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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pe1.jpg]]
2[[caption-width-right:350:[[{{Tagline}} The worst foe lies within the self...]]]]
3
4->''One of them is a police officer. The other is an ancient evil threatening all life on Earth. The horrifying bond between them will continue until something dies''.
5
6In 1998, [[Creator/SquareEnix Squaresoft]] released a video game called ''Parasite Eve'', a [[StealthSequel pseudo-sequel]] to the 1995 SciFiHorror [[Literature/ParasiteEve novel of the same name]] by Hideaki Sena. It was unique among [[RolePlayingGame RPGs]] available at the time because of its blend of RPG, ActionAdventure and the then-new SurvivalHorror genre.
7
8The story revolves around Aya Brea, a UsefulNotes/NewYorkCity [[UsefulNotes/NewYorkCityCops police officer]] whose mother and sister were killed in a car accident when she was a child. While Aya is attending an opera performed at Carnegie Hall on Christmas Eve in 1997, all hell breaks loose when both the actors and the audience burst into flames. The only survivors are Aya, her date (who runs away never to be seen again after the fire), and the lead actress, Melissa, who just so happens to be harboring a primordial horror inside her body known as Mitochondria Eve.
9
10Aya discovers that contact with [=Melissa/Eve=] has granted her strange powers, called "Parasite Energy", and so she teams up with Daniel Dollis (her partner) and Kunihiko Maeda (a Japanese scientist and MrExposition for the novel's events) to figure out Eve's motives and stop the strange mutations sweeping across Manhattan.
11
12The game has two sequels, ''VideoGame/ParasiteEve2'' and ''VideoGame/{{The 3rd Birthday}}''. The series is also available on the UsefulNotes/PlaystationNetwork.
13
14----
15!!This game provides examples of:
16
17* EleventhHourSuperpower: The FinalBoss fight [[spoiler: is largely a cutscene, as bullets laced with Aya's cells are brutal anathema to the FinalBoss.]]
18* AbandonedHospital: Sort of. Saint Francis Hospital does have two nurses (one who leaves right away) and a patient (who also leaves) as survivors, but for the most part, everyone is either dead or gone and the music that plays when the lights go out add to the creepy atmosphere.
19* AbsurdlySpaciousSewer: Not just that but it's only ever a few inches below ground. Even more grating since the games take place in New York City.
20* AdaptationExpansion: The game is essentially a sequel to the film and the book.
21* AKA47: The game uses a mix of real gun names and being just off enough not to have to send out royalties.
22* AntagonistTitle: The titular Eve is the BigBad.
23* AnAssKickingChristmas: The game starts on Christmas Eve, with Aya shooting at monsters, and the next few days are more gun battles with creatures, and plenty of explosions.
24* AntiFrustrationFeature: Some bosses have more than one phase. When you reach the next phase, Aya's PE meter will start to recharge at normal speed again rather than having the player be stuck with a slower recharge if they had used a lot of Aya's powers previously.
25* ArmorOfInvincibility: The Cr Armor 2, which is found in the 61st to 70th floors of [[BonusDungeon the Chrysler Building]] on NewGamePlus. Its defense power and PE defense stat are already in the triple-digits, it already has an HP Up attached to it, and it has the maximum slots at 10.
26* ArtisticLicenseGunSafety: Daniel fires his gun at the entrance to the [=SoHo=] gun shop ''while Aya is standing in the way''. Lampshaded when Maeda immediately asks him if he's really a police officer.
27* ArtisticLicensePhysics: A scene involves looking at what appears to be a standard optical microscope to check out how Eve's mitochondria affects people. The biggest goof with this scene is that the microscope is apparently able to show sub-atomic particles, something impossible even with modern microscopes. In addition, if we were to assume each scene transition is zooming in closer and closer, the mitochondria apparently are smaller than atoms.
28* AtTheOperaTonight: The audience shall [[ManOnFire burst into flames]]! And later, it'll [[ImMelting melt]] and merge into a giant blob.
29* AwesomeButImpractical:
30** Guns with high rate of fire effect. While you can attack enemies multiple times in a single turn, each shot does less damage than a single shot. On top of this, guns with high rate of fire roots Aya to the ground until she finishes attacking, which can leave her open to enemy attacks.
31** Likewise, rocket launchers look and sound awesome and they can cause splash damage to multiple targets, but they have their own ammo supply (which is extremely limited), have to be reloaded after every shot, and has the slowest AT charge compared to other weapons.
32** You can add hot and cold elemental mods that will do more damage to enemies vulnerable to them. But on the flip side, enemies also have resistances to them. While adding both to a gun is possible, the weakness/resistance multipliers override each other, so there's no real point in adding them to a gun.
33* BadassArmy: The Navy.
34* BadPowersGoodPeople: Aya is imbued with mitochondrial abilities similar to Eve's. But Aya is a heroic NYPD officer who uses her abilities to fight Eve and her monsters.
35* BarbieDollAnatomy: Eve's last couple of forms ([[spoiler:and the Ultimate Being's third]]) sport a distinct lack of auxiliary sexual characteristics. Whether to chalk it up to maintaining a rating below Adults Only or to the [=PS1=]'s limited rendering capability is a toss-up. However, a closer look at the backside of the [[spoiler:Ultimate Being's 3rd form]] will show what looks like a giant ballsack hanging off the base of its phallic tail.
36* TheBattleDidntCount: Several times. The last fight with Eve is the only one where you actually ''defeat'' her. In all the others she simply decides the battle is over. You also never gain experience points from any of these fights.
37* BeautyBrainsAndBrawn: Aya (a noted FairCop), Maeda (TheSmartGuy), and Daniel (TheBigGuy) respectively.
38* BeCarefulWhatYouWishFor: Entries in Melissa's diary that Aya accesses in a backstage dressing room within the opera house details her determined resolve to retain her lead role in the opera, with statements like "I'll even sell my soul to the Devil if I have to" and "I don't care if I die. I just want to get through this show." being written there. She gets what she wanted in the end: She manages to play the lead role as she desired, but her immuno-compromised physical state gets so bad that Eve overtakes her body while she's performing on stage, which happens at the start of the game, before [[ThatManIsDead taking over entirely shortly thereafter]].
39* BigApplesauce: A JRPG set in Manhattan during Christmas season.
40* BodyHorror: You are fighting sentient mitochondria that can warp bodies into various bloody masses, similar to ''Film/TheThing1982''.
41* BodyOfBodies: The Mixed Men enemy, which is ExactlyWhatItSaysOnTheTin. Three unfortunate humans fused into one quadrupedal abomination.
42* BonusDungeon: The AbandonedWarehouse in Day 5 and the Chrysler Building starting Day 2 on NewGamePlus.
43* BookEnds: The game begins and ends with the heroine going to the opera.
44* BoringButPractical:
45** Pistols. While it may be cool to have a submachinegun, rifle, or a ''grenade launcher'' as your primary weapon, the Pistol wins out because it has a quick first shot and follow up shot time. This is the only thing you cannot improve with guns. Pistols can become even more powerful when you mod them and/or beef up their stats once you got the items and points to do so, especially after several runs of NewGamePlus. Combine all that on top of their fast AT recharge and you got a weapon that can easily shred enemies with little effort.
46** The Club 4 has a notably weaker attack power than Club 5 (80 vs. 102) and even lacks the latter's Quickdraw ability. However, it has both the critical hit increase and counterattack stats, making it more ideal as Aya's EmergencyWeapon.
47* BossOnlyLevel: [[spoiler:The entire Day 6 mostly consists of the FinalBattle.]]
48* BrainyBrunette: Maeda, the AsianAndNerdy scientist from Japan, and Klamp, the BigBad's resident EvilGenius MadScientist.
49* BrutalBonusLevel: Chrysler Building, which can be accessible in NewGamePlus, has seventy plus floors, all of which are [[TheMaze maze-like]] and [[RandomlyGeneratedLevels randomly generated]]. And to top it all off, it has ''no {{Save Point}}s''.
50* ByTheBookCop: Given the trifecta of being a survival horror game, set in New York City, and with most of the characters as police officers, it's a little shocking that ''none'' of them are cowardly, corrupt, or incompetent. The one exception gets incinerated in short order.
51* CanisMajor: The Boss of Day 3 is a mutated K-9.
52* TheCavalry: The US military (particularly the Navy) eventually intervenes to try and stop Eve.
53* ChekhovsGag: During his introduction, Wayne brags to Aya that he could make her shotguns or rocket launchers. [[GuideDangIt Without a proper guide]] it's easy to dismiss this as Wayne being his usual smartass self rather than a hint to his role as the game's UltimateBlacksmith.
54* ChekhovsGun: Maeda's handgun that he gives to Aya halfway through the game. [[spoiler: It can shoot special bullets that cause a ton of damage to the Ultimate Being.]]
55* ChekhovsGunman: The little girl Aya keeps seeing and the doctor who appears in her flashbacks are important characters in the game. [[spoiler:The first is Maya, Aya's long-dead twin sister who is the source of Aya and Melissa's respective mutations via transplants, being the original host of Mitochondria Eve. She's also the TrueFinalBoss [[OptionalBoss only accessible to fight]] in NewGamePlus. The second one is Hans Klamp, the one who performed said transplants and is immediately revealed to be a major antagonist.]]
56* ChestMonster: Appears only in the Chrysler Building.
57* CitywideEvacuation: After two major incidents involving Eve lighting people on fire and turning them into puddles of goop, the entire city is evacuated to prevent more casualties while Aya and her companions try to stop Eve.
58* CollisionDamage: Bumping into enemies will cause ScratchDamage unless your armor's defenses are absurdly high.
59* {{Counterattack}}: Some weapons will have this as a special effect, allowing you to attack back if you are hit by an enemy.
60* CombatStilettos: At the start of the game, Aya kicks ass with the high-heeled sandals she wore on her date at the opera.
61* ContinuityNod: Aya's mother's name is Mariko, the same as the girl who received Kiyomi's kidney in [[Literature/ParasiteEve the novel]].
62* ContinuitySnarl:
63** In regards to the {{Optional|Boss}} TrueFinalBoss. [[spoiler: After beating Maya, the original Eve, Aya states that her body has returned to normal before she had ever met Eve, meaning her powers were now gone. WordOfGod says this ending is the true ending that leads into the sequel. However, the sequel states that Aya willingly sealed her powers after the Manhattan Blockade Incident so that she wouldn't freak people out. The contradiction could stem from one of two things: Either the developers weren't anticipating a sequel and probably forgot about the events of the second ending from the first game when it came to making the sequel or there was a hiccup in the script's translation.]]
64** The game also can't decide if Aya was the SoleSurvivor of the opera on Christmas eve, or if her sort-of-boyfriend made it out too. The other cops were laughing that said boyfriend ScreamsLikeALittleGirl, so it's unlikely that they were lying about his survival. However, the press reporters maintain that Aya was the only one to make it out.
65** Aya's rank is also inconsistently addressed, with people calling her officer and detective on different occasions (either way, she acts and is treated as the latter).
66* ContrivedCoincidence: Where to begin? TheHero happens to attend a play which the BigBad (or rather, her LivingBodysuit) is part of. Then turns out, the BigBad's Livingbodysuit had a kidney transplant when she was young and the donor happens to be [[spoiler:TheHero's late twin sister]]. Oh, TheHero also received an eye transplant when she was young, from the same donor above. And who performed the surgery to the latter case? [[spoiler:The resident EvilGenius]]. On a slightly minor note, the OlderSidekick happens to take a glimpse at the Evilgenius' computer screen for him to see that [[spoiler:his ex-wife and child are part of a list for the EvilPlan]].
67* CreepyCentipedes: The Boss in the second sewer stage on Day 5 and the third (Floor 30) in [[BrutalBonusLevel Chrysler Building]] during NewGamePlus. This creature takes damage as a whole, but then splits into multiple independent fighting parts after taking enough damage. The head section can inflict poison status on Aya, while the tail section can inflict blindness.
68* CreepyCockroach: A giant mutant cockroach is the fifth Boss in [[BrutalBonusLevel Chrysler Building]] during NewGamePlus, and the first of three bosses (including the TrueFinalBoss) in said area not to be rehash. It can whip you with its antennae and sometimes poison you. It can also lay an egg that can hatch very quickly and grow into a new cockroach (which can also lay an egg as well should the first roach die), requiring you to have a lot of firepower and speed to be able to kill the boss quickly and end the fight before you're caught in an endless loop.
69* CrutchCharacter:
70** The ultimate first-playthrough armor (B Suit 1, N Jacket or N Suit being the popular options) will be Aya''s most tenured armor in NewGamePlus playthroughs as they have the most available slots (4, 5 and 6, respectively) until the player finally get their hands on the actual best armor in the game found in the [[BrutalBonusLevel Chrysler Building]], the Cr Armor 2 (which can modified to have the max 10 slots complete with an already attached HP Up).
71** Club 3 is the best Club in normal playthroughs as it has far better stats than Clubs 1 and 2 and even has the 1st strike ability in addition to the VideoGameStealing ability that the Club 2 also has. It becomes obsolete once the players acquire Clubs 4 and 5 in [[BrutalBonusLevel the Chrysler Building]] as the two have even far better stats and their stealing ability doesn't cut Aya's attack power in half like Clubs 2 and 3 do.
72** Any guns acquired in the normal playthroughs outside the InfinityPlusOneSword (be it the junk weapons or/and [[MagikarpPower Torres' Beretta M92FS]]) have decent stats, but are far outshined by the guns found on the Chrysler Building.
73** The Acid and Tranquilizer effects are great at easing your way through RandomEncounters, but the Cyanide found in Chrysler Building is capable of OneHitKill. It is possible to equip all three, however.
74* DeathByRacism: Maeda's introduction sees him accosted by a racist-sounding cop for his difficulty with English. Said cop gets his cells lit on fire five seconds after telling him to "go back to [his] own country."
75* DegradedBoss:
76** A pair of the SewerGator that was the Boss of Day 1 can be encountered in a specific spot in the second sewer stage in Day 5 as normal enemies.
77** The {{Optional|Boss}} MiniBoss who killed Torres in Day 3 appear as RandomEncounters in the 61st-70th floors of the [[BrutalBonusLevel Chrysler Building]], [[DownplayedTrope though]] they're still [[BossInMookClothing pretty tough]].
78** Inverted by the Museum MiniBoss in Day 5. It reappears as the 4th Boss on Chrysler Building with better stats and now has the Boss BattleThemeMusic instead of the standard one.
79* DelicateAndSickly: As Daniel reveals to Aya at the start of Day 2, Melissa has been often sick in life. If her needing a kidney transplant as a child is anything to go by, she's been sick since childhood. She was also a beautiful actress while she was alive.
80-->'''Daniel''': She was sick often -- always on some kind of medication. The people at the opera said they were amazed she could even stand on stage.
81* DepletedPhlebotinumShells: See EleventhHourSuperpower.
82* DevelopersForesight: The last good luck charm Maeda gives Aya cannot be put into storage. There is actually a gameplay reason for this. At the FinalBattle when Daniel gives Aya the special bullets to Maeda's gun, they replace the good luck charm in the inventory. Thus, it ensures the player will always have the space necessary to receive the bullets.
83* DoesNotLikeGuns: Torres, because his daughter was accidentally shot in the past.
84* DoNotRunWithAGun: Aya is forced to remain on the spot where she stand while firing, which leaves her vulnerable to enemy attacks while she's shooting. This is also one of the main reasons that guns with high rate-of-fire effect are AwesomeButImpractical.
85* DualBoss:
86** [[spoiler:The second form of the [[FinalBoss Ultimate Being]] will see him detach from his wings if the player damage him enough. The wing part will serve as its AttackDrone with its own HP.]]
87** The second BossBattle in the [[BonusDungeon Chrysler]] [[NewGamePlus Building]] are a pair of {{Sewer Gator}}s, the same one you'd fight at the end of Day 1.
88** The fifth BossBattle in the [[BonusDungeon Chrysler]] [[NewGamePlus Building]] is a giant cockroach that gives birth to another cockroach if the player gave it enough damage.
89* EliteTweak:
90** Tools and Super Tools offer all sorts of weapon and armor customization possibilities, if you're willing to put up with their rarity and the regular Tools' destruction of donor equipment.
91** Bonus Points can be spent on the ATB gauge, inventory limit, or on buffing weapons and armor. Only the last option can carry forward into NewGamePlus, though.
92* EmergencyWeapon: Aya must carry a billy club with her so that she's not left completely defenseless if she runs out of ammo. She can use a tool to enhance a new model with an old one, but the player isn't allowed to discard them entirely.
93* {{Expy}}: Hans Klamp bears a similarity to Professor Hojo from ''VideoGame/FinalFantasyVII''. [[spoiler: This becomes more apparent towards the end of the game where Klamp basically sets the plot of the game in motion to having Eve give birth to the Ultimate Being just for the sake of science and evolution.]]
94* FanDisservice: Melissa Pierce is a certified StatuesqueStunner... except the more she shows skin, she becomes more and more of a HumanoidAbomination.
95* FightWoosh: A quick inversion of colors, accompanied by a heartbeat sound effect.
96* FinalDungeonPreview:
97** The Museum of Natural History has nothing to find or explore the first two times you visit since you're only there to progress the plot. The hallways leading to other parts of the museum are blocked off. By the end of Day 5, the museum is fully explorable and serves as the final area to navigate before dealing with the BigBad.
98** Before fighting the Day 4 Boss the scene cuts to a Navy Cruiser as they try to make a move on Eve. The cruiser is where the FinalBoss will be fought.
99** Speaking of Day 4, the Chrysler Building which hosts the TrueFinalBoss and can be unlocked in NewGamePlus, can be glimpsed in the hospital window.
100* FlunkyBoss:
101** The Worms in Day 2. They emerge from the ground one after the other, while getting larger in size.
102** The Giant Centipede will separate into four creatures if you damage its HP by half. It is the Boss of both the second sewer stage in Day 5 and the third level of the [[BonusDungeon Chrysler]] [[NewGamePlus Building]].
103** The seventh and penultimate BossBattle in the [[BonusDungeon Chrysler]] [[NewGamePlus Building]] is a Queen Bee producing several {{weaponized offspring}}s throughout the fight.
104* {{Foreshadowing}}: Looking out a particular window in the hospital grants a view of the Chrysler Building encased in Eve's mitochondrial goo, alluding to its importance in the EX Game.
105* FullFrontalAssault:
106** Eve's last two forms are both naked.
107** All [[spoiler:the Ultimate Being]]'s are nude, though he transforms into a blue EldritchAbomination in his final form.
108** Aya's Liberate ability transforms her into a [[GreenSkinnedSpacebabe blue-skinned]] HumanoidAbomination, [[spoiler:which has [[MirrorBoss the same appearance]] as the TrueFinalBoss]].
109* GainaxEnding: [[spoiler:In the normal ending, while attending an opera with her friends, something happens with the mitochondria in Aya's cells. It has an effect on the people around her, causing the eyes of everyone in the audience to glow,]] [[WordOfGod The developers]] stated that "best" ending, [[CanonDiscontinuity not this one]], is the ending in the Chrysler building followed by the sequel.
110* TheGhost: Lorraine, Daniel's ex-wife, who he keeps going on and on about, but whom we never see once, [[spoiler: if you do not count the giant orange blob Eve makes her a part of.]]
111* GiantEnemyCrab: There are a couple of optional boss versions of these. [[spoiler:Their [[MemeticMutation weak points]] are only accessible once you take out the oversized pincers.]]
112* GiantSpider: The final boss of Day 4. You'll engage it in a {{Rooftop|Confrontation}} Battle. It's also the very first boss of the Chrysler Building in NewGamePlus.
113* GodzillaThreshold: When Eve and the giant mass of genetic material that is birthing the Ultimate Being infest the Art/StatueOfLiberty, the U.S. government authorizes the use of a nuclear warhead to destroy the monster.
114* GoingThroughTheMotions: Each character has a set of stock animations that they go through in scenes, but the oddest example is Aya just fidgeting in place while talking.
115* GreyGoo: It's the "pink" variety- the kind made from people.
116* GuideDangIt:
117** Aya's parasite energy recharges at a slower rate the more you use it in battle and further use can make it stop charging completely. Only by changing your armor in the middle of the fight can her energy be recharged at a normal rate again. Nothing in the game or the manual ever tells you this.
118** You could use the two Mod Permits Capt. Baker gives you on a later time, despite dialogues making it look like it's mandatory to use them right away.
119** Better fully reload your named gun right after the FinalBoss fight since the number of bullets left before you switched with [[SwordOfPlotAdvancement Maeda's gun]] will carry over to NewGamePlus.
120** If you give Wayne 300 junks, he'll make you the game's best guns. Aside from very vague hints from him ("junks are good for parts"), nothing in the game tells you this. Oh, and there's ten of them overall!
121** Beating every Boss in the Chrysler Building will cause the monsters in its designated ten-floor area to disappear. Too bad it's never stated because it's actually helpful; the first ten floors (of 77) have plenty of enemies that drop junks for the games best weapons (see above), while the 61st to 70th floors have enemies that [[PeninsulaOfPowerLeveling give thousands worth of experience points]] that could help the player boost Aya's level [[DiscOneNuke as early as Day 2]] during NewGamePlus playthroughs.
122** [[spoiler: Fighting Maya can be very difficult due to her helper healing her for 1000 HP and further healing boosts it by another 1000 points. You can prevent Maya healing herself by not attacking her when her help is summoned, but good luck figuring that out on your own.]]
123* {{Homage}}: A possible one-- the dog transformation sequence holds some similarities to the infamous "kennel scene" in Creator/JohnCarpenter's ''Film/TheThing1982''.
124* HorrorDoesntSettleForSimpleTuesday: Eve makes herself known on Christmas Eve.
125* ICallItVera: Right before fighting the FinalBoss, Wayne will ask Aya to name both a weapon and armor of her choosing. This is actually relevant as the weapon and armor named are the ones the player starts with in (every) NewGamePlus.
126* IconicOutfit: Aya's LittleBlackDress, which is her most popular outfit in the entire series.
127* InfinityMinusOneSword: A few since the actual best guns in the game takes ''a lot'' of time and effort to acquire, specifically collecting 300 junks ''each'' for ''ten'' of them.
128** The M8000 dropped by the T-Rex boss. It has solid power and stats (save for range) with the first of two dual-move skill available for the first playthrough.
129** Torres' Beretta [=M92FS=], though in a way that overlaps with [[InfinityPlusOneSword the inverse trope]]. It's the only weapon in the game that can reach the maximum 10 slots and is acquired only halfway through the game. But because of this it also has mid-tier stats, so [[MagikarpPower modifying its stats with tools and boosters would take time]].
130** The guns found on the higher levels of the [[BrutalBonusLevel Chrysler Building]] on NewGamePlus have notably lower stats compared to the "junk" guns, but most of the Chrysler guns have the same amount of max slots as the "junk" guns, and definitely have significantly better stats than the [[CrutchCharacter weapons found in the later stages of the normal playthrough]].
131* InfinityPlusOneSword:
132** The Super Tool Kit can be used to construct one.
133** The guns that [[GunNut Wayne]] makes if you give him 300 junks have the best base stats in the game and when combined with the Super Tool Kit can be upgraded to something truly amazing.
134** Torres' Beretta [=M92FS=]. It's the only weapon in the game that can reach the maximum 10 slots. But it also has mid-tier stats since it's acquired [[InfinityMinusOneSword only halfway through the game]], so [[MagikarpPower modifying its stats with tools and boosters would take time]]. This option is popular for players who don't have the time or/and patience to collect the 300 junks mentioned above.
135** A high powered submachinegun with a high Rate of Fire and Random Rate of Fire mods will allow Aya to do massive damage to a single target per turn. The Random Rate of Fire removes the damage penalty and with a 10x [=RoF=] mod, Aya shoots out 15 rounds per turn. Also because the submachinegun fires like how a machine gun would, Aya doesn't stand around long enough for this to be a problem. But getting such a setup requires going through most of the Chrysler Building.
136* InterfaceScrew: A result of the Confusion status ailment, which makes Aya move in random directions.
137* InfiniteOneUps: A [[GoodBadBugs glitch]] allows players to acquire numerous Trading Cards during the hospital level in Day 4. The trick is clicking on the back on the wall of a fallen cabinet during the first time arriving on that specific area.
138* InventoryManagementPuzzle: Limit 50 items on Aya's person at any given time, from the gun and armor she's currently wearing to individual trading cards to bits of junk found on the ground to Maeda's damnable trinkets. Wayne only has external storage space for 128 items apiece (equipment and non-equipment), which gets somewhat frustrating when half the weapons and armors are one-time pickups from the Chrysler Building.
139* ItsRainingMen: [[spoiler: When Aya is seemingly unable to damage the FinalBoss, Daniel (who is watching the fight from a helicopter) takes the special bullets that Madea meant to give to her, jumps out of the chopper, throws the bullets to Aya ''while he catches on fire as he falls down'', and crashes into the freezing sea below. Somehow, he survives without a scratch.]]
140* ItsUpToYou: As Aya is the only person unaffected by Eve's aura (which causes everybody else to burst into flame), the military gives her the task of [[spoiler:[[NukeEm personally delivering a tactical nuclear warhead]] to Liberty Island, where Eve is giving birth]]. This doesn't stop them from sending a [[RedShirtArmy squadron of helicopter gunships]] to [[TakingTheBullet Take The Bullet]] from the random combustions that await as Aya closes the gap toward her destination, though.
141* KaizoTrap: After defeating the final boss of Day 4, you must evade a falling jet and then immediately fight a {{Mook}}.
142* KickingAssInAllHerFinery: Aya is wearing a LittleBlackDress throughout Day 1.
143* KillItWithFire: Anyone except Aya who comes close to Eve will combust to death.
144* KryptoniteFactor: [[spoiler: The Ultimate Being is almost NighInvulnerable by constantly evolving to heal itself of whatever damage Aya does to it. In its final form, its defenses are so high that Aya's powers and weapons are effectively ScratchDamage (unless you abused the hell out of NewGamePlus). Maeda's special bullets come into play and they cause massive damage (in the 4 digit range!) to the Ultimate Being since the bullets are laced with Aya's cells. Ergo, Aya's mitochondria are extremely harmful to the creature.]]
145* LaserGuidedKarma: Maeda encounters a racist cop who makes fun of Maeda's choppy English and tells him to go back to his own country. A few seconds later, said cop gets lit ablaze as his mitochondria rebel against him.
146* LittleBlackDress: Aya's dress when she goes to the opera at the beginning.
147* LivingBodysuit: Mellisa Pierce, Eve's host.
148* ItsAllUpstairsFromHere: The Chrysler Building.
149* MagikarpPower:
150** The N Suit found on the Museum in Day 5 has the same defense power as the B Jacket 1, the often recommended first-playthrough ultimate armor, but has significantly lower PE defense stat and comparatively lower critical evasion stat, not to mention no special effects attached to it. However, it has the highest max slots available of all the first-playthrough armors with 6 (compared to B Jacket 1's 4) and if a player collected enough tools and stat boosters, they could modify it as [[CrutchCharacter their tenured armor up until they get the actual best armor in the game]] in the BonusDungeon during NewGamePlus, the [[ArmorOfInvincibility Cr Armor 2]][[note]]Triple-digit defense power and PE defense stats, has the maximum 10 slots available, and HP Up already attached to it[[/note]].
151** Torres' Beretta [=M92FS=]. It's acquired in Day 3 and is the only weapon that can reach the highest max slots available (which is 10), but it also has mid-tier stats. Modifying its stats with tools and boosters would take time, but doing so would also make it a great [[InfinityPlusOneSword ultimate gun]] (especially for players who don't have the time or/and patience to collect 300 junks).
152* {{Mangst}}: Pretty much the whole cast. They all have legitimate reasons to be mopey and sad, but mostly they just get pissed off.
153* MarathonLevel: The Chrysler Building has no save points at all and until you can get an elevator key, you're forced to trek up the building via stairs. If you don't feel safe and want to leave so you can save your progress, the return trip will be just as long. It's such a slog that there are several guides dedicated to it alone on the web.
154* MetalSlime: The Chrysler Building's squirrels. Cute? Maybe, by NMC standards. Valuable? Definitely, dropping a Medicine 4 or Revive most every time. Annoying? Hell yes, as you have to kill them before they either escape or hit you with a nigh-unavoidable machine spray laser that causes [[InterfaceScrew Confusion]], ''then'' escape.
155* MirrorMatch: [[spoiler:The TrueFinalBoss has the same appearance as Aya when the latter does the Liberate attack, which [[InvokedTrope just so happens]] to be the most effective arsenal during the BossBattle. Hell, she's even possessing the body of Aya's late twin.]]
156* MookMaker: The Mixed Men attack by lobbing bouncy brains at Aya. The brains count as NMC's in and of themselves.
157* MoreDakka: Machine guns usually have attachments that let this be effective on all your firearm types.
158* MonumentalDamage:
159** The game opens with people being mass-incinerated in Carnegie Hall.
160** The Chrysler Building can be seen as being engulfed with goo through the window of the hospital's 13th floor in Day 4. In NewGamePlus, you will see how it is left in gory ruin due to [[spoiler:being [[TrueFinalBoss Maya Brea/the Original Eve]]'s nesting ground]].
161** Eve brings her giant pile of mitochondria to Liberty Island and starts covering the Art/StatueOfLiberty with it, necessitating a bombing run.
162* NewGamePlus: Finish the game and you can unlock the "New Game Ex". Aya's levels and stats are reset, but she brings with her a bunch of Bonus Points as well as the gun and armor that Wayne engraved for her aboard the Navy ship along with the ones left at the NYPD storage room.
163* NotCompletelyUseless:
164** The Rate Of Fire mods in their entirety do more damage than a single shot (up to 130%), but they still have the downside that Aya stands there while shooting all of the shots. This makes larger Rate of Fire mods more and more useless, but the Rate of Fire 2x mod is seen as a decent compromise since the total damage is 120% and Aya doesn't stand around long enough to be a problem most of the time. If attached to a submachinegun, it becomes even less painful to use as submachineguns actually fire rapidly.
165** The Random Rate of Fire mod, which increases the base Rate of Fire without the damage penalty at the cost of unable to choose your targets, makes more sense if you're fighting a single target. And most boss fights are with a single target.
166* NukeEm: The government resorts to this to take out Eve and her baby. [[spoiler: It kind of works, but Aya has to finish her off twice and blow up the baby again.]] It is an oddly small nuke, only destroying [[spoiler: the Art/StatueOfLiberty.]]
167* OldCopYoungCop:
168** Daniel and Aya respectively. In fact, Daniel is a contemporary and former partner of DaChief.
169** Torres and Wayne respectively, as well. Torres is a jaded experienced cop (implied to be slightly younger than Daniel and Baker) who lost his daughter to a gun accident, while Wayne is around Aya's age and is always eager to experiment on gun customization. The two often clash because of their varying viewpoints.
170* OlderHeroVsYoungerVillain: [[spoiler:The FinalBoss is born minutes before the FinalBattle, while the TrueFinalBoss uses the body of TheHero's late twin sister appearing in the age she died before [[OneWingedAngel transforming]].]]
171* OneWomanWail: Eve's theme.
172* OneWingedAngel: Eve goes through three forms. [[spoiler: The Ultimate Being goes through five, and the last one is unstoppable.]]
173* OurWerewolvesAreDifferent: The NMC Dogmen appear to look much like a conventional werewolf and one of their main attacks IS a howl. Otherwise, they possess no lycanthropic traits.
174* PeninsulaOfPowerLeveling: The museum is the best place for LevelGrinding as monsters there give you thousands worth of ExperiencePoints. Same goes for the 61st to 70th floors of the [[BonusDungeon Chrysler Building]] once you unlock NewGamePlus, as long as you don't kill the area's Boss in the 70th floor otherwise the monsters will disappear for good.
175* PixelHunt: Annoying when most of the good weapons and items are not in boxes and have to be found by mashing X at random pieces of scenery, particularly in Soho. Made more aggravating by the fact that on a real PSX, the low resolution of [=TVs=] makes this worse. [=PS1=] emulators can heighten the contrast and increase the resolution to the point of making this much less severe.
176* PointOfNoReturn: Several areas in the game are closed off once you go past them in the story, so you better make sure you explored and obtained everything before moving on. This is more apparent towards the end of day 5 and the start of day 6 where the final battles take place outside of the city.
177* PostFinalBoss: After defeating the Spiderwoman at the hospital at the end of Day 4, it'll send its spawn after you right after the player escapes a falling jet (ItsALongStory).
178* PowerupLetdown: Several weapon mods don't really work as well as they sound
179** The Heat and Frost mods. It's not obvious which one a given enemy is weak or strong against, and at best you're probably saving about one or two shots if they're weak against the type.
180** Rate of Fire after a certain point. It's just not worth having Aya be vulnerable while she's dumping ammo.
181** Random Rate of Fire increases the rate of fire by 1.5x without the damage penalty, but Aya can't choose her targets.
182** Attack All Enemies w/ Rate of Fire: It'd make sense if you have an overkill weapon on large groups of mobs, but this is rarely encountered.
183* PsychicPowers: Sort of. The "awakened" mitochondria in Aya's body allow her access to Parasite Energy, and when invoked she can heal herself, create a protective barrier, and cure status ailments. Her more potent abilities are a concentrated energy ray and a berserker rage that allows her to attack all enemies on-screen multiple times.
184* RandomlyGeneratedLevels: The Chrysler Building's floors are given random layouts except for ones that contain bosses, and they can rearrange if you leave and come back. Killing a boss ''locks in'' the layouts for the preceding floors.
185* RecurringBoss: You will fight Eve four times throughout the game.
186* RodentsOfUnusualSize: If you could stomach calling one of the more common enemies a rodent anymore.
187* SadBattleMusic: [[https://www.youtube.com/watch?v=G_clCIqmg1Q "Someone Calls to Me, Someone Looks for Me"]], the very somber music that's playing when fighting the TrueFinalBoss: [[spoiler:the original Eve, possessing the body of Aya's late twin sister]].
188* SamePlotSequel: Interestingly, the game acknowledges the events of the book/film as canon to the storyline (Maeda's entire role is essentially to provide a recap of said plot in the form of an ExpositionDump), yet the story of the game is in essence a slightly altered retelling of the book's plot.
189* SavePoint: Aya uses telephones to contact [=NYPD=] headquarters to save her progress.
190* ScratchDamage: Getting your armor's defenses high enough will result in this, but making your armor even stronger beyond that will make you immune to damage.
191* SecondEpisodeIntroduction: The entire NYPD besides Aya and Daniel, Maeda, and Daniel's son Ben are all introduced throughout Day 2. [[spoiler:While Klamp is formally introduced here, he had an EarlyBirdCameo in Aya's flashbacks during Day 1.]]
192* SequelGoesForeign: Takes place in UsefulNotes/NewYorkCity whereas the original novel takes place in Japan.
193* SewerGator: The final boss of day one is a mutated alligator in the sewers beneath Carnegie Hall. A couple more can be optionally fought in the sewage treatment plant under Chinatown.
194* ShoutOut: There is a [[Franchise/FinalFantasy Chocobo]] banner hanging in front of the Museum of Natural History (and a stuffed Chocobo just before the [[BossRush Back To Back Bosses]]).
195* {{Sidequest}}: The warehouse. While the story says the warehouse could be a place Eve is hiding in, she actually isn't there. You don't need to go to the warehouse to finish the game, but going there anyway can net you some good items, weapons, and a rocket launcher if you can survive the tough random encounters and the boss of the place.
196* SignificantGreenEyedRedhead: Melissa Pierce, the LivingBodysuit of the BigBad, has green eyes and auburn hair.
197* SoundtrackDissonance: The TrueFinalBoss fight with [[spoiler:Maya Eve]] atop the Chrysler Building in the NewGamePlus.
198* SpreadShot: The Burst ability found in shotguns allows for multiple enemies within firing range to be hit with one shot.
199* SpritePolygonMix: Of the "Polygons on Bitmap Background" sort.
200* StatusEffects: Has the general flair. Poison damages you over time, Paralysis slows you down or makes you completely immobile, Darkness reduces the range of your guns, Confusion remaps your directional controls to random directions, and Defense Down [[ExactlyWhatItSaysOnTheTin does exactly that]] and is the only effect that cannot be cured. All effects vanish when the battle ends. For the monsters, only 3 gun mods provide certain effects: tranquilizer rounds (stops enemies from doing anything), acid rounds (effectively poisons them), and cyanide rounds (instantly kills if affected)
201* StormingTheCastle: The final act of Day 3 has Eve causing chaos in Aya's precinct by mutating the dogs and other animals there. Aya returns the favor by attacking the museum, Eve's SupervillainLair, in Day 5.
202* SuperWindowJump: Day 5, after [[spoiler: Dr. Klamp spills the beans on his role in the plot, Eve combusts all living beings in the museum]], but Daniel and Maeda narrowly escape death by jumping out a second floor window.
203* SwordOfPlotAdvancement: Maeda's handgun is a Double Subversion. He gives it to Aya near the end of Day 5 but it has pathetic stats. [[spoiler:However, it turns out that Maeda had it modified so it could shoot special bullets which becomes useful against the FinalBoss.]]
204* TakingYouWithMe: [[spoiler: Klamp]] attempts this in a bid to rid Eve of her enemies. It doesn't work, mainly because of [[spoiler: Aya's quick reaction time and her own evolved cells.]]
205* TearsOfBlood: The Statue of Liberty looks like it's crying blood, just before [[spoiler: the reconstituted and nuked cells of the Central Park patrons knock it over]]. It looks like it's ready to do so in the intro. Combined with the chilling ''Primal Eyes'' playing in the back, it can be rather creepy.
206* TechDemoGame: ''Parasite Eve'' was, by and large, a tech demo for the graphics engine that would later fuel ''VideoGame/FinalFantasyVIII''. Luckily, it still managed to be a decent game in its own right.
207* ThatManIsDead: Used to terrifying effect; Melissa tries to call herself by that name, before correcting herself and declaring herself to be Eve. The way it is worded heavily implies that this is the moment Eve took over completely despite Melissa's efforts, figuratively killing Melissa in the process.
208-->'''Melissa/Eve:''' I'm Melissa... No... I am... I'm... I am EVE!
209* TokenTrio: A variant. It has TheHero with mixed ancestry, the African-American OlderSidekick, and the AsianAndNerdy [[TheSmartGuy scientist]].
210* TooDumbToLive: The woman who plays host to Eve. Prior to her performance, she was taking her medications in extremely high amounts in fear that she might get ill and be unable to play her part in the opera. The problem with that? Her meds were '''immunosuppressants''', meaning that they make her immune system weaker, so she was increasing the likelihood of becoming ill, not reducing it. From the description given in her journal, she was taking enough that a minor infection would have been fatal to her, let alone something like Eve.
211** This is a subversion: When Maya and Mariko died in the accident, they were listed as organ donors. [[spoiler: Melissa received a liver transplant from Maya and was on immunosuppressants because the doctors thought her illness was rejection syndrome, not parasitic infection. Aya's awakened mitochondria also came from her sister: a corneal transplant. Mysticism related to this is why she sees her sister at random moments through the game.]]
212** The crowd in the Central Park amphitheater. You'd think after hearing what happened in Carnegie Hall, along with the event being cancelled anyway, that people would stay home. Even barring that, you'd also think that seeing a monster floating on stage would be a sign that it's time to pack up and go home. But for whatever reason, the crowd stays, giving Eve a convenient source people to turn into goop.
213* TouchOfDeath: The FinalBoss will crawl after Aya and slowly pick up speed. If it reaches her at any point, it will glomp her from above and instantly kill her.
214* TrueFinalBoss: [[spoiler: The original Eve (A.K.A Maya)]].
215* TwistedChristmas: The game's plot begins on Christmas Eve, and then takes place across 6 in-game days, meaning it happens across the entire Christmas week.
216* TwoFirstNames: Melissa Pierce, the LivingBodysuit of the BigBad.
217* TwoGirlsToATeam: Aya and Cathy are the only female cops shown in the NYPD 17th Precinct, not counting Sheeva the police dog [[spoiler:who dies anyway]].
218* UltimateLifeForm: [[spoiler: The Ultimate Being, which is the FinalBoss of the regular game]].
219* UndergroundMonkey: The majority of the Chrysler Building monsters.
220* UnintentionallyUnwinnable: [[spoiler: After defeating the Ultimate Being, it starts to chase after you and gradually picks up speed. When you reach the boiler room, Aya notes that she should overload it so that the ship explodes and kills the creature. However, you can actually skip the self destruct sequence and keep going. If you choose not to blow up the ship, the creature will move so fast that it will catch up and kill you instantly no matter what you do. Only by rigging the ship to explode will the creature move at a pace that keeps you on your toes yet still give you a chance to escape.]]
221* UniversalAmmunition: The only weapon that doesn't share ammo is the rocket launcher. So if your 7.62x51mm battle rifle is running low on ammo you can borrow a few rounds from your 9mm service automatic and your 40mm grenade launcher. Especially since what normally are considered ammo properties are attached to the guns and transferable.
222* UselessItem:
223** Lampshaded by Maeda's "[[GoodLuckCharm charms]]", which he hands over to Aya throughout the game. They each fill an item slot but serve no purpose. In the finale, Maeda tries to deliver the EleventhHourSuperpower to Aya, but Daniel holds him back initially, [[CryingWolf assuming it's just more voodoo junk]].
224** There's an item actually called "junk." It does nothing but take up space while you have it, but collecting enough junk is the way to get one of the [[InfinityPlusOneSword Infinity+1 guns]].
225* [[VictoriasSecretCompartment Victoria's Secret Compartment]]: Where Aya keeps her badge while dressed for a night on the town. Where she keeps her gun in that outfit remains a mystery. [[InformedEquipment Don't even ask about her billy club and body armor.]]
226* VideoGameStealing: You can steal items off monsters with the use of nightsticks that have the ability to steal items. [[MST3KMantra Don't think about it too much.]]
227* WeCanRuleTogether: Eve's stock offer to Aya throughout the game, until she discovers Aya is the ultimate subversion of herself.
228* WithThisHerring: {{Justified|Trope}}. At the beginning of the game, Aya's on a date at the opera and has her badge and gun, which as an NYPD officer she would be required to carry even when off-duty, which is when shit first goes to hell. The next day, when Captain Baker assigns her to the case, the first thing he does is to give her a permit that authorizes her to take an M16 rifle out of the police armory which is in the words of the armorer, "the most powerful gun I can allow you to have."

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