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2%%Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1644457636074000400
3%%Please don't change or remove without starting a new thread.
4%%
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6[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rsz_flmccboxoag9ws8.png]]
7[[caption-width-right:350:Onto adventures in the wind...]]
8%%
9->''"Wahoo!"''
10-->-- '''Klonoa'''
11
12The ''Klonoa'' series by Creator/BandaiNamcoEntertainment comprises several TwoAndAHalfD {{Platformer}}s starring the eponymous... ''[[CartoonCreature creature]]''. Exactly who and what he is remain undefined throughout the series; the only explanation being that he is a 'Dream Traveler'. That is more of a job description; Klonoa's main goal in each of the games--in which he and his abilities to grab and carry enemies with his RingOfPower to throw or jump off of them and hover using his ears are virtually the only constant--is to solve the mysteries of the dream worlds he finds himself inhabiting.
13
14A [[VideoGameRemake remake of the original]], simply titled ''Klonoa'', was released in Japan for the Platform/NintendoWii in December 2008, and overseas in May 2009.
15
16''Klonoa Phantasy Reverie Series'', a CompilationRerelease of high-definition remasters of both ''Door to Phantomile''[='=]s Wii remake (with certain aesthetical and narrative aspects reverted to those of the original [=PS1=] game) and ''Lunatea's Veil'' to celebrate the [[MilestoneCelebration 25th anniversary of the series]], was released on July 6, 2022 for the Platform/NintendoSwitch, Platform/PlayStation4[=/=]Platform/PlayStation5, Platform/XboxOne, Platform/XboxSeriesXAndS, and PC via Platform/{{Steam}}.
17
18Outside of his home series, Klonoa shows up as a [[GuestFighter secret playable character]] in the 2000 ''[=MotoGP=]'', ''Alpine Racer 3'' and ''Family Tennis Advance''. He also appears in Namco Bandai's MassiveMultiplayerCrossover ''VideoGame/NamcoXCapcom'' in his ''Klonoa Heroes'' incarnation, while the character often winds up getting cameos in the ''Tales'' games (the most notable, from ''VideoGame/TalesOfSymphonia'', being a full costume for the CuteBruiser, complete with deadpan "wahoo").
19
20An official webcomic was also produced by Platform/ShiftyLook titled, ''WebComic/KlonoaDreamTravellerOfNoctisSol'', which told an original story that acted as a continuation of the games. Unforunately, it was CutShort due to [=ShiftyLook=] shutting down.
21
22This series has a [[Characters/{{Klonoa}} Character Sheet]], currently under construction. Please keep character tropes there.
23
24[[foldercontrol]]
25----
26[[folder:Main Series Games]]
27* ''VideoGame/KlonoaDoorToPhantomile'' (December 1997, Platform/PlayStation--remade in 2008 under the title ''Klonoa'' for the Platform/{{Wii}})
28* ''VideoGame/Klonoa2LunateasVeil'' (March 2001, Platform/PlayStation2)
29[[/folder]]
30
31[[folder:Spin-offs]]
32* ''Klonoa: Moonlight Museum'' (May 1999, Platform/WonderSwan)
33* ''Klonoa: Empire of Dreams'' (July 2001, Platform/GameBoyAdvance)
34* ''Klonoa Beach Volleyball'' (April 2002, [=PlayStation=])
35* ''Klonoa 2: Dream Champ Tournament'' (August 2002, Game Boy Advance)
36* ''[[VideoGame/KlonoaHeroesDensetsuNoStarMedal Klonoa Heroes: The Legendary Star Medal]]'' (December 2002, Game Boy Advance)
37[[/folder]]
38[[/index]]
39----
40!!The series as a whole contains examples of the following tropes:
41
42* TwoAndAHalfD: One of the many games from the 90s to utilize walking a set, winding path in a 3D world. The back cover for the North American release of ''Door to Phantomile'' called this “Guided 3-D”.
43* AccentAdaptation: ''Klonoa Beach Volleyball'' features the very first time Klonoa and company speaking real-life languages like Japanese and English instead of [[SpeakingSimlish "Phantomilian"]]. Perhaps as a side effect of only releasing in [[NoExportForYou Europe and Japan,]] the English dub notably features the entire cast speaking with British accents.
44* ActionBomb: Boomie, a pig-bomb of sorts, becomes a time bomb after the wind bullet is used on them. Throw them at the right time to solve puzzles.
45* AdorableEvilMinions: The Moos. It really becomes strange when someone like, say, Ghadius starts summoning those cute things to stop you.
46* AllJustADream: [[spoiler:The ending of ''Empire of Dreams''... OrWasItADream]]
47* AndYourRewardIsClothes: PlayedForLaughs at the end of ''Klonoa Beach Volleyball''; if Tat wins the tournament, she'll make her partner Leorina wear a suit (and even face makeup and body paint!) that imitates the former's black-and-white DualityMotif pattern. [[spoiler:She looks so ridiculous that her victims burst into laughter when she later resumes her criminal activities.]]
48* ArtCourse: The entirety of ''Moonlight Museum'' takes place within different works of art, including canvas paintings and comics.
49* TheArtifact: To clear most of the visions in ''Empire of Dreams'' and ''Dream Champ Tournament'', the player needs to collect 3 Moon Pieces to unlock the vision's exit... even though said pieces aren't really relevant to the plot. This is actually a borrowed gameplay element from the [[NoExportForYou Japan-exclusive]] ''Moonlight Museum'' (the gameplay of which ''EOD'' and ''DCT'' borrow heavily from), where this element ''is'' a part of the story; you're collecting said pieces to restore the moon to the sky.
50* AutoScrollingLevel: ''Empire of Dreams'' and ''Dream Champ Tournament'' feature these as the 6th vision of each world.
51* {{Backtracking}}: Sometimes you'll do this straight, and other times the branching paths act as [[DoorToBefore Doors to Before]].
52* BigBad: Ghadius in ''Door to Phantomile'', [[spoiler:The King of Sorrow]] in ''Lunatea's Veil'', [[spoiler:Bagoo]] in ''Empire of Dreams'', and Garlen in ''Klonoa Beach Volleyball'' and ''Dream Champ Tournament''.
53* BlessedWithSuck: As a "dream traveller", Klonoa gets the chance to visit incredible fantasy worlds, getting up to all kinds of adventures and making friends along the way... [[spoiler:unfortunately, [[ButNowIMustGo he has no license to stay in or revisit any of these worlds once he has dealt with whatever discord that threatens to unravel them]]. All goodbyes are final (or at least that was the case until the webcomic mercifully gave him a way to see his old friends again, if only rarely and for a short time), and so Klonoa lives a rather forlorn life where he can't get too attached to anyone.]] Poor little guy.
54* BottomlessPits: This series features many of them - ''especially'' in Vision 6-1 and 6-2 of ''Door to Phantomile''. In the latter level, they usually had to be crossed by jumping on ''incredibly'' tiny floating platforms.
55* TheCameo: ''Heroes'' has a few [=NPCs=] who hail from other Namco games, like [[VideoGame/TheTowerOfDruaga Ki]].
56* CanonImmigrant: The [[InvincibleMinorMinion invincible Spiker enemy]] originated from ''Wagan Paradise'', another Namco game [[https://twitter.com/klollection/status/828433719962669056 made by the same dev team]] as ''Door to Phantomile's''.
57* CatchPhrase: Klonoa has ''"Wahoo!"'' while executing an air jump and ''"Rupurudu!"''[[note]]"Let's Go!"[[/note]] (written as ''"Loopuludoo"'' in ''Empire of Dreams'') when starting a level.
58* CentralTheme: Dreams for the majority of the series.
59* ChangingGameplayPriorities: The early game is a kind of easygoing, simple platformer with a few little wrinkles and hidden areas. The late game in both ''Door To Phantomile'' and ''Lunatea's Veil'' is much heavier on tricky combo jumps and timed puzzles than the early game, to the point where they play very differently over the course of their runtime. Commendable, considering the whole control scheme is essentially two buttons. And this isn't even bringing up the hidden bonus level, where you spend more time with your feet off the ground than on it.
60* CheckPoint: In the form of floating clocks in bubbles that the player must burst to activate.
61* ContinuitySnarl: The inter-game continuity gets rather ridiculous.
62** In ''Door to Phantomile'', [[PlatformingPocketPal Huepow]] [[spoiler:is revealed to be the prince of the Moon Kingdom using the Ring Spirit form as a disguise, and is tragically separated from Klonoa at the end of the game]], both of which are ignored when he reappears in later games.
63** Not only does Joka have a different personality in every game he appears in, but he already knows Klonoa in half of them, and is killed in the other half.
64** Chipple, a random human-like villager from ''Empire of Dreams'', showed up in ''Dream Champ Tournament'', where he had become Klonoa's close friend... and ''a [[AdaptationSpeciesChange kangaroo]]''.
65* CreepyCircusMusic:
66** [[https://www.youtube.com/watch?v=ZLNklguPhY8 Facade & Blade]], [[VillainousHarlequin Joka]]'s battle theme from ''Klonoa: Door To Phantomile'', starts out with this type of music, but quickly switches to dark, techno-ish music. This is symbolic of Joka going from being [[LaughablyEvil incompetent and buffoonish]] to being a full-fledged MonsterClown.
67** The boss theme for [[https://www.youtube.com/watch?v=ACA1ry9rNps Leptio the Flower Clown]] from ''Lunatea's Veil'' also qualifies.
68** "[[https://youtu.be/JgnMBHqSILo There's the Monster!]]" from ''Empire of Dreams'', an "Entry of the Gladiators"-esque piece that plays in the cutscene before each boss battle, except for the FinalBoss.
69%%* CuteClumsyGirl: Lolo.
70* DeathEqualsRedemption: [[spoiler:The King of Sorrow and Emperor Jillius pull a HeelFaceTurn immediately after their boss battles, but the latter's death was AllJustADream, and he hurried to correct his wrongs.]]
71* DiedInYourArmsTonight: [[spoiler:Grandpa]] in ''Door to Phamtomile'', [[spoiler:the King of Sorrow]] in ''Lunatea's Veil'', and [[spoiler:Emperor Jillius]] in ''Empire of Dreams'' all die in Klonoa's arms after delivering their LastWords to him. [[spoiler: Though, in Jillius' case, it was AllJustADream.]]
72* DoesNotLikeSpam: Klonoa shows in ''Empire of Dreams'' that he hates carrots. He gets more upset about it than truly angry, though. Granted, he ''was'' hoping for a hamburger...
73* DolledUpInstallment: Namco's first ''Manga/SgtFrog'' game for the Platform/NintendoDS, which is based on the fourth movie, is essentially a quite good ''Klonoa'' clone with more characters. Namco followed it up with ''Keroro RPG'', a ''VideoGame/TalesOfHearts''-esque RPG which is good in its own right. Amusingly enough, Creator/KumikoWatanabe provided the voice of both Klonoa and Keroro in Japan.
74* DramaticChoirNumber: "Facade and Blade," Joka's battle theme in ''Door to Phantomile'' and the remake, is a FreakyElectronicMusic theme with strings, but there is a VariableMix that adds a choir when Joka goes OneWingedAngel.
75* DreamsVsNightmares: The titular Klonoa is a creature who travels around dream worlds to save them from various villains, some of which are stated to be nightmares. For example, the evil Ghadius in ''Door to Phantomile'' plots to destroy Phantomile by summoning Nahatomb, an EldritchAbomination [[MadeOfEvil literally made from nightmares]].
76-->'''Ghadius:''' Hear this, strange dream! The world is finished! And this is the beginning of the perfect nightmare![[labelnote:Remake version]]Hear me, strange dream! This world is coming to an end! And the perfect nightmare is about to begin![[/labelnote]]
77* EarsAsHair: Klonoa's ears wave like hair when running.
78* EarWings: Klonoa's long, flappy ears allow him to hover in the air for a few seconds.
79* EveryoneCallsHimBarkeep: The Moon Queen, the High Priestess, and [[spoiler:the King of Sorrow]] are never called by name, just by their titles.
80* {{Expy}}: Garlen, host of the eponymous Dream Champ Tournament, is very close to human-like in a world of mostly non-human creatures, is decidedly oval-shaped, wears a military-looking uniform with a colored top and black bottom, has one hand replaced with a claw, [[spoiler:is building a mechanical empire, supports said empire by turning people into (literal) cogs for his machine, and fights in a HumongousMecha]]. [[Franchise/SonicTheHedgehog Does that sound familiar?]]
81* FinalBoss: [[spoiler:Nahatomb]] in ''Door to Phantomile'', [[spoiler:the King of Sorrow]] in ''Lunatea's Veil'', [[spoiler:Bagoo]] in ''Empire of Dreams''.
82%%* FollowTheMoney: Dream Stones in ''Lunatea's Veil''.
83* TheForeignSubtitle:
84** {{Inverted|Trope}} for ''Klonoa Beach Volleyball'', which omitted the "Strongest Team Playoff!" subtitle outside of Japan.
85** Also {{inverted|Trope}} when the first game's Wiimake was localized. While the Japanese and Korean releases kept the Platform/PlayStation version's subtitle of ''Door to Phantomile'', this subtitle was omitted from the North American and PAL releases.
86* FoulFlower: Klonoa has faced two flower bosses in his games, both of which are also {{Monster Clown}}s:
87** ''Lunatea's Veil'' features a boss called Leptio the Flower Clown, a flower-themed MonsterClown who hides inside a thorny wheel to try and run over Klonoa.
88** In ''Klonoa Heroes'', Klonoa and his friends battle Joka [[spoiler:— or so it seems.]] In the last phase of the battle, Joka [[spoiler:[[ActuallyADoombot turns out to be just a clone]], who]] transforms into a floating, fireball-shooting beast called Flower Joka.
89%%* FriendshipMoment: Klonoa with Huepow and Lolo.
90%%* GiantSpaceFleaFromNowhere: Several of the bosses.
91%%* GigglingVillain: Joka.
92* GoKartingWithBowser: ''Klonoa's Beach Volleyball'' puts many of the series' heroes and villains (even [[EldritchAbomination Nahatomb]]!) happily playing beach volleyball for a prize in cash.
93* GunsAkimbo:
94** The shelled Glibz is usually seen dual wielding cannons. Sometimes its quad cannons!
95** Guntz also qualifies, as he primarily attacks with dual-wielding pistols, but can also carry multiple other firearms.
96* HandshakeSubstitute: When Klonoa enters Ghazzaland, the boxing land of the ''Empire of Dreams'', the residents greet him by ''[[AmusingInjuries punching him]] [[WouldHurtAChild in the face]]''.
97* HeelFaceTurn: [[spoiler:Leorina and Tat]] in ''Lunatea's Veil''. [[spoiler:Emperor Jillius]] in ''Empire of Dreams''.
98* HundredPercentCompletion: What is unlocked for each task varies upon game, but generally the tasks themselves don't differ; get all the dolls, collect 150 gems or more per stage, and beat the bonus stages. Rewards range from the aforementioned bonus stages to being able to listen to the game's soundtrack.
99* HyperspaceArsenal:
100** In the RPG especially. In addition to the Wind Ring (which can already become a sword and a shield), Klonoa is somehow able to carry around a hammer, a boomerang, and a pair of arm cannons. All of which are bigger than his head.
101*** ''Lunatea's Veil'' contains a possible explanation: in one cutscene, Popka is briefly shown going inside of the ring to retrieve a hoverboard they obtained in Joilant, which was presumably stashed there over the course of several levels, implying that the Ring can function as a BagOfHolding for inanimate objects as well.
102** There's also Guntz, who has ''way'' [[GunsAkimbo more firearms than should be possible for him to carry]]. There's his twin handguns that he typically uses, and a giant revolver that he has to hold over his shoulder. Not only that, but he later gains access to a flamethrower, a bazooka, a ''missile launcher'', and some kind of beam weapon. [[spoiler:Lastly, there's his father's rifle, which he has to get back from [[TheDragon Janga]].]]
103** Pango isn't as extreme as the above examples, given his [[GentleGiant size]], but he still counts. His arsenal consists of a variety of explosives, namely [[CartoonBomb cartoon bombs]] that are usually close to ''wrecking balls'' in size, and some of which are spiked. He also carries some smaller explosives such as grenades. Seriously, how is all this stuff supposed to fit in these guys' pants?!
104* ImageSong: [[https://www.youtube.com/watch?v=dY_6jipjKyY "Stepping Wind/Wahoo Stomp,"]] the stage BGM for Mts. of Mira-Mira ~ Alpine Wonderland ~ in ''Lunatea's Veil''. Creator/KumikoWatanabe even goes the extra mile and sings the song in [[SpeakingSimlish Phantomilian]] (the guidebook for the game by Enterbrain features a Japanese translation of the lyrics). The song would appear again in ''VideoGame/NamcoXCapcom'' [[https://www.youtube.com/watch?v=It1hluYLht8 as the theme for Klonoa and Guntz/Gantz, mostly sans vocals]] (the "Wahoo!"s are still present).
105** [[https://www.youtube.com/watch?v=hsbbnyAfcnY "Sign of a Hero"]], the main theme of ''Klonoa Heroes''; also performed by Creator/KumikoWatanabe (in Japanese this time).
106* InconsistentDub: The recurring yellow, flying bug-like creatures are called "Ngapokos" in ''Door to Phantomile'', ''Lunatea's Veil'', and their remakes, but called "Nagapokos" in ''Dream Champ Tournament''.
107* InformedAbility: Lolo in ''Dream Champ Tournament'' assures Klonoa that her training has made her a viable competitor just like everyone else, though it is never shown exactly how she fights.
108* InterspeciesRomance: Klonoa and Lolo, which also counts as "Inter-realities Romance." Played for laughs in ''VideoGame/NamcoXCapcom'', as Klonoa bonds with Felicia from ''VideoGame/{{Darkstalkers}}'', who is twice his age and size but shares his same cheerful attitude.
109* InvincibleMinorMinion: Spiker is a small black creature that is immune to all attacks.
110%%* JerkWithAHeartOfGold: Popka in ''Lunatea's Veil''. Guntz in ''Klonoa Heroes'' and ''Namco x Capcom''.
111* KaizoTrap: The third phase of the Garlen boss fight in ''Dream Champ Tournament'' involves using an electric Erbil-powered double-jump to hit Garlen's {{Mecha}} 3 times; all the while, you're above a bottomless pit and have to grab onto floating Goomis to stay aloft. So don't get too excited when you finally defeat him... or you'll fall in and have to start over.
112* LevelAte: Jiobob, the food land of the ''Empire of Dreams'', features levels seemingly designed to resemble vegetable gardens.
113* LighterAndSofter: A mild example, as most of the handheld spin-offs, along with ''Klonoa Beach Volleyball'', have a somewhat lighter tone than the main console games.
114** ''Moonlight Museum'' has a more simplistic story than Door to Phantomile (you're travelling through art worlds in a museum to restore the moon to the sky), and doesn't feature any boss battles.
115** ''Empire of Dreams'' almost reaches the tone of the console games, what with Emperor Jillius' advisor, Bagoo, wanting to turn the eponymous Empire into his very own nightmare kingdom by stealing his subjects' dreams and turning them into monsters, and the game ends with [[spoiler:[[DiedInYourArmsTonight Jillius dying in Klonoa's arms]] after his HeelRealization]]. The only thing that keeps the game from reaching that tone completely is that [[spoiler:it was AllJustADream that Jillius had on his throne]].
116** The only real threat the main villains of ''Klonoa Beach Volleyball'' pose is taking over every sports resort in the world if they win the beach volleyball tournament.
117** While ''Dream Champ Tournament'' does have the dark element of the losers of said tournament being [[AndIMustScream turned into gears and forced to power a mechanical empire]], it’s still not as dark as, say, the BigBad trying to summon an EldritchAbomination to commit a Class X-4 ApocalypseHow.
118* MagicalClown:
119** Joka is a clownlike CartoonCreature who has a wide range of abilities including, but not limited to, shapeshifting, teleporting, and [[BreadEggsMilkSquick summoning giant monsters at will]].
120** One interesting encounter with Joka occurs in ''Klonoa Heroes''. Klonoa and his friends think they're about to fight Joka, but it turns out that [[spoiler:it's not really Joka, it's [[ActuallyADoombot actually a clone named Flower Joka]]]]. The heroes do battle with [[spoiler:Flower]] Joka, who attacks them by PlayingWithFire.
121** ''Klonoa 2: Lunatea's Veil'' gives us the boss Leptio the Flower Clown, whose abilities include summoning a giant spiked wheel to run over Klonoa, and MesACrowd.
122* MascotMook: The [[RidiculouslyCuteCritter ridiculously adorable]] Moos.
123* MirrorMatch: It's possible in ''Klonoa Beach Volleyball'' for both teams to have the same characters (i.e. both teams having a Garlen on their side).
124* MookMaker: The Moos, along with any other casual enemy in the game, will regenerate by hopping onto the field from off-screen. Though, instead of being for annoyance, the regeneration is so that if you mess up and accidentally kill one you needed to jump with or something, you won't be stuck in the level.
125%%* NoobCave: Vision 1-2 in the original game.
126* NostalgicMusicbox: Used frequently throughout the series. Fitting, considering the games' theme of dreams:
127** ''Door to Phantomile'' and the VideoGameRemake:
128*** The main menu music is a relaxing tune played on what sounds like a cross between a music box and bells.
129*** "Grandpa's Chair", the {{Leitmotif}} of Klonoa's kindly grandfather, is a very calming, yet sad, music box song. It plays again, [[DarkReprise only this time, slower,]] when [[spoiler:Grandpa is dying after Joka's ambush.]]
130*** A music box is also used for many short jingles, such as when Klonoa and Huepow first discover the magical Moon Pendant.
131** ''Empire of Dreams'':
132*** A slow, whimsical tune is played for the main menu music.
133*** A much more tear-jerking music box is played during [[spoiler:Emperor Jillius' DisneyDeath.]]
134* NumberedSequels: Interestingly, there are ''two'' games designated as ''Klonoa 2'' outside of Japan: ''Klonoa 2: Lunatea's Veil'' and ''Klonoa 2: Dream Champ Tournament''. The latter game was originally numbered "G2" in Japan.
135* OpeningNarration: The opening narrations of the games were basically poems written by Klonoa himself.
136* OrphanedSeries: Due to the poor sales the Wii remake had, the series never had any new games until ''Phantasy Reverie''.
137* ReplayMode: Both ''Klonoa Heroes'' and ''Klonoa (Wii)'' feature the option to replay the cutscenes seen in the main campaign. Additionally, ''Lunatea's Veil'', ''Heroes'' and ''Klonoa (Wii)'' all feature the ability to fight bosses you've already beaten to see if you can beat your best time.
138* RespawningEnemies: Enemies respawn endlessly from portals when using them is required to solve DoubleJump puzzles.
139* RidiculouslyCuteCritter: Everything, including the enemies, is adorable in its own right, though especially Klonoa. The character designs in these games could give Franchise/{{Kirby}} a run for its money.
140* SameContentDifferentRating: Both ''Door to Phantomile'' and ''Lunatea's Veil'' were rated [[UsefulNotes/EntertainmentSoftwareRatingBoard E]] upon original release in 1997 and 2001, respectively. However, the former game's Wiimake and the [[CompilationReRelease Phantasy Reverie Series]] bumped the rating up to E10+ (which was introduced in 2005).
141** In ''Door to Phantomile's'' case, [[https://www.esrb.org/ratings/26518/KLONOA/ the ESRB website]] said the bump was due to Grandpa being seen smoking a pipe, as well as [[spoiler:Grandpa's death scene]].
142** As for ''Lunatea's Veil'', [[https://www.esrb.org/ratings/38359/klonoa-phantasy-reverie-series/ the same website]] notes the bump was due to Tat calling Klonoa a pervert at one point [[spoiler:and Leorina muttering [[PrecisionFStrike "Damn it..."]] after Klonoa [[BeatTheCurseOutOfHer beats the curse out of her]]]].
143* ShoutOut: Klonoa has a pin of VideoGame/PacMan, Namco's mascot character, on his hats.
144* SoundTest: ''Door to Phantomile'', ''Lunatea's Veil'', ''Klonoa Heroes'', and ''Klonoa (Wii)'' feature a music player that's unlocked after fulfilling certain conditions (i.e. clearing the BrutalBonusLevel),
145* SpaceZone: The [[AstralFinale last 3 worlds]] of ''Klonoa Heroes'' are set on the moon.
146* SpeakingSimlish: Did it before ''VideoGame/TheSims'', actually. Everyone speaks "Phantomilian" in the games (even when they don't take place in Phantomile, oddly enough), with text boxes translating the dialogue into the player's language. The theme song of ''Lunatea's Veil'' is even sung entirely in the language.
147** One could easily assume that the games are using stock gibberish clips for each character, were it not for the fact that the voiced lines include recognizable proper nouns (albeit heavily accented in the Klonoa-ese; for example, the text "Klonoa" usually gets voiced as "Klo~oa"). The Wii remake offers this ''and'' a proper language track.
148** {{Averted|Trope}} in ''Klonoa Heroes'', as from what little we hear of the characters' voices, they're speaking Japanese in-universe.
149** Also {{averted|Trope}} in ''Klonoa Beach Volleyball'', as the character's voices are in the player's language (Japanese for the Japan release, for example).
150** The ''Namco X Capcom'' crossover game has both Klonoa and Guntz given actual speaking lines and audio.
151* SpellMyNameWithAnS:
152** In the North American version of ''Dream Champ Tournament'', Guntz was renamed "Gantz."
153*** This example was [[DiscussedTrope discussed]] in Platform/ShiftyLook's ''VideoGame/{{Bravoman}}'' webcomic, where [[https://www.reddit.com/r/Klonoa/comments/nrs0uy/klonoa_cameo_in_shiftylooks_bravoman_webcomic/ during a talk show, Brave Man asks Klonoa which of the two pronunciations is correct...]] even though they apparently agreed not to bring it up, and Klonoa could get in trouble for picking a side.
154---->'''Klonoa:''' Err... well... the '''''correct''''' pronunciation is... is... [[TakeAThirdOption ガンツ!]][[note]]"Gantsu"[[/note]]
155---->'''Brave Man:''' Ah... '''''touché''''', bunny-cat-dog.
156* SpringsSpringsEverywhere: Springboards are foundthroughout the game, helping Klonoa to reach higher locations.
157* TreasureIsBiggerInFiction: Gems found in the game can be larger than Klonoa's head.
158* TogglingSetpiecePuzzle: The handheld platformers feature levels where you have to hit switches that move brown blocks from the background into the foreground (and vice versa for the ones initially placed in the foreground), allowing you to walk on them (or, depending on the case, pass through an area obstructed by one). One such instance is Vision 4-5 in ''Empire of Dreams''.
159* TournamentArc: ''Dream Champ Tournament'' has Klonoa and friends competing in a race/obstacle course tournament hosted by Garlen for the title of Greatest Hero. However, it turns out that Garlen is only holding the tournament to [[spoiler:turn the competitors into gears for his Mechanical Empire]].
160* TurnsRed:
161** Gelg Bolm in the first game does this, as do several of the bosses from the second game.
162** Every boss in ''Lunatea's Veil'' has two phases. They generally turn red again when their second phase's life bar gets low.
163* UnderTheSea: The Southern Resort in ''Dream Champ Tournament'' features 3 of these levels (one of which is also an AutoScrollingLevel), and [[SuperDrowningSkills since Klonoa can't swim]], he's loaned a mechanized diving suit that lets him traverse them. While he can jump higher and farther underwater, he can't run as fast.
164* WindIsGreen: Klonoa's Wind Bullet-firing ring has a green gem.
165* WombLevel: In ''Dream Champ Tournament,'' one of the levels appears to be taking place inside a whale's stomach.
166* WontTakeYesForAnAnswer: Chipple's ending in ''Klonoa Beach Volleyball'' is a variant on this. Surprised after winning the tournament, Chipple believes [[ILetYouWin Klonoa just let him win]] and calls for a rematch... where he wins again, much to his further surprise. This cycle repeats well into the evening, driving Klonoa and Heart Moo to exhaustion.
167-->'''Chipple:''' It's all wrong!
168-->'''Klonoa:''' Go easy on us...

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