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1[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/GrandChaseLogo.png]]
2[[caption-width-right:300:Join the Chase, save the world.]]
3
4''Grand Chase'' is a {{MMORPG}} created by KOG Studios, which was released worldwide with several different versions. It was similar to ''VideoGame/MapleStory'' in being a 2D side scroller. The difference is that the game is room-based, has 3D graphics, and produces an almost more distinctive gameplay than most other [=MMOs=]. Instead of normal character creation, players were given preset character classes, the first three being all female: Sword Knight (Elesis), which is a close-ranged character; Archer (Lire), which is pretty obvious, and a Mage (Arme), also very obvious. Other characters/classes could be unlocked. Each class started with unlocking a specific character first, then working towards unlocking others (some of these character unlocking quests were hard - unless you bought your way through them. Same for job changes, except much more hellish).
5
6The game played more like a console action platform game more than a traditional MMO. It was room-based, meaning you joined in player-created rooms and entered dungeons which play out more like stages. The objective was to defeat enemy swarms and move on to the next room, until you defeat the boss at the end. Afterward, you were awarded experience points and GP (in-game currency). Then it's off to the next place. The game also had a [=PVP=] for all those competitive players. This game pretty much broke the mold for most [=MMOs=].
7
8''Grand Chase''[='=]s original servers were [[DefunctOnlineVideoGames shut down]] on April 16, 2015. Players were able to (based on how much progress they'd made in ''Grand Chase'') transfer to ''VideoGame/{{Elsword}}'' and boost new characters up to higher levels, as well as receive a compensation package of cash shop items during an event following the shutdown.
9
10While ''Elsword'' is considered the SpiritualSuccessor to ''Grand Chase'', in late January 2018 an official sequel in the form of a mobile game was released [[NoExportForYou in Korea and July 2018 for the Philippines]], a global version released late in July and in Japan, called ''VideoGame/GrandChaseDimensionalChaser'' which continues the saga of the characters after the original ending.
11
12A SpinOff of ''Grand Chase'' entitled ''[[{{VideoGame/Kurtzpel}} KurtzPel]]'' was released in 2019. Unlike ''Grand Chase'' and ''Elsword'', it is a 3D action game set in an AlternateUniverse to the main ''Grand Chase'' story.
13
14Six years after the game's shutdown, KOG Studios unveiled a relaunch of the original ''Grand Chase'' under the name ''Grand Chase Classic'' that went online on August 2021. The Steam page for ''Grand Chase Classic'' can be viewed [[https://store.steampowered.com/app/985810/GrandChase/ here]].
15
16----
17!!This game provides examples of:
18
19* ActionCommand: Rama / Deva Jin's stances and Burning Destroyer of Heaven extensions and Prime Knight Sieghart.
20** Dio, Mari, and Zero as well.
21** A special case applies for Rin: though she does have action commands, they only apply to her MP skills, and they cost one of her prayer symbols.
22* AscendedGlitch: The many types of "stepping" techniques and the "[[FunWithAcronyms OTTO]]"[[note]]'''O'''ver '''T'''he '''T'''op '''O'''ffense[[/note]] trick are orignally glitches, but have been left in the game as they are DifficultButAwesome tricks. Stepping is allowed in tournament play, but OTTO is not.
23** A future [[CompetitiveBalance balance]] patch even adds stepping to some characters that couldn't do it before! Yes, they developers are deliberately "adding a bug" on characters for CompetitiveBalance!
24* AttackDrone: Mari's WDW system.
25* AutomaticCrossbows: Lire's second job has her [[RuleOfCool dual wielding these]]
26* AwesomeButImpractical: Level 3 special moves - you will usually get Counter Attacked and/or grabbed in between charging it up unless you run a lot.
27** The new MP capsule system, which adds items to be assigned to emote slots which allow you to quickfire skills, however, seems to have fixed this problem.
28*** You don't even need those anymore, as everyone's skills are assigned to a button.
29* BadassLongcoat: Sieghart wears one as a cape in his 1st job. His 3rd job also appears to have one.
30** Until the release of her first job skill tree, Elesis is usually shown wearing one in her fourth job.
31** The Caribbean Corsair sets allow anyone to wear this.
32* BatterUp: Ryan's Skill Tree allows him to charge a powerful attack to send the opponent flying.
33* {{BFS}}: Become a Sword Master and see for yourself.
34** Sieghart's 4th Class, Prime Knight, too.
35** And now Zero has the Grandark. He can make it smaller so he can carry it on this back, though.
36* BifurcatedWeapon: Xenocider/Vanquisher/Avenger Ryan's weapon.
37** Sieghart's Fourth Job, Prime Knight, has a {{BFS}} that splits into a big sword and a smaller sword for combos.
38** Zero's improved Grandark can change form to do a lot more damage.
39* BlackAndWhiteMagic: Arme's main abilities.
40* BlessedWithSuck: Sieghart the [[WhoWantsToLiveForever immortal.]]
41* BlindIdiotTranslation: The start of a Gorge of Oath dungeon stage has a particularly bad one.
42* BloodlessCarnage: Lots of weapons are sharp and some look big enough to cut a man in half, yet the game is 100% gore free, most likely to keep the age rating low.
43* BlownAcrossTheRoom: Some attacks do this, but Rune Caster Mari's Buster special does this with style.
44* BoomHeadshot: Archer Lire's Skill Tree allows her to have this as a special move.
45* BottomlessPits: Jump quests, anyone?
46* BraggingRightsReward: PVP wins
47* BribingYourWayToVictory: The Cash Shop
48** [[spoiler: "I win, You Win"]]
49*** [[spoiler: Dual boxing too.]]
50* BulletHell: The Talin Revenge event dungeon.
51* {{Cap}}: That 999,999 GP (and 600 items) limit can get rather annoying sometimes.
52** Some servers increased it to 2,999,999 GP (and 900 items).
53** The GP cap was increased even further with the come of the new Season. 10,000,000 GP is kinda high.
54* CastFromHitPoints: Arme can sacrifice her health for mana if you decide to unlock the skill. How useful it is depends if you're in a dungeon or in PVP mode.
55** HP potions recover more than MP potions, so it's a semi-viable quick MP gain in dungeons if you pop one after the ability.
56* ChargedAttack: The skills in the game.
57* ColorCodedCharacters: Each playable character is assigned a different color, usually their hair color. Pretty much everything they wear will be that color. With some equipment sets, the only way to tell which character it is (besides looking at the weapon) is by color; this gets pretty annoying with Jin and Ryan, since the colors of many of their items are so similar (compare Jin's fiery red to Ryan's darker orange).
58** The only exceptions to the "hair-color" rule are the white-haired Lass, the blonde Lire, and the sandy-blonde Zero (their color codes are light blue, verdant green, and meadow-green respectively).
59** With 15 playable characters, similar shades are bound to happen.
60* ComboBreaker: Getting hit while charging up a spell will cause your character to lose MP and immediately hit the ground. You can use this deliberately to escape most attacks.
61* CriticalFailure: Try to get a Wind Necklace or Guard Anklet from + 6 to + 9.
62* CriticalExistenceFailure: Averted for players, as reaching 0 HitPoints puts you in Fatal and only an attack that knocks them down kills them. Played straight for mooks and bosses though.
63* CurtainsMatchTheWindow: Almost every playable character.
64** The exceptions are Lass, with white/black hair and blue eyes, Amy, with pink hair and brown eyes, Mari, who has blue and red heterochromia to go with her blue hair. Ley has pink hair with teal-green eyes, and Rin has white hair with blue eyes.
65* DegradedBoss: Orc Warrior, (Dark) Gorgos, Troll, Lich, etc.
66* DemonicPossession: [[spoiler: You face a BrainwashedAndCrazy Lass before Kaze'Aaze's true form.]]
67** And almost every boss in Xenia for that matter.
68*** Silver Land, as well.
69* DevelopmentHell: Alcubra. It's first four dungeons were released at a time when Alcubra followed Silver Land, which was itself an alternate leveling route at the time, putting those dungeons around Lv30. Silver Land later got increased in level; along with Alcubra, putting Alcubra around Lv50. This was when Alcubra's remaining 3 dungeons were released. Then, Alcubra got seperated from Silver Land entirely; and placed in the Lv70 range inbetween Xenia and Archemedia. The result is that the dungeons are generally designed for much lower level content, with mobs given large amounts of Super Armour to try and mitigate this. In addittion, most bosses were given a relatively cheap; very powerful attack, while the rest of their abilities dealt very low damage. Furthermore; the story of Alcubra is complete filler; and the final three levels are largely based on stage gimmicks which are never used again.
70* DifficultButAwesome: Combat Alchemist Arme, Prime Knight Sieghart, and Rune Caster / Ether Tech Mari.
71* DoubleJump: Lire, Lass, Amy, Mari, and Rin.
72* DualWielding: Every MP character (Arme and Mari being the glaring exceptions) has at least one dual-wielding weapon job.
73** Ronan is a strange case, as his Aegis Knight job has him use a sword and shield set and all his other jobs have him slashing with one hand and casting spells with the other.
74** Among the AP characters, so far only Lupus/Rufus Dual Wields in the normal sense. Dio is something more akin to Ronan in using his weapon in one hand and using his 'Rake Hand' to activate most of his special skills. Time will tell if Ley and Zero get to dual weild at all.
75* ElementalPowers: Arme as Warlock.
76** You can count pretty much half of the special moves the characters use.
77* [[{{AnvilOnHead}} Everything in the Music Room and the Piano for Last On Head]]: Muse's Performance Mode Level 3 special move.
78* EverythingTryingToKillYou: Lass even lampshades it: "Besides, monsters follow us everywhere."
79** Also Elesis before facing Setesh: "Why do I have the feeling everyone here wants to kill us?"
80* ExcusePlot: Seems that way now. But in Season 1...
81** Silver Island, which is a continent full of low-level dungeon, is another story arc leading to Dio while the quest for [=KazeAze=] happens to be the main arc.
82** In Season 4, the whole plot is [[{{Retcon}} retconned]] to make the new characters fit the plot and to fit the "Linear dungeon" revamp. Now, the Grand Chase went to the Silver Island first before ending up in the Sea of Partusay, meeting Jin along the way.
83** However it seems that the plot jumped the shark as soon as Dio was introduced as a character from another dimension.
84** Also, the Hero Dungeon plots are barely related to any of the major plots going on. Same goes for event dungeons.
85* FakeDifficulty: Basilisk, the boss of the Temple of Fire.
86** Also some jump quests in dungeons that have them (Battle for Bermesiah / Bermesiah's Last Stand has two particularly difficult ones). Season 4 may have lowered the difficulty somewhat, but [=BfB=]/BLS is still one difficult jump quest to do.
87** Not to mention PVP's bugs prevent you from winning most of the time.
88* FakeLongevity: Back in seasons 2 and 3, Character/Job Quests required an absurd amount of time and patience. 2nd jobs required you to collect 300 WHOPPING FRAGMENTS and 10 seals with low drop rates. 3rd jobs required 50 PVP wins (it's not easy considering the conditions listed below) and other collectibles with incredibly low drop rates, such as items that can only be collected via defeating a certain boss. And if it doesn't drop, you have to go through the dungeon AGAIN and AGAIN and AGAIN until you can get 3/10 of those items. (At least you can sell off the items you pick up.)
89** [[SerialEscalation And then there are the 3-part 4th job missions...]]
90** Let's not forget Elena and those low upgrade rates for necklaces and anklets; you may end up burning over a thousand gems and still not get a +9 Necklace or Anklet. There's a reason dungeon players tend to wail on Elena/[[spoiler: Kamiki]].
91** Season 3 now features ItemCrafting, which requires loads and loads of grinding. How much? One good piece of armor requires up to 420 of several types of rare drops.
92** Many quests, item drops and crafting recipes have gotten modified with the newest season. Including character and job change quests.
93*** While the job quests '''have''' been made easier, the last step of the 4th Job Change quest is the real doozy - beat the Shrine of Ruin four times, exacerbated by the fact that you can only enter it twice a day - during specific times. (The 3rd job quest, meanwhile, only requires you to enter Hell's Furnace twice.)
94* FromBadToWorse: One of the missions for the dungeon Underpass of Lost Hope is called "It Gets Worse".
95* GameBreakingBug: Most of these are directly caused by lag and patch errors.
96** Battle Mage's Infinite Grab
97** Blink Space
98** Sometimes your allies will appear to petrify themselves instead of doing attacks, usually due to skill tree abilities. Exaggerated with Jin's first job, where if he's not the room's host he can often be unable to deal damage with anything other than his basic combo.
99%%* {{Geometric Magic}}: Arme's magic circle.
100%%* GenderBlenderName: Lass.
101%%* GenericCuteness: The characters appear mostly like this, but not to absurd levels. [[{{Kawaiiko}} Arme and Amy seem to try though.]]
102%%* GiantMook: The Mongban and variants thereof.
103%%** Hammermons included as well.
104* GimmickMatches: 6 players, survival mode, Christmas Babel map.
105** "Tennis" matches, too. One variant has Warlocks batting fireballs with Sylvan Mirror, the other variant has 2 Ryan players batting a third target around and seeing how long they can keep the poor sod in the air.
106* GoombaSpringboard: Sieghart's skill tree includes an ability that lets him do this to friend and foe alike. Though it's harmless on friends (while making an annoyed emoticon appear next to them) and the damage to foes is minimal, it lets him reach absurd heights, improving his overall mobility and making some jump stages more a joke than [[DoubleJump Lass, Lire or Amy does!]]
107%%* GrievousHarmWithABody: Two of Sistina Amy's special moves.
108%%* GunsAkimbo: Or rather, Crossbows Akimbo. Lire wields her 2nd job weapon this way.
109%%* TheGunslinger: Mari's second job and Rufus/Lupus/Luxus.
110** Crossbowman Lire moves in this manner.
111%%* HandicappedBadass: Zero, apparently.
112%%* HolidayMode: for Christmas and Halloween.
113* [[{{HPtoOne}} HP to One]]: Kamiki's ice attack. You will ''not'' break out of it before you're out of HP, but it can't kill you. [[spoiler: You can actually escape this move with some HP remaining, you just have to be at a really high level to do so.]]
114** Fatal Fury Tempest / Evil Attack - one of Lass' Thief skills - has a 50/50 chance of causing this in PVP (or no damage), or just taking a huge chunk of your opponent's health in PVM (or just a little). That is, if you manage to actually freaking hit with it.
115*** The move's Fatal effect chance has been confirmed to become 100% if the attack hits during any of the enemy's attack animations. That said, there still is the matter of actually ''hitting'' with it...
116** How can anyone forget Headshot?! And even if it doesn't fatal, you still get damage.
117** Thanatos' habit of immobilizing you and then pulling you into this black sphere, will more often than not wipe out your HP as well.
118*** His Immolation also will get your HP reduced to Fatal unless you have some good status, even so that attack deals an insane amount of damage.
119* HyperspaceArsenal: Sistina Amy's weapon.
120** Also Dio's weaponry.
121* ImprobableWeaponUser: Amy and her violins, mic stands and 'Chu-Chu' bags.
122** Not to mention Arme and her pots and lamps.
123* InstrumentOfMurder: Amy has this option for both 2nd and 3rd class. In one form she will play the instrument, in the other she beats up the target with it
124* IShallTauntYou: Taunting in this game can either draw enemy attention towards you (in PVE) or reduce your opponent's MP (in PVP).
125** Amy in Dancing Mode replenishes the MP of allies close by whenever she taunts, aside from the benefits above.
126** Elesis' taunt actually has an in-game effect, lowering enemy defenses and increasing their damage.
127* ItemCrafting: A new feature in Season 3.
128* SuspiciouslySimilarSong: Listen to [[https://www.youtube.com/watch?v=dOKavxcUdW4 THIS]] and tell us that it doesn't sound like "The Raising Fighting Spirit" from ''Manga/{{Naruto}}''.
129** The soundtrack "Trackr" sounds pretty similar to "He's a Pirate"
130* JokeCharacter: not the usable characters themselves, but while all pets are cute, some pets tends to be subpar compared to other pets.
131* KamehameHadoken: Jin's '''FIST OF TEN THOUSAND HELLS!'''.
132** Among others, with his skill tree. "Dragon Squall!"
133* KatanasAreJustBetter: Lass' 4th job weapon.
134** Actually [[http://en.wikipedia.org/wiki/Nodachi a nodachi]], but still pretty close.
135* {{Kawaiiko}}: Arme (her taunt emphasizes this).
136** ''Aren't I cuuuuuute?''
137* LargeHam: Ronan Erudon (the Magic Knight). Periodically [[ChewingTheScenery munches on the scenery]] after a big boss fight. See {{Narm}}.
138* LaserBlade: '''BLADE SPIRIT!'''
139** Spearman Elesis and Warlord Sieghart's 3rd MP skill has them throwing Laser SPEAR(S) (both versions for Sieghart). Abyss Knight Ronan rapid-fires several when using Tornado Stinger, and Magic Knight Ronan's Skill Tree give him several moves that do this.
140*** Sieghart's 4th job 3rd MP skill creates seven physical swords out of energy and then murdering things with them.
141*** That's probably more of a {{Shout Out}} to [[VideoGame/FinalFantasyVII Cloud Strife]] and the ''[[Anime/FinalFantasyVIIAdventChildren Advent Children]]'' version of his [[LimitBreak Omnislash]].
142* LeeroyJenkins: Elesis (at least in the story).
143* LetsFightLikeGentlemen: In team mode [[PlayerVersusPlayer PvP]], many players [[strike:ask]] demand for a "1v1" when their team is down to only themselves, which means their team can win if they beat the rest of the opposing team one-on-one. Reactions and thoughts vary if this is common courtesy or just people whining that their team is losing. Often results in [[BerserkButton raging]] and false threats of getting banned if you decide to not comply to the request, reinforcing the latter image and the view on the FanDumb.
144* LightningBruiser: Three out of four of Elesis' jobs, if you can get the dashes correctly. (This is required for Sword Masters to overcome their speed handicap, by the way.)
145** Jin's first job is likewise extremely fast and beefy, even without using the advanced dashing techniques.
146*** Sieghart's fourth job is pretty speedy and hits like a cinderblock fired out of a cannon. And this is even WITHOUT getting the timing down on on the Just Frame (think [[VideoGame/GuiltyGear False Romantic Cancel]] difficult) finisher extensions on basically every one of his normal attacks AND MP Skills (normal and rage versions).
147* LivingWeapon: Zero's Grandark sword is described this and even has an animated eye on it.
148* LoadsAndLoadsOfLoading: [[{{JustifiedTrope}} Justified]] in the case.
149** Almost completely eliminated since the third season.
150* LuckBasedMission: Every character/class change quest in the game.
151** A good part of the 3rd Job quests require PVP wins.
152** All of the 4th job quests do.
153** With the Chaos update, PVP missions have been removed completely and percentage drops are limited to a single dungeon, but are still irritating.
154* LuckilyMyShieldWillProtectMe: Aegis Knight can nullify a ''lot'' of attack complete with a well timed block. At close range, it even staggers the enemy which gives you a very nice opening.
155** Ironically, Aegis Knight's shield often comes across as [[ShieldsAreUseless useless]] due to the strict timing and very possible latency issues. And trying to get a block with ButtonMashing often ends up with you getting hit in the face. However, using the "dash guard" technique is less tricky, but much more situational and only works if a foe is charging your way.
156* MagicKnight: Ronan Erudon, AKA the job classes from the Spell Knight up to the Abyss Knight.
157* MegatonPunch: The Nephilim's Level 1 special move.
158** Xenocider / Avenger's Power Strike while in Storm Blade mode and several of Jin's moves.
159** Amy's Level 3 Fighting Mode special for both Dancer and Muse is a Megaton Kick.
160** Jin, with his Skill Tree, got a MegatonPunch[=/Palm=] on his 2nd Cash Skill. I mean, it can send the opponent to the other side of the Forgotten City PVP map!
161* MirrorMatch: Some of the later bosses (and mini-bosses) use attacks from your characters. Ashtaroth from Valstrath / Mana Valley has a violet version of Ronan's Kanavan Strike, for example.
162** Taking a Lass to Kaze'aze's castle can have this against possessed Lass, although possessed Lass has [[TheComputerIsACheatingBastard hyper mobility]].
163* MoneyForNothing: GP items are nearly worthless if you do quests early on. They give you BETTER weapons anyway, though timed.
164** Averted now, there is currently a "[=Casino/Magical=] Forge" system, where you can get [=Rare/Epic=] parts of the set you want, by paying the double of what it costs originally.
165** Averted since Chaos. Trying your luck at Rare or Epic items in the shop costs a pretty penny and forging items past Level 60 is really costly!
166* {{Mons}}: the Pets
167* MoreDakka: Crossbowman Lire.
168** Nova Lire's level 3 MP attack also qualifies.
169** As does Sistina Amy's machine gun special moves.
170* MrFanservice / MsFanservice: Who the Mr. or Ms. Fanservice is depends on your preferences.
171* MutuallyExclusivePowerups: Just about every ring, necklace and accessory in the game.
172* NatureHero: Ryan. Most of his quotes revolve around this.
173* {{Nerf}}: Pretty much every class in NA (after the ottofix).
174* NotCompletelyUseless: The Druid's Wolf Transformation is quite capable of destroying Lire players. Then there's the ability to lock a foe down by jump attacking between platforms, and you now have a LethalJokeCharacter on your hands. The Skill Tree also gives the wolf form special moves.
175* OneHitKill: Some bosses have attacks that if successful, will instantly kill you. There are Yamini's Death Sentence, Zeruel's Boss' meteor attack that is triggered by standing on the platforms out of it's range, and Hellis Gardosen's portal. Ironically, Zero can turn these into a OneHitKill on the bosses, using the reflect damage property of Increase in Offense Stance, and still survive on Fatal, since he cannot be knocked down with Grandark out.
176* OneSteveLimit: Shark Aron and Aron
177* OohMeAccentsSlipping: Lass sounds Australian sometimes.
178** His 4th job has him sounding like Film/AustinPowers with a little Aussie accent.
179** Mari slips into this from time to time. (''"Nothing but fools hi-yah."'')
180* PrecisionFStrike: Back in Seasons 2 and 3, Elesis and Lire [[spoiler: when they see Amy for the first time in the Temple of Cuatal / Origins]].
181* RainOfArrows: Archer (and Nova) Lire's level 2 MP attack. Arch Ranger's level 3 MP attack also qualifies.
182* RandomlyDrops: Notorious for having very low drop rates for items that you need just to unlock characters. It doesn't help when the one your supposed to hunt is the Boss. Well, considering who the unlockable characters are, it's somewhat justified.
183* RapidFireFisticuffs: Dancer Amy's Shy Shy Punch; Sistina Amy's grab (complete with {{Kiai}})
184** Jin's skill tree also adds the Crumbling Mountain Strike.
185* TheRedMage: Arme and Ronan.
186* ReverseGrip: Lass, as a Thief (his 1st job), wields his knives in this manner.
187** Sieghart seems to be a fan of this, too. His 1st job has him wielding a sword this way, too. Though he spins it around a lot, going from normal grip to reverse grip a lot.
188* SequentialBoss: Some of them, but the most notable is Thanatos. He houses 3 forms and with every of them his power grows, his life gets bigger, he calls help, making him a decent challenge.
189* ShoutOut: Par for the course for a game that covers most MMO, side-scrolling and adventuring game tropes.
190* SmugSnake: Lass. And he's on '''YOUR''' side.
191** His in-game taunts and win quotes have him saying things like "C'mon, newbie!" and "You're one hundred [[{{YearsTooEarly}} years too early]] to fight me." Basically, just about EVERY VOICED LINE Lass has outside of his skills make him sound very smug.
192** Lire is not so cute and innocent either. Many of her lines are smug, but her [[{{VolleyingInsults}} 2nd job is the worst offender.]] Her taunt is "You are so weak", and her victory line is [[{{SmugSmiler}} "Oh no, I won."]]
193* SomeDexterityRequired: For the more complex manouvers, such as the previously mentioned "stepping" trick, good timing and simultaneous key presses are required. It can take time to get them right, but [[DifficultButAwesome it greatly improves your maneuverbility.]] Yes, even with the slow-as-molasses Sword Master class.
194* SpellMyNameWithAnS: Is it Renasien, Lenasien, Lenacien, or Lenasian?
195* SquishyWizard: Arme. Amy is also one, if you don't count her defense-buffing "Metal Idol" dance.
196* StatusEffects: Freeze and petrify are common, poison is rarely given to enemies and only one player character has an attack that actually poisons the target, while the other is an area effect cloud that stops affecting once victims leave it.
197** Curse is a very common status effect attack given to enemies and you lose health every time you press the attack button.
198** There's the player-only affecting status that severely slows down not just movement, but all animations, making attacks super sluggish too. For some odd reason, this is called "[[BlindIdiotTranslation Haste.]]"
199*** Actually, if you turn Item mode on where the status originally comes from, the effect slows down every character except for the user, giving the backwards effect that the user is moving faster than the other players (since it would obviously be harder if the player sped up in a game that requires precision)
200** Finally are attacks that completely Stun. Even Super Armored enemies who normally don't flinch from attacks. The duration tends to be extremely short.
201* {{Stripperiffic}}: Ley. So very much. Amy also qualifies in some of her official art, but she seems to be meant as more "cute" than "sexy."
202** Any character (yes, even the ''men'') with the right choice of armor can easily be made into this.
203* SuddenDownerEnding: Oh boy. [[spoiler: After defeating [[BigBad Baldinar]] who was responsible for the events of the game, [[PersonOfMassDestruction Veigas]] who was [[UnwittingPawn tricked by a mysterious voice]] claiming to be the Creator God proceeds to waltz in and canonically [[CurbStompBattle demolish]] '''twelve''' of the twenty playable characters (Sieghart, Mari, Lass, Ronan, Arme, Elesis, Jin, Rin, Asin, Lime, Edel and Amy) with zero effort. [[FromBadToWorse Not only that,]] it turns out that the messing of dimensions by Baldinar and the titanic battle with him effectively destroyed the barriers between Aernas (The world of Grand Chase) and Elyos (The world where Dio, Ley and Veigas hail from). Kaze'aze returns in an even more powerful form and forces Ronan into a HeelFaceBrainwashing thanks to being related to her during the battle, resulting in a HeroicSacrifice to save the rest of the Grand Chase. And then the game itself [[RealitySubtext closes for good after that,]] effectively resulting in a cliffhanger. [[http://grandchase.wikia.com/wiki/Ending After said cliffhanger,]] Elscud Sieghart aka '''''Elesis' father''''' was finally revealed after all these years and is [[FaceHeelTurn shown to be working for the voice that tricked Veigas into crushing the Grand Chase thanks to absorbing the power of darkness in Elyos.]] Realising that ItsPersonal and the fact that they are in no shape to pick a fight right now, Elesis resorts to settling things one-on-one with her father while telling Arme to teleport everyone else to safety. This is then followed by the events of ''Grand Chase: Dimensional Chaser'' where the protagonists had to reunite the Grand Chase scattered throughout the worlds. Finally, after an uncounted number of years, the entire cast was reunited (even Veigas and Uno who are nonchalantly looking in from a nearby forest) and Elesis who was the last to rejoin proceeds to inform everyone else of the situation in ''Dimensional Chaser'' and [[AndTheAdventureContinues decides to help the protagonists.]]]]
204* SummonMagic: Arc Breath and Lord of Valhalla; some jobs' skill trees allow you to do this too.
205** Warlock Arme revolves around this with three spirits in her lamp.
206** Ronan has at least one by default in every job from his second job onward.
207** Mari can summon exploding crates, cannons, mana-restoring machines, portals, [[AttackDrone Attack Drones]] and a RobotBuddy.
208** And now we have Ley, the [[ExactlyWhatItSaysOnTheTin Summoner]].
209* SupernaturalMartialArts: Jin's specialty.
210** With Asin released, there are now two martial artists on the Chase.
211* ThemeNaming: Ronan's four job names.
212* {{Trick Arrow}}: Lire's Skill Tree, as elements, traps and circle fields.
213* WolfMan: Technically, Ryan the Druid.
214* WrestlerInAllOfUs: Elesis does a body slam, Lire uses a suplex, Arme uses a hurracanrana and Lass does an enzuiguri as their first job grabs.
215* YesMan: The forum's suggestion page and/or anything that seems to criticize Ntreev's performance is usually shot down by what people describe as "Hey GM, look at me!" types.
216* YouWannaGetSued: Mari is probably the one who's going to get hit the most with this, if you look at her concept art.

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