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7[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/oip_10_96.jpg]]
8[[caption-width-right:350:[[https://www.youtube.com/watch?v=JBqB5LUKh8A It's a game about punching people.]]]]
9
10->'''''"Dragon Kick your ass into the Milky Way!"'''''
11
12Many years ago, the Demon King Angra sought to conquer the world, gathering to him a massive army of demons. But then a hero emerged, possessing the power of God in his arms, and wiped the army out before facing and overthrowing Angra himself. The people named him the God Hand, and when he finally died, one clan devoted itself to watching over the God Hands, and the power within them. Those with that power can be either god or demon...
13
14...and yes, by "watch over the God Hands", we mean watch over the man's severed arms.
15
16[[RuleOfCool It's that sort of game.]]
17
18''God Hand'', a Platform/PlayStation2 BeatEmUp developed by Creator/CloverStudio and released by Creator/{{Capcom}}, centers around a 23-year-old drifter and martial artist named Gene. While wandering one day, he finds a young woman named Olivia being attacked by two punks, after the mysterious package in her arms. He tries to fight them off and gets his right arm severed (with a razor boomerang) for his troubles.
19
20As thanks for saving her, however, Olivia attaches the package - the right God Hand - to his stump and explains the situation: a group of demons are trying to resurrect the Demon King Angra. Only the one with the power of the God Hand can stop him, and unfortunately for Gene, he just got drafted.[[note]]Or would that be [[IncrediblyLamePun "grafted"?]][[/note]]
21
22Despite his reluctance, Gene could always use a good fight, and so he sets out to stop Angra's resurrection. To do so, he must defeat the Four Devas: Elvis, a huge, fat, cigar-chomping pseudo-Mexican pervert; Shannon, an alluring succubus in all but name who lives to sate her desires; Azel, possessor of the left God Hand (or "Devil Hand" as he calls it), Gene's EvilCounterpart and Olivia's ex-fiance (he killed the rest of their clan); and Belze, their leader with a very poor taste in fashion.
23
24Despite the above summary, this game has a very goofy and comical sense of humor, which is what sets it apart. Your enemies include a intelligent gorilla [[strike: in a wrestling mask]] luchador, many, many midgets, a battery-powered giant robot, homosexual men, and a GiantEnemyCrab. The GroinAttack is common, and female enemies are frequently dispatched via spankings. Hell, the mooks are often found ''dancing''.
25
26Be warned, though - like every other beat'em up titles, this game's NintendoHard, ''distilled''. Expect to die. Often. It's telling that the highest skill level you can get is, appropriately named, ''Die''.
27
28The SpiritualSuccessor ''VideoGame/MadWorld'' was released for the Platform/NintendoWii in 2009.
29
30The game was among the first released under the Platform/PlayStation2 classics section of the [[Platform/PlayStationNetwork PSN]], on October 4th, 2011. [[http://nzgamer.com/news/7282/capcom-tell-us-if-you-want-god-hand-on-steam.html Capcom stated that they can port it to PC if the demand is high enough.]]
31
32Has absolutely nothing to do with the group of villains from ''{{Manga/Berserk}}'', ''or'' with the legendary [[UsefulNotes/TheWorldCup soccer]] [[VideoGame/InazumaEleven move]]. {{Trope Namer|s}} for PowerOfTheGodHand.
33
34----
35!!This game provides examples of:
36
37* EleventhHourSuperpower: [[spoiler:You get both God Hands for the final battle: this allows you to use Double Shaolin Palm and lets you kill the demons the final boss summons in 1-3 hits.]]
38* {{Acrofatic}}: Elvis, who can literally Naruto-run fast enough to cause Gene to comically spin around. As well as some of the FatBastard mooks.
39* ActionCommands: Dizzy an enemy and the circle button lets you launch one of several super attacks. The one on females, by the way? "Spank". Also, the Roulette.
40* AffectionateParody: Mostly of classic BeatEmUp conventions, but the game has also been viewed as a parody of {{shonen}} FightingSeries, mainly ''Manga/FistOfTheNorthStar''.
41* AfterTheEnd: Subverted; the world is set up like a post-apocalyptic western desert a la ''Manga/FistOfTheNorthStar'' and Gene makes mention of a war, but after the first two worlds, you wind up at the green and vivid carnival, and then go to a beautiful Venice-esque city on the water that seems fairly inhabited by humans (even if they're abused by demons constantly).
42* AIBreaker:
43** A self-inflicted one at that. After taking sufficient damage in the first fight, Gorilla Mask will summon a midget to bring him bananas. Unfortunately for him, he becomes so tunnel-visioned on getting those bananas that he stops attacking you for the most part (He'll only strike after parrying an attack from you hitting him too much while he's guarding), and can be beaten down with impunity. As well, it's possible to get the bananas yourself during or after the battle if you're prompt enough, get Gorilla Mask dizzy first, or just beat him down THEN punch the midget.
44** The same could be said about the [[BossInMookClothing Trident Demon]]. All you have to do is use the default sweep kick after doing your Square combo. Do note that he has to be carrying his trident in order for this to work. So it is actually better to not "pummel" him when he's dizzy, because if he drops the trident his attack pattern changes entirely (plus, it's even more aggressive than before). [[https://www.youtube.com/watch?v=AGM5SqucRBM&list=SP56C928FC9CB56840&feature=player_detailpage#t=47s See it in action]].
45* ALadyOnEachArm: Afro Fist is enjoying the company of Conchita (or a lookalike [[KickTheSonOfABitch considering]]) and a zebra wrestler lady on a couch when you arrive.
46* AllThereInTheManual: The name of most of the sub-bosses are listed only in the end credits.
47* AmusementParkOfDoom: Stage 3 (Shannon's domain) is set in one.
48* AndYourRewardIsClothes: Beating the game gets you three special outfits for Gene: Azel's clothes (called "Devil Hand"), a karate gi like [[Franchise/StreetFighter Ryu's]], and an outfit like Mr. Gold and Mr. Silver wear (called "Carnivale"). And one for Olivia: [[FanService The Bunny Suit]].
49* {{Antepiece}}:
50** Even if we know the game for being oh-so-very-harsh, the devs do actually offer you a subtle helping hand with the last "Elvis" boss battle. The boss battle in question can be viewed [[https://www.youtube.com/watch?v=V5jfadZMQRk here]] - this is the LARGEST enemy in the game, a very unusual hitbox with new strategic considerations, e.g. sidedodging won't help you avoid its attacks. The devs decided they'd get you used to the idea of fighting something so wide by [[https://www.youtube.com/watch?v=BE0Qzr5xiBw making you punch a large metal ball up a hill just prior to the fight]].
51** After [[WakeUpCallBoss Gold]] [[DualBoss And]] [[EunuchsAreEvil Silver]] introduce themselves, they [[FlunkyBoss send out standard enemies]] in pairs before fighting you themselves, so you can get some practice fighting two foes at once before fighting them.
52* ArtisticLicenseMartialArts: Both subverted and upheld. You will usually get your ass kicked if you use showy moves wrongly. Mooks? Not so much.
53* AssKickingPose: Simultaneously used and [[LampshadeHanging lampshaded]] by Gene: ''"You can WaxOnWaxOff all you like, I'm still kicking your ass!"''
54* AwesomeButImpractical: ''God Hand'' is actually more realistic than most games in this sense. Try doing any of the high-flying spinny moves without knowing what you're doing and prepare yourself for the bracing sting of a fist in your face.
55* AwesomenessMeter: The Difficulty Gauge. As it goes up, enemies become stronger and more aggressive and items other than money drop more often. It's increased by hitting, dodging, or taunting enemies, and decreased by taking enough damage or [[AintTooProudToBeg using the Grovel roulette move]].
56* BadassLongcoat: Gene and Azel wear nearly matching ones.
57* BatterUp: The powerful "Home Run God" move.
58* BattleInTheRain: [[spoiler:Azel, and then Angra in Stage 9.]]
59* {{Beelzebub}}: One of the villains is a demon named Belze. He appears human at first, but his true form is that of a demonic fly.
60* BettingMiniGame: There's a casino accessible between levels. It's actually the only way to get certain high-level techniques on the first playthrough. Later on in the game, one of the shopkeeps will take action on racing chihuahuas.
61* BewareTheSillyOnes: The Mad Midget Five have a really goofy introduction, and are quite silly in general, but keeping track of five fast enemies that can stun you almost instantly can be really difficult if you haven't gotten used to crowd control.
62* BigLippedAlligatorMoment: InUniverse, the Psychic Midget. He comes outta nowhere, and doesn't really fit in with the rest of the game. Gene's dialogue upon examining his body lampshades this.
63-->'''Gene''': "I think he picked the wrong game to appear in."
64* BilingualBonus: Gene's bonus Karate gi outfit has 神拳 (''Shin Ken'', literally "God Fist") written on the back.
65* BlessedWithSuck: Having the God Hand makes you a target ''and'' obliges you to kill Angra. And if Gene refuses to play along, Olivia threatens to take back the God Hand. [[AxCrazy With a hatchet]].
66* BloodlessCarnage: Even though the game has a Blood and Gore warning along with Gene punching, kicking, and ball-busting his enemies to oblivion, there is not a single drop of blood who are dropped of you or your enemies; even when you're using Head Slicer, which adds a decapitation animation in the Western release where the head flies off, there is no blood to be seen.
67** Aniki, a masked guitarist whose move set is the exact same as Ravel's, only appears after you examine Ravel's body upon killing him.
68* BoringButPractical: Chain Yanker, the most basic Guard Breaker, High Side Kick Canceling and roundhouse evade-cancelling.
69* BossArenaIdiocy:
70** Most of the bosses in this game decide to fight you in rooms skirted with breakable boxes or pots that you can throw at them and that might contain healing items or powerups.
71** The boss in ''The Masked Man's riddle'' wil summon healing items when he gets to half health. You can beat him to them.
72* BossInMookClothing: The Demons that have a chance to spawn from slain mooks are highly mobile, and have much more health than standard enemies. They come in three flavors each with their own painful gimmicks, be it shooting fireballs, slashing at you mercilessly, or [[SpikeBallsOfDoom rolling at you like an angry porcupine]]. The Trident demons, while they look intimidating, are far less mobile, but they have even more health and vicious attacks that can pack a wallop if you don't keep pressure on them.
73** The Samurai that appear periodically through magic doors are challenging foes with their fast-paced sword attacks.
74** ''Tiger Joe''. He's encountered three times in the game, and is the only "standard" enemy to have the dodging capabilities of Gene and Azel. He is incredibly aggressive with his kicks and counters, making a mockery of players with holes in their defenses. Oh, and for bonus points, the last time you fight him, he's ''scripted'' to spit out a Trident Demon when he dies.
75* {{Bowdlerise}}: In true Capcom [[VideoGame/GhostsNGoblins fashion]], any character making a reference to Satan or being the ''fallen angel'' himself will get its name changed when brought overseas; Demon King Angra in this case is SATAN (in all caps) in Japan.
76* BoxingBattler: Since you can customize Gene's combos, it's quite easy to turn him into one of these. That said, his default combo and footwork/dodging moves indicate it's his default style.
77* BraggingThemeTune: One of the best around, loosely based on the ''Anime/MazingerZ'' theme.
78** ''[[spoiler:God power keeps my pimp hand strong!]]''
79* BreakableWeapons: You can pick up weapons from the environment, but ten weak (square button) hits or one throw, and they disappear.
80* BulletTime: Experienced when choosing a move from the God Reel/Roulette/Wheel.
81* ButtonMashing: Each of the reaction attacks require the player to mash circle (although any of the 4 face buttons work as well) as fast as they can to inflict maximum damage. However, waggling the left analog stick is also vital in many situations (for example, it saves you from some ''very'' painful enemy "grab attacks") -- and to add to the already insane difficulty of [=Lv3=] and [=LvDie=], you have to waggle the analog stick ''incredibly'' fast to avoid being seriously hurt.
82* ChallengeRun: Early in the game, the hero has a [[KickMePrank "Kick Me" sign]] slapped on his back, which makes enemies stronger. It will fall off if he uses [[LimitBreak the God Hand or God Reels]]. Finishing the game with the "Kick Me" sign still in place (that is, never using those powers) unlocks a bonus: [[BraggingRightsReward a music CD.]]
83* CherryTapping: "Poke of God", which can only be used against the demon enemies when they would go down from the next attack, regardless how weak. As can largely be expected, it consists of Gene leaning forward, poking the hellspawn with his index finger, the enemy disintegrating as they normally do when they die, capping it off with a LaughTrack while Gene showboats.
84* ChromaticArrangement: The Three Evil Stooges follow this with their clothing and health bars, Felix being blue, Bruce being green and Conchita being red.
85* TheComputerIsACheatingBastard: Match 51 in the arena gets to unleash whenever he wants, can do roulette moves without orbs that are much stronger than yours, has a fuckton of health that you never get, and can block ([[HoistByHisOwnPetard not that it helps him very much...]]). Basically he's a reskin of the second to last boss with one new move.
86* CombatPragmatist: Gene isn't above using lead pipes, 2x4s, wooden boxes, or just plain [[GroinAttack kicking people in the balls]] to succeed. Unfortunately, neither are his enemies.
87** Gene can also rip street signs, lamp posts, and ''umbrellas'' out of the ground and whack people with them.
88** One of the weapons you can find laying around is a ''RPG Launcher.''
89* CompanyCrossReferences: Several. For example, one of the mini-bosses is wielding Nevan the electric guitar from ''VideoGame/DevilMayCry3DantesAwakening'', one of the names of the chihuahua in the dog race minigame is [[VideoGame/{{Okami}} Amaterasu]], and the Mad Midget Five miniboss is a reference to ''VideoGame/ViewtifulJoe''.
90* ConfusionFu: "My style is impetuous!". Despite the credits' claims, though, while Gene has a wide variety of strange moves open to him, God Hand is one of the most methodical beat-em-ups, with most of the crazy moves being AwesomeButImpractical or having specific places to be used.
91* CounterAttack: Aside from the ActionCommands, you'll also hear a breaking glass sound upon landing an attack on someone mid-strike. Very satisfying.
92** Essentially most of what you'll be doing, by dodging and punching appropriately.
93** One of the most important mechanics in the game in fact, especially regarding crowd control. A well placed quick charged punch counterhit will launch most enemies to their greatest height instantly, allowing you to knock them into other enemies like bowling pins. It's pretty much the only reliable way to break through your opponents' defenses on Lvl. Die.
94* CreativeClosingCredits: Featuring the main character singing about all his badass powers and dancing with all the enemies in the game.
95* CreatorCameo: Clover Studios has a chihuahua named "Lucky Clover" after them in the Chihuahua Races. Said dog happens to have the best win-rate among the dogs.
96* DamageSpongeBoss: Most of the Demon bosses, as well as [[MirrorMatch Arena 51]].
97* DamnYouMuscleMemory: All the ActionCommands are {{Invulnerable Attack}}s... except for the [[KickThemWhileTheyAreDown Stomp.]] So it's easy to reflexively hit the QTE and be rudely knocked out of it.
98* DancingMookCredits: The end credit sequence has a series of choreographed dance numbers [[https://www.youtube.com/watch?v=vAga2AjfZlg about halfway through]], featuring every mook and mid-boss in the game.
99* DancingTheme: In the form of the games credits.
100* DarkReprise: Elvis and Shannon's theme both have much darker remixes in their final fights where they go OneWingedAngel. Elvis' (Smoke Out) still has the Elvis (the singer) noises, but the lively instrumentation is replaced by an OminousPipeOrgan. Shannon's (Poison Queen) replaces the taunting, magical sounding song with one much more panicked and fast paced.
101* DeathOfAThousandCuts: [[BoringButPractical One of the most practical]] ways of fighting any enemy is by doing quick jabs, and of course, imagine Gene doing '''[[Manga/FistOfTheNorthStar ATATATATATATATATATATA]]''' whenever you get the chance to pummel every single enemy you encounter. There's even a Roulette move called 100 Fists, and animates pretty much exactly as Kenshiro's Hokuto Hyakuretsuken.
102* DegradedBoss:
103** Conchita returns from the dead to back up Afro Kung-fu in his boss fight.
104** [[spoiler:Dr. Ion]] returns in stage 7-1, with no forewarning.
105* DevilsPitchfork: The Trident Demons carry tridents.
106* DieChairDie: Boxes and barrels are not only there to hold goodies, but also make fantastic weapons, allowing you to do significant damage from a surprising distance.
107* DidYouJustPunchOutCthulhu: [[spoiler: Gene ultimately destroys [[{{Satan}} Demon King Angra]] with the power of both God Hands at the end of the game.]]
108* DifficultButAwesome: The Game. Enemies can hit hard and fast, with wild and disjointed attack patterns; however, Gene is [[MookHorrorShow just as powerful as they are]], with a powerful SuperMode, a highly-customizable moveset, and a row of special attacks that are as devastating as they are flashy. Keeping a Level Die ranking for any amount of time is a genuine achievement, but being skilled enough for that Level is [[NintendoHard easier said than done]].
109** Some moves, with Yes Man Kablaam and Granny Smacker being foremost. Yes Man Kablaam is a single punch that quickly fills Gene's Tension meter, at the cost of him slowly turning around with a shit-eating grin and two thumbs up to a cheering audience. Granny Smacker is a slow, weak slap to the face that instantly renders the foe dizzy. Normally, these will only cause you to get your ass beat by the extremely tough foes, but using moves like Chain Yanker or Ball Buster along with Dodge Canceling can quickly turn the tide of a fight to your favor.
110** Dodge Canceling moves. It takes practice to get the dexterity needed for it, but you can do some surprisingly flashy stuff with the relatively boring or impractical moves (like canceling sidekicks near a wall to recreate [[Franchise/StreetFighter Chun Li's]] Hoyokusen, or abusing the Yes Man Kablaam's meter gain to quickly fill your meter in a few seconds).
111* DoWithHimAsYouWill: [[spoiler:Gene leaves the freed slaves to deal with Shannon after he defeats her.]]
112* DualBoss: [[HardGay Mr. Gold and Mr. Silver]], and God help you if you haven't learnt how to handle multiple foes at once. Thankfully, [[{{Antepiece}} they give you some practice first]].
113* DrunkenBoxing: A notable part of Gene's movepool includes attacks inspired by the style. They tend to have unusual properties but work surprisingly well in combos.
114* DreadfulMusician: Ravel and Debussy's music is cacophonic, to say the least. Lampshaded by Gene upon examining the former's body after his death.
115-->'''Gene''': "I guess that was his last encore. Not that anyone asked for one."
116* DungeonBypass: It is often possible to simply run past enemies and to the "next area" gate. While it hurts your end-of-level score (you killed less mooks), it's often well worth the saved resources, especially when dealing with a BossInMookClothing, who still counts as one kill at the end.
117* DynamicDifficulty: Fight well, and the difficulty goes up. Get beaten up, and it goes down. More enemies beaten at high difficulties mean more money at level's end, with a bonus 50,000 if you never die.
118* EasyModeMockery: If you select the Easy difficulty, Gene will mock you by saying, "What, you want me to hold your hand or something?"
119* EliteFour: The 4 Devas are a group of baddies that seek to resurrect their master, the ancient Demon King Angra, so they can take over the world. They are Belze, Azel, Elvis and Shannon. [[{{PlayingWithATrope}} Toyed with]] in that they don't behave like the traditional villainous EliteFour at all. They can't stand each other on the face of it, Belze has to constantly reprimand the others, Azel openly insults them, they can't replace fallen members, and none of them aside from Belze seem to much care about their ostensible objectives. Azel doesn't even make a distinction between demons and humans, and doesn't serve Angra. [[spoiler:As far as he knows.]]
120* EliteMook: The demons that randomly spawn from the bodies of defeated mooks are much stronger and faster than the average mook, tend to evade you if they start taking a beating (leading to them taking longer to defeat), and sometimes, they simply disappear once you trigger the God Hand's powers, just to come back again right in front of you after you get back to normal.
121* EvenEvilHasLovedOnes: As surprising as it sounds, the demons seem to be very close. After Elvis' death, Shannon (who gave him more shit than anyone) is visibly grief-stricken for a split second before [[{{Tsundere}} pretending she doesn't really care]], and Belze chews out Azel after the latter makes a comment about Elvis being too weak, saying "You do not speak ill of a fallen member of this group!". [[NobleDemon Maybe it's just because Elvis is such a nice guy]].
122* EvilHand: Sort of. Azel was pretty evil to start with, but the Devil Hand gave him superpowers to be evil with.
123* ExcusePlot: Even the characters joke about how ridiculous it is.
124* ExpositoryThemeTune: The song that plays over the end credits.
125-->''God Hand helps me work out my stress\
126It's overpowering, I must confess\
127The only person who it doesn't work on\
128Is the girl who got me into this, Oliviaaa!''
129* {{Expy}}: Some of the enemy grunts resemble the Mad Gear Gang from ''VideoGame/FinalFight''.
130** The standard thugs are dressed like Bred/Dug.
131** The skinny knife throwers fight just like El Gado/Hollywood (right down to their sliding kick).
132** The first fat enemy encountered looks like a small version of [[Manga/FistoftheNorthStar Mr Heart]]. Also, all the fat enemies have a charge attack like Bill Bull/Wong Who/G. Oriber.
133** All the wrestler enemies use the Double Lariat (a.k.a. the Spinning Clothesline), a move popularized by Haggar and Zangief.
134** The female enemies with whips are ones to [[{{Dominatrix}} dominatrices]] commonly found in other brawlers like ''VideoGame/DoubleDragon'', ''VideoGame/StreetsOfRage'', etc.
135** The Obese Ninja wears a bandanna with the word "NINJA" on it, a common trademark in Film/GodfreyHoNinjaMovies.
136** Tiger Joe is one of Sagat from ''Franchise/StreetFighter''.
137* ExtremityExtremist: You can customise Gene's moveset this way.
138* FailedAttemptAtDrama: As LetsPlay/KungFuJesus put it in his [=LP=], any enemy who attempts to do something dramatic (pose, entrance, stunt, etc.) before a fight either falls over or is unbalanced. It's as if they didn't practice their routine beforehand.
139* FakeDifficulty: Most glaringly, the special techniques won as prizes in the casino; IF you are lucky enough to win a prize ticket, there is a chance you will get a 'joke' box with nothing. You're not allowed to leave the casino with tickets in hand to save, either. Additionally, the random factor involved from enemy drops and demon appearances is noted to polarize those who love and those who hate the game.
140* {{Fanservice}}: Olivia is unashamedly provocative, and as you play the game, you unlock various pictures of her doing random, mundane things on the status menu. Also, Shannon. She does a pole dance the first time Gene meets her. You also get to spank every female enemy in the game.
141** Not to mention Olivia's alternate costume is a ''[[PlayBoyBunny bunny suit]].''
142* FatBastard: One type of mook.
143** Don't forget Elvis. (Though he's [[NobleDemon not as much a "bastard"]] as most examples of the trope.)
144* FemaleGroinInvincibility: Any women you encounter in the game will be completely impervious to the Ball Buster. Trying it will result in nothing more than a dull thud.
145* FinishingStomp: Available as a normal {{Action Command|s}} and a LimitBreak.
146* ForcedTransformation: One of Shannon's attacks turns Gene into a chihuahua for a short period of time.
147* FragileSpeedster: The DepravedDwarf enemies, as they are all extremely fast yet go down faster than any other mook
148* FriendlyEnemy: Gene and Elvis have some great interactions, even if they are fighting to kill each other. When Elvis dies, Gene (a {{Jerkass}}) is actually quite sad that he's not going to be around anymore. Gene also gets quite upset with Shannon when she speaks poorly of Elvis after his death.
149--> '''Gene:''' Y'know, if you weren't a demon, we could'a been friends.
150* ForeignCussWord: Elvis sure likes to swear in Spanish.
151** Which is admittedly some of the funniest parts in the game. Where else are you going to fight a boss whose basic taunt is to call you a ''cabrĂłn'' (bastard) and ''puta'' (whore)?
152*** Even better when [[spoiler:he's turned full-demon, and ''still'' swears at you in Spanish]].
153* FourIsDeath: Literally. The fourth level in the DynamicDifficulty is "Level Die".
154** The Four Devas themselves, a quartet of powerful demons (and one human) pulling the strings and intent on capturing and/or killing Gene.
155* GiantSpaceFleaFromNowhere: And it's half the fun. Special note goes to the [[PsychicPowers Psychic Midget]], who is explicitly mentioned to have been [[BreakingTheFourthWall in the wrong game]].
156* GlowingEyesOfDoom: Mooks get these when a demon shows up.
157* GodIsGood: It was very helpful of the big guy to donate his arms to smack Sata- I mean, SATA- I mean, ''Angra'' around.
158* GrievousHarmWithABody: It's possibly to launch enemies into other enemies to damage them, dead or no. It's actually an ''invaluable'' tool for crowd control to keep in mind on the higher levels/stages and Hard difficulty.
159* GratuitousJapanese: When you use Grovel, the otherwise English-speaking Gene will sometimes say "Onegai shimasu".
160* GratuitousSpanish: Elvis is prone to swearing in Spanish.
161* GroinAttack: Very, very common. You get to do it to a ''gorilla'', for cripe's sake.
162--> ''Don't act like you don't like the Ball Bustah! (Ball Bustaaaah!)''
163** Letting it happen to Gene [[HPToOne drops his health to 1 hit point]].
164** Female enemies in the game are immune to the Ball Buster, [[EunuchsAreEvil as is Mr. Silver.]]
165* {{Hammerspace}}: Olivia's hatchet seems to live there.
166* HardGay: Mr. Gold and Mr. Silver, the first SubBoss fight. Yes, they're extremely muscular, ''and'' [[CampGay they speak with lisps]].
167** They're pretty much a ShoutOut to ''VideoGame/ChoAniki''.
168* HellishPupils: Belze, the leader of the Four Devas, has freakishly silvery-white eyes.
169* TheHeroDoesntKillTheVillainess: After defeating Shannon, Gene [[DoWithHimAsYouWill lets her tortured prisoners finish her off.]] Every other baddie is male and gets punched to death by Gene.
170* HoistByHisOwnPetard: The tall mooks will try to grab and suplex Gene, but countering it allows Gene to counter-suplex them for pain. The gorilla luchador can slam Gene into the ground before attempting to jump on him. Dodging this part will hurt the gorilla.
171* HoldingBackThePhlebotinum: Gene uses the Deistic Brace to restrain the power of the God Hand, which -- once released -- makes him NighInvulnerable. Azel is able to control the release of his God Hand purely by will.
172* HPToOne: [[GroinAttack Getting hit in the balls]] by male mooks [[ISurrenderSuckers begging for mercy]] does this to Gene.
173* HyperactiveMetabolism: Gene readily consumes fruit to recover health. His life bars are increased by using fruit smoothies.
174** And he increases his Tension/God Hand meter by eating pizza/curry, depending on the version.
175* ISurrenderSuckers: Basic mooks with low health may get on the floor and grovel, but approaching them incautiously will not end well for Gene.
176* IdiosyncraticDifficultyLevels: Level 1, Level 2, Level 3, and [[FourIsDeath Level]] [[ExactlyWhatItSaysOnTheTin Die]].
177* ImageSong: The silly, yet awesome credit theme.
178* IncrediblyLamePun: Each member of The Mad Midget Five introduces themself with one.
179* INeedNoLadders: A definite example in that Gene ''never'' climbs ladders: He simply ''jumps up'' and ''lands at the top of the ladder''.
180* InvulnerableAttack:
181** Roulette moves, once executed, make Gene untouchable. Just remember you're ''not'' invulnerable while ''selecting'' a move.
182** Invincible Fist, as might be evident, also grants Gene invulnerability during its startup.
183* JigglePhysics: Olivia, Conchita, Shannon, and the female mooks all have these.
184* JustJokingJustification: At one point, Gene mocks Elvis for his baldness, and is surprised when Elvis takes it badly.
185-->'''Gene''': Man, you're a little big to be the sensitive type.
186* JustHitHim: There are many enemies that have grab attacks that you can escape before being damaged, and these escapes often involve damaging the enemy themselves instead.
187* KickChick: The Female {{Mook}}s have a fighting style that almost entirely consists out of preforming various different kicks, with the exception of the hatchet wielding women with mohawks, as well as any female mook wielding a whip (although they will revert to kicking if you're up close and personal with them).
188* KickMePrank: Gene starts the second stage with a "Kick Me" sign on his back that falls off if he uses his god powers. Keeping it on for the entire game is a common SelfImposedChallenge and a requirement for unlocking some of the songs for the music player.
189* KickTheDog: Shannon literally does this if she connects with one of her spells that turn you into a puppy.
190* KickThemWhileTheyAreDown: You can make Gene stomp on downed enemies.
191* KillerRabbit: While you never deal with them yourself, poison chihuahuas are [[TakeOurWordForIt apparently nothing but bad news in this game]]. Though you do have to supply an antidote to a bystander at one point.
192* KinkySpanking: Gene can spank female enemies after dizzying them. Shannon is incredibly vulnerable to this. (Not surprising, given how much {{Fanservice}} is in the fight itself).
193* KnightOfCerebus: While he's not overtly heinous, Azel is a pretty serious villain for an otherwise goofy game.
194* LameComeback: After Gene defeats the Three Evil Stooges for the second time, they run away, but not before declaring that next time they'll beat him for sure, and that he's more bark than bite. All Gene can do in response is to shout at the door they left through, "You're all a bunch of frickin' idiots!!"
195* LampshadeHanging: TONS of it, but special mention has to go to Gene's comment upon his first encounter with Elvis at the end of stage 1.
196--> '''Gene:''' Finally, a boss fight!
197* LaughTrack: Accompanies some attacks, mostly the numerous {{Groin Attack}}s and the Poke Of God described above.
198* LethalJokeItem: Or Lethal Joke Move, in this case. The Yes Man Kablaam does so-so damage, has a bit of wind-up, and a very long and showy cooldown animation. It also gives you a massive Tension boost should it connect, and you can cancel out of the cooldown by duck-dodging, making repeatedly cancelled Kablaam's great for squeezing Tension out of stunned enemies.
199* LastChanceHitPoint: In effect in this game; powerful attacks delivered at low HP still won't outright kill you.
200* LimitBreak: The God Hand power upgrade and the Roulette Wheel special attacks. Unleashing the power of the God Hand makes all your attacks unblockable and undodgeable, makes all of your attacks come out at super speed, gives you a fairly large damage bonus... and makes you absolutely invulnerable, to the point that even the {{Superboss}}es can't hurt you. The Roulette give you special moves ranging from a GroinAttack to [[Manga/FistOfTheNorthStar the Hundred Crack Fist.]] Which you are also invulnerable while performing.
201* LittlePeopleAreSurreal: Midget enemies are scattered throughout the game. Rather than just being there to add silliness however, their stature provides new challenges as Gene's rather [[BoxingBattler orthodox fighting style]] means you have to fight them differently than most other enemies.
202* LuckBasedMission: The entire game. Specifically, demons can come out of nowhere, sometimes even basically two in a row, and ruin the pace. That, plus the shop never sells consumables, meaning that the only way to bring yourself to a full stock of Orbs is to get lucky with cards, and the only way to increase your TP is to waste time taunting or using Yes Man Kablaam. End up with low health after a breakpoint? Either let yourself get killed or get lucky with item drops. Hmmmmm.
203* MeaningfulName:
204** Ravel and Debussy, the rock duo from hell, are possibly named after composers Maurice Ravel and Claude Debussy. Being impressionists, their styles were radical for their time, though nowhere near as radical as God Hand's musicians.
205** Belze, his name is much like Beelzebub, and he turns into a giant demon bug.
206** Angra comes from [[UsefulNotes/{{Zoroastrianism}} Angra Mainyu]].
207* MechaMooks: Just about everyone in Stage 4, up to and including the boss, Dr. Ion.
208* MercyInvincibility: Not the standard kind, but Gene has a few frames of invulnerability after getting knocked on the ground or deactivating the Godhand from an unleash or a Roulette move. And these frames [[GoodBadBugs can be extended with the use of a charged attack.]]
209** A Roulette Wheel move exclusive to the Japanese release of the game, ''Dead Pan'' drops a [[ExactlyWhatItSaysOnTheTin giant pan]] on Gene's head, damaging him but giving him a very limited amount of invulnerability.
210* MightyGlacier: The FatBastard enemies are all this trope, with the exception of the ones who have the arm-mounted blades, as they will run after Gene, also, the Wrestler enemies also count as well.
211* MirrorBoss: Azel. [[spoiler:The 51st battle in the fighting ring is Gene with both God Hands.]]
212* MoneyIsExperiencePoints: Gold is used to buy techniques, learn Roulette Wheel moves, and upgrade stats. There is one use outside of just upgrades, and that is gambling to earn more money, which becomes essentially pointless once you’ve bought everything else in the game.
213* MonsterArena: An arena which contains optional fights for one-time rewards.
214* MookChivalry: On lower levels, enemies will only attack you one or two at a time.
215** This is completely played straight whenever a demon appears, where most enemies stay out of the way while you're fighting it.
216* NeckSnap: Subverted, as Cobra Twist looks like this and has the same cracking sound, but needs multiple tugs, and isn't even a OneHitKill. The move is in fact a famous wrestling hold that puts pressure on the victim's abs and torso.
217* NemesisWeapon: Gene, wielder of the titular God Hand, later meets one of the bosses, Azel, who wields the other God Hand (the left to Gene's right). MirrorBoss ensues.
218* NewGamePlus: Besides unlocking new costumes, an extra run unlocks massively enhanced versions of many moves Gene starts the game out with, mainly designated with "God" somewhere in their name.
219* NintendoHard: You have unlimited continues. You're going to need ''every last one of them,'' because when you fight well, the enemies [[TookALevelInBadass level up]] instead of you. The enemies. '''Level. Up.'''
220** After beating the game on easy/normal mode, which is already ball-bustlingly hard, you unlock '''hard mode.''' Yes, ''hard mode'' on a ''Nintendo Hard'' game. And you don't start on a [[NewGamePlus NG+]] either, oh no... you lose ''everything'' you had on the other difficulty, and have to start from the absolute beginning. Yes, that means using those terrible early-game techniques and roulette moves you get given until you reach later stages.
221** Hard Mode is simply the same game except stuck on the highest difficulty, Level Die -- ever wondered why it was given that name? Well, try getting past the first two mooks you see in Stage 1-1. Remember these guys? They did [[TookALevelInBadass this...several million times.]] And so did everyone else.
222* NobleDemon: For a demon, Elvis is a ''really'' nice guy.
223--> '''Shannon:''' Unbelievable. The first demon with a conscience.
224* NoCelebritiesWereHarmed: The cast of supporting characters includes a casino bouncer who looks like Creator/ArnoldSchwarzenegger, an Afro-haired Kung-Fu master based on Film/BlackBeltJones and a zebra-themed masked wrestler who fights just like Giant Baba. Shannon has sometimes been interpreted as a caricature of Creator/ParisHilton.
225* OffhandBackhand: How Gene counters attacks from behind if you hit the action command.
226* OffWithHisHead: The Head Slicer move, [[MeaningfulName natch]].
227--> "More beheadings than a guillotine; ''Head Slicer!''"
228* OldMaster: The Great Sensei, who will kick your ass if you underestimate him.
229* TheOmniscientCouncilOfVagueness: The Four Devas.
230--> '''Shannon:''' Sometimes I feel like all we do is hold these ridiculous meetings.
231* OneWingedAngel: ''Every'' enemy has a chance of doing this, in that since they are all actually demons, it stands to reason that some of them will return to their true form upon the defeat of their human one, which [[DemonicSpiders is bad]]. Also, all of the Devas except for Azel, who has a LimitBreak to make up for it.
232* PaintingTheMedium: One part of Stage 3 has you deflecting cannonballs back to a ship that has the [=PS2=] face buttons painted onto its side, corresponding to the cannons firing at Gene.
233* PaperFanOfDoom:
234** One of the weapons Gene can pick up. Not very strong, though.
235** [[spoiler: The villagers freed from Shannon's control enact their revenge by beating her to death with paper fans]].
236* PassThePopcorn: When Shannon starts swinging around the pole, Gene is seen sitting by a table, drinking a beer before their first battle.
237* PerfectPlayAI: Averted. Though it comes [[HarderThanHard pretty damn-near close]] on [[IdiosyncraticDifficultyLevels LvDie]].
238* PlayboyBunny: One of Olivia's outfits.
239** The casino's employees. [[spoiler:You can even get to fight and spank them, to boot.]]
240* PowerFist: No prizes for guessing. [[spoiler:Yes, we are talking about TheHero.]]
241* ThePowerOfRock: One recurring boss is a demonic guitarist, joined in one fight by his rhythm guitarist and drummer.
242* PowerOfTheGodHand: Not just an example (the title refers to a legendary warrior's actual arm), but the trope name comes from the ending theme.
243* PowerPerversionPotential: {{Averted}}. Once Gene [[spoiler: defeats Angra with both God Hands]], he immediately tries to get payback on Olivia for putting him through the whole ordeal, only for Olivia to NoSell his attack.
244* PowerUpMotif: Whenever you unleash the Godhand, ''Broncobuster'', a fast-paced version of the game's theme, plays.
245* PrepareToDie: A common trope in this game. At least one of the enemies taunts Gene by screaming, "Time to die!"
246* PrettyInMink: Olivia's outfit is trimmed with white fur around the shoulders.
247* ThePsychoRangers: The [[QuirkyMinibossSquad Mad Midget Five]] are a parody.
248* PummelDuel: TropeNamer, and arguably the TropeCodifier[=/=]TropeMaker for video games in its usage of a QuickTimeEvent to start it up and keep it going.
249* PunchedAcrossTheRoom: Just one of the many things Gene can do to bad guys with the God Hand.
250* PunchPunchPunchUhOh: Gene vs. Felix when they first meet.
251* PurpleIsTheNewBlack: Belze.
252* PuzzleBoss: The Gorilla has all the strength you would expect from a gorilla [[spoiler:even though there is a zipper on his back...]] and will quickly kill Gene with grapples that can't be interrupted by action commands until major damage is already done, but [[spoiler:he will quickly lose his stamina or fall down if he attempts to chase Gene, easily being punished]].
253** Dr. Ion, at least on Level Die (and by extension hard mode) will absolutely wreck you due to a combination of quick attacks and being ImmuneToFlinching...unless you remember you can dodge to the sides, which destroys him utterly.
254** Belze has a lot of health, a lot of attack power, attacks that are hard to dodge, and, like Dr. Ion, is ImmuneToFlinching when the DynamicDifficulty is high enough. He also moves very, very slowly, and only has one long-range attack (and he can only use it in his second form) which basically means Gene is free to taunt him as much as he likes, filling up his Tension gauge with no difficulty.
255* QuirkyMinibossSquad: The Three Evil Stooges and the Mad Midget Five.
256* RandomNumberGod: Low on health and need a food item? You'll probably not get it.
257* RubberBandAI: See Dynamic Difficulty, above.
258* {{Satan}}: Final boss. Angra Mainyu, or Ahriman, is basically Satan in Zoroastrianism. Or at least how he's portrayed here, he is, especially with how the radio tells you that he was an angel who "fell from the sky" and then [[RageAgainsttheHeavens raised an army of demons to conquer the world and possibly Heaven in his spite]].
259** Hell, his name in the Japanese version ''is'' SATAN (all capitals).
260* SarcasmFailure: Gene's response to the Mad Midget Five's introduction is a flabberghasted "... Douchebags!"
261** It was so freaking weird, he didn't even bother to try.
262* {{Sentai}}: The Mad Midget Five are a parody of this.
263* ShoutOut: To both American pop culture and Capcom's other franchises alike. And needless to say, every scene with Elvis will always be accompanied with a reference to Elvis Presley.
264** The game also references ''Anime/MazingerZ'' several times; the ThemeTune at the end of the game is a SuspiciouslySimilarSong of Mazinger's, and the ArcWords "God or Demon" are a reference to the series as well.
265*** [[Series/MadanSenkiRyukendo "If the enemy has become a devil, then I must become a god..."]]
266** Let's not forget the club that the back-tattoo-sporting enemies use, which is used by tons of {{Mook}}s in ''Manga/FistOfTheNorthStar''. The first FatBastard enemies you fight also greatly resemble Mr. Heart.
267** When Elvis transforms in your final fight with him, he shouts "Viewtiful Elvis, HENSHIN!", a reference to -- what else? -- VideoGame/ViewtifulJoe.
268*** Oh, and there's even a reference in one of the boss fights - Ravel and Debussy. Ravel himself sounds a great deal like [[Music/{{Aerosmith}} Steven Tyler]].
269** The Chihuahua race gambling mini-game is filled with these. Each of the dogs has some sort of referential name, from [[Film/TheViewAskewniverse "37 in a Row"]] to [[MemeticMutation "Chuck's Beard"]].
270*** In keeping with self-references to Capcom, one of the random chihuahua names will be [[VideoGame/{{Okami}} "Amaterasu"]].
271** Conchita, Bruce, and Felix are a ShoutOut to ''Time Bokan'''s Skull Trio.
272** As in ''VideoGame/DevilMayCry'', Gene takes a page out of [[Franchise/StreetFighter Ryu's]] book and can do a Shoryuken as a juggle move. The Typhoon Kick is a VacuumHurricaneKick as available in both series. The Tower of Angra also greatly resembles Temen-ni-gru from ''VideoGame/DevilMayCry3DantesAwakening''. Heck, one of the tracks is called "Devil May Sly".
273** God Wheel power can be references too. The Shaolin Blast acts just like the powerful palm strike from ''Film/KungFuHustle''. The One-Inch Punch was made popular by Creator/BruceLee. Face Runner resembles the flying multi- instep-kick Neo uses in ''Film/TheMatrix''.
274** [[Film/TheKarateKid1984 "You can wax on wax off all you want, but I'm still kicking your ass!"]]
275** A lot of the taunts that come out of the average mook's mouth are lifted from [[https://www.youtube.com/watch?v=M4l0ZyKmeNE&t=0m50s this Mike Tyson interview]] (specifically "I'm Brutal and Ruthless!", "I'm Alexander the Great!", "You're not Alexander!", "My style is impetuous!", and "My defenses are impregnable!")
276** When far away, the fat mooks from world 1 can use a flying headbutt just like E-Honda.
277** "Giant Enemy Crane"
278** The stage "It's A Trap!!"
279** Shannon's attacks consist of "Spiral" and "Heart" projectiles. Especially with one of her attack poses, it reminds you of some [[Anime/SailorMoon Magical Attack of a Magical Girl series]].
280** The stage "Tribulation: The Three Trials" is a reference to ''[[VisualNovel/PhoenixWrightAceAttorneyTrialsAndTribulations Ace Attorney]]'', of all things.
281* SingleStrokeBattle: Daisy Cutter looks like this. [[spoiler:Azel kills the Three Evil Stooges this way.]]
282* ASinisterClue: Azel having the left Godhand.
283* SkippableBoss: Hi, Tiger Joe! ''Bye'', Tiger Joe!
284* TheSocialDarwinist: Azel, full stop.
285-->'''Azel''': "In a world where only the strong survive, only the strongest of the strong rule."
286* SoundCodedForYourConvenience: Hearing the battle cries of the thugs will tell you how far they are from you.
287* SortingAlgorithmOfEvil: Subverted; if Elvis had more health, he'd be much harder than Shannon or Belze, who have slower, more predictable patterns. Belze has an escapeable grab attack that does no initial damage and might as well be called "Here, let me help you kill me", and most of his moves also hit high, meaning that you can spam sweeps at him all day. Several sub-bosses are also harder than the end bosses.
288* SortingAlgorithmOfWeaponEffectiveness: Subverted. While some moves have versions that deal more damage, not every move that is available later is definitely superior.
289* SpiritualSuccessor: God Hand is said to be a better 3D version of ''VideoGame/FinalFight'' than either of the actual 3D ''Final Fight'' games (one which was a competitive fighting game, and the other a ''VideoGame/GrandTheftAuto''-clone).
290** ''VideoGame/MadWorld'' appears to be a Spiritual Successor to God Hand, being made by the reassembled remains of Clover Studios, creators of the original game.
291** ''VideoGame/AsurasWrath'' was stated by Creator/CyberConnect2 to be one of these to this game, at least in the amount of crazyness. It also has a PummelDuel QTE similar to ''God Hand''.
292* StandardPowerupPose: Gene does this during several of his {{Limit Break}}s.
293* {{Stripperiffic}}: Shannon, who acknowledges it by mounting a pole before you fight her.
294* SubBoss: At least one per level, usually more.
295* {{Superboss}}:
296** The casino bouncer is a completely optional fight. He has a boatload of HP and attacks that do a lot of damage, but there's little penalty for losing to him, except for being thrown out of the casino with [[HPToOne one hitpoint left]]. Unfortunately, there's also nothing to gain from beating him aside from the satisfaction of a job well done, though another instance of the same guy appears in a Fairy Challenge in 8-1, where beating him actually does get you a paycheck.
297** The final arena challenge is [[spoiler:Gene with both God Hands]]. Prepare to get reamed.
298* SuplexFinisher: Gene can counterattack enemies who grapple him by suplexing them.
299* SurrealHumor: It has poisonous chihuahuas, fat ninjas, a demon disguised as a man wearing a gorilla suit that's dressed up as a wrestler, a team of midget power rangers, and an afro having kung fu master.
300* TerribleTrio: Conchita, Felix, and Bruce. Also the GoldfishPoopGang -- the game officially refers to them as "The Three Evil Stooges".
301* TeamShot: The Mad Midget Five pull this off multiple times, including their battles.
302* ThereWasADoor: All the small wooden doors can be opened. But sometimes doing a flying kick through it to see the five bad guys inside just feels so much cooler.
303* TogetherWeAreX: Red, Yellow, Green, Blue, and Pink introduce themselves with their {{Stage Name}}s (and sometimes an accompanying adjective)--the wild Joker, the gangsta Diamond, Club, Spade, and mean Hearts--before exclaiming they are the Mad-Midget Five while forming a V shape.
304-->'''Red:''' Caught that wild "JOKER"!\
305'''Yellow:''' One-heart gangsta "DIAMOND"!\
306'''Green:''' You can find me at the "CLUB"!\
307'''Blue:''' Have your pet neutered or "SPADE"!\
308'''Pink:''' I-I-I-I-I-I-I'm Hearts, I mean "HEARTS"!\
309'''Red:''' Together, we are... [all five together lie on the floor forming a V shape with their legs and a V appeared on the screen] The "Mad-Midget Five"!\
310'''Gene:''' Douchebags!
311* TooDumbToLive: One Mook, after having his buds hit out a window, obeys Gene's gesture to stand in front of it...
312* TooKinkyToTorture: '''Shannon'''.
313* TrainingDummy: The practice ring where you can try out new moves has this.
314* TurnsRed: Just about ''every'' enemy can turn red if hit hard enough or taunted. It makes them hit harder, too, but makes them more aggressive and predictable. It's also a great way to single out enemies and take them out one by one instead of drawing the attention of an entire group of enemies at once by moving too close to them.
315* ATwinkleInTheSky: Gene's more powerful God Roulettes usually ends with the enemy being launched into orbit. If they survive, however, they bounce right back to where they were launched off.
316** ''Dragon Kick your ass into the Milky Way!''
317* UnstableEquilibrium: Doing well, though it gives you harder enemies, also gives more cash from defeating more of said harder enemies, which in turn allows you to buy more items and techniques.
318* UnusualWeaponMounting: One mook type is a FatBastard with a cannon on his back who has to prone to fire it.
319* VillainousHarlequin: Shannon wears a chequered outfit that invokes this trope.
320* WakeUpCallBoss: Gold and Silver. If dying about twenty times in the first stage didn't pound it into your head by this point, these guys will make ''damn'' sure that you '''know''' you're playing a NintendoHard game. And they can use the GroinAttack too. Silver is, in addition, immune to groin attacks (trying them gives a dull "thunk"; after the fight, examining him reveals, as Gene puts it, "He must've lost his balls in the war".)
321* WeakButSkilled: You as Gene. The ~80% of the time when God Hand Unleash and Reel/Roulette moves aren't available, even simple mooks can kick your ass very fast. This is no place for horsing around. Of course, the tables are turned when his powers are available.
322* WolfpackBoss: [[PsychoRangers The Mad Midget Five]], who you encounter twice in the game.
323** The second time you fight [[GoldfishPoopGang The Three Evil Stooges]], Bruce and Felix come at you simultaneously, while Conchita drops down occasionally and stays down once of the the first two falls.
324* WrestlerInAllOfUs: Gene busts out a suplex or two here and there, though considering the ridiculous breadth of fighting styles (drunken boxing!) and special moves (celestial baseball bat!) available to him, it's not that out of place.
325** He can also perform a cobra twist (a submission move) on tall mooks, while treating fat mooks to an Impaler DDT.
326** The mooks have this in spades; suplexes, backbreakers, bear hugs, and even pile drivers. You can pretty much tell the developers are huge fans of the sport.
327* WhyWontYouDie: One kind of mook tends to shout "Die already!" when taunted.
328* YouALLLookFamiliar: Lampshaded when you rescue two slaves from the demons that were punishing them; one was punished for disobeying orders, while the other was punished for "looking like that guy."
329* YouGetKnockedDownYouGetBackUpAgain: Mooks won't hit a downed Gene. Gene, on the other hand...
330* YouWillNotEvadeMe: Chain Yanker allows you to do this.

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