassic Jungle is clearly a parody of ''Franchise/JurassicPark'', with mechanical Riptocs based on ''T. rex'' and raptors.
52* LaterInstallmentWeirdness:
53** This is one of two games in the original series with only one HubLevel, the other being ''VideoGame/SpyroAttackOfTheRhynocs''. Every other game has at least three homeworlds.
54** Speedway zones are considered minigames in ''Enter the Dragonfly'', meaning they're found in portals within levels instead of having their own portals in the homeworld.
55* LethalLavaLand: Ripto's Lair consists of a single platform surrounded by lava. Jurassic Jungle also mixes volcanic areas with its JungleJapes and RuinsForRuinsSake.
56* LevelInTheClouds: Cloud 9 is a world of castles spread across clouds high in the sky.
57* LoadsAndLoadsOfLoading: One of the game's most notorious faults (at least on the [=PS2=] version, the [=GameCube=] version had substantially shorter load times by comparison). You know it's bad when the loading screens have loading screens. Even worse when, at random, the game would [[GameBreakingBug freeze during loading screens]].
58* MagicCarpet: Spyro’s mode of transportation to the Thieves’ Den is a flying carpet.
59* MirroringFactions: Neither Ripto's curse nor Bianca's counter spell quite do the effects they wanted, only bumbling them a smaller advantage. They both even curse that their spell didn't work out.
60* MissingSecret: The scene where Moneybags returns the gems Spyro paid him with was never implemented, leaving you with 6,800 gems by the end of the game instead of the full total of 7,000 and no way of recollecting the 200 he took.
61* MoneyForNothing: Since Moneybags [[DemotedToExtra only shows up once]] in this game, collecting gems is pointless after the first level outside of getting OneHundredPercentCompletion to get the full final boss and ending.
62* NoEnding: Beating the game with less than OneHundredPercentCompletion has the credits roll once Ripto is beaten without so much as an ending cutscene. Collecting all the dragonflies/gems and beating him gives you a proper ending, though it's still fairly short.
63* OneWingedAngel: Ripto is the first final boss in the series to utilize this, turning into a hulking monster form in the final phase of his boss fight (if the conditions to trigger it have been met).
64* OrcusOnHisThrone: After teleporting all the dragonflies away, Ripto goes back to his lair and stays there for the entire duration of the game. Even after hearing that the spell he used didn't work the way he wanted to, he decides to let his minions take care of Spyro and gather all the dragonflies.
65* PalmtreePanic: Luau Island is a tropical island featuring the Idol Springs tiki enemies from ''Ripto's Rage''.
66* PointOfNoReturn: If you're planning on fully completing the game, don't go to Ripto's boss arena until you've collected everything the game has to offer. Once you've entered, you will always restart there when you enter the game on that safe file, even after you've beaten Ripto. Subverted in that you actually ''can'' get out of here by warping to a different level other than the hub world, since Ripto's boss area is treated as being part of the hub world.
67* {{Prehistoria}}: Jurassic Jungle is a prehistoric jungle/volcano area (albeit with no time travel involved), with roboticizied Riptocs taking the place of dinosaurs.
68* PutOnABus: Elora, the Professor and all of Spyro's new friends from ''Year of the Dragon'' doesn't appear here. Amusingly enough, Bentley's brother Bartholomew of all characters makes an appearance in Monkey Monastary.
69* RaptorAttack: The R-1000s of Jurassic Jungle are roboticized Riptocs that resemble raptors made of liquid metal.
70* RememberTheNewGuy:
71** This game introduces the Spirit Dragon, a talking dragon statue that gives Spyro new types of elemental breath. Despite never being seen in earlier games, he isn't treated as being a new character.
72** Since Ripto didn't have an army of themed mooks like Gnasty Gnorc and the Sorceress did, he now has an unexplained army of Riptocs, [[{{Expy}} replacements]] for the Rhynocs that are themed after dinosaurs instead of rhinoceroses. Riptocs didn't appear in any games after this, as [[MookCarryover Ripto switched to using the Rhynocs as his minions]].
73* SceneryPorn: The few times the game isn't OffModel, it looks absolutely ''gorgeous'', mostly seen in the level architecture and backgrounds.
74* SequenceBreaking:
75** [[invoked]]The portal to [[FinalBoss Ripto's Lair]] is in the HubLevel, Dragon Realms. Thanks to poor geometry meshing, you can clip through the portal and hit the loading trigger on the bottom, [[https://www.youtube.com/watch?v=YSPmTrG5yIY completing the game in less than three minutes]] (albeit with NoEnding). As of July 2023, the best time is [[https://www.speedrun.com/fr-FR/spyroetd barely 1 minute and 6 seconds!]]
76** If you flame the middle of the Eletric or Ice Breath gate and then charge at that same spot, you can get pass the gates without having to enter any of the two levels where you find the stones that gives you each Breath.
77* SeriesContinuityError: This game established that all baby dragons get a dragonfly, but in [[VideoGame/SpyroTheDragon1998 the first game]] Spyro seems to have never met Sparx before he set out to save the crystallized dragons. Other games would re-establish that the two knew each other since being born.
78* ShoutOut:
79** The game's title, ''Enter the Dragonfly'', appears to be a reference to the Creator/BruceLee movie ''Film/EnterTheDragon''.
80** In Dragonfly Dojo, three of the dragonflies are named Film/{{Rashomon}}, Film/{{Yojimbo}}, and [[Manga/LoneWolfAndCub Cub]]. The dragon hosting the tank challenge is named Film/{{Patton}}.
81** One dragonfly is called Tashistation, a (misspelled) reference to the Tosche Station from ''Franchise/StarWars''.
82** In the intro cutscene, Ripto tells Gulp:
83-->'''Ripto''': [[Film/ThePrincessBride You were not hired for your brains, you dinosaurian landmass!]]
84** Two dragonflies are named [[Film/TheMatrix Neo and Morpheus]].
85* SlippySlideyIceWorld: Monkey Monastery takes place on a frozen mountain where monkey monks train.
86* SoNearYetSoFar: The portal that leads to Ripto's lair is within the starting area of the hub world, but you won't be able to enter it until you have collected at least 75% of the collectibles in the game. Unless, of course, [[SequenceBreaking you glitch your way into the portal]].
87* SuddenlyVoiced: Crush and Gulp gain voices after only grunting and roaring in ''Ripto's Rage''. Gulp has a DumbMuscle voice while Crush's is closer to GeniusBruiser.
88* TheGoomba: Ninja Riptocs, the first and weakest Riptoc type encountered in the game. They can be killed with any attack aside from the bubble breath.
89* TRexpy: Most of the Riptocs resemble tyrannosaurs.
90* UnexplainedRecovery: Ripto, Crush and Gulp are all still alive. The epilogue to ''Ripto's Rage'' did reveal that all three survived their fights with Spyro, although it didn't quite explain how.
91* TheUnfought: Surprisingly, Crush and Gulp. They appear in two cutscenes with Ripto but never make any appearances during actual gameplay and are nowhere to be seen during the battles against Ripto.
92* TheUnintelligible: In the cutscenes, Sparx comes off as this without his dialogue box, with Spyro somewhat serving as translator.
93* UselessUsefulSpell: The Wing Shield is a defensive technque in a game where Spyro has enough agility to dodge most attacks, meaning most players will only use it to defeat the Wizard Riptocs in Thieves Den that are immune to everything but shots reflected back at them.
94* VillainDecay: Ripto is nowhere near as competent or threatening in this game as he was in ''Ripto's Rage!''. It takes half the game for him to figure out that his spell didn't even go as planned!
95* VillainExitStageLeft: Ripto doesn't get properly disposed of in this game; after he loses his last fight with Spyro, he swears revenge before fleeing through a portal, and Spyro leaves to return the baby dragonflies. However, [[VideoGame/SpyroAttackOfTheRhynocs Ripto's next appearance]] would feature him (initially) being SealedEvilInACan.
96* VocalEvolution: Pamela Hayden's voice for Bianca is a lot more high-pitched and cheery than before, in contrast to her original LittleMissSnarker voice. [[https://youtu.be/EPZ1t-TmYak?t=756 Apparently this was partially because her voicework was pitched up.]]
97* WarpWhistle: With the help of the guidebook, you can teleport from any level to another wherever, whenever you want.
98* WhatHappenedToTheMouse: Crush and Gulp appear in two cutscenes (one at the beginning of the game and one midway through) but never appear after the second cutscene and are never fought. Bianca vanishes after giving you your first elemental breath and only comes back in the ending scene. Moneybags shows up for one payment and never returns, not even to give your gems back.
99* WingShield: The TropeNamer and also the first game in the series where Spyro gains the ability to shield himself with his wings. However, here the ability is a UselessUsefulSpell since it's only required to defeat one enemy-the Wizard Riptocs, who can only be defeated by using Spyro's wings [[DeflectorShield to deflect their own attacks back at them]]. You can use it to deflect projectiles from other enemies like the cupid arrow shooting Riptocs in Cloud 9 and the snowball-throwing Riptocs in Monkey Monastery, but aiming the projectiles back at those enemies is kind of a pain and it's much faster and more efficient to just charge or flame them.
100* WinkDing: Spyro does a wink to the player in the final shot of the 100% ending.
101* {{Wutai}}: Dragonfly Dojo is a Japan-themed level where elder dragons train dragonflies so they can help young dragons.

Top