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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Dreamfall_2778.jpg]]
2
3->''"Find April Ryan... Save her!"''
4-->-- '''Faith'''
5
6The second game of the ''VideoGame/TheLongestJourneySaga'', it is an {{Oddly Named Sequel|2ElectricBoogaloo}} to the AdventureGame classic ''VideoGame/TheLongestJourney''. The game was released in 2006. It introduces a new heroine, Zoë Castillo, a 20-year-old college dropout living in Stark (our familiar Earth, albeit two centuries into the future) ten years after the events of the original ''TLJ''. After she starts receiving eerie messages from a StringyHairedGhostGirl to go "find April, save April" (and her ex-boyfriend disappears on top of that), Zoë has no choice but to delve into another [[TheConspiracy conspiracy]] investigation. Meanwhile, April, the heroine of the original game, is effectively trapped in Arcadia (the magical alternate reality) and fights against TheEmpire of Azadi, while an elite Azadi SuperSoldier and third protagonist, Kian Alvane, is sent to assassinate her. Fans welcomed ''Dreamfall'' enthusiastically, but the reviews were rather mixed, primarily "thanks" to unsatisfactory (and, according to many, superfluous) action-adventure elements and the ending being a love child of a CliffHanger of cosmic proportions and the NoEnding trope.
7
8Another {{oddly named|Sequel}} {{episodic|Game}} sequel, ''VideoGame/DreamfallChapters'', was released between October 2014 and June 2016. It ties some of the numerous loose ends that were LeftHanging after ''Dreamfall'' back together and gives a conclusion to Zoë's story arc.
9
10Please add character-related tropes to the '''[[Characters/DreamfallTheLongestJourney characters tab]]''', and tropes common to the series to '''[[VideoGame/TheLongestJourney the series page]]'''.
11----
12!!Tropes found in the game:
13
14* ApocalypseHow: A global Societal Disruption in the form of the Collapse.
15* ArcWords:
16** "Faith will bring you where you are needed the most."
17** "The Undreaming is unchained."
18* ArtisticLicenseLinguistics: In the prologue, the Tibetan monks communicate... in Mandarin Chinese. Which actually sort of makes sense, since Tibet is a part of China as of 2013, and the official language of China ''is'' Mandarin Chinese. Still, Tibetan people are more likely to communicate with one another and their white friend in their mother tongue. Unfortunately, based on what Brian said in The Longest Journey, the Tibet sequence takes place in the 1930's, when Tibet was independent.
19* AscendedExtra: Marcus, who was just a talking extra CreatorCameo for Ragnar Tørnquist in the original game, is a minor villain in this game.
20* TheBadGuyWins: [[spoiler:While Zoë is able to stop Faith from inadvertantly destroying Stark, she fails to stop the launch of the Dreamer console. Back in Arcadia, the resistance suffers a crushing blow, leaving no one able to stop the Azadi's mysterious plans.]]
21* BeCarefulWhatYouWishFor: Zoë and April's story arcs are dedicated to them DesperatelyLookingForAPurposeInLife. And wouldn't you know it? They both seem to have found it by the end of the game. In a very [[EsotericHappyEnding esoteric sort]] of way, sure, but they have found it, nonetheless.
22--> '''White Kin''': ''[to Zoë]'' Faith will bring you where you are needed the most.
23* BedsheetLadder: While in the Victory Hotel in Newport, Zoë uses one to get to a lower level.
24* {{Bookends}}: The game starts and ends with Zoë in a coma.
25* BreadAndCircuses: Many of the simple people welcome the Azadi because they bring stability to their lives. They don't realize the atrocities committed against the magical people and the oppression of anyone with a different faith as them.
26* ButNotTooForeign:
27** In RealLife Morocco, just over 99 percent of the population is Arab-Berber, about 90 percent speak Moroccan Arabic and/or a Berber language, and nearly everyone is Muslim. Zoë Castillo lives in Casablanca but has a European surname (and a European name) and speaks with a British accent (and drinks wine, has premarital sex, and celebrates Christmas). There are a few people walking around in normal Moroccan/Muslim outfits but they're set dressing, you mostly can't even talk to them. Also, for some reason most important people in the Japanese corporation you visit are white. You could argue that it has something to do with it being set in the future, [[LeastCommonSkinTone but why does the future have to be increasingly more white?]] In all fairness, though, ''Dreamfall'' is still significantly less white than TLJ - not just the Stark part of it, but the Arcadian part, as well.
28** Zoë is of mixed descent, Spanish and Chinese--at least [[DependingOnTheWriter according to one of the writers]].
29* CataclysmBackstory: The Collapse is single-handedly responsible for most of the glaring differences between ''Dreamfall'' Stark and ''TLJ'' Stark.
30* CliffHanger: The ending.
31* CombatDiplomacyStealth: You are occasionally given multiple paths to victory, especially when playing as Zoë. For example, when sneaking into the Victory Hotel, you can either fight and knock Vinnie unconscious, sneak past him while he is checking his pizza, or talk him into letting you in.
32* TheConspiracy: Project Alchera is a blend of the [[GovernmentConspiracy government]] and [[CorporateConspiracy corporate]] variants, as [[OneNationUnderCopyright corporations act as the world government in the setting]]. [[spoiler:The Japanese toy manufacturer [=WATICorp=]]] is involved in the development and spreading of {{Mind Control Device}}s disguised as lucid dream toys. Unfortunately, none of them had any idea that there was an entire world of magic that used the same wavelengths as the project. The central AI latched on in curiosity and [[UnwittingInstigatorOfDoom suddenly instant chaos, test subjects manifest in Arcadia, two worlds in danger, etc.]].
33* CreepyTwins: The two Asian twins working for [=WATICorp=] that pursue Zoë across the game.
34* CuteMachines: The Watillas. The creepy black eyes aside, no human could claim not to adore such a machine.
35* DarkestHour: [[spoiler: The ending: April Ryan is hit with a spear and tumbles into the water; Kian has a crisis of faith and is promptly imprisoned; Zoë is sent into a permanent coma; Faith dies after living a tragic life of FateWorseThanDeath.]]
36* DeliveryGuyInfiltration: April, when trying to break Zoë out of the prison, uses this disguise to deliver a poisoned sandwich to the guard. The warden [[TheGuardsMustBeCrazy even lets her deliver it to the guard in person]].
37* DesperatelyLookingForAPurposeInLife: The theme of Zoë and April's arcs.
38* DoNotAdjustYourSet: Faith loves this trope.
39* DownerEnding: [[spoiler:Zoë saves Stark from Faith, but she fails to stop WATI and the Azadi's plans and winds up in a permanent coma. The Azadi kill April and arrest Kian for treason, leaving no one to able save the world.]]
40* DubInducedPlotHole: A very bizzare and complicated problem aroused in the Polish translation, being essentialy a form of spillover from that of the original game:
41** In ''The Longest Journey'' Crow is render into Polish as Kruk, a word that is actually more often associated with a raven. It technically wasn't a mistake on the translator's part as quite a few Polish dictionaries point out that the word "kruk" is acceptable for both ravens and crows alike, however it is a widely held belief that the only correct translations for "raven" and "crow" in Polish are "kruk" and "wrona" respetively. The problem is, the word "wrona", that would probably be best here, is not only feminine but also has a definitely nasty feel to it, much like, say, cockroach has in English. And so, probably to shelter themselves from some of the fans, the translator actually modified April's journal to make it clear that while she is ''aware'' that Crow isn't actually, well, a crow, she named him so nonetheless.
42** And then April ''herself'' ends up being called Raven. Since the most appropriate word, "kruk", was already taken and "wrona" would still sound rather improper for a positive character, Raven was turned into "Kruczowłosa", which essentially means "The Raven-Haired One".[[note]]April is a redhead[[/note]]
43* DuelingPlayerCharacters: Not a physical conflict but, when April and Kian meet for the first time, they engage in a heated argument over the Azadi politics in the Northlands. Notably, you can select ''both'' characters' responses, so it is possible to either convince April to reconsider her views on Azadi, or force Kian to take a good look at his superiors. Too bad it doesn't really lead to any StoryBranching.
44* DyingTown: Newport. Marcuria begins showing early signs of this.
45* EagerRookie: Brynn is very eager to prove his worth to the rebel cause but his more experienced commanders Chawan and April keep him on a short leash, much to his frustration.
46* EeriePaleSkinnedBrunette: Faith, April and Helena Chang are this to one degree or another.
47* EmptyPilesOfClothing: Zoë's first trip back out of Arcadia has her disappearing but leaving her clothes behind. In subsequent trips, she's gained enough mastery of her abilities to disappear without leaving anything.
48* ExactWords: "Faith will bring you where you are needed the most." [[spoiler:Faith is a person.]]
49* FantasticDrug: Morpheus, the sleeping drug used before connecting people to the Dreamer. It is safe under normal circumstances, though repeated usage has detrimental effects[[spoiler:, eventually resulting in death, as it happened with Faith]].
50* {{Fauxreigner}}: The electronics seller in New Port looks and acts like a stereotypical ancient Chinese merchant. As Zoë gets to know him better he eventually drops the act and admits that is it only a sales gimmick.
51* FisherKing: The Guardian. In ''The Longest Journey'', the Guardian's Realm, when lacking a guardian, was a desolate, stormy, foreboding landscape. Under the new Guardian... see SceneryPorn. April even comments on it.
52* {{Foreshadowing}}: Kian's speech with Master Gamon during his introduction foreshadows his HeelFaceTurn.
53* FourthWall: Played with. When Zoë first enters Marcuria, she comments that everything looks like something out of a fantasy role-playing game.
54* GoalInLife: Discussed in-depth, especially with Zoë's story arc.
55* GovernmentConspiracy: Project Alchera.
56* GreatBigLibraryOfEverything: The Dark People ''want'' their Library to become this, embarking on an endless Sisyphean task of collecting every book ever written.
57* TheGuardsMustBeCrazy: It is surprisingly easy to outsmart the guards at Friar's Keep. Zoë can convince the guard on his level to leave the door slot open by promising to... sing him a song. Then the warden lets April in because he is too lazy to deliver the sandwich to the other guard himself.
58* HackingMinigame: Justified. Oliva de Marcos gives Zoë the software she uses to hack electronic devices and explains that it's specifically designed to look like a game so that if someone comes by and sees her screen, they won't know what she's ''really'' doing.
59* HauntedTechnology: [[spoiler:The Static that is gradually destroying Stark's technology is actually Faith trying to keep herself alive on the Wire after her death.]]
60* HeelFaceTurn:
61** [[spoiler:Roper Klacks]] actually helps April numerous times.
62** [[spoiler: Kian]] slowly goes through one over the course of the game, which [[spoiler:gets him arrested at the end.]]
63* HollywoodHacking: Justified. See HackingMinigame.
64* HomelessPigeonPerson: Beggar Crazy Clara has a pet that defies biological definition and that Zoë has to rescue from Azadi to get Clara to tell her some plot-relevant stuff.
65* HopelessBossFight: Failing to be stealthy in the Grubber cave produces a giant Grubber that will kill you in two hits and cannot be hurt. You can technically outrun it forever, but that makes finishing the puzzles nearly impossible. Two more appear later in the level, and just running by them is a viable strategy.
66* HowWeGotHere: Most of the narration is Zoë recounting the events of the past few days.
67* IdiotBall: [[spoiler: Allowing a very shady character, that you have just promised to take down, to put you into what is essentially a temporary coma without anyone you know/trust to watch over you or even know about it. Little wonder that Zoë ends put into a more permanent coma with little chance of survival.]]
68* InTheFutureWeStillHaveRoombas: One level has Zoë sneaking into a corporate headquarters by following cleaning bots through passages that open for them.
69* JanitorImpersonationInfiltration: Zoë dresses as a janitor to get into WATI headquarters. Once in though, she doesn't fool the guard robots, commandos, or even the scientists working in the lab, so she needs to hide when they approach.
70* LeaningOnTheFourthWall: Several locations [[EasterEgg contain]] [[RecursiveReality game boxes of the game itself]]. For an added bonus, they have not only the final game cover but many designs discarded before the release, as well as some old ''TLJ'' boxes.
71* LeavingYouToFindMyself: Zoë and Reza break up for this reason in the backstory. They remain AmicableExes though, and a large part of the plot is about Zoë investigating the disappearance of Reza. By the time [[VideoGame/DreamfallChapters the next game begins]], they are back together.
72* LeftHanging: Just WTF happened [[spoiler:to all the main characters in the end]]?! That's for starters, and if you want to know how bad it was, go to the [[WMG/DreamfallTheLongestJourney WMG subpage]] and marvel at its size. Luckily, ''Dreamfall Chapters'' does a good job of resolving a lot of the cliffhangers.
73* LukeIAmYourFather: Faith is really [[spoiler: Zoë's sister, while their mother is heavily implied to be Helena Chang.]]
74* MyLittlePanzer: [=WATIcorp=] sold several units of questionable safety and would like to assure you that they've since been absolved of all charges.
75* Mystical108: Only one copy of Roper Klack's book remains because when the reader reaches page 108 ''they explode''. The last remaining copy has been de-enchanted though, and is safe to read. [[TakeOurWordForIt At least, that's what he says...]]
76* ANaziByAnyOtherName: The Azadi can best be described as the ascetics of the Persian Empire meets the military of the Roman Empire meets Fascist politics. Especially their tendency to refer to themselves as "Trueblood", and their isolation of the "undesired" magical beings in a ghetto are very overt.
77* [[NoAnimalsWereHarmed No Grubbers Were Harmed]]
78* NoobBridge: The music puzzle that lets Zoë out of the caves into Marcuria. It requires two elements that will not be immediately apparent to new players, namely that a certain item from the previous location could be picked up and used on the wall symbols to reproduce the melody hummed by random encounter enemies on said location. Incidentally, you can kill those enemies, leaving you with no melody if you failed to pay attention.
79* NoodleIncident: The Collapse. Characters constantly refer to it, but the game never goes into detail about just ''what'' it was or why it caused such societal upheaval.
80* NostalgiaLevel: Chapter 3 takes place in Newport's Venice district, which was one of the major Stark locations in the original game. While Venice has become a crimeridden slum in the wake of the Collapse, it's still recognizably the same place as it was in the original game.
81* OrganicTechnology: Bioengineering has become a big thing after ''The Longest Journey''.
82* OurDragonsAreDifferent: The Draic Kin.
83* PerspectiveFlip: April and Kian, for obvious reasons; they are playable characters from opposing factions, and they come from ''very'' different backgrounds. Made even more pronounced since their playable areas often overlap, and at one point they have a heated debate before either knows who the other is. Some of their 'look' dialogues even show that they use opposite viewpoints to come to the same conclusions.
84** April and Kian both think the human with the book in the Magical Ghetto looks out of place, but April thinks he's an Azadi spy while Kian thinks he's a magical sympathizer.
85** Kian and April both notice Crazy Clara's living conditions, but Kian thinks her homelessness is proof that Marcuria needs the Azadi while April thinks she was probably driven from her home by the Azadi.
86* PhysicalGod: The Guardian, after the Changing of the Guard.
87* PrecisionFStrike: Alvin Peats when talking to Zoë: "You're connected to that fucking girl."
88* RansackedRoom: Reza's place in the beginning is turned over by the baddies trying to find the journal.
89* RidiculouslyHumanRobots: [=WATICorp's=] trademark talking-animal robots, which in the past have been programmed with features such as ADHD and the ability to urinate (that wasn't a very popular feature).
90* RuleOfSymbolism: ''Hoo boy''...
91** [[CreepyChild Creepy little girl]] named ''Faith''.
92** The protagonist and the narrator is named "Zoë", which is the Greek for "life".
93** Zoë lives in Casablanca, "Casablanca" is the Spanish for "''white'' house". Faith lives in a bizarre ''black'' dollhouse.
94** The image of the big red dragon found on the floor in the hall of [=WATICorp=]. Anyone who played ''The Longest Journey'' knows that [[spoiler: red dragon -- or [[InsistentTerminology Kin]] is the true form of Cortez]].
95** Apparently, Tørnquist borrows heavily from Myth/AboriginalAustralianMyths. "Alchera" is the Arrentje for "dreaming", which natives understand as a process of shaping the cosmos. [[spoiler: In that context, the Undreaming can be understood [[OhCrap as a process of un-shaping the cosmos]]]]. [[spoiler: Eingana]] is the name of Aboriginal creator goddess who governs life and death and lives in the [[spoiler: Dream time, mythological era of totemic spirits]].
96* SceneryGorn: Venice, which became a crime-ridden WretchedHive since the previous game. Especially jarring is the Victory Hotel, formerly named Border House, April's home in ''The Longest Journey''.
97* SceneryPorn: Quite a few instances but [[http://www.schille.no/gallery/dreamfall/dreamfall_screenshot_06_hig.jpg the Guardian's Realm]] is probably the best example.
98-->'''April:''' I like what you've done with the place.
99* ScienceRelatedMemeticDisorder: Roper Klacks says that he had suffered the magical version of this before April "cured" him. He calls it EPWD. Now he is a humble potion seller in Marcuria and is grateful to April for what she did to him.
100* SecondChapterCliffhanger: All three protagonists end in dire fates. Kian is arrested, April is dead, and Zoë is in a coma with hints that she might have died too. On top of that, TheBadGuysWin.
101* SequelTheOriginalTitle: At this point in the series 'Dreamfall' appears to become the main title, being followed by ''Dreamfall Chapters''.
102* ShootTheShaggyDog: [[spoiler:April is killed near the end.]]
103* SimpleScoreOfSadness: A simple piano solo from "Rush" when [[spoiler:Faith dies.]]
104* ShoutOut:
105** The naked bald blue-glowing PhysicalGod of a Guardian, [[spoiler:Gordon Halloway]], looks suspiciously similar to Dr. Manhattan from ''ComicBook/{{Watchmen}}''.
106** A more overt one:
107--->'''Brian Westhouse:''' [[Film/EventHorizon Where we're going, we won't need wings to fly!]]
108** There is one [[ShoutOut/ToShakespeare to Shakespeare]]: One of the major locations is Venice (not the real one, but a neighborhood of the fictional American city of Newport), which is home to a street gang called the Shakespeareans. There's also a Chinese street vendor, who at one point describes himself as the [[Theatre/TheMerchantOfVenice "best merchant in Venice"]].
109* SilentMajority: InUniverse, April mentions that the SilentMajority of people in Marcuria actually ''might'' not like the Azadi occupation and its attached restraints on their personal freedoms... but they won't speak up because the Azadi has [[BreadAndCircuses put a roof over their heads, food on the table, and provided jobs to pay the bills]].
110* SolarPunk: Casablanca in 2219 is all about this trope.
111* StandardPowerupPose: The [[PhysicalGod Guardian of the Balance]] assumes this pose (but with his legs together) upon ascending to the top of the Tower of the Balance.
112%%* StealthBasedMission: Several parts, most notably the Grubber cave and the [=WATICorp=] building.
113* StepfordSmiler:
114** [=WATICorp=]'s museum and staff. The museum has fluff in regards to [=WATICorp=]'s robotics history, and the mechanically cheerful voice uses the same tone to describe how fluffy-wuffy much everyone loved Roboy and the fact that the prototype Watilla's habit of soiling itself was a controversial design feature, not to mention glossing over the original gigantic Robunny's numerous injury cases ("of which [=WATICorp=] has been completely absolved"). Meanwhile, security guards and mechanized drones tell you that almost no one was hurt in today's exhibit rampage, and that since you're somewhere you shouldn't be, they're going to very politely use force now.
115** Zoë realizes that [=WATICorp=]'s ''products'' are Stepford Smilers; at the beginning of the game, she realizes that when Wonkers, her Watilla, talks about what he does while she's not home, he's trying to communicate that he's lonely, but is literally incapable of expressing or understanding it in any way possible. Reza's Watilla Lucia is similarly unable to communicate or understand her mental state in regards to his disappearance, but it's clear she's even worse off than Wonkers, who can at least rest assured of Zoë returning home once in a while.
116%%* TheStinger: The ending... again.
117* StringyHairedGhostGirl: Faith, [[spoiler: who is actually far more benevolent than most other examples]].
118* TechnologyErasureEvent: In between the two games (specifically, on August 8, 2209), Earth experiences a catastrophic event known as "the Collapse", during which many advanced technologies stop working overnight, including AntiGravity and FasterThanLightTravel. While the exact nature of the Collapse is never elaborated upon, it coincided in time with the enthronement of the Thirteenth Guardian of the Balance, and is therefore believed to be a consequence of the new Guardian stripping Earth of all technologies that were actually based on magic that seeped in from its twin world of Arcadia, in order to restore the Balance between the Twin Worlds.
119* TrickAndFollowPloy: [[spoiler:Knowing that Kian ''will'' find a way to the rebel camp but uncertain of Kian's loyalties, Vamon has him secretly followed.]]
120* UncomfortableElevatorMoment: Zoë has one with a [=WatiCorp=] employee if she decides to go into the elevator with her while infiltrating its HQ.
121%%* WhamLine:
122%%* WhiteVoidRoom
123%%--> '''Damien:''' ''[To Zoë]'' [[spoiler: I'll be here when you come back.]]
124* YourTerroristsAreOurFreedomFighters: Discussed. The Azadi regularly call [[LaResistance April's group]] terrorists.

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