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1[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/Ogre_Battle_4136.jpg]]
2[[caption-width-right:255:Fight it Out!]]
3->''The rule of the empire was a pure regime of terror. Merciless persecution was directed against survivors of the old kingdoms and those who would escape the tyranny. The heart of the people were troubled by secrets and betrayals and much blood was spilt over the land.''
4->''Imperial Year 24 - Here on the frontiers of Sharom the last survivors of the Knights of Zenobia were planning a final challenge...''
5
6The first game of the ''VideoGame/OgreBattle'' series, ''Ogre Battle: The March of the Black Queen'', is subtitled as "Episode V". Eighty years ago, five great heroes brought peace to the continent. Fifty-five years later, one of the two surviving heroes, the mage Rashidi, teams up with Empress Endora of the Highlands to assassinate king Gran of Zenobia and his family. With this, Endora unites the continent of Zeteginea into TheEmpire. Twenty-five years later, you play a young noble who rallies the remaining Zenobian knights to start a revolution against Endora, her son Gares, and Rashidi and his evil magic. But rumors rise that Rashidi seeks to release the Ogres from the underworld, and provoke a new Ogre Battle among humans, Ogres, demons and angels!
7
8The game is a strange RTS. The player controls squads who travel the world map. When two squads meet, the battles are resolved automatically.
9
10Followed by 1999's ''VideoGame/OgreBattle64'' as episode VI, and 1995's ''VideoGame/TacticsOgre'' as episode VII. ''VideoGame/TacticsOgreTheKnightOfLodis'' is a GaidenGame and not given an episode number.
11----
12!!''Ogre Battle: The March of the Black Queen'' contains examples of:
13* AbdicateTheThrone: Tristan in some of the endings.
14* AntiGrinding:
15** Done innovatively. There isn't a limit to how high you can grind a single unit, but there are consequences to doing so. First off, if a unit kills another unit that's weaker [[VillainWithGoodPublicity (or holier)]] than it is, it can lose ALI and CHA. A unit with low CHA is often prevented from advancing to a higher class (as such classes represent positions of leadership), and a unit with low ALI damages your army's reputation when it liberates a town. In addition, each level fields a limited number of enemy units (though RandomEncounters with wild monsters are unlimited), so if you use one unit extensively, you can end up with a [[OneManParty One Unit Army]] that you ''have'' to use because the rest of your army CantCatchUp, which means that you may as well write it off as permanently zero-alignment and un-promotable.
16** In addition, the faster you complete a stage, the more bonus Goth you will receive at the end. In the early game it's much more lucrative to simply liberate every city and wait to collect your daily cash flow, but doing too much of this can ding your KarmaMeter.
17* AsLongAsThereIsEvil: Sage Rashidi, Galf, and Albeleo all tell you that killing them won't do anything permanently, as long as the threat of war is present.
18* BagOfSharing: You can heal any deployed character or unit from the items menu, but this also holds true of weapons and armor - you can give a fighter an elemental sword for one fight, then pause, unequip it, and give it to someone miles away for their own skirmish. This is cumbersome, but effective for maximizing your damage in the early game (when weapons are scarce).
19* BlackKnight:
20** The title of Prince Gares. His introductory chapter is called such. He is often refered as "The Dark Prince" or "The Black Knight".
21** The Evil One class is called Black Knight in Japan.
22* BlackMagic: Wizardry. Yes, the traditional fantasy magic is evil: you need to have a low alignment to take the class in the first place (though don't go ''too'' far or you can't advance), it allows you to summon and make deals with demons, and can even lead you down the path to necromancy and eventual lichdom. DarkIsNotEvil and BadPowersGoodPeople ''can'' apply, however; the most notable example of this is Saradin, who has a low alignment in-game, but not only doesn't act it, he explicitly calls out Albeleo as APupilOfMineUntilHeTurnedToEvil.
23* BlindIdiotTranslation: Shows up sometimes. Especially concerning the issue of [[SpellMyNameWithAnS the Japanese L and Rs]]. The kingdom of Holai is often called Horai. Fenril is sometimes called Fenrir. Lodis in future games is referred to in the original as "Rodisti." This can be quite confusing.
24** Lans and Warren refer to the Zetegenean Empire as the ''Zenobian'' Empire in the first map. Repeatedly. Given that it's the Kingdom of Zenobia that you're looking to re-establish, this is a pretty glaring issue.
25* BloodKnight: Fogel, according to his back story.
26* BraggingRightsReward: The Fireseal certainly ''sounds'' impressive in the item description; it was owned by the guy who had the InfinityPlusOneSword; its power rivals that of the 12 Zodiac Stones. The name seems reminiscent of that [[Franchise/FireEmblem other fantasy strategy series]]. It does nothing, however. (Later games in the series have it equippable.)
27* CanonName: The Opinion Leader is named Destin Faroda in the sequel.
28** PunnyName: They're named Destin Faroda because they're Destined For Lord(ship).
29* {{Catchphrase}}: For the series overall. "FIGHT IT OUT!"
30* ChivalrousPervert: Slust The Red.
31* CoolButImpractical: Most large units, like Giants, Cerberus, Golems, etc... are quite bad and less efficient than 2 small units (whose space they use) are. The only exception tend to be high flyer units (Gryffons and Cockatrices, as well as Wyrms) who gives their squad the ability to bypass all terrains and the very final forms of dragons who are massive hp blocks and do hit-all attacks.
32* CrossoverCosmology: Within the same game. The goddess of justice "Felanna" appears while the Chariot card summons Thor. Angels and Demons are also common.
33* DarkHorseVictory: The Hierophant ending of the original game. [[spoiler:Rauny becomes queen as heir to Zeteginea, your hero marries her, and Tristan goes off to fight Lodis. This is the only ending in which Rauny rules in her own right.]]
34* TheDarkSideWillMakeYouForget: DoubleSubverted. [[spoiler:Empress Endora's StartOfDarkness was when she tried to form a continental alliance to protect against Lodis, got her kingdom invaded for her trouble, and allied with dark forces to protect her kingdom and conquer the continent. When you reach Zeteginea, she tries to get you to join with her against the threat of Lodis, which ''would'' be an aversion... except that she's doing this solely as a con to maintain her own power.]]
35* DealWithTheDevil: You can opt to recruit the devil Galf by giving him the holy sword Brunhild, while having a low alignment and reputation. [[spoiler:Doing this can get you a special bad ending where Galf possesses you and rules the world in your name. This ending only happens if your reputation bar is less than a quarter full, so you can still avert it by rebuilding your reputation.]]
36* DeathSeeker: Yushis' sister Mizal, and the shaman Norn. [[spoiler:If your reputation is high enough, you can talk Norn out of it by telling her that her boyfriend isn't dead, as she believed. Mizal... not so much.]] Tristan is inferred to be doing this before you recruit him.
37* DefeatMeansFriendship: Under the right conditions, you can get some of the level bosses to join your cause if you send the right allied units to their castle. You can also get Deneb to join your side in the first game, but doing so delivers a '''CriticalHit''' to your Reputation meter, and it has to ''already'' be low just for her to agree to join.
38* DiegeticCharacterCreation: Character creation takes the form of a TarotCard reading conducted by the Warren the mage - he will ask you certain questions based on the cards he draws, and your answer's determine the hero's skills and Alignment stat.
39* DiscOneNuke: Buried treasure yields a single random item, ranging from useless (STR+3) to incredibly powerful (STR+20, INT+4, dark-element). If you're lucky enough to find good equipment, you can swap it around as needed; see BagOfSharing above.
40* DualBoss: Castor and [[SpellMyNameWithAnS Pollux/Porkus/Polkes/Polydeuces]] are a pair of [[DumbMuscle slow-witted]] but incredibly dangerous half-giant twins who rule Fort Allamoot. As the only two members of the Gemini class, they can morph together once per fight to reduce one random fighter to a smear.
41* EarnYourBadEnding: Aside from the easy to get Devil ending, the worst ending is Death, which requires low reputation (which is admittedly easy) and between 31-60 Charisma on your main character. Conversely, the Tower end requires the much easier 0-30 Charisma.
42* ElementalPowers: Plays a rather good chunk of role in the latter games. In the original, the Three Dragoons (Slust, Fenril, and Fogel) are based on this, as are the breeds of dragons - Good = Cold, Neutral = Fire, Evil = Dark. There were no thunder- or holy-elemental dragons.
43* ElementalRockPaperScissors: There were six different types of offense in ''March of the Black Queen'': fire, cold, thunder, holy, dark (or evil), and physical. They clashed about how you'd expect; however, not all characters were inherently set to a particular element. Rather, each class tended to be strong in some areas and weak in others.
44** If you have a spellcasting character like a wizard, however, you needn't worry about choosing the right element yourself; they will automatically select a spell keyed to their target's lowest elemental defense. How convenient!
45** Generally speaking, the element opposition is Fire - Cold, Light - Dark, Thunder - Physical. Generally, one is only strong in one element of each pair.
46* EliteFour: The Four Devas (Debonair, Figaro, Previa, and Luvalon) play this straight.
47* TheEmpire
48* EvilSorcerer: Rashidi, Albeleo, Endora, Kapella...
49* FakeUltimateMook: The Golem units in most of the games. They have inherently high strength (and, in the front row, deliver three crushing punches) and can easily withstand most physical damage. However, they have pitiful HP, and are easily slain by one or two Fire-elemental spells.
50* FragileSpeedster: Ninja units get three attacks per battle earlier than most other classes, and deal quite a bit of damage, but don't have the defenses of other units in the front line. They do have a fairly decent agility stat, though.
51* GenderRestrictedAbility: In most ''Ogre Battle'' games, each gender has its own set of classes, with no overlap. In the ''Tactics Ogre'' games, there is some overlap.
52* GodSaveUsFromTheQueen: Empress Endora.
53* GuideDangIt: And ''how!'' Finding out where you're supposed to go first to get a particular event takes the wisdom of a thousand other players, and finding Chaos Gates or buried treasure without a guide is pure luck or systematic map-combing.
54** Not to mention trying to get some of the endings. Oddly, the ''worst'' ending is [[EarnYourBadEnding probably the most difficult to get]], and the biggest Guide Dang It of them all. It's also really ''really'' bad for the hero.
55* HalfHumanHybrid: More like... half-demigod hybrid. Fogel is a dragon-like humanoid, who slays dragons. The bosses Castor and Pollux are also half-giants.
56* HeroAntagonist: Porkyus, Queen of the Mermaids, isn't evil at all. She's sworn loyalty to Zeteginea because humans hunted mermaids before the Zeteginean Age, and Queen Endora promised her a world where mermaids would be safe. She accordingly has one heck of a WhatTheHellHero speech for the player when they meet.
57* HomeFieldAdvantage: All character classes prefer some terrain over others. This affects their combat strength and overworld movement speed, which is partly why high flyers like Gryphons and Wyrms are so prized: they can carry their teammates at top speed anywhere. Some units even fight differently - an Octopus is slow and passive on land, but in marine battles gets 4 front-row attacks (more than any class in the game) and later a double all-hit whirlpool. Use a land unit to shove enemies into your sea unit's sixteen waiting arms.
58* [[HoYay Les Yay]]: In Universe, [[PurelyAestheticGender Gender only affects the main character's sprites and endings with the]] ''[[PurelyAestheticGender very]]'' [[PurelyAestheticGender rare man/woman or pronoun]], with the result of Deneb telling the main character that she is pretty good looking, and (if spared) townsfolk on the map saying you spared her only because she was a pretty girl. Another boss suggests that you are jealous that he gets all the women.
59* InUniverseGameClock: Time passes on the local map when not fighting. You'll receive tax revenue and pay your soldiers each day at noon, but will incur a reputation hit if you put off clearing the stage for more than three days. Some characters (namely Werewolves, Weretigers, and Vampyres) are only their true fearsome selves at night.
60* KarmaHoudini: Deneb thought nothing of killing people for her experiments. However, even if you kill her, she just comes back in a new body. Since she seems to think helping the good guys in sequels is fun and has held back on the killing innocent people people ''recently'', she's tolerated and it's not even a hit on the KarmaMeter to have her join in later games. There's not a whole lot anybody can do anyways.
61** And it seems she doesn't consider it killing; she does get pretty cheesed off with you for smashing all her pumpkin people, so they were probably still alive in some way, just in that tortured "Aaaugh kiiiill meeeee" way.
62* KarmaMeter: Three kinds: a meter that sums up your army's overall reputation with the people, and the "alignment" and "charisma" stats for individual units.
63** Charisma goes up by killing higher-leveled foes - who doesn't love an underdog? - and goes down by killing foes who are too low-level and by running away.
64** Alignment is similar (killing the weak looks thuggish), but it's also affected by the alignment of your enemies (killing undead and demons is good, killing clerics and angels is bad) and by your current alignment (the already-good get more slack, while evil people find themselves climbing a hard slope). This combination means that it can be hard for low-ALI units to advance, as they have to lower their alignment to qualify for better classes, ''but'' they also have to maintain a high CHA to do the same.
65** The Reputation meter shows how the people view your army, usually when you liberate a town (despite giving cheers anyway). Liberate with a unit led with a high Alignment (like Knights/Paladins or Clerics) unit will give the image that you are the glorious, righteous and courageous liberators of the people. Liberate with a unit with low alignment, and you'll look like another punk taking over the town to be raided. Being forced to retreat from the map because your main base is taken over also drops the Reputation meter, because the people will see you as weaklings unworthy to save them from TheEmpire. All these will affect the items, special characters and ending you get.
66* KnightInShiningArmor: Lans Hamilton.
67* LadyOfWar: Rauny Vinzalf, future queen and the first female Paladin on Zenobia (though her actual class is Muse rather than Paladin). Also Fenril, one of the Three High Knights who fought in the original ''Ogre Battle''. If she's female and a warrior-type, the Opinion Leader also qualifies.
68* LaResistance: Which you control.
69* LightEmUp: Holy[=/=]Light is an element (and arguably, the rarest). As it can outright kill undead and deals extra damage to low alignment characters, AND most enemies are low alignment (as befits TheEmpire), it makes light elemental spells and weapons disproportionately good. The Princesses' "Starlight" and the Seraphim's "Jihad" in particular will devastate most bosses.
70* LiteraryAllusionTitle: Almost every installment's title has something to do with Music/{{Queen}}, as does the overall series title.
71* MagicIsMental
72* MagikarpPower: Faeries eventually level up to Sylphs with a powerful Holy attack; the emphasis is on ''eventually''.
73* TheManBehindTheMan: Rashidi to Endora.
74* MultipleEndings: Depending on your reputation meter, in-game choices, and the secret characters you've managed to recruit.
75** The World Ending - The canon ending, Tristan is made the king of New Xenobia after liberating the lands from the Black Queen. Acquired by having the player's reputation meter almost full, finding the three Mystic Treasures and all 12 Zodiac Stones, and recruiting Tristan and Rauny.
76** The Emperor[=/=]Empress Ending - Acquired by having the reputation meter almost full and finding the three Mystic Treasures. [[spoiler:The Opinion Leader becomes the ruler of New Xenobia instead of Tristan.]]
77** The Heirophant Ending - Acquired by playing a male Opinion Leader, recruiting Rauny, and having an almost full reputation meter. [[spoiler:Tristan abdicates the throne to Destin, who ends up marrying Rauny instead.]]
78** The Priestess Ending - Acquired by playing a female Opinion Leader, recruiting Tristan, and having an almost full reputation meter. [[spoiler:The female variant of the Heirophant Ending, wherein Tristan marries the female Opinion Leader instead of Rauny.]]
79** The Sun[=/=]Moon Ending - Acquired by having an almost full reputation meter. [[spoiler:The Opinion Leader leaves Xenobia after liberating the country, their deeds unsung to the general masses.]]
80** The Chariot Ending - Acquired by recruiting Tristan and having a half full reputation meter. [[spoiler:The Opinion Leader is made general of Tristan's army, staying in New Xenobia.]]
81** The Hanged Man Ending - Acquired by having a half full reputation meter by the end of the game. [[spoiler:Their iffy reputation preceding them, the Opinion Leader is assassinated by Tristan and Lanselot, for fear of them possibly wanting to take the throne by force.]]
82** The Death Ending - Acquired by having a low or empty reputation meter and the Opinion Leader's Charisma must be between 30-60. [[spoiler:The Opinion Leader becomes the new ruler of Xenobia, turning it into a feared tyrannical empire.]]
83** The Tower Ending - Acquired by having a low or empty reputation meter and the Opinion Leader's Charisma is below 30. [[spoiler:The Opinion Leader becomes the new ruler of Xenobia but makes the country worse than when Endora was ruling. Tristan and Lanselot lead their own rebellion a year later and liberate the country.]]
84** The Devil Ending - Acquired by recruiting Galf and having a low or empty reputation meter. [[spoiler:The Opinion Leader is betrayed and possessed by Galf, who proceeds to create his own empire and start the next Ogre Battle.]]
85** The Fortune Ending - Acquired by liberating Dragon's Heaven. [[spoiler:Dragon's Heaven is liberated of Albeleo's search for power. The game then abruptly ends with a pseudo-cliffhanger.]]
86* MutuallyExclusivePartyMembers: With MutuallyExclusivePowerups, if you recruit Fogel, he doesn't give you his sword "Zepyulos" which is one of the four weapons needed to get the Fireseal.
87** It is ''possible'' to get "Zepyulos" via [[RandomNumberGod a random treasure find.]]
88* MyCountryRightOrWrong: Many, many examples. From the original game, Hikash and Figaro come to mind.
89* NobleTopEnforcer: Overlord Hikash is Empress Endora's second-in-command. He's one of the most virtuous and beloved individuals on the continent, but he [[MyCountryRightOrWrong can't bring himself to turn against the Empress]] and guards the road to the capital. [[UniversallyBelovedLeader Even the ordinary people of the Xanadu district will follow him into Hell]], and as a result, "liberating" cities on his turf will cause a hit to your ReputationMeter.
90* NoGoodDeedGoesUnpunished: [[spoiler: Where Endora's fall from grace started. When it looks like the Holy Lodis Empire is poised to invade, she appeals to the other four Kings for an alliance to fight them off. Their response? To take this plea as a sign of weakness and invade her kingdom of Hyland. With a little help from Rashidi, Hyland not only fends them off and defeats them, but the rage from their acts brings her to path of evil]].
91* NudeNatureDance: for Fanservice purposes; the Sun tarot in the SNES version depicts a couple basking in the hot sun in a sensuous pose; the woman has her sensitive bits barely covered, the man is fully naked.
92* OfferedTheCrown: In ''Ogre Battle'', this can happen if you're high alignment and meet certain conditions. [[spoiler:In the best ending, you refuse it; in others, you can take it or marry the legitimate heir of the appropriate gender.]] Meanwhile, in the evil endings, you [[ICanRuleAlone take the throne by force]], to varying degrees of success.
93* OneManParty: In ''Ogre Battle'', it is relatively simple to create a single unit that can effortlessly steamroll over the entire enemy army. See GameBreaker above for some possibilities. The only problem is that this unit will end up with incredibly low alignment, so they can't liberate towns without screwing your KarmaMeter... but hey, the rest of your army needs to do something with all this free time they have, right? Which is all they'll be able to do if they CantCatchUp to your heavy hitter.
94* OurLichesAreDifferent: The ultimate Wizard unit with three hit-all magic attacks in the back row...and three single-target ''holy'' attacks in the front.
95* OutOfCharacterMoment: [[spoiler:Prince Tristan's]] actions in the Hanged Man ending are completely at odds with his portrayal in every other scene in the game.
96* PaletteSwap: To differentiate [=NPCs=] from other units of their class. Some advanced classes are also palette swaps of earlier ones.
97* PeninsulaOfPowerLeveling: Early on, there's Pogrom Forest, where a lot of undead can be found wandering around in the forests. Undead are easily taken down by a single hit from a white weapon (and you get one on this map). Even more important than the levels, though, is the alignment boost you get by killing them, which is highly useful in building a heroic rep or salvaging a wizard who [[EvilIsNotAToy went too far down the dark path]] early on.
98* PlayerMooks: In addition to your starting army, you can recruit new members from any liberated town. The type depends on the squad leader you send there: Knights can summon basic trainee fighters, Dragon Masters can summon most early dragon species, Mermaids can summon octopi and other merfolk, and so on. [[AnimateDead Sorcerers]] can raise undead warriors even outside of a town.
99* PrideBeforeAFall: Fogel's backstory.
100* RebelliousPrincess: Rauny, who actually does not follow her father's MyCountryRightOrWrong stitch and oppose the Empire, and [[RunawayBride ran off from her proposed wedding to an evil baron.]]
101* TheRevolutionWillNotBeVilified[=/=][[TheRevolutionWillNotBeCivilized Civilized]]: Is the rebellion good or evil? Well, you're the one running it, so it's whatever you [[KarmaMeter want it to be]]. You can be a shining beacon of hope, worse than the empire ever was, or somewhere in between.
102* SaveScumming: Not much in the game is determined randomly. Enemies have set objectives and paths, and damage calculations don't vary much. But treasure and tarot card draws are randomized. It's a smart tactic to leave all the buried treasure alone on the first go, then revisit the stage and collect it until you find a powerful elemental weapon.
103* SayItWithHearts: Deneb.
104* ShaggyDogStory: The [[spoiler:Tower]] ending results in a similar outcome to the good endings, but [[spoiler:you're killed in the epilogue]].
105* ShelteredAristocrat: Prince/King Tristan Fichs Zenobia.
106* ShoutOut: Yasumi Matsuno loves the band Music/{{Queen}}. Both "Ogre Battle" and "March of the Black Queen" are named after Queen songs, and the stage "The Rhyan Sea" is a reference to the Queen song "Seven Seas of Rhye". The subtitle of ''Tactics Ogre'', "Let Us Cling Together", is from another Queen song.
107* SquishyWizard: Wizard units deal excessive amounts of damage, but tend to die easily. ''Not'' the case for [[OurLichesAreDifferent liches]].
108* StellarName: Several boss characters, to the point of ThemeNaming.
109** Sirius is the Dog Star; Deneb is Alpha Cygni; Albeleo is remarkably close to Albireo, which is Beta Cygni; Castor is Alpha Geminorum and his twin Porkus should probably by written as Pollux, Beta Geminorum; and Prochon is likely the translation of Procyon, which is the brightest star in Canis Minoris.
110* StoneWall: Most monster units aren't as damaging as smaller units, but can tank more damage. Undead units completely shrug off all damage that isn't holy (which kills them in one hit) or ''giant pumpkins'' (for some reason).
111* TakenForGranite: Saradin.
112* TarotMotifs: Cards based on the 22 Major Arcana have a heavy influence on gameplay. Warren uses them in the intro to gauge your personality and construct your starting army; you'll pick up a random tarot card from each town you liberate, granting a stat bonus/penalty (or other effect, such as instantly turning night into day) to match; and as the Opinion Leader, you can intervene in any battle to cast powerful SummonMagic by consuming one of your collection. You can strike foes with lightning, put them to sleep, protect your squad from magic, [[TakingYouWithMe damage everyone]] with the power of sunlight, or simply force the bad guys to run away for now.
113** For army management reasons, this can't be abused too much - any enemies directly slain by tarot damage are credited to the Opinion Leader. So his/her level will grow and grow, while the frontline troops get nothing.
114* ThemeNaming: Several stage bosses are named after stars. Also, The Four Devas in ''Ogre Battle'' are all named after cars — the Mitsubishi Debonair, the Nissan Figaro, the Toyota Previa, and the Chrysler [=LeBaron=].
115* UngratefulBastard: [[spoiler:Tristan in the Hanged Man ending is ''really'' not a nice guy. You've conquered the continent for him, but [[NoGoodDeedGoesUnpunished that very fact means that you've become a danger to his throne]], and he quietly murders you to ensure that you don't challenge his rule later. This is only for this ending, however; he's far more reasonable in the others.]]
116* UseYourHead / LosingYourHead: In Deneb's Garden or with an item from Deneb, you can recruit Pumpkins (men with pumpkins for heads) into your army, who attack by ''tearing off their own heads'', kicking them into the air, whereupon they grow to huge size and ''land'' on an enemy, halving their HP (or killing undead units outright) unless they miss. If you upgrade them to a Hallowe'en, they can do it twice a fight!
117* VideoGameCrueltyPunishment: Low-[[KarmaMeter karma]] endings are bad endings. You can't hold the realm by force, [[spoiler:at least not without being taken over by Rashidi or Galf]].
118* WarpWhistle: Three types, all consumable:
119** The 7-League Boots are an expensive item that whisks one deployed unit to any friendly town. Useful for quickly garrisoning a city that is about to be overrun.
120** The Dinner Bell moves one deployed unit directly back to home base. Defending your HQ is important, as taking it is an InstantWinCondition for the bad guys.
121** The Mass Summons moves all deployed units to the location of your Opinion Leader.
122* WeCanRuleTogether: Sorta. Empress Endora at one point asks you to ally with her to protect against the Lodis invasion. Your Lord, however, [[ButThouMust cannot accept the offer]], though you can have most of your ''other'' units surrender if you're TooDumbToLive.
123* WhiteMage: Cleric, Shaman, Monks, and Paladins (in the back row) all can heal your party or kill undead. Angels (and all upgraded versions), Sylphs (fully-upgraded Pixies), Princesses, and ''Liches'' get holy attacks, as does any physical attacker wielding a holy weapon.
124* WingedHumanoid: Canopus, and every other hawkman in general. Angels and demons, too.

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