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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/4f5251e1_cbf4_454d_9de1_0ac88cf18cac.jpeg]]
2[[caption-width-right:350:[[ToiletHumour *Pffft!* Heheheh.]]]]
3
4->The Glukkons were scared 'cause profits were grim.\
5Paramites and Scrabs had been turning up thin.\
6But Molluck was cool; he had a plan.\
7This new kind of meat? '''''IT WAS US!'''''
8-->-- ''Abe's Oddysee'' and its remake ''New 'n' Tasty''
9
10A series of games starting on the original Platform/PlayStation, the Oddworld series (the only series made by the aptly-named Oddworld Inhabitants) are four[[note]]not including remakes and ports by third-parties[[/note]] games that take place on the alien planet of Oddworld. Revolving around either AlmightyJanitor Abe and his friends or the BountyHunter Stranger, the games typically involve their protagonist going up against [[TheManIsKeepingUsDown The Man]] in an anti-corporate, pro-environment plotline that is surprisingly not too {{anvilicious}}. Oddworld was originally intended to be a [[TheVerse fictional universe]] consisting of an [[TheEpic epic]] pentalogy of games (dubbed the Oddworld Quintology) that would have starred various different heroes and villains, as well as bonus titles to expand the universe's mythology. However, the ambitious project was left [[CutShort abandoned]] for a while until its recent reboot.
11
12In ''Oddworld: Abe's Oddysee'' (1997), the first game of the unfinished Oddworld Quintology, Mudokon cleaner Abe spies on an executive board meeting at [=RuptureFarms=], a slaughterhouse/factory, where he learns profits are dwindling due to livestock sources reaching extinction. The execs, known as Glukkons, decide then and there that the way to drive profits up is to [[HumanResources chop up the Mudokon slaves]] they have cleaning the factories. Naturally terrified, Abe escapes from [=RuptureFarms=] 1029 while rescuing as many of his fellow slaves as possible and, after meeting native [[ShapedLikeItself Big Face]], Abe must save the remaining wildlife, regain a lost ancient power, and return to [=RuptureFarms=] to liberate his people.
13
14''Oddworld: Abe's Exoddus'' is a bonus game that was created in response to the popularity of ''Abe's Oddysee'', and it isn't part of the Oddworld Quintology. Starting exactly where ''Oddysee'' ended, Abe goes an a quest to take down [=SoulStorm=] Brewery, a distillery that makes highly addictive drinks from [[TheSecretOfLongPorkPies the bones of the Mudokon dead]]. Fundamentally similar to ''Oddysee'', ''Exoddus'' adds Mudokon emotions and states (including angry, sad, excited and [[BreadEggsMilkSquick blind]] to name a few) and expands the dialogue options as well as the chanting ability ([[ItMakesSenseInContext including the ability to possess your own farts]]). It also tripled the Mudokon slave total as Abe topples the [=SoulStorm=] Mining Co., Bonewerkz, Slig Barracks, and [=FeeCo=] Depot.
15
16''VideoGame/OddworldMunchsOddysee'' (2001) is the third overall game and also the second chapter of the Quintology. The game introduces Munch the Gabbit, who is the LastOfHisKind. Gabbits are hunted to the brink of extinction for their eggs (sold as product ''[[DoesThisRemindYouOfAnything Gabbiar]]'') as well as their lungs. Munch is captured by a species of [[MadScientist mad scientists]] known as Vykkers ([[HiddenVillain whose existence was briefly foreshadowed in Abe's Exoddus]]), but escapes and teams up with Abe in an attempt to infiltrate [[MadScientistLaboratory Vykkers Labs]], manipulate the Glukkons, win the last remaining can of Gabbiar in existence through an auction, and rescue the remaining Mudokons. Not only is it the first 3D game in the series, ''Munch's Oddysee'' introduces an additional race for saving (the Fuzzles), allows the player to control two heroes, lets the Mudokons level up and fight back (to an extent) and adds an anti-animal testing message to its range of anvils.
17
18''VideoGame/OddworldStrangersWrath'', like ''Abe's Exoddus'', is a bonus game in the series. Set in a WildWest far from [=RuptureFarms=], the story follows a bounty hunter called "Stranger" as he tries to make enough cash for a mysterious, life-saving operation. Released as an expansive title,[[note]]Since the Abe games are all set on continent Mudos, ''Stranger's Wrath'' was made to give an insight into other areas, and wasn't going to count as one of the main quintology games.[[/note]] ''Stranger's Wrath'' is more of a [[FirstPersonShooter First]][=/=]ThirdPersonShooter that gives the player a [[BeeBeeGun critter-firing]] [[DoesntLikeGuns crossbow]], as well as a more combat-based (and less platform-based) experience.
19
20Every Oddworld title achieved outstanding critical acclaim for their plot and gameplay (with the exception of ''Munch's Oddysee'', which was [[invoked]] [[ExecutiveMeddling forcibly rushed in production by Microsoft]] and received a more generic reception). Unfortunately, despite the highly positive reception of ''Stranger's Wrath'', it had very poor sales (a result of [[Creator/ElectronicArts EA]]'s failed marketing), which caused Oddworld Inhabitants to quietly disappear from the video game industry - leaving Oddworld's story hanging and many long-awaited games unreleased (a third chapter in the Quintology titled ''Squeek's Oddysee'', a sequel to Munch's Oddysee titled ''Munch's Exoddus'', a [[RealTimeStrategy real-time strategy]] game titled ''Hand of Odd'', and a dark and violent action game titled ''The Brutal Ballad of Fangus Klot''). However, in December 2010, the formerly Platform/{{Xbox}}-exclusive entries finally received a cross-platform UpdatedRerelease in the form of the [=OddBoxx=], including every entry so far in the series, up for download on Platform/{{Steam}} and the Platform/PlayStationNetwork.
21
22In mid-2011, the company made an unexpected (but by no means unwelcome) return to the industry, and promptly announced high-definition remasterings of ''Stranger's Wrath'' and ''Munch's Oddysee'', which are to be released via digital distribution for PC, [=PS3=], [=PS4=], [[UsefulNotes/PlayStationVita Vita]] and UsefulNotes/WiiU, and developed by British company Just Add Water Ltd.
23
24The Oddworld Quintology was rebooted with a ground-up 2.5D remake of ''Abe's Oddysee'', dubbed ''VideoGame/OddworldNewNTasty'', and was released on July 22, 2014 for [=PS4=] and later for Steam, [=PS3=], Xbox One and Wii U.
25
26A second game in the rebooted Quintology, titled ''VideoGame/OddworldSoulstorm'', was released on April 6, 2021. It's a re-imagining of ''Oddworld: Abe's Exoddus'' as it was originally envisioned, as opposed to a straight remake like ''New 'n' Tasty'' was for ''Abe's Oddysee''.
27----
28!!Examples of the Oddworld franchise are presented here, so sit down and shut up!
29
30[[foldercontrol]]
31
32[[folder: General]]
33* AbsurdBrandName: The evil corporations manufacture products such as Butt-Flo laxative, Headburn shampoo, and Gum Rot artificial sweetener.
34* AmericanKirbyIsHardcore: The Japanese version of ''Oddworld'' made efforts to reduce the dark and creepy tone of the original American version, portraying it as [[LighterAndSofter more cheerful and lighthearted]].
35** ''Oddworld: Abe's Oddysee'' was renamed ''[=Abe a GoGo=]'' in Japan, and the characters were given higher pitched and more comedic voices.
36*** Big Face, who is silent in the original American version, is given voice lines in the Japanese version (perhaps to make him seem less ominous).
37** ''[=Abe a GoGo=]'' was given a cheerful pop theme song titled ''Hello Hello'', sung by the female Japanese group B/V. The song is used in the [[https://www.youtube.com/watch?v=VnmwZbpVggg Japanese advertisement]] for the game, which depicts Abe having a dance party with a bunch of schoolgirls. Contrast with the [[https://www.youtube.com/watch?v=jWCrg3jGCk8 American advertisement]], which is pure nightmare fuel.
38** In ''[=Abe a GoGo=]'', the scrolling messages on the LCD screens are displayed with pink text, as opposed to the red/green text in the original ''Abe's Oddysee''.
39** The [[https://tcrf.net/images/1/10/AbesOddyseeMudokonPopsINT.png American design]] of Mudokon Pops is gruesome and depicts a decapitated Mudokon head being impaled on a stick. However, the [[https://tcrf.net/images/d/dc/AbesOddyseeMudokonPopsJP.png Japanese design]] is softer, altering the Mudokon Pops to make them look more cartoon-like and less violent. The Japanese design has been officially made canon and used in all games since ''Exoddus''.
40** The [[https://pbs.twimg.com/media/Dem1uN1XkAE0a6k.jpg Japanese box art]] for ''[=Abe a GoGo=]'' is LighterAndSofter as well, featuring a more upbeat and brightly colored art style, with a silhouette of Abe running.
41** ''Oddworld: Abe's Exoddus'' was renamed ''Abe '99'' in Japan, and the [[https://images.launchbox-app.com/b1ea77c0-0e7f-42b2-8b3d-7d6ef2cc7618.png Japanese box art]] also features a more cheerful art style.
42* AerithAndBob:
43** You have Abe, Alf, Lady Margaret and Humphrey alongside Molluck, Phleg, Skillya and [[PunnyName Aslik]].
44** The creatures of Oddworld, which can be as exotic like Mudokon/Glukkon/Paramite, blatant like Meep/Slog/Slurg, or flat out lazy like Bat/Rat/Bird.
45* AbortedArc: As revealed by the ''Abe's Exoddus'' complete ending, ''Munch's Oddysee'' was [[WhatCouldHaveBeen originally]] going to have Abe rescuing his [[MissingMom mother]], Queen Sam. Also in ''Munch's Oddysee'', Lady Margaret, the Queen of the Glukkons, was supposed to hold Molluck on trial for the destruction of [=RuptureFarms=]. ''Soulstorm'''s perfect ending sets this up as the SequelHook.
46* AIIsACrapshoot: [[ExploitedTrope Exploited]] with the Greeters. They were originally meant to greet visitors to Magog Cartel, but eventually started electrocuting visitors while doing their meet and greet routines. This caused the Cartel to turn them into security guards instead.
47* AliensAreBastards: And how! Once upon a time the Mudokons were a race of avian humanoids who arrogantly declared themselves the chosen people after seeing a giant crater in the shape of a Mudokon's paw in the surface of the moon. The Glukkons, an industrial race who were spited by this declaration, defeated the Mudokons in war, enslaved and brutalised them and destroyed most of their heritage to spite them right back. As if that wasn't bad enough, they drove most of the critters of their planet to near-extinction and their last-ditch plan to keep profits up is [[SapientEatSapient butchering their Mudokon workforce]].
48* AlignmentBasedEndings: How many Mudokons (and in ''Munch's Oddysee'', Fuzzles) you rescue affects your [[CallARabbitASmeerp "quarma"]]. Good quarma will result in an upbeat ending, whereas bad quarma will give you a ''significantly'' more unpleasant ending [[spoiler: where the surviving Mudokons/Fuzzles effectively leave you to die]].
49** ''Soulstorm'' adds a tally for the number of Sligs killed in a level. This doesn't count against the quarma rating from the number of Mudokons rescued, but there '''are''' badges and achievements that encourage the player to attack them with specific objects or, for that matter, spare as many as they can.
50* AllThereInTheManual: Most of the stuff we know about Oddworld is from the website, Art Book or WordOfGod.
51* AlwaysChaoticEvil: The Vykkers are seemingly sadistic by nature while lacking the backstory to explain such a mindset, though Doc from ''Stranger's Wrath'' notably doesn't exhibit such behavior despite being part of the same species.
52* AmbiguouslyJewish: Mudokons have many Semitic elements to their history, in particular as a slave race who were delivered from their bondage to former allies by a chosen one, historical claims of being TheChosenPeople and penchant for the Yiddish insult "schmuck".
53* UsefulNotes/AmericanAccents: The vast majority of Oddworld's inhabitants (save for [[GratuitousFrench Ze Brewmaster]] and [[SmartPeopleSpeakTheQueensEnglish Headley the Vykker auctioneer]]) sound American. Kept fresh, however, through variety in race and location (such as Clakkerz speaking in Southern Yat).
54* AntiFrustrationFeatures:
55** In some levels, you're required to find and listen to a bell tune and then repeat it at another part of the level to continue, using the chant to possess bells. Luckily however, you're not required to remember the tune, when Abe possesses the bells they will play it automatically.
56** ''New 'n' Tasty'' adds a few, some taken from previous installments and some new:
57*** The bats are no longer invincible and can be killed by throwing bottle caps or rocks at them.
58*** As in later games, several Mudokons can be interacted with at the same time, instead of one at a time, making some puzzles and sequences much less frustrating and needlessly hard.
59*** A quick save feature was added. Saves can be made or loaded quickly with the press or hold of a button, which makes the game's trial-and-error aspects a lot more forgiving and less frustrating.
60*** There are easier difficulty modes, which add visible checkpoints and a health meter a la ''Munch's Oddyssee'' that can be refilled by chanting when birds are nearby (Not to be confused with the bird portals).
61* ArtificialLimbs: The Sligs have cybernetic legs.
62* AsbestosFreeCereal: Most forms of in-universe advertising are brutally honest, ''but twist it into a positive:''
63-->''[=SoulStorm=] Brew... twice the flavor... twice the bones... twice the price!''
64* BadBoss: The Glukkons, who have a habit of treating their guards as horribly as the slaves; even sligs caught sleeping will be [[MakeAnExampleOfThem executed]] ''[[TheresNoKillLikeOverkill then]]'' [[FelonyMisdemeanor court-marshaled.]]
65-->'''V.P. Aslik''': Uncle Aslik's been takin' good care o' ya, right? I love all-ya like you was my own, right?! But if we don't catch this Abe guy... ''[[SapientEatSapient IT'S THE BREW VATS FOR ALL-YA!]]'' '''''[[VillainousDemotivator Now, what're ya waitin' for?! Get back ta work!]]'''''
66* BadassAdorable: Abe and Munch, to a certain extent. Also, the Fuzzles.
67* BagOfSpilling:
68** ''Oddysee'' and ''Exoddus'' have frequently doors marked ''No Shrykull'' or ''No Farts'' that will remove the Shrykull power or explosive farts after drinking Soulstorm Brew, should you cross them, to prevent SequenceBreaking. Some passages also remove grenades, if you had them, for the same reason.
69** In ''Soulstorm'' all items except [[spoiler:the Antidote]] are removed from your inventory after completing a level. Why Abe ditches that flamethrower or explosive drinks after quitting from location is anybody's guess.
70* BeastMan: Clakkerz are essentially humanoid chickens.
71* BeePeople: The Mudokons, Sligs and Glukkons are all eusocial species, with the only known Mudokon queen being held captive, the Slig queen abusing and then selling her children as low-cost security, and the Glukkon queen residing in a palace. Paramites are apparently eusocial as well.
72* BehindTheBlack: Secret areas are typically hidden behind foreground objects, through tunnels, and down drops that should be in plain sight for Abe.
73* BewareTheNiceOnes: Abe seems like an amiable little goofball, but get in his way and he'll have no qualms about taking over your mind and [[PsychicAssistedSuicide making you run into a meat saw]].
74* BiblicalMotifs: ''Oddworld'' contains various allusions to the Bible. Divine fate apparently made the Mudokons [[FantasyCounterpartCulture the chosen people]]. Abe is a MessianicArchetype who rescues his people from slavery. The title ''Abe's Exoddus'' is an obvious reference to the ''Book of Exodus'' in the Bible. Various characters and entities have biblical names such as Abe (named after Abraham), Molluck (alternate spelling of Moloch, a false deity condemned by God), the Magog Cartel (named after one of the sons of Japheth), Mudos (tweaked anagram of Sodom), and Nolybab ([[AllThereInTheManual unseen city]] which is Babylon spelled backwards).
75* BizarreAlienBiology: This is ''Odd''world, after all.
76** BizarreAlienLocomotion[=/=]MultipurposeTongue: Fleeches use their tongues both as a way to ensnare their prey and as a makeshift grappling hook.
77** BizarreAlienReproduction: There are several species that can reproduce eusocially. Vykkers also [[TrulySingleParent reproduce asexually.]]
78** BizarreAlienSenses[=/=]SuperSenses: Lacking eyes, Scrabs sense electrical impulses to find their prey, and Paramites navigate primarily through smell, rather than vision.
79** BizarreSexualDimorphism: [[AllThereInTheManual While we haven't seen them yet]], the female queens are much larger than the males of their species.
80* BlackAndGrayMorality: While Abe has generally good intentions, his main method of rebellion is [[StuffBlowingUp blowing stuff up]], and he not only [[PayEvilUntoEvil kills countless Sligs and Glukkons]], but laughs about it afterwards. To be fair, the Sligs can often be seen abusing Mudokon slaves for no other reason than because they find it fun and how they laugh when they kill Abe or another slave. With that in mind and the fact that Abe was once a slave himself meaning he probably experienced or saw this on a regular basis, it's no wonder he feels a bit of enjoyment in turning the tables. It still reflects the whole BlackAndGrayMorality.
81** The other Mudokons also have no qualms about leaving him to die if he [[WhatTheHellHero doesn't save enough of their pals]], and the Mudokon race as a whole has a history of being somewhat supremacist and holier than thou.
82** The appearance of the moon with the Mudokon handprint led the Mudokons to believe themselves to be racially superior to their Glukkon allies. The Glukkons responded to this by shunning magic, moving underground and indoors where they wouldn't have to see the sky, becoming industrialists, enslaving the Mudokons, and eventually seeing them as food.
83** ''Munch's Oddysee'' is notable in that, in order to enter Vykker's labs, Abe and Munch give the harmless oaf of a Glukkon, Lulu, riches and fame, only to take it away for their own ends and ruining his life on a whim. The kicker? [[IDidWhatIHadToDo Despite being justified]] the good ending ''[[WhatTheHellHero still shows Lulu begging for money on the street]]''... but then again, Lulu got rich because of a fake charity he created so him losing all of that money to help an actual good cause can very easily feel like poetic justice.
84** ''Soulstorm'' downplays it by offering for the first time non-lethal ways to deal with the Sligs.
85* BlackComedy: Much of the humour in this series is very dark, once you get past the ToiletHumor and occasional slapstick.
86** In ''Abe's Exoddus'', the scene that introduces Blind Mudokons has Abe accidentally leading one of them to their death, forgetting he was blind. Said death is shown in a somewhat comedic manner, in contrast to the rest of the game.
87* BlandNameProduct: Several in-game products appear to be this. Expresso, a power-up from ''Munch's Oddysee'', is a clear parody of the drink espresso, while Blastos, a crafting item from ''Soulstorm'', is an obvious parody of Mentos.
88* BlatantLies: The Glukkon propaganda, which not only labels Abe as a terrorist (despite the fact [[MoralMyopia the Glukkons own slaves]]), but consists entirely of contradictions.
89-->'''Sign''': It has come to my attention that some employees believe that Bonewerkz can be shut down [[SuspiciouslySpecificDenial by turning off the five main boilers.]] Rubbish! This filthy lie is spurious, reprehensible and completely untrue! Furthermore, '''''[[ImplausibleDeniability any employee who turns off all five workwheels and shuts down Bonewerkz will be immediately down sized.]]'''''
90* BombardierMook: Flying sligs have a helicopter rotor attached to their tail rather than [[ArtificialLimbs mechanical legs]] of other sligs. This allows for them to move in more than just horizontal directions like ground sligs and go up and down or diagonally. Their weapon of choice? Grenades. Lots and lots of grenades.
91* ByTheLightsOfTheirEyes: Both Sligs and Glukkons; though the Sligs have [[ElectronicEyes their masks]] to explain it, the Glukkons can do it [[GlowingEyesOfDoom because it's creepy.]]
92* CallARabbitASmeerp: The more normal creatures of Oddworld suffer from this, such as Meep, Slurgs, Chippunks and Oktigi to name a few[[note]]Respectively: weird sheep, squeaking slugs, insulting chipmunks, and ''[[BreadEggsMilkSquick telepathic octopuses]].[[/note]]''
93* CapitalismIsBad: The Magog Cartel embodies many of the negative traits of capitalism associated with this trope, including [[NoOSHACompliance unsafe working conditions]], [[ToxicInc the destruction of Oddworld's ecosystems]], and [[BadBoss employees who are treated as slaves]].
94* ChekhovsGun: ''Abe's Exoddus'' shows a room under construction labelled "Vykkers Lab". Vykkers Lab later appears in ''Munch's Oddysee'' as a giant airship.
95* TheChosenPeople: The Mudokons believed themselves the chosen people after the appearance of a moon with the shape of a Mudokon handprint on its face. They became arrogant and this alienated their former allies the Glukkons who eventually underwent an industrial revolution and enslaved them.
96* CinematicPlatformGame: The first two games, at least. Soulstorm returned to it.
97* CoolAirship: Vykker's Labs and smaller Vykker aircraft are an odd mix of this and the FlyingSaucer trope. Lulu has one of the former. [[spoiler: As does Molluck, come ''Soulstorm''.]]
98* CorruptCorporateExecutive: The Glukkons.
99* CrapsackWorld: PlayedWith; At the beginning, Oddworld in general had been an extremely industrialized hellhole with no sense of hope. Hundreds of species were on the brink of extinction because of greed (And one species, the Meeches, ''are'' extinct), and one species has been reduced to one singular member from Sekto's overhunting. Mudokon workers are treated as slaves and valued just as much as the animals they process, Sligs encroach on and deface sacred landmarks to process more of these animals, and some places are so polluted that you can't even see the sky. However, thanks to the heroic actions of Abe, Munch, Stranger, and their friends and allies, who have been successfully putting the forces of evil in its place and overthrowing their reigns of terror, saving the innocent from the tyranny of said evil forces, and allowing the surviving species to gradually recover and repopulate, Oddworld slowly but surely becomes AWorldHalfFull, as its [[EarnYourHappyEnding generally uplifting Good and True Endings (which are the canon endings) can attest to]] [[BittersweetEnding (even if the outcome is a bit more bittersweet on Stranger's behalf, given his circumstances).]]
100* CuteCreatureCreepyMouth: The Fuzzles, which look like cute bouncing fuzzballs, but have a mouth full of razor-sharp teeth which they use to chomp on anybody who pisses them off.
101* DebutQueue: The initial plan for the franchise was a five game series, starting with Abe - each additional game would add another new character to the playable party and be titled "Oddworld: Newcharacter's Oddyssee". The other mentioned character who would have joined the team would have been "Squeek", a tiny and friendly parasite-like creature. A character named "Nod" was rumored to join the team after Squeek, but WordOfGod confirmed this to be a hoax.
102* DenserAndWackier: The characters and plots become over more outlandish and comedic (while still maintaing an overall dark atmosphere) as the series progresses.
103
104* TheDogBitesBack: The whole point of the games, besides the GreenAesop. The protagonists are members of races that have been oppressed and/or hunted to near-extinction, and manage to get back at their victimizers at the end of the games. Even the Fuzzles apparently get some vengeance.
105* DragonTheirFeet: Molluck was defeated in the first game, but was revealed to be the overseer to the {{Big Bad|Duumvirate}}s in the second game.
106* TheDreaded: Scrabs are considered extremely dangerous, to the point that even Fleeches (Which are able to effortlessly swallow sligs and mudokons) want nothing to do with them whatsoever.
107* {{Dystopia}}: Most of Mudos on Oddworld is a series of industrial wastelands with a species-based caste system, with the eating of sentients being commonplace.
108* EcocidalAntagonist: Oddworld is a CrapsackWorld filled with [[PollutedWasteland ruined natural environments]] because these types of villains are dominating the setting.
109** For the main series, the Glukkons are an [[IndustrializedEvil industrial-focused]] species that prioritize satisfying their greed and materialistic desires above all else, turning the world around them into a polluted, barren wasteland, and using their Slig troops to hunt several species to near-extinction. The Meeches were a species already rendered extinct by the start of the game, and you play as a rebelling Mudokon worker, Abe, to throw a wrench into their malicious businesses.
110** ''Stranger's Wrath'', a spinoff taking place in a different part of Oddworld, features Sekto as the BigBad CorruptCorporateExecutive of a different financial empire, factories and over-hunting of several species (including the Steef, [[TheHero Stranger's]] species) included.
111* ElectronicEyes: The Sligs sport heads-up-display and pilot visors. Their inherently poor eyesight is a strategic point.
112** Their poor eyesight is arguably TruthInTelevision - Sligs have compound eyes, which have an inherently low resolution in comparison to lens eyes.
113* EvenBadMenLoveTheirMamas: The Glukkons are very fond of Lady Margaret, as evidenced in ''Munch's Oddysee'' ("Momma's gonna be so proud of her Glukkon!"). In ''New 'n' Tasty'', the Sligs even get some of this (in spite of the fact that Skillya is [[AbusiveParents absolutely horrible to her offspring]]) - some of them yell "mommyyyyy!" when they hear Abe chanting.
114* EveryoneCallsHimBarkeep: The Brewmaster from ''Exoddus''. He retains the name in ''Soulstorm'' as well.
115* EvilDetectingDog: An inverted case with the Slogs. Some of them are capable of detecting when a Slig is possessed and will attack it as viciously as they would attack Abe.
116* EvilMatriarch: Maggie and Skillya, the Glukkon and Slig queens.
117* ExtremelyShortTimespan: ''New 'n' Tasty'' and ''Soulstorm'' occur over the course of roughly two days.
118* EyelessFace: Many of the fauna of Oddworld is eyeless.
119* FantasticRacism: The critical event that sparked everything in the story was a crater the shape of a Mudokon hand appearing on one of Oddworld's moons; since the Mudokons believed themselves to be the chosen race, the Glukkons nearly wiped themselves out trying to compete, resulting in their industrial revolution and the enslaving of the Mudokons as retaliation.
120* FourthWallMailSlot: Alf's Rehab and Tea.
121* FragileSpeedster: The Mudokons; granted, they can outrun and [[ConfusionFu out-sneak]] Sligs with ease, but they die fantastically easy (as they can commit suicide ''by slapping themselves on the forehead a few times'').
122* GaiasLament: All of the games take place in both barren environments decaying from over-harvesting and the sinister factories of the respective BigBad(s).
123* GameplayAndStorySegregation: The fact that [=RuptureFarms=], Necrum Mines, [=FeeCo=] Depot, Slig Barracks, Bonewerkz and Soulstorm Brewery are all vastly larger than the facilities in ''Munch's Oddysee'' may qualify. Also, all Glukkons sound the same in ''Exoddus'', despite Dripik, Phleg and Aslik all having different voices in cutscenes.
124* GodSaveUsFromTheQueen: Maggie and Skillya, the Glukkon and Slig queens, the former being TheManBehindTheMan and the latter of which is the Slig race's collective FreudianExcuse. On the flipside, there's poor old Sam, the Mudokon Queen.
125* GoodSmokingEvilSmoking: Glukkons are generally seen puffing on cigars or cigarettes - with the exception of General Dripik, who smokes a pipe ''with'' a cigar in it.
126* GreaterScopeVillain:
127** Lady Margaret, Queen and mother of the Glukkons. She has thus far never appeared directly, but is the superior of Molluck, ''Abe's Oddysee's'' BigBad, who in turn is the deceased superior of the BigBadTriumvirate of ''Abe's Exoddus''; General Dripik, Vice President Aslik and Director Phleg, along with the Brewmaster (who seems to be lower ranking than the Triumvirate). ''Munch's Oddysee's''' BigBadDuumvirate, Humphrey and Irwin, are part of a separate species and likely a separate entity, but are motivated by the desire to capture Munch to give his lungs to her.
128** The Uggae Estate (which includes Margaret), which seems to be a government of sorts for the Glukkons and/or Magog Cartel, may also be this to Molluck and his underlings.
129** Apparently, ''Munch's Exoddus'' would reveal Lady Margaret's grandmother to have been this to her granddaughter.
130** Background material implies the Khanzumerz may be this to the Magog Cartel as a whole, and presumably at least some other Oddworld businesses. It is ambiguous if they are just normal customers or if the Glukkons work for them.
131** ''Soulstorm'' has Molluck mention the Magog Cartel's investors. Details regarding them are sparse (confined largely to the newspapers in the game's pre-menu title sequence and Molluck's own comments), but what's clear is that they think [[InsuranceFraud Molluck burned down [=RuptureFarms=],]] and Molluck is understandably ''terrified'' of them catching up with him as a result of it.
132%%* GreenAesop: Pretty much the theme behind most of the games.
133* HollywoodEvolution: The HandWave given for the Glukkon's backstory implies [[DevolutionDevice generations spent indoors]] somehow caused them to not only devolve, ''[[LegoGenetics but is what causes their eyes to glow.]]''[[note]]Since their eyes seemingly glow, this means their eyes either emit light or are reflective, making them either nonsensical or useless respectively.[[/note]]
134* HumanoidAliens: To varying degrees, Mudokons, Clakkerz, Grubbs, Outlaws and Wolvarks.
135* KarmaMeter: ''Oddysee'', ''Exoddus'', ''New and Tasty'' and ''Soulstorm'' work on a quarma system, with how many Mudokons you save or kill determining what ending you get.
136* KillerRabbit: The Fuzzles; they're small, fuzzy, and absolutely ''adorable'', but man, will they ''mess you up'' if you cross 'em.
137* KineticWeaponsAreJustBetter: Granted, [[PsychicAssistedSuicide possession]] is cool, but Stranger and the Sligs make a good case for this trope.
138* LighterAndSofter: ZigZagged. ''Abe's Oddysee'' is a generally dark game with some occasional moments of comic relief. ''Abe's Exoddus'' is noticeably filled with more comic relief, though still maintaining a dark atmosphere. ''Munch's Oddysee'' is much more silly and comedic than the previous two games, but it also probably has the darkest and most nightmarish bad ending. ''Stranger's Wrath'' returns to total darkness and seriousness in a Wild West-inspired setting. ''New n' Tasty'' is more lighthearted compared to ''Abe's Oddysee'', while ''Soulstorm'' is darker than ''Abe's Exoddus''.
139* LastOfHisKind: Many of the "good" species find themselves in their predicament, pushed to extinction by the Glukkon's industrial parks, and then you have to just barely save them. This is especially true with Munch [[spoiler: and the Stranger]].
140* MagicalNativeAmerican: The Mudokons are a FantasyCounterpartCulture race of these.
141* MalevolentArchitecture: Of course [=RuptureFarms=] and Soulstorm Brewery have NoOSHACompliance.
142* TheManBehindTheMan: [[InvertedTrope Inverted]], via DragonTheirFeet: Molluck, the BigBad of ''Oddysee'' is revealed to have been the superior of all of ''Exoddus''' Big Bads. Played straight with Queen Margaret and Molluck, and another possible example comes with the Khanzumerz, a nebulous group who are the purchasers of Magog products.
143** The reboot timeline plays it straight with the Magog Cartel's investors, whose displeasure about [=RuptureFarms=] being torched at the end of ''New 'n' Tasty'' has sent Molluck scrambling to find Abe and [[ClearMyName clear his own name of any wrongdoing]] before they get ahold of him.
144* TheManyDeathsOfYou: Seriously, the number of (often humorous) ways Abe or a Slig/Glukkon could get killed in the first two games would fill a book: being shot, ground up, crushed, mauled, blown up, falling into a bottomless pit or too far to land safely, just to name a few!
145* MeaningfulName: Abe. Could reference the biblical Abraham or Abraham Lincoln [[DontExplainTheJoke (who freed the slaves)]]. The Magog Cartel is also a biblical reference.
146* MistreatmentInducedBetrayal: The basis of ''Abe's Oddysee''; Abe only escapes slavery and overthrows [=RuptureFarms=] because he didn't want to be made into snacks; before he overhears the Glukkon meeting, he's [[HappinessInSlavery perfectly content]] to be working for the Glukkons.
147** In the Good Ending of ''Soulstorm'' [[spoiler: Molluck's Slig Chauffeur is able to bribe Morger and Aslik's Sligs to turn on their bosses because the Glukkons have been withholding pay and bonuses.]]
148** Also the plot basis of the cancelled ''[=SligStorm=]'', where the player would control an imperfect Slig trying to escape being killed at infancy.
149* MooksButNoBosses: The first three games. Since Abe is a OneHitPointWonder in the first two, has no weapons apart from occasional stones or grenades and isn't exactly an expert fighter, that's fortunate.
150* MultipleEndings: Each game has Good, Bad, Angelic, and Black endings. You get the Good Ending by saving about half of whatever you're meant to save, the Angelic by saving all of them, the Black if you not only don't save but actually ''kill most of them'', and the Bad otherwise. In the original version of the first game, getting the Angelic ending unlocks a cutscene menu, while getting the Black ending gives you a replay with infinite grenades. In ''Abe's Exoddus'', the Angelic ending gives you a view of some concept art, and the Black ending gives you a replay immune to all damage (apart from falling). In ''Munch's Oddysee'', Getting Angelic or Black rewards the player with additional editions of the Daily Deception showing the aftermath of either ending.
151* NintendoHard:
152** You have infinite lives, and ''you will need them''.
153** Many of the secret areas are [[BrutalBonusLevel particularly cruel]].
154** It's been pushed up to 11 for ''New 'n' Tasty''. If you want to get the Platinum, you have to save all the Mudokons as usual... but it has to be done in three hours or less. Good Luck!
155** Even more so in ''Soulstorm'', where getting Platinum requires things like not dying once in a level, sparing as many Sligs as possible and collecting all badges in a level.
156* NoFinalBossForYou: Both ''Munch's Oddysee'' and ''Oddworld Soulstorm'' [[spoiler: will deny you access to last two levels if you have bad Quarma at that point, because Fuzzles blow your cover in the former and the facility where two last levels take place kinda blows up in the latter. Downplayed in ''Exoddus'' which doesn't give you an access to an extra room with 4 more mudokons to save.]]
157* NonStandardGameOver: The bad endings of the Abe/Munch games, in which the protagonists die horribly and a developer message [[HaveANiceDeath taunts you]], before sending you back to the mid-point to play the game [[HundredPercentCompletion exactly right]] ''or entirely again.''
158-->''[[ReasonYouSuckSpeech Smooth move, knucklehead. You fight all the way to the end of [=RutureFarms=], then get punked because you didn't rescue enough mudokons.]]''
159** The ending of ''Oddysee'' has a gameplay equivalent by [[spoiler:dropping you right into the boardroom; failing to use Shrykull but shutting off the gas gets you shot and captured, but using Shrykull leaves you in an empty boardroom with the timer still ticking, forcing you to either suffocate when the gas timer reaches zero or ''to shut off the gas and get captured anyway.'']]
160* NoOSHACompliance: Working at Chernobyl in high-heeled shoes during the 19th century would be safer than working at the facilities in Oddworld, and that is ''before'' Molluck and his fellow Glukkons decided to try and use their own Mudokon slaves as a meat source.
161-->'''ONLY 1236 WORK RELATED ACCIDENTS THIS MONTH. KEEP UP THE GOOD WORK!'''
162* OneGenderRace: Vykkers, as hermaphrodites. As we haven't seen [[BeePeople the queens]] yet, other races also give this impression. [[spoiler:In ''Soulstorm'' you finally ''do'' meet a mudokon woman though - The Keeper.]]
163* OnlyOneName: Most of the characters. Some may be on FirstNameBasis, but Abe, Alf and other former slaves appear to just have one name.
164** OnlyKnownByTheirNickname: Since ''Exoddus'' onwards has multiple characters, some nicknames were added; Abe notably gets referred to as "that Abe guy" or "stitch-lips", and villains are given titles like "Director Phleg" rather than surnames.
165** NoNameGiven: "Big Face" and "The Weirdos", both of whom are only named [[ShapedLikeItself by their appearance]] in cutscenes.
166* OverlyLongTongue: The Fleech [[NoodleIncident was given one by accident]] while being designed to be "the perfect Glukkon pet". It's stated to be six feet long, and able to stretch across both of the creature's mouths.
167* PimpDuds: The Glockstars.
168* PlanetOfHats: Glukkons, a whole race of money grubbing jerks; Vykkers, a race of sadistic surgeons; Clakkerz, a race of lazy, intolerant hillbillies...
169* PlanetaryRomance: The different races and creatures of the planet of Oddworld.
170* PowerupMount: Elum, which is a cross between a horse, a snail, and a cow.
171* ProudIndustriousRace: Industrial species as a whole can be considered a local equivalent of this. Although there are a lot of differences between them, for instance, only some of them are at the head of the process, while others perform more secondary functions, such as security, it is precisely a result of their joint activities that numerous factories producing various goods have emerged and continue to operate.
172* PunchClockVillain:
173** The Sligs and to a lesser extent the Interns, who all pretty much serve the Glukkons for the various job perks and the pay... and being a jerk is quite literally ''part of the job''. In fact, [[WordOfGod Alf's Rehab]] [[FourthWallMailSlot and Tea]] at one point had the aforementioned Mudokon mention a Slig getting beaten to death with his own arms for not being a complete jerk to the Mudokons and an Intern being suspended from work for petting a Fuzzle.
174** Arguably most of the antagonists in the series. Even the Glukkons exploit the natural world merely in an effort to make a profit, rather than to be intentionally malicious; they're deliberately cruel to the Mukodons due to their previous supremacist views and the resulting war. The notable exception is the Vykkers, who do their jobs in the present ''because'' they enjoy inflicting pain on others; even then, Vykkers developed that sadism while pursuing their desperate research into {{Longevity Treatment}}.
175* PunnyName: Vice-President Aslik.
176* TheRevolutionWillNotBeVilified: Ubiquitous and {{anvilicious}} thought the series [[http://en.wikipedia.org/wiki/Marxism (to an extent that would make Karl Marx blush.)]]
177* ReverseCerebusSyndrome: While ''Oddysee'' was fairly dark with a little humour as a treat, ''Exoddus'' reduced some of the brooding with inclusion of more dialog as opposed to ''Oddysee'''s poetry narration. ''Munch's Oddysee'' is the most overtly silly, with the most jokes and far less of the oppressive atmosphere. ''Stranger's Wrath'' is in between ''Oddysee'' and ''Exoddus'' in terms of tone, and ''New 'n' Tasty'' is on par with ''Exoddus'', with the original's narration mixed with more physical comedy. ''Soulstorm'' breaks the trend, with arguably the most serious story of the series and very few jokes.
178* RuleOfSymbolism: The entirety of the series is an {{anvilicious}} GreenAesop as far as plot basis is concerned; they all have the player controlling a [[GaiasVengeance Gaia's Avenger]] who eventually helps the [[MagicalNativeAmerican cosmic and/or endangered natives]] fight back against [[EvilCorp sinister corporations]].
179* SceneryPorn: The first two games have beautifully rendered backgrounds, especially for a [=PlayStation=] game.
180** ''New 'n' Tasty'' and ''Soulstorm'' continue the trend, with the 2.5D gameplay over beautiful vistas.
181* SceneryGorn: The [[EternalEngine death factories]] that make up the Magog facilities are dirty, gritty, and highly dystopian. They are all very lovingly rendered.
182* ScienceFantasy: Elements of both sci-fi and traditional fantasy are found in the game.
183* SdrawkcabName: Elum.
184** Also, Nolybab, a city where the Glukkon queen Lady Margaret resides. [[spoiler: It's also the home (or prison) of the Mudokon queen in the reboots.]]
185* SequelEscalation: ''Abe's Oddyssee'' has 99 Mudokons to rescue. ''Abe's Exoddus'' has 300.
186** ''New 'n Tasty'' offers 300 Mudokons to rescue too (299 + [[DownloadableContent Alf]]), making it Remake Escalation too.
187** ''Soulstorm'' is both with ''more than '''1300''' Mudokons to rescue!''
188** Zig-Zagged with Paramites and Scrabs in ''Munch's Oddysee'. On one hand, they'll almost always attack in absolutely massive groups and are still relentless when doing so. On the other hand, neither character is a OneHitPointWonder like in the last few games, so a single hit from them is far less deadly.
189* SissyVillain: Many of the Vykkers.
190* StarfishAliens: The sentient races usually have a mix of [[BizarreAlienBiology weird anatomy]] and [[BizarreAlienReproduction unorthodox reproductive strategies]].
191* TheStarscream: Vice President [[EmbarrassingFirstName Aslik]] is implied to be this.
192* StepfordSmiler: The Greeters are an unintentional example in-universe- they were originally ExactlyWhatItSaysOnTheTin for the Magog Cartel, [[AIIsACrapshoot until they started zapping visitors.]] The Cartel converted them into security guards, keeping their smiles.
193* StuffBlowingUp:
194** From storytelling perspective, the facilities you escape blow up surprisingly often. It even gets a [[LampshadeHanging lampshade]] in ''Munch's Oddysee'':
195--> '''Abe:''' You know, most of the time, when I leave a mean place like that, it blows up.
196** From the gameplay perspective, it also happens often given the various bombs are the most frequent obstacles you encounter. You can also arm yourself with grenades or possess a Flying Sligs with grenade launchers. In ''Soulstorm'' even soft drinks violently explode when thrown and when mixed with Blastos their explosion is strong enough ''to breach a metal floor''. You can also assemble stun mines.
197* ToiletHumor: The series as a whole loves fart jokes. In every game where Abe is playable, there's a button you can push to make him fart at will. Curiously, farts are a key part of Mudokon communication.
198** Fleeches are flushed down the toilet once they become to big to be kept as pets.
199** Vice President Aslik appears to be in a toilet when you finally confront him.
200** A product of the Vykkers Conglomerate is the amusingly-named Butt-Flo laxative.
201* TookALevelInBadass:
202** Just about everyone from the first two games in ''Munch's Oddysee''. Abe is much better at possession (mainly due to Spooce), nobody dies in one hit, Native Mudokons are highly efficient at defending themselves, and Sligs now can come in the form of steroid-pumped "Big Bro" sligs.
203** The same applies ''Soulstorm'' when compared to ''New 'n' Tasty''. Abe got DoubleJump and is able to use and craft various items as well as being able to sneak-jump and sneak-crouch, Mudokons can now jump and climb ledges, Sligs finally learned to aim above or below their floor and can now man stronger weapons such as shotguns and rocket-launchers, the list goes on...|
204** In the final mission of ''Munch's Oddysee'', the Mudokon scrubs, normally defenseless and easily killed off, are upgraded to the powerful and combat-ready Mudarchers by the Shaman, as a special gesture from him. These are crucial to killing the Vykkers in the area.
205* TrialAndErrorGameplay: After getting accustomed to the game, ''[[GuideDangIt expect several traps that give no warning whatsoever.]]'' For example, ''Oddysee'''s Scrabania has levers that drop a boulder onto a marked spot; cue one random lever that crushes you to death and sends you back several minutes [[ViolationOfCommonSense for no reason beyond "Screw you".]]
206* TrulySingleParent: Vykkers do this naturally.
207* VaporWare: ''Hand of Odd'', what was intended to be a multiplayer strategy game.
208* VengefulVendingMachine: Greeters are the result of an experiment in creating self-promoting vending machines, which was deemed a failure because they kept [[AIIsACrapshoot electrocuting their customers]]. The [[CorruptCorporateExecutive Magog Cartel]] decided to exploit their psychotic tendencies and had them redesigned as security guards for their factories.
209* VertebrateWithExtraLimbs: Vykkers have a grand total of seven limbs. Inverted with Sligs, whose vestigial back legs appear to have fused into stumpy tail.
210* VariableMix: Really sets the mood, especially during possession.
211* VocalEvolution: Abe's voice is much lower in ''Abe's Exoddus'' than it was in ''Abe's Oddysee'', to symbolize how Abe has grown as a character following the first game. Lorne Lanning later realized that Abe's soft voice from the first game was essential to his essence and charm, and in ''Munch's Oddysee'', his tone is a mixture of the two, but closer to his voice from the first game.
212* WhatTheHellHero: The bad endings involve copious amounts of this.
213** In ''Munch's Oddysee'', the Shaman (the MissionControl of the game that gives you an overview of your objectives in each stage) will sling guilt at you and will generally be less friendly during some of his objective explanations if you have negative [[KarmaMeter Quarma]] from leaving/killing Mudokons/Fuzzles. This starts as soon as you obtain Munch and leads all the way to the end of The Loading Dock, where he tells you that [[spoiler: your bad Quarma has finally caught up with you and leaves. Sure enough, the [[TheBadGuyWins Bad Ending]] follows.]]
214* {{Xenofiction}}: There's not a human in sight in Oddworld.
215* XtremeKoolLetterz: [=BoneWerkz=] in ''Abe's Exoddus'' and the Splinterz facility in ''Munch's Oddysee''.
216[[/folder]]
217
218[[folder: ''Abe's Oddysee and Exoddus'']]
219* OneHundredPercentCompletion: Rescuing all the Mudokons.
220* AlmightyJanitor: Abe; Savior of the Mudokons, Avatar of the Shrykull, Janitor of [=RuptureFarms=], ButtMonkey of the Mudokon people.
221* ArsonMurderAndJaywalking: The Brewmaster has employee regulations to prevent the collapse of [=SoulStorm=] Breweries, which forbid "tampering with the main boiler", "following mudokon terrorists", "entering shrykull portals" and ''"criticizing [[SubliminalAdvertising the full, rich flavor of [=SoulStorm=]™ brew"]]''
222* ArtisticLicenseBiology: In the first two games, getting gored by a saw/drill (or shot excessively by a slig) will cause the character [[MadeOfExplodium to shatter like a clay model]] and leave behind no viscera, blood or organs. Granted, ratings and graphical limitations exist, but the fact they are games based around industrial animal processing makes their absence questionable.
223* AttractMode: The original game includes several short demos that tell you the basics of the gameplay while simultaneously showing off [[TheManyDeathsOfYou just how many different ways Abe can die.]]
224* BetterToDieThanBeKilled: Failing to console a Mudokon who has witnessed two deaths will result in him [[DrivenToSuicide losing hope and trying to kill himself]].
225* BigBad: Molluck, the owner of [=RuptureFarms=] in the first game. Ironically it's his trying to turn the Mudokons into food that kicks off everything.
226* BigBadDuumvirate: General Dripik, Vice President Aslik, Director Phleg, and the Brewmaster in ''Exoddus'', each who own a factory that Abe has to get through to continue his quest.
227* BigRedButton: At the end of ''Exoddus'' in Soulstorm Brewery's boiler: "ABSOLUTELY POSITIVELY NEVER EVER TURN THIS WHEEL!" [[ButThouMust Guess what your mission is.]] Similarly in ''Abe's Oddysee'', a literal big red (hand-shaped) button with a "DO NOT PUSH" sign. Story-wise you're supposed to press it but if you don't you just miss a cut-scene.
228* BreakingtheFourthWall: Happens in Exoddus after Abe meets his first blind Mudokon and accidentally leads to his death. He then turns to the camera and pleads with the player to help him save the others. Later, after a Slig is chewed out by his Glukkon boss, the Slig turns to the camera and bluntly states "Man, he is PISSED".
229* CallBack: In ''Exoddus'', [=FeeCo=] Depot has a terminal for [=RuptureFarms=], but by the time of Abe's visit, it has been decommissioned.
230* ColourCodedEmotions: In ''Abe's Exoddus'', Mudokons change color based on how they feel. Red ones are angry, blue ones are depressed, green ones are sick, and yellow ones are "wired".
231* DefensiveFeintTrap: The Paramites, when alone, will not attack Abe and will instead slowly back away from him as he approaches. That is, until it hits a corner where it cannot move back anymore, where the Paramite will lunge straight at Abe and attack him. While this seems like a submissive behavior, it's actually meant to try to lure potential predators straight into a nest of them, which is supported by the fact that when more than 1 is on screen, they drop this behavior, and just charge at Abe right away.
232* DeadlyEuphemism: '''New N' Tasty''' is never a good sign in a slaughterhouse without morals.
233* EarlyBirdCameo: A sign for the then under-construction Vykker's Labs appears in ''Abe's Exoddus''.
234* EarlyInstallmentWeirdness: In ''Abe's Oddysee'', you can only have command over one Mudokon at a time (which notably makes several puzzles [[FakeDifficulty much harder than they need to be]]), most of the cutscene dialogue is [[RhymesOnADime in rhyme]] and very few characters outside of Abe have speaking roles (and those that do are usually muffled and indistinct), Abe's voice sounds completely different than in later games, the Sligs have a different visual design, and you can't possess Scrabs and Paramites[[note]]Though this lends to a bit of FridgeBrilliance, as it makes it likely that that ability is actually a side effect of the Shrykull)[[/note]], among other things.
235** Interestingly, the remake for that game, ''New n Tasty'', has both the old and the new visual design for the sligs, often visible on screen together. The game keeps the other early-installment weirdness intact.
236* EternalEngine: The majority of ''Abe's Oddysee'' is spent in a massive meat-plant.
237* EverythingTryingToKillYou: [[JustifiedTrope Justified]], given that Abe is a wanted fugitive and, in the case of the guardian wildlife, is trespassing on sacred ground.
238* EyeScream: In order to maximize productivity, Mudokons may be subject to [[MouthStitchedShut lips being stitched shut]] to prevent talking and eyes sewn shut to keep miners compliant.
239* FaceDeathWithDespair: In ''Oddysee'''s ending, when Abe's suspended over a meat grinder he thrashes about and begs Molluck to spare him.
240* {{Fartillery}}: After drinking brew, Abe can fart explosively, and even ''possess'' his farts.
241* FirstEpisodeTwist: ''Oddysee'' has the reveal that Mudokon slaves are next on the menu at [=RuptureFarms=], ''Exoddus'' has the twist that [=SoulStorm=] Brew is made from Mudokon bones.
242* FlipScreenScrolling: In Abe's Oddysee and Abe's Exoddus.
243* FunnyBackgroundEvent: When each of the Glukkon Soulstorm Executives calls in to have the security deactivated, you can see them each begin their Death-By-Abe Throes the instant the Slig technician looks away to carry out the request.
244* GaidenGame: ''Abe's Exoddus'' was designated as outside the quintology. Essentially it's the second half of ''Oddysee'' that was big enough to be its own game.
245* GeneralFailure: It's a wonder how General Dripik got his position, considering he cannot remember his own name. Either that, or he has stage fright.
246** Dripik's standing was actually answered in a past edition of [[http://www.oddworld.com/2012/03/dear-alf-march-2012/ Dear Alf]]; His role as a General is pretty much ''a blatant lie'', since all those medals that are on his outfit? It's because of how much money he's got. He's as much of a "General" as the Magog Cartel is an honest and trustworthy organization.
247* GenreBlindness: In ''Exoddus'', Abe is finally imbibed with the power of invisibility. Cue the Glukkons coming up with locking their places up so tight that Abe ''[[TemptingFate "would have to be invisible to break in."]]''
248* GettingSmiliesPaintedOnYourSoul: The laughing gas in ''Exoddus'', which makes even depressed Mudokons so overjoyed [[GetAHoldOfYourselfMan only a smack to the head will fix them.]]
249* GodMode: Your reward in ''Exodus'' for getting the Black Ending.
250* GuideDangIt: Saving all the Mudokons is hard enough as it is... so of course there are ''secret'' screens hiding even more. And in both ''Oddysee'' and ''Exoddus'', one of them is on the ''first screen of the game''.
251** Hell, in one instance there is even a secret area hidden ''inside another secret area''.
252** In ''Abe's Exoddus'', screens with access to secret screens have brew bottles lying around, making it slightly easier. ''Oddysee'' is not so consistent (although you can often hear snoring Sligs, and sometimes see falling debris).
253** Novice players beware - in ''Abe's Oddysee'' you are never told in-game that you should rescue your co-workers, or precisely how (although they do explain ''some'' of it in the manual). In fact, the first time a sign instructs you how to save anyone, ''you've already passed ten of the 99 mudokons you can save.''
254* HappinessInSlavery: Abe, who was perfectly happy being a slave until he found out about [[SapientEatSapient "Mudokon Pops"]].
255* HumanResources: The game begins in ''Abe's Oddysee'' when Abe finds out the Glukkons are planning to launch "Mudokon Pops", and in ''Abe's Exoddus'' he discovers that Soulstorm Brew contains the bones [[spoiler: and tears]] of Mudokon workers.
256-->'''Abe:''' ''First our meat, then our bones,'' '''''now [[spoiler:our tears]]?!'''''
257* {{Homage}}: This game is highly influenced by [[Creator/GeorgeOrwell Orwell's]] ideas of dystopia and the game itself contain several homages to his works, e.g. quotes from ''Literature/NineteenEightyFour'' appear in ''Abe's Exoddus''' scroll signs.
258--> '''Abe:''' I saw what their next product was going to be: ''[[HumanResources IT WAS US!]]''
259* ImmediateSequel: ''Exoddus'' picks up immediately after the good ending to ''Oddysee''. Abe gets knocked off the platform and falls unconscious, where the spirits of the Three Weirdos come to him in his dream and plead for his help to save other Mudokons enslaved in other factories as well as stop the Glukkons from further desecrating their burial grounds.
260* IndustrializedEvil: The [[NamesToRunAwayFromReallyFast RuptureFarms]] are all about slaughtering sapient beings for meat on an industrial scale.
261* IronButtmonkey: Abe ([[GameplayAndStorySegregation in cutscenes]], at least).
262* KentBrockmanNews: The "Magog on the March" flash news you can watch in ''Exoddus''. Of course, HilarityEnsues.
263* LaughingGas: Abe's Exoddus'': Laughing gas shows up as a hazard in several areas. It doesn't affect Abe, but any of his followers who breathe it in will begin running around and giggling uncontrollably, refuse to follow Abe's instructions and potentially draw the attention of [[{{Mooks}} Sligs]] or other enemies. Abe must [[GetAHoldOfYourselfMan slap them in the face]] to get them back to normal.
264* LawEnforcementInc: [=SligBarracks=].
265* LudicrousGibs: In the first two games, releasing control after possessing something made it explode violently, and that's excluding many other gruesome kinds of death.
266* MayContainEvil: ''Exoddus'' has the Glukkons offering free [=SoulStorm=] Brew samples; it then turns out the brew is so highly addictive that Mudokons [[ImpossiblyDeliciousFood will drink it to the point of hangover and dependence]], forcing them into slavery to meet their addiction. Abe is the only character who can handle it without these issues, ''[[AppliedPhlebotinum and even he suffers the side effect of explosive farts]]''.
267* MindControl: Chanting allows you to possess Sligs. In ''Exoddus'', you gain the ability to possess Glukkons, Scrabs, Paramites, and exploding farts as well.
268* MookHorrorShow: The last cutscene before the ending of ''Abe's Exoddus'' has the junior executive Glukkons of the Brewery freaking out because Abe, the guy who destroyed [=RuptureFarms=] and killed the top Glukkons of the company is now loose inside the Brewery.
269* MultipleEndings: The first game ends with Abe captured by Mullok and hanging over a grinder. and, depending on how many Mudokons you saved, results if he's rescued or not.
270** Bad: Since Abe left so many of his kind for dead, no one comes to his aid and he's dropped to his death while Mullock and his Slig laugh at his demise.
271** Good: Save enough and the Mudokons repay Abe's efforts by using their magic to summon lighting that strikes the building, hitting Mullock and his Slig and knocking them out. An elder Mudokon then comes in and transports Abe to safety where his fellow Mudokons cheer for him.
272*** ''Exoddus''
273** Bad: Don't save enough, Abe's fellow Mudokons knock him out and leave him stuck on a tear extractor where the Brewmaster kills him.
274** Good: Save enough and the factories are destroyed and he's once more praised as a hero, with him vowing to free more of his kind. What's more, one of his friends opens a rehab clinic to help those addicted to the brew.
275* NiceJobBreakingItHero: It's implied that the Glukkons only started to excavate Necrum after Abe shut down [=RuptureFarms=], depriving the Glukkons of an easy source of bones.
276* OneHitPointWonder:
277** Just about anything slightly dangerous will kill Abe. Somewhat [[JustifiedTrope justified]] though, since being shot by trigger-happy guards, blown up by a bomb, carved by a buzzsaw, attacked by various ferocious creatures, crushed by a giant carcass, or falling from a 20 meters high ledge would likely kill anyone not MadeOfIron. And this is actually averted with Fleeches, that only kill you after their tongues hit you ten times or so, as well as the bees in the first game.
278** Perhaps Mudokons are very weak physically in general. Some of them can kill themselves by slapping their foreheads a few times. Some are more resilient (won't die by the bees that can kill Abe) but perhaps they're stronger due to meditation.
279** Subverted in a way with Sligs - they have such bad aim that it always takes them three shots to hit and kill Abe, so that basically translates to three hit points per Slig encounter.
280* OneWingedAngel: A heroic version in ''Oddysee'' when you can turn into [[spoiler: Shrykull, a Scrab/Paramite/Mudokon hybrid that shoots ''Lightning''!]]
281* OurSloganIsTerrible:
282** In the first two games, if you stop and read the LCD signs you will often see rather curious ads, generally joking on the ridiculous price of Glukkon products.
283--->''Scrab cakes: Mmmm mmmm! They'll cost you an arm and a leg!''
284** A real ad for the second game ended with the tagline "Fart posession. No other game has it and frankly, we're not sure any other game would want it!"
285* PowerTattoo: Abe's hand tattoos from Big Face allow him to use the Shrykull power, while his chest tattoo from the Weirdos allows him to heal Mudokons sick from brew.
286* PressXToDie: In ''Abe's Exoddus''. [=FeeCo=] Depot has an info station in the very first room where a Slig (Enemy Guard) hosts an infomercial for the player. At the end, he refers to a lever right next to the player should they have any questions. If the player pulls the lever, a boulder drops and kills the player instantly. Thankfully, this is done right at the start of FeeCo Depot so as not to undo progress. And considering the game so far, it should be obvious to players.
287* PropertyOfLove: Flavor D in ''Abe's Oddysee'' and ''Exoddus''; the Mudokon race is kept complacent by the higher-ups with the products they create, such as Abe discussing [=RuptureFarms=] products in ''Oddysee'', and [=SoulStorm=] workers typically being addicted to brew in ''Exoddus''.
288* PsychicAssistedSuicide: One of the ways you are required to dispose of enemies. This can vary from simply making them spontaneously explode, to making be eaten by carnivorous wild-life, shot by their co-workers[=/=]underlings, run off a cliff or into a [=saw/drill=].
289* PuttingOnTheReich: General Dripik's outfit bears a strong resemblance to an Allgemeine SS uniform.
290* TheReveal: Minor example in ''Abe's Exoddus'', where [[spoiler: Mudokon tears]] are revealed late in the game to be the other secret ingredient of Soulstorm Brew.
291* RhymesOnADime: Most of the voice-over narrative in ''Abe's Oddysee'' is done in rhyme.
292* SapientEatSapient: The Glukkon-designed Mudokon Pop, which is made of Mudokon meat. The Soulstorm brew may also count, since it's made out of Mudokon bones [[spoiler:and tears]].
293* ScaryStingingSwarm: The bees that chase Abe in the first game. They will kill you if you stand still. The only way to get rid of them is to run past another Mudokon or Elum and pass the swarm off onto them - strangely enough, they won't be killed by them.
294* SchmuckBait: Quite a few in the first two games. There is even one in the [[ReadTheFreakingManual manual]] of ''Exoddus'', but in all honesty, if you trust a manual that tells you to kill all Mudokons for a reward, [[HorribleJudgeOfCharacter you're pretty gullible to say the least.]] [[spoiler:Subverted with that last one, as you DO get a reward for killing as many Mudokons (and Fuzzles in ''Munch's Oddysee'') as possible in the first 3 games, in the form of infinite grenades, invincibility and an extra newspaper after the Bad Ending respectively. ''New 'n' Tasty'' doesn't give you anything for killing all the Mudokons you possibly can, though.]]
295-->'''Oddysee''' - [[ExactlyWhatItSaysOnTheTin (RING FOR SERVICE)]][[note]]While using the lever is necessary to continue, there really isn't an excuse for being surprised ''considering all the employees are trigger happy psychopaths''[[/note]]\
296'''Exoddus''' - ''"If you have any further questions, [[PressXToDie please feel free to pull the lever to your right]]."''\
297'''Exoddus''' - ''Only [[WhoWouldBeStupidEnough a fool]] or [[VideoGameCrueltyPotential a murderer]] would [[TemptingFate pull this lever.]]''
298* ScrewThisImOuttaHere: The "Magog On The March"'s Slig News Anchor, when management's attempts at damage control over how much chaos Abe is causing become too ludicrous for even him to take seriously, downs his mic and storms off set.
299* ShockAndAwe: Abe eventually learns how to transform into a Shrykull, which will then zap all on-screen enemies and hazards, disintegrating them and blowing them up respectively.
300* ShootTheDog: Literally. An advised tactic when controlling Sligs is to shoot their Slog pets so they can't cause you problems.
301* SickeningCrunch: Expect hearing this sound very frequently with most deaths (bar those resulting from explosions).
302* SquadControls: A staple of the Abe games.
303* SquishyWizard: Abe, and by extension the other mudokons.
304* TimedMission: At the ends of ''Oddysee'' and ''Exoddus'', you must escape from [=RuptureFarms=] and Soulstorm Brewery before you and your fellow Muddokons are gassed.
305* TempleOfDoom: The Paramonia and Scrabania temples are dedicated to animals held sacred to Mudokuns, and are meant as tests of mind and body, respectively. You'll still die if you hesitate for even a second, though.
306* TopHeavyGuy: Played for laughs in the Good Ending of ''Abe's Oddysee'', in which the attack on [[spoiler:Molluck strips him of his outfit]] (Glukkons' outfits usually make them look like tall, physically imposing [[BadBoss Bad Bosses]]), revealing that his species actually [[spoiler:has shriveled, unusable legs and exceptionally long arms]], due to their lack of physical activity since becoming {{Corrupt Corporate Executive}}s who never go outside (because of this limb problem they "walk" hilariously from ''Exoddus'' onwards).
307* TreesIntoToothpicks: Splinterz Manufacturing, a logging and toothpick-manufacturing venture that's part of the Magog Cartel.
308* TheUnfought: Mullock and Brewmaster are never directly confronted in game. Whether they are defeated or not occurs solely in the ending cutscenes determined by how many mudokons you managed (or failed) to rescue in total.
309* UnwinnableByDesign: ''Abe's Oddysee'' and ''Exoddus'' both qualify as '''Nasty'''; failing to save at least 50% of all Mudokons makes the good ending impossible to obtain, forcing the player to reload or restart entirely for the good ending.
310** The developers have technically countered this through making the bad ending more of a NonStandardGameOver; the game [[HaveANiceDeath taunts your incompetence]], and leaves you at the half-way point in the game, giving you the choice of saving every mudokon between then and the end without fail ('''READ''': 50 in the first (in ''New 'n' Tasty'', 200 more Mudokons were added, meaning that you need to save 150 Mudokons ''in a row'' for the good ending at this point), 150 in the second, most of which are well hidden) [[SadisticChoice or starting entirely again.]]
311* VideoGameCaringPotential: Trying to rescue all 399 Mudokons (99 in the first, 300 in the second)
312** Leading the blind Mudokons into bird portals, and preventing them from hurting themselves on the way.
313** Cheering up depressed or angry Mudokons.
314* VideoGameCrueltyPotential: Finding new and interesting ways to kill Abe and co.
315** This game is notable for it! Try possessing a Slig and killing one of the Mudokons. If there were other Mudokons nearby, they will start hitting themselves [[BetterToDieThanBeKilled in a suicide attempt]]. Unless you go back to Abe and apologize to them, they will succeed in killing themselves.
316** In the first two games, if you slap a Mudokon, he'll slap you back. Place two Mudokons next to each other, stand on the same space as one of them and slap the other. Then duck and roll away. The two Mudokons will exchange slaps until one of them dies.
317** As an extension to the above, in ''Exoddus'' you can set up full-scale brawls in areas with many Mudokons clumped in a group. When one of them dies, the rest will all become depressed. Slapping one of them will then lead to all of them committing suicide. In one area close to the end of the game, this is even used as a ''legit puzzle mechanic''.
318** Letting blind Mudokons walk into walls, or if you're particularly cruel, into a bone-saw.
319** Possessing enemies and making them commit suicide in various horrible ways. [[PayEvilUntoEvil They may deserve it]], but still...
320* VideoGameCrueltyPunishment: Did you enjoy killing or ignoring all those Mudokons? Enjoy the "[[DownerEnding bad ending]]"...
321** Inverted with the Black Ending. If you kill enough Mudokons you are rewarded with [[InfiniteSupplies infinite grenades]] in the first game, and [[GodMode bulletproof skin]] in the second.
322* VillainousBreakdown: Director Phleg, after Abe has destroyed pretty much everyone else:
323-->'''Phleg''': There ain't no bones anywhere! No bones, no brew! I am totally screwed! My career is over! ''([[InelegantBlubbering sobbing]])'' '''''AND IT'S ALL THAT BLUE [[PrecisionFStrike BASTARD'S]] FAULT!'''''
324* WeakButSkilled: Sure, Abe's not a physical powerhouse, but he's still the biggest threat to the Glukkon industrial monopoly and is slowly liberating the Mudokon species.
325* WhamLine: A minor example; first time players following the [=LED=] tutorials (which recommend running straight for the exit) will be shocked to be met with a sign stating ''those they failed to save will be executed should you fail to backtrack for them all.''
326* XDaysSince: Inverted in the first game: One of the scrolling information bars in [=RuptureFarms=], a meatpacking plant, reads "Only 1,234 work related injuries this month! Keep up the good work!"
327* YourTerroristsAreOurFreedomFighters: Abe is labelled a terrorist by the Industrialists. And considering [[StuffBlowingUp some of the stuff]] [[PayEvilUntoEvil he's done]], it's kinda understandable.

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