Follow TV Tropes

Following

Context VideoGame / Frogger

Go To

1%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1614481579064605600
2%% Please do not replace or remove without starting a new thread.
3%%
4[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/frogger_4.png]]
5
6->''The total lack of law enforcement on this road's a crime,\
7I'd write a letter, but I simply haven't got the time,\
8Give me a call tomorrow (if I haven't died),\
9And I can tell you how I made it to the other side (Up, left, up-right, right, right, down-left-up-up)\
10If I make it to the other side, (Up, left, up-right, right, right, down-left-up-up)\
11I hope I make it to the other side, (Up, left, up-right, right, right, down-left-up-up)\
12I gotta make it to the other side.''
13-->-- '''Music/PaulAndStorm,''' "Frogger! The Frogger Musical"
14
15''Frogger'' is an arcade game introduced in 1981. It was developed by Creator/{{Konami}}, and licensed for worldwide distribution by Creator/{{Sega}}/Gremlin. The game is regarded as a classic and was noted for its novel gameplay and theme. ''Frogger'' is still popular and versions can be found on many Internet game sites, as well as having spawned numerous sequels for a variety of systems.
16
17The object of the game is to direct frogs to their homes one by one. To do this, each frog must avoid cars while crossing a busy road and navigate a river full of hazards. The skillful player may obtain many bonuses along the way.
18
19The player starts with three frogs (lives). The player guides a frog which starts at the bottom of the screen. The lower half of the screen contains a five lane road with motor vehicles, which in various versions include cars, trucks, buses, taxis, bicyclists, motorcycles, or some combination thereof, speeding along it horizontally. The upper half of the screen consists of a river with logs, alligators, and turtles, all moving horizontally across the screen. The very top of the screen contains five "frog homes" which are the goals for each frog. Every level is timed; the player must act quickly to finish each level before the time expires.
20
21The only player control is the joystick used to navigate the frog; each push in a direction causes the frog to hop once in that direction. On the bottom half of the screen, the player must successfully guide the frog between opposing lanes of trucks, cars and other vehicles, to avoid becoming roadkill.
22
23The middle of the screen, after the road, has a median where the player must prepare to navigate the river.
24
25By jumping on swiftly moving logs and the backs of turtles, the player can guide their frog safely to one of the empty lilypads. For some odd reason, the frog cannot swim. The player must avoid alligators, snakes, and otters in the river, but may catch bugs or escort a lady frog for bonuses. When all five frogs are directed home, the game progresses to the next, harder level.
26
27Konami and Sega had a legal battle over who owned ''Frogger.'' Despite this, the original ''Frogger'' was the final licensed game ever produced and released for the Platform/SegaGenesis in 1998 (as well as the [[Platform/SuperNintendoEntertainmentSystem SNES]] in the same year, where it is the final cartridge ever released, but only the penultimate official SNES release in any format - the title of final release proper goes to ''VideoGame/StarFox2'' in 2017 thanks to the SNES Classic) and Konami would bring installments of ''VideoGame/{{Contra}}'' and ''Franchise/{{Castlevania}}'' to Sega consoles.
28
29While the original game never got any in-arcade sequels, ''Frogger'' would receive many console and handheld installments that adapted the tile-hopping gameplay, and would use Frogger as the name for the player character. The most well-known of these are the Hasbro Interactive-published ''Frogger'' and ''Frogger 2: Swampy's Revenge'', 3D games which feature Frogger and friends exploring levels to find five baby frogs. Konami would take over development and publishing for ''Frogger'' games on sixth-gen systems, starting with the poorly-received 3D platformer reboot ''Frogger: The Great Quest'' and then moving into the ''Frogger's Adventures'' series, which all used a similar design for Frogger and mostly similar play styles. This series would end after ''Frogger: Helmet Chaos'', and since then most ''Frogger'' games have been strictly arcade throwbacks, with the exception of the Platform/NintendoDS-exclusive spin-off ''My Frogger Toy Trials''.
30----
31''Frogger'' was also featured in a subplot of an episode of ''Series/{{Seinfeld}}'', aptly named "The Frogger". Additionally, there is a GameShow based on and named after ''Frogger'' that premiered on streaming service Creator/{{Peacock}} in 2021.
32!! Games with their own pages:
33* ''VideoGame/Frogger1997''
34* ''VideoGame/FroggersAdventuresTempleOfTheFrog''
35* ''VideoGame/FroggersJourneyTheForgottenRelic''
36----
37!! This series has examples of:
38* AnimalsNotToScale: Frogs, turtles, and gators large enough to fit neatly on a vehicle lane.
39* AnimatedAdaptation: There was a Frogger cartoon show, as part of ''WesternAnimation/SaturdaySupercade''. No, it didn't feature him just jumping over things.
40* AnthropomorphicShift: After being depicted as a non-anthropomorphic frog in the Hasbro Interactive titles, Frogger received a semi-MascotWithAttitude revamp for ''Frogger: The Great Quest'', turning him into a adult swamp-dweller who talks and walks on two legs. The ''Frogger's Adventures'' games would dial this back a bit: Frogger still talks, but is younger, wears simpler clothes, and usually prefers to hop around like real frogs.
41* ArtEvolution: Usually, the protagonist looks more like a bullfrog, but he is a green tree frog in ''Frogger 3D'' on the 3DS.
42* DifficultyByAcceleration: The obstacles speed up after completing a screen.
43* FamilyUnfriendlyDeath: In the original game, the death of the playable character was limited to drowning or being flattened by a vehicle, and maybe being eaten by the occasional alligator. Other games in the series got a little more creative. The 1997 ''Frogger'' alone had: being mauled by a dog, crushed between spiked walls, ''getting run over by a lawnmower'', etc. And in ''Frogger 3D'', you have all those deaths, plus [[BlackBlood green blood oozes from Frogger]]. No wonder it was rated E10+.
44%%* LilyPadPlatform: A series staple, since frogs are known for this.
45* NostalgiaLevel: The classic level from the arcade game shows up a ''lot''.
46* {{Retraux}}: The 3DS game, ''Frogger 3D'' has the original level as a playable intro and replicates the sound and graphics as well. (After it's completed, it zooms out to an arcade machine displaying it and shows Frogger hopping off it.)
47* SequelNumberSnarl: There are three different games called ''Frogger II'':
48** ''Frogger II: Threeedeep!'', A sequel to the original released on 8-bit home systems.
49** ''Frogger 2: Swampy's Revenge'', a sequel to the 1997 ''Frogger''.
50** ''Frogger 2'' for Xbox Live Arcade.
51* SuperDrowningSkills: And you're a frog. It's left up to the player's imagination as to ''why'', but go figure.
52** {{Handwave}}d in some editions as the currents being too fast and dangerous for a frog to navigate. Reasonable in that real life frogs hang around ponds and swamps, not fast flowing rivers.
53** Frogger 3D also parodies this trope: if you drown in the water, you get the InUniverse [[FridgeLogic "Frogs can't swim?"]] achievement.
54** It's never mentioned in-game, but the [[AllThereInTheManual manuals]] for ''Frogger 2: Swampy's Revenge'' (the ''fourth'' game) and ''Frogger: Helmet Chaos'' reveal that Frogger suffers from a [[NoodleIncident never-described]] childhood trauma involving water. The suggestion is that jumping into water gives him a panic attack, causing him to flail and drown. Still doesn't explain why every other playable character (including frogs) [[PlotHole has exactly the same problem]].
55* TimedMission: You have limited time to get your frog home safely.
56----
57!! The original game has examples of:
58* OneUp: Noteworthy in that it is difficult to earn as classic arcade games go. Getting all five frogs home safely is worth about 4,000 points; the default setting for an extra life is 20,000 points, which means you need to survive about five levels. And that's the only extra life you can earn.
59* PublicDomainSoundtrack: Both played straight and inverted. "Inu no Omawari-san" [[note]]A Japanese nursery rhyme that's used as the "game start" jingle.[[/note]], along with "Yankee Doodle"[[note]]which is recognized in Japan as the clapping song "Alps no Ichiman Jaku"[[/note]] and "Camptown Races" are among the straight examples, but inverted by other songs (the themes from ''Anime/RascalTheRaccoon'', ''Anime/HeidiGirlOfTheAlps'', ''Anime/HanaNoKoLunlun'', and ''Moero Arthur: Hakuba no Ouji'' are heavily used as background music). The latter is why most ports, even otherwise arcade-perfect ports, replace and/or remove all the music (even the public domain songs).
60* RealityHasNoSoundtrack: For the above reasons, the SNES port, released in 1998, contains no music at all, either on the menus or in-game.
61* ReptilesAreAbhorrent: Killer snakes and gators[[note]]Although, the frog can jump on their tails.[[/note]], plus annoyingly fickle turtles.[[note]]Or as the game calls them, "the treacherous diving turtles".[[/note]]
62* ReReleaseSoundtrack: The 2006 re-release for Xbox Live replaced the music from the arcade with new tunes. Most versions do, in fact, due to the copyrighted music used without permission (as noted above).
63----
64!!Other games in the series have examples of:
65[[foldercontrol]]
66
67[[folder:''Frogger 2: Swampy's Revenge'' (2000)]]
68* AdaptedOut: For some reason, all the cutscenes are missing from the PC version.
69* BatmanCanBreatheInSpace: Frogger seems to have no trouble surviving being in space, despite having SuperDrowningSkills.
70* BlackComedy: Basically everything Swampy does involving the baby frogs, including using one as a bludgeon, tossing them all over the place to distract Frogger and Lillie, terrorizing them on a make-believe TV show, and ''preparing to process and ship them as food.''
71%%* BuildLikeAnEgyptian: Pyramid Climb.
72* CollectionSidequest: There are 25 coins in every level, and collecting all of them unlocks one of a long list of bonuses.
73* DistaffCounterpart: Lillie is a [[PinkMeansFeminine pink]] version of Frogger with GirlishPigtails.
74* DisproportionateRetribution: Swampy is an AscendedExtra of one of the alligators of the previous games that Frogger had hopped onto. His response to that frog getting fame and recognition? Kidnap all the baby frogs and go out of his way to try to kill Frogger, in the name of {{Revenge}}!
75* EleventhHourRanger: A baby blue frog (referred to as "Tad" in the game's multiplayer mode) takes up the reins for the final stage in the story mode after Frogger and Lillie get captured.
76* GoKartingWithBowser: Swampy, the game's titular BigBad, is an unlockable bonus character, which is bizarre, as you're trying to stop him during the rest of the game.
77%%* GreenHillZone: The training area.
78* IndyEscape: Boulder Canyon plays this up, where you have to rescue a baby frog on the trap that sets off the boulder.
79%%* LethalLavaLand: Lava Palaver.
80* TheManyDeathsOfYou: This game took the opposite direction of the {{Family Unfriendly Death}}s mentioned above and went more comical, such as Frogger inflating after getting stung by a bee or being flung up to the camera.
81* MinecartMadness: The mines provides a section where you hop across three mine carts to avoid the obstacles.
82* NonMammalianHair: Lillie has GirlishPigtails despite being a frog.
83* RevengeOfTheSequel: The title contains the subtitle ''Swampy's Revenge'', but, oddly enough, this is is first appearance, making the title inaccurate.
84* {{Retraux}}: The Super Retro Levels are done entirely in retraux style, with the cars, water, logs, turtles, and basically everything except the frogs themselves looking exactly like they did in the original arcade game.
85* StockSoundEffects: If you fall in lava, a stock Creator/MelBlanc scream is heard.
86* TimedMission: Averted surprisingly, unless you are on Hard Mode or are playing the Super Retro Levels.
87* TheUnfought: Swampy is never fought directly. He does manage to be a GetBackHereBoss in spite of it, though, as one of the space levels involves pursuing him on a rocket as he drops obstacles and baby frogs.
88[[/folder]]
89
90[[folder:''Frogger: The Great Quest'' (2001)]]
91* DeathIsASlapOnTheWrist: If Frogger runs out of health, he respawns a short distance away, and enemies don't regain any health in the meantime.
92* FooFu: Frogger had a melee combat ability called Frog Fu where when he gets close to an enemy or object he attacks it.
93* JustifiedExtraLives: One of the three gifts the Fairy Frog Mother gives to Frogger in the opening cutscene is that he cannot die until his quest is complete, explaining why he always revives after losing all his health.
94* OddballInTheSeries: The game plays differently from any main ''Frogger'' game (it features no grid-hopping, not even as a minigame), and its universe is a fantasy world that leans into a FracturedFairyTale. Frogger also acts very differently from how he is portrayed in the games before and after it.
95* SaveThePrincess: This is Frogger's goal, but only by proxy: he needs to find a specific princess to get kissed by, and the one he needs happens to be imprisoned in her own castle by the Magical General of Light and Industry.
96* SequelHook: In the final cutscene, the Witch from Dr. Starkenstein's castle interrupts the "The End" display, saying "I don't think so!" and cackling. After the credits, there's also some clips of Frogger back in his frog form and the Magical General alive and well. None of this would be followed up on since ''The Great Quest'' didn't get any direct sequels.
97* ShoutOut: The boss of Dr. Starkenstein's Castle is a robotic chicken monster named [[VideoGame/MetalGearSolid2SonsOfLiberty Metal Chicken Ray]], referencing another Konami property.
98* WishUponAShootingStar: Frogger wishes to find a princess on a shooting star that flies by Firefly Swamp, which summons his Fairy Frog Mother to aid him.
99* WholePlotReference: The game's story is a spoof of ''Literature/TheFrogPrince'', with Frogger overhearing the original tale and making a wish to find a princess who can turn him into a human prince.
100* YourPrincessIsInAnotherCastle: A literal case. Frogger meets several princesses throughout the game, including a fairy princess and a vampire princess, but none of them are the princess he needs to fulfill his wish, so they just point him in the right direction. One of the princesses isn't a person at all, just a boat named "River Princess" that Frogger gets confused by.
101[[/folder]]
102
103[[folder:''Frogger's Adventures'' series (2001–05)]]
104* AndNowForSomeoneCompletelyDifferent: Some of the paths in ''Helmet Chaos'' lead to levels where you play as Frogger's friends Lumpy and Berry. Lumpy can turn into a ball to move separately from the grid and bowl over enemies, while Berry can [[WallCrawl climb on specific walls]].
105* BarefootCartoonAnimal: Most characters in this series wear clothing that covers most of their body, but no shoes. Frogger, Lily, and Finnius wear shirts and pants, Lumpy wears a shirt and overalls, and Berry wears an orange jumpsuit.
106* CanonImmigrant: Lumpy the toad, Frogger's friend from ''The Great Quest'', appears in most of the ''Frogger's Adventures'' games with a new design. Lillie (now named Lily), Frogger's girlfriend from ''Swampy's Revenge'', also shows up a few times.
107* DamnYouMuscleMemory: ''Frogger'' games usually require the right timing to hop or jump to a moving tile without falling into a pit. ''Frogger Beyond'' is slightly different: if Frogger is in line with a platform he is jumping to, he will adjust in the air to land on it no matter what. However, trying to jump early doesn't work anymore, which can cause Frogger to clip through platforms and fall into the abyss even if it looks like he made the jump. ''Helmet Chaos'' also includes this course-correction, [[AntiFrustrationFeatures but still lets Frogger time his jumps like normal]].
108* DiegeticSoundtrackUsage: The opening cutscene of ''Ancient Shadow'' begins with Frogger relaxing in a chair and listening to a slightly muffled version of the title screen/main menu theme on a radio.
109* EarlyInstallmentWeirdness: Despite being the first game in the ''Frogger's Adventures'' line, ''Temple of the Frog'' takes place in the same universe as ''The Great Quest''; there's no mention of its story and Frogger has an altered design, but the characters are taken from the game (most directly using concept art from ''The Great Quest''), and the minor enemy Mr. D is the main villain. The later games dropped everything from ''The Great Quest'', save a redesigned Lumpy and the Firefly Swamp setting.
110* GroundPound: Frogger gets this move in ''Ancient Shadow'' and ''Helmet Chaos'', which can press switches and reveal secrets. According to a letter from Berry in ''Ancient Shadow'', she can't use this move because "the circus has an insurance policy that prevents me from smashing things with my butt. Besides, it's rather unladylike."
111* HalfDressedCartoonAnimal: Dr. Wani in ''Ancient Shadow'' and ''Helmet Chaos'' wears a gothic coat and cape, but leaves his legs and feet uncovered.
112* HeartContainer:
113** "Maximum life boosters" in ''Ancient Shadow''; three are bought from Mohan's store, and one is received from Berry in a hidden cutscene. Each one increases Frogger's health by one, starting at four hits and ending at eight.
114** [[StockAnimalDiet Flies]] in ''Helmet Chaos'' increase Frogger's maximum health by one. He starts with four pieces of health and has a possible total of sixteen, though reaching this may not always be possible on particular routes.
115* InflatingBodyGag: Lumpy is subject to this in ''Helmet Chaos'' after he eats some berries he finds while looking for Berry's sister. This becomes a gameplay mechanic, letting him roll up slopes and defeat certain enemies by inflating into a sphere at will.
116* MondegreenGag: Ronin, Dr. Wani's [[TheDragon dragon]] in ''Helmet Chaos'', has a RunningGag of mishearing what other characters are saying because of his headphones, repeating it back in a mangled form. Right before his boss battle, Frogger catches on and [[InvertedTrope says a mondegreen word-salad so that Ronin will hear the right thing instead]].
117* MultipurposeTongue: Frogger's tongue gets more versatile in these games, compared to how it just ate butterflies in the Hasbro Interactive games. It can grab items in a straight line, pull platforms with arrows on them, grab blocks to move them around, latch onto posts to grapple or swing across tiles, and even eat enemies (only in ''Frogger Beyond'' with one of the power-ups).
118* NoAntagonist: ''Frogger Beyond'' is the only game in the series with no villain, since the story focuses on Frogger's rite of passage. It's also the only game to not end with a final boss.
119* OneHitPointWonder: Played straight in ''Temple of the Frog'', ''Frogger Beyond'', ''The Lost Wand'', and ''The Rescue'', where Frogger loses a life on hit. Averted in ''The Forgotten Relic'', ''Ancient Shadow'', and ''Helmet Chaos'', which give Frogger a segmented health bar.
120* RemixedLevel: Of a sort. ''Helmet Chaos'' has levels that are occasionally reused between alternate routes, but with different layouts for enemies and items.
121* ReptilesAreAbhorrent: Dr. Wani leads a whole organization of evil crocodile minions, named [[FunWithAcronyms T.R.I.P. (Tyrannical Reptiles In Power)]].
122* {{Retraux}}: ''Helmet Chaos'' has an unlockable ''Frogger'' minigame where everything is rendered in the style of the original arcade game... except the player characters, who still use models.
123* ShipTease: In ''Ancient Shadow'', there's a hidden cutscene where Frogger spends some time alone with Berry and receives a [[HeartContainer maximum life booster]] from her. According to its description, "The secret ingredient is love."
124* WallCrawl: Berry, as an Amazon tree frog, has the ability to stick to and climb up walls, allowing her to reach places Frogger can't.
125* WombLevel: ''Helmet Chaos'' has a stage that ends with Frogger falling into a river as a huge fish swims by. A subsequent image after the level complete screen shows him being swallowed, and the following level and boss are set inside the fish.
126* WorldOfFunnyAnimals: The games take place in this type of universe, as opposed to the fantasy world of ''The Great Quest'' and the semi-realistic settings of most other ''Frogger'' games. This is shown best in ''The Forgotten Relic'', which has a whole town of animal characters.
127[[/folder]]
128
129[[folder:''My Frogger Toy Trials'' (2006)]]
130* TheArtifact: Two costumes in the game grant Frogger the ability to WallCrawl and turn into a ball. These are obviously repurposed from the abilities of Berry and Lumpy in ''Frogger: Helmet Chaos''; ''Toy Trials'' was developed by the same team but is a ContinuityReboot and doesn't feature either as playable characters (Berry and Lumpy are still around, but only as [=NPCs=]).
131* ClothesMakeTheSuperman: Throughout the game, Frogger can obtain costumes that give him new abilities necessary to traverse levels, such as a ninja suit that [[WallCrawl lets him stick to walls]] or a firefighter suit that gives him immunity to flame hazards.
132* HumanFocusedAdaptation: While Frogger and the other toys are sentient and the focus of the playable sections, the main plot revolves around the human characters that own the toys.
133* KingIncognito: [[spoiler:Agent T, the man wearing the rabbit mascot head that frequently steps in to help the protagonist, turns out to be Tobi, the rich toy company president responsible for the tournament, all along]].
134* LivingToys: In this setting, Frogger, Lumpy, Berry, Blue, and Lily are all sentient "Toy Pets" custom-made by a toy company in order to compete in a tournament.
135* MeaninglessLives: There are challenge stages in the game that swap your regular health meter with a three-life limit, but you can just retry the stage if you lose them all. Furthermore, [[NoDamageRun when you lose a life during the stage, you restart from the beginning rather than from a checkpoint]].
136* QuestForAWish: The grand prize for winning the toy tournament is having one wish granted. [[spoiler:Unfortunately, as it's being run by a toy company instead of a magical being, they're unable to actually grant a wish like the protagonist's original desire to have President Tobi be his dad]].
137* SurprisinglyRealisticOutcome: Even for a company capable of creating fully-sentient and self-aware toys and robots, [[spoiler:the alleged prize of "granting any wish" turns out to be way out of their league and nothing more than [[MagicallyDelicious pure hyperbolic advertising]]]].
138* TerribleArtist: The protagonist submits a drawing of a dragon to be turned into a toy for the competition, but his art skills are so awful that it gets mistaken for a frog, leading to Frogger's creation. [[spoiler:It's later revealed that the drawing was perfectly fine, and the mix-up was actually sabotage]].
139* WhenYouComingHomeDad: One of the human characters participating in the toy tournament is Tobi Jr., the son of the toy company's President Tobi, who resents his dad for focusing on his job of making other children happy. [[spoiler:This is why Tobi Jr. sabotages the other contestants, such as by giving the main protagonist Frogger instead of the dragon pet he had originally wanted]].
140* WorthlessTreasureTwist: [[spoiler:When it turns out that President Tobi can't grant his original wish of adopting him (and that it might not have been the best wish in the first place, given Tobi Jr.'s relationship with his father), the protagonist realizes that the bond he formed with Frogger during the tournament is what he values most and simply wishes to keep him as his pet despite having been given Frogger by mistake]].
141[[/folder]]

Top