1 | ''[=SiN=]'' is a series of videogames developed by Creator/RitualEntertainment starring Colonel John Blade in his adventures to take down CorruptCorporateExecutive Elexis Sinclaire, chairwoman of [=SinTEK=] Enterprises, who seek to convert all humanity into mutants and TakeOverTheWorld with her as "MotherNature". |
2 | |
3 | Currently, the ''[=SiN=]'' universe includes the following works: |
4 | |
5 | [[index]] |
6 | * ''[[VideoGame/SiN1998 SiN]]'' (1998) |
7 | ** ''[=SiN=]: Wages of Sin'' (1999) |
8 | * ''[[Anime/SiNTheMovie SiN: The Movie]]'' (2000) |
9 | * ''VideoGame/SiNEpisodesEmergence'' (2006) |
10 | [[/index]] |
11 | |
12 | The game has a [[Characters/SiN character sheet]], where character-specific tropes can be found for the main and secondary characters as well as for the {{mook}} classes. |
13 | ---- |
14 | !! The series in general shows examples of: |
15 | * CamelCase: |
16 | ** {{Inverted|Trope}} with the franchise's title, [=SiN=]. |
17 | ** [=HardCorps=] for Blade's police organization. |
18 | * CriticalExistenceFailure: You can be knocked down to a couple hitpoints of health and still run and move just as well as if you were still at full strength. |
19 | * {{Crossover}}: The trailer for ''Phantom Fury'' shows that the ''[=SiN=]'' series and the ''VideoGame/{{Bombshell}}'' series are set in the same universe, with John Blade apparently being an ally of Shelly "Bombshell" Harrison. |
20 | * HalfHumanHybrid: Elexis' experiments, including Mancini, Blade and [[spoiler:her father, Thrall Sinclaire]]. In ''Emergence'', she attempts to do this again to Blade, but he is able to stop the process by the end of the game. |
21 | * JigglePhysics: In both games. Despite the early infamy of the Source engine's physics, ''Episodes'' actually tones this down - it's still more than you'd see without the use of mods in just about any other game on the engine, but you have to actually [[MaleGaze pay attention]] to really notice it compared to the exaggerated hand-animated jiggle of the first game. |
22 | * MegaCorp: [=SinTEK=] Enterprises, run by Elexis Sinclaire. |
23 | * OxygenMeter: Blade starts taking damage if he remains underwater for too long. This meter is only made visible in ''Emergence''. |
24 | * OxygenatedUnderwaterBubbles: If you skipped collecting the rebreather (or if it disappeared from your inventory), you can still use these as a source of air. |
25 | * PressXToDie: Some valves and buttons have warning signs, and they cause a lethal explosion when used. On easy difficulty, some of them give a warning, before triggering the lethal effect on the second use. |
26 | * RunningGag: Each game references the old show Series/BarneyMiller at the start: |
27 | ** In the original game, enemies in the first level will quip "Who are you supposed to be? Barney Miller?" |
28 | ** In the Expansion (or when playing the original campaign through the Wages of [=SiN=].exe) Blade will in the first level say that "Barney Miller is back!" |
29 | ** At the start of Emergence, one of the enemy soldiers will say that "Miller's down!" |
30 | * YouALLLookFamiliar: There are only a handful of enemy types in the game, and you'll often end up fighting many mook soldiers who have the exact same facial pattern. |
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