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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Jurassic-Park-Game-436x300_5552.jpg]]
2[[caption-width-right:350:Return to Isla Nublar]]
3
4->''What the hell kind of zoo '''is''' this?!''
5-->-- '''Nima Cruz'''
6
7''Jurassic Park: The Game'' is a 2011 video game from Creator/TelltaleGames in the style of games like ''VideoGame/HeavyRain'' taking place in the ''Franchise/JurassicPark'' universe. It plays like an InteractiveMovie, as you don't actually control your character - rather, you guide them through [[PressXToNotDie quick-time events]] during the action scenes. During the puzzle/exploration scenes, you can look around for points of interest, switch between characters/locations, and talk through dialogue trees.
8
9The events of the game itself are set during and right after the events of [[Film/JurassicPark1993 the first film]], following head veterinarian Dr. Gerald "Gerry" Harding, his daughter Jess, and several mercenaries as they attempt to escape the island. Notably, [[MacGuffin the lost Barbasol can filled with dinosaur embryos]] is a major plot point.
10
11The game received mixed reviews, with the phrase [[RecycledINSPACE "Like]] ''Videogame/HeavyRain'' [[RecycledINSPACE with dinosaurs,"]] being used as both a positive and a negative description.
12
13Has been confirmed as being partially canon: although the events of the game [[CanonMarchesOn do not fit well]] into the established canon of later sequels in the franchise, Colin Trevorrow[[note]]Creative head of the franchise and the director of ''Film/JurassicWorld'' and its second sequel[[/note]] has stated that ''some'' version of this game's events happened in the movie canon, as reflected by the name Mt. Sibo in ''Film/JurassicWorldFallenKingdom'' and that film's viral marketing.
14
15----
16!! This game provides examples of:
17
18* AbandonedArea: Most of the facility becomes this after the storm evacuation is completed and Hammond's company leaves the island.
19* AcrophobicBird: At one point, the rescue team are in a helicopter and are trying to get out of range of the ''Tyrannosaurus''. Yoder simply backs away from her rather than make any attempt to pull pitch and gain altitude, which would quickly put them out of her reach.
20* ActionFilmQuietDramaScene:
21** In between getting attacked and fighting for their lives, the heroes often get to enjoy more sedate moments. Good examples include the ''Triceratops'' scene in the first episode and the ''Parasaurolophus'' scene in the second.
22** And especially the dialogue between Gerry and Nima in which she reveals her backstory by the lookout point in Episode 4, right before the events in the Marine Facility. This is both the longest and the last real "quiet drama scene" in the game, being very tranquil.
23* AdaptationalAttractiveness: Gerry Harding, who is a 60+ year old man with a Tom Selleck moustache. [[SarcasmMode Definitely fits the profile of in-game Gerry.]]
24* AdaptationalExpansion: We get to see a lot more of the park than we did in the movies. Also gives us the perspective of Gerry Harding, who was a fairly minor character in the original books and a simple CreatorCameo in the film.
25* AdaptationalVillainy:
26** Roberta acts a lot more like Rexie does in the novels, pursuing the humans relentlessly despite food being available and devouring any humans that she can despite clearly being full, a stark contrast to when she simply shook Gennaro to pieces in the film and mostly left the humans alone after they left her territory's premises.
27** The idea that there were still natives living on the island before [=InGen=] took over, was never mentioned or even implied in the first film by John Hammond or any of the other [=InGen=] employees. The entire plot is put forward because one of the natives, Nima, is looking for justice.
28* AfterActionPatchup: Played with: Initially, Nima only gets first aid treatment after escaping from the ''Dilophosaurus'' and the mysterious creatures. During the climax of Episode 1, however, Nima has to get treatment ''during'' an action segment.
29* AirVentPassageway: Jess uses one to access the geothermal generator in the third episode, much to Gerry's anger. [[spoiler: The ''Troodon'' use them to get around the facility, and try to break in to the room containing the heroes by using vents.]]
30* AllThereInTheManual: According to the [=InGen=] Field Guide, an introduction book tying-in with the game, the mosasaur in the park's aquarium is a ''Tylosaurus''.
31%%* AloofAlly: Nima, initially.
32* AlwaysABiggerFish:
33** The ''T. rex'' reprises her role in eating raptors to the protagonists' benefit.
34** Another scene has her show up and get into a fight with an angry mother ''Triceratops'' that's trying to kill them, and the protagonists only make it through because, for the most part, the two dinosaurs are more interested in killing each other.
35** The ''Dilophosaurus'' only back off when they hear a strange call. [[HopeSpot It looks for a moment as though Nima is free to escape, and then there is a rustling of leaves and shadowy creatures surround her in the dark.]] Then she gets bitten.
36%%* AmusementParkOfDoom: This time it even has a roller coaster.
37%%* AndIMustScream: [[spoiler: D-Caf's fate]].
38* AnimalJingoism: Episode 1 has famous dinosaur rivals ''Tyrannosaurus'' and ''Triceratops'' go off in their usual epic battle.
39* AnimalWrongsGroup: Dr. Sorkin. She frees the dinosaurs of their lysine dependency, allowing them to survive off the island without help (though at the time she had no idea they could breed). When she finds out the island is going to be bombed, [[spoiler: she first tries to use the other characters as hostages to stop it, then tries to release the park's ''Tylosaurus'' into the ocean to save it. She's also responsible for many of the deaths in the game, having kept the lethally venomous ''Troodon'' a secret after Hammond ordered her to kill them.]]
40* AnyoneCanDie: Out of the game's eight characters, [[spoiler: only two or three (depending on your actions)]] survive the game's events.
41* ArtifactOfDeath: The can of embryos seems like this at times. To whit:
42** Nedry initially had it, and gets killed by ''Dilophosaurus''.
43** Miles then acquires it, and gets killed by ''Dilophosaurus''.
44** Nima picks it up, and barely survives being bitten by a mysterious and venomous creature.
45** Yoder later gets hold of it, and narrowly escapes being eaten by the ''T. rex'' while trying to keep hold of it.
46** [[spoiler: Jess steals it off Yoder after he turns on the others. Immediately after Yoder throws a grenade at her and have to swim with a ''Tylosaurus'' to get out.]]
47** [[spoiler: Yoder goes after it at the end of the game, and gets killed by the ''T. rex''.]]
48** [[spoiler: If you make the choice, Nima goes after it at the end of the game, and also gets killed by the ''T. rex''.]]
49* ArtisticLicensePaleontology: The idea that ''Troodon'' [[spoiler: was a parasitoid that laid eggs inside of living organisms]] is a ''massive'' stretch, and can almost certainly be chalked up to the writers going off the RuleOfScary. To be fair, the characters who know better are clearly stunned by the discovery and it ''is'' a major PlotPoint in [[Film/JurassicPark1993 the movie]] that filling the missing bits of the dinosaur's genome with frog DNA has had all kinds of unforseen and negative effects on the dinosaurs.
50* AscendedExtra: Gerry Harding, who was a minor character in the movie.
51** Interestingly he was a major character in the book. So he got DemotedToExtra and is now an AscendedExtra.
52* AssholeVictim: The game has a disturbing tendency akin to the movies to have almost everyone who dies either start as this or become a raging asshole shortly before they die. [[spoiler: Oscar seems to be the only exception.]]
53* BadassNormal:
54** Oscar kills a raptor ''with nothing but a combat knife''!
55** Gerry, while attempting to force the gate on the ''Triceratops'' paddock closed, takes a direct hit from the charging alpha female. The enormous steel gate is knocked off its hinges and lands on top of him-- and yet he's still vigorous enough to crawl out from underneath, scoop up a wounded Nima, and run to safety whilst evading both the angry ''Triceratops'' and a hungry ''T. rex''. Is this guy MadeOfIron or what?
56*** And according to Sorkin, Gerry was the first person ever that managed to outrun a pack of raptors.
57* BadVibrations: It just wouldn't be Jurassic Park if you couldn't track the ''T. rex'' with a seismograph.
58* TheBait:
59** Yoder cooperates with Oscar by acting as this for some raptors. Oscar sneaks past them in the meantime.
60** [[spoiler: Gerry distracts the Rex in the final encounter so Jess and Nima can get to the boat.]]
61* BarrierBustingBlow: The larger dinosaurs like to do this a lot. A ''Triceratops'' knocks down a steel gate while Gerry is struggling to close it. The ''Tyrannosaurus'' smashes her head through the Visitor Centre's front door, and then smashes the doorway aside on the next attempt. And this is just for the first episode.
62* BehemothBattle: Episode 1 has the ever-famous ''Tyrannosaurus'' vs. ''Triceratops'' battle.
63* BigBadEnsemble: The dinosaurs, particularly the raptors, the [[spoiler:''Troodons'']], and the ''T. rex'' all count for the whole game, but we get two human antagonists in Episode 4. [[spoiler:Dr. Sorkin effectively becomes the BigBad for the marine facility portion of that episode, becoming a WellIntentionedExtremist and holding the group hostage to further her goals of saving the dinosaurs. After she's rather {{karmic|Death}}ally killed off, Yoder completes his FaceHeelTurn and becomes the BigBad by betraying the rest of the group and remains in this role for the rest of the game.]]
64* BigDamnHeroes: Oscar rescues the Hardings and Sorkin from a raptor pack by jumping in, slashing one of the raptors in the face, and scaring the whole pack away.
65* BigHeroicRun: Plenty of this. The game prompts the player to push a button repeatedly to help them escape whatever monster is chasing them.
66* BilingualBonus: Nima and, to a lesser degree, Oscar, frequently speak in Spanish.
67** There's an achievement for "correctly" getting a Spanish sentence on the first try.
68* [[spoiler: BittersweetEnding: If the player makes Nima save the embryos instead of Jess in the final episode, the ''T. rex'' eats her.]]
69** [[spoiler: [[NonstandardGameOver Or the player fails to save Gerry in the final scene.]]]]
70* BloodlessCarnage: People are stomped, crushed, eaten, and mauled, but there is never any blood or gore. One can find blood spattered all around certain areas, but never in the death scenes.
71* BodyHorror: The [[spoiler:''Troodon'']] method of breeding. They lay their eggs in still living but unconscious bodies.
72* BreakTheBadass: [[spoiler: Yoder]]. He goes off the deep end after D-car dies.
73* BringMyBrownPants: This line:
74--> Billy (after Oscar startles him): Dammit, Oscar! I only have one pair of pants!
75* BrutalHonesty: Oscar pulls no punches when he and Yoder find that [[spoiler:D-Caf]] is missing. Even though he ultimately turns out to be wrong, he wasn't far off and at least the evidence was in his favour.
76* CableCarActionSequence: A variation involving a roller coaster ride, but which otherwise fits the trope to a tee. Now with added ''Herrerasaurus'' pack!
77* CallBack:
78** The power control panel that Ellie uses in the film makes an appearance in the game, and you must also do the same action steps as in the film.
79** The climax of the first episode takes place in the ruins of the visitor centre, after all the chaos of the first film (it's possible to see Hammond's helicopter fly overhead at one point).
80** [[spoiler:The ''T. rex'' pulls another BigDamnHeroes moment in the last episode by killing Yoder after he turned evil.]]
81** Dr. Sorkin expounds on Dr. Grant's belief in ''Film/JurassicParkIII'' that the dinos aren't dinos, but genetically engineered monsters. Which leads to...
82* CallForward: ''Film/JurassicWorld'' takes the feeling the dinos are just monsters made by scientists further. It also serves as an EarlyBirdCameo for the ''Mosasaur''.
83* CanonForeigner: All the human characters except Gerry Harding and Miles Chadwick only appear in this game.
84** The Tun-Si, a Bribri tribe that inhabited Isla Nublar before [=InGen=] bought the island and forced them to the mainland.
85* CanonMarchesOn: The game is only partially canon to ''Film/JurassicWorld'' for this reason, as revelations in the game's story haven't aged well after that film. Most notably, the game confirms that the [[spoiler: napalm bombing]] of the island from the novel does happen, yet in ''World'' the island is in decent shape and at least one of the park's original dinosaurs is still alive. The existence of the [[spoiler: Troodon]] also compounds matters; either they died off on their own, were captured and/or exterminated during the construction of Jurassic World, or [[FridgeHorror were never discovered]]. A few other details also do not line up, such as the damage the Rex causes to the visitor center not appearing in Jurassic World, or the fate of the shaving cream can being shown as different in other tie in material. Luckily the viral marketing for ''[[Film/JurassicWorldFallenKingdom Fallen Kingdom]]'' mentions an independant cataloguing and extermination of specific dinosaurs, which solves that problem (but conflicts with the napalm bombing ending).
86* CatScare: Early in the game, with some birds flying out of a bush. Also later on when Gerry and Jess are getting ready to leave the maintenance shed, there are horrible metallic banging and screeching sounds...which are caused by a toucan sharpening its beak on a barrel.
87* TheCavalry: The rescue team, Yoder especially, present themselves as this to the surviving civilians. Nima scoffs at them, [[CavalryBetrayal claiming that they're more dangerous than the dinosaurs]].
88** It is also verbatim the title of Episode 2.
89* TheCenterpieceSpectacular: The climax of the first episode, a close encounter with the ''T. rex'', outdoes pretty much everything else that happens. Save possibily the last encounter with the Rex.
90* ChekhovMIA: [[spoiler:D-Caf]] disappears early on in the game, and isn't seen again until just before [[spoiler:the ''Troodon'' attack]].
91* ChekhovsBoomerang: Sorkin activates one of the tour cars for Gerry, Jess, and Nima to use when they need to get to the Visitor Centre. After a long confrontation with the ''T. rex'', Gerry then gets her to activate it again, [[LivingMotionDetector distracting the giant predator with the movement]] and luring it away. It doesn't reappear until episode four, when it turns up and takes Gerry and Nima to the marine exhibit.
92* ChekhovsGun: Yoder recovers a [[spoiler:grenade]] from the body of [[spoiler:D-Caf]] early on in Episode 4. At the time, he covers it up, but later it sees use when the survivors have made their way to the rotunda.
93* ChekhovsSkill: Jess was sent to stay with her father on the island after getting caught shoplifting. [[spoiler: This skill allows her to [[SpannerInTheWorks throw a monkey wrench in Yoder's plans]] in the fourth episode.]]
94* {{Chiaroscuro}}: The fourth chapter shifts toward this motif when the [[spoiler:''Troodon'']] corner Yoder and others, and he has to use a flare light to see them off.
95* {{Cliffhanger}}: Every episode except the last one ends with a cliffhanger:
96** Episode 1 ends with the Hardings being denied a rescue by Nima, who suddenly holds them at gunpoint to protect her cover.
97** Episode 2 ends with the chopper downed, three characters potentially dead, and the rest trapped on a tower by a pack of marauding raptors.
98** Episode 3... well, see WhamEpisode below.
99* ColossusClimb: A raptor does this to a ''Parasaurolophus'', shortly after the pack arrive at the climax of Episode 2.
100* [[spoiler: ConvenientEscapeBoat: At the end of the game, one is left for the survivors. It's possibly a leftover from the Biosyn contacts Nima was meant to meet up with.]]
101%%* ContainerMaze: At the climax of Episode 4.
102* ContinuityNod: Quite a few for fans of the film.
103** At one point, Jess mentions that her father hasn't visited her half-sister Sarah in a long time. That would be Sarah Harding, Ian Malcolm's girlfriend from ''The Lost World''.
104** While investigating the site around Nedry's car, Nima finds a few clues that are meaningless plot-wise, but which match specific events in the film such as Nedry losing his glasses and throwing the stick.
105** Jess spots a tour car while using the binoculars, and Gerry mentions that some palaeontologists are having a tour.
106** In the same scene, Gerry mentions that he needs to treat a sick ''Triceratops''.
107** Nima notes that some of the berries are poisonous. In the film, this was what caused the ''Triceratops'' to become ill in the first place.
108** There are also a few references to Site B, and at one point Dr. Sorkin asks to speak with Peter Ludlow (the CorruptCorporateExecutive from ''The Lost World'') by phone.
109** Dodgson is still worried about people knowing his name. And ''still'' no one cares.
110* ConvulsiveSeizures: As the toxins take over, Nima begins having this kind of seizure. It's to show that the Hardings are running out of time, as Sorkin warns that this means the toxin has nearly reached its final stage.
111* CorruptCorporateExecutive: Hammond and his company are shown in a much worse light in the game, closer to the novel's portrayal. For instance, his company [[spoiler: evicted the natives of the island before beginning construction, destroying most of the island's natural habitat in the process and failing to provide enough for all the evicted people, who had to live in slum-like conditions]]. They also went for Wu's cheaper but more unpredictable solution for fixing the DNA gaps. According to Sorkin, this caused most of the abnormalities among the dinosaurs. However, most of the criticism comes from [[UnreliableNarrator Dr. Sorkin and Nima]], who both have personal issues with [=InGen=].
112** On the other hand, [[spoiler:Hammond was the one who urged for the euthanization of the ''Troodon'' once the park staff found out about their breeding cycle and deadly venom. Sorkin secretly defied him, causing the majority of the problems in the game when the ''Troodon'' escape]].
113* CruelAndUnusualDeath: Most of the death scenes involve this, even the canonical ones. For instance, Vargas and [[spoiler: D-Caf]] are implied to get one at the hands of the mysterious theropod.
114* CurbStompBattle: ''T. rex'' versus a raptor. Who do you think wins?
115* CurseCutShort: Yoder in the last episode after he realizes [[spoiler: Jess swiped the shaving cream can away from him before he locked her, Gerry, and Nima in the marine exhibit]].
116* DarkAndTroubledPast: Oscar has one that overlaps with Nima's: [[spoiler: He was one of the mercenaries [=InGen=] hired to evict Nima's tribe from Isla Nublar twelve years before so they could begin constructing the park.]]
117* DarkerAndEdgier: Compare to the films (especially the first one). Not only the game has some pretty gruesome deaths, it also more akin to a horror movie especially with the [[spoiler:Troodons]] and the Mosasaur.
118** In addition, it is the first ''Telltale'' game in which the player's character can be killed if they fail a sequence.
119* DeadpanSnarker: All of the mercenaries (especially Yoder), Jess, and Dr. Sorkin.
120* DeathByIrony: [[spoiler: Immediately after Dr. Sorkin frees the ''Tylosaurus'', it eats her.]]
121** Miles gets one as well; after he throws Nima to the ''Dilophosaurus'', they decide to attack him first. Most likely because he'd already been sprayed by their venomous spit.
122* DeathByMaterialism: [[spoiler: Yoder's fate.]]
123** [[spoiler: Also Nima's fate in the bad ending.]]
124* DeathWorld: Isla Nublar becomes this very quickly in the game.
125* DespairEventHorizon: [[spoiler: Yoder snaps after witnessing the brutal death of Oscar and the horrific FateWorseThanDeath of D-Caf, his two comrades and best friends. This -- combined with greed, a desire for vengeance on Dr. Sorkin, and a large amount of stress -- is likely what caused him to [[FaceHeelTurn betray the other survivors]].]]
126* DiabolusExNihilo: The escape through the tunnels seems to be going well, but from the moment when the steam pipes begin venting, everything seems calculated to make things worse and leaps out of nowhere.
127* DirtForcefield: No matter how roughed up the characters get, none of them seem especially dirty. The only exception is when Nima gets bitten and has to wear the bandage for the rest of the game.
128* DirtyCoward: Nima suggests to Miles that they need a distraction when they're surrounded by a pack of ''Dilophosaurus''. Miles' response is to push Nima right in front of one.
129* DramaticIrony: Thanks to the occasional CallBack or ContinuityNod, the player can know what's going on even before the characters do. This is most evident in Episode 1, in which actual scenes from the film are included and Nima has to walk through Nedry's last few moments in order to find the can, but anyone who's read the books could suspect the [[spoiler:bombing run]] long before Yoder confirms it.
130* TheDreaded: The mysterious predators that harass Nima at the beginning, later revealed to be [[spoiler:''Troodon'']], are feared by most other carnivores, even the raptors. During Episode 1, ''Dilophosaurus'' run away when they hear its cries, and during Episode 2, flocks of ''Compsognathus'' flee from them in the Visitor Centre.
131* DroppedABridgeOnHim: Dr. Sorkin's assistant, David Banks. We hear his voice in Episode 1, but in Episode 2, he's died offscreen with little explanation.
132** A Creator/TelltaleGames employee said he was originally going to appear in Episode 2, but what they had planned for him would have upped the game's rating to M. Makes you wonder what they had planned, given what else is in this game.
133** "I told him not to get too close to the quarantined animals." Said animals are [[spoiler:''Troodon'']]... that sums it up.
134* DullSurprise: Some of the facial animation of the human characters tend to fall in this category.
135* DwindlingParty: There's at least one onscreen human death per episode. [[spoiler: By the end of the game, the number of survivors is never more than three.]]
136* EatenAlive: Victims of the ''Tyrannosaurus'' [[spoiler:and the ''Tylosaurus'']] are usually swallowed whole. [[spoiler: This is also the implied fate of D-Caf]].
137* EnemyMine[=/=]WeAreStrugglingTogether: With the exception of Gerry and Jess, all the characters are anti-heroes with various conflicting agendas, and only end up temporarily working together to avoid becoming dino chow.
138* EnemyRisingBehind: [[spoiler: Sorkin]] doesn't spot the incoming ''Tylosaurus'' until it's far too late.
139* EpilepticFlashingLights: Yoder accidentally mucks up the electricity circuits in the utility tunnels, resulting in the lights flashing on and off. However, Sorkin suspects it's the geothermal plant beginning to malfunction, but isn't convinced until the pipes along the tunnel begin letting off steam.
140* EscapedAnimalRampage: It's set during and right after the first movie, and they have to deal with the escaped dinosaurs frequently.
141* EveryoneHasStandards: Hammond was fine with a ''T. Rex'', velociraptors, ''mososaurs'', and other lethal dinos, but ''Troodons''? Hell, ''no''.
142* EvilutionaryBiologist: While Dr. Sorkin herself isn't one per se, [[spoiler: her plans for the ''Tylosaurus'' are those of one]].
143* {{Expy}}: The [[spoiler: ''Troodon'' to the ''Carnotaurus'' of ''Literature/TheLostWorld1995'', being predatory dinosaurs that are considered TheDreaded, actively avoided by the ''Velociraptor'', encountered by the characters very late in the story, but having an EarlyBirdCameo, and having an improbable special ability that is unknown from the fossil record]].
144* ExtremelyShortTimespan: From the Nedry incident onwards, the whole story takes about one and a half days.
145* FaceHeelTurn: [[spoiler: Dr. Sorkin has this when she becomes a WellIntentionedExtremist, and later on Yoder has one and turns on the other characters when all of his team is dead.]]
146* FearInducedIdiocy: [[AssholeVictim Miles Chadwick]] is a DirtyCoward who decided to sacrifice Nima to the Dilophosaurs to save himself and run away like hell. But the schmuck was so scared that he [[WrongGenreSavvy forgot that the Dilophosaurs react less like intelligent beings and more like the feral predators they are so instead of targeting the easy prey, they're far more interested in a fleeing target that broke from its "pack"]] which promptly gets him killed.
147* FeatheredFiend: [[spoiler: The ''Troodon'' have feathers on their heads, backs, and arms.]]
148* {{Foreshadowing}}:
149** Dr. Sorkin [[spoiler: wanted to turn Jurassic Park into an animal preserve. Its a subtle hint to ''The Lost World'']].
150** She is also the only one who recognizes the bite wound on Nima's arm, and how to treat the toxin.
151** Nima: "[[FaceHeelTurn You're in the company of killers. You're no safer here than you were in the jungle.]]"
152** After watching the ''Triceratops'' herd, Jess tells Gerry that she would like to see one fight a ''T. rex''. Guess what happens that night?
153** Gerry mentions in the same scene that Lady Margaret (the alpha of the herd) is very bad-tempered towards those who step out of line. This comes back to haunt him later when dealing with Bakita.
154** The scene where Billy retrieves the canister while the ''T. rex'' is nearby.
155* FriendOrIdolDecision: Nima is confronted with this choice late in the game. She can either [[spoiler: save Jess from falling and becoming ''T. rex'' chow, or retrieve the embryo canister]]. One choice turns out well, the other... [[BittersweetEnding doesn't]]. Though considering Nima's motivation behind receiving and delivering the embryos, it's more like [[spoiler: Friend or Daughter Decision]].
156* FromACertainPointOfView: Miles tells Nima that the place is "kind of like a zoo" with "all sorts of animals". As the quotation at the top of this page shows, he wasn't telling the half of it.
157* FullNameUltimatum: When Jess is revealed to have stolen Dr. Sorkin's cigarettes, Gerry gives her a good chewing-out, beginning with an angry shout of "Jessica Marie Harding!".
158* GenocideDilemma: Gerry and Sorkin argue over one during Episode 4, shortly before [[spoiler:she releases the ''Mosasaur'']].
159* GenreShift: The Action Adventure feel of the first two episodes gives way to a SurvivalHorror tone during the last two episodes.
160* GlowingEyesOfDoom: [[spoiler: The ''Troodon'']]. They appear as early as the prologue to Episode 1, reappear at the beginning of Episode 2, and then make their big appearance in Episode 4.
161* GodzillaThreshold: Do you let dinosaurs run amok and risk invading the mainland ecosystem (and kill even more people in the process), or do you level an entire island and wipe out its ecosystem first? The GenocideDilemma is discussed in the first place because the military consider Isla Nublar to be beyond saving after the security failure. Carpet bombing the island is their last means of preventing the dinosaurs from reaching the mainland, since Sorkin countered the lysine contingency and [[spoiler: refused to destroy monsters like the ''Troodon'']].
162* GoodScarsEvilScars: For good scars, there's Gerry Harding, who has clawmark scars on his left forearm. For evil scars, there's the raptor pack leader that Oscar manages to strike with his knife, giving her a huge scar over her left eye.
163* GoofyFeatheredDinosaur: [[spoiler:Somewhat inverted by the ''Troodon''. They are the only non-avian dinosaurs in the game that possess feathers (albeit partially), but are terrifying to the point that even the raptors fear them.]]
164* GoryDiscretionShot: Several instances, most particularly when one of the main characters comes across Nedry's remains. There's another particular case when [[spoiler: Gerry looks at D-Caf's body and discovers that the ''Troodon'' have laid their eggs within his stomach. Fortunately, we don't get to see the stomach thanks to the judicious placement of leaves, nor do we get to see Gerry pick one out]].
165* GunsAreWorthless: Though not for lack of trying, no dinosaurs are ever killed with guns. The only firearm-related fatalities in the whole game are Bravo Team, after Vargas starts hallucinating due to a venomous bite and begins shooting at his own men. Oscar averts this, however, by shooting Vargas in the shoulder, incapacitating him without killing him.
166** A weird aversion occurs in the second episode. A ''Herrerasaurus'' lands on the coaster car in front of Jess. Nima draws her gun and tells Gerry to get down. She then shoots a bit of scaffolding overhead, which falls and knocks the dinosaur off. Why she doesn't just shoot the dinosaur, which would be quicker, more helpful, a lot easier than [[ImprobableAimingSkills shooting a rope]], and safer than risking hitting everyone with the scaffolding, is never explained, but the most likely explanation is that she didn't want to risk shooting Jess.
167* HassleFreeHotwire: At the beginning of Episode 1, Nima and Miles are trying to get Nedry's car moving, but it crashes into a tree. After getting a hysterical Miles to shut up, Nima fixes the engine by fiddling with the wiring. It works, but a little too late.
168* HeroicSacrifice: [[spoiler: Oscar manages to get the power plant's blast doors open so the others can escape, but gets killed by the raptors in the process]].
169* HeyCatch: A variation: Gerry nudged the can of embryos across the harbour with his foot, causing [[spoiler: Yoder]] to run after it and distract the ''T. rex''. Whether that was his plan or not, it works.
170* HijackedByGanon: After the entire game building up to the [[spoiler:''Troodon'']], and then a tangle with the [[spoiler:''Tylosaurus'']], the final dinosaur foe in the game is the ''T. rex''.
171* HollywoodDarkness: Used extensively during Episodes 1 and 2, though the night is moonlit and could justify it a little. Then it's averted during Episodes 3 and 4 when the survivors have fled into the tunnels.
172* HopeSpot: The ending of Episode 2 is one big HopeSpot. [[spoiler: Then the chopper crashes.]]
173* ImminentDangerClue:
174** Whenever you hear the sinister music playing and start seeing bits of clues that add up to danger, this is usually the case. For instance, characters notice the inactive lights and strange animal noises around the park during Episode 1, and in Episode 2 the Alpha rescue team stumble upon the remains of the Bravo team.
175** Despite Gerry's insistence that they haven't cloned a ''Tylosaurus'' -- and indeed couldn't -- iconography of it is prominent around the marine exhibit. Sorkin, Yoder, and Jess walk through a hatchery containing large numbers of fish being bred as food. While visiting the Rotunda, Jess notices a large cage in the water to the right of their location.
176** For the player, a gold medal appearing in the upper right of the screen is an indication that an action sequence is about to take place.
177* ImproperlyPlacedFirearms: The pistol used by Miles, and later used by other characters, is a [[https://en.wikipedia.org/wiki/Walther_P99 Walther P99]], which wasn't produced until 1997.
178* IndyPloy: Gerry does this a lot just to stay in one piece.
179* IneffectualDeathThreats: Yoder makes one to Jess when she sees the Barbasol can. [[spoiler: Given his state of mind at the time, his JustJokingJustification does little to ease the resulting tension.]]
180* InterfaceScrew: There are quite a few quick-time events that are impossible to succeed at in the game, and the game doesn't even dock you points for them.
181* InterfaceSpoiler: The Achievements list on the 360 version - which is completely readable from the start of the game, unlike a lot of 360 games - gives away quite a bit of the plot, such as the [[spoiler: ''Troodon'']] and [[spoiler: a fight against [[FaceHeelTurn Yoder]]]].
182** The title screen of episode 4 also spoils the presence of the Tylosaurus, which in the episode itself is supposed to be a surprise.
183* {{Interquel}}: Set somewhat during and shortly after the original film, but set before the events of ''The Lost World''.
184* InvoluntaryGroupSplit: Happens twice; once at the climax of Episode 2, and again at the start of Episode 4. Both times, unexpected dinosaur attacks are involved, though Nima's attempt to hijack the chopper mostly cause the first split.
185* JerkWithAHeartOfGold: Oscar and Yoder. [[spoiler: Well, Yoder before his FaceHeelTurn, anyway.]]
186** Played with for Oscar, as Nima frequently calls him out for his actions while working for [=InGen=], and during one argument, he outright agrees with her that he's a bad man.
187* JumpScare: This happens a lot during the story. A particularly shocking one happens during the climax of the first episode.
188* JustDesserts: [[spoiler:Dr. Sorkin gets eaten by the ''Tylosaurus'' she freed after turning on the group and becoming essentially an [[WellIntentionedExtremist eco-terrorist]]. Later, Yoder does a FaceHeelTurn and ascends to BigBad status by betraying the group and leaving them to die. When they later catch up to and fight him, the ''T. rex'' appears and he gets devoured by it while trying to get the Barbasol container back. If Nina chooses to get the canister back instead of helping Jess, she too will take a trip to the ''T. rex's'' stomach.]]
189* KarmicDeath: Several characters actually. One of which you can decide.
190** Miles tries distracting the ''Dilophosaurs'' by pushing Nima over for them. They go for him instead.
191** [[spoiler:Sorkin holds the group hostage and releases the ''Tylosaurus'', which promptly knocks her into the water and devours her]].
192** [[spoiler:Billy completes his FaceHeelTurn and betrays the group for the embryos. The ''T. rex'' devours him when he tries to go after them.]] The same thing happens to [[spoiler:Nima]] if [[spoiler:she goes after the embryos rather than help Jess]] at the climax.
193* KleptomaniacHero: Jess is a literal example. She was spending her weekend on the island with her father after committing shoplifting. Throughout the story, she kept on stealing things from other characters, including a pair of binoculars from Hammond, a pack of cigarettes from Dr. Sorkin, and [[spoiler: the can of shaving cream containing the dinosaur embryos from Yoder]].
194* KnightOfCerebus: While none of the dinosaurs are exactly light, things get very dark whenever the mysterious theropods with glowing eyes appear. For one thing, they're shrouded in enigma, with Gerry Harding being unable to identify the bite wound despite his familiarity with all the dinosaurs.
195* LastSecondEndingChoice: See MultipleEndings.
196* LastVillainStand: [[spoiler:Yoder]] attempts to fight the other survivors when they catch up.
197* LawEnforcementInc: Subverted: Yoder points out that the bombing run wasn't organized by [=InGen=], but by the US Military.
198* LetsGetOutOfHere: Most of the [[PressXToNotDie Quick Time Events]] involve fleeing a scene. The most memorable example is the giant fight scene in Episode 1, which involves the ''Tyrannosaurus'' and the ''Triceratops''.
199* LoopholeAbuse: [=InGen=] promised to provide the [[spoiler:evicted natives]] with things like housing and education. They did technically deliver those things, but the things they gave were so cheap and squalid they might as well have not bothered.
200* MacGuffin: The embryo container.
201* MadeOfIron:
202** Nima takes a fall during the prologue that would probably cripple her in real life, at the very least.
203** Gerry is on the other end of two BarrierBustingBlow barriers in the first episode alone.
204* MamaBear: Lady Margaret, the alpha ''Triceratops''. She is said to be extremely protective of herd's younger members, and thus she attacks Gerry and Jess when she believes they are threatening one of her calves. Not to mention that she battles ''Rexie''!
205* TheManyDeathsOfYou:
206** Unless you want to become dino chow, you'd better be quick on those buttons, as there are many ways to die horrible (and in some cases, darkly amusing) deaths. The developers even stated that dying and watching the numerous death scenes would be half the fun.
207** One of the best ones is when Gerry is carrying an unconscious Nima through a battlefield between an attacking ''T. rex'' and a ''Triceratops''. Fail at just the right time, and he becomes impaled by the '' Triceratops '' just as the ''T. rex'' bites at the horns. Gerry Dinosaur Sandwich!
208** However, the worst deaths are the KilledOffscreen ones, showing the effects on others ([[spoiler:most notably Gerry's daughter]]).
209* MatchlightDangerRevelation: Twice.
210** In Episode 3, Jess sneaks away from the group to a dark hallway for a quick smoke break. She turns on a lighter, revealing [[spoiler: a raptor just inches from her]].
211** In Episode 4, Billy sees a suspiciously dark hallway and slowly approaches it. He lights a flare, and reveals [[spoiler: that a whole pack of ''Troodon'' is just inches from him]].
212* MenAreTheExpendableGender: Initially played straight, but later subverted with [[spoiler: Doctor Sorkin's death and, if you make the wrong choice, Nima's]]. [[spoiler:Sorkin's]] is not portrayed as especially tragic like some "subversions", and even has a dash of KarmicDeath about it while [[spoiler:Nima's]] is tragic [[spoiler:not due to her gender, but due to her sympathetic [[DarkAndTroubledPast backstory]] and [[MamaBear her motivation for being on the island at the time]]]].
213* MidairRepair: SubvertedTrope. After the ''Pteranodon'' attacks the rescue chopper, D-Caf is knocked out, forcing Yoder to take over. He is only able to land the craft, and D-Caf -- when he wakes up -- has to repair it on the ground.
214* MissionBriefing: Not onscreen, but this was provided to Yoder, D-Caf, and Oscar before the rescue operation. Yoder asks Oscar to refer back to one when dealing with Sorkin.
215* MonsterDelay:
216** Though there is a brief glimpse of one when Nima checks Nedry's car, nobody gets to see a ''Dilophosaurus'' until Nima finds the can and is told by Miles what's so special about it.
217** The mysterious predators aren't shown fully until Episode 4. They're not even given an explanation until the very climax of Episode 3, and by then they've already wiped out most of the rescue team, tried to kill Nima, and terrorized the raptors just by being around.
218** Despite the clues, nobody suspects a ''Tylosaurus'' exists beneath the marine exhibit until Sorkin explicitly confirms it, and it isn't shown properly until it rams the glass.
219* MoodDissonance: Oscar, a hardened mercenary, battles a lone raptor, one of the most vicious creatures on the island, in a dimly lit hallway. What better time to play a cheesy and chipper little musical number over the intercom?
220* MoodWhiplash: Starkly done during the first few scenes, no less. The prologue shows a wounded and poisoned Nima fleeing through a dark rainforest, clearly out of breath and on the verge of panic, while glowing eyes of doom pursue her, and from everywhere around her come the spine-chilling hisses of unseen animals. The next scene is bright daylight, and shows a father and his daughter admiring the magic of Jurassic Park's dinosaurs together.
221* MoralityChain:
222** Oscar to Yoder, and vice versa. For instance, when D-Caf disappears, Yoder begins to freak out and talk way too fast, insisting that they should stay and look for their fellow soldier instead of leaving. He even becomes threatening towards Oscar. Oscar brings him to his senses by reminding him of his job.
223** Conversely, Yoder reigns in Oscar's CombatPragmatist tendencies by stopping him from killing Vargas and a ''Dilophosaurus'', in both cases after they'd already been incapacitated.
224* MrExposition: Sorkin often acts as this. It becomes a plot point later when she reveals information about an otherwise mysterious toxin, hinting that she knows something about the dinosaurs that Gerry couldn't identify.
225* MultipleEndings: Depending on one particular choice at the climax:
226** [[spoiler: If Nima saves Jess, all three survive, ''and'' Nima still walks away with the money Biosyn was going to pay her for the embryos.]]
227** [[spoiler: If Nima goes back for the can, she dies, and Gerry and Jess are the only survivors.]]
228* MythologyGag:
229** Remember the video surveillance feed [[SpecialEffectFailure with progress bar]] of the movie? Well, it's present in the game too.
230** Looking at the Mosasaur feeding schedule will reveal that the events of the movie took place on June 11th, the same day the film was released in theaters.
231** In one scene, Gerry and Nima [[CatScare are startled by the sound of a]] ''[[CatScare Dilophosaurus]]'', only for it to be revealed as a tour recording explaining that this was actually the call of a whooping swan. In RealLife, those were the sounds used for the ''Dilophosaurus'' vocalizations.
232** A ''Pteranodon'' knocks down the helicopter during Episode 2. While this didn't actually happen in the films, there was a scene cut from ''The Lost World'' in which a flock of the creatures attack the rescue helicopters.
233** Quite a few musical cues resemble those of the films; for instance, when Nima is discovered by the Hardings, the soundtrack resembles the one playing in the first film when Ian Malcolm is found.
234** Frog DNA being the blame for all the mutations is exactly one of the reasons why the park fails in the film and the novel.
235** At one point, Jessica mentions her father's previous marriages and asks when the last time he visited "Sarah" was- this is probably meant to be Sarah Harding, from both the second novel and the second film.
236** Five more ''Velociraptors'' in addition to the three in the film appear in the game, bringing the total number to eight; the same number in the original novel (and in the film, the same number before the Big One killed all but two others).
237** When Miles is talking with Dodgson about how to contact Nedry and give him the cash in exchange for the dinosaur embryos, Dodgson says that Miles shouldn't use his real name, which causes Miles to loudly say: "Dodgson! We've Dodgson over here!" ''[[{{Beat}} (beat)]]'' "See, nobody cares."
238** Firebombing the island was something that happened at the end of the first book.
239* NiceJobBreakingItHero:
240** Sorkin's delay results in Nima getting a chance to escape and raptors getting a chance to show up. It also comes back to haunt her when [[spoiler:her ''Troodon'' pack escape from quarantine, effectively resulting in many needless deaths]]. This is basically her schtick.
241** Jess unwittingly draws the raptors to their location in Episode 3.
242* TheNineties: The game features period-appropriate computers and other objects even when not rendering things straight from the film. Also, at one point Gerry jokingly compares himself to Olympic runner Carl Lewis, who would've been a household name in 1993 but became less well-known after his retirement in 1996.
243* NoCelebritiesWereHarmed: The game inexplicably goes out of its way to avoid showing Nedry's face (you do see his upturned chin though) when you find his corpse, and there's a bloodstain covering the photo on his ID card.
244* NoFEMAResponse: Averted with the rescue team, and then PlayedForDrama when the next planned incoming flight is a bombing run.
245* NoOSHACompliance: The roller coaster, but then it is still under construction.
246* NoisyGuns: Every time a character waves a firearm, it rattles like a Yahtzee cup full of dice.
247* NoisyNature: There isn't a single dinosaur that can do anything without roaring, bellowing, growling, or hissing. The nearest to an exception is when the ''T. rex'' is feeding on a ''Parasaurolophus'' carcass.
248* NonFatalExplosions: [[spoiler: D-Caf's stolen grenade]] [[NoOneShouldSurviveThat does nothing worse than make the heroes fall over]], though it also makes the glass crack, and given their location that's not a good thing.
249* NoOneGetsLeftBehind: [[spoiler:Yoder]] is forced to avert this [[spoiler: twice]], which drives him to the brink of despair.
250* NoodleIncident:
251** From Yoder:
252---> Look, we're are NOT leaving without [[spoiler:D-Caf]]! I mean, we agreed, right?! Oh, man. I will NOT let you turn this into Nicaragua again!
253** A lot of these are brought up during scenes with Yoder and Oscar, usually as part of their banter. Gerry and Jess occasionally refer to past family incidents while working their way across terrain.
254** Just what did happen between Gerry and Sarah? He claims she "got away from [me]" but that's all we find out.
255* NothingIsScarier: How the new dinosaur earns its mystique. [[spoiler: The viewers are only able to hear the snarls or see the eyes of the ''Troodon'' until the last episode of the game]].
256* ObfuscatingStupidity: Yoder behaves like this when Nima is shouting at him for taking the can. As he's already discovered the secret compartment, he's just teasing her until she talks.
257--> Nima: Stop shaking it!
258--> Yoder: [[{{Troll}} But you're supposed to shake it before you use it! It says so right on the can!]]
259* OhCrap: Almost every time one of the characters sees dangerous dinosaurs heading in their direction. Invoked directly by Miles when he notices the ''Dilophosaurus'' for the first time.
260* ObviouslyEvil: The muscular, bearded, [[TattooedCrook tattooed]] and gruff Oscar seems to be the mercenary most likely to betray the others for cash. [[spoiler: Subverted as he's actually the one who puts the safety of the survivors above making a fortune.]]
261* OmnidisciplinaryScientist: Dr. Sorkin. For a geneticist, she also has remarkable knowledge in toxicology, and a considerable skill in computer science, as she is able to easily undo one of Nedry's logic bombs.
262* OOCIsSeriousBusiness: John Hammond in the films is a kindly old man, who deeply respects the dinosaurs and desires for them to be able to live and flourish in the world he gave them. [[spoiler: Which means you know he's not joking around when he says that the ''Troodon'' are far too dangerous to be kept at the Park and orders them euthanised. To add an additional comparison, the ''Velociraptors'' were considered too intelligent and dangerous to be public park attractions and yet despite Muldoon's insistence, he kept them alive]].
263* OpenSaysMe: Gerry gets into a padlocked hatch by seizing a heavy air tank and smashing the lock until it breaks.
264* PapaWolf: Gerry will do anything to protect Jess, and will react badly in the event that she dies.
265* LeParkour: Characters often have to slip, jump, slide, or vault in order to get past obstacles and away from a dinosaur.
266* PointAndClickGame: As a Telltale game, this makes up most of the story, though there's quite a lot of puzzle solving that requires a bit of thought.
267* POVSequel: This is essentially the first film from Gerry Harding's viewpoint.
268* PrecociousCrush: Jess seems to alternate between having one on Billy and Oscar. [[spoiler: It ends after Oscar [[HeroicSacrifice dies]] and Yoder [[FaceHeelTurn betrays everyone]].]]
269* PressXToNotDie: Pretty much all of the game, excepting the times when Telltale lets you stop, catch your breath, and look around.
270* PushedAtTheMonster: Miles Chadwick pushes his companion Nima into the path of the ''Dilophosaurus'' pack in the hopes they'll eat her and let him escape. The ''Dilophosaurus'' [[KarmicDeath kill him first]] before rounding on Nima.
271* RaptorAttack: Comes in original or [[spoiler: extra-venomous]].
272* RecycledINSPACE: ''VideoGame/HeavyRain'' with dinosaurs! The developers actually called it this in an early interview.
273* RuleOfCool: ''Triceratops'' versus ''Tyrannosaurus''. Never mind what a coincidence it is that the ''T. rex'' shows up at that moment; just enjoy the carnage!
274** A lot of the things characters do to evade the dinosaurs, especially the ''T. rex''. The climax of Episode 4 features huge amounts of it, for instance when Gerry runs through the ContainerMaze rather than follow Nima and Jess overhead.
275* RuleOfScary:
276** The [[spoiler:''Troodon'']] look barely like their real counterparts, with oversized heads and bodies much smaller than they should be. Their breeding method, venomous bite, and glowing eyes are as fictional as the frill of the ''Dilophosaurus''. They are also the reason this game is one of the darkest in the franchise.
277** The ''Velciraptors'' are also unexplained; the film implied that there were only the three from the pen, but five more appear in this game due to the iconic terror they inspire.
278* SceneryGorn: The environments of the first episode often touch upon scenes of the film, such as Nedry's last known location and the visitor's centre. Players can take the time to look over such locations in detail. The latter location in particular is a total wreck, and anyone who's seen the first film will get why, for instance, there's a dismembered raptor's foot amid the ruins.
279* SeaMonster: A really huge (and really terrifying) ''Tylosaurus'' shows up late in the game. It's essentially an underwater ''Tyrannosaurus rex''.
280* SeeWater: The ''mosasaur'' lagoon around the rotunda. May be justified, as there aren't many inhabitants to disturb the silt, and in any case it seems quite isolated.
281* ShoutOut: Mostly to the original movie. There are a couple of scenes which use lines directly from the movie. Miles copies Nedry's "We've got Dodgson here!" line, and there's a scene that takes its dialog directly from "let go of the fence" scene. D-Caf also says "Hold on to your butts!"
282** The trophy/achievement names are all puns or references as well.
283** An Alpha team choppers comes in to a dangerous area and finds the Bravo team decimated. [[VideoGame/ResidentEvil1 Sounds familiar.]]
284* ShownTheirWork:
285** The ''Parasaurolophus'' are portrayed as mainly quadrupeds, just as in the original film and in contrast to the sequels where they lose this trait.
286** [[spoiler: ''Troodons'' were selected as the apex dinosaur because they are thought to be the most intelligent dinosaur that ever existed (though that's relative, as they were not as smart as an average house cat). ''Troodons'' are also a favorite of cryptozoologists as the predecessors of "intelligent humanoid dinos".]]
287** [[spoiler: The ''Troodon'' are also portrayed with [[FeatheredFiend partial feathering]], to reflect on the modern discoveries in paleontology.]]
288* SmugSnake: [[spoiler: Billy]] becomes a pretty big one after his FaceHeelTurn.
289* SoundingItOut: Characters sometimes read out messages they find in the vicinity. For instance, Gerry reads out the instructions for the elevator key and pass codes in the marine exhibit.
290* SoundtrackDissonance / StylisticSuck: During Oscar's fight with the lone raptor, an original (and intentionally cheesy) song in the style of a 60s/70s acid rock ballad plays over the intercoms. [[https://www.youtube.com/watch?v=qc8ZPHwkPjw Hear for yourself.]]
291* StealthBasedMission: Oscar engages "stealth mode" by sneaking after the raptor pack, and following them through the utility tunnel. A large part of this involves him trying to sneak up on one that's separated from the pack.
292* SuddenlyAlwaysKnewThat: Jess turns out to be competent at diving in just the right scenario. It even comes as a surprise to her father, who denied her diving lessons in the past.
293* SuicideMission: [[spoiler:Oscar goes on one at the end of Episode 3.]]
294* SuperPersistentPredator:
295** The ''T. rex'' brings down several large herbivores and keeps right on chasing those pesky humans, often seconds after having swallowed one. The ''Herrerasaurus'' put their own lives in danger just to nab a few humans on a coaster ride, and all of them meet the bottom of the cliff for their trouble. Even the otherwise intelligent raptors fall under this trope, bringing down a ''Parasaurolophus'' that should have fed the whole pack, then still chasing the humans into the tunnel system (and losing this kill once the ''T. rex'' finds it).
296** Lampshaded by Nima after the ''T. rex'' kills and begins eating a raptor: "Do these things ''ever'' stop eating?"
297** Spectacularly averted in the first ''T. rex'' appearance, though. Confronted with several humans and a full-grown ''Triceratops'', she ''completely ignores'' the humans until one accidentally grabs her attention by running right up to her (by accident). Even then, when said person proves a more difficult meal than expected, she quickly turns her attention back to the ''Triceratops''. The danger through most of the scene is avoiding being crushed by two enormous dinosaurs that barely register the characters' presence.
298** Played with for the mysterious predators. Sorkin comments that their behavior is territorial at one point, but they otherwise act like persistent hunters.
299* SuspiciouslySimilarSubstitute: The ''Herrerasaurus'' in the second episode are a lot like the ''Velociraptor'', so much so that they may be mistaken as (bad) models of them. This is confirmed in Sorkin's journal, as she writes that the ''Herrerasaurus'' were meant to be a safer alternative, being less intelligent.
300* SwallowedWhole: Victims of the ''T. rex'' usually suffer this fate, and it can also happen to ''you''.
301* TaxonomicTermConfusion: Yoder calls the raptors "lizards" as he is distracting them away from Oscar. Sorkins attempts to correct him on this, but is stopped by Gerry.
302* ThinkNothingOfIt: Oscar dismisses his raptor kill by calling it "just another fight", though he is intrigued by the idea of getting a raptor tattoo to commemorate it.
303* ThisWayToCertainDeath: The dead soldiers at the beginning of Episode 2 are not a reassuring sight, especially when Yoder notices that they're all riddled with bullets and hadn't even gone for cover. Earlier, Gerry notices a dismembered raptor foot lying in the wreckage of the visitor's centre (courtesy of the ''T. rex''), and earlier still, Nima and Miles come across the body of Nedry.
304* ThroughTheEyesOfMadness:
305** In the prologue, the player briefly gets to see things through the eyes of Nima while the poison effects her. Bright lights flash and things start to slide out of focus. Later on in Episode 1, she begins hallucinating and mistakes Jess for [[spoiler:her own daughter]].
306** While the player does not see things through his eyes, Vargas is heavily implied to be going through a hallucinatory stage of the toxin, mistaking the rest of Bravo team for enemies. For example, he shouts that they're "too exposed on this beach" despite being in a dimly lit building a long away from the shore, and if Yoder asks him about the downed chopper outside, Vargas will reply that he was stopping some DirtyCommies from getting away.
307* TimeBomb:
308** The climax of Episode 1. The Hardings rush to cure Nima, who's entering the final stages of the poison, while trying to avoid the angry ''Tyrannosaurus'' that's trapped her inside the centre.
309** This also occurs during Episode 4: not only are Gerry and the others trapped in the rotunda with the water leaking in, but a bombing run is expected to hit the island within ninety minutes.
310* TooDumbToLive:
311** [[spoiler: Yoder]] definitely should have stayed still.
312** [[DirtyCoward Miles]] qualifies as well.
313** [[spoiler:Laura Sorkin]] shouldn't have released the ''Tylosaurus''.
314** One member of the ''Dilophosaurus'' pack sees Nima's car reversing fast towards it. The dinosaur responds by [[UnflinchingFaithInTheBrakes flaring its frill and shrieking at it]], apparently trying to scare off two tons of speeding metal. It ends about as well as you'd expect.
315* ToxicDinosaur: The ''Troodon'' have an extremely venomous bite that can cause hallucinations, seizures, convulsions, and paralysis.
316* TruerToTheText: Whilst set during and after the events of [[Film/JurassicPark the first film]], some aspects of the novel are adapted as well. The Napalm Bombing of the park from the novel is included ([[AdaptationalNationality although it is said to be the US Air Force rather than the Costa Rican Air Force]], the latter of which doesn't exist in RealLife). Also, Hammond is given a more morally ambiguous portrayal, given he forced an indigenous tribe to leave their ancestral home of Isla Nublar to build his park and ordered the extermination of the Troodon (although Dr Sorkin refused to go through with it, moving them to the quarantine pens instead). Although, [[spoiler: given how dangerous the Troodon turned out to be, Hammond may have been RightForTheWrongReasons]].
317* UnderwaterBase: The rotunda, which is surrounded by a lagoon occupied by the ''Mosasaurus''. There's an outer sanctum, which gets flooded, and an inner sanctum containing workable phones and an opening to the lagoon. It doesn't flood because the thick glass and pressurized air prevent it from doing so.
318* UniversalDriversLicense: Jess has no difficulty driving a jeep or a forklift truck, despite being only fourteen years old.
319* VillainDecay:
320** In the films, the ''Tyrannosaurus'' runs fast enough to keep pace with a jeep, and Muldoon explicitly claims that the raptors can achieve "cheetah speed". In the game, though, characters frequently outrun both species (which is closer to in RealLife. A ''T. rex'' couldn't run nearly that fast - and even if it could, one stumble would be ''fatal''. As for the raptors, their leg proportions suggest they were poor runners even by theropod standards).
321** The ''Compsognathus'' were vicious pack hunters of the PiranhaProblem type in the films, but here they are simply fodder for the mysterious predators. Gerry Harding even says they're harmless when the survivors are walking through the jungle.
322** Subverted when faced with Oscar. Initially, the raptor pack turn tail and flee after he cuts one across the eye. Then he faces them later, and [[spoiler: is killed by the very raptor whose eye he slashed]].
323* ViolenceIsDisturbing: Most of the violence in the games comes from dinosaur deaths, and is highly disturbing and messy. The exceptions are Roberta's fight with Lady Margret, which while awesome ends off-screen and likely in Roberta's favour, and Oscar's knife fight with a ''Velociraptor'', which is negated after [[spoiler:the raptors kill him in a future encounter]].
324* WaterIsBlue: Averted. The water in the lagoon is dark and slightly greyish.
325* WaterIsDry:
326** While waiting at the docks, Nima and Miles are standing in heavy tropical rainfall, and given the events of the film it's likely that Gerry Harding was still outside when treating the ''Triceratops''. Yet once the rain stops, it's impossible to tell it ever happened.
327** Although their normal clothes were worn underneath -- thereby justifying this trope to a degree -- the survivors who swim through the ''Tylosaurus'' lagoon still look dry even when they've just emerged while wearing their diving gear. Not that the water effects were exactly stellar to begin with.
328* WeAREStrugglingTogether[=/=]GreyAndGrayMorality: Much of the violence in the game comes from the different protagonists having conflicting agendas which frequently pits them against each other, rather than a straight "humans vs dinosaurs" scenario. This frequent moral ambiguity was a good warm-up for Telltale for ''The Walking Dead''.
329* WellIntentionedExtremist: [[spoiler: Dr. Sorkin becomes when she finds out [[KillItWithFire [=InGen=]'s plans regarding her animals]].]]
330* WhamEpisode: Episode 3 ends with [[spoiler:Oscar's death, our heroes discovering that D-Caf has become a ''Troodon'' nest, and Billy going insane from said events and threatening Sorkin with a knife.]]
331* TheWorfEffect:
332** ''Even the raptors'' flee from the territory of the new, super-scary dinos for this game, the [[spoiler: ''Troodon'']]. Fully justified, as the [[spoiler: ''Troodon'']] are [[UniversalPoison highly toxic]] and a [[OneHitKill single bite]] is lethal without treatment.
333** The Bravo Team, fully armed, and their chopper are taken out as an indirect result of one bite from the creatures. Think about that for a second.
334* WouldHitAGirl: Oscar has no qualms punching or headbutting Nima if it'll stop her from hijacking the rescue chopper.
335* XDaysSince: There's an "18 days since last accident" sign in the geothermal plant. Jess notes that someone will need to update it.
336* YouMustBeThisTallToRide: "[[SarcasmMode Yeah, because Jurassic Park is all about safety.]]"
337

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