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3%% As much as you hate the game, PLEASE, don't engage in "Complaining About Games You Don't Like".
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6%% Also: YMMV and Trivia tropes go in their respective tabs.
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10[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/duke_nukem_forever_box_art.jpg]]
11[[caption-width-right:350:Time to cash in your bets.]]
12
13->'''Holsom Twin:''' What about the game, Duke? Was ''it'' any good?\
14'''Duke:''' Yeah, but after 12 fucking years, it '''should''' be.
15-->-- [[https://www.youtube.com/watch?v=_5svP9Wu0nk 2011 release trailer]]
16
17[[DevelopmentHell This is taking forever!]] [[JustForFun/DescribeTopicHere Time to stop pissing around and describe this bad boy!]]
18
19Following after ''VideoGame/DukeNukemManhattanProject'' and set 12 years after the events of ''VideoGame/DukeNukem3D'', Duke has become a worldwide celebrity for his victory over the alien invaders, kicking back and franchising himself on the fame he gained from saving Earth from the first invasion. But one day, they return once again, and the President of the United States urges Duke not to interfere, for their intentions are seemingly peaceful this time... except of course they aren't. The aliens are kidnapping the Earth's women again, and it's up to Duke to kick their asses and save the day once more.
20
21''Duke Nukem Forever'' is, for all intents and purposes, two things.
22* On one hand, it's a [[FirstPersonShooter first-person shooter]] and the fifth main installment in the famous saga of VideoGame/DukeNukem, known for jumping back and forth between DevelopmentHell and actual production for around 15 years (announced in 1997, released in 2011), holding the Guinness World Record for the longest development period for ''any'' video game until it was surpassed by ''VideoGame/BeyondGoodAndEvil2'' (first teased in 2008 and still not released as of April 2024).
23* On the other hand, the extensive timeline of its completion made it an industry-wide RunningGag when talking about VaporWare. While the game was still in production, it was frequently used as a punchline in the same way as "[[CueTheFlyingPigs when pigs fly]]" or "when hell freezes over", thanks to its [[ScheduleSlip constant delays]] and its original developers' assertion that it would be released ''"When It's Done"''; the gaming equivalent of ''Music/ChineseDemocracy'', if you will.
24
25[[SavedFromDevelopmentHell Against all odds]], the game was finally released on June 14, 2011 for Platform/Xbox360, Platform/PlayStation3, and PC on DVD or via Platform/{{Steam}}, [[MilestoneCelebration just in time for Duke's 20th anniversary]]. The [[http://www.dukenukemforever.com/hailtotheicons Hail to the Icons Parody Pack]] was released on October 11 as the game's first [[DownloadableContent DLC]] pack. It includes four new maps, each making fun of an iconic FPS series with a parody weapon based on said series, and three new game modes. A second DLC pack titled "[[Film/TheSpyWhoLovedMe The Doctor Who Cloned Me]]", released in December 2011, has a smaller campaign taking place right after DNF's ending which gives proper closure to the story along with four new multiplayer maps.
26
27This is not the end to the story, however. In May 2022, a functional and playable development build of ''Forever'' from 2001 was leaked onto the internet. Thus, modders are working diligently on the ''Duke Nukem Forever 2001: Restoration Project'', which attempts to both faithfully recreate DNF as it was originally intended back in 2001, as well as make the ''Duke Nukem'' franchise relevant again. An early access "First Slice" of the project [[https://www.moddb.com/mods/dnf2001-restoration-project/downloads/duke-nukem-restoration-first-slice-10 was released on December 22, 2022.]] Featuring the first episode, with eight main levels and one secret level. The demo was an immediate hit, garnering more than 11,000 downloads within just its first two days.
28
29----
30!!''Duke Nukem Forever'' provides examples of:
31
32* BatmanCanBreatheInSpace: In "The Doctor Who Cloned Me", Duke is apparently able to survive on the surface of the moon just fine, simply by holding his breath. Electric shimmering on his body seems to suggest he's got some sort of energy shield, but still an impressive feat nonetheless.
33* BerserkButton:
34** [[https://youtu.be/nThwtXuwGnY?t=3200 This]] is the first time we have ever heard Duke truly angry. Not just "[[TranquilFury This really pisses me off]]", but ''tangible human rage''. Duke loves his babes, and by God does he hate aliens.
35--->'''Duke:''' ''Not my babes! NOT in my town!'' You alien motherfuckers are gonna pay for this!
36** Also, occasionally, when he messes up at the pool table in his mansion.
37* BlandNameProduct: the game has several instances of real-life brands being modified, usually with a DoubleEntendre. For example, ''Abercrombie & Fitch'' becomes ''Analcrumbly & Itch'', while ''Macy's'' becomes ''Fecy's''.
38* BlingBlingBang: Duke's gold-plated M1911 pistol. There's even an achievement for holding onto it for the entire game.
39* BookEnds: In the beginning of the game, you take a piss and kill the giant alien Cycloid Emperor in a videogame recreation of the FinalBoss fight from ''Duke Nukem 3D''. [[spoiler: The Final Boss of ''Forever'' is that very same alien, and you piss in his eye socket after killing him. To which Duke remarks before fighting him, in a one liner ascended from a very familiar one: "I'll rip your eye out and piss on your brain!"]]
40* BoozeBasedBuff: Duke can down a tallboy beer to drastically enhance his damage resistance in exchange for blurred vision. On top of that, multiplayer features Duke-brand Whiskey that provides [[InvincibilityPowerUp temporary invulnerability.]]
41* BondOneLiner: Duke has a ton of them. What he says depends on what he kills.
42* CableCarActionSequence: In a dumpster suspended from a crane.
43* CallBack:
44** You can sign "Why I'm So Great," Duke's autobiography first mentioned in ''Duke Nukem II''.
45** Interacting with the "Balls of Steel" pinball machine back in ''VideoGame/DukeNukem3D'' would cause Duke to remark "Hmm, [[DoubleEntendre don't have time to play with myself.]]" Now that you ''can'' play "Balls of Steel", Duke says "Now I ''have'' time to play with myself!"
46** The achievements for beating the game on each difficulty are named after the IdiosyncraticDifficultyLevels from ''Duke Nukem 3D''.
47** The very first boss is similar to ''Duke Nukem 3D'''s [[spoiler:Cycloid Emperor]]. In fact, the entire level is pretty similar to ''3D''[='=]s last level, right down to [[spoiler:the field goal with its eye]].
48* CaptainErsatz: Lenoman is, of course, a portmanteau of both Creator/JayLeno and Creator/DavidLetterman, both popular and rivaling talk show hosts during the 2000's. Taking the joke further, his middle initial is "O", as in Johnny O'Lenoman, as in [[Creator/ConanOBrien Conan O'Brien]], and Johnny, of course, refers to Creator/JohnnyCarson.
49* CaptainObvious: Done as a joke, some of the [[https://web.archive.org/web/20111020004750/http://blog.gamestaq.com/2011/07/duke-nukem-loading-screen-quotes/ loading screen messages]] give obvious advice, to say the least:
50--> ''"Take less damage to avoid being killed."''\
51''"Touching the hot grills will cause damage, touching hot girls will not."''\
52''"[[TakeThatAudience If you died from falling off of a high ledge, it’s probably your own fault.]]"''
53* CharlesAtlasSuperpower: It's mentioned that Duke can bench press 600 pounds, which would put his strength as being 5 times that of the average human male. While a 600 pound bench press is within the range of human possibility, the individuals who can manage it are generally the same size as [[Series/GameOfThrones The Mountain]], rather than Duke's more normal HeroicBuild physique.
54* ColossusClimb: How you finish off the bosses.
55* TheComputerIsACheatingBastard: Enemies with guns never reload, but you have to, which makes combat unfair at times, especially with how little ammo you can carry.
56* ContinuityNod: Gameplay-wise, many of the weapons and enemies returning from ''Duke Nukem 3D'' have the exact same stats as they did in the earlier game.
57* CosmeticAward: Aside of the achievements, simply leveling up (No challenges required) earns you decorations for "My Digs", which when selected takes you to a whole separate floor of Duke's casino which you can explore at will, much like Croft Manor in ''Franchise/TombRaider''. Most of these are just photos of Duke doing manly things or giant gold statues of naked babes.
58* CrossingTheDesert: The desert section with The Mighty Foot.
59* DamnYouMuscleMemory: Anyone fresh off of Duke-3D would probably see an Octobrain and instinctively pull out the RPG; only to have the rocket tossed back at them with the Brains' new TK ability, killing them instantly.
60* DegradedBoss: The final boss of ''Duke Nukem 3D'' appears as the first enemy you fight in ''Duke Nukem Forever''. He's understandably much weaker as a result; his devastator has a much slower rate of fire, no longer kills you in two shots, and his alternate attack of a spread of mindblast projectiles has been replaced with a single slow-moving easily dodged shockwave. Somewhat justified in that he's a character in an in-universe video game that Duke is playing apparently based on the events of ''3D''. [[spoiler: You then meet and fight the real Cycloid Emperor at the end of the game, and he's pretty much the same as the video game version, only with more phases]].
61* DenserAndWackier: Compared to Duke's earlier outings, the amount of sexual content/low-brow humor is increased drastically in frequency.
62* DiscOneFinalBoss: In "The Doctor Who Cloned Me", after you fight and kill Dr. Proton, you'll find that the game isn't even halfway over yet.
63* DoesThisRemindYouOfAnything: Frequent. For example, while playing pool, Duke will moan suggestively. For bonus points, do this in Duke's Penthouse while the Holsom Twins are nearby.
64-->'''Holsom Twin:''' Duke, stop playing with your balls!
65* DrugsAreBad: Totally inverted. Not only are drugs good in this universe, but Duke remarks to a child that if he "Takes his pills... er, vitamins" he might grow up to be as awesome as Duke. Duke has his own brand of "Nukem-RX" steroids, which he can take to temporarily give him OneHitKill punches at the cost of slightly blurred vision and no ranged attack.
66* EveryoneHasStandards: In the DLC campaign, Duke, as hedonistic as he is, refuses to play a video game that involves pimp-slapping women. Also {{hypocritical|Humor}}, though, considering how the equivalent of multiplayer "capture the flag" of this game is...
67* EvilLaugh: The twins have a wicked cackle, first seen at when... ''playing'' with Duke, then again when one of them makes a joke about him.
68* ExoticWeaponSupremacy: The [[BlingBlingBang Golden M1911]]. It's shiny, and it's Duke's. Subverted in that it's not actually stronger than the regular black M1911s you can grab off of Pigcops across the rest of the game.
69* ExpositionDiagram: Right at the beginning. You may also add your own thoughts to the white board.
70* FamedInStory: The story was based around this trope and playing it as hard as they could. For saving the Earth, Duke was given more money and fame than he knew what to do with, building a skyscraper apartment/museum to himself on the Las Vegas strip, cashing in on the lucrative endorsement deals just to pass the time. It swings the other way too, with the entire alien army considering Duke as their arch-nemesis and primary target.
71* {{Fanservice}}: The Holsom Twins provide most of this, being blonde twins in sexy schoolgirl outfits who fawn over Duke.
72* FelonyMisdemeanor: Multiple times. For example:
73-->'''Duke:''' Looks like those alien bastards drank all my beer.
74* FlushingEdgeInteractivity: The toilets can be used. Unfortunately, one of the toilets has already been used...and that person didn't flush. You can get an achievement for poking the matter in the unflushed toilet.
75* ForkliftFu: One segment of Duke's trip inside the Hoover Dam encourages him to use a forklift to kill a bunch of pigcops.
76-->'''Duke:''' [[IncrediblyLamePun Fork you!]]
77* FourStarBadass: In the single-player campaign of "The Doctor Who Cloned Me", General Graves, of all people, joins up with you and Captain Dylan in battle during some segments, wielding a Ripper and throwing occasional pipe bombs at enemies like a boss in his official attire.
78* GameBreakingBug: Like many older games (especially those by less experienced developers), some elements of game logic are tied to frame rate. Most notably, the speed of vehicles decreases at very high frame rates. Usually this effect isn't strong enough to be noticeable, but at frame rates above about 150 or so (which even a modest modern PC can easily achieve on this game), certain ramp jumps become impossible. Vsync can be used to limit the frame rate to the monitor's refresh rate to avoid this (unless you happen to have a 240hz monitor).
79* GameplayAllyImmortality: MauveShirt Captain Dylan, who can't die because he's a named character. He does get critically wounded late in the game and "dies" of said wounds... and recovers during the single-player campaign of "The Doctor Who Cloned Me" without explanation!
80* GameplayRoulette: Seemingly taking a cue from ''VideoGame/HalfLife2'', the shooting is constantly being interrupted by lengthy driving sections, turret sections, story-related walking sections, simple puzzles, etc. The actual core [=FPS=] gameplay seems to make up less than half of the total game.
81* GroinAttack: Appears as a finisher against the Battlelords.
82* GunshipRescue: After spending pretty much the entire game as butt monkeys and walking item-drops, the EDF gets a chance to shine in the final battle, supplying Duke with a BFG, helping mop up the remaining alien foot soldiers, and flying Duke out of a nuclear explosion.
83* HoistByHisOwnPetard: The Octobrains have telekinesis, and can throw stuff back at you. That said, you can toss a pipebomb at one, and abuse said habit to blow it up in their face.
84* HumiliationConga: After finishing the first boss, Duke punts his eyeball for a field goal.
85** After you defeat the Battlelord in the Las Vegas outskirts, first you climb on him, rip out one of his horns, [[EyeScream punch through one of his eyeballs]], then [[GroinAttack punch his balls through the loincloth like a boxing speed bag drill]].
86-->'''Duke:''' Right in the jewels!
87* ImplementingTheIncomplete: Gearbox apparently decided [[MemeticMutation it was done]] after 15 years in DevelopmentHell.
88* ImmuneToBullets: Bosses are arbitrarily immune to small arms fire when they took full damage from these weapons in previous games from the same canon. Only explosives or mounted turret guns can harm them.
89* IncredibleShrinkingMan: Duke is shrunk down to miniature size at several points during the game by stepping on special shrink pads. The following sections (played when shrunk) allow you to jump on shelves, use various tools and implements (like small pipes, kitchen spatulas and more) to traverse puzzles, and allow you to ride in an RC car given to you by a young fan.
90* IndecisiveParody: It's rather odd to see a game with regenerating health and a two-gun weapon system attempt to deliver a TakeThat to Franchise/{{Halo}}. Especially right before a segment that bears a striking similarity to Halo 2's second level.
91* JennysNumber: A restroom wall in Duke Nukem's Titty City has "JENNY 867-5309" written above a urinal
92* JigglePhysics
93* LampshadeHanging:
94** The LONG development cycle gets referenced in the first level, after Duke ends playing the game while the Holsom twins "do some favor" to him.
95** During one particular section, shooting some barrels next to a Pigcop sends him flying.
96-->'''Duke:''' Huh. I guess pigs do fly!
97** Plenty of other things get lampshaded. For example, when Duke comes across some locked double doors at the Duke Dome, he remarks, "Who locks these things?!"
98* LadderPhysics: Averted. There's even an animation showing Duke's hands as he climbs, and he has to face towards the ladder while he climbs.
99* LeeroyJenkins: An EDF RedShirt named Pvt. Jenkins tries to run across a bridge, only to get killed by a strafing run. Duke promptly quips "dammit Leeroy!"
100* LimitedLoadout: Presumably, Duke's ability to hold as many weapons as he wanted to disappeared while he worked through all of that gum. At release, he was limited to just two primary weapons, pipe bombs, trip mines, and one of each of three types of powerups: beer, the Holo-Duke, and steroids. An update expanded his arsenal to four weapons at once, but only for the PC version. One of the boss battles lampshades it with a ShoutOut to Film/TotalRecall1990.
101-->'''Duke:''' Baby, you make me wish I had three guns.
102* LivingLegend: Because of the previous game, Duke's now quite famous.
103* LoadsAndLoadsOfLoading: The loading times on consoles used to be atrocious, taking up to a minute to fully load. Further patches and an installation onto the hard drive helped push it down, though.
104* LuckBasedMission: The encounter with eight Octabrains late in the game. They throw either wooden crates or steel drums at you; the latter of which cannot be deflected and will kill you with just two hits. If more than two of the Octabrains choose to throw drums at you during the fight, you're basically screwed.
105* MadeOfIron:
106** Implied with Duke's Ego bar. Enemies don't deal physical damage; they merely hurt Duke's ego up to the point he cannot keep fighting anymore.
107** In "The Doctor Who Cloned Me", Dr. Proton seems to lampshade just how much damage Duke can take.
108-->'''Dr. Proton:''' Rammed that thick skull of yours against the mountain and it moved for you, did it? I knew you wouldn't disappoint.
109* MarsNeedsWomen: The game's plot.
110* MauveShirt: Captain Dylan, the named EDF soldier who appears in several levels and swears every other word.
111* MediumAwareness: Numerous jokes indicate that Duke is aware that he's in a video game.
112* MeleeATrois: "The Doctor Who Cloned Me" has a couple firefights with Aliens vs. Dr. Proton's robots vs. Duke and his allies.
113* MercyKill: In The Hive, Duke Nukem can remorsefully put the impregnated women out of their misery.
114* MinigameZone: Duke Nukem's Titty City. This is a HappyPlace that comes right after Duke blacks out after defeating the Alien Queen that contains an incredible amount of Ego-boosting objects.
115* MissingStepsPlan: Invoked during a conversation between two EDF soldiers. Steps one and two were already "surround it" and "shoot it until it dies", so when he accidentally says step three he trips up:
116-->'''EDF #1:''' Step three is... uh... uh...
117-->'''EDF #2:''' Uh, profit?
118* MoodWhiplash: The infamous 'Hive' level, before reaching the level, the game has kept an unrepentant low-brow tone of humor throughout, but once entering the 'Hive' it turns into outright horror.
119* MythologyGag:
120** Almost certainly a reference to the 2001 trailer, in the opening level of the game, an EDF soldier taunts Duke:
121-->'''EDF:''' Hey pal, what are you going to do? Save the world all by yourself?
122** The "Balls of Steel" special edition is named after the pinball machine in Duke Nukem 3D, which was later defictionalized into a real Balls of Steel video pinball game featuring Duke.
123** The game's long history of DevelopmentHell is thoroughly lampshaded at the earliest opportunity.
124* NintendoHard: Some [=LPers=] have complained about Duke dying very easily even on the lowest difficulty. When you factor in, among other things, Duke's [[EarlyGameHell rather short Ego bar at the very beginning of the game]] (which can be doubled in length through interacting with several specific objects throughout the game), as well as enemies being capable of emptying nearly three-quarters of that amount with a single attack, not to mention Duke being the OneManArmy that he is, it's not that hard to figure out why.
125** Ironically, many old-school PC gamers complained how the existence of RegeneratingHealth, more linear levels compared to ''Duke Nukem 3D'', and the use of waypoints made the game too easy.
126* NoCelebritiesWereHarmed: Duke lives with the Holsom Twins. The president, whose name is never mentioned in the game, but who is revealed to be a bad guy in collusion with the aliens, looks like UsefulNotes/RichardNixon.
127* NoFairCheating: Averted. One of the loading screen messages mentions that if you ever get lost, you could always cheat by looking at [=FAQ=]s online. The Steam version would even suspend the game with the Steam overlay key combo so you can take your time to look up whatever it is you want to look up (including Website/YouTube videos) using Steam's integrated web browser, then let you instantly get back to the game with no time wasted using the same key press.
128* OOCIsSeriousBusiness: Duke sounds genuinely enraged when the Holsom Twins are kidnapped by the aliens, when Duke is usually annoyed at best during any other unfortunate event.
129* OpeningBossBattle: {{Downplayed|Trope}}. The very first fight, has you facing the Cycloid Emperor from ''VideoGame/DukeNukem3D'' armed with nothing but a Devastator, alone, in a stadium. It turns out that was a game that Duke was playing while a pair of twins was giving him a blowjob.
130* OutOfCharacterMoment: Many were taken aback with Duke's flippant attitude towards [[spoiler: The Holsom Twins' deaths]] when he is supposedly fighting to save Earth's babes.
131* PoweredArmor: Defied. Apparently it's for pussies. Or at least that's what Duke thinks when the army present him with a suit of suspiciously familiar protection apparel.
132* QuadDamage: Perhaps as a nod to the Berserker PowerUp in ''Manhattan Project'', picking up a Duke statue in multiplayer gives you double damage and glowing weapons, albeit green instead of red.
133* RandomEventsPlot: Likely as a consequence of the game's development, a lot of levels don't lead into each other particularly strongly, often with Duke simply being abruptly dropped into the next location. The most evident case of this is the strip club, which is forced to be a dream sequence simply because there's nowhere it could fit.
134* RatedMForManly: Duke gives his ego a permanent increase by watching strippers, smoking cigars, appreciating himself in the mirror, lifting weights and a whole damn lot of other ways.
135* RealIsBrown: Despite taking place mostly in Las Vegas, the color palette of the game rarely goes anywhere apart from grey, tan, orange and in the hive levels, dark green.
136* ReasonableAuthorityFigure: General Graves, a remarkably even-tempered and stoic commanding officer, who tends to back Duke on the whole AliensAreBastards thing. The president is most definitely not this.
137* RefugeInAudacity: Expected. Oh so expected.
138** The level Duke Nukem's Titty City. Washroom. Gloryhole. Button prompt. Do the math.
139* RegeneratingHealth: Parodied: Duke's "health" bar is an ego bar, like it was in ''Manhattan Project''. He's not slowed down by piddling little bullets and lasers, but it does hurt his morale, which is why doing manly things like getting drunk, pissing, watching strippers, or drinking from a water fountain gives the bar a permanent increase.
140** Taking the above into account and with a bit of FridgeBrilliance too, the Strip Club level makes PERFECT sense. How else would Duke survive the injuries he picked up from the Alien Queen, not even having any broken bones, unless he gets himself a huge dose of Ego from his own dream sequence?
141** Of course, the ego bar still regenerates passively when Duke's not getting shot. The above mentioned actions simply make it regenerate faster.
142* RedShirtArmy: The EDF troops mostly exist to witness Duke being awesome, and die because they're not as awesome. Duke even lampshades this when going into the Hive, and finding the corpses of the advance team that was supposed to meet him.
143-->'''Duke:''' Advance team, my ass!
144** Lampshaded even further when an EDF commander sends a rookie with you and even says "Try not to let him get his ass killed." Of course he immediately goes running into a hail of bullets at the first opportunity, a reference to his name ([[LeeroyJenkins Jenkins]], naturally) and also probably a joke about terrible team AI in FPS games.
145* {{Retcon}}: In one level, you visit a museum containing artifacts from Duke's previous games, including screenshots from them. One is from the opening from the first game, where Duke says he'll kick Proton's ass and still have time to watch Oprah. The text has been changed from "Oprah" to "Lenoman", a talk show host that briefly appears in the game. Strangely, Duke's salmon shirt still remains.
146* Music/RideOfTheValkyries: During the opening segment of the Mighty Foot level. Intermixed with the title theme, slowly creeping from orchestral into heavy metal as the level goes on.
147* SelfDeprecation: Duke has several lines mocking the long delay.
148* SequelSnark: Duke meets a dying character and merrily quips that he won't be in the sequel. "The Doctor Who Cloned Me" reveals that he was wrong.
149* ShotgunsAreJustBetter: Unless you're fighting a major boss (which are only harmed by explosives), the game's shotgun is generally the most useful weapon in the game.
150* ShoutOut: Check [[ShoutOut/DukeNukem the page]].
151* ShrinkRay: As part of Duke's arsenal.
152* StealthPun: This game is the fourth canonical Duke Nukem game, following Duke Nukem, Duke Nukem 2 and Duke Nukem 3D. The title is Duke Nukem Fo(u)rever.
153* SteamVentObstacle: There is a steam vent puzzle that doubles as a Take That at Valve Software.
154* TheStinger: The "Press Conference" level.
155-->'''Duke:''' I'm going to run for President. ({{Beat}}) Hail to the king, baby!
156* SunglassesAtNight: Duke is never seen without his shades. Justified in that they now have night vision.
157* TakeThat: Towards many other games and stuff:
158** When Duke is offered a set of Spartan armor, he spouts this:
159-->"Power armor is for pussies!"
160** The talking pink car Shrunk!Duke drives in the Meat Grinder chapter of The Doctor who Cloned Me intermittently spews inane phrases that are reminiscent of a talking version of a certain doll back in the 80s (although Gearbox also threw in a few exaggerated lines). Duke's response to those lines pretty much sums up how many people felt about the phrases.
161-->'''Duke:''' Shut. The Fuck. Up!
162** "That's one dead space marine!"
163** "Duke one, VideoGame/{{gears|OfWar}} nothing!"
164*** In that vein, a Marcus Fenix copy mocks his 'pussy' best friend about his quest to find his wife, a take that at Dom's entire subplot in Gears of War 2.
165** "I hate Creator/{{valve|Corporation}} puzzles!"
166* TestosteronePoisoning: Duke might be the most exaggerated example of stereotypical manliness in video game history.
167* TitleDrop: The opening line of the game: "This is taking forever."
168** Also seen in a trailer close to the game's release: "What, did you think I was gone forever?"
169* ToiletHumor: It's possible to pick up a turd out of a toilet, and throw it at a water fountain, then drink out of the fountain. And that's just the start of it. If the player chooses to do this, Duke will wonder what the hell is going on.
170* TooDumbToLive: The President reveals his treachery and spells out his plan to kill Duke with an ICBM... while standing less than three feet from Duke, who has a loaded pistol drawn.
171* TrailersAlwaysLie: In the Debut trailer, the narration claims that after originally saving the Earth from the aliens, Duke disappeared without a trace and hasn't been seen for many years, not resurfacing until the aliens return. This is completely false, as when the actual game begins, Duke is world famous for saving the planet from invasion and is lapping up the celebrity whilst living in a penthouse at the top of his own casino in Las Vegas.
172* UnexplainedRecovery: Captain Dylan shows up alive and well in "The Doctor Who Cloned Me" after his apparent death near the end of the main game. The explanation is that he only passed out from blood loss.
173* UniqueEnemy: Despite the Duke Clones being the central plot point of "The Doctor Who Cloned Me", you only fight about a dozen of them throughout the entire DLC, half of which aren't even armed with weapons. The skinless Terminator-style security bots are a little more common, but most of the DLC is still spent fighting aliens.
174* TheUsualAdversaries: Pig Cops are back, and are by far the most numerous enemy in the game.
175* VideoGame3DLeap: This was the game that finally brought the main Duke series into Polygons.
176* VivaLasVegas: The game mostly takes place around a fictional version of Vegas, the Nevada desert and the Hoover Dam.
177* WhatTheHellPlayer: Playing with the shit in the toilet enough will cause Duke to ponder why the player is forcing him to play with it.
178-->'''Duke:''' What kind of sick motherfucker picks up wet feces?!\
179'''Duke:''' What's next, shit finger painting?!\
180(On the loading screen) ''Grabbing a turd in the toilet will not take Ego away even though we really wanted it to''
181* WombLevel: In the final level of "The Doctor Who Cloned Me", Duke enters the womb of the alien empress to blow up her ovaries, so that she won't give birth to a new alien army.
182* WritersCannotDoMath: The game claims to be set twelve years after ''Duke Nukem 3D''. However, at the beginning of the game, we are informed that the USA is on its 67th president. Even if we assume that all of the presidents in the intervening time only served a single term (four years), that would place DNF in 2104 at least. Therefore, either the writers ignored their mathematics when it comes to the passage of time, or the USA went through some serious political instability. [[spoiler: It was likely intentional however, as a throwaway gag at the end of the game has Duke announce his intention to run for President. Since the 67th President was killed and he'll be running against the 68th, this would make him the [[Lol69 69th President]] if he won.]]
183* YourCostumeNeedsWork: In "The Doctor Who Cloned Me", the robot (who thinks you're also a robot) testing your voice module is initially not convinced that you sound like Duke Nukem.
184!!!Leaked 2001 Build
185* BlingBlingBang: Duke's handgun is a [[HandCannon desert eagle]] with a golden finish.
186* HandCannon: Just like in ''VideoGame/DukeNukemManhattanProject'', Duke's main firearm is [[BlingBlingBang a shiny golden]] desert eagle. Which can use .50 AE, hollow points and armor piercing rounds.
187* WearingAFlagOnYourHead: A variation, the build's assault rifle has small American flag wrapped around the carrying handle.

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