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1[[quoteright:259:https://static.tvtropes.org/pmwiki/pub/images/gaidentitlesorta_5829.jpg]]
2[[caption-width-right:259:Now unfair to the point you can die ''on the stage select''.]]
3
4->''"''VideoGame/IWannaBeTheGuy'': One of the most legendary, ridiculously awful platformers ever created by man. It is not a game so much as it is a torture device. It is designed to reduce grown, burly men to tears; {{tears of blood}}. It's a fairly horrendously difficult game. It's a cruel game. It's an evil game. '''And they released a sequel.''' This game should be against the Geneva Convention. But it isn't, so I guess we're playing it!"''
5-->-- '''[[Creator/TheCynicalBrit TotalBiscuit]]''', [[http://youtu.be/xY6TrLsN6qM "WTF Is...: I Wanna be the Guy Gaiden"]]
6
7''I Wanna Be The Guy Gaiden'' is the sequel to the notorious indie platformer ''VideoGame/IWannaBeTheGuy'', released on July 14, 2012. Despite its name, it is not really a GaidenGame, but a proper sequel.
8
9The plot, which is even more [[ExcusePlot bare-bones]] than the first game, revolves around The Lad attempting to find The Kid, who is now The Guy. (Yeah, it's kind of confusing.) The Lad has a slightly more versatile arsenal than The (new) Kid - in addition to the jump and normal gun, he can fire [[ChargedAttack charged shots]] and use a GrapplingHookPistol. In addition, the game runs on a new engine, and in general looks nicer.
10
11During a [[https://www.youtube.com/watch?v=Tf8GG3gwam8&list=PL51C8CD2303F9656B&index=1&feature=plpp_video preview]] by EG Floe at EVO 2012, Kayin [[TrollingCreator had a lot of fun screwing him over]], and this will be incorporated into a public release at some point in the future.
12
13Find it [[http://gamejolt.com/freeware/games/action/i-wanna-be-the-guy-gaiden/8598/ here.]] So far, only the first three levels are available.
14----
15!!This game contains examples of:
16* BackgroundBoss: Like Mike Tyson in the previous game, Bald Bull[[spoiler:, or Mr. Sandman on the hardest difficulty,]] fulfills this role.
17* ChargedAttack: The Lad can charge his gun into a more spectacular and large bullet, much like The (former) Guy's.
18* CallBack:
19** The FAQ page claims ''Gaiden'' [[BlatantLies is a ROM hack of]] ''[[VideoGame/{{Action 52}} Cheetahmen]]''.
20** In the game itself, at the end of the second level you meet the boss over a [[VideoGame/SuperMarioBros1 bridge with an axe on the other side.]] If you played the first game, you should know what happens if you jump on the axe… if you don't, you get a trophy called "No pattern recognition".
21* EasyModeMockery: Unlike the original game[[labelnote:*]]excluding the early betas, which had an Easy option that ''killed you''[[/labelnote]], there's an Easy option here. Selecting it closes the game and opens a {{Franchise/Barbie}} flash game in your browser.
22* EstablishingSeriesMoment: The original ''IWBTG'' sets the tone with spiked walls from unexpected directions and fruits that are not only deadly, but fall ''[[SelectiveGravity up]]''. That's pretty merciful by ''Gaiden''[='=]s standards; this game will try to kill you ''on the world map'', before you've even entered the first proper level.
23* EverythingTryingToKillYou: Even the ''world map'' gets in on the action!
24* GaidenGame: Averted. Despite the use of the word "Gaiden" in the title, it's not an example.
25* GameOver: Press 'Retry' to try again.
26* GrapplingHookPistol: The Lad can use one.
27* GratuitousJapanese: On the title screen. [[BilingualBonus If you can read Japanese]], you'll see it says [[OfficiallyShortenedTitle "WannaGuy".]] Furthermore, this sounds like a StealthPun, as "wana" means "trap" in Japanese and "guy" is pronounced the same way as "gai" from "Gaiden".
28* HighPressureBlood: Unsurprisingly.
29* HitboxDissonance: The grappling hook often grabs nothing but air, but works anyway. Despite how this might sound, [[FakeDifficulty it's almost never to your benefit.]]
30* {{Homage}}:
31** While the previous game had a lot of {{Shout Out}}s, ''Gaiden'' has a noticeable ''VideoGame/BionicCommando'' vibe to it - the new protagonist is named The Lad (ala Ladd Spencer) and is colored green, and has a grappling hook. The first two levels are based off the game as well.
32** In 1-3 [[spoiler: Sweet Grave, a revisit to the beginning of IWBTG]] starts right where [[spoiler: ''The Life-Ending Adventure'' starts ''its'' rendition of IWBTG, complete with some of the same traps, such as a suddenly-double-sided spike platform.]] Kayin himself, in a Skype call on Gaiden's release, stated that the correlation was purposeful.
33* InterfaceScrew: If your version of the game's out of date, the screen is ''flipped upside-down'', with reminders on the top and bottom of the screen telling you to update. Which are also upside-down.
34* InUniverseGameClock: The traps change their patterns or increase in number when you play at night, and the title screen noticeably darkens as well.
35* KidHero: Well, he ain't called The Lad for nothing!
36* LudicrousGibs: The Lad, like The Kid before him, explodes into a shower of red pixels on death, with only his head intact.
37* NintendoHard: Just like its predecessor. Again, you have unlimited lives and checkpoints, so feel free to die as many times as you need to. Which will probably escalate into the hundreds and then thousands very quickly.
38* NostalgiaLevel: Stage 1-3 takes place in an early area of the first game, recreated in full with a BackgroundBoss taken from ''VideoGame/PunchOut''... but it's got some new tricks up its sleeve.
39* OverworldNotToScale: Directly based off of ''VideoGame/SuperMarioWorld''... [[EverythingTryingToKillYou and it has traps as well.]]
40* PlatformHell: It's a sequel to one of the most legendary PlatformHell games ever to exist, so it's to be expected.
41* PressStartToGameOver: While the original ''IWBTG'' lets you get killed in a matter of seconds, ''Gaiden'' takes it to new heights by introducing an overworld map...that tries to kill you...before you even reach the first stage! Good thing this game offers unlimited lives like its predecessor!
42* ReferenceOverdosed:
43** The version that Floe played at EVO 2012, which is playable by the public via a code, has a boatload of FGC and Twitch allusions.
44** Use of the EVO official logo
45** Use of Twitch emotes, such as [=DansGame=] (also known as the Floe Face), Kappa Ryu and [=PogChamp=] in place of fish in certain places. Includes using the [=SwiftRage=] emote for one boss.
46** Various soundbytes that play after a death:
47*** Mike Ross' "I was hustled, man!" (from [[https://www.youtube.com/watch?v=eKkrVDdcpJc Excellent Adventures Season 4 Episode 5 with Combofiend]])
48*** Gootecks' trademark laugh
49*** [=UltraDavid=]'s "What are you standing up for?" (from [[https://www.youtube.com/watch?v=AptIg6t9ecQ Ricky Ortiz vs. Wolfkrone in SSF4 at UFGT8]])
50*** Shao Khan's "You suck"
51* SequentialBoss: The fight with [[spoiler: Bald Bull/Mr. Sandman]] runs through several screens, and on each one he has a different attack pattern and requires a different way of damaging him.
52* UnskippableCutscene: Averted entirely: just press Fire 1, Fire 2 and Jump. This can skip [[spoiler: Bald Bull/Mr. Sandman]]'s intro as well as the outro after defeating said boss.
53----
54'''GAME OVER''' \
55[-Press 'Retry' to try again-]

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