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7[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/lufia_ii_box.jpg]]
8
9Sinistrals are back to being a nuisance, once again plotting to resurface their giant floating fortress (of ''[[DoomyDoomsOfDoom doom]]'') and bring the world to its knees. And only one hero can stop them: Maxim, swordsman of Elcid!
10
11...Wait, isn't he dead? Oh, right; this is a {{prequel}}.
12
13''Lufia II: Rise of the Sinistrals'' is the second in the ''VideoGame/{{Lufia}}'' series and the prequel to ''VideoGame/LufiaAndTheFortressOfDoom''. The conclusion to this game was known by anyone who had played at least ten minutes of the first one, but the story had more to tell. Legendary swordsman and progenitor of heroes Maxim is [[EasingIntoTheAdventure a simple monster hunter]] at the outset, eking out a meager wage with his companion Tia. On a trip to the caves near the town, Maxim encounters a mysterious woman named Iris, who hints at his great destiny. With Tia tagging along behind him, Maxim embarks on a quest to stop the Sinistrals, forming his soon-to-be-legendary party (Guy, Selan, Artea) along the way. Tia is just the first of several heretofore-unknown allies, including the [[BloodKnight happy warrior]] Dekar and Dr. Lexis Shaia of the recurring Shaia clan of [[GadgeteerGenius inventors]].
14
15''Lufia II'' threw out the random encounters in dungeons from the first game, replacing them with PreexistingEncounters. Said monsters only move in response to the footsteps of the player, adding an element of strategy ''à la'' ''VideoGame/{{Mother}}'': ambush them from the back and they'll fall more easily, but this also means you need to watch your flank. {{Limit Break}}s have also been added: As characters take damage, their IP (Ikari Points -- ''ikari'' is Japanese for anger) increases, allowing them to trigger IP Techniques [[SituationalSword that are built into certain gear]]. Most Techniques are offensive, while others are supportive or cast status effects. Maxim can also recruit a series of {{mon}}s who evolve into formidable assist characters; essentially an AI-controlled fifth party member.
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17This game was lauded for introducing puzzle dungeons similar to those seen in the ''Franchise/TheLegendOfZelda'' games. With a series of tools (and liberal usage of the [[PuzzleReset Reset]] spell) at the player's disposal, ''II'''s dungeons are a lot trickier than the former's.
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19Contains one of the saddest video game endings ever devised. Yes, even though it was [[DoomedByCanon spoiled by the intro to the first game]]. Proceed with caution.
20
21These story and gameplay elements made ''Rise of the Sinistrals'' the agreed-upon high point of the series, though not enough to rescue it from obscurity. However, it led to a brief revival in 2010 with ''VideoGame/LufiaCurseOfTheSinistrals,'' a loose remake of this game which was redesigned as an ActionRPG.
22
23!!Ancient Cave
24Its biggest legacy is the "Ancient Cave", a {{roguelike}} {{sidequest}} with recycled assets and enemies. The Cave [[NoGearLevel starts you off at Level 1 and with only the barest of gear]]. Items found in the rare blue chests remain in your inventory when you die and start over, allowing Maxin to plunge deeper into the Cave next time.
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26The Ancient Cave is [[SidetrackedByTheGoldSaucer a standalone game]] which has grown in popularity over time. In recent years, variations of the Ancient Cave have been inserted into [[GameMod hacks]] of other popular [=RPGs=]: from ''VideoGame/SecretOfMana'', ''VideoGame/FinalFantasyV'' and ''[[VideoGame/FinalFantasyVI VI]]'', to ''{{Videogame/Skyrim}}'' and even ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. The ''VideoGame/EarthBound1994'' version breaks up the action with towns, [[{{Bizarrchitecture}} but the building interiors are randomized]] and all of the sprites are shuffled around (''e.g.'' party members, save points, [=ATMs=], and [[NonPlayerCharacter NPCs]]); the result is a labyrinth of nonsense.
27
28It is not be confused with [[VideoGameRandomizer a "randomizer" mod,]] which takes place in the same campaign as the main game but changes the content, such as item placements or the dungeon order.
29----
30!!This game provides examples of:
31
32* ActionGirl: Selan in the first half, who fights alongside the rest of the party.
33* ActionMom: Selan in the second half, since she now has a son and continues to fight with the party.
34%% * AllYourPowersCombined: Pulled off by the Sinistrals.
35* AmbiguousGender: Though the first game made it clear Artea was male, the second was a bit more fuzzy on this matter. Official artwork didn't help much either.
36* AnIcePerson: The Gale, Blizzard and Ice Valk spells attack your enemies with ice.
37* ArrowsOnFire: One of several skill items available. Aside from being used to activate switches like a normal arrow, it can also be used to burn grasses and bushes from a distance.
38* ArtifactTitle: This game has no Lufia or anything to even do with her, except in TheStinger, which contains dialogue from its predecessor. Only in [[DubNameChange the English version,]] of course, since the series was originally known as ''Estepolis'' in Japan.
39* BadassNormal: Guy and Dekar, who are the only characters to have no magic (although they can still use IP techniques) but can just dish out and take a lot more damage than anyone else in exchange.
40* BattleCouple: Maxim and Selan, once they become a couple and continue to engage in battle.
41* TheBattleDidntCount: Played absolutely straight if you beat Gades at [[HopelessBossFight Gordovan West Tower]]. After beating him, he decides to stop messing around and just blows you all away.
42* BittersweetEnding: The world is saved, but Maxim and Selan, who are both DoomedByCanon, die. On the lighter side, their son survives.
43* BlindIdiotTranslation: Perhaps due to Nintendo’s censorship policies at the time, the game translates "gods" as "super beings". Fair enough, but in Narvick, an NPC asks if there are evil super beings, why not good evil ones, which comes across as nonsensical, as opposed to the original meaning, in which they asked about evil gods versus good devils.
44* BlockPuzzle: There are many puzzles that involve pushing around blocks.
45* BlowYouAway: Some of Gusto's moves and Twister IP skill attack with wind
46* BoisterousBruiser: Dekar and Guy, who are both extremely boisterous and very bruiser-y.
47* {{Bowdlerise}}: All mention of the Sinistrals being gods was removed from the English version, with "Super Beings" being the term used instead.
48%%* CallReceptionArea
49* CastingAShadow: The Dark Flame ability, learnable by Darbi (dark-elemental capsule monster), attacks your enemies with darkness.
50* ChildhoodFriendRomance: Maxim's relationship with Tia, an UnluckyChildhoodFriend who he's known his entire life.
51%%* ControlRoomPuzzle
52* CosmicDeadline: The game is noticeably rushed in the end, with plot events occurring much more quickly and fewer quests or details.
53* CursedWithAwesome: Played with when it comes to cursed equipment. After having a priest remove the curse, the item can be freely equipped and often ends up boasting even better stats than when it was cursed.
54* CutsceneIncompetence: There are several scenes where [[spoiler:Amon]] overpowers your party as part of a cutscene even if you're strong enough to beat him (if you could defeat Gades the first time you likely are).
55** [[spoiler:Dekar's death scene, when he's overwhelmed with monsters he could easily overpower]].
56* DegradedBoss: The Lizardmen and Armor Goblins, who you first fight as a boss and later encounter as normal enemies.
57* DiscOneNuke: If you’re lucky enough to get the Catfish Jewel from the Catfish boss, you’ll get access to an IP ability that costs very little and will easily clear out early trash mobs.
58* DungeonBasedEconomy: The town of Gruberirk is built around this, as most of the economy comes from items found in the [[{{Roguelike}} Ancient Cave]] dungeon.
59* ElementalPowers: The game's spell system allows anyone who can use magic to learn almost all available spells, even though some are exclusive to some characters. Uniquely, several elemental-based powers can only be accessed by certain capsule monsters and IP abilities.
60* EndGameResultsScreen: After the ending there's a statistics screen that displays how many of the 164 chests you have opened in the main game, among several other stats. (Ancient cave chests are counted separately in its own page)
61%%* EvasiveFightThreadEpisode
62* FillItWithFlowers: Lexis does this for a little girl in his hometown, and leaves the party in order to do so.
63* FirstGirlWins: [[spoiler: Subverted. Maxim spends the first part of his journey with Tia, and it seems as if they're obvious love interests. He ends up with Selan in the end though.]]
64* FlowerFromTheMountaintop: The origin of Priphea, which only grows on top of a mountain.
65* ForegoneConclusion: If you've played [[VideoGame/LufiaAndTheFortressOfDoom the first game]], you know how this will end, since this is a prequel and the first game opened with the events this game is leading to.
66%% * FourIsDeath: The four Sinistrals. Bonus points for [[spoiler: Erim, who is the Sinistral of Death and is fourth in the group.]]
67* GameBreakingBug: If you Press Left on the Stereo/Mono setting it affects your stats giving you 999+ to almost everything and it takes an inordinate amount of time to display the battle results and save/load...assuming it doesn't glitch Maxim's name or kill your party first. In the American version, the Submarine Shrine and [[spoiler: the final floor of the Ancient Cave]] are graphically trashed.
68* GameplayAndStoryIntegration: The Mountain of No Return's last puzzle is designed so that players can't progress into the room no more than 3 steps when they enter it from Eserikto's side.
69* GameplayAndStorySegregation:
70** No explanation is ever given as to why every dungeon, building and even natural cave contains numerous convoluted puzzles.
71** It is quite possible, but difficult, to beat Gades in the first encounter with him. However, when you fight him the second time the dialogue still states that he beat you. Then again, TheBattleDidntCount.
72%% * GeniusDitz: Dekar.
73* GiverOfLameNames: Guy does alright when coming up with impressive titles for most of the party, but Selan is rather annoyed that the best he could come up with for her was "Magical Wife Selan". Even more so when the villains start calling her that.
74* GlobalAirship: You eventually acquire an airship that can fly you anywhere in the world.
75* GuestStarPartyMember: Tia, Dekar, and Lexis are fully controllable party members, but eventually they are all dropped in favor of the main four. Particularly jarring for Tia, who had a close connection with Maxim before Selan came into the picture.
76%%* GuideDangIt: Some of the puzzles.
77* TheHeroDies: Maxim and Selan die in the ending. [[DoomedByCanon Anyone who played the first game will know this]], since that was the intro to Lufia 1.
78* HeroicSacrifice: Maxim and Selan sacrifice themselves at the end of the game, repeating the intro to Lufia 1.. [[spoiler:Also Dekar. Thankfully, he gets better.]]
79* HolyHandGrenade: Fry and Zap spells, exclusive for Artea, attack your opponents with holy magic.
80* HopelessBossFight: The first fight against Gades. You get a sword if you manage to beat him, although that's difficult without NewGamePlus.
81%%* IAmNotLeftHanded: Gades.
82* ImprobableWeaponUser: Lexis's weapons of choice consist of pliers and screwdrivers.
83* IncreasinglyLethalEnemy: The {{Superboss}} is completely harmless for three turns, saying supportive things and even healing the party. On the fourth turn, he casts a spell that inescapably causes a TotalPartyKill, though thankfully it doesn't cause a game over. It merely sends everyone back to the beginning of the 99-level BonusDungeon without their final reward.
84* InnocentFlowerGirl: Leefa, the flower seller who works herself to the bone to raise two children living with her. Her request to bring a flower from a mountain while Lexis completes the ship modification is the origin of Priphea flower.
85* ImCryingButIDontKnowWhy: Tia at the end, because of [[spoiler: Maxim's death]], finds herself crying for the first time in a long time, without knowing why.
86* JackOfAllStats: Maxim, who is moderately good at everything.
87* JapaneseRanguage: Asashins (Assassins), Gorems (Golems), La Fleshia (Rafflesia), Hidora (Hydra) and a few other monster names.
88* JustFriends: Tia likes Maxim, in a childhood friend sort of way.
89%%* KeepTheReward
90%% * KingOfAllCosmos: [[spoiler: Arek.]]
91* {{Klotski}}: The "World's Most Difficult Trick" is a standard Klotski puzzle.
92* LimitBreak: The IP Gauge, which increases as you take damage, and can be used to cast special spells from equipped gear. Predates even the TropeNamer.
93* MakingASplash: Droplet, Vortex and Dragon spells attack your opponents with water.
94* MegaDungeon: The Ancient Cave, 99 randomly-generated levels of increasing difficulty beneath the town of Gruberirk. Also, you have to [[NoGearLevel give up your current gear]] when you go in, to retrieve it when you return; but you can find some very powerful items inside, which you get to keep. The FinalBoss is a giant [[BlobMonster slime]] who congratulates you and offers a huge reward if you can defeat it within a handful of rounds. The game has a NewGamePlus mode that lets you choose any set of characters to venture into the dungeon until you get to the bottom.
95* MetalSlime:
96** Cube/Core enemies, which, as is standard for the trope, have very high defense, low hitpoints, and give lots of money and XP when beaten.
97** The boss of the Ancient Cave: a low-res [[KingMook 'Master']] version of one of those jelly enemies you fight at the game's start (the oldest and strongest of jellies!). Despite its bluster, all it does is heal your party and run away in four turns. You have to deplete its HP before then.
98* MinigameZone: Forfeit Island, which is full of minigames.
99* MockGuffin: Ruby Apple. After the painstaking battle with the giant spider, it was revealed that the Ruby Apple inside the Ruby Cave was actually fake, created by the local glass sculptor. The real treasure didn't exist at all, but somehow the glass creation ended up in the Giant Tarantula's possession in the deepest part of the cave.
100%%* MoneySpider
101* MonsterAllies: The capsule monsters, which are monsters that fight on your side.
102* MonsterClown: Literal example. [[MacGuffinGuardian The monsters guarding the chamber for the Treasure Sword in Parcelyte]] take the form of a clown, minus the scary circus BGM.
103* MortalWoundReveal: [[spoiler:After the explosion that occurs when the heroes use their unified energy to negate the energy of the defeated Sinistrals who were trying to take the world with them, Maxim goes and checks on Guy and Artea to see they're OK, then goes over the Selan who's already on her feet. She talks about how she's looking forward to going home with him to their child now that the battle is over- and then she staggers and collapses...]]
104* NewGamePlus: EXP and Gold earned in NG+ is 4x the normal amount. (Except the [[BonusDungeon Ancient Cave]]).
105* NiceJobBreakingItHero: Subverted? Apparently, if Maxim died fighting Gades, instead of [[spoiler: marrying Selan and having a baby]], the world would've been at peace, and the events of the second half of this game and the rest of the series would've been averted. But it was Iris who told Maxim this, so is it the truth?
106%%* NobleDemon: [[spoiler:Iris/Erim.]]
107%%* ObfuscatingStupidity
108%%* OnlySmartPeopleMayPass
109* PercentDamageAttack: Accessed through IP skills which reduce enemies' HP to 1/2 (Fatal Blow) or 1/4 (Battle Fury).
110%%* PreexistingEncounters
111%%* PhysicalGod: Multiples of them!
112* PlayingWithFire: Spark, Fireball and Firebird spells attack your opponents with fire.
113* PuzzleReset: The very handy Reset spell resets the current puzzle.
114* RandomDrop: Even the bosses, which you can [[PermanentlyMissableContent only fight once]]. Good thing is, some of the drops can be found in Ancient Cave.
115* RandomEncounters: Random encounters are only found on the world map; when you walk, the screen will randomly blur and you will encounter an enemy. Averted in dungeons, where you can see enemies in advance.
116* ReadingsAreOffTheScale: When Lexis tried to measure Maxim's energy waves, this happened to his machine as opposed to Guy's (5 times larger than Lexis' largest reading) and Selan's (8 times larger) energy waves.
117* ReplacedWithReplica:
118** Maxim and his team meet up with Rochy who wants them to retrieve the Ruby Apple from the Ruby Cave. However, as they are finally able to get their hands on it, it breaks. But in a room behind the room with the Apple, they find Jaffy, a glassworker who had also forged replicas of the Apple with red stained glass. Rochy still rewards the team without knowing he got a fake.
119*** Subverted that the "real" one was also a glass sculpture that had been made by Jaffy, which is why it broke so easily. Rochy just thought it was made of rubies.
120** Maxim and co. also have Jaffy replace the stolen Ruby Icon in Ferim, since there is a ceremony for it coming up. However, this time the Queen isn't convinced, but Maxim and co. are able to find out who stole it and bring the real Ruby Icon back to Ferim
121* ShesAManInJapan: Artea's sex is switched in the German translation.
122* ShockAndAwe: The game has Flash, Bolt and Thunder spells, which strike your opponents with lightning.
123* ShoutOut: The Egg Dragon, which grants you a wish if you collect all eight Dragon Eggs, is a reference to Shenron and the Dragon Balls from Franchise/DragonBall.
124* SolveTheSoupCans: Most puzzles are just sort of there, without much explanation as to why.
125* StayInTheKitchen: Done to Tia when Maxim insists that she stay behind.
126* SummonMagic: Ice Valk, Firebird, Dragon, and Thunder (the ultimate elemental spells) are treated as normal spells, but their animations involve summoning monsters to attack enemies.
127* {{Superboss}}: The Egg Dragon and the Master Jellyfish are very strong bosses that you don't have to fight in the course of normal gameplay, existing only as 'bonuses' with extra rewards for defeating them.
128* TeleportationRescue: Maxim was fated to die in the Ancient Tower after defeating Gades, but Iris warped in to save him by sending him back to Parcelyte.
129* TogetherInDeath: Maxim and Selan. [[AdaptationExpansion Expanded on]] from the original version of the scene at the start of [[VideoGame/LufiaAndTheFortressOfDoom the previous game]], with Maxim having to leave Selan's body to go and prevent Doom Island from falling on Parcelyte. He collapses after expending his energy and Selan's ghost comes to his side as he dies.
130* TryingNotToCry: Tia, due to her name sounding like "tear", was constantly teased as a child because she easily cried. Because Maxim always rescued her, she eventually tried so hard to stop crying that she eventually became UnableToCry.
131* UnexplainedRecovery: [[spoiler:Dekar]], who returns after his supposed death with very little explanation.
132* UnluckyChildhoodFriend: Tia, who is Maxim's childhood friend and whose love for him ultimately leads nowhere.
133* WeddingSmashers: The wedding of Maxim and Selan itself isn't attacked, but they hear about monsters appearing nearby and throw off their wedding clothes to go sort them out.
134-->'''Dekar:''' [[SugarWiki/FunnyMoments I thought the idea was the put the knife into the wedding cake and not into monsters!]]
135
136!!The [[BonusDungeon Ancient Cave]] provides examples of...
137* AndNowForSomeoneCompletelyDifferent: Your party's levels drop to 1 every time you enter the Ancient Cave. Your inventory is replaced with a brand new one (which contains 10 potions and your previous blue chest equipment), capsule monster evolutions are reset, play time resets to 0:00, and money resets to 0 as well. When you exit the Ancient Cave, all of these return to normal.
138* AntiGrinding: Each floor has a finite number of enemies, which limits experience and item acquisition.
139* ArbitraryHeadcountLimit: In Gift mode, you can choose which characters to be in your Ancient Cave party. There are 6 characters to choose from, and you can take at most 3 of them.
140* CantDropTheHero: It is impossible to drop Maxim out of your party (unless you use a cheating device).
141* CheckPointStarvation: There are no save points in the Ancient Cave at all! It will take at least 10 hours to reach the bottom floor in a single sitting. This is assuming everyone in your party is already geared completely with blue chest items at the beginning of the run. And hope you don't get [[TotalPartyKill wiped]] on the 98th floor...
142** Depending on your viewpoint of what "Ancient Cave" is, you might consider Providence a form of checkpoint, since nobody beats Ancient Cave in one run. There are many checkpoints and it takes a long time. Spatially the Ancient Cave contains no checkpoints, but Ancient Cave transcends space as a dungeon that requires multiple entries over time.
143* DiscOneNuke: Depending on your luck, you can get equipment from the blue chests that far outstrips what you can find when you first tackle the Ancient Cave. Particularly lucky players may even get the Gades Blade, which can make several early dungeons easy.
144* LuckBasedMission: Even once you get all of your characters fully decked out in Blue Treasure Chest Gear (the stuff you can take into the cave with you), it is still a battle against RNG if you can actually make it to Floor 99, let alone kill the slime. Sometimes you might get zero healing spells, or you might get a cheap ambush in the 40s where you start meeting enemies with instant-death attacks, and maybe the game decided not to give you very many revive items, to boot. Or, there's always the hilarity of a double Gold Dragon fight and you get blasted by 6 whole-party damage attacks in the same round because again, the game decided that this run should have no smoke balls. Other times, you'll get healing spells out the wazoo and everything will happen perfectly and that particular run through the cave will be ridiculously easy.
145* MoneyForNothing: Despite all the monsters inside being {{Money Spider}}s, you can't take any money you earned inside the Ancient Cave outside.
146* NewGamePlus: You can begin a new Ancient Cave run with all blue chest equipment you previously acquired, either in the main game or previous Ancient Cave runs (provided you exited the dungeon alive using a Providence).
147* RandomDrop: Enemies drop items at random.
148* {{Roguelike}}: The ancient cave is one of the earlier console JRPG ones; your levels and most of your items are reset each time you enter, and the structure is randomly generated.

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