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1[[quoteright:348:https://static.tvtropes.org/pmwiki/pub/images/spy_fox.png]]
2%%[[caption-width-right:348:some caption text]]
3
4-->"I'm in there like swimwear."
5
6''SPY Fox'' is a series of point-and-click children's games made by Creator/HumongousEntertainment. The first installment was released in 1997, with the series ultimately spanning three {{Adventure Game}}s and two arcade-style shooter {{Gaiden Game}}s.
7
8The series follows unflappable superspy SPY Fox on his adventures, most of which involve stopping some kind of evil mastermind from conquering the world in one way or another. The series is an AffectionateParody of spy films in general and ''Film/JamesBond'' movies in particular.
9
10The {{Adventure Game}}s, in order, are:
11* ''SPY Fox in Dry Cereal'' (1997)
12* ''SPY Fox 2: Some Assembly Required'' (1999)
13* ''SPY Fox: Operation Ozone'' (2001)
14
15The shooter {{Gaiden Game}}s, in order, are:
16* ''SPY Fox in Cheese Chase'' (1998)
17* ''SPY Fox in Hold the Mustard'' (1999)
18
19The series also spawned multiple [[TieInNovel children's books]] (which may not have been published), including ''SPY Fox: The Official SPY Manual'' and ''SPY Fox: Twenty Thousand Leaks Under the Sea'', as well as a ''[[http://www.davewindett.com/various/fox.html SPY Fox]]'' ComicBookAdaptation. Humongous also released a number of promo materials for the games, [[https://web.archive.org/web/20020204010946/http://www.humongous.com/ads/SPYFoxPromo/SPYcontent.asp?content=VillianDossier&dossierArchive=Morrie including stories featuring new villains who have never appeared in the games, such as Dr. Morrie Arty, Dr. Fu Manch Hugh, and Baron Von Bluefield]].
20
21[[folder:The premises, by installment]]
22* In ''SPY Fox in Dry Cereal'', William the Kid has kidnapped all the dairy cows in the world and hidden a Milky Weapon of Destruction on the Greek island of [[PunnyName Acidophilus]]. SPY Fox travels to Acidophilus in order to disarm Kid's Weapon and free the cows.
23* In ''SPY Fox in Cheese Chase'', Russian Blue returns and steals the Limburger cheese from the Museum de Fromage. SPY Fox travels around the globe in order to recover the cheese.
24* In ''SPY Fox 2: Some Assembly Required'', Napoleon [=LeRoach=] has hidden a Giant Evil Dogbot at the World's Fair. SPY Fox travels to the fair in order to turn off [=LeRoach=]'s Dogbot.
25* In ''SPY Fox in Hold the Mustard'', King Konglomerate sends his army of robots to steal all the tomatoes in the world. SPY Fox travels around the globe in order to destroy the robots and protect the tomatoes.
26* In the ''[[http://www.davewindett.com/various/fox.html SPY Fox]]'' comic, Napoleon [=LeRoach=] returns and has stolen all the compost in Britain. SPY Fox breaks into [=LeRoach=]'s secret headquarters in order to recover the compost.
27* In ''SPY Fox: Operation Ozone'', Poodles Galore has launched a giant, ozone-depleting aerosol can into orbit. SPY Fox travels around the globe in order to destroy the aerosol can.
28[[/folder]]
29
30A demo version of ''Dry Cereal'' can be [[ftp://ftp.infogrames.net/demos/spyfox_dry_cereal/SPYCereal-Demo.zip downloaded]] from Infogrames.
31
32Now available on UsefulNotes/{{Steam}}.
33
34----
35!!Tropes in the ''SPY Fox'' series:
36* FiveFiveFive: Fox enters the Spy Mobile Command Center via a phone booth with this number.
37* AbsentMindedProfessor: Professor Quack.
38* AbsurdlySpaciousSewer: Napoleon [=LeRoach=] has a secret base built in one, including an escape pipe to Fiji. And one to SPY Jail, of course.
39* AcCENTUponTheWrongSylLABle: Captain Drydock in ''Dry Cereal''.
40* AccidentalMisnaming: It's William, not Billy!
41* AddedAlliterativeAppeal: ''Cheese Chase'' and ''Operation Ozone''.
42* AffectionateParody: Of the spy film genre, mostly ''Film/JamesBond'' with a little bit of ''Series/GetSmart''.
43* AirVentPassageway: In ''SPY Fox 2'', there is one point where you have to jump down a fan room [[spoiler:using a cape]] and land on an air vent to make it to the next room. He also does this during the prologue of the third game, ending up in the bathroom of an enemy base.
44* AllDesertsHaveCacti: The desert in ''Operation Ozone'' is home to the Prickly Pear Cactus (which must be obtained in the respective path), despite the map clearly showing the location as being in Africa.
45* AmbiguousSyntax: Is the title character a vulpine who also happens to be a secret agent or [[HisNameReallyIsBarkeep is his given name actually Spy Fox]]? If it's the former, then for some reason he feels the need to introduce himself by his profession.
46* AnimatedTattoo: There's a pelican in ''Dry Cereal'' who has one, and he's so eager to show it off that he'll do it every time you try to talk to him. To be fair, it changes to something completely different every time you talk to him, and one of them is of him [[DrosteImage showing off his tattoo]], so it's understandable why he'd be proud of it.
47* AnimationBump: The graphics got better with each installment, both with their color pallet but also with the number of drawings in the character animation. Fox himself went from a PerpetualSmiler to having a broader range of facial expressions.
48* ArsonMurderAndJaywalking
49** The Society of Meaningless Evil, Larceny, Lying and Yelling (S.M.E.L.L.Y.)[[note]]Oh yeah, SpyCorp's evil archnemesis...[[/note]], the villains of ''Some Assembly Required''.
50** Russian Blue's crimes (in which she was acquitted for) include "jay-tangoing" and "tangoing out of season."
51** According to Captain Drydock he and SS Winaprize have faced Hurricanes, Whilpools, Giant Squids and a nasty tax audit.
52* AssemblyLineFastForward: In the Venus flytrap path in "Some Assembly Required" has a worker inside the Dogbot doing some assembly work on a conveyor belt. Fox needs to press the speed button to make it go fast so he can snatch the goggles from the worker without looking, as he would be too busy on the assembly line.
53* AstralFinale: ''Operation Ozone'''s final areas all take place above Earth, with Poodles Galore's orbiting space station and her secret moon base.
54* AttackOfThe50FootWhatever: [=LeRoach=]'s plan for the Giant Evil Dogbot in ''Some Assembly Required''. [[spoiler:He pulls it off, but SPY Fox is narrowly able to deactivate it before its rampage gets too out of hand]].
55* BarefootCartoonAnimal: A handful of the main characters. Fox himself is probably the most jarring example, wearing a full tuxedo without shoes.
56* BearyFriendly: Bea Bear, who appears in all three games to offer advice and helpful items for Fox.
57* BerserkButton: William the Kid being called "Billy."
58* BigBad: William the Kid in ''Dry Cereal'', Russian Blue in ''Cheese Chase'', Napoleon [=LeRoach=] in ''Some Assembly Required'' and the ComicBookAdaptation ''[[http://www.davewindett.com/various/fox.html SPY Fox]]'', King Konglomerate in ''Hold the Mustard'', and Poodles Galore in ''Operation Ozone''.
59* BigGood: Monkey Penny.
60* BiggerOnTheInside: The Mobile Command Center in ''SPY Fox 2''.
61* BlatantLies: When Mr. Udderly details how he was kidnapped by Kid's nappers, he paints himself as far [[LookingBusy busier]] and far braver than the actual footage of his kidnapping shows.
62* BoatsIntoBuildings: In ''[=SPYFox=] in Dry Cereal'', SPY Corp has set up its Acidophilus base in the cabin of a ship that is buried underground. Only the ship's bow can be seen aboveground, where it is disguised as a phone booth. Fox has to enter a special phone number in the "phone booth" in order to activate a secret elevator to access the base.
63* BondJamesBond: Fox always introduces himself this way. "The name's Fox, Spy Fox." Of course, this implies that he's either introducing himself by his profession (see {{Irony}}) or that's his [[HisNameReallyIsBarkeep real]] [[SpeciesSurname name]].
64* BorrowedCatchPhrase: Occasionally, "I'm in there like swimwear!" is said by other characters, which is lampshaded by Fox.
65* BoundAndGagged: Both Mr. Udderly and Plato Pushpin are first seen like this, with Spy Fox having to rescue them from the main antagonist of their respective game.
66* BreakTheHaughty: William the Kid is hit with this after SPY Fox successfully ejects him into Evil Villain Jail. Furious at his defeat, he vows revenge......only to realize he has no clue how to escape his prison, and seemingly resigns to his fate.
67* BrokenBridge: In all three games, SPY Fox arrives at the main hub to find that everywhere is closed, and things don't open until he's established the EvilPlan of the game (by rescuing Udderly or Pushpin in the first and third games, and by entering the Chateau [=LeRoach=] via the service entrance and talking to [=LeRoach=] in the second).
68* BunnyEarsLawyer
69** Fox is a DeadpanSnarker with a somewhat juvenile sense of humor about everything, but he's darn good at his job and ''always'' gets the bad guy.
70** Quack comes up with some weird gadgets, but they all work spectacularly.
71* CameraSpoofing: SPY Fox has to do this in ''Some Assembly Required'''s regenerator path, using a postcard. Despite text on the postcard being plainly visible, the guard never catches on.
72* CardCarryingVillain: S.M.E.L.L.Y. stands for "the Society of [[ForTheEvulz Meaningless Evil]], Larceny, Lying [[ArsonMurderAndJaywalking and Yelling]]." That should give you a good idea what the organization is like.
73* CatchPhrase: Fox: "I'm in there like swimwear!"
74* CompanyCrossReferences:
75** In ''Dry Cereal'', if Hong Kong Doodle is blocking the path to the captive dairy cows, one of his Cock-a-Doodle Fu moves is the [[VideoGame/PajamaSam Pajama Slam]]. The icon in the top left of the page for this move is a lunchbox.
76** At the beginning of ''Operation Ozone'', if Fox follows the instructions to the rocket-powered origami skateboard in the wrong order, he will end up creating dioramas of VideoGame/PuttPutt, VideoGame/FreddiFish, and the head of Pajama Sam.
77** Also in ''Operation Ozone'', in the path where Fox needs to get a freshwater pearl for Professor Pushpin's congeal pill, Fox can ask Herman the Fisherman to tell him a fish story. Herman will tell him that he had a big yellow fish on his line once, but it pulled out a pair of plastic safety scissors, cut the line, and got away, referencing the events of ''VideoGame/FreddiFish2TheCaseOfTheHauntedSchoolhouse''.
78* ContinuityNod
79** The ski chase scene in ''Some Assembly Required'' ends with Fox ski-jumping into the airplane from ''Dry Cereal''.
80** During the boat chase scene in the opening of ''Operation Ozone'', the Dogbot from ''Some Assembly Required'' is seen buried in garbage on a trash barge.
81** In the final cutscene of ''Ozone'', Fox says he knows Cockadoodle Foo, a call back to a puzzle on the "white water" path in ''Dry Cereal''.
82* ComicBookAdaptation: ''[[http://www.davewindett.com/various/fox.html SPY Fox]]'', which was published in the British magazine ''Planet PC''.
83* ContinueYourMissionDammit: Talking to Monkey Penny will cause SPY Fox to ask a pointless question, followed by her asking why he isn't doing what he should be.
84* CoolCar: SPY Fox's Asti Spumoni SPY Car from ''Dry Cereal'' and ''Operation Ozone''.
85* CoolShip: The M.E.S.S. (Multiple Environment SPY Ship) from ''Hold the Mustard''. A giant version (M.E.S.S. II, the Super SPY M.E.S.S.) appears in ''Operation Ozone''.
86* CorruptCorporateExecutive: William the Kid in ''Dry Cereal'', King Konglomerate in ''Hold the Mustard'', and Poodles Galore in ''Operation Ozone''.
87* CulturalTranslation: The UK dub of ''Dry Cereal'' changes the President of the United States to the Prime Minister and, in a rare visual change, the White House to the Houses of Parliament.
88* CunningLikeAFox: The sole reason why a fox is chosen for a spy hero.
89* CutsceneIncompetence: The opening cutscene of ''Cheese Chase''.
90--> '''SPY Fox:''' She won't get away with this. Not with Fox, SPY Fox, on her trail.\
91''(Russian Blue zooms away in her car)''\
92'''Professor Quack:''' Uhh, it appears that she's getting away with it, SPY Fox.
93* CuttingOffTheBranches: While they aren't needed, of the paths you randomly get from "Dry Cereal" imply that they are canon to the later games. Walter Wireless always appears in "Some Assembly Required" even though he only appears in the Car Chase path of "Dry Cereal" (and in SAR he expressly refers back to the first game), and Fox mentions about Cock-a-Doodle Fu (if Hong Kong Doodle is blocking the path) in "Operation Ozone".
94* DeadpanSnarker:
95** Monkey Penny.
96** Walter Wireless, particularly in ''Some Assembly Required''.
97** SPY Fox himself. He always seems to have some kind of quip for any situation.
98* DeathIsASlapOnTheWrist: ''Some Assembly Required'''s unused cutscene.
99* DevelopersForesight
100** ''Dry Cereal'' has dialogue recorded for the extremely unlikely event that the player will attempt to get more Chicken Knuckles after using them on the alligators, although due to a coding oversight it doesn't play.
101** Attempting to contact Monkey Penny with the watch inside Mobile Command Center in all three games will have Monkey Penny call him out for contacting her while you're in the same room as her.
102* DidntThinkThisThrough: In ''Operation Ozone'', Spy Fox discovers the hard way that dramatically announcing your presence to the villain before sabotaging her evil plan is... unwise.
103* ADogNamedDog:
104** A fox who is a spy named "SPY Fox." Though this might possibly be a code name.
105** A monkey named Monkey Penny.
106** A poodle named Poodles Galore.
107* DonutMessWithACop: Used as a puzzle in ''Operation Ozone''; in the path where you have to get the Secret Donut XY as an ingredient, there will be a cop in the donut shop who will excitedly run up to eat every donut you try to order, and the player has to figure out how to get rid of him.
108* DoubleTake: The worms in ''Dry Cereal'' do this in the White Water path.
109* TheDragon: Russian Blue in ''Dry Cereal''.
110* DragonTheirFeet: Russian Blue evades capture in ''Dry Cereal'' and returns to steal the prized Limburger Cheese in ''Cheese Chase''.
111* DualBoss: ''Hold the Mustard'''s eighth and final Florida Swamp Lands level.
112* EarlyInstallmentWeirdness: ''Dry Cereal'' is the only full game set in a named geographical location that is explicitly based on a real place; barring ''Hold the Mustard'', subsequent games mostly take place in nonspecific EverytownAmerica settings. Even the various locations across the world in ''Operation: Ozone'' are never specified beyond [[InformedLocation the continent they're on]], simply being called "the jungle" or "the desert."
113** ''Dry Cereal'' is also the only game not to show the villain's backstory and the only main game in which Fox is voiced by Robert Zenk rather than Mike Madeoy.
114* EndOfSeriesAwareness: ''Operation: Ozone'', the third and final main game, ends with Spy Fox saying that he's thinking of taking a vacation.
115* EternalEngine: The inside of the Dogbot in ''Some Assembly Required''.
116* EvenTheRatsWontTouchIt: When Spy Fox asks if the food in the cantina is any good, Bea responds there's a reason there aren't any rats in that part of town.
117* EverybodyLaughsEnding: ''Hold the Mustard''.
118* EvilLaugh: [[LampshadeHanging Lampshaded]] by William the Kid near the end of the first game.
119* ExpandedUniverse: The [[TieInNovel Tie-In Novels]] (if they were even published) and ComicBookAdaptation.
120* ExplainExplainOhCrap: In ''Spy Fox in Dry Cereal'', the weasel who is accepting invitations to the deck party on the S.S Deadweight gets a pretty surprising one when Fox shows his (forged) invitation. This comes after he turned him away the first time.
121-->'''Weasel:''' Not you again! How many times do I have to tell you? This is a private party and without an invitation, you are not allowed to go on board! Sheesh! ([[ThemeMusicPowerUp Cue Spy Fox theme when Spy Fox whisks out his invitation]]) The nerve of some people. You'd think they would... (sees invitation) YEEHEE!!! Let me see that. Signed, Russian Blue. (Cue HeelFaceTurn) Oh sir! We are ever so honored to have you on board with us today. Please, feel free to come and go as you wish.\
122'''Spy Fox:''' (dryly) Why thank you. How gracious of you. ([[AsideComment to the player]]) What a weasel.\
123'''Weasel:''' I trust you will have an enjoyable visit. Aand if there is any way in which I can kiss up to you any more sir, I trust you will let me know.\
124'''Spy Fox:''' But of course!
125* {{Expy}}: Many characters are naturally ones of their ''Franchise/JamesBond'' counterparts; SPY Fox for James Bond himself, Monkey Penny for Money Penny, Quack for Q, SPY Corps for [=MI6=], S.M.E.L.L.Y. for S.P.E.C.T.R.E. - the list goes on and on.
126* ExtremeOmnivore: Professor Quack devours every blueprint that he shows to you that instructs how to use a particular gadget. Various comments from Quack about the blueprints suggest that they may be edible stationary.
127* FailuresOnIce: Spy Fox ends up wobbling around the ice rink for a few seconds if he tries skating without the proper diagram loaded in.
128* FallingIntoJail:
129** In the GoldenEnding for ''Dry Cereal'', Spy Fox reprograms William the Kid's robot pilot to send his blimp to Spy Corps. Jail and sets of William's pilot ejector seat. Spy Fox escapes safely on the blimp's only parachute, while William falls and lands in a cell at Spy Corps Jail.
130** In the one for ''Some Assembly Required'', Spy Fox meddles with the sewer's pipe system so that [=LeRoach=]'s planned escape route to Fiji will instead lead him to a prison cell. Spy Fox then flushes [=LeRoach=] down the pipe, sending [=LeRoach=] into a prison through the cell's faucet.
131* FanBoy: Elmo is the Amazing Caped Cod's biggest fan.
132* FemmeFatale: Russian Blue would be a good candidate. She basically seduces SPY Fox with a tango, even in a red dress.
133* ForTheEvulz: {{Subverted}} - despite S.M.E.L.L.Y.'s title as a Society of ''Meaningless Evil'', Larceny, Lying and Yelling, most of its villains actually have the plain objective of bringing around some sort of profit to them. [=LeRoach=] is also not of this trope by instead planning to wreak havoc on the World's Fair to seek revenge for [[YouMustBeThisTallToRide being too short to go through a turnstile]] and being publicly laughed at for this deficiency when he was younger.
134* FreudianExcuse: [=LeRoach=]'s reason for coming up with the Giant Evil Dogbot plot? Because he was made fun of for being too short for a particular ride at the World's Fair, after having waited over 12 hours to get onto the ride.
135* FunWithAcronyms: The M.E.S.S. (Multiple Environment SPY Ship), as well as SPY Corps' nemeses N.O.G. (Nectar Of the Goats). Another NebulousEvilOrganisation S.M.E.L.L.Y. was headed by several different villains, and under each new boss the meaning of the acronym changed. Under Napoleon [=LeRoach=], it was Society of Meaningless Evil, Larceny, Lying and Yelling, under Dr. Fu Manch Hugh, it stood for Slightly Maniacal Evildoers and their Legion of Local Yokels, and under Baron von Bluefield, it meant Scheming Masterminds Exhort Lowdown Laboring Yahoos. Under Dr. Morrie Arty, it was spelled S.M.E.L.L.I.E., and stood for Self-Managing Elegant Little League of International Evildoers.
136* FurryConfusion: The main plot of ''Dry Cereal'' revolves around the dairy industry. Feral cows exist and are used to provide milk. The [=CEO=] of the dairy company is an anthropomorphic bull.
137* GameWithinAGame: The three SPY Watch games featured throughout the series.
138* GladIThoughtOfIt: In "Some Assembly Required", after Agent Grace Fully gives Spy Fox the S.M.E.L.L.Y. trash bag she states it needs to get to Spy HQ. He states he has a better idea, he should get the bag to Spy HQ.
139* GovernmentAgencyOfFiction: The SPY Corps organization to which SPY Fox and his team belong.
140* GruesomeGoat: William the Kid, the main villain of ''Dry Cereal'', is a goat who kidnaps dairy cows for his Milky Weapon of Destruction so he can take over the dairy industry.
141* HamsterWheelPower: William the Kid's fortress is powered by this, shown in the Diode path. Getting the right diode first requires turning off the fortress' power, by removing carrots that were dangled in front of the hamsters.
142* HardLevelsEasyBosses: The bosses in ''Hold the Mustard'' are all about a fifth of the length of the normal levels, and all it takes to beat them is to stand in one spot and hit their weak spot, highlighted on the radar. Their only way of attacking is by their robots, but on most of the bosses, you'll end up destroying it before they can even make it to you.
143* HighClassGlass: William the Kid from ''Dry Cereal'' wears a monocle.
144* HindenburgIncendiaryPrinciple: William the Kid's getaway blimp in the GoldenEnding to ''Dry Cereal''; after William is ejected and (literally) thrown into Evil Villain Jail, the blimp ends up descending to Earth and [[OffScreenCrash is heard exploding among crashing]].
145* HonorBeforeReason: In ''Operation Ozone'', Spy Fox feels the need to dramatically declare himself to Poodles Galore before sabotaging her space station. Naturally, this gets him captured. Fortunately, after freeing himself, he learns his lesson for take two.
146-->'''Spy Fox:''' This time, I'll keep my actions to myself!
147* HubLevel: The first two games have a sort of central square where most of the other areas can be accessed from. Averted in ''Operation Ozone'', where you instead use your SPY Car to fly around the world.
148* HumongousMecha: The Giant Evil Dogbot in ''Some Assembly Required''.
149* IBrokeANail: This is how [[spoiler: Monkey Penny manages to defeat Poodles Galore]].
150* IdiotBall: William the Kid in ''Dry Cereal'', who after getting his ascot caught in the door leading to the kidnapped dairy cows while trying to escape his facility ''just leaves it there to make his getaway''. Spy Fox himself lampshades how absurdly easy William just made things for him.
151* IKnowKungFaux: In ''Dry Cereal'' SPY Fox must learn Cock-a-Doodle-Fu to get past a certain N.O.G. guard. This becomes somewhat of a RunningGag in the later games.
152* ImpactSilhouette: A rare inversion happens in ''Dry Cereal'' -- when you use the laser toothbrush on the steel door, Spy Fox cuts it out exactly in his outline for when he's standing still. Weaponized in the second game with one of the ways Fox can evade the {{Mooks}} from S.M.E.L.L.Y during the ski chase scene.
153* InTouchWithHisFeminineSide: Spy Fox is not very physically strong, and most parts of the game where he can don a disguise have an option of feminine clothes or a feminine name, without him reacting negatively (or reacting in any way, really).
154** In "Operation Ozone," receives a message in a lipstick tube. His automatic response is: "Sorry, that's not my shade. I'm an 'autumn.'"
155** Also in "Operation Ozone," Spy Fox has to paint his nails as part of a puzzle. His response is, "The machine painted my nails. And they look pretty!"
156* InvisibleWall: ''Hold the Mustard'''s Outer Space levels each have one at the top and one at the bottom.
157* IrisOut: At the end of ''Dry Cereal''.
158* {{Irony}}: The main character openly admits to being a secret agent whenever [[BondJamesBond he introduces himself]], despite the fact that the entire point of spying is to ''conceal your identity''. Of course, this being [[RuleOfFunny the kind of game that it is]], either nobody intuits that he's admitting to being a spy or [[HisNameReallyIsBarkeep Spy Fox is his actual given name]].
159* KarmaHoudiniWarranty: Russian Blue is a KarmaHoudini in the first game, having left the scene before Spy Fox could confront her. She eventually gets her due in ''Cheese Chase''.
160* LampshadeHanging: From the second game:
161--> '''Walter Wireless:''' And the 74 million dollar question is...who invented the retractable TV?
162* LevelEditor:
163** ''Cheese Chase''. Like with all over Junior Arcade titles, it is limited, with only three of eight possible level themes selectable and the level terrain being unmodifiable outside of simple pieces, among others.
164** A level editor for "Things From Space" in ''Some Assembly Required'' exists, but can only be accessed through the game's debug mode.
165* LimitedLoadout: Spy Fox can only carry four spy gadgets at a time. He has to either return it to the vending machine or consume it to get another. He will however [[AntiFrustrationFeatures leave some on the ground]] for puzzles that would otherwise require the gadget many times.
166* LiteralSurveillanceBug: Walter Wireless, who is also an {{expy}} of Tom Brokaw.
167* LittleJimmy: Featured in ''Some Assembly Required'', during a ParodyCommercial for [[{{Squick}} Lard on a Stick]], with a little bear cub named Jimmy who calls for Yucko for Lard on a Stick, which he enjoys even though it makes him nauseous. The commercial ends with this father-son moment with Jimmy's StandardFiftiesFather...
168-->'''Jimmy''': Isn't there anything Yucko can't do?\
169'''Father''': (chuckles and pats his head) Wouldn't you like to know, Jimmy? Wouldn't you like to know?
170* LogoJoke: ''Cheese Chase'' has a different intro to the Creator/HumongousEntertainment logo at the beginning of the game.
171* LongSongShortScene: "[[https://www.youtube.com/watch?v=crf9q-lBelo#t=55s Chase Scene a Go-Go!]]" is surprisingly much longer than what is actually heard in-game. Thankfully, the whole theme gets played in ''Cheese Chase''.
172* MacGuffinDeliveryService: Played with. In ''Operation Ozone'', Professor Pushpin is counting on Spy Fox to bring him four objects to form his congeal pill. One of the paths in the game is a Prickly Pear Pizza. After Spy Fox gallivants all across the world to get the prickly pear to make it and brings it back, Pushpin eats it. When Spy Fox asks, Pushpin spouts an ExpospeakGag saying he was hungry and glad that Spy Fox could deliver it.
173* MadLibsDialogue: ''SPY Fox'' is one of the few Humongous games to actually use dialogue for puzzle solving. In every main game, Fox has a notepad where clues and important information are stored in the form of {{RebusBubble}}s that he can use to interrogate other characters. Often, the line of Fox asking the question will be generic with the subject differing each time.
174* TheManBehindTheCurtain: In ''Hold the Mustard'', halfway through the bonus Atlantis levels, [[spoiler:King Konglomerate is [[TheReveal revealed]] to be some sort of rodent (possibly a gerbil or guinea pig) piloting a gorilla robot. He then has to abandon his robot suit due to it [[NoWaterproofingInTheFuture getting wet and breaking]], and he doesn't get it back for the ending.]]
175* MarathonLevel: ''Hold the Mustard'' has a reputation for being full of these, sans the boss levels mentioned above. They are about 4 to 5 minutes early on, and for a game with 101 levels, that is outrageous. Then you get to the ones with double the amount of enemies.
176* MasterOfDisguise: Parodied in each of the adventure games, where SPY Fox has only to don the appropriate uniform to go incognito.
177* MatchCut: In a parody of ''Film/TwoThousandOneASpaceOdyssey'', the third game's intro ends with the [=SpyCar=] destroying a monkey's fruit stand whilst driving off a dam, during a car chase. The monkey then angrily tosses a banana into the air, which morphs into Poodles Galore's space station.
178* MiniMook: The Gyro Grub, Gnat, Red Oy, and (to a lesser extent) Spry robots from ''Hold the Mustard''.
179* MiserableMassage: In the ''Some Assembly Required,'' Fox is getting info from a bear massage therapist. Her massage routine is obviously painful for Fox, which he politely brings up each time you ask for her services. At one point she'll even fold him up into a paper airplane and fly him around the booth.
180* MisguidedMissile: In ''Dry Cereal'', after putting the fuses together, the missile flies off, and we hear SPY Fox say, "I guess that guided missile was misguided." Then it flies back, crashing into the door, and then he says, "Of course, I planned that. I like a dramatic pause."
181* MismatchedAtomicExpressionism: Possibly as a ShoutOut to the decades in which this parody of the TuxedoAndMartini spy genre originated, all of the games' art styles are very angular and geometric, the basic aesthetic mismatches its fills and strokes, and is limited in animation.
182* MissionControl: Every game but ''Cheese Chase'' has Monkey Penny play this role, joined by Professor Quack in ''Hold the Mustard''.
183* MostCommonCardGame: In ''Dry Cereal'', one mini-game has SPY Fox play a game of ''TabletopGame/GoFish'' for trinkets with a big pig, Artemis J. Bigpig, a parody of Kasper Gutman in ''Film/{{The Maltese Falcon|1941}}''.
184* MultipleEndings:
185** All three of the {{Adventure Game}}s have two endings: one where the BigBad gets away, and another with a few more screens of gameplay culminating in the capture of the BigBad (see PressXToNotDie below). Which ending you get slightly affects the last cutscene: [[spoiler: SPY Fox gets a smaller award in the inferior endings, and during the end credits of ''Dry Cereal'' William the Kid has an extra line.]]
186** ''Hold the Mustard'' always ends the same way, but finding the bonus Atlantis levels gives the ending a visual difference (see TheManBehindTheCurtain above).
187* MusicalNod:
188** [[https://www.youtube.com/watch?v=f1mDsbG9Wvw One]] [[https://www.youtube.com/watch?v=ddquxYL7Ajs of]] the two pieces of waltz music from ''Dry Cereal'' is a re-arrangement of the [[https://www.youtube.com/watch?v=jDWGg-d7SO8 Sam's Room theme]] from the ''VideoGame/PajamaSam'' games ''No Need To Hide When It's Dark Outside'' and ''[=SockWorks=]''.
189** Several bars of "[[https://www.youtube.com/watch?v=crf9q-lBelo#t=55s Chase Scene a Go-Go!]]" from ''Dry Cereal'' and ''Cheese Chase'' are lifted from [[https://www.youtube.com/watch?v=cMR4S2veiPo one of the level themes]] in ''VideoGame/PajamaSam's [=SockWorks=]''.
190* TheNameIsBondJamesBond: "The name is Fox, ''SPY'' Fox."
191* NeverSmileAtACrocodile: In ''Dry Cereal'', the way to the stables holding the dairy cows may be intercepted by a pool full of hungry alligators. [[spoiler:The way for Fox to get past them is by feeding them chicken knuckles with secret sauce that put them to sleep.]]
192* NewJobAsThePlotDemands: Bea the bear is seen with a different job in each of the adventure games; She runs the Greek Cantina in ''Dry Cereal'', is a masseuse at the World's Fair in ''Some Assembly Required'', and a bee keeper in ''Operation Ozone''. She's also mentioned being a former "Cockadoodle Fu" fighter and a figure skater. She [[JustifiedTrope explains]] in ''Operation Ozone'' that Artimice J Bigpig eventually bought out the cantina and [=LeRoach=]'s Dogbot crushed her massage stand when it went on a rampage at the end of ''Some Assembly Required''.
193* NoCelebritiesWereHarmed
194** Artimice J Bigpig is heavily modeled after actor Sydney Greenstreet, and his voice actor even says "Gad!" like Greenstreet's character in ''Film/{{The Maltese Falcon|1941}}''.
195** The security guard for the Dogbot Kitchen Entrance in ''Some Assembly Required'' has a Creator/PaulLynde-like inflection.
196** Walter Wireless has a blatant Creator/TomBrokaw personality and voice.
197** Fox's vocal characterization is ''[[AvertedTrope not]]'' a shout out to ''Series/GetSmart''. It's Maxwell Smart's voice, coming out of a fox who is not Maxwell Smart, spoken by an actor who also is not Don Adams. Mind: blown.
198** Mr. Udderly's voice is based on Creator/DonKnotts, complete with him quoting a line from ''Film/TheGhostAndMrChicken''.
199** In ''Operation: Ozone'', the doughnut shop is staffed by aspiring actress [[Creator/PiaZadora Pia Zadoughnut]]. It's safe to assume that her namesake is [[StealthInsult a comment on]] the character's [[BadBadActing acting abilities]].
200* NoOSHACompliance: The control room in Poodles Galore's space station. The entrance to the room has no guard rails preventing a drop into the aerosol (actually leading to Spy Fox getting knocked off the ledge when the station starts to blow), and there's no foot path from the entrance to the control panel; Poodles uses a ''grappling hook'' to get in and out of the room.
201* OhCrap: Twice in short succession in ''Operation: Ozone''.
202** When Poodles Galore catches the congeal pill the first time, preventing Spy Fox's sabotage, Fox's eyes widen in shock.
203** When Spy Fox succeeds in throwing in the congeal pill the second time, causing the entire space station to start to explode, Poodles mutters a flat "Uh oh."
204* OrigamiGag: In the third game, ''Operation Ozone'', Fox infiltrates a Scottish hydroelectric dam in a parody of ''Film/GoldenEye'''s introduction sequence, and an informant there gives him a sheet of paper from which to build a [[ShoePhone rocket-powered origami skateboard]]. The player's job is to click on the three parts in the proper order to build the skateboard. Clicking on the parts in the wrong order turns the skateboard into an origami model of one of three Humongous Entertainment characters; [[VideoGame/PajamaSam Pajama Sam]]'s head, [[VideoGame/FreddiFish Freddi Fish]], or [[VideoGame/PuttPutt Putt-Putt]].
205* ParentalBonus: More prominent in this series than most of the others by Creator/HumongousEntertainment. In addition to all of the {{shout out}}s listed below, a lot of the wordplay might be a little too sophisticated for grade school-aged players to pick up on right away.
206* PermanentlyMissableContent: Once you complete the quests that require you to use the ID-Card and Name Tag machines in ''Some Assembly Required'' and ''Operation Ozone'' respectively, attempting to reuse either machine will cause it to self-destruct.
207* PiranhaProblem: Mr. Udderly first appears tied up over a tank of piranhas. Spy Fox quickly points out how odd it is to have such a tank in the middle of a ''Feta cheese factory'', and also quotes the reputation of piranhas being able to render a cow into a skeleton in moments (...which Mr. Udderly is). ''Cheese Chase'' also plays this straight.
208* PottyEmergency: In ''Dry Cereal'', Sal, the sailor on the S.S. Deadweight won't let you look at the map in the control room. During his conversation, he mentions that he needs to use the restroom as the result of drinking 17 bottles of prune pop, but he can't leave his post until his shift ends and his replacement arrives. You have to change the time on the time clock according to the time Bea tells you, then show up in a sailor hat in order to get Sal to leave.
209* PowerPerversionPotential: Averted with the X-Ray gum, where if you try to use it on Monkey Penny she will snark at you.
210* PressXToNotDie: Or more accurately Click Here To Not Let The Bad Guy Get Away, near the end of each adventure game, you'll get the bonus ending if you succeed.
211* TheProfessor: Professor Quack.
212* PsychoPoodle: The main antagonist of ''SPY Fox 3: Operation Ozone'' is Poodles Galore, a poodle who wants to destroy the Ozone layer with a giant aerosol can-shaped space station to heat up the planet Earth so people will be forced to buy her SPF 2001 sunscreen.
213* PunchClockVillain: Every {{Mook}} in ''Dry Cereal''.
214* PunnyName
215** The (fictional) Greek island of Acidophilus is named for the bacteria which causes milk to turn into yogurt. Appropriate for a game involving dairy products.
216** Pia Zadoughnut, the waitress at the pizza place or doughnut place, depending on the path you're on.
217* RecycledPremise: Elements from the previous games would be reused in the later installments.
218** "Some Assembly Required": The Amazing Caped Cod acts similar to Captain Drydock as he lost his lucky charm, and Fox needs to get that charm back.
219** ''Operation Ozone'': Elements from the first game were reused, such as Spy Fox using a code number on a machine to access Spy Mobile Command Center, saving the guy who was captured by the bad guys and important to stop them, and one of the areas has a safe guarded and Fox needs to use a gadget that would capture them.
220* RecycledSoundtrack: ''Cheese Chase'' reuses music from ''Dry Cereal'' while ''Operation Ozone'' reuses music from ''Some Assembly Required''.
221* RegionalBonus: ''Operation Ozone'' got [[https://www.youtube.com/watch?v=moYFebZ-jE0 an additional two songs]]. The Music CD page of the American version's help file mentions "two funky, hip SPY Fox bonus tracks" which were supposed to be available from Creator/HumongousEntertainment's website but were ultimately never offered; these are likely the same two songs.
222* RippedFromTheHeadlines: The first game's plot takes California's ''Advertising/GotMilk'' campaign and runs with it to cartoonish proportions. William the Kid even jokingly quotes the ad during the game's introduction, and set up a conspicuous "Goat Milk?" billboard in his fortress. [[spoiler: It also hides the entrance to the area containing the kidnapped dairy cows.]]
223* RodAndReelRepurposed: ''Dry Cereal'' begins with SPY Fox skydiving from an airplane without a parachute, and needing to use one of his spy gadgets to make a safe landing on the island of Acidophilus. One of the gadgets SPY Fox can have with him is a fishing pole, which he can then use to latch onto a helicopter.
224* RunningGag: In the second game: "Well of course it's smelly if you got it out of a trash bag!" "No, not smelly, S.M.E.L.L.Y.!"
225* SameLanguageDub: Much like other Humongous Entertainment games, there exists a UK dub, which makes the James Bond references much more apparent.
226* ScriptSwap: Russian Blue only dances the tango, but the only music played at her deck party is waltz. Spy Fox slips in a sheet of tango music to distract her into dancing long enough for him to plant Walter Wireless in her purse.
227* SequelHook: SPY Fox tries this on Monkey Penny during their chat upon Fox landing on Kid's blimp and Monkey Penny telling him not to let Kid get away:
228-->'''SPY Fox''': But what about the sequel?\
229'''Monkey Penny''': There are plenty of other villains out there. We'll be fine.
230* SequenceBreaking:
231** In the second game, one of the things you need to obtain is the off code for the dogbot. However, there are a finite amount of pre-determined combinations that the game may give out to you, meaning you can very easily try to guess the code, totally bypassing all of the puzzles that you are otherwise expected to go through to get it and skipping a large chunk of the game. You still have to take care of the off switch, however.
232** Similarly, though to a lesser extent, the third game's bonus ending sequence has a puzzle where you need to reach the security camera room of Poodles' secret base and figure out what fingernail pattern you need to deactivate the force field. Again, there are a finite number of pre-determined possibilities for this, so it isn't too hard to attempt to guess the correct one. This allows the player to completely bypass all of the puzzles needed to reach the camera room.
233* ShoePhone: ''Every'' single gadget is this. Laser toothbrushes, X-ray gum, booby trapped coins, cheese and safe cracker kits...And that's only in the first game!
234* ShoutOut: Mostly to ''Film/JamesBond''. The ridiculousness of the gadgets and Fox's Don Adams-esque voice are a nod to ''Series/GetSmart''.
235** In the second game, Monkey Penny asks Spy Fox if he's alright after a crash landing, to which he coolly replies "Shaken, but not stirred."
236** Fox's CoolCar is an Asti Spumoni, a take off on Bond's Aston Martin (and also the name of a sparkling champagne).[[note]]Although the goofiness of a cool spy car named after a cheap sparkling wine is also part of the joke.[[/note]]
237** Poodles Galore's name is a cross between Pussy Galore from ''Film/{{Goldfinger}}'' and Toodles Galore, Tom's most frequent love interest in ''WesternAnimation/TomAndJerry''.
238** And speaking of ''Film/{{Goldfinger}}'', both the "white water" path on the first game and the "beauty clay" path of the third game require Fox to wear a wetsuit. Both times, he removes it to reveal his perfectly dry dinner jacket underneath, a nod to the opening of that movie when Bond does the same.
239** When William the Kid ends up in the Evil Villain jail, he says "I would've gotten away with my evil plan if it weren't for that pesky Spy Fox!" in a nod to the "YouMeddlingKids" quote spoken on several ''Franchise/ScoobyDoo'' cartoons (though ''WesternAnimation/APupNamedScoobyDoo'' indeed had the gang be called "pesky kids.")
240** The ColdOpen of ''Some Assembly Required'' borrows the Alpine setting and the protagonist out-skiing goons from ''Film/OnHerMajestysSecretService''.
241** In ''Dry Cereal'', the cutscene where three mooks eye a recently dropped coin is reminiscent of the three-way duel at the climax of ''Film/TheGoodTheBadAndTheUgly''.
242** On the non-spy-related references, Captain Drydock's voice characterization in ''Dry Cereal'' is a reference to [[Series/StarTrekTheOriginalSeries Captain Kirk]], right down to his speech about the sea being "the final frontier". And his boat is called the "SS Winaprize".
243** "A spoonful of [[spoiler:[=LeRoach's=] fingerprint]] [[Film/MaryPoppins makes a steel door go down.]]"
244** Most of the songs on the jukebox in the bowling alley in ''Operation Ozone'' are named after various ''Bond'' films, including ''[[Film/{{Moonraker}} Moonbaker]]'', ''[[Film/TheManWithTheGoldenGun The Man With The Golden Bun]]'', ''[[Film/FromRussiaWithLove From Poodles With Love]]'', ''[[Film/ForYourEyesOnly For Your Pies Only]]'', and ''[[Film/LiveAndLetDie Live And Let Fry]]''.
245** ''Operation Ozone'' begins with Fox bungee jumping off a dam into an air vent and exiting the vent into a bathroom stall. [[Film/GoldenEye Sound familiar?]]
246** Also during ''Operation Ozone'', Spy Fox tries to convince Monkey Penny he was employing the "[[Music/LimpBizkit Limp Biscuit]] Maneuver" against Poodles.
247** Doll and Lee. See "SingleMindedTwins" below. Fox also greets them by saying "Theatre/HelloDolly"
248** At one point in the Jungle in ''Operation Ozone'', Fox has to outrun a [[Film/RaidersOfTheLostArk giant chicle]].
249** In ''Operation Ozone'', the code to enter Poodles Galore's moonbase corresponds to a five-note jingle, nodding to a similar song-based password in ''Film/{{Moonraker}}'' (which itself is the alien melody from ''Film/CloseEncountersOfTheThirdKind'', which the jingle in ''Operation Ozone'' is a lawyer-friendly pastiche of).
250* SingleMindedTwins: ''Some Assembly Required'' has Doll and Lee, twin sheep sisters who run the food cloning exhibit. Considering their profession, as well the fact that they're named after Dolly, the first sheep to be cloned, one of them might possibly ''be'' a clone.
251* SkewedPriorities: After receiving the pizza or doughnut from Pia, SPY Fox comments that it may be the key to saving the planet. She then asks in a horrified manner if he's referring to Planet Hollywood. When he explains he's referring to Earth, she doesn't really care as much.
252* SoundtrackDissonance: The ''Hold the Mustard'' soundtrack mostly maintains a fairly laid back tone, even as you desperately scramble for your life in the merciless BulletHell the later stages are rife with.
253* SpyCatsuit: Monkey Penny wears one, though it's really only visible in ''Operation Ozone''. The rest of the time, it just looks like she wearing a black shirt.
254* StatingTheSimpleSolution: At the beginning of ''Operation Ozone'', Fox acquires a lipstick container that has a message in it. He initially thinks that it's encoded on the container in some cryptic way, until the Chief suggests him to look inside of it. He turns out to be right.
255* SternChase: Inverted in ''Cheese Chase'', which has SPY Fox follow Russian Blue around the world for 100 levels.
256* StoppedNumberingSequels: ''Operation Ozone'' (the third game) is unnumbered.
257* StrangeMindsThinkAlike: If you ask Mr. Udderly about Russian Blue, he'll think you're talking about an UmbrellaDrink. If you ask Professor Quack the same question, he'll give you the same answer.
258* {{Sweatdrop}}: If Mr. Bigpig is losing at Go Fish, he will start very obviously [[StealthPun sweating like a pig]].
259* TakeYourTime
260** Fox will [[IFellForHours fall for as long as it takes]] while you're choosing which gadget to make a safe landing once he jumps out of the airplane in the opening of ''Dry Cereal'', thankfully sparing us [[TheHeroDies a very, very dark opening]] to what would otherwise be a short game. He'll even start cracking jokes after a while.
261--->"Am I falling or is the ground just coming towards me?"
262** Later, once you've disarmed the Milky Weapon of Destruction, you can take absolutely as long as you like to get to the stables where the dairy cows are being held in spite of the fact that Billy the Kid is escaping all the time and the cows are about to be drowned in milk. (Indeed, the puzzle you need to solve to get to the stables may require you to go all the way back to the town.)
263** Although the diode path on the same game contains perhaps the only ''aversion'' of this in any Humongous game: once you turn the power off, you only have so long before it comes on again.
264* TieInNovel: May not have been published.
265* TitleDrop: [[LampshadeHanging Lampshaded]] at the beginning of ''Some Assembly Required'':
266--> '''SPY Fox:''' On the side it says "'Some Assembly Required.' Sounds like an excellent title for one of my adventures."
267* TrashLanding: SPY Fox does this in the opening cutscene of ''Cheese Chase''. The stunt seems to have been planned out, as seconds later the dumpster collapses to reveal Fox ready for action on his SPY Scooter.
268* TuxedoAndMartini: SPY Fox is a parody of these types. Doubles as LimitedWardrobe, as he almost NEVER changes into anything else that he can't just wear on top of it.
269* TwoDecadesBehind: The entire premise of ''Operation Ozone'', as its title suggests, revolves around the hole in the ozone layer, an environmental issue that had largely been solved by the early 1990s, over a decade before the game was released.
270* UnreliableNarrator: See Blatant Lies above.
271* {{Unwinnable}}: ''Some Assembly Required'''s unused cutscene replaces the Restructo-Lux room's only exit, so if you unlock the cutscene, the room can only be escaped by using the game's debug mode or [=ScummVM=]'s debugger.
272* UselessItem: Depending on which path you are sent into, some of the gadgets available to you won't be of use and will only serve as inventory clutter if you take them with you.
273* VideoGameCaringPotential: In ''Dry Cereal'', it's possible to go back to the Feta Factory after rescuing Mr. Udderly and turn the piranha pool's temperature back to a comfortable level. This has no effect on gameplay, though.
274* VideoGameCrueltyPotential: You can keep dropping Mr. Udderly into the pool of piranhas without consequence, minus a quip from Spy Fox. The same can be done with Plato Pushpin; before you acquire the right gadget needed to save him, you can hit him with the bowling ball as many times as you like.
275* VillainBall: Le Roach keeps sending you back to the jail you have already escaped from. You can go and talk to him as many times as you want. Despite a HandWave saying that SPY Fox destroyed the jail's security system so completely they've been unable to fix it, it never occurs to Le Roach to deal with him another way.
276* WaxingLyrical:
277** Played with towards the end of ''Some Assembly Required'', when Napoleon [=LeRoach=] finally gets his dinner after Spy Fox gives the Julia Child expy the fork, a line is sampled from Nancy Sinatra's "These Boots Are Made For Walkin'":
278--->'''[=LeRoach=]''': Spit Roasted Boot Bearnaise! My favorite dish!\
279'''Hippo Cook''': This boot was made for eating.\
280'''[=LeRoach=]''': Then that's just what I will do!\
281'''Hippo Cook''': Pretty soon, that boot is going to be inside of you.
282** When greeting the sheep sisters, Spy Fox tells them: "Hello, Doll, Lee! [[Theatre/HelloDolly So nice to have you back where you belong!]]"
283* WeWillMeetAgain: Spoofed; William the Kid in ''Dry Cereal'' vows that jail will not be able to hold him for long......until he realizes he has no idea how to escape, ensuring that he will not be able to strike again.
284* WhatsAnXLikeYouDoingInAYLikeThis: Spy Fox asks Bea this in the cantina. Bea says she asks the same question every morning.
285* WhatTheHellHero: Depending on the path and how you play. In the third game one of the possible items you need to get in your FetchQuest for Plato Pushpin is a pizza. When you give it to him it turns out that he didn't actually need it for the Congeal Pill, he was just hungry. That's a good enough joke on it's own, but if the player happens to bring him the pizza last it makes it seem like he was willing to put the entire planet's safety at risk because he was hungry.
286* WhatTheHellPlayer: Monkey Penny dislikes it if you call her while you are in Mobile Command Center. Also if you try to use the X-ray gum on her.
287* WhoopeeCushion: ''Dry Cereal'' begins with SPY Fox skydiving from an airplane without a parachute, and needing to use one of his spy gadgets to make a safe landing on the island of Acidophilus. One of the gadgets SPY Fox can have with him is a whoopee cushion, which he can land on, after which it makes a rude sound.
288-->'''SPY Fox''': Phew! Pardon me! That airline food will get you every time. That's certainly not the kind of entrance a super spy like myself normally makes.
289* WorldOfFunnyAnimals: Every single character in these games is a {{half dressed|CartoonAnimal}} or FullyDressedCartoonAnimal.
290* WorldOfPun: As an AffectionateParody of ''Film/JamesBond'', this was inevitable, considering that series' reputation for puns.
291* {{Wraparound}}: In ''Hold the Mustard'', horizontally but not vertically (even in the Outer Space levels, which prevent vertical wraparound with {{Invisible Wall}}s).
292* WormInAnApple: In one path of ''Some Assembly Required'', an informant named Lenny bursts from a candy apple before Spy Fox can eat it, thinking the vendor was the informant at first. After giving Fox a clue written on a leaf, Lenny tells him to throw the apple in the trash - with Lenny still inside.
293* YouMeddlingKids: In ''Dry Cereal'', after being caught, William the Kid spoofs the classic Scooby-Doo villain line: "I would've gotten away with my evil plan, if it weren't for that pesky Spy Fox!"
294* YoureInsane: In ''Dry Cereal'', Spy Fox says this to William the Kid after the latter announces his evil plan to drown the cows in milk so he can take over the world with his "delicious goat by-products".
295-->'''Spy Fox''': Delicious? You must be insane!\
296'''William the Kid''': ''Insane'', you say! [[NoYou You're the crazy one]], if you think you can save the cows!

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