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1[[quoteright:211:https://static.tvtropes.org/pmwiki/pub/images/pokemon_rescue_team.png]]
2[[caption-width-right:211:The one where it all began, 10 years after it ''really'' began.]]
3
4->''"Welcome! This is the portal that leads to the world of Pokémon!"''
5
6The first entry (or rather, [[OneGameForThePriceOfTwo entries]]) in the {{roguelike}} Franchise/{{Pokemon}} spinoff series known as ''VideoGame/PokemonMysteryDungeon'', ''Red Rescue Team'' and ''Blue Rescue Team'' were released for the Platform/GameBoyAdvance and Platform/NintendoDS (respectively) in 2006.
7
8The story concerns the player character who awakens in a world inhabited exclusively by Pokémon, with no memories but their name and the subsequent discovery that they've inexplicably been transformed from a human into a Pokémon. Natural disasters (earthquakes, etc.) have been plaguing the land, and concerned citizens -- er, Pokémon -- have been banding together in "Rescue Teams" to help out Mons in need. The player quickly allies with another Pokémon to form a two-Mon rescue team of their own, while slowly piecing together clues about how and why they got here.
9
10The games had two separate adaptations: a 20-minute anime special based on the start of the games called ''[[Recap/PokemonSS19PokemonMysteryDungeonTeamGoGettersOutOfTheGate Mystery Dungeon: Team Go-Getters Out of the Gate!]]'' which featured the protagonist as a Squirtle and a one volume manga called ''Manga/PokemonMysteryDungeonGinjisRescueTeam'' which featured the protagonist as a Torchic.
11
12In the Pokémon Direct on the 9th of January, 2020, a VideoGameRemake of the games for Platform/NintendoSwitch was announced, dubbed ''Pokémon Mystery Dungeon: Rescue Team DX'', including features from newer games, such as Mega Evolution, which released on March 6th of the same year. The trailer can be watched [[https://www.youtube.com/watch?v=2R_1HEbxYhA here]].
13
14Please note that certain tropes listed under ''Red Rescue Team'' and ''Blue Rescue Team'' also apply to ''Rescue Team DX''.
15----
16[[foldercontrol]]
17
18[[folder:Tropes used in ''Red Rescue Team'' and ''Blue Rescue Team'']]
19* OneHundredPercentCompletion: The game acknowledges recruiting all Pokémon in its Adventure Log.
20* AbilityRequiredToProceed: A few dungeons in the postgame can only be accessed via Hidden Machines, which in this game are rare items found on specific floors of dungeons. Once you have an HM, you can enter the HM-specific dungeon either by keeping it in your item bag (only takes up a single space, but can be lost if you faint) or by teaching its move to a Pokémon and taking it to the dungeon (prevents it from being lost, but may require you to take a specific team member in or erase a good move for the HM move).
21* AbortedArc: After the Metapod rescue mission, Team Meanies' world domination plot isn't mentioned again.
22* AdvancedAncientAcropolis: The Aged Chamber and Ancient Relic friend zones seem to be located in the stone ruins of some advanced civilization - with fountains, detailed carvings on the walls, and even glowing sigils.
23* AmbiguousGender: Unlike in future games, Pokémon's genders aren't shown when you fight them and most [=NPCs=] aren't referred to by gendered pronouns (others either use their name or occasionally use "it" or "they"/"them" instead). This made the move Attract into a very powerful move as EveryoneIsBi.
24* AndNowForSomeoneCompletelyDifferent: In the postgame, the player is able to control anyone on their team. Anyone you recruited before or will recruit will be playable. %%''DX'' lets this feature be available from the start.
25* AntiFrustrationFeatures:
26** Almost all boss Pokémon found at the end a 99 floor dungeon have a 99.9 percent base rate of being recruited, meaning the player won't have to slog through the hour-long level again just because they got unlucky. The only exception to this is Mewtwo, who can't be recruited on the first battle but has the standard 99.9 chance on subsequent runs.
27* ApocalypseHow: Near the end of the game, it is revealed that [[spoiler:a falling star is hurtling towards the earth at an alarming speed. Something on the Planetary Scale (Class 4 - Class 6) is implied, with the shooting star threatening to wipe out all Pokémon]].
28* ArbitraryHeadcountLimit: Your party can only hold up to four Pokémon at any given time, with "large" Pokémon taking three slots. Additionally, you can only take three Pokémon into a dungeon at any given time, with the fourth slot being reserved for your escort clients or any Pokémon you recruit during the mission.
29* TheAtoner: It's eventually revealed that the trainer who abandoned their Gardevoir was [[spoiler:Gengar, and in the post-game, he's ready to try atoning for his sin and reversing Gardevoir's curse. This leads to an EscortMission that involves taking Gengar to Ninetales to learn how to undo the curse, and then taking Gengar to the Murky Cave to find Gardevoir and prove Gengar's change of heart to undo Gardevoir's curse.]]
30* BackFromTheDead: After the explosion from [[spoiler:Rayquaza's destruction of the falling star, the player character and their partner are killed. But both are brought back to life by Gengar, who pretends to drag the player character off to 'the dark world' but actually saves them.]]
31* BeingEvilSucks: [[ImpliedTrope Implied]] and [[DownplayedTrope downplayed]] with Shiftry. He isn't really a villain, but he's quite selfish as he only takes jobs if he gets a big reward. And sure enough, postgame dialogue reveals his team is still at Normal Rank, despite how easy it is to advance to the next rank. While it's not directly stated that Shiftry's selfish work ethic is the reason, it's not hard to put together that he hasn't ranked up because he has barely taken any jobs because almost no one meets his standards for rewards.
32* BigThinShortTrio: Team Meanies has Gengar (big), Medicham (thin) and Ekans (short).
33* BraggingRightsReward: Jirachi and Celebi. If you can even manage to get down to them-- both at the bottom of grueling level 1 dungeons-- you've practically already mastered the game.
34* BreatherEpisode:
35** Uproar Forest and its main mission come up right after the lengthy PlotTunnel that is [[spoiler:the fugitives arc]]. It has the much lower stakes of helping Wynaut and Wobbuffet deal with a gang of Mankey, followed by them remodeling the player's home. %%Uproar Forest is easier than preceding dungeons (though it is the first place where Monster Houses can be generated) and needs to be explored a few times to get Chestnuts to finish the remodeling.%% Once the new base is finished, the story picks back up in intensity and leads in to the penultimate and final dungeons.
36** The mission that unlocks Howling Forest tends to show up right after the remodel is finished. While it's optional, it falls under this as well, since it's a lighthearted subplot that recruits Smeargle, who can repaint the base's flag.
37* BrickJoke: Upon entering Silent Chasm for the first time, Jumpluff states there is a terrifying monster deep within, which causes your Partner to fake a stomachache, clearly expecting you to fake one as well (if you don't, they're upset at you for not getting the hint). Regardless of which you choose, before the next mission, when Alakazam states how dangerous Mt. Thunder is you can fake a stomachache as well, which your Partner jokes to Alakazam, "[[HypocriticalHumor My friend does this a lot, kind of embarrassing]]".
38* BrokenBridge: Sky Tower is the only main-game dungeon that can't be revisited immediately, since it's extremely high in the air; the first visit is only possible because of the Teleport Gem. Once you have the Fly HM, it can be returned to freely (unless the HM is lost).
39* BrutalBonusLevel: The post-game dungeons Wish Cave, Joyous Tower, and Purity Forest all have [[MarathonLevel 99 floors]] and [[LevelDrain reset your level to]] ''[[LevelDrain one]]''. Purity Forest takes it a step further and [[NoGearLevel destroys any items in your bag]] when you enter. It also resets your IQ to zero, taking away all of your skills, and prevents you from bringing in any teammates to help. The game calls it a test of wits and intelligence rather than power, but it fails to mention the colossal amount of {{luck|BasedMission}} involved.
40* ButThouMust: Some dialogue selections can lead to amusing exchanges or foreshadowing (for example, the player character can claim that they [[BlatantLies know how to fly to space - but can only do it when their partner isn't looking]]). Overall though, the dialogue tree has zero impact on the actual plot. Selecting the wrong option will often just cause game to repeat the same question over and over.
41* CardCarryingVillain: Medicham of Team Meanies proudly declares that their ultimate goal is [[TakeOverTheWorld world domination]]. They're only a rescue team to better their image; every mission gives them more money and influence in the eyes of society.
42* CharacterPortrait: The protagonist and their partner have over a dozen emotive portraits, and most background characters have at least one.
43* ColonyDrop: Near the end of the main story, [[spoiler:it is revealed that a large falling star is threatening the planet]].
44* CommonplaceRare: Some Pokémon that were ComMons in Generation 3 main games are not so common here. For example, Pidgey and Magikarp can be recruited only (the latter won't appear in ''Red Rescue Team'' at all until it's unlocked) in specific dungeons, where they spawn with an average rate of 1.50% and 2.13%, respectively.[[note]]For good comparison, Mew's spawn rate is anywhere between 0.21% and 1.22%, depending on the floor.[[/note]] Pidgey is actually seen in the very first dungeon, but the game prevents anyone from being recruited in Tiny Woods, so it's a long time before you fight ones that can be recruited.
45* TheComputerIsACheatingBastard: Oddly enough, this happens with an ''ally''; during the postgame missions with Gengar, his moveset is Scratch, Leer, Quick Attack and Taunt, despite the fact that out of these moves, Gengar can only legitimately learn the last. This is especially odd because in his boss fight early into the main story, he had a completely legal moveset, and he was at the same level as he is in the postgame (15), begging the question of why he didn't just keep those moves instead.[[note]] Though in the case of Curse, his no longer having it is a good thing, as it's basically an EscortMission for which you wouldn't want him halving his health while facing an enemy.[[/note]]
46* ContractualBossImmunity: Wonder Orbs simply fail to work during boss battles.
47* CosmeticAward: Rescue Team Ranks. It's purely cosmetic, as you don't get any rewards for increasing a rank.
48* CoversAlwaysLie: The covers have the various members of both Team Meanies and Team ACT surrounding what appears to be the main characters. In the game, Team ACT are good guys while Team Meanies are {{Card Carrying Villain}}s, and while [[spoiler:Team ACT pursues the rescue team during the fugitives arc, it's as the result of a ploy from Gengar]]. Also, for some reason, one member is swapped out for the member of the other team on each box--it features Gengar being in Team ACT (which would make it Team AGT) and Charizard in Team Meanies. The remade cover art for ''DX'' removes the [[RedEyesTakeWarning red eyes]] from Alakazam and Tyranitar and repositions everyone so that they look less imposing.
49%%* DeathMountain: Mt. Steel.
50* DefeatMeansFriendship: Defeating Pokémon in dungeons will occasionally cause them to join your party. In the post-game where you can select which character to play as, this results in DefeatMeansPlayable.
51* DemotedToExtra: Groudon and Rayquaza serve as some of the last bosses in the main story, but the other Generation III box legendary, Kyogre, is just one of the first post-game bosses and has no story importance.
52** [[spoiler:Absol]] gets hit with this pretty much immediately after they are recruited, despite their introduction (and character portrait) hinting that they will be a significant part of the story in some way.
53* DevelopersForesight:
54** After [[spoiler:getting Rayquaza to destroy the falling star]], if you had recruited Pokémon that survived the boss battle, either by luck or Reviver Seeds, your Partner asks what became of them, whereupon Xatu will say that they're safe. If you didn't have anyone besides the two of you (period, or left alive), these lines won't play.
55** In "The Mystery of the Mirage Pokémon", Spinda will ask what the mirage Pokémon is. If the player has Ho-Oh as the team leader, Spinda will have special dialogue in reaction to finding out that the mirage Pokémon is in front of it.
56*** Similarly, Bellsprout has special dialogue if you have Chansey as team leader.
57** If you manage to receive a Job that requires you to go to a dungeon that has yet to be unlocked (only possible through Wonder Mail), the game will produce unique text remarking that the request is possibly outdated.
58** If you go out of your way to [[spoiler:have Absol faint during the fugitive arc]], there's a special message due to the unusual circumstances, though it doesn't count as a failure and you can continue on.
59* DialogueTree: The player gets frequent two-option choices while talking to other characters, though they never change the course of the story and just give different reactions.
60* DiscOneNuke / InfinityMinusOneSword: Bullet Seed is possibly the most broken attack in the early stages of the game. It gives the user 2-5 hits in a row of a standard Grass-type attack while working at a distance in a straight line. This makes most boss fights an absolute joke, even though most of the game's bosses resist or double-resist Grass-type attacks, just due to the sheer damage output. It’s obtainable pretty much as soon as you start getting TM’s, roughly around the time of the fourth dungeon (for shops and rescue rewards; it's available as of the sixth dungeon as a random drop, which is still pretty early). And that’s even if you don’t use Wonder Mail to just generate it as a custom rescue reward, which you can do right after the completion of the second dungeon. While there are better attacks available late-game or to certain evolution lines, Bullet Seed is prolific, easily obtainable, and exceptionally powerful while being available to many of the game's starter and partner Pokémon.
61** Bulbasaur stands out even among the Grass-type starters for a couple reasons. First, it learns Sleep Powder and Leech Seed early on, two moves that can be exceptionally helpful against both early-game enemies and bosses alike. Second, the large number of resistances that its secondary Poison typing give it are really helpful against early-game opponents, as well as the complete immunity to the Poison status. Thirdly, it learns the aformentioned Bullet Seed while also getting Razor Leaf, making Bulbasaur a tremendous threat at a distance. As a bonus, Grass/Poison Pokémon have above-average IQ gains from every type of gummi in the original Red and Blue Rescue Team, making it much easier to grind IQ for Bulbasaur than any other starter or partner Pokémon.
62* EarlyBirdCameo: It is possible to earn statues of various Generation IV Pokémon that had yet to be released as ''Rescue Team'' preceded ''VideoGame/PokemonDiamondAndPearl''. Lucario is even revered as the greatest Rescue Team leader in existence. The PlayableEpilogue also has a random event where you can encounter a Munchlax and get a Munch Belt.
63* EarlyGameHell: The difficulty changes depending on the combination of you and your partner, but due to the game using Generation 3's movesets, some Pokémon have a very rough time of things early on.
64** A player who chose Cubone as their starter wouldn't learn any attacking moves until level 9 (Bone Club) and the first boss of the game nullifies Ground-type damage. Fortunately, this is alleviated in ''DX'', where Cubone has Bone Club from the start as well as a handful of other damaging moves.
65** Similarly, if you start as a Psyduck, you won't get a STAB Water-type move until level ''50'', and its only damaging moves until then are Scratch (Normal-type is super effective against nothing) and Confusion (the only bosses weak to Psychic-type are Team Meanies's Gengar and Ekans, and the [[ZeroEffortBoss three Mankey]] fought near the end of the game).
66* EarlyInstallmentWeirdness:
67** You aren't able to freely recruit Pokémon in this game, unlike later ones. Instead, you have to purchase their Friend Areas from Wigglytuff or acquire them otherwise, allowing Pokémon who live in that area to be recruited so they can move into there. The later ''Mystery Dungeon'' games let you recruit Pokémon freely, accessing them through a menu instead of Friend Areas.
68** This is the only game where boss battles give you experience points.
69** This is the only game in the series without Treasure Boxes, though the remake adds them as RandomDrops.
70** All the other games have a final boss that is unique to the subseries in some way: ''Explorers'' has [[spoiler:Primal Dialga]], ''Gates to Infinity'' has [[spoiler:the Bittercold]], and ''Super'' has [[spoiler:Dark Matter]]. ''Rescue Team'' only has a normal Rayquaza as its final boss who isn't even the {{Big Bad}} - that's an ordinary Gengar.
71** While Hidden Machines appear in other games, they are only necessary for entering dungeons in ''Rescue Team''.
72** Pokémon Trainers are mentioned. Later games would have fewer references to the main series.
73* EasilyCondemned: Gengar accuses you of being the human that touched Ninetales' tail, which is said to curse the individual and bring about the end of the world. Said accusation suddenly makes everyone want try to hunt you down and kill you, despite the accusation coming from a shady individual, and your team doing nothing but good throughout the entire game.
74* EasterEgg: As shown as the page image, if you stand the two game boxes on top of each other (GBA being on the bottom) it shows that the two images connect as one large image.
75* EmptyLevels: Some Pokémon have level ups where they get nothing but +1 to HP (including Shedinja, who always gets +0 HP, meaning it straight up gets ''nothing'' for some of the level ups).
76* EscapeRope: The ever-valuable Escape Orb allows you to instantly exit a dungeon while keeping the loot you've gathered along the way.
77* EventFlag: Usually major events in the plot are triggered by doing a certain number of missions.
78* EveryoneIsBi: Genders are largely missing in the original game (though your PlayerCharacter is still identified as the gender you choose), since the ''Mystery Dungeon'' subseries didn't need it for a major system like breeding. Thus, anything that inflicts infatuation works on every Pokémon.
79* ForgotAboutHisPowers: If your partner Pokémon don't have the right IQ skills, they're likely to just use random attacks against enemy Pokémon without caring about type matchups. It's entirely possible, for example, for your team's Ninetales to get clobbered by a random Grass-type Pokémon even when it still has Flamethrower PP left, because it forgot it could breathe fire.
80* GameBreakingBug: Early Japanese versions of ''Blue Rescue Team'' had a bug that could potentially erase saved data off of any inserted GBA game that wasn't ''Red Rescue Team''.
81* GameplayAndStoryIntegration: If you talk to the Kecleon brothers after [[spoiler:clearing your name]] and [[spoiler:saving the world]], they will say they will try getting better wares. This is kinda true, as their shop stock does change, though the first milestone is actually before they say this - if you talk to them just before [[spoiler:you tell your partner you're ready to become fugitives]], you'll notice the shop stock has already changed.
82* GameplayAndStorySegregation:
83** You can only get Eevee in the starter Pokémon quiz if you claim to be a girl, despite the fact that Eevee's gender ratio is 87.5% male.
84** When you recruit Zangoose and Seviper, talking to them in a dungeon will have them claim that they won't cooperate with each other. However, if you have both in your party at once, [[EnemyMine they'll gladly put their enmity aside to clear the dungeon]] while [[BlatantLies continuing to say they will not work together]].
85* GenderInclusiveWriting: The game almost always avoids referring to you or your partner by gendered pronouns. Usually, they use your name instead of a pronoun.
86* GlassCannon: Zigzagoon. Usually, anything they hit goes down immediately, and anything that hits ''them'' takes them out immediately or very close to it. Bringing one on your missions can prove to be an absolute nuke with proper team support.
87* GoshDarnItToHeck: Gengar says "To heck with it" at one point.
88* GottaCatchEmAll: Not a requirement, but it is nonetheless possible to recruit every Pokémon from the first three generations. For the original games, this is only possible by exchanging data between the two versions or using Wonder Mail to get a few exclusive species.
89* GreenHillZone: Tiny Woods is the first dungeon in the game, and functions as a tutorial level. It's only three floors long and has no bosses.
90* HelloInsertNameHere: Both your character and partner can be named, as well as your Rescue Team. In ''DX'', all of these names can be changed on the main menu, and you can also nickname any recruited Pokémon after exiting a dungeon.
91* HubCity: Pokémon Square, a small town that holds main necessities like the Kecleon Shop, Felicity Bank, and Kangaskhan Storage, as well as a few townsfolk who gain different dialogue throughout the story.
92* HumanitysWake: The game is highly ambiguous about where the humans are (Gardevoir had a trainer once and the other Pokémon understand the concept of humans, but humans are not seen and the story implies the protagonist might be from [[TrappedInAnotherWorld another universe]]). Certain areas such as the "Ruins" friend zone implies the series takes place centuries after humans died out.
93* HyperactiveSprite: The Pokémon sprites all have short animations that play even while standing still.
94* IChooseToStay: [[spoiler:While the player is given the opportunity to return to the human world and their original form after saving the world, they ultimately decline, preferring to stay in the Pokémon world.]]
95* IdiosyncraticCoverArt: The two boxarts form a scene together; ''Blue''[='=]s shows a rescue team looking into a chasm, while ''Red''[='=]s shows a group of Pokémon trapped underground.
96* IllNeverTellYouWhatImTellingYou: [[spoiler:Postgame, Ekans reveals the existence of the Wish Cave by telling the player that he doesn't know anything about making wishes come true.]]
97* ItMayHelpYouOnYourQuest: Defeating the Mankey in Uproar Forest nets you a Peeled Chestnut as a reward. Your partner is visibly disappointed with this, but right then the Mankey you defeated show up looking for a rematch, only to be won over immediately due to said [[TrademarkFavoriteFood chestnut]]. Bonus points for you requiring to find another chestnut for them to finish renovating your base when they lose motivation halfway through.
98* JerkWithAHeartOfGold:
99** Shiftry is introduced as a Rescue Team leader who only cares about missions that pay well - he only accepts Jumpluff's job request because Alakazam pressures him into it. But when the mission suddenly turns dangerous and he is seriously injured, he still prioritizes Jumpluff's safety and cautions the player and partner to leave him behind to save themselves. The situation also hasn't put him off accepting missions that don't pay well, either, especially since they went on to rescue him without payment.
100** Post-game, [[spoiler:Gengar ultimately turns into this. He may be a petty CardCarryingVillain, but after saving the player at the end of the game, he wants to make amends for what he did as a human.]]
101* JourneyToTheSky: Sky Tower, the final destination, is a tower floating in the sky and is made up of clouds. It has a total of 34 floors, of which the last nine comprise the Sky Tower Summit. The heroes need to head there and reach the highest floor to [[spoiler:request help from Rayquaza, one of the OlympusMons, in stopping a meteor from destroying the planet, for which they have to defeat it in battle. The first arrival can be done with the Teleport Gem, but in the postgame, the object is damaged so the tower can only be reached with the Fly ability (this is no longer necessary in the game's remake)]].
102* LastLousyPoint: Besides the obvious pick of Kecleon, there are some Pokemon that take very long to encounter or recruit, or take extra effort to evolve (or in case of Blissey, all of that ''at once'', as it's hard to recruit Chansey, let alone find it, and then you have to evolve it).
103* LethalLavaLand: Magma Cavern, the domain of Groudon, is populated with Ground and Fire-types and has lava flowing everywhere. Only Fire-types can cross it safely as others will get burned.
104* TheLostWoods: Sinister Woods, Uproar Forest, Howling Forest, and Purity Forest are all deep dungeons that feature large trees, strong Pokémon, and sometimes the use of the darkness mechanic.
105* MakeAWish: If you beat Jirachi at the bottom of Wish Cave and turn down its recruit request, you can use the Wish Stone to make a wish.
106** ''Lots of Money'': Jirachi gives you 10,000 to 18,000 Poke.
107** ''Lots of Items'': Jirachi gives you a bunch of items from Wish Cave.
108** ''Friend Area'': Jirachi gives you immediate access to a Friend Area you don't already own.
109** ''More Power'': Jirachi gives you a bunch of Joy Seeds and Drinks.
110** ''Something Good?'': Jirachi raises your Rescue Rank, and if not that, gives you a free Pokémon you don't already have, and if you have both, gives you Poké.
111* MarathonLevel: Several post-game dungeons have 99 Floors, such as Buried Relic, Silver Trench, and Purity Forest.
112* MercyLead: When you and your partner have to go on the run, Team ACT gives you a chance to run away as far as possible, after which they will start chasing you.
113* TheMindIsAPlaythingOfTheBody: While the possible consequences of this are generally ignored, the game drops a few small hints here and there:
114** The game manual's introduction of the setting intones that not only does the player get turned into a Pokémon, but that their "thoughts and feelings" also become "more like a Pokémon".
115** When first introduced to their rescue team base, the player is excited, but immediately questions whether the feeling is truly ''theirs'', or the results of being turned into a Pokémon.
116** In the postgame, Lombre comments that he doesn't want to evolve into a Ludiculo if it means his personality will change from serious to carefree.
117* MutuallyExclusivePartyMembers: You can play as any of the 16 Pokémon available via the personality quiz, but your partner choices are limited to the three elemental starter trios and Pikachu, and you can't pick anyone with the same typing as you (someone playing as Psyduck can't pick Squirtle, Totodile, or Mudkip, for example).
118* MythologyGag: You may recruit Pokémon that, in the main series, can only evolve by trading. In this case, you can evolve them by offering a [[BreakingTheFourthWall Link Cable.]]
119* NaturalDisasterCascade: The premise is that the world of Pokémon is being ravaged by more natural disasters than usual. [[spoiler:It turns out the world's balance is being upset by an approaching meteor.]]
120* NeverSayDie: Many euphemisms are used instead, despite the fact part of the plot has [[spoiler:Pokémon trying to kill you]].
121** Another instance that flew over a lot of people's heads was the fact that after [[spoiler:Rayquaza destroys the meteor the player remarks that they were swallowed by the star's explosion and that they're now adrift as a spirit, ie. they were actually killed by the explosion and are in the afterlife until Gengar saves them.]]
122%%* NintendoHard: The post-game special dungeons with special restrictions, notably the dungeons that [[LevelDrain temporarily reset your Level to 1 while you're inside.]] When applied to a dungeon that also doesn't let you bring anything except a held item, prepare for one hell of a {{Marathon|Level}} LuckBasedMission.
123* NoGearLevel: Purity Forest. You can only bring one Pokémon, you cannot bring money or items, no Pokémon can be recruited inside, your level is reset to 1 and your IQ skills are reset to the starting ones (You get your previous level and IQ back after the dungeon ends).
124* NoobCave: Thunderwave Cave is the second dungeon in the game. It has no boss, is only slightly longer than [[GreenHillZone Tiny Woods]], and contains (slightly more advanced) tutorials.
125* NoOntologicalInertia: In his postgame plotline, Gengar seems to think this is at play, as he discusses [[spoiler:defeating Ninetales in a duel to undo the latter's curse on Gardevoir]]. Unfortunately for him, as [[spoiler:Ninetales]] informs him, [[AvertedTrope this isn't the case]]; fortunately, there is another way, which [[spoiler:Ninetales]] tells him how to do.
126* NotQuiteDead: Despite the fact that flashbacks heavily imply she was killed, [[spoiler:the postgame eventually reveals that the Gardevoir from the Ninetales legend is actually sealed within an ancient ruin]].
127* NotSoAboveItAll: Your partner is commonly painted as being a Pokémon who is willing to do good things for the sake of doing them; however, when Wynaut and Wobuffet reward you with a peeled Chestnut for your work, the partner is a bit disappointed at first.
128* ObviouslyEvil: Team Meanies. Probably invoked; with a name like that, who would suspect that world domination was a goal?
129* OhCrap: Your partner's reaction upon learning that a monster supposedly lurks at the bottom of Silent Chasm. They even start complaining about their stomach hurting, albeit if you claim you feel fine, they'll stop acting scared in order to get mad at you.
130* OneGameForThePriceOfTwo: As per the standard, although ''Rescue Team'' does it a little bit differently since both games were released on different consoles. In addition to version-exclusive Pokémon, ''Blue'' has some exclusive features that ''Red'' did not get, such as the Unknown Dungeon and being able to import a party from ''Red Rescue Team'' as a Makuhita Dojo fight. ''DX'' does away with this as there is no companion version, effectively combining the two original games into one.
131* PasswordSave: The game includes an intricate password system called "Wonder Mail", allowing you to get special job requests otherwise not obtainable through normal gameplay. The most common of these are typically rescue requests from other players, which can be generated in the event of a full party wipe and sent to another player to give them the opportunity to rescue you, with the sender granted a revival on a successful rescue and the receiver getting rewards. Special codes were also released through official media, granting access to three "secret" dungeons and unique items and Pokémon. However, through gratuitous datamining, fans were able to figure out how the Wonder Mail password generation system works, giving rise to the so-called "Wonder Mail generator", a topic of hot debate among fans as it can be used to generate any job request with virtually any condition (such as beating Tiny Woods) and any possible reward (such as Rainbow Gummies or Legendary Pokémon).
132* PlayableEpilogue: There is a wealth of post-game content unlocked after [[spoiler:saving the world]], including several new dungeons, Legendary Pokémon to recruit, and the most difficult levels in the game.
133* PlayerHeadquarters: The Rescue Team base.
134* PlayerPersonalityQuiz: The game opens with a personality quiz that determines which Pokémon your main character becomes.
135* PlotTunnel: This game starts the subseries tradition of a "dungeon run" around the midway point of the game, where you have to go through several new dungeons in a row without a way to stop at town to shift team members or complete optional missions, and only being able to shop within dungeons. In this case, it happens when [[spoiler:you and your partner have to go on the run after Gengar tries to turn Pokémon Square's residents against you]], with four dungeons and two bosses to defeat before returning to the normal routine. The game provides Kangaskhan Rocks for storage access and some repeatable grinding dungeons to make things easier.
136* ProphecyTwist: Ninetales predicted that [[spoiler:when a certain human was reborn as a Pokémon, the world would be put in danger. However, she never said he was the cause, nor that the two events had any relation to each other besides happening at the same time.]]
137* PurelyAestheticGender: Selecting your gender at the end of the personality quiz affects which personality corresponds to which PlayerCharacter Pokémon, and some of the choices are gender-exclusive. However, the rest of the game doesn't address the player's gender at all, and gender is not a mechanic.
138* PurpleIsTheNewBlack: The Black Gummi sprite is actually a dull purple.
139* RandomlyGeneratedLevels: Although the dungeons have a set number of floors, the layout of those floors is randomly generated. The items and Pokemon there are also randomly generated, although they tend to be drawn from a specific pool depending on the dungeon.
140* RareRandomDrop: Item drops aren't much of a thing in the ''Mystery Dungeon'' games, but some of the rare recruitable Pokémon fill the same role.
141** Kecleon has the lowest base recruit rate in the game, at ''-33.9%''. To even have a shot at catching him, you need a Pokémon at maximum level that is holding the Friend Bow, and even then, its recruitment rate only tops at '''.1%''' from the combined bonuses. Not to mention that [[ShopliftAndDie you have to steal from one to force it into fighting]], they respawn endlessly in droves and are hellbent murderers, ''and'' Escape Orbs are rendered useless... so if you ''are'' lucky enough to recruit one, you're still in for a hard time getting your new friend out of this mess. [[note]]Alternatively, if you pick the "Something good!" wish from Jirachi, Kecleon is one of the recruits who can offer to join you for free. Not the case in ''DX'', however. In exchange though, you can bring the max recruitment rate of Kecleon in ''DX'' up to 5%, and you can also find wild Kecleon in Joyous Tower who are much easier to fight as well as recruit.[[/note]]
142** Blastoise, Feraligatr, and Swampert can count as well, as they also have a -33.9% recruit rate as the only fully-evolved starters to be recruitable, and only spawn in the later floors of [[MarathonLevel Western Cave]]. Whether this is easier or harder than evolving their previous forms is up to the player.
143* SavePoint: Normally you are able to save your game after missions or when sleeping in your bed. Kangaskhan Rocks provide additional save points in areas where the plot prevents you from returning to town.
144* SavingTheWorld: The main conflict of the main game involves saving the Pokémon world from being desroyed by natural disasters and [[spoiler:eventually a meteorite.]]
145* SceneryPorn: Not just cutscene scenery, but also the Friend Areas are really well detailed, with good art and atmosphere.
146* ShiftingSandLand: Desert Region is a desert-themed dungeon populated by Ground-types and often has Sandstorms, which deal 3 damage to non-Ground, Rock, and Steel-types every 10 steps.
147* ShopliftAndDie: God help you if you try to take an item from a Kecleon shop. Unfortunately, it's the only way to recruit Kecleon outside of wishing for it, [[RareRandomDrop assuming you're lucky enough]].
148* ShoutOut: One question in the personality quiz asks for your response if [[Franchise/TheLegendOfZelda a hand pops out of your toilet]].
149* SilentProtagonist: The protagonist never speaks to anyone outside of dialogue choices and some implied talking. Unlike most cases, they get a lot of internal dialogue.
150* SlippySlideyIceWorld: Frosty Forest and Mt. Freeze are both ice-based dungeons with lots of snow and ice-type Pokémon.
151* SoWhatDoWeDoNow: The main arc's ending, with all the disasters having been solved by that point. Fortunately for the rescue team, more events keep popping up in the postgame.
152* TerrainSculpting: The very last IQ skill, Super Mobile, lets you walk through ''anything''. This means you can walk straight through walls, which breaks them in the process and carves a path through solid rock, and unlike Mobile Scarf or Ghost-types' innate ability, this does not increase Belly consumption rate.
153* ThereIsNoKillLikeOverkill: A high level Pokémon can inflict these on early enemies; unlike the main series, the game explicitly tells you how much damage you did. If you do more than 999, the little number by the target gives up and just becomes a red 999; the message log will still properly display dealt damage, showing that, with proper preparation, it is possible to reach 5-digit damage.
154* TimedMission: Sort of. Spending too many turns on a floor will cause an ominous message indicating an incoming storm to appear. Spend more turns, and eventually a massive gust of wind will cause your team to get swept out of the dungeon, which has the same effect as fainting.
155* UnderTheSea: Stormy Sea, Far-Off Sea, Grand Sea, and Silver Trench are all undersea dungeons. They're mostly populated with Water-types and have water tiles scattered everywhere.
156* TheUnfought: [[spoiler:Team ACT]] is never fought by your team, as [[spoiler:the attempted battle at Mt. Freeze]] starts in a cutscene and gets interrupted and defused quickly. The team also doesn't get a post-game battle in Makuhita Dojo, unlike most other NPC rescue teams.
157* VagueAge: No playable character has their age stated. It's implied the protagonist and their partner are {{Kid Hero}}es but that doesn't say much.
158* VideoGameCrueltyPotential: You can choose to keep the apples that Munchlax drops instead of returning them. You'll gain an Apple in your inventory, but the game will [[WhatTheHellPlayer call you out for this]] because you made Munchlax cry.
159* WeHelpTheHelpless: On paper, this is the point of rescue teams, as they venture into dungeons to save stranded Pokémon, get items for Pokémon who can't get them themselves and carry out other altruistic tasks. [[DeconstructedTrope In practice]], some of them care more about being rewarded than about being helpful, such as Shiftry, who didn't want to help Jumpluff because the latter couldn't give him anything in return, and only gave in after being pressured by Alakazam.
160%%* WhamLine:
161%%--> '''Gengar:''' [[spoiler:Kekeh! And that human is the rotten coward that abandoned Gardevoir, correct? I don't think the human can complain about anything if we get rid of it. Isn't that right, [Player Name]?]]
162%%** [[spoiler:Subverted, in that's a lie. The real culprit is Gengar himself.]]
163* WhatHappenedToTheMouse: [[spoiler:After you help Gengar lift the curse on Gardevoir, neither he or Team Meanies are seen again.]]
164* WokenUpAtAnUngodlyHour: The Latios sublot begins with Latios waking the player character up when it's "morning, but only by time..." due to flying around so noisily.
165* YetAnotherStupidDeath: The game has more than two dozen failure messages, some of which require you to really get out of your way to see them.
166* YouAreWorthHell: In a postgame event, Latios is so desperate to locate his younger sister Latias in Pitfall Valley that he doesn't care if he becomes lost forever in it himself, so long as the two of them are together; bonus points for the place being called Hell Valley in Japanese. About the only thing stopping him is that you tracked down and defeated him in battle first.
167* YouHaveResearchedBreathing:
168** Things like "not stepping on visible traps" and "not trying to use moves that are out of PP" - are special skills that your partner can only learn once their IQ is high enough.
169** In the main games, evolution is a natural and common part of most Pokémon's lives. Even if it doesn't happen to them, they've likely seen it occur to another Pokémon. In these games, however, evolution cannot be unlocked until post-game. That would be fine if not for the lack of understanding of the concept by [=NPCs=]. The partner and several others have never heard of it (even Metapod, who is a stage two Pokémon).
170*** Somewhat justified in a missable NPC conversation at the beginning of the game. If the player speaks to Lombre in the town square, Lombre mentions that Pokémon used to evolve but for some reason they don't anymore, and that it's been awhile since anybody evolved. Perhaps your partner and some of the other Pokémon who don't know about evolution are too young to remember? After all, it's never stated exactly how old Lombre is. He might be one of the few older Pokémon that still remember evolution. The game implies that evolution stopped happening due to the natural disasters, so after the player averts the end of the world, it could be that Pokémon are finally able to evolve again. Although that still doesn't explain Metapod...
171%%* YourDaysAreNumbered: Revealed to the player before TheVeryDefinitelyFinalDungeon, by Gardevoir:
172%%-->"Your role is nearing its end."
173* ZergRush: Monster Houses drop a whole bunch of hostile Pokémon in the room you're in. Bottlenecking them by walking back the way you came is generally a good idea to clear house, but if you brought a partner with you, expect for them to get hammered on the way back.
174[[/folder]]
175
176
177[[folder:Tropes used in ''Rescue Team DX'']]
178[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2020_01_23_md_rescue_team_dx_en_boxart_png_png_image_790_1280_pixels_scaled_72.png]]
179
180* AdaptationalEarlyAppearance:
181** In the original game, Makuhita doesn't appear and open up his dojo until after Diglett is rescued from Mt. Steel. In ''DX'', the Dojo is open as soon as Pokémon Square is available.
182** Diglett first shows up at the top of Mt. Steel in the original game. ''DX'' gives him an introductory cutscene beforehand (about a day before he gets stuck there), mainly so he can inadvertently open up a shortcut to the Pelipper Post Office.
183* AdaptationNameChange:
184** Frosty Grotto had its name changed to "Heart of the Frosty Forest".
185** Similarly, Mt. Freeze Summit was changed to "Mt. Freeze Peak".
186** Iron Thorns had their name changed to Iron Spikes, to fit better with Silver Spikes.
187** The Patsy Band was renamed to the Nullification Bandana.
188* AdaptedOut:
189** For the first time in the series, ''DX'' removes standard attacks entirely; pressing the A button has the game pick a move to attack with. The game instead uses Move Ranks from ''Gates to Infinity'' to enhance your capability to continue fighting in longer dungeons. However, your allies can still use this attack and enemy Pokémon can likewise still attack you this way.
190** The game also removes IQ like ''Gates'' and ''Super'' did. Instead of outright deleting the mechanic, however, the entire system has been streamlined; Gummies have been simplified down to just two Gummies that are equally effective on all Pokémon and boost stats like the original Gummies, while the IQ effects have been converted into "Rare Qualities" that recruited Pokémon have a chance of having or can be taught to your Pokémon with Gummies.
191* AlwaysAccurateAttack: Apart from the regular "Sure Hit" moves, two Rare Qualities provide this trait. "Narrow Focus" gives all attacks perfect accuracy when used in a corridor, and "Rapid Bull's-Eye" gives perfect accuracy to all moves that hit multiple times, even moves that hit twice thanks to Swift Swim or Chlorophyll.
192* AntiFrustrationFeatures: Being a remake brings about several quality of life changes that were absent by virtue of being the first installment. In addition to bringing some features from the predecessors, it added...
193** The starters have updated movesets that incorporate a number of egg moves. These include Cubone getting Brutal Swing (alleviating its original EarlyGameHell issues), Pikachu getting Grass Knot so that it can take down Ground-types, Chikorita getting Ancient Power for Flying-types, Treecko getting Dragon Breath, and Totodile getting Ice Fang for Grass-types. And if you ever delete these moves, they can be relearned at the Gulpin Link Shop.
194** Auto movement, which automatically charts a path for you, whether you want to explore the floor or beeline for the stairs, reducing the slog from constantly doing directional inputs. Your team will automatically stop right before encountering an enemy, though.
195** IQ has been removed, with its more basic quality of life bonuses such as [[YouHaveResearchedBreathing avoiding visible traps and not wasting PP on ineffective moves or to inflict a status the enemy already has]] being enabled by default, and some of the more high-level and unique ones, like making recruitment easier or not setting off invisible traps, have been turned into rare qualities that can be learned via Gummi and are shared with the entire team.
196** "Useful Shortcuts", a customizable quick menu on the ZR button, allowing players to quickly skip over the main Menu screen to access frequently-used options.
197** Opening Treasure Boxes the moment you safely leave the dungeon you found them in, as Rescue Team initially lacked such a feature. The need for appraisal shops is gone as a result.
198** Returning from ''VideoGame/PokemonSuperMysteryDungeon'', it is now possible to change the names of the player, the partner, and the Rescue Team via the main menu. In the original, this was not possible (except for Shedinja, [[ObviousRulePatch due to the unique way you obtain it]]), meaning that all names were final once decided.
199** There are now Wonder Orbs to summon services normally available in Pokémon Town to your position in the dungeon, making it easier to ditch unneeded money or summon extra Pokémon to your side.
200** Also returning from ''Super'', if you don't like the Pokémon picked for you at the end of the personality quiz, you can say so and the game will let you pick the Pokémon you want. On top of alleviating the GuideDangIt to get a desired starter, this also allows you to start as a Pokémon that was gender-locked in the originals, like Machop and Cyndaquil only being available if you said you're a boy. In addition, every Pokémon that can be a partner can also be a starter, and vice versa, whereas before, there were a handful that could only be one or the other; the only caveat is that you still can't pick a partner that's the same type as you.
201*** This also avoids the very real possibility that was there in the original that you might be physically unable to get your desired Pokémon via the quiz not generating enough of the questions with answers that get you that starter.
202** The level-to-1 99 floor dungeons now set the team's starting level at 5.
203** Western Cave is now a 20 floor dungeon (previously one of the {{Marathon Level}}s at 99). Mewtwo can also be recruited on the first visit now instead of having to beat it again.
204** Uproar Forest previously had 10 floors in the original game. Now, it has been cut down to 4 floors, allowing quick escape with the picked up chestnuts.
205** You no longer need to have the moves that used to be [=HMs=] to access some of the postgame dungeons.
206** WeCannotGoOnWithoutYou is averted. If the player gets knocked out and isn't revived, the partner becomes the leader for the rest of the dungeon. If the partner gets knocked out afterward and you have a third party member with you, that third member becomes the leader. You also start with the ability to send teams of any three for non-story missions and change who you're controlling as the leader mid-dungeon, both of which were locked to the post-game in the originals.
207** If you choose to remain in a dungeon after being rescued by another player, you'll be given three Tiny Reviver Seeds for free to help you get through the rest of the mission.
208** Linked moves are not unlinked if any of the involved moves runs out of PP, and they can still be used even in that situation (and still get the "always critical" and [[ScissorsCutsRock "type steamrolling"]] bonus if the user is Awakened).
209** All evolutionary items in the original games have been consolidated into a single item called Evolution Crystals, which are found uncommonly in post-game dungeons and certain treasure rooms.
210** The Music Box and Wishing Stone are now key items that are permanently part of your team once obtained and no longer take up inventory space. This prevents you from losing either of them as opposed to the originals, as in the latter's case, it's highly likely that you would lose it if you get KO'd in Wish Cave, and in the former's case, the Music Box would simply poof out of existence if you ever used it from your storage.
211** In the rare event that you run completely out of Reviver Seeds and Revive All Orbs in both your backpack and Kangaskhan Storage, you will gain temporary access to a "secret" dungeon called Illusory Grotto. This dungeon has a random floor count and random Pokémon, and will give you large amounts of items. Incidentally, it's also the only dungeon where you can get Invitations from Treasure Boxes.
212** In the original game, asking for a wish from Jirachi means that Jirachi won't join the Rescue Team, forcing you to slog through the entire 99 floor dungeon again in the event that you brought a Wish Stone and made a wish. In ''DX'', you can get a wish ''and'' recruit Jirachi at the same time. In addition, items you get from Jirachi are automatically sent to storage, whereas in the originals you had to pick them up and Jirachi would oftentimes give you more than you could carry. Plus, thanks to the Wishing Stone now being a key item, you can now get extra wishes on repeat visits, in which case Jirachi temporarily returns to grant your wish.
213** False Swipe now works like in ''Gates'', where it not only can defeat a Pokémon with it, it increases the recruitment chance if you do so.
214* ArbitraryHeadcountLimit: ''DX'' only allows three Pokémon to ''enter'' a dungeon like ''Super'', but allows up to 8 maximum while inside a dungeon, giving you at least five additional slots for recruits.
215* ArtEvolution: The backgrounds and environments used have a new storybook-style aesthetic to them, similar to some of the illustrations from the original game.
216* ArtificialBrilliance:
217** In post-game dungeons, if [[OneHitPointWonder Shedinja]] is found in the dungeon, expect to see a lot of enemy Pokémon knocking them out to gain the Awakened status. This is particularly notable in Darknight Relic, where Banette and Sableye can do this to Mega Evolve.
218** The AI will also intentionally use moves that are super effective, and make sure to take advantage of range.
219*** If a Pokémon has no moves that are super effective, they'll prioritise moves like Fake Out and Bite - which can cause flinch. Bosses are ''not'' immune to this.
220** The AI takes type-modifying effects into account. For example, a Mega Altaria will treat Normal-type moves as Fairy-type moves (thanks to Pixilate) when it comes to the AI, or the automatic move selection from the A button.
221* ArtificialStupidity: In spite of its improvements, the AI can still fall into a few stupid traps:
222** Some moves like Earthquake will hit the entire room - thus they are effective even if they are nowhere ''near'' the enemy. Unfortunately, the AI doesn't seem to realize this and will, if anything, only use Earthquake when the enemy is ''right in front of them''.
223** Allied Pokémon generally prioritize using moves over positioning themselves closer to the enemy. You can go into tactics to change it to your liking, though - setting them on "Follow me" will make them less likely to use moves, or you can even set them to not use moves altogether. If you have a new recruit that knows an attack that can hit all foes in a room, they will become obsessed with it as soon as a foe is within sight.
224** AI Pokémon are not aware FriendlyFireproof is not always a thing. This can be easily exploited if there's an enemy Pokémon with Magnitude or Earthquake in a Monster House - let that Pokémon use the move once or twice, and almost every other enemy will be knocked out, leaving with you dealing with an Awakened Pokémon and a few stragglers. Of course, this can also work against you if an AI Pokémon is Confused or Blinded, which makes the actual FriendlyFireproof moves no longer so.
225* BlessedWithSuck: The Apple trap can turn any item into a Big Apple. Sounds great considering Big Apples fill 100 Belly... but they can turn ''anything'' into Big Apples, even Reviver Seeds or other very valuable items.
226* BoringButPractical:
227** The Narrow Focus Rare Quality is anything but flashy; it just gives perfect accuracy to all moves used while in corridors, but it also means extremely powerful moves like Hydro Pump, Guillotine or Perish Song can be used with no drawbacks whatsoever.
228** The Small Stomach Rare Quality makes all items that can fill your Belly fill it fully, which is invaluable for the various {{Marathon Level}}s in the postgame.
229* {{Bowdlerize}}: In the original game, when the player is accused of being the human in the Ninetales story who had abandoned Gardevoir to her fate, Lombre tries to strike at the player and partner [[ApologeticAttacker after begging for forgiveness]]. In the remake, Lombre does not do this.
230* CallForward: Referencing ''Explorers'', you can recruit a [[spoiler:Shiny Celebi]] after fulfilling certain conditions.
231* CallingYourAttacks: Here, many actions are accompanied with short speech bubbles above the Pokémon indicating its thoughts or actions. In the case of battle, allied Pokémon will shout the names of the moves they're using as they attack.
232* CharacterPortrait: Taken a step further by adding portraits for every available Pokémon.
233* TheComputerIsACheatingBastard:
234** Coupled with ArtificialStupidity. Your allies don't seem to realise that moves like Magnitude or Earthquake can hit enemies indirectly (without even facing them). However, enemy Pokémon are free to spam them.
235** Also done in your favour - it's difficult to rotate your Pokémon diagonally - something has to be in the way for it to think you want to ''rotate'' your Pokémon. However, computers can easily do this without the game interpreting it as a movement.
236** {{Invoked|Trope}} with Kecleon - but this is VideoGameCrueltyPunishment.
237* ContractualBossImmunity:
238** Averted - moves that can inflict flinch (such as Bite and Fake Out) are ''very'' useful, since they can even work on bosses.
239** Played straight in terms of most other statuses such as Sleep or Petrify - bosses will simply shake off the status in a turn or two.
240* DevelopersForesight: The Wigglytuff Orb can be used in a dungeon to contact Wigglytuff's Camp Corner, allowing you to purchase Camps while in a dungeon. However, if you've already bought all the camps available, using the Wigglytuff Orb instead summons Wigglytuff itself as an AI-controlled ally Pokémon instead of simply wasting the Orb.
241* EnlightenedSelfInterest: In addition to the standard rescue missions of the game, helping other players through Rescue Missions rewards a great deal of items and money, while helping ensure that the other player can get through the rest of the dungeon safely (or at least escape).
242* FlunkyBoss: [[spoiler:Deoxys periodically spawns three mirage clones of itself (One of each of its three special forms) during its boss fight.]]
243* GameplayAndStoryIntegration:
244** Averting SecretAIMoves, recruiting [[spoiler:Rayquaza]] and teaching it Hyper Beam will allow it to use its special variant of Hyper Beam that it uses against you in its boss fight and during a cutscene at the end of the game. In fact, all large Pokémon that are taught Hyper Beam will use it in the same way.
245** Unlike in ''Super'', [[spoiler:Kyogre and Groudon can now use Primal Reversion when controlled by the player, not just as bosses.]]
246* GuideDangIt: Want to recruit Riolu or Lucario? You need to have an Ultra rank, and that will give you the chance of one appearing in a Mystery House (which requires tickets from the Kecleon shop to enter, and the Mystery House itself spawns randomly in post-game dungeons). Good luck!
247* GuiltBasedGaming:
248** Selecting the option to delete your save (through the in-game menu, instead of the Platform/NintendoSwitch's system settings menu) will result in your character's avatar looking heartbroken as you go through the confirmation prompts.
249** Saying good-bye to (read: dismissing) a team member from their Rescue Camp has them make a similar face.
250* InterfaceSpoiler: The Keyword List section has a list of all major keywords in the game, regardless of whether or not you have encountered them. Some of the keywords have blatant hints towards content only seen in the postgame, such as Delta Stream, Primordial Sea, and Desolate Land, the signature Abilities of Mega Rayquaza, Primal Kyogre, and Primal Groudon respectively.
251* LazyBackup: Downplayed. The remakes add the option to rescue yourself, allowing you to assemble a team of backups to fish your primary team out of trouble should they wipe (the primary team then resumes the mission from the point of rescue). If the B team fails, however--even if you have enough recruits to rescue ''them''--the entire mission is a bust.
252* LeakedExperience: Like in ''Gates to Infinity'', members that aren't currently on your team get experience points.
253* MutuallyExclusivePartyMembers: Downplayed. The main character can not have a partner of the same type as them, but all the possible starters can still be recruited as normal Rescue Team members, though many of them are not available until late in the campaign or even the postgame.
254* MythologyGag: Instead of having gray flames as in modern games, shiny Rapidash's flames are purple, which was their shiny color in ''VideoGame/PokemonGoldAndSilver''.
255* {{Nerf}}:
256** The infamously powerful Terrain Walker/Super Mobile IQ Skills were reincarnated as the "Forge a Path" Rare Quality. Unlike them, Forge a Path induces a Hunger penalty when used, much like Ghost-types and the Mobile Scarf, and it doesn't come packaged with walking on any tile.
257** Additionally, the Pass Scarf got nerfed so that it cannot pass attacks back to the attacker.
258** Compared to the original game, but adapted from newer ''Mystery Dungeon'' games, multi-hit attacks like Bullet Seed or Pin Missile cannot damage multiple enemies in a single turn, as Pokémon won't be knocked out until all attacks are hit.
259** Slight, but Jirachi's "Something good!" wish no longer includes Kecleon in the list of Pokémon that can join your rescue team. He'll have to be recruited the old-fashioned way (either from [[ShopliftAndDie stealing]], or being found in Joyous Tower). In exchange, the former method's maximum success rate is much higher at 5%, and the latter, a method not available in the original games, has an even higher chance.
260** Powder Snow used to hit all enemies in the room in the original, but the remake nerfs its range to only the enemy in front. Blizzard retains its "hits all enemies" range, however.
261* OminousLatinChanting: The remastering of the game’s music makes the choir instrumentals sound like this, most notably in the Mt. Thunder theme.
262* PeninsulaOfPowerLeveling: The updated Makuhita Dojo. Unlike before, where you scavenge a short dungeon for EXP, the new version now sends you to a single-floor dungeon consisting exclusively of Pokémon weak to the lead Pokémon's main Type, and the player is given a set amount of real-time seconds to grind as fast as possible. The quality of Dojo Ticket used also determines the amount of time given and the EXP and Move EXP boost given while inside the Dojo dungeon.
263* PinataEnemy:
264** Enemy Abra are guaranteed to drop a Max Ether when defeated.
265** Tough Foes will always drop a Deluxe Box when defeated, in addition to a large amount of EXP.
266* PlayerPersonalityQuiz: The feature returns, incorporating the feature from ''Super Mystery Dungeon'' allowing you to simply pick your starter if you didn't like what the quiz gave you.
267* PromotedToPlayable:
268** Weavile, Lucario, Mime Jr., Bonsly, and Munchlax are now recruitable after being just statues and a cameo at the time the original games were released. Other fourth generation evolutionary relatives [[MyFriendsAndZoidberg and Sylveon]] are also made available in this game.
269** Relative to ''Super'', [[spoiler:Primal Kyogre and Primal Groudon]], which used to be enemy-exclusive.
270* PurelyAestheticGender: Unlike the originals, ''DX'' has Pokémon display gender differences due to being released post-Generation IV, but gender still isn't a gameplay mechanic. The player's gender is made less important for the questionnaire, since any Pokémon can be selected regardless of it. Gender is also more separated from the player themselves, as the game asks if they want to play as a boy or girl rather than if they are one.
271* RedemptionDemotion: As per the series standard, the Legendaries lose their buffed HP upon being recruited, and in their rematches, their upgraded moveset such as Zapdos' Rain Dance + Thunder combo, which [[AlwaysAccurateAttack guarantees the latter attack to hit]] when it rains.
272* {{Retraux}}:
273** In the Friend Camps, Pokémon are represented by their sprites from the original games (or ''Explorers'' in the case of fourth generation Pokémon). As the only Pokémon to be introduced after the ''Mystery Dungeon'' series had already switched to models, Sylveon has had new sprites made for it.
274** Apart from the rearrangements of the original game's music, which keep the retro instruments while adding a few more, there is a ''Gates to Infinity'' medley track (used in a few dungeons) that applies the same instruments to the original tracks.
275** While there is a new Internet option for accepting Friend Rescues, the old {{Password|Save}} method still exists (albeit with a somewhat different format than the original).
276* SaveScumming: Discouraged by the fact that the game auto-saves pretty much every time something signifigant happens (you can shut off the game during a boss fight and boot it back up to find you're right where you left off), but a facsimile is doable by turning off automatic cloud saves and just manually uploading and downloading them.
277* ScissorsCutsRock: Just like the Type Bulldozer Emera from ''Super'', the Steamroller Rare Quality makes all moves that would be resisted or would deal no damage to the target Pokémon (either due to its typing or ability) deal neutral damage. It does not work against [[OneHitPointWonder Shedinja]], however.
278* ShootTheMedicFirst: In the second half of Northwind Field, Delibird will randomly warp near the enemy to heal them with Present, a move that usually has a random chance to hurt its target, but it's never the case here. As more than one Delibird can spawn and heal their allies, they must be defeated first to prevent them from healing them.
279%%* SparklingStreamOfTears: These are shed by your partner during one cutscene. %%Which one?
280* SuperMode: The Empowerment Seed, a consumable item that temporarily invokes the Awakened status on the Pokémon that consumes it. If the Pokémon that ate the Empowerment Seed is capable of Mega Evolution, they will go Mega instead, [[spoiler:or enter Primal Reversion in the case of Groudon and Kyogre]]. Since Mega Evolutions no longer go Berserk after a certain number of turns, they revert to normal when inflicted with a bad status condition instead. Besides the Empowerment Seed, enemy Pokémon can attain the status if they knock out a Pokémon, friend or foe. [[note]][[ExplainExplainOhCrap Which becomes a problem]] when [[OneHitPointWonder Shedinja]] is on the table...[[/note]]
281* TimedMission: The new Makuhita Dojo involves being dropped into a dungeon with a set amount of real-time seconds to hammer as many Pokémon as possible. All the Pokémon in the dungeon are weak to your Pokémon's main typing, and you have doubled Travel Speed, infinite revives, and unlimited PP.
282* TurnsRed: [[spoiler:Kyogre, as well as Groudon in the rematch will undergo Primal Reversion halfway through their fights]], and [[spoiler:Rayquaza in the rematch and Mewtwo]] will Mega Evolve halfway through their fights.
283* VideoGameRemake: Along with enhanced graphics, it adds quality-of-life features introduced in later ''Pokémon Mystery Dungeon'' games and features content from main series games released since the original ''Rescue Team'', such as [[SuperMode Mega Evolution]] and new moves from games all the way up to ''VideoGame/PokemonSunAndMoon'', despite being a Gen [=VIII=] game.
284* VideoGameTime: Much like the original games, the story does not progress unless you make the decision to do so. You spend a hundred days doing jobs in Thunderwave Cave early on, and poor little Diglett is still begging to be rescued.
285[[/folder]]

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