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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/little_samson_cover.jpg]]
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3''Little Samson'' (''Seirei Densetsu Lickle'', "Holy Bell Legend Lickle") is a PlatformGame for the [[UsefulNotes/NintendoEntertainmentSystem NES]], published in 1992 by Creator/{{Taito}}. It was the only game from the obscure developer Takeru (also responsible for ''VideoGame/{{Cocoron}}'') to be released outside Japan, albeit in very limited quantities.
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5When Ta-Keed, the Prince of Darkness breaks loose and wreaks havoc on the countryside, Emperor Hans summons the owners of the Majestic Bells of Power: A boy, a dragon, a golem and a mouse. These four heroes, Little Samson, Kikira, Gamm and K.O., assemble to fight Ta-Keed and his minions.
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8!! Tropes appearing in this game:
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10* AllThereInTheManual: The backstory for each hero is only brought up in the manual.
11* AntiFrustrationFeatures: While there are passwords, the game has infinite continues for diligent players.
12* ArbitrarilySerializedSimultaneousAdventures: The game introduces each of the four player characters in a solo stage. These can be played in any order, but from then on progression is strictly linear.
13%%* TheAtoner: Gamm and by the end, [[spoiler: Kikira]].
14* BalancePowerSkillGimmick: In order, Samson (who can complete every stage by himself -- albeit with difficulty), Gamm (who has the strongest attack but the slowest movement), KO (who moves the fastest but has the least health), and Kikira (a LightningBruiser whose shots fire at an angle).
15* BigBad: Ta-Keed.
16* BlobMonster: One of the first enemies encountered is a blob.
17* ChargedAttack: Kikira's fire breath can be supercharged by holding down a button. The charging up is indicated by her body changing color.
18* DeadlyRinger: The title character shoots bells at enemies.
19* DoNotTouchTheFunnelCloud: There are little funnel clouds that move from left to right or right to left and push characters around on contact. Players can ride on these to cross large gaps in certain levels.
20* DroughtLevelOfDoom: The final stage is split into three levels with two bosses at the end of each, with no health refills or revivals in-between.
21* EasyModeMockery: Easy mode cuts out the final level.
22* EmergencyEnergyTank: There are potions that provide full energy refills. Only the specific character that picked a potion up can use it.
23* TheEvilPrince: Ta-Keed.
24* {{Expy}}: The mid-game Dragon Boss, who is fought in a PlatformBattle like ''VideoGame/MegaMan2'''s Mecha Dragon.
25* FakePlatform: A OneUp is deviously placed on a fake platform above spikes at the start of the cave stage.
26* FightingYourFriend: Just as the party all comes together, Kikira [[RefusalOfTheCall refuses]] and throws a tantrum attacking Little Samson, starting the first BossBattle and giving an idea of [[KarmicTransformation why she was cursed]]. As the manual says, she "may need some coaxing by Samson to obey."
27* FireForgedFriends: What Samson and Kikira are implied to be by the end. The latter [[spoiler: [[HeroicSacrifice sacrifices herself]] to save Samson showing how much she has changed. Luckily, [[CursedWithAwesome her curse in turn]] [[RedemptionEarnsLife saves her life.]]]]
28* FlamingSkulls: One of the bosses is a collection of green skulls that are on fire.
29* ForcedTransformation: Every hero but Samson WasOnceAMan. Kikira was once a young girl who had been turned into a dragon for [[JerkAss being a jerk]] and Gamm was a thief who broke into the great wizard K.O.'s atelier and caused an accident that caused their transformation into a golem and mouse, respectively. Unusually, all three of the transformed characters seem happy in their new forms and retain them in the ending.
30* FragileSpeedster: K.O. the mouse is fast and able to climb even better than Little Samson but has the smallest health bar, dying in one or two hits without upgrades (even with upgrades he takes the most damage from enemies and traps).
31* FrictionlessIce: The game has ice that every character but Kikira will slip a little on.
32* FunnelCloudJourney: Kikira's introductory stage has her carried up to a higher lever by a large but brief whirlwind.
33* GlassCannon: K.O., being a mouse, is the physically weakest of the four characters. However, if his bombs are set up right, he can kill enemies and bosses really fast.
34* GuideDangIt: One hidden path requires the player to jump off a cliff during a boss fight.
35* HeartContainer: Crystal balls add two units to any character's life bar.
36* HeartsAreHealth: Big hearts restore four units of health, and small hearts only restore one unit.
37* MightyGlacier: Gamm the Golem is the slowest and least maneuverable of the four characters, but has a lot of attack power, the longest lifebar without collecting any crystal balls, is immune to spikes and can attack straight up or down.
38* ThePunishmentIsTheCrime: Gamm the Golem was once a great thief who stole a potion that turned him into a golem, the worst possible form one could have and be a thief. This caused his HeelFaceTurn.
39* TutorialLevel: The opening solo stages for each character are meant to familiarize you with their special abilities, so that you can figure out the best ones to switch to in later stages based on the enemies and obstacles encountered.
40* SpikesOfDoom: Spikes are found throughout the game. They sometimes take different forms such as thorns but are functionally the same.
41* TrainingFromHell: The Japanese manual claimed that harsh mountain life was what gave Samson the ability to cling to ceilings and walls with his bare hands.
42* WeCannotGoOnWithoutYou: If a character dies, they're out of the game until the player either beats the current level or the character in question has a health potion they can be revived with. If Samson dies, however, he's dumped back to the start of the stage / boss fight with his health meter refilled, but minus one life (and if there's no lives, GameOver.)

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