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1[[quoteright:230:https://static.tvtropes.org/pmwiki/pub/images/ratchet_and_clank_size_matters.jpg]]
2[[caption-width-right:230:[[{{Tagline}} Small enemies. Big trouble.]]]]
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4-> '''Clank:''' This does not seem right. It has been too easy.\
5'''Ratchet:''' Easy?! How's about I ride on ''your'' back while you do all the fighting?\
6'''Clank:''' I mean if the Technomites want to stay hidden, they are making it awfully easy for us to find them.
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8The fifth-developed game in the ''Franchise/RatchetAndClank'' series and first on the [[Platform/PlayStationPortable PSP]], later ported to the Platform/PlayStation2, and (technically) the fifth game in the mainline series. It is the first of the two PSP games in the series developed by Creator/HighImpactGames.
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10Ratchet and Clank are trying to enjoy some well-deserved time off, only to get wrapped up in another adventure after a little girl named Luna - who claims to have been doing a school report on the duo - gets kidnapped by robots. From there a number of events begin to unfold involving a [[IncredibleShrinkingMan shrinking device]], cloning, and a conspiracy involving a mysterious race known as the Technomites and their leader Otto Destruct, all while Captain Qwark tries to find his long-lost parents.
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13!!Looks like Otto overlooked one thing—we're not half as good without these tropes:
14* AcidTripDimension: Dreamtime. Let's see, you have Flying Needles and Captain Qwark masked as a doctor and throwing ''chainsaws'' at you as enemies, chunks of Pokitaru, Veldin, Endako, specifically Megapolis, and some other locations, there are bolt crates that are one fourth of their usual size, mirrors from which enemies fly (and if you shatter it, [[NiceJobBreakingItHero instead of one enemy flying from the mirror there will be an enemy flying from each shard]]), eyeballs with a literal red glare that will [[OneHitKO kill you]] if you're shot, Sprout-O-Matic plants having the head of Qwark that transform into swingshot targets once swung off, and finally [[spoiler:the boss fight against Giant Clank whose attacks generate waves of butterflies that still damage you]]. The background isn't less trippy either, with a green void full of floating 2D sprites of previous [[BigBad Big Bads]] and some other characters.
15* AfraidOfNeedles: Flying Needles serve as enemies in Dreamtime.
16* BarefootCartoonAnimal: Ratchet, as he wears his outfit from the first game. He can use shoes later in the game.
17* BattleInTheCenterOfTheMind: Well, not really a battle, but near the end of Dreamtime, Ratchet is put into a boss battle against [[spoiler: a dream version of Giant Clank]].
18%%* BigBadDuumvirate: Otto Destruct and [[spoiler:Luna]].
19* CallBack: Otto's monologue before the final boss fight is very similar to Drek's monologue at the end of the first Ratchet and Clank.
20* ContinuityNod: Several in Ratchet's dreamscape, like Clank's apartment in Bogon and larger form. Then there's this exchange, which mirrors a conversation from the original game.
21--> '''Ratchet:''' There she is! Let's get her!
22--> '''Clank:''' Ratchet, do you notice anything... unusual about [[spoiler: Luna]]?
23--> '''Ratchet:''' Well, she ''does'' seem to have an unusually large door coming out of the back of her head.
24--> '''Clank:''' And why do you think that is?
25--> '''Ratchet:''' She's... uh... a robot?
26* CloneArmy: Otto extracts Ratchet's DNA to create an army of miniaturized clones [[spoiler: after his defeat they're sold as living action figures.]]
27* ConverseWithTheUnconscious: Clank does this to a comatose Ratchet midway through the game. [[spoiler:Ratchet was able to hear him, which allowed him to wake up]].
28* CuteIsEvil: [[spoiler:Luna]].
29* DaddysLittleVillain: [[spoiler:Luna may count as being Otto's "child". After all, he '''created''' it for his evil intentions.]]
30* DeadlyDoctor: Ratchet dreams of Qwark clones as chain sword throwing doctors while in Dreamtime.
31* DeepSleep: [[spoiler:Luna's mooks force Ratchet into a coma after they capture him. It's at this point where he "visits" Dreamtime]].
32* DeliberatelyDistressedDamsel: Luna spends the first 1/3 of the game imprisoned in Kalidon, guarded by Mungo. The heroes defeat the monster, but find out that [[spoiler: "she" [[{{FakedKidnapping}} faked her own kidnapping]] just so it and it's "friends" can kidnap '''them'''!]]
33%%* DisneyAcidSequence: Dreamtime.
34* DisneyVillainDeath: [[spoiler:Luna, following its defeat. Unlike most examples, we see it hit the ground, '''HARD'''.]]
35* DreamLand: Ratchet ends up in a nightmarish version following [[spoiler: his capture by Luna]].
36* EnfantTerrible: It's not everyday that you get to fight [[spoiler:an evil robot built to resemble an innocent young girl...]].
37%%* EvilAllAlong: [[spoiler:Luna.]]
38* EvilGenius: Otto Destruct. [[spoiler:His goal is to become the most intelligent being in the galaxy by extracting intelligence from others.]]
39* {{Expy}}: Otto and [[spoiler:Luna]] can be viewed as evil counterparts of [[Literature/{{Pinocchio}} Geppetto and Pinocchio]]. Both Otto and Geppetto are inventors, while [[spoiler:Luna]] and Pinocchio are puppets very valued by their creators and even strongly loyal to them.
40* TheFakeCutie: [[spoiler:Luna. It was built to resemble a little girl to lure Ratchet into a trap.]]
41* FakedKidnapping: Luna during the first third of the game.
42* FantasticVoyagePlot: [[spoiler:Ratchet goes inside Clank to reboot him after he is attacked by Technomites.]]
43* FlatEarthAtheist: Ratchet's skepticism of the existence of Technomites, dismissing them as just an old fairy tale. [[spoiler: Naturally, he gets proven wrong.]]
44* GameBreakingBug: On your second or third playthrough (PSP version), the Omniwrench all of a sudden stops damaging 90% of your enemies. This will never go away, on every subsequent playthrough. The [=PS2=] version is not affected.
45* IncredibleShrinkingMan: Shrink rays are used frequently by just about everyone in the game.
46* MakeMyMonsterGrow: [[{{TheMovie}} The Game]]
47%%* ManipulativeBastard:
48%%** [[spoiler:Luna.]]
49%%** [[spoiler:Otto.]]
50* MerchandisingTheMonster: Otto Destruct, the emperor of the Technomites, creates [[spoiler: an army of evil Ratchet clones]] as part of his plan to [[spoiler:absorb the intelligence of everyone in the galaxy and become the smartest being in the galaxy]]. After his defeat, [[spoiler: the Ratchet clones]] end up getting sold as toys.
51* NewGamePlus: Completing the game unlocks "Challenge Mode" which allows you to play the game again with all weapons obtained. To obtain everything in the game, you have to go through the game ''three times'', as the Hyperborean and Chameleon armor pieces only appear in the first and second Challenge Mode playthroughs, respectively.
52* PermanentlyMissableContent: The "Friends Don't Hurt Friends" skill point is lost until a NewGamePlus if you took damage during the Giant Clank "fight" and beat the "battle", as it doesn't reappear after you win.
53* PunBasedTitle: The subtitle, aside from being another DoubleEntendre, is also a nod to the game originally being a [=PSP=] exclusive, whose [=UMDs=] were smaller than the standard [=PS2=] discs. It was later ported to the [=PS2=] anyway, so the pun somewhat gets lost in the process (besides playing into its plot).
54* RainbowPimpGear: While you can get and wear all the pieces of armor in a set like a normal person, several secret armor combos can be created by mixing and matching the pieces you find, creating this effect.
55* SeriesContinuityError: Qwark's mother is alive in ''Up Your Arsenal''. Also, the 10% employee discount from the third game is inexplicably gone, even if you have a memory card with the hologuise gadget from the first game. Notably, this is the only game in the series to contain this error as the other games following the third all use different vendors apart from Gadgetron. ''VideoGame/RatchetDeadlocked'' had Vox Industries vendors, ''VideoGame/SecretAgentClank'' has Agency vendors, and the ''Future'' series uses Grummel Net vendors.
56* SetBonus: Getting and wearing all the armor pieces of a set gives you extra protection and a bonus effect for your wrench. [[SubvertedTrope However]], certain combinations of pieces from different armor sets can give you bonus effects and defense too (and in fact, while you can get 96% damage reduction (the best in the game) through the Chameleon armor set, you can also combine the Wildfire helmet and Sludge Mk. 9 gloves with the Chameleon chestpiece and boots to get the same defense stat with a different wrench effect).
57* SpaceBattle: Clank goes through two of these throughout the game.
58* TookALevelInJerkass: Ratchet. His personality in this game is similar to the one in the [[VideoGame/RatchetAndClank2002 first game]], especially during the first 1/3 of the game.
59* TranquilFury: Soon after he [[spoiler:wakes up from his Dreamtime nightmare to find himself in a medical outpost]], Ratchet puts two and two together and figures out that [[spoiler:he was experimented on while he was unconscious]]. While he seems calm, his lowered voice, narrowed brow, and quiet declaration that he's "just getting started" after bashing one of the [[spoiler:robot doctors]] responsible with his wrench all show that under the surface, he is ''simmering'' with anger-- anger that he [[RoaringRampageOfRevenge takes out]] on every one of [[spoiler:Luna's goons]] in the facility. It happens again [[spoiler:when he learns that it was done to extract his DNA]] not long after, [[spoiler:throwing the beaker containing it into the outpost's reactor in another fit of rage and causing it to have an explosive meltdown]].
60--> '''Ratchet:''' ''Nobody'' messes with me like this.
61* WalkingShirtlessScene: Ratchet, as he wears his outfit from the first game. Subverted shortly into the game, as Ratchet can equip armor, including shirts.
62* WouldHurtAChild: [[SubvertedTrope Subverted]], as [[spoiler:the child in question turns out to be fake]].
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