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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/6059b69e_efcb_437c_8454_945f445f55f4.jpeg]]
2[[caption-width-right:350:Become a hero of legend.]]
3
4''Rayman Legends'' is a PlatformGame and the 2013 sequel to ''VideoGame/RaymanOrigins''. After defeating the Magician and saving the Glade of Dreams in ''Origins'', Rayman, Globox, and the Teensies [[TimeSkip take a century-long nap]], during which the nightmares grew in numbers and strength, becoming monsters of legend, like dragons and giant frogs, and the Magician returned, only with more of himself this time to cause more trouble than before. Rayman and his friends are awakened and, with the help of Murfy and new friend Barbara, must save the Glade again.
5
6The sequel retains the first game's gameplay, art style (though with a more painterly look) and 4-Player co-op (5 players on the UsefulNotes/WiiU version, with the fifth player playing AsymmetricMultiplayer as Murfy on the [=GamePad=]), but goes in a more fantasy-based direction, with worlds based off fairy tales, Myth/ClassicalMythology, Dia de los Muertos, and SpyFiction with a dash of Creator/JulesVerne.
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8The game was originally set to be released as a Wii U exclusive in February 2013, but a couple weeks before its release date Creator/{{Ubisoft}} announced that it would be delayed until September in order to have a simultaneous multiplatform launch on Platform/XBox360, Platform/PlayStation3, Platform/PlaystationVita and PC as well. These were followed by ports to the Platform/XboxOne and Platform/PlayStation4 five months later. As an apology, the Wii U got the game's Challenge Mode as a free download in April. Plus, the production team used the extra time to add a lot of additional content to the game, including dozens of new levels.
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10An UpdatedRerelease labeled as the "Definitive Edition" came to the UsefulNotes/NintendoSwitch on September 12, 2017. Along with providing all previous VersionExclusiveContent costumes, it also splits off the Wii U and Vita versions' touch screen-based Murfy segments into an optional world playable only in handheld mode and includes a new tournament mode for the Kung Foot minigame.
11
12The official site can be found [[http://rayman.ubi.com/legends/en-gb/home/index.aspx here]].
13----
14!!Rayman Legends contains examples of:
15* OneHundredPercentCompletion: Requires rescuing all Teensies (which are needed to unlock the last unlockable character) and getting a Gold Trophy (requires 600, 300, or 100 Lums depending on the level, or all three Teensies in the "Invaded" levels) in all 120 levels.
16* ActionGirl: Barbara and all of the other princesses. Also, the Teensy Queen becomes playable after you collect enough Lums. Some female Teensies also break free from captivity on their own every now and then.
17* AdvancingWallOfDoom: Advancing luchadors, walls of fire, Dragons, sea monsters, eels, small furry creatures.
18* AdvertisedExtra: PlayedWith. "The Epic Trailer" hypes up Barbara's addition as a new character, but she's just one of ''several'' princesses that are all playable, ultimately making her addition more cosmetic in a sense (indeed, it's entirely possible to play through the game without using her). At the same time, however, rescuing the princesses is an intentional part of the game's design, and similar to how rescuing the Nymphs -- who weren't playable -- [[VideoGame/RaymanOrigins in the previous game]] resulted in new abilities, rescuing the princesses in ''Legends'' results in more characters to play as.
19* AerithAndBob: The princesses have rather fancy names, like Aurora and Estelia, but then there's Emma, and Barbara herself.
20* AllThereInTheScript: The soundtrack implies that the boss of Olympus Maximus is actually [[EverybodyHatesHades Hades]].
21* AmbidextrousSprite: The colors on Aurora's skin will switch sides if she turns around.
22* AmericanKirbyIsHardcore: [[http://www.gamnesia.com/?ACT=28&f=rayman_legends_japanese_box_art__large.jpg&fid=11&d=11935& The Japanese Box art]] involves Rayman and co. in their usual happy-go-lucky stance a la ''Origins'', bar monster fighting. Compare with the [[http://wiiudaily.com/wp-content/uploads/2012/08/rayman-legends-cover.jpg?447b14 International Box art,]] with Rayman ready to punch a monster directly in the mouth, with the help of Murfy.
23** Averted with the release of the Definitive Edition on UsefulNotes/NintendoSwitch, as the Japanese box art is the same as the international's.
24* AndYourRewardIsClothes:
25** The costume rewards from the previous game are back, and you can unlock tens of new skins for Rayman, Globox, and the Teensies by getting enough Lums.
26** There are two "Warrior Princesses" in every world to save. As all of them are identical twins of Barbara (albeit with highly varied fashion sense), well...
27** Saving all Teensies unlocks [[spoiler:the Golden Teensie costume]], while collecting one million Lums unlocks [[spoiler:the Rayomz character]].
28* AntiFrustrationFeatures:
29** Any Lums collected while playing a Challenge is added to your overall total, regardless of whether you win the challenge or not. This is an extremely helpful way to quickly grind for lots of lums.
30** Creatures, which can be unlocked with Lucky Tickets, are made to allow players to easily stack up on some lums daily, ensuring they make some progress every 24 hours even if they dont have time to play a level.
31* ArtEvolution: ''Legends'' moves away from the ThickLineAnimation of ''Origins'' in favor of a more painterly look, to show off the latest version of the [=UbiArt=] engine's ability to light 2D characters in real time with 3D lighting.
32* ArtificialBrilliance: When playing the Murfy levels alone, the computer player that you need to clear the way for is surprisingly smart. If waiting for the path to be cleared will waste time, it will rush in headlong, hoping the player does their part in time. If it won't waste time, it will stand patiently instead of getting itself killed needlessly. It doesn't dash, but this is likely to reward players playing co-op together.
33* AsymmetricMultiplayer: The player using the [=GamePad=] in the Wii U version can control Murfy at any point to clear obstacles and tickle enemies.
34* AWinnerIsYou: [[spoiler:You beat the last boss, and punch the final Magician to the moon, then... the game just sorta stops and rolls the credits.]]
35* BackgroundBoss: El Luchador, the boss of Fiesta de los Muertos. Yes, [[GiantHandsOfDoom he attacks with his hands.]]
36* BadassInDistress: Rayman in the epic E3 trailer. He's rescued by Barbara. It's the other way round in the game itself.
37* BagOfSpilling: Averted. Rayman and pals keep all the moves they learned in the previous games.
38** Almost averted with the Vita version; the ability to tap the screen and pop Lum bubbles like in ''Origins'' was removed. This was likely done because the leaderboards are shared across all platforms of the game, which would make challenges revolving around collecting Lums skew unfairly towards Vita players.
39* BaitAndSwitch: The first stage of 20,000 Lums Under the Sea is called “The Mysterious Inflatable Island” and its beginning is the Sea of Serendipity from ''Origins'' down to the recycled music, implying it’s a traditional UnderTheSea level taking place on this island. However, you have to dive under the Island right away, the bright and beautiful ocean only takes up about one screen before making way to grimy water littered with trash, and at the end you find the tunnel that brings you to [[UnderwaterBase what the world is really about]].
40* BigBad: The Magician once again. Only this time, he's got copies of himself.
41* BlankWhiteEyes: Whenever any of the characters freak out or get hurt.
42* BubblegloopSwamp: The first level of Toad Story.
43* {{Calacas}}: The main enemies in the Fiesta De Los Muertos world.
44* {{Cap}}: You're limited to collecting 999 Lums in one runthrough of a level. This is the easiest to attain in the final boss level and subsequent credits.
45* CheckpointStarvation: There are no checkpoints in the entirety of Living Dead Party.
46* ChuckCunninghamSyndrome:
47** The nymphs are oddly absent in this one. The Princesses take their place. Not even Voodoo Mama is exempt from this, as she only gets a single mention in the Heroes Gallery.
48** Despite being one of the four starting characters in ''Origins'', the Green Teensie is completely absent, with the Grand Minimus (who it previously replaced after the opening cutscene and used to be an unlockable character) taking its place as one of the starting Teensies.
49%%* CloudCuckooland: Naturally.
50* CoolAndUnusualPunishment: [[spoiler:The fate of the Dark Teensies is to be painfully used as instruments by demons on the moon.]] This is, of course, PlayedForLaughs.
51* CoolOldLady: The Grannies, who were enemies and bog-standard old women in ''Origins'', have been upgraded to this. Instead of harassing you, in this game they ''play guitar while surfing on flying coffins to avoid a wave of fire.''
52* CoOpMultiplayer:
53** With Rayman, Globox, Barbara, and a Teensie. You can unlock more characters like in the previous game, however.
54** A fifth player in the Wii U version can use the Gamepad to play as Murfy, who can manipulate platforms and mess with enemies. However, you can do this style of play with as little as two players as well.
55* ColorCodedForYourConvenience: Each world has the captive Teensies in clad in different colored prison uniforms. Teensies in Trouble has them wearing yellow, Toad Story has them in green, Fiesta de los Muertos in orange, 20,000 Lums Under the Sea in purple, and Olympus Maximus has them in blue.
56* ConvectionSchmonvection: Several levels, especially in Olympus Maximus, take place over seas of red-hot lava. Amusingly, there are some points where you pick up collectables by using a bronze shield as a platform and ''pushing down'' the lava, turning this into a case on Conduction Schmonduction as well.
57* CreativeClosingCredits: Like in ''Rayman Origins'', you can run around and destroy the letters as they scroll.
58* CueTheFlyingPigs: One-eyed winged pigs appear in Olympus Maximus.
59* CuteBruiser: Barbara and her sisters.
60* CutscenePowerToTheMax: See MegatonPunch.
61* DamselOutOfDistress: The lady teensies who manage to free themselves from [[spoiler:each Dark Teensie]].
62* DarkIsEvil: The Dark Creatures and the Dark Teensies.
63* DarkIsNotEvil: Elysia, Twila, Selena, and Sibylla wear black clothing with gothic elements, like bat wings on the helmets. However, they're no less heroic than the other playable characters.
64%%* DerangedAnimation
65* DoWellButNotPerfect: The challenge rooms open up when you gain enough Awesomeness. It is entirely possible to get silvers and golds before the day/week ends. However, you have to explicitly get bronze on one challenge to get the appropriate achievement/trophy: getting silver does not unlock bronze.
66* EldritchAbomination: Hades' Hand, the boss of Olympus Maximus.
67* ElevatorActionSequence: The aptly named Elevator Ambush level in 20,000 Lums Under the Sea.
68* EscortMission: The Murfy segments in the Wii U and Vita versions in single-player and the Switch version's "Murfy's Touch" world are this, as you use the touch screen to manipulate the environment to clear a path for a computer player. Not so much in the Switch version's main game and all other versions, where you control the escort as normal and press buttons to make Murfy manipulate the environment in addition.
69%%* EverythingTryingToKillYou
70* ExcusePlot: The only bit of plot is summed up thusly: the nightmares are back, go and take them out!
71* FakeLongevity: If you're looking to unlock everything. Getting one million Lums to unlock the final character will take lots of replaying levels or many days of challenges to gather. Similarly, getting the final level of awesomeness will require you to play many challenges to attain it. Freeing all the teensies and getting all the trophies is entirely possible with a single run, though, since you have all your powers right from the beginning.
72* FallenHero: Apparently, Glombrox used to be a great hero before he got possessed by Darktoons. Now he spends all his time trying to scare people, failing due to his resemblance to Globox.
73* FantasticLightSource: Several demo levels show off luminescent flora plants that are used to keep enemies at bay.
74* FieryRedhead: Barbara.
75* FlameSpewerObstacle: In "How To Shoot Your Dragon", there are pipe outlets that shoot out flames. Unusual is the face that those flames have an arc or even wiggle pattern.
76* ForcedTransformation: In some of the Fiesta de los Muertos world levels, [[spoiler:The Magician]] appears and turns Rayman and friends into ducks. They still retain all of their attacks, though.
77* FourLeafClover: Collecting a certain amount of Lums in some levels gets you a Lucky Ticket, which bears a clover on it. They unlock new levels in the Back to Origins mode. You even get a voice clip that says "Lucky!" whenever you get one.
78* FracturedFairyTale: Teensies in Trouble, the first world, is based around fairy tales. The second world, Toad Story, is based around "Literature/JackAndTheBeanstalk", so it could count too.
79* GiantSpaceFleaFromNowhere: [[spoiler:Hades' Hand, the boss of Olympus Maximus. The worlds' bosses are summoned by the Magicians, but this one seems to be an exception.]]
80* GoombaStomp: Like in the first game, just one of many ways to defeat enemies.
81* GottaCatchEmAll: There are a total of 700 Teensies to save in the game (826 on the Switch), with ten being hidden in most of the levels, and collecting all ten will give you a Teensie gold cup. Most of the levels also require you to collect 600 Lums, which also gives you a Lums gold cup if you collect them all. There are also Skull Coins, which are vital to collecting all the Lums, and the Teensies themselves are also required to collect all the Lums. There's also a few other collectibles too: the Lucky Tickets that unlock levels in Back to Origins, and the Creatures, which appear their own room and produce Lums each day, similar to the Zen Garden of ''VideoGame/PlantsVsZombies''.
82** Collecting Teensies not only unlocks new levels, but also unlocks the new princess characters. The other characters are unlocked by collecting certain amounts of Lums, with the last character requiring ''1 million Lums.''
83* GratuitousSpanish: The Fiesta de los Muertos ("Feast/Party of the Dead") world, and its boss, El Luchador.
84* GuideDangIt:
85** Some of the cages are very well hidden.
86** Getting the diamond trophy in each world requires getting all Teensies and gold trophies in every level, including the "Invaded" levels, which are only unlocked later in the game, although the Teensies count only shows the total number of Teensies available at the present time. For those players who are wondering why they got 72/72 Teensies on the first world and the diamond trophy still hasn't appeared yet, this is the reason.
87* HandOrObjectUnderwear: Rayomz and Poglox use leaves.
88* HardModeFiller: Living Dead Party. Save for Grannies World Tour, this extra world is only composed of all the previous Musical Levels, only remixed into chiptune and racked up in difficulty by removing all the markers and checkpoints while adding in gratuitous amounts of EventObscuringCamera. It even ends with an 8-bit version of Grannies World Tour, meaning the world contains its own Hard Mode Filler!
89* HatOfFlight:
90** The eight princess characters with wings on their helmets use them to glide. The two that don't have wings on their hats (spy princesses Ursula and Emma) instead have propellers built into them.
91** There are two Rayman costumes where his hair isn't exposed: Sir Rayelot and [[Franchise/SuperMarioBros Ray Plumber]]. The former also has wings on his helmet that he can glide with, whereas the latter dons the [[VideoGame/SuperMario64 Wing Cap]] instead.
92* HeavyMithril: The ''Castle Rock'' and ''Dragon Slayer'' stages.
93* HeelFaceRevolvingDoor: Dark Rayman. In the first game, he was an obstacle, and in ''Origins'' he was a playable character, but now he's back to being a villain, as there are some levels where he chases you, much like ''Rayman 1''. He's still playable. Though it's likely a case of DecompositeCharacter, since the playable character is named "Raymesis" while the clone who chases you retains the name of "Dark Rayman". Their colors are also different.
94* {{Hell}}:
95** A moon with demons on it fulfills this for the Dark Teensies.
96** Also, many stages of Olympus Maximus has you plunging deep into the fiery pit of Hades in search of the final nightmare.
97* IFellForHours: The aptly-named Endless/Neverending Pit challenge map, at least for skilled players.
98* InflatingBodyGag: Happens to any character who dies (or rather, [[PopGoesTheHuman pops]]), like in the previous game.
99* InterfaceScrew: [[spoiler:The 8-Bit music levels]], which have effects ranging from the kinda cool fish-eye camera to the really aggravating static that completely blocks your view, cumulating in [[spoiler: the 8-Bit edition of Grannies World Tour, which switches rapidly between every effect in the previous 8-Bit levels AND introduces two new type of interface screw for good measure]]. There ''will'' be some parts where you'll be playing from memory, due to how hard it is to see the screen.
100* JerkassGods: Naturally averted with the Bubble Dreamer, but [[spoiler:at the end of "Shields Up... and Down", a god tries to kill you by shooting lightning with his finger.]]
101* JigglePhysics: Barbara in the CGI trailer.
102* KingMook: The bosses in this game (with the sole exception of Mechanical Dragon) are larger and more powerful versions of the enemies faced earlier in the world. Medieval Dragon is a boss version of smaller dragons, Armored Toad is a boss version of toad enemies, El Luchador is a boss version of luchadores faced some levels earlier, and Hades' Hand is a boss version of dark, fuzzy creatures.
103* KnightInShiningArmor: Sir Rayelot and Sir Glombrax.
104* LaserGuidedKarma:
105** The Dark Teensies [[KickTheDog Kick the Dog]] repeatedly by pinching the noses of tied-up victims... but are always later foiled when the prisoner wriggles free and returns the favor, causing the Magician to lose concentration and breaking his force field, allowing the prisoner to escape.
106** [[spoiler:And also when a boss is beaten, the heroes make sure the magician who summoned it eats a MegatonPunch and sends them to an equivalent of {{Hell}}.]]
107* LateArrivalSpoiler:
108** The Magician comes back as an antagonist, spoiling the twist of ''Rayman Origins'' for those who haven't yet played it.
109** Nicely averted with the "Mama of All Nightmares" level in Back to Origins section. The level ends as soon as the boss is defeated. [[spoiler:So the cutscene where her true identity is revealed is cut.]]
110* LettingTheAirOutOfTheBand: Happens at the end of "Breathing Fire!" after beating down the boss.
111* LevelAte: The Fiesta de los Muertos world. One level, "Spoiled Rotten", shows what happens when the food goes bad.
112* MacrossMissileMassacre: Armored Toad's main strategy.
113* MaskedLuchador:
114** El Luchador, the boss of the Fiesta de los Muertos world.
115** One also chases you in some of the levels, and there are several luchadores that crash from above, usually to clear a hazardous area.
116* MegatonPunch: [[spoiler:The Magician gets a very well-deserved one.]]
117* MesACrowd: During the time Rayman and his friends slumber, The Magician returned with enough power to create more copies of himself.
118* MickeyMousing: ''Legends'' uses this even more than its predecessor. [[https://www.youtube.com/watch?v=w5QoFmYaQaQ This trailer]] demonstrates 2 stage playing along the beat of ''Black Betty'' by Ram Jam, and "Eye of the Tiger". These are two of the [[MusicalGameplay "Musical Stages"]] you get after beating the respective world's bosses (These being ''Castle Rock'', ''Orchestral Chaos'', ''Mariachi Madness'', ''Gloo Gloo'', ''Dragon Slayer'') [[spoiler:Along with ''Grannies World Tour'' and every song's 8-bit remix in the [[BrutalBonusLevel Secret World]],]] which requires '''you''' to do the Mickey Mousing.
119* MiniGame: Kung Foot, which is basically Football (Soccer).
120* MissionPackSequel: To ''Rayman Origins'', though it has new mechanics. ''Rayman Adventures'' on mobile is a straighter example to this game.
121* MusicalGameplay: Each world has a level based completely around this, most of which use licensed music, Castle Rock uses Ram Jam's cover of "Black Betty", Mariachi Madness uses "Eye of the Tiger" by Music/{{Survivor|Band}}, Gloo Gloo uses The 5.6.7.8's cover of The Rock-A-Teens' "Woo-Hoo" (as heard in ''Film/KillBill Vol. 1''), and Dragon Slayer uses "Antisocial" by the French rock band Trust. The exceptions are Orchestral Chaos, which uses a classical-music piece (some say it's Vivaldi's ''Four Seasons'', but it's hard to tell), and Grannies World Tour, which is a guitar-heavy version of "Land of the Livid Dead" from ''Origins''.
122* NakedPeopleAreFunny: Rayomz and Poglox.
123* NintendoHard: The Invasion levels. Having to go through the difficult courses is enough, but having to blaze through in under 40 seconds to get a gold cup becomes very difficult later on. Then, upon beating all the worlds, the Dark Rayman Invasions are unlocked. Have fun not only doing the above, but you're also chased by a shadow that copies your movements and kills you upon contact. Sometimes, the Dark Rayman Invasions require you to kill enemies in order to proceed, in addition to the strict time limit.
124* NoPlotNoProblem: Invoked. Michel Ancel has described the plot like this:
125--> “In a way, it’s a bit like a porno: you go straight to the essential without really wondering why the plumber was there in the first place.”
126* NonIndicativeName: The "Back To Origins" paintings use levels from the worlds bearing their name, as well as the other worlds that share the same theme and are only revealed halfway through the game, thus meaning that Gourmand Land also contains some of Luscious Lakes. However, the main problem here is Mystical Pique, as the second world that attaches to this one is Moody Clouds and the world's boss level in ''Legends'' is not the Moody Clouds boss level "The Reveal" but the Land of the Livid Dead boss level "The Mamma of All Nightmares", thus causing an abrupt shift from a snowy mountain with temples to a steampunk EternalEngine to a confrontation with a giant monster in a LethalLavaLand without the context given in ''Origins''.
127* NostalgiaLevel: 40 levels from ''Rayman Origins'' have been remastered in the "Back to Origins" mode. There's enough levels that it's just about an EmbeddedPrecursor.
128* OminousFloatingCastle: Castle in the Clouds. Also appears in Armored Toad.
129* OneHitpointWonder: Although you ''can'' pick up a heart which provides you with an extra hit, they don't appear in all levels, so many times you can only take one hit before dying.
130%%* OnceUponATime: The first level.
131* OurDragonsAreDifferent:
132** The game has two types of dragons: the ones in Teensies in Trouble, which are fat, squat, and wear dog collars; and the ones in Olympus Maximus, which have long necks and more resemble the Hydra of Myth/ClassicalMythology. The boss of Teensies in Trouble is a much bigger, [[SpikesOfVillainy spikier]], and yellow version of the first type of dragon.
133** The small, wingless dragons from ''Rayman Origins'' reappear in Fiesta de los Muertos and the remastered Gourmand Land.
134* OurMinotaursAreDifferent: The main enemies of Olympus Maximus are Minotaurs.
135* PaletteSwap: Along with returning alternate characters like Raymesis, Red Globox and the various Teensies, each world contains two of the barbarian princesses, and the ones from the same world are swaps of each other with different colors, and potentially a few accessory changes.
136* PlayEveryDay: In addition to the daily challenges, the creatures you collect will give you Lums each day.
137* PokemonSpeak: The luchadores from Fiesta de los Muertos, who scream the name of their wrestling-related profession of choice as they attempt to squash Rayman and friends.
138* PortalPicture: This is how you enter levels and switch characters.
139* RecurringBoss: The Magician and his copies appear in most levels usually when summoning monsters or when trying to escape the heroes.
140* RecycledInSpace: Most of the worlds reuse themes from ''Origins'' with a few tweaks:
141** Teensies in Trouble is Jibberish Jungle [-WITH A TOWN AND CASTLE-]!
142** Toad Story is Desert of Didgeridoos [-WITH A SWAMP, BAMBOO AND SOME FLOATING ROCKS-]!
143** Fiesta de los Muertos is Gourmand Land [-WITHOUT [[HailfirePeaks HOT AND COLD SEPARATION]] BUT WITH MORE MEXICO-]!
144** Olympus Maximus is Mystical Pique [-WITH 200% MORE [[Myth/GreekMythology GREECE]]-]!
145** The only world exempt from this is 20,000 Lums Under The Sea, which has equal parts platforming and swimming inside a unique UnderwaterBase setting with a helping of StealthBasedMission.
146* RecycledTrailerMusic: The music used in the ''Rayman Legends'' concept trailer comes from the film ''WesternAnimation/HowToTrainYourDragon.''
147* {{Retraux}}: The 8-Bit Musical Challenges give the levels pixelation filters and dizzying analog screen effects, which actually manage to make the already difficult levels even harder.
148* RiseToTheChallenge: The Infinite Tower challenge map mixes this with ShiftingSandLand and reuses bits from [[VideoGame/RaymanOrigins The Desert of Didgeridoos]].
149* RoboticReveal: [[spoiler:The Magician's SeaMonster turns out to actually be a robot.]]
150* RogerRabbitEffect: Used in [[https://www.youtube.com/watch?v=L2dLyui0Vek this trailer announcing the release of the game on Xbox One and PS4]] -- with Music/SnoopDogg heading into the game with Rayman.
151* RoyalsWhoActuallyDoSomething: Not only does Grand Minimus return, but Barbara and her 9 other sisters are all princesses.
152* SawBladesOfDeath: Rotating saws can be seen in Spoiled Rotten, acting as an obstacle.
153* SceneryPorn: Back in full-force with a new oil paint-like art style. The background of "Shields Up... and Down" in Olympus Maximus is a painting-like Greek hills that needs to be seen to believed.
154* SeaMonster: The Magician calls on one to attack Rayman and friends.
155* SharkMan: The Sea Shark enemies in 20,000 Lums Under the Sea, though they don't actually look much like sharks.
156* ShoutOut:
157** The fact that you enter levels via paintings should remind platformer fans of a [[VideoGame/SuperMario64 certain other platform game]].
158** You can pull out turnips from the ground. [[VideoGame/SuperMarioBros2 Where have we seen that before?]]
159** The mere mention of the name "Castle Rock" is one to the works of Creator/StephenKing.
160** The Vita version of the game has an exclusive ''Videogame/PrinceOfPersiaWarriorWithin'' costume for Rayman and a ''VideoGame/SplinterCell'' costume for Globox, both unlocked by completing optional Vita-exclusive Murfy stages. Likewise, the PreOrderBonus for the Xbox 360 is a ''Splinter Cell'' costume for Rayman, the [=PS3=] has an exclusive pre-order costume for Rayman based on Ezio from ''VideoGame/AssassinsCreedII'', the Xbox One has exclusive pre-order costumes for Rayman and Globox patterned after ''VideoGame/{{FarCry 3}}''[='=]s Vaas and the Wii U version of the game has an exclusive pre-order princess based on Aveline from ''Videogame/AssassinsCreedIIILiberation'' and exclusive unlockable ''Franchise/SuperMarioBros'' costumes for Rayman and Globox. As stated above, the Switch version has all of these costumes.
161** The world "Fiesta de los Muertos" has a lot in common with ''{{VideoGame/Guacamelee}}'', even though ''Legends'' was presumably in development earlier, including: the Dia de los Muertos festival, lucha libre fighters, references to Mexican food, and even being turned into a fowl.
162*** In "Lucha Libre Get Away", you drop the Luchador that's been chasing you throughout the level [[Film/Terminator2JudgmentDay into a pit of lava, and as he sinks, he gives the thumbs up.]]
163** In the Toad Story levels, enemy paratroopers you encounter may hum five notes of Music/RichardWagner's Music/RideOfTheValkyries, the background music for the helicopter scene in ''Film/ApocalypseNow''.
164** Fittingly for a game produced by a French studio, the 20,000 Lums Under the Sea world is an homage to Creator/JulesVerne's works, starting with its name referencing ''Literature/TwentyThousandLeaguesUnderTheSea''.
165*** Mansion of the Deep is highly reminiscent of the Nautilus, Captain Nemo's ship.
166*** The shark enemies use electric guns, ''also'' used in ''Twenty Thousand Leagues'' (to hunt marine animals, no less).
167*** The Mysterious Inflatable Island is an obvious homage to ''Literature/TheMysteriousIsland,'' another novel by Verne featuring Captain Nemo.
168** The Verne references in 20,000 Lums Under the Sea then give way to SpyFiction homages...
169*** Ursula, one of the princesses rescued in this area, is based on actress Creator/UrsulaAndress' character from ''Film/DrNo''. The other princess, Emma, gets her name from [[Series/TheAvengers1960s Emma Peel]].
170*** The toads inhabiting the world wear ''VideoGame/SplinterCell'' goggles. This was lampshaded by Ubisoft at their E3 2013 press event, which placed a screenshot of said toads onstage right after the ''VideoGame/SplinterCellBlacklist'' preview ended.
171*** The sharks wear an outfit similar to Jaws from ''Film/{{Moonraker}}''.
172*** In "Mansion of the Deep", the final area is a reference to ''[[Film/OceansEleven Ocean's Twelve's]]'' iconic scene where François Toulour dances through security lasers with relative ease. It's even complete with a background track that's strikingly similar to "The a la Menthe."
173*** The titles of various songs in the soundtrack used in 20,000 Lums are based on the ''Film/JamesBond'' series and other spy films...
174----> [[Film/DieAnotherDay Dive Another Day]]
175----> [[Film/TheSpyWhoLovedMe The Spy Who Kicked Me]]
176----> [[Film/{{Goldfinger}} Toadfinger]]
177*** And finally, in a reference to neither Verne nor spy fiction, one of the world's levels is called "There's Always a Bigger Fish" - a quote by Qui-Gon Jinn in ''Film/ThePhantomMenace''.
178** Scottish princess Aurora's half-blue face paint brings to mind [[Film/{{Braveheart}} William Wallace.]]
179** Dark Rayman behaves very similarly to [[VideoGame/SuperMarioGalaxy Cosmic]] [[VideoGame/SuperMario3DLand Mario]] and [[VideoGame/CaptainToadTreasureTracker Mummy-Me]], as he follows the player's movements.
180* ShowsDamage: Most bosses get more damaged as the fight goes on. Medieval Dragon's wings become more tattered and its face looks more and more beaten up; Armored Toad loses its armor (and its missile attacks) as the fight goes on; El Luchador loses teeth and his mask cracks; and Mechanical Dragon's mouth-gem cracks (making its attacks weaker-looking) as its facial armor first cracks and then breaks off completely.
181* SpritePolygonMix: Some aspects of the game, such as the dragons, are polygons, while the rest is done in sprites.
182* StealthBasedMission: The UnderwaterBase levels have lights that you have to stay out of in order to avoid dying.
183* StealthPun: Fighting the FinalBoss requires you to climb across a series of airborne pigs. In other words, you'll beat the game when pigs fly.
184** In some levels you get a power-up which makes you shoot at enemies with fist-shaped bullets. You can essentially say that you are throwing fists.
185* SuddenNameChange: Dark Rayman was referred to as Dark Ray in ''Origins'', but is now given the official title of Raymesis here.
186* SuddenlyVoiced: The Bubble Dreamer speaks perfect English in the opening.
187* TimeTrial: The Invasion levels. You have to beat a certain time to save 3 Teensies from being blasted into the sky by fireworks. Enemies and obstacles from other worlds also appear in the Invasion levels, making it much harder and unpredictable.
188* TreehouseOfFun: The main hub is a big tent on top of the Snoring Tree.
189* ATwinkleInTheSky: [[spoiler:This happens to The Magician after each boss fight.]]
190* {{Uberwald}}: Certain sections of Teensies in Trouble, like Castle Rock, [[spoiler:and, once again, The Land of the Livid Dead]].
191* UnderwaterBase: 20,000 Lums Under the Sea has this along with a mansion.
192* TheUnfought: The Magician and his clones are primarily [[NonActionBigBad inactive in terms of hassling you]], content with occasionally stealing a Teensie damsel and siccing large monsters on you. [[spoiler:Unlike last time, however, you ''do'' get to severely punt him away]].
193* VariableMix: In spirit of [[VideoGame/RaymanOrigins its predecessor]], but seemingly even more so this time.
194* VideoGameCrueltyPotential:
195** Slapping from the first game has been kept.
196** Think twice before using Murfy... or else you can accidentally drop teensies into lava or a BottomlessPit.
197* WeakenedByTheLight: The furry creatures from Olympus Maximus.
198* WorldOfBuxom: Barbara and the rest of the princesses are all very well-endowed.
199* TheWormThatWalks: [[spoiler:Hades' Hand, the boss of Olympus Maximus is a giant conglomeration of the furry creatures found in parts of the world.]]

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