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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/2222199_box_mcarta2.png]]
2 [[caption-width-right:350:''[[ArcWords "Absolutely do not die."]]''[[note]]From left to right: Zephie and Juto[[/note]]]]
3
4''Magna Carta 2'' is a South Korean RPG video game. It is the sequel to ''VideoGame/MagnaCarta: The Phantom of Avalanche'' and ''Tears of Blood''.
5
6Juto is your typical [[IdentityAmnesia amnesiac]] IdiotHero, carefree and without purpose in life. He spends his days lazing around his home of [[NothingExcitingEverHappensHere Highwind Island]] being prodded by his guardian Melissa and trying to overcome a crippling aversion to swords. His peaceful days come to an end when a war between two armies vying for control of the throne of Lanzheim crashes onto the shores of his home.
7
8About a year prior, [[BigBad Former Prime Minister Schuenzeit]] has assassinated the queen and seized the throne for himself. Princess Rzephillda--the late queen's last surviving heir--raises an army to oppose him, to find themselves out-gunned by the powerful [[LivingWeapon Sentinel weapons]] deployed by Schuenzeit's "Northern Forces". Seeking the secrets to Sentinel creation, Rzephillda's "Southern Forces" follow a tip-off that leads them to Highwind Island. When the Northern Forces, led by a notorious assassin called "Elgar the Regicide", catch up to them, the island is plunged into conflict and Juto is swept into the war.
9-----
10!This game provides examples of:
11* ActionGirl: Rue and Melissa are the best examples, although Zephie is certainly take-charge.
12* ActionRPG
13* AllThereInTheManual: The last-names of the main cast, including Rue's full name (Siara Rue Tessia), are all in the artbook. Zephie and Crocell have their last names (Berlinette and Redeen, respectively) mentioned in-game. A more extreme example exists in the "short novels", which explore the backstories of the characters [[NoExportForYou but were available in the Korean and Japanese websites]] for ''Magna Carta 2''.
14* AmbiguousSyntax: Likely a result of localization, but in the English version, [[spoiler:Schuenzeit orders Juto with the sentence "First! I believe I gave you an ''order''." It sounds like he's saying something like "First thing's first", but it's not until the party meets Nix (Juto's creator) that they realize that Schuenzeit was addressing "First ''Elgar''", the first humanoid Sentinel under Schuenzeit's control.]]
15* AmbiguouslyHuman: Huaren, who may [[ProfessorGuineaPig or may not]] be just an old man in a mutated battle suit.
16* AmnesiacDissonance: [[spoiler:Juto]] starts out in the game as a fairly carefree and lazy kid, but still capable of defending himself with a wooden sword. [[spoiler:It's a farcry from his time as Elgar the Regicide, Schuenzeit's unquestioning servant.]]
17* AnIcePerson: Celestine is a water wizard, which extends to ice-based attacks, and [[NiceGirl a nice person]].
18* AncientConspiracy: [[spoiler:Late in the game, it turns out that the current Lanzheim Civil War is part of a cycle of perpetuated war to harvest Kan for La Strada, as a means of keeping Lanzheim a "bountiful paradise". The current war shares similarities with two previous wars (one from 150 years ago, another from 300 years ago), despite the aggressors in each of the three wars—Taats, Srats, and Schuenzeit—being seemingly unrelated.]] [[spoiler:As it turns out, all three aggressors are in fact duplicates of [[FallenHero Strass]], who started this cycle ''and'' [[MoralEventHorizon eradicated the original Carta to do it]].]]
19* AngerBornOfWorry: After she takes a Sentinel attack that leaves her paralyzed, Juto, having seen Zephie constantly risking her life for others, finally yells at her for not taking care of herself and to stop apologizing for things that aren't her fault. Zephie is stunned that someone other than Rue got so mad at her, that she can laugh in response.
20* AnimalsHateHim: Juto, in the third DLC Live Drama. [[spoiler:Must have something to do with having once been Elgar, huh?]]
21* ArcWords: "Absolutely do not die."
22* ArrangedMarriage: Count Alex agreed to an alliance with Zephie, in exchange for marrying her. [[spoiler:As...the Queen's husband. Schuenzeit scoffs at Alex's ''lack'' of [[AmbitionIsEvil ambition]] in that agreement, declaring that Alex himself should be Lanzheim's ''king'', something that Alex never considered.]]
23* ArtificialHuman: [[spoiler:Late in the game, Juto and Elgar are revealed to be "humanoid Sentinels"—essentially, weapons with the intelligence and finesse that the usual beast-like Sentinels lack.]] [[spoiler:Schuenzeit is similar, being a duplicate of Strass.]]
24* ArtificialStupidity: The AI-controlled characters seem to have a big problem walking around obstacles in narrow areas. This becomes very problematic if the lead character encounters enemies and the teammates can't catch up to provide support.
25* AsLongAsItSoundsForeign: Several names are noticeably German- or Germanic-sounding, such as BigBad Schuenzeit and the game's setting being a peninsula called Lanzheim.
26* TheAtoner: Zephie and Argo possess some traits of this for failing what was important to them (for Zephie, losing her mother Queen Ibrin; for Argo, failing his homeland of Bluemoon Trewa).
27** Juto becomes one [[spoiler:for his past life as Elgar the Regicide]].
28** [[spoiler:Juto's creator, Nix, becomes a more active one after the group frees him from the Sentinel Laboratories, helping the group find Zephie and later stabilizing an injured Juto.]]
29* BandOfBrothers: The Counter-Sentinel Unit.
30* BeardOfEvil: Schuenzeit. [[spoiler: Oh, and Alex.]]
31* BigBad: Schuenzeit Baren, who assassinated Queen Ibrin and took the throne for himself. [[spoiler: He is in truth a duplicate of [[FallenHero Strauss]]. Counting his previous duplications as Taats and Srats, this marks his third time using duplicates of himself to start a war to fulfill his goals.]]
32* BlackAndGrayMorality: The Northern Forces are an army that see fit to employ monster weapons on both enemy soldiers and civilians. But the Southern Forces are hardly a faction of saints: Zephie had to form an alliance with Count Alex to rally nobles and retired soldiers to her cause, and a lot of them aren't exactly fighting the Northern Forces without expecting something out of it. Count Alex ultimately helped Zephie on one condition: [[ArrangedMarriage that she would marry Alex after the war ended.]]
33** On a military angle, some generals in the Southern Forces have considered fighting fire with fire by creating their own Sentinal weapons, especially in frustration with the Counter-Sentinel Unit failing to achieve favorable results. [[spoiler:Zephie uses their discovery of [[HumanResources the true nature of Sentinel manufacturing]] to completely shut this pursuit down.]]
34* BookEnds: The game's first boss is a Guardian, a weapon from the Great Carta War era. [[spoiler:The FinalBoss is Strass, the FallenHero of the same war. Both are destroyed by Juto.]]
35* BribingYourWayToVictory: The DLC weapons (price: 400MS) are the most powerful weapons in the game, and you can equip them almost immediately. Worse still, they're ''required'' if you're trying to get all the achievements, including the ones for collecting every single weapon.
36* BridalCarry: SubvertedTrope. [[spoiler:When Juto stops the ritual that would have killed Zephie per Schuenzeit's plan, Zephie floats down into Juto's arms. But Zephie pushes herself away from him, still upset by the revelation that he was the Elgar who landed a fatal blow upon her ''and'' that the HeroicSacrifice was stopped.]]
37* BrokenBird: Zephie certainly qualifies. Seeing her mother murdered before her eyes, then being imprisoned by the man responsible, left her with deep emotional scars and [[ToughLeaderFacade the need to hide them]].
38* BrokenPedestal: Strass' legend takes a blow after the Southern Forces take Dunan Hill and Darkblade Fortress, which holds [[HumanResources several bodies being used as Sentinel materials]]. This leads Zephie to consider that the Guardians—Strass' weapons—were made the same way. [[spoiler:The pedestal is eventually destroyed in the late game, with Melissa learning the AwfulTruth behind the Great Carta War and her sharing that knowledge with the fugitive Counter-Sentinel Unit: Strass slaughtered the Carta, absorbed their Kan, and used La Strada to saturate the land with it, making himself out to be a hero.]]
39* CatFolk: Minor case with the Nekoneko and their villainous Nekojack counterparts.
40* ChekhovsGun: The Tomb of Strass, a chamber that branches off from the Undersea Tunnel. The Counter-Sentinel Unit comes across it while opening the Abazet end for the Southern army. The group returns there [[spoiler:during the FugitiveArc, as it doubles as a library of ancient records by the Mare. Records that reveal to the group some very strange similarities between every major war that was mentioned throughout the game...]]
41* CoolMask: Elgar. It's broken once during the prologue after impaling Zephie, but the camera doesn't directly reveal [[spoiler:what he really looks like.]]
42* CostumePorn: About every other outfit is ultra-fancy. Considering who the artist of the game is, it's no surprise.
43* CrapsackWorld: The peninsula of Lanzheim is both this and CrapsaccharineWorld. It's certainly not without breathtaking sights, and the land is so invigorating to plant life that seeds that get planted sprout and grow fruit much faster than normal. But there ''is'' the Lanzheim Civil War going on at present, which has engulfed the land. [[spoiler:As it turns out, [[FalseUtopia Lanzheim's status as a "paradise" is directly in part to the wars waged on it]] by a higher power...]]
44* DarkIsNotEvil: [[spoiler:Rather than being phenomena that can drain people's Kan out to death (which they don't), the Doomseeds turn out to be just nature returning to its pre-La Strada-enriched "paradise" state. However, it is also revealed that Schuenzeit/Strass can control them at will]].
45* DesignStudentsOrgasm: Although it seems to favour jack-o-lanterns, bowling pins and compasses over butterflies and stars.
46* DoomedHometown: Highwind Island, Juto's home for the past year, is lost to the Northern Forces, forcing Zephie, Argo and Juto to escape to Abazet. [[spoiler:SubvertedTrope: The Northern Forces leave the island village standing, and the Southern Forces eventually retake the island, though not before some of the villagers were taken away to be made into another Sentinel.]]
47* TheDragon: Both Elgar and Claire share this role to Schuenzeit.
48* EveryoneHasStandards: [[spoiler:Nix had initially participated in Sentinel research under Schuenzeit's army [[InItForTheMoney for money]]. However, when he learned just how twisted Sentinel technology really is, Nix decided to discontinue his work. Naturally, Schuenzeit forced Nix to continue, creating several vessels for Elgar before being locked up in the Sentinel Laboratories in the present, where Juto and company find him.]]
49* FaceHeelTurn: [[spoiler:Raud becomes an AntiVillain version. His investigation into [[ObviouslyEvil Alex]] and learning of his connection to [[BigBad Schuenzeit]] positions him as a steadfast ally to the Counter-Sentinel Unit, but a confrontation with Alex leaves him to decide on stopping the cycle the next time around, as he believes too many people have died now to end the cycle this time.]]
50* FallenHero: [[spoiler:Strass. He committed genocide on the Carta race, used their kan to power his kamond—and La Strada—and rewrote the history books to make himself the selfless hero. When this supply of kan ran low, he created a duplicate of himself named Taats and started a war so that he could gather ''more'' kan. Victorious, he did the same thing again 150 years later as Srats, and another 150 years after that as Schuenzeit]].
51* FieryRedhead: Crocell and Melissa both have magenta hair, and have the personality to a tee. Moreso for Crocell, who [[PlayingWithFire uses lots of actual fire]].
52* FightingYourFriend: [[spoiler:Juto becomes the subject of this twice, once [[BrainwashedAndCrazy by Schuenzeit]] and once in his mind. Juto also joins a battle against his past selves.]]
53* FourTemperamentEnsemble: The Counter-Sentinel Unit, when Juto first joins. Juto is the Phlegmatic, Crocell is the Choleric, Celestine is the Sanguine, Argo is the Melancholic, and Zephie is the Leukine (except when Alex annoys her). Rue, meanwhile, tries not to show any emotion.
54* FlatCharacter: Rue. She shows little to no emotion throughout the entire game, is a SatelliteCharacter for Zephie (being both her bodyguard and a spy), and has no backstory or any mention of a family.
55* {{Foreshadowing}}:
56** Juto has an aversion to swords that he can't overcome. [[spoiler:This was born from the same fight that caused his memory loss, for inadvertently violating his one absolute order from Schuenzeit.]]
57** After returning from [[spoiler:liberating Highwind Island, Juto has a dream of himself fighting Zephie.]] [[spoiler:This seems to foreshadow his original nature.]]
58* FugitiveArc: [[spoiler:The Counter-Sentinel Unit winds up on the run from both the Northern ''and'' Southern Forces after Schuenzeit fools most of the continent.]]
59* FunnyAnimal: The Avis, a flightless-bird people with a knack for engineering. %% Werewolves, some of the Northern Forces, the Nekoneko, and the Trewa.
60* GameBreakingBug: It's possible for an AI-controller character to get knocked off the cliff in Ruhalt Plateau and said character will not respawn properly until leaving the region or loading the save file. God help you if it happens to a character when you're fighting [[spoiler:Alex]].
61* GameplayAndStoryIntegration: [[spoiler:After rescuing Zephie from Schuenzeit, Juto starts taking constant damage during the group's escape from Belfort, forcing the player to heal him regularly should he be active at this time. As it is revealed later, this is the result of Juto disobeying Schuenzeit's orders to stop, leading to his Kamond on the verge of breaking.]]
62* GlassCannon: Crocell has a ''ridiculous'' level of offensive ability, especially if you use his [[GoodOldFisticuffs Knuckle]] style. This is off-set by his low defense and HP.
63* GoingThroughTheMotions: Characters gesture with their arms while they speak. This would work as a means of making the characters appear more animated, except there's about four different animations. One scene in particular turns to {{Narm}} because of this: the impact of a powerful and sinister speech to a gathered crowd is undercut by the fact that it looks like the speaker is juggling invisible apples for five straight minutes.
64* GratuitousItalian: La Strada translates to "the road" or "the street" in Italian, which is odd for a ''flying warship''. It's entirely possible that it got its name from Strass's own name or vice versa, since they sound similar.
65* GreenAesop
66* HeroicSacrifice: Schuenzeit, the citizens of Belfort—almost everyone tries to get [[spoiler:Zephie]] to do one to save their world (read: [[spoiler:their way of life in a "false paradise"]]). Even ''she'' becomes convinced that this is the way. [[spoiler:Luckily, Juto manages to talk her out of it.]]
67* HeroWithBadPublicity: Your party gets this treatment after [[spoiler:Schuenzeit convinces the populous that sacrificing Zephie to La Strada is the way to stave off destruction, effectively leaving the Mare as your real allies. The effect remains after you take down La Strada, though not as bad by the time three years have passed, as the people have noticed that, despite Schuenzeit's claims, they are still very much alive]].
68* HiddenElfVillage: Cota Mare. {{Subverted}} in that while everyone knows about it, very few people actually ''go'' there since the Mare are wary of other races. And by wary, we mean that the welcoming party ''may'' include spears and paralysing incense.
69* HonorBeforeReason: Zephie's wish to liberate Highwind Island from the Northern Forces because she made a promise. Alex, for his cold dismissal of the issue, [[JerkassHasAPoint does the smart thing in at least delaying any move to retake a location of no strategic importance]].
70* HostageSituation: Happens to the Mare by a group of ''imposter'' Southern Forces soldiers, led by one of Argo's former fellow tribesmen. This misunderstanding leads to the Mare paralyzing the Counter-Sentinel Unit in retaliation. Argo and Crocell convince Celestine to let most of them go in order to save the captive Mare, with Zephie remaining behind in Cota Mare as insurance.
71* HumanResources: [[spoiler:This is how Sentinels are made. Taken up to eleven in regards to La Strada: the wars that Strass instigates, and the resulting slaughter, leave behind the life force needed to power La Strada, which in turn keeps Lanzheim prosperous.]]
72* ImpoverishedPatrician: Crocell was a member of the Reeden family, minor nobles who specialize in fire wizardry. Schuenzeit's purge of the nobility took all of that away from him. Oddly, Crocell never makes a big deal out of his own nobility to others, and seems perfectly fine with fighting alongside Zephie as a soldier in the Counter-Sentinel Unit (though he does wonder why they keep getting menial missions at times).
73* ImprobableWeaponUser: Celestine uses ''bottles of incense'' to fight with in her "Aroma sprayer" fighting style.
74** Zephie uses a fan. No, not a battle fan like [[VideoGame/MortalKombatII Kitana]]. We mean a ''giant fan'' on a long stick, which Zephie fires wind magic from.
75* InferioritySuperiorityComplex: Elgar bears some nasty resentment toward [[spoiler:Juto for being First Elgar. "If it weren't for you, ''I'' would have been First."]]
76* InternalHomage: [[spoiler:Juto's new appearance after Zephie becomes his Master shares traits with previous ''Magna Carta'' protagonist Calintz.]]
77* InterspeciesRomance: Celestine and Argo. Mostly one-sided on Celestine's part.
78** Celestine's mother and father were in one, surprisingly, with the latter being a human merc named Vaizen "the Silver".
79* ItsPersonalWithTheDragon: For the first half of the game, Juto has his sights set on Elgar, for his role in Highwind Island being captured by the Northern Forces ''and especially'' for strangling Melissa to death. [[spoiler:After a few revelations, Juto does fight and finally defeat Elgar—not to [[{{Revenge}} avenge Melissa]], but to save Zephie from Schuenzeit's plans.]]
80* JourneyToTheCenterOfTheMind: With help from [[spoiler:his creator Nix]], Zephie and Rue embark on one [[spoiler:to save Juto, freeing him from Schuenzeit's control in the process.]]
81* KillItWithFire: Crocell.
82* LethalChef: Zephie. Her cooking's so bad, everybody in the Unit has to prepare a cover story when it's her turn to cook for them.
83* LightningBruiser: Rue. [[ShockAndAwe Literally]].
84* LikeASonToMe:
85** {{Inverted}} with Elgar. [[spoiler:Second Elgar sees Schuenzeit as a father, even though the man himself sees Elgar as nothing more than his tool.]]
86** [[spoiler:PlayedStraight with Nix, who sees himself as something of Juto's father for creating him.]]
87** Another {{inverted}} case in [[AllThereInTheManual online extra material]]: due to her father's death early in her life, Zephie once saw Schuenzeit as a father figure. This made his assassination of her mother Queen Ibrin that much more shocking for her.
88* LivingMacGuffin: The Magna Carta is a person with Carta lineage granting them a Kamond that can potentially store vast amounts of Kan--exceeding the already high (but fixed) capacities that the Carta were capable of. Strass was said to be one, for being able to release the Kan stored within him across Lanzheim. [[spoiler:Zephie is this generation's Magna Carta, whom Schuenzeit sought to prepare for the coming sacrifice via the Lanzheim Civil War.]]
89* LoveAtFirstSight: Celestine, for Argo. Note that Argo is a massive Dragon/Hawk-man. Argo, for his part, tries to let her down gently, but resorts to [[{{Beat}} saying nothing]]. [[spoiler:The epilogue implies that Argo and Celestine are together, on account of her cooking meals for him everyday.]]
90** Celestine later elaborates that LoveAtFirstSight is common for Mare, due to their lifespans being half that of other races, so they can tell right away if someone is the person they are destined to love.
91* LoveFreak: Celestine.
92* LowFantasy: Despite the existence of wizardry via Kan, it is not capable of feats such as teleportation, which would have to be done with purpose-made devices. [[spoiler:To reach La Strada, the party must use a teleportation device located in Ruhalt, which is controlled by the United Forces.]]
93* {{Malaproper}}: Celestine, in the third DLC Live Drama.
94* MadScientist: Huaren is one of the people who create the Northern Forces' Sentinel weapons, and he takes great pleasure in it.
95* MagicAIsMagicA: In Lanzheim, the term wizardry is used to cover people harnessing the Kan in the world for practical uses, usually for battle. [[spoiler:That said, human wizardry's potency today does not match its capabilities from before the Great Carta War.]]
96* MaleGaze: The second shot we get of Celestine in her intro cutscene is of her boobs.
97* ManicPixieDreamGirl: Celestine has shades of this.
98* MarkedChange: Juto, when he taps into his [[spoiler:Sentinel]] powers.
99* MeaningfulName: InUniverse. Juto's name comes from a hardy weed native to Highwind Island, known for its propensity of "spring[ing] back [to life] no matter what". At first, it seems to reflect his stubborn nature. [[spoiler:By the end of the game, Juto proves that not is he DefiantToTheEnd against Schuenzeit, it's hinted that he's recovering in the events of TheStinger.]]
100* {{Meido}}: {{Downplayed}} example with Crocell's servant Marith (pronounced MAHR-reath). Though her outfit isn't that different from the generic Belfort residents, she served the Reeden family until Elgar killed them on Schuenzeit's orders. She is still devoted to the Reeden family, having sought out Crocell to pass on a family heirloom. [[spoiler:She even seeks out Crocell to [[MyMasterRightOrWrong help him however she can]] [[FugitiveArc while he and the others are declared enemies of Lanzheim]].]]
101* MyGodWhatHaveIDone: [[spoiler:Nix had this when he'd learned of First Elgar's ostensible "demise", but is relieved when he reunites with Juto.]]
102* TheNapoleon: Crocell, although his in-game model never really shows it aside of him being a tad shorter than Juto. Juto and Celestine see it, though, and often take turns needling him over it.
103* NoEndorHolocaust: [[spoiler:There's no exposition on whether La Strada's fall onto Lanzheim killed anyone on the surface at the point of impact.]]
104* ObviouslyEvil: [[spoiler:Alex]]. And he doesn't hide it for even a moment once Zephie's back is turned.
105* OnlyTheLeadsGetAHappyEnding: [[spoiler:Inverted. In the epilogue, Zephie, Rue, Argo, Celestine and Crocell seem to be doing just fine in a post-La Strada Lanzheim. The one exception seems to be Juto, who [[UncertainDoom remained with La Strada as it fell to earth]]. Though TheStinger potentially averts this trope.]]
106* OurElvesAreDifferent: The Mare, who are basically elves with crystal antlers. They live half as long as normal humans (the average Mare lifespan is 40 years), but are all incredibly [[{{Bishounen}} beautiful]] and have awesome magical powers. And, of course, they tend to shun people who would bring war to their doorstep.
107* OlderThanTheyLook: Rue.
108* ParentalAbandonment: Not one member of your party has a known living parent. [[spoiler:Juto was created in a lab; Zephie's mother Queen Ibrin was killed by Schuenzeit (no mention of her father); Crocell's family were killed in the purges carried out by Elgar; and Celestine's mother died when she was a baby, while her father was captured by the Northern Forces and turned into a crazed Sentinel (though she does get to meet his ghost). Argo and Rue's parents are never mentioned, though are almost certainly no longer around]].
109** [[spoiler:The sole exception to this is Juto/First Elgar and his creator, Nix, who the group meets and rescues by chance.]] [[spoiler:Conversely, Second Elgar regarded Schuenzeit as a father to him, even though he sees Elgar as his tool.]]
110* PaintItBlack: Two races have evil counterparts that are identical, except they include black in their color schemes: the Nekojack for the [[CatPeople Nekoneko]], and the Blackhorn Trewa to the Bluemoon Trewa.
111* PimpedOutDress: Princess Rzephillda of course wears one, but the other girls wear some fancy outfits.
112* PowerGlows: Juto, when he taps into his [[spoiler:Sentinel]] powers. It reaches its apex when he uses Celestial Crusher, his ultimate attack.
113* ProfessorGuineaPig: Presumably why Huaren appears as a mutated old man or a man in a mutated suit of some kind.
114* ProudWarriorRaceGuy: Argo, a former Trewa chieftain. Although most other Trewa you meet hate his guts, either for letting his Bluemoon village get sacked, or ''because'' he's a Bluemoon working with the Southern Forces.
115* TheReveal: [[spoiler:Juto is Elgar--the Elgar who inadvertently almost killed Zephie, thereby violating Schuenzeit's absolute order to keep her alive]]. The group takes some time dwelling on this fact until they finally decide to [[spoiler:prioritize Zephie's rescue]].
116* RedAndBlackAndEvilAllOver: Elgar the Regicide is probably the most obvious example. The Northern Forces, to a lesser extent.
117* RedemptionEqualsDeath: A mild inversion. [[spoiler:Melissa realizes that Schuenzeit and the Northern Forces are actually in the wrong, and [[HeelFaceTurn switches sides]], even fighting alongside the party for a short time. However, Schuenzeit's [[TheDragon Dragon]], [[TheVamp Claire]] sets off a fail-deadly she planted with Melissa, [[BodyHorror turning her into a monster]]. So while the act of redemption doesn't lead directly to her death, Claire [[MoralEventHorizon made sure it would happen that way anyway]].]]
118* {{Revenge}}: Juto's initial motivation is to fight Elgar for killing Melissa. Zephie convinces him to join the Southern Forces to that aim, as him going after the Regicide on his own would be tantamount to suicide. [[spoiler:The aim is knocked out of Juto's grasp when he encounters Melissa, very much alive...[[FaceHeelTurn as a commander]] [[AntiVillain in the Northern Forces]].]]
119* RoyalsWhoActuallyDoSomething: Zephie not fights on the front line, but as a part of the "Counter-Sentinel Unit" she formed to take down the weapons that are destroying entire armies. This goes against the wishes of a lot of nobles in the Southern Forces, who are understandably concerned about what would happen if their claim to the throne died in action. Unsurprisingly, Zephie's actions can leave Rue exasperated.
120* SequelNumberSnarl: Despite being suffixed with the number 2, ''Magna Carta 2'' is in fact the ''third'' game in the series, with the PC-based ''Phantom of Avalanche'' being the first and the [=PlayStation=] 2-based ''Tears of Blood'' the second.
121* ShipperOnDeck: On top of her rather one-sided infatuation with Argo, Celestine seems quite eager to see Juto and Zephie together, and is disappointed when they don't take the opportunity to affirm such things.
122* ShowgirlSkirt: Celestine's outfit has a short skirt that wraps halfway behind the waist.
123* SmugSnake: Alex doesn't even ''try'' to hide how slimy he is. [[spoiler:That said, it's a big surprise to the crew when they find out he's in cahoots with Schuenzeit]].
124* SoftSpokenSadist: Elgar, naturally. [[spoiler:Specifically, Second Elgar.]] He deliberately choked Melissa in front of Juto during the Battle of Highwind Island to show him how powerless he was. [[spoiler:First Elgar, however, [[SubvertedTrope displayed no such sadistic behavior]].]]
125* {{Stripperiffic}}: Even in ''this'' game, Melissa wins the prize. Her first outfit is essentially just a bra and mini-skirt. Her second outfit is a ChainmailBikini with a skirt that barely covers her crotch.
126* SuperPrototype: [[spoiler:Juto, a.k.a. First Elgar]].
127* TheStinger: [[spoiler: Zephie is seens running all the way to the remains of La Strada, with her right hand glowing. It is implied that over the last three years since La Strada's fall, Juto has been slowly recovering thanks to his Master, Zephie, the Magna Carta and thus one of the possible few to still possess wizardry. We hear Juto saying Zephie's name, and Zephie, stopping, looks up from her hand and [[WhenSheSmiles gives a tender smile]], saying to him, "Good morning."]]
128* TheStoic: Rue. Though she's largely changed by the ending. She even manages to crack a joke, which surprises Celestine.
129* SupernaturalGoldEyes: Juto, but when [[spoiler:he taps into his Sentinel powers]].
130* {{Tagline}}: The Japanese version touts the tagline "愛と憎しみのRPG" (lit. "an RPG of love and hatred").
131* TerminallyDependentSociety: Lanzheim is dependant on La Strada, which provides the world with so much magical energy that they haven't needed to farm food for over one thousand years. [[spoiler:Three years after its destruction, people are getting on just fine with traditional farming methods, though not without complaint]].
132* TheVeryDefinitelyFinalDungeon: [[spoiler:La Strada, complete with trippy purple "sky" and HR Giger-esque architecture]].
133* ThisIsMyStory: Juto narrates the entire story. His narration is [[{{Narm}} horribly melodramatic]].
134* TimeSkip: The ending is set three years after slaying the final boss.
135* TragicMonster: [[spoiler:Melissa, Vaizen the Silver (Celestine's dad), and the Sentinels in general.]]
136* TraumaInducedAmnesia: Juto underwent this before the story started. [[spoiler:But it wasn't caused by the trauma of war: rather, it was a breakdown of his mental systems caused when he accidentally violated the primary directive given to him by Schuenzeit]].
137* TwentyBearAsses: A large portion of the side quests follow this formula.
138* VillainsNeverLie: ''Everyone'' in Lanzheim has a serious case of gullibility. Even your own party members.
139* WakeUpCallBoss: Several of the later bosses are capable of killing you in a few combos, though Belial is likely the first one that will give you trouble, as it spams heal when low on life, and the way to finish it is to skill rush him (provided you've been upgrading them), or equip the [[GameBreaker DLC weapons]].
140* WeHaveBecomeComplacent: After 1,000 years of not having to farm, no doubt the populace is concerned about its survival when the prospect of working for its food is brought up.
141* WeHaveReserves: In the Sentinel Laboratories, the group with Nix comes across a chamber lined with several [[spoiler:dormant Elgar vessels, which explains the existence of Second Elgar after the disappearance of First Elgar/Juto. Nix promises to destroy the chamber's research data to prevent the remaining vessels from being used to make more Elgars, thus making this a SubvertedTrope.]]
142* WellIntentionedExtremist:
143** Schuenzeit [[spoiler:a.k.a. Strass]] and his cronies want to keep Lanzheim prosperous, but seem to have no problem with [[AMillionIsAStatistic committing countless atrocities]] to keep it that way.
144** Raud becomes one at the end of the game [[spoiler:after his reluctant [[FaceHeelTurn betrayal.]] He believes that sacrificing Zephie to La Strada is wrong and the cycle ''should'' be broken. However, too many people have died for the cycle to end ''now.'' His intention is to sacrifice Zephie, and break the cycle the next time around, with no war.]]
145* WhamShot:
146** When the Counter-Sentinel Unit first arrives at Darkblade Fortress, they find none other than Schuenzeit waiting for them...[[spoiler:as well as Melissa, who is alive and well and sporting a Northern Forces outfit. Juto is stunned not just by Melissa being alive, but also now being his enemy.]]
147** Shortly afterward, the group investigates the Darkblade Fortress interior, where they find [[spoiler:large machines holding several dead bodies as building material for ''Sentinels''. Argo in particular finds two of his own tribesmen among the bodies.]]
148** When the Counter-Sentinel Unit returns to Darkblade Fortress, [[spoiler:Elgar and Schuenzeit appear to snatch Zephie. Elgar then takes off his mask...to reveal ''Juto's face'' underneath it.]]
149** Delving into the Sentinel Laboratories [[spoiler:with Nix leads the group into a chamber full of prepared Elgar vessels. Nix promises to destroy the chamber's contents and ensure that a "Third Elgar" can never be created, not even by accident.]]
150* WorthyOpponent: Crocell considers General Zerglone one at first, being a nobleman who fights on the front lines with his troops similar to Zephie. After he meets him though, [[SubvertedTrope that illusion is dispelled]] and Crocell wants to roast him alive.
151* YourSoulIsMine: One of Zephie's abilities is Soul Extraction. [[ExactlyWhatItSaysOnTheTin Three guesses what happens to her target.]]
152* YoungerThanTheyLook: Celestine is 12 years old. The reason she looks more like a young woman is due to the fact that Mare mature faster, on account of their short 40-year lifespans.

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