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1[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/250px-DoomtroopersSNES_boxart_477.jpg]]
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3->''"For the first time, humanity is about to be wiped out by the forces of the Dark Legion."''
4-->-- '''Prologue'''
5
6A side-scrolling, RunAndGun PlatformGame released in 1995 by Adrenalin Entertainment for the Platform/SuperNintendoEntertainmentSystem and Platform/SegaGenesis gaming systems. It takes place in the ''Franchise/MutantChronicles'' universe, drawing primarily on the ''TabletopGame/MutantChronicles'' TradingCardGame.
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8The player assumes the role of one of two commandos, the titular Doom Troopers: [[EagleLand Capitol]] trooper Mitch Hunter or [[AristocratsAreEvil Bauhaus]] trooper Max Steiner, fighting an evil horde of gun-toting zombies, mutants and demons, the {{Mooks}} of [[TheLegionsOfHell the Dark Legion]], in an effort to stop [[BigBad Algeroth, Dark Apostle of War]]. The game has a total of eight levels (Though some of these are mere boss arenas) on a number of planets throughout our solar system, most of which have been {{terraform}}ed and don't really resemble their real-life counterparts.
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10The game was known for being rather violent, with much gore and mutilation inflicted on enemies by the player. Despite its "T" rating, it's probably one of the most {{Gorn}} filled games released on either system. It's also a rather fun one, at that. Hard, too. Thankfully, you can shoot in eight directions, and you are not a OneHitPointWonder. Bring a friend, it has [[CoOpMultiplayer co-op as well]].
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12----
13!!'''Doom Troopers provides BloodyHilarious examples of:'''
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15* AbnormalAmmo: It's mostly run-of-the mill bullets and grenades here, but Max Steiner's secondary weapon is a pair of wrist-mounted [[KillItWithFire fireball launchers.]]
16* AllThereInTheManual: Being familiar with ''Franchise/MutantChronicles'' canon may help you enjoy this game better, such as recognizing all the characters and knowing why Venus is a jungle. [[ExcusePlot Then again, maybe it wouldn't.]]
17* BigBad: [[NamesToRunAwayFromReallyFast Algeroth, Apostle of War.]] Other apostles make an appearance, most memorably Demnogonis the Befouler.
18* {{BFG}}: Mitch Hunter's weapon of choice, an assault rifle with an integral missile launcher, is this. Variants are also seen mounted on the ground in some levels, allowing mooks to use them. The grenade launchers may also qualify, and the Razide's massive gun certainly does.
19* BottomlessMagazines: You need to find ammo pickups to keep your ammo pool up, but you never have to reload. This ''may'' be [[JustifiedTrope justified]], as both characters' guns look like they could hold a ''lot'' of shots. This trope is also played with, in the following way. The Doomtroopers can run out of ammo, but when they do they will slowly regenerate up to 10 bullets. The Doomtroopers will do this infinitely until you find more ammo or the level ends.
20* CaptainGeographic: Mitch Hunter's armor is rather... [[{{Eagleland}} star-spangled]].
21* DoomTroops: Doomtroopers are DoomTroops, though Max Steiner definitely fits the look more than Mitch Hunter.
22* EmergencyWeapon: Melee is available in both versions of the game. SNES Expands on this by also letting you [[DifficultButAwesome grab enemies, then execute them with your firearm]]. Considering your ammo regenerates only to a maximum of 10 bullets, this also fits the trope.
23* FatBastard: Semai, the second boss. Full. Freakin'. Stop.
24* GardenOfEvil: Mercury, the game's second area. Somewhat [[AvertedTrope averted]] in that the plant life can't actually hurt you, though it can [[InterfaceScrew reverse your controls]] for a while if you move past the large, toxic plants.
25* GunsAkimbo: Max Steiner exhibits Type 1 with a pair of [[HandCannon Hand Cannons.]]
26* HealThyself: Health pickups can be found, but sometimes you have to look around a bit.
27* {{Hellgate}}: Planet Nero, the tenth ([[ScienceMarchesOn er, ninth]]) planet in the Solar System, where the Dark Legion first entered our reality in the main setting. Serves as the final level of the game.
28* HoistByTheirOwnPetard: Semai's magic makes him ImmuneToBullets. Luckily the drone that he attacks you with isn't. If you shoot down his drone, it'll fly around randomly and if it crashes into him, he'll take heavy damage. This is the only way to defeat Semai.
29* JungleJapes: Venus, the first level of the game. Blame [[{{Terraform}} terraformation.]]
30* LanternJawOfJustice: Mitch Hunter.
31* LosingYourHead: Legionnaires can fight while decapitated; but their aim is hilariously bad.
32* LudicrousGibs: Legionnaires occasionally explode if you put enough rounds into them. Mitch also blows up into gibs when he dies.
33* MaskPower: Max Steiner's helmet is made to look like a skull with spiky green hair.
34* MercyInvincibility: Your characters are invincible when climbing a ledge, which is a good thing as they're really slow at climbing. Mastering this mechanic can greatly help with some parts of the game - especially with defeating Semai.
35* NightOfTheLivingMooks: Legionnaires make up the bulk of the enemies you face. Essentially, [[OurZombiesAreDifferent these are zombies with guns.]] A few have {{BFS}}s instead.
36* NoobBridge: The huge waterfall in level 1. The corpses float for a little while before going over; you're supposed to use them as stepping stones.
37* PlutoIsExpendable: [[AvertedTrope Averted,]] as it's a major Dark Legion stronghold, and serves as the second-to-last level of the game. Otherwise, it's the same old lifeless chunk of ice.
38* ShouldersOfDoom: Both protagonists, and the {{Mooks}} to a lesser extent. [[BigBad Algeroth,]] as well.
39* ShoutOut: Algeroth has an attack pattern similar to Dracula from ''Franchise/{{Castlevania}}'' (he alternates between teleporting and using his projectiles) and can only be damaged by shooting his head.
40* SpaceMarine: Both protagonists.
41* TimedMission: The second half of Pluto becomes this after you take out the reactor in the base you were sent in to destroy.
42* TimeLimitBoss: Demnogonis The Befouler, first boss of the game. He gradually fills his arena with [[{{Squick}} acidic vomit,]] resulting in a TotalPartyKill if you don't take him down fast enough.
43* TinTyrant: Algeroth, the BigBad, wears a full suit of armor.
44* TheUnfought: In this game, Algeroth is the BigBad and there is no mention of Illian who's the actual leader of the Dark Apostles in the Mutant Chronicles role-playing game. Also missing is Muawijhe the Apostle of Madness. Instead, one of the boss fights is with a Razide (an EliteMook of the Dark Legion).
45* VideoGameCrueltyPotential: [[OverlyLongGag have I mentioned how bloody this game is?]] Let me break it down. You can really put the hurt on the Legionnaires, whether you [[MoreDakka riddle them with bullets]], [[LudicrousGibs blow them to pieces]], [[KillItWithFire burn them to a crisp]] or [[BoomHeadshot blow their heads clean off.]] That last one might not kill them outright, in deference to [[EveryThingsDeaderWithZombies standard zombies.]] [[BloodyHilarious It sure doesn't make their aim any better, though.]]
46* YourHeadASplode: Algeroth's head explodes upon defeat, followed by something else depending on the game version.
47----
48!!'''The Sega Version contains the following tropes:'''
49* AwesomeButImpractical: Mitch's second special weapon. You get to shoot homing missiles...but they can completely ignore your intended targets, forcing you to get into their face or kill whatever's distracting their tracking first.
50* CaveBehindTheFalls: The first level hides a tunnel with a shrine and some pickups. You have to drop down the falls, as opposed to going through the water.
51* DoNotRunWithAGun: You cannot move while firing on the ground; you can still make small hops to alleviate this.
52* FireBreathingWeapon: Max has dual flamethrowers as his first special weapon in this version of the game.
53* NoRangeLikePointBlankRange: Firing at enemies from muzzle flash range as Mitch will inflict a lot of damage. This is enough to instantly slay beheaded mooks, for example. The close-range shot also doesn't actually behead legionnaires, and will instead push them back, and likely kill them faster this way. Max does not have this mechanic (or anything to compensate).
54* PuzzleBoss: Demnogonis. In the SNES game, you can just shoot him. In this version, you have to shoot his thrown bones, which sends them back at him. He dies in a few hits, but not all of the bones will be affected, so the fight can take a while, especially if you don't know what to do.
55* SecretLevel: Exclusive to this release of this game; you enter it by jumping up into a building right before the end of the last level.
56* UnintentionallyUnwinnable: Demnogonis can only be damaged by shooting his thrown bones in this release, causing them to bounce back into him (sometimes). If Demnogonis decides to constantly fill his arena with acid instead, your fate might be sealed.
57----
58!!'''The SNES Version contains the following tropes:'''
59* CloseRangeCombatant: Max has faster melee attacks and grabs in this version at the expense of fire rate.
60* EnergyBall: Both of Max's special weapons are fireballs in this version. One [[StuffBlowingUp explodes on hit]].
61* PostDefeatExplosionChain: After you defeat Algeroth, [[YourHeadASplode his head explodes]] and his body follows in a chain of explosions.
62* SecretRoom: The first level has an exclusive secret area with some tough platforming (for the first level), you have to enter it through an actual [[CaveBehindTheFalls cave hidden behind a waterfall]].

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