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7[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/256px-ClashofNinja1Cover_8419.jpg]]
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9''Naruto: Clash of Ninja'' (or ''Gekitou Ninja Taisen'' in Japan) is a series of {{Fighting Game}}s for the Platform/NintendoGameCube and the Platform/{{Wii}} based on the ''Manga/{{Naruto}}'' anime and manga.
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11Since the characters come from the anime, they share many of the tropes found on [[Characters/{{Naruto}} its character sheet]].
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13!!Tropes exhibited by these games:
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15* AdamSmithHatesYourGuts: There's a lot of ridiculous prices for characters in ''Revolution 3''. Then again, it's Bando running the shop.
16* AssistCharacter: Choji helps Ino out during her special move in ''2''. When Choji was made playable in ''3'', the move was changed so Asuma would be the assistant instead (this change was also made in ''Revolution'', despite Choji not being part of that game's roster). In ''Revolution 2'', where both Choji and Asuma are playable, Ino received a new attack that wouldn't need any assist characters.
17* BarefistedMonk: Any character who doesn't have long range abilities falls under this. Examples include Lee, Guy, Tsunade, and Neji's ''Shippuden'' version.
18* BattleAura: Used by some characters, particularly Naruto, as a power-up visual.
19* TheBeastmaster: Kiba can order his dog Akamaru to attack for him in battles. Kankuro and Chiyo can use their puppets in a similar style.
20* BlowYouAway:
21** Temari has some spectacular wind attacks.
22** Baki also has several wind blade combos, and a whirlwind that pulls the opponent.
23%%* CallingYourAttacks
24* CanonForeigner: Bando, Komachi, Towa, and Kagura.
25* CapcomSequelStagnation: Something of a complaint, given the style doesn't change all that much.
26* CelShading: The games have cel-shaded graphics to emulate the visual style of the anime.
27* CharacterExaggeration: Iruka is reduced to his role as a teacher, with his lines referencing little but being a sensei at the academy.
28* CombatMedic: Kabuto can restore some damage immediately after being attacked, as well as having good taijutsu.
29* ComboBreaker: [[NinjaLog Substitution]], which teleports you behind the opponent for a free hit, but costs three-fourths of your [[ManaMeter chakra]].
30* ConfusionFu:
31** Shikamaru's thinking stance can lead into a variety of different attacks or counterattacks, making his fighting style difficult to predict.
32** In ''Clash of Ninja Revolution 3'', Kakashi can fall under this. Every time he uses a special, he can choose one of five jutsu, but since all of them have the same start-up animation it's hard to guess what he'll do.
33* CounterAttack: Everyone has one with a backward attack; back weak attacks are guard point/auto-guard moves that can be charged up, while most back strong attacks are actual counters that may or may not be extended by rapidly expending chakra.
34* CuteBruiser: Sakura in the ''Shippuden'' games.
35* DittoFighter: Kakashi's Sharingan with his back strong counter allows him to copy his opponent's special attack. Sadly, not used in the ''Shippuden'' games, as he just counters with Lightning Blade. He still dodges specials, though. However, he only counters and copies most neutral specials; it's also apparent in that some attacks from characters like Haku, Bando, Neji, Hinata and over half the cast he's unable to actually copy. Bando even outright says it in Kakashi's face.
36* DoppelgangerAttack: Naruto's schtick. Itachi does it too.
37* DoubleUnlock: ''Revolution 3'''s store would often show the characters that needed to be unlocked when you bought all the required characters...But they'd be unselectable anyway due to not showing their names or prices until you complete ''more'' tasks.
38* DualWielding: In the ''Shippuden'' sub-series, Hidan uses his scythe and pike simultaneously.
39* FlashStep: Used by some characters to teleport behind the opponent for a sneak attack.
40%%* FragileSpeedster: Ino.
41* FuumaShuriken: Iruka and Mizuki use these, even though they're simply giant shuriken.
42* GlassCannon:
43** Choji. He has very powerful combos, but when he gets caught in somebody else's combo, he has a hard time escaping.
44** Rock Lee can be made into one if he activates the Gate of Life, which supercharges him but drops his HP to 1.
45* HeadsIWinTailsYouLose: The story modes often have the player character fight the same battles as the anime. You're expected to win even in matches where, in the canon, your character got [[CurbStompBattle curb-stomped]]; once you win, the story mode continues as if you had lost.
46* JackOfAllStats: Naruto and Sasuke before the ''Shippuden'' games.
47* JerkAss: Bando is basically demoted to this status in ''Revolution 3'', at least until he's "hired".
48* LadyOfWar: Hinata and Kagura.
49* LethalJokeCharacter: Akamaru, the little puppy, appears as a playable character in some of the games. He's too short to be hit by most standard attacks, making him annoying to fight against.
50* LightningBruiser: Rock Lee and Might Guy, even more so when they active their Gates. As a trade-off, they're {{Barefisted Monk}}s with no long-range attacks.
51* LimitBreak: Your chakra meter gradually fills up as you fight. Filling it completely allows you to perform a special attack.
52* LongRangeFighter: Sakura pre-TimeSkip, Temari, and Komachi in the US-exclusive ''Revolution'' series are the main examples.
53* MightyGlacier: Zabuza, Choji, Kisame, Bando and A.
54* MovesetClone: Iruka and Mizuki. Their movesets are almost identical, the only difference being that Mizuki makes greater use of the FuumaShuriken. Later games added Zabuza and Kisame, Kimimaro and Kagura, Haku and Komachi, and a few more.
55* NonchalantDodge: Shikamaru casually leans away from attacks without taking his hands out of his pockets.
56* OverlyLongFightingAnimation: The special attacks.
57* RamenSlurp: ''Clash of Ninja 2'''s loading screen.
58* SNKBoss:
59** Deidara, in ''Revolution 3''. A blatant cheater, and you are ''forced'' to play as Nine-Tails Naruto, a close combat fighter who can't do damage unless he's right next to the enemy. Of course, since Deidara doesn't stagger unless knocked off his feet, that gives him plenty of time to throw up another damn storm of clay bombs that break your guard. Even if you ''do'' knock him off his feet, he'll use NinjaLog to get out of range, leaving a bomb behind to knock you into yet ''another'' combo of bombs, when he's not using TeleportSpam to blast you ''again''. [[ButWaitTheresMore Did we mention]] it's a TimedMission with only a minute on the clock, '''and''' you can only win if you use a Special as a finisher?
60** The series makes regular use of this trope for its final battles, usually in the form of [[PerfectPlayAI Super Armor]]. Here they are in order by game: ''1'': None; ''2'': Gaara (The one consolation was that, in this game, you could get an item that gave your character Super Armor, something no other game has done since.); ''Gekitou Ninja Taisen 3'': Unknown; ''Gekitou Ninja Taisen 4'': None, the final boss (Naruto/Sasuke, you get to pick) isn't superpowered; ''Revolution'': Itachi Uchiha seems to be the only one ; ''Revolution 2'': Might Guy, Kagura, [[RuleOfThree AND]] Kabuto (Kabuto doesn't have Super Armor, but he regenerates. Guy, however, is the worst of the three, as not only does he have the Super Armor, he also takes little to no damage from attacks, AND you have to defeat him with the Primary Lotus. Also note that the former two aren't final battles, but Kagura can be semi-excused for being rather [[ClimaxBoss climactic]].); ''Revolution 3'': The aforementioned Deidara is another absurd example as you fight against him earlier, and he doesn't have the Super Armor. ''Gekitou Ninja Taisen EX'' series: Unknown.
61** S Rank Missions In ''Clash of Ninja Revolution 3''. You face your rival who doesn't stagger and has increased damage. This isn't so bad for some characters, but when you're fighting say Itachi Uchiha who's already high tier, just put the controller down.
62%%* SuperMovePortraitAttack
63* TitleScream: Regardless of which game you're playing, every character (unlockable characters won't do this if you haven't got them yet) will do this.
64%%* VictoryPose
65* VocalEvolution: Bando's lines in ''Revolution 2'' seemed incredibly forced, at times, in ''Revolution 3'', his lines became much more natural because of the new voice clips.

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