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1%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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3[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/evoland_trailer_t_3346.jpg]]
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5->After centuries of peace, an ancient evil has finally resurfaced to threaten the world of Evolandia.\
6You are one of the few remaining members of the Order of the Dragon Knights, whose purpose is to travel the world to help the needy and fight evil.\
7Those centuries of peace clearly mean you haven't had a whole lot to do recently, but it looks like business is picking up again!
8-->-- '''OpeningCrawl'''
9
10''Evoland'' is a game developed by Shiro Games, originally made for [[http://www.ludumdare.com/ Ludum Dare 24]].[[note]]The original entry can be viewed [[http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=8497 here]].[[/note]] An expanded and refined version of the game was released for Steam on April 4th 2013. You can play the original game (known as "Evoland Classic") [[https://www.openfl.org/samples/evoland/ here]].
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12The game is themed all around the evolution of video games. You play as the hero Clink, starting in a Game Boy-esque world with few abilities. As the game goes on, you unlock more and more features, and see the game world itself get upgraded, from more advanced sprite graphics to full 3D.
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14In 2015, the game got a sequel, ''VideoGame/Evoland2'', and in 2019, both Evoland games got a CompilationRerelease known as ''Evoland: Legendary Edition'', released for Steam and consoles.
15
16----
17!!''Evoland Classic'' contains examples of:
18* CaptainErsatz: If his name didn't give it away, Clink is one of [[Franchise/TheLegendOfZelda Link]], being a blonde, green-clad, sword-fighting hero, and the gameplay for large parts of the game being similar to top-down Zelda games.
19* CosmeticAward: Finding all the chests in the game.
20* TheInternetIsForPorn: One of the awards you get is the "P0rn banner", adding a banner parodying dating site ads ("Meet cute monsters near your home!")
21* OneHitPointWonder: At least until you get "Diablo mode", which gives you a life bar.
22* SavePoint: Unlocked early on, and much appreciated, as dying without saving forces you to restart.
23
24!!The enhanced version of ''Evoland'' contains examples of:
25* OneHundredPercentCompletion: Of secret stars and duel monster cards.
26* AdamSmithHatesYourGuts: Parodied with the "Expensive Merchant" in Aogai Village, where all the purchasable items are around triple the price compared to those in the FirstTown, with the upgrade lampshading how endgame villages always take advantage of the world coming to an end to price-gouge people.
27* ArtShift: The game starts out with Game Boy-inspired graphics and slowly works its way through NES and SNES era graphics, all the way up to full 3D.
28* BackgroundBoss: The final battle with Zephyros has him in the center of a ring platform, forcing you to run around to attack or avoid attacks.
29* BeefGate: Past Aogai Village are enemies that only the most stubborn players can get past before Kaeris rejoins the party.
30* BigBad: Zephyros is a generic evil guy who Clink fights for poorly defined reasons.
31* BlobMonster: One of the enemies in the overworld are Slimes.
32* BonsaiForest: Trees and bushes aren't very tall, not even in 3D mode.
33* BullfightBoss: Dopple, the evil Clink, can only be harmed after he runs into a wall.
34* ButThouMust: {{Lampshade|Hanging}}d when you meet Kaeris for the first time, since the "No" option is GrayIsUseless.
35-->You got '''Forced Choice'''\
36''Looks like the scenario is lacking proper branching here...''
37* ConvectionShmonvection: Some of the dungeons have lava in it, but only deal damage if you fall in.
38* CriticalAnnoyance: Lampshaded at any point after you get the Life Hearts upon clearing the Crystal Caves.
39-->You got '''Annoying Sound'''\
40''When you have low life, the game will make sure you know!''
41* DepartmentOfRedundancyDepartment: When Kaeris temporarily leaves your party to learn a new spell.
42-->You got '''Member Leave Party'''\
43''Being alone feels a bit lonely.''
44%%* TheDragon: The Undead King.
45* DragonKnight: The Storyline defines Clink as a Dragon Knight whose job is to protect people.
46* EvilKnockoff: The boss fight in Noria Mines is against Dopple, a shadow version of Clink.
47* EvilTowerOfOminousness: The Black Citadel is a large, imposing black tower where you face Zephyros.
48* ExcusePlot: Shortly into the game it gives you a Storyline, but the plot is little more than a case of "some evil guy is terrorizing the land, we need you to go kill him", which is just an excuse to include sidequests, boss fights, and various references to supplement the monster-kiliing and game evolutions.
49* {{Expy}}:
50** This time around, Clink is a CompositeCharacter of Link and [[VideoGame/FinalFantasyVII Cloud Strife]], taking the green clothes and fantasy hero status, then having him acquire a Buster Sword-like {{BFS}} called "Claud's Blade", most of the other characters being expies of plot-relevant characters from the franchise, and later on a GlobalAirship.
51** Kaeris is one of Aerith with her pink outfit, staff, healing magic, and [[spoiler:plot demanded death]].
52** Dopple is based on Dark Link, being a dark-colored EvilKnockoff of Clink.
53** Zephyros is one to Sephiroth.
54* GenreShift: The game starts out as an ActionAdventure inspired by the various eras of ''Franchise/TheLegendOfZelda'', but eventually transforms into a RolePlayingGame based largely on ''Franchise/FinalFantasy''
55* GlobalAirship: As part of its later references to ''Franchise/FinalFantasy'', a late-game aspect is getting an airship from a Cid {{Expy}}, with which you can easily fly to every area on the map without worrying about monsters or needing to backtrack through dungeons, along with being the only way to reach the water-locked TheVeryDefinitelyFinalDungeon.
56* GreenBoyColor: The game starts with a greenish, Game Boy-esque color palette. Eventually, you can unlock first color graphics, then 16-bit graphics, then full 3D graphics.
57* HealingCheckpoint: In Papunika Village, saving is done by resting at the inn for 10 glis, which [[TraumaInn also heals Clink]]. Over the game, you unlock a Life Fountain in the Crystal Caves and get access to a bone-mender in Aogai Village,, which do the same thing but for free.
58* HelloInsertNameHere: You can name both the main character and the healer (and her uncle) whatever you want.
59* HeroesPreferSwords: The first tool that's acquired is the sword, to attack enemies and cut down bushes.
60* HopelessBossFight: [[spoiler:Part of the first battle against Zephyros.]]
61* IndecisiveParody: Starts out as a parody of old 2D adventure games, with some pretty clever puzzles. When the 3D comes into play, however, it abandons the clever puzzles and starts playing things more straight.
62* InsurmountableWaistHeightFence: The Dimensional Stones, like they suggest, are completely impassable in 2D... but when you're in 3D, you can walk right over them. Meanwhile, Tree sprouts are unpassable in 3D, but they can be walked past and burned away by fire in 2D mode.
63* InterfaceSpoiler: In the Ruins of Sarudnahk, one chest is in the middle of an area that has been marked with a skull on the Minimap. You could see where that is going...
64* ItemGet: A fanfare plays every time you open a chest, and the hero holds up said item if there is one.
65* KamehameHadoken: Zephyros does one during the first battle with him. He [[ShoutOut even]] [[CallingYourAttacks cries out]], "[[Anime/DragonBallZ Ka... me... ha... me... HAAAAAAAAAAAAAAAAAAAAAAAAAAAA!]]"
66* KillEnemiesToOpen: The "Path Unlocked" item after learning to defeat enemies to open paths.
67* LastOfHisKind: Zephyros, after [[spoiler:the rest of his race was hunted down for their horns]].
68* LoadsAndLoadsOfLoading: Parodied--in Aogai Village, screen transitions are padded with a loading screen until you buy the "Fast DVD Player" upgrade.
69* LostInTranslation: Checking a flower pot in the Shopkeeper's store in Papunika Village references the concept by name:
70--> "[[VideoGame/ZeroWing All your chest are belong to us]]": lost in translation, I guess.
71* LuckBasedMission: The monster cards you can use in Double Twin are randomly chosen from the ones you currently have, so unless you intentionally limit yourself to only the high-power cards, necessitating either memorizing the locations or looking up a guide, you'll have to just hope and pray the cards you get in the harder levels allow you to win.
72* MoneySpider: All mobs in the Ruins of Sarudnahk and in the Overworld drop glis when defeated.
73* MyNameIsQuestionMarks: Clink, Kaeris, and Zephyros all get this treatment.
74* NoEnding: You defeat Zephyros. That's it. You do not get an epilogue of any sort.
75* NotNowKiddo: The adults in Papunika Village refuse to so much as give Clink a chance to speak to them, let alone explain how he's a knight on a quest to save the world, viewing him as just a rambunctious kid. He need to find the special growth seed in the Papunika Village well for a PlotRelevantAgeUp before they'll even entertain the idea of talking to him.
76* OneHitKill: The Long Sword lets Clink kill the enemies outside Papunika Village in one hit, instead of multiple like before. But monsters from before the overworld are one-hit kills too.
77* OneHitPointWonder: Outside of the overworld, Clink dies in a single hit from monsters, until you get the "Life Hearts" upgrade, giving you a [[LifeMeter health bar]] showing you how much health you have left, other than in Turn-Based Combat "upgrade" since it also unlocks RandomEncounters.
78* PartyInMyPocket: Kaeris spends most of the game in this state. In the Ruins of Sarudnahk, however, you have the choice of playing as her instead of Clink.
79* PermanentlyMissableContent: Not getting Place Names before turning the Meadow into a Village means that Place Names is lost forever.
80* PlotRelevantAgeUp: In the starting town, the Shopkeep won't sell weapons to children like Clink, and the city guardsman acting as a NPCRoadblock not only won't let him past without a better weapon but like the other adult [=NPCs=] [[NotNowKiddo won't even bother acknowledging him]], so he needs to find a special growth seed in the Papunika Village well to become an adult and continue forward.
81* PrepareToDie: The Undead King says this right before you battle him.
82* RandomEncounters: The message upon getting Overworld warns of random encounters, but they're not unlocked until Turn-Based Combat is picked up.
83* ReferenceOverdosed: The game uses a lot of homages to classic [[RolePlayingGame RPG]] games to show evolution in gameplay. There are segments that play like ''Franchise/TheLegendOfZelda'', ''Franchise/FinalFantasy'' and ''VideoGame/{{Diablo}}'', alongside multiple story nods to ''VideoGame/FinalFantasyVII'' to the point of AffectionateParody.
84* {{Retraux}}: The game starts in a simple pixel art style with a Game Boy palette, before eventually turning into 16-bit pixel art and 3D graphics.
85* ScriptedBattle: The first fight against Zephyros forces [[spoiler:Kaeris to die and Clink to unlock his Burst mode]].
86* SdrawkcabName: The Ruins of Sarudnahk, a hack'n'slash section of the game, is Khanduras, one of the kingdoms of ''VideoGame/{{Diablo}}'', spelt backwards.
87* SequenceBreaking: Even if you manage to get past the BeefGate between Aogai Village and the Ruins of Sarudnahk without Kaeris, you can still play as her in the hack 'n slash segment.
88* StarterEquipment: Unlocking the Overworld and checking the Inventory reveals that there's a Potion in there that came from nowhere.
89* TalkToEveryone: Getting the bombs requires talking to nearly every villager in Aogai Village.
90* TennisBoss: The final boss's third form shoots projectiles that can be hit back to him with your sword.
91* TookALevelInBadass: During your first visit to Aogai Village, Kaeris decides that she shouldn't rely on Clink to protect her and proceeds to learn the X-Crystal spell while Clink goes looking for bombs.
92* UnexpectedGameplayChange: After the game had overall been going through a GenreShift from ActionAdventure to RolePlayingGame, then comes along The Ruins of Sarudnahk, which thrusts you into a ''VideoGame/{{Diablo}}''-style HackAndSlash. Every further level resumes the RPG style it was building off of.
93* YouHaveResearchedBreathing: This game lives off it with every chest containing a element of the game that's initially missing. At first, you can only move in only one direction, with the tutorial being simply to collect the first few chests, giving you full movement, a weapon and proper scrolling.

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