Follow TV Tropes

Following

Context VideoGame / DisneysMagicalQuest

Go To

1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/magical_quest_game.png]]
2[[caption-width-right:350:Mickey embarks on the quest of a lifetime.]]
3
4A series of three video games, released by Creator/{{Capcom}} for the [[Platform/SuperNintendoEntertainmentSystem Super Nintendo]], and later ported to the UsefulNotes/GameBoyAdvance. The ''Disney's Magical Quest'' games take WesternAnimation/MickeyMouse and (depending on the installment) WesternAnimation/MinnieMouse or WesternAnimation/DonaldDuck on a quest to give [[{{WesternAnimation/Pete}} Peg-Leg-Pete]] the boot, out of the Magical worlds.
5
6The game's main gimmick is the ability to change the character's outfit during gameplay, so as to use different powers to defeat {{Mooks}} or make for easier platforming.
7-----
8!!This video game series has examples of:
9
10* AdaptationalBadass: Pete is typically just a regular thug in the cartoons and comics who can be overpowered by the Mouseton police without much effort, or even a bumbling IneffectualSympatheticVillain; here he's reimagined as a badass EvilOverlord with vast sorcerous powers.
11* AllJustADream: [[spoiler:The ending of the first ''Magical Quest'' reveals that Mickey/Minnie only dreamed about the game's events.]]
12* AntiFrustrationFeatures: A game over isn't forced on you as in most other games; the only way to get it is if you choose not to give the level you were on another try after you run out of lives.
13* AssKicksYou: In ''Magical Quest 3'', while clinging to a pole in the Woodcutter costume, Donald can attack by swinging his rump. (Mickey uses his backpack instead.)
14* AttackOfTheTownFestival: The action begins in Village Festival, the first stage of ''Magical Quest 3'', which is crowded with mooks.
15* BankruptcyBarrel: In the third game, Donald's version of the armor costume consists of him wearing a barrel.
16* BattleCouple: Minnie accompanies Mickey in the second game, and they're both capable of fighting together.
17* BigBad: Pete is the main villain of the game series and the last boss faced in every game. He is always cast with imposing titles like ''Emperor'' or ''Baron'', holes up in a dark, ominous castle that looms over the rest of the colorful world, and practices black magic. His only really "evil" acts, like kidnapping Pluto or wrecking the circus, are more like jerkass moves with his only motive [[ForTheEvulz being because he can]].
18* BigBoosHaunt: The Haunted House, the third stage of ''The Great Circus Mystery''.
19* BladeRun: In the third game, the only way to deal damage to Pete in his second phase is to jump on his staff and hit him in the face, since he is taller than both Mickey and Donald, while his chest is protected by a shield.
20* BookEnds: ''The Magical Quest'' begins and ends with Mickey and Pluto playing catch with their friends, [[spoiler:except that the ending part [[AllJustADream is for real]]]].
21* BossArenaUrgency: Zig-zagged in the second game. The Stage 4 mini-boss will gradually destroy the floor in his arena with his jackhammer, but he will also occasionally add blocks to the arena as well.
22* BossRush: Taking a page from [[Franchise/MegaMan another Capcom series]], the final level always has reprisal boss fights with most of the [[MiniBoss mini-bosses]] encountered throughout the game.
23** In the first game, the Boss Rush is not guaranteed, and happens only if you take a wrong turn. Here you will need to fight Bat, Boioioing, and Cro-Magma.
24** In the second game, this became mandatory, but you can fight the two bosses in any order. The two bosses being Juggler (the Stage 1 mini-boss) and Painting Pete (the Stage 3 mini-boss).
25** In the third game, the bosses are in a strict order. The goes as follows: Cannon Dog (Stage 4 mini-boss), the Captain (Stage 4 boss), Magician (final mini-boss), and then King Pete.
26* ButtMonkey: While Mickey gets the coolest costumes, Donald always seems to be getting the ridiculous ones. Case in point, while Mickey's armor costume is a proper suit of armor, Donald's instead has him wear a BankruptcyBarrel. That doesn't stop them from being useful in their own way.
27* CharacterSelectForcing:
28** The knight forms of Mickey and Donald in the third game work differently. Mickey can walk and jump with his shield raised, but Donald can only hide in his barrel and roll clumsily. Because of this, while fighting against the Cannon Dog, Donald has to rely on him always shooting low, [[SpitefulAI which may not happen often.]]
29** Alternatively, Mickey's metal knight form is useless in water as it causes him to automatically sink. Donald's wooden barrel costume on the other hand allows him to automatically float, which can make getting through watery areas much easier.
30* CircusOfFear: The first stage of ''The Great Circus Mystery'' is a circus that is being invaded by Baron Pete's mooks.
31* ClothesMakeTheSuperman: The special powers you get in the game are all based on costumes. All you need is a quick costume change and bam, instant power.
32* ContinuingIsPainful: You have unlimited continues, but using one after a GameOver will send you back to the beginning of the world you were on, and all of your coins will be lost (any upgrades you found or bought will be kept, however).
33* ContinuityNod: In ''The Great Circus Mystery'' (''Disney's Magical Quest 2''), you get to fight a living painting of Emperor Pete, the final boss from the first ''Magical Quest'', complete with the [[MusicalNod same music]]. In ''Magical Quest 3'', you get to see statues of Baron Pete, the final boss from the second game, at the start of Pete's Castle. The fight against King Pete uses a mashup of both phases against Baron Pete as well.
34* DeathMountain: Pete's Peak in the first game, which can get so windy the higher up you go that it can knock you off the mountain and cost you a life.
35** The first half of Stage 4 in the third game is set in the mountains before boarding the airship.
36* DeathThrows: The player characters fall off the screen when losing a life, with their own unique animations depending on the costume.
37* DefeatMeansFriendship: [[spoiler:After being beaten by Mickey for the third time, Pete finally decides to turn over a new leaf and become a better ruler for Storybook Land]] (see also: MeanCharacterNiceActor).
38* DegradedBoss: Emperor Pete, the FinalBoss of the first Magical Quest game, returns as a MiniBoss in Magical Quest 2, as a [[SpookyPainting living painting]] in the [[BigBoosHaunt Haunted House]] level.
39* DemotedToExtra: Minnie was the 2nd-player character in the second game (and the GBA remake of the first) but only appears in the ending of the third.
40* EarlyInstallmentWeirdness: The first game suffers from this:
41** It takes a little while longer to collect all the costumes in the first game than in the two sequels. For example, while in the second and third games the first costume is received after defeating a mini-boss in the first level, Mickey doesn't get his first costume in the first game until he gets to the second level.
42** Mickey's the only playable character (except in the [=GBA=] version), and there's no CoOpMultiplayer.
43** Levels also have time limits, and when you lose a life, you start at the beginning of the level rather than the spot where you were last standing.
44* FireHoseCannon: In the first game, one of the outfits Mickey or Minnie obtains is a firefighter outfit, which uses the hose as a weapon, along with the utility of pushing blocks into better positions.
45* FusionDance: In the first game, the ghosts of the defeated bosses merge at the end of the last level, creating the FinalBoss.
46* GangplankGalleon: The Airship in the third game is a flying version of this.
47* GoombaStomp: It is possible to attack enemies by jumping on them. When done on mooks, it can stun them so you can throw them.
48* GunTwirling: In ''The Great Circus Mystery'', Mickey or Minnie will twirl their guns with their fingers whenever they complete the level in their cowboy suits.
49* HandOrObjectUnderwear: When Donald loses a life while wearing the armor costume, he will lose the barrel and cover himself with his hands in embarrassment.
50* HeartContainer: A hidden and purchasable smiling big heart.
51* {{Hellevator}}: In the first game, Mickey takes a trip to LethalLavaLand by riding down an elevator with various TheWallsAreClosingIn traps.
52* JungleJapes: The Jungle, the second stage from ''The Great Circus Mystery''.
53* LethalLavaLand: Fire Grotto in the first game contains a lot of lava pits to avoid.
54* TheLostWoods: The second stage in both ''Magical Quest 1'' (Dark Forest) and ''3'' (Spore Forest). A similar stage in ''2'' is taken up by the Jungle.
55* MagicKnight: In the third game, where Mickey and Donald get Magician and Knight Outfits.
56* MeanCharacterNiceActor: Played with in regards of Pete in ''Magical Quest 3''. He is supposedly set up as the game's villain, [[spoiler:but it turns out that that is only for the sake of the story and that in his heart, he really means well]].
57* MessyPig: The boss of the first stage in ''Magical Quest 3'' is an enormous pig who rides a hollow pumpkin suspended by crows.
58* MovesetClone: Mickey as the Ryu, with the Ken role being filled by Minnie in the second game (and the GBA port of the first game). Donald in the third game subverts this- while his base costume plays identically to Mickey, the costumes he obtains have different properties and mechanics from Mickey's equivalents.
59* MultiPlatform: ''The Great Circus Mystery'' was the only game in the trilogy that was also released on a [[UsefulNotes/SegaGenesis Sega console]].
60** A Genesis version of ''Magical Quest'' was supposedly in the works at one point (the boxart even appeared in a few print advertisements back then), but might have been cancelled.
61* MythologyGag:
62** Mickey's climbing outfit in ''Magical Quest 3'' is the outfit he wore in "WesternAnimation/BraveLittleTailor".
63** References to the shorts are scattered in the first game. The sentient flames in the Fire Grotto level recall "Mickey's Fire Brigade" and the fight with the giant eagle in the mountain level is quite reminiscent of "WesternAnimation/AlpineClimbers".
64* OneWingedAngel: The final boss fight of the second game has Pete turn into a dragon for the second phase of the fight.
65* OutsideTheBoxTactic: Cannon Dog, the mini-boss of Stage 3 in the third game, can be defeated with ''any'' costume via the use of clever tactics: the Knight outfit can deflect the cannonballs using Mickey's shield or Donald's "holed-in-barrel" move, the Climber outfit can throw the cannonballs back at him, the Magician outfits will make the cannonballs fly back at the mini-boss if you hit it with your spells.
66* OxygenMeter: While all three games have limited air underwater, only the third has a visible meter.
67* PortalBook: Huey, Dewey, and Louie are trapped inside a magical book by King Pete in ''Magical Quest 3''. Mickey and Donald then enter the book to rescue them.
68* {{Projeggtile}}: The Turkey MiniBoss of the first level in the third game will sometimes lay a bouncing, damaging egg.
69* PromotedToPlayable: Donald gradually gets this. In the first game, Donald only appears in the title and during the ending cutscene. In the second he has a slightly bigger role of giving Mickey and Minnie their first costume. In the third, he's now the second playable character after Mickey, replacing Minnie.
70* PurelyAestheticGender: In the first game's remake and the second game, the difference between playing as Mickey or Minnie is purely visual, the only significant change being that some of Minnie's in-game dialogue in the first game's remake and the second game is slightly different from Mickey's.
71* RecurringBoss: Only in the first two games.
72** In the first, three EliteMook s appear as minibosses in the form of Bat, Boioioing, and Cro-Magma. Bat fights in a manner similar to [[VideoGame/GhostsNGoblins Firebrand]], although not as annoying. Boioioing appears to be a DanceBattler, using his grass skirt as a boomerang and his attached bungie. Cro-Magma breathes fire and uses his hammer to launch the player into the ceiling spikes.
73** In the second, the minibosses are all the Weasels. Juggler juggles torches, Driller uses his jackhammer to drop rocks and spikes, Spinner uses a pillar of ice and the tide.
74* RedSkyTakeWarning: In the first game, the boss battle of Pete's Peak is set against a blood-red sky.
75* SaveThePrincess: Or rather, Save Your Dog. The plot of the first ''Magical Quest'' game revolves around Mickey trying to rescue his dog Pluto from the evil Emperor Pete.
76* SkyPirate: A literal example, with the fourth stage of the third game [[LevelsTakeFlight taking place inside an airship]], aboard which Mickey and/or Donald battle enemies dressed in pirate garb.
77* SlippySlideyIceWorld: A recurring setting in the trilogy as the penultimate level.
78* SneezeOfDoom: The lion boss in ''The Great Circus Mystery'' sneezes his mane off for one of his attacks. The player can defy this by using the sweeper outfit to vacuum his mane.
79* SorcerousOverlord: In all three games, Pete, the BigBad, is a tyrant with vast magical powers ruling from imposing castles.
80* TheSpiny: There are some enemies in the game series that can't be harmed by jumping on them, such as the walking flames in the third game.
81* SuperNotDrowningSkills: Provided by the Sorcerer costume in the first game. Justified because it's [[AWizardDidIt magic]].
82* SequentialBoss:
83** In the second game, Pete starts his fight by summoning skeletal mooks and launching plasma spheres. In the second phase, he becomes a dragon, setting fire to the ground.
84** In the third game, the first phase of Pete's fight has him use drop pillars and summon fiery mooks, while the second phase has him equip a staff and a shield.
85* UndergroundLevel: Each of the three games has this kind of level [[HailfirePeaks mixed]] with ''another'' video game setting: ''The Magical Quest'' had Fire Grotto, which mixes this and LethalLavaLand; ''The Great Circus Mystery'' had The Caves, which mixes this and {{Prehistoria}}; and ''Disney's Magical Quest 3'' has Shell Ocean, which mixes this and UnderTheSea.
86* UpdatedRerelease: The GBA port of the first game adds Minnie as a playable character, multiplayer minigames, and unlockable items for use in the ''[[VideoGame/DisneysMagicalMirrorStarringMickeyMouse Magical Mirror]]'' [[Platform/NintendoGameCube GameCube]] game. All three ports also feature a save option.
87* TheVeryDefinitelyFinalDungeon: Pete's castles in all three games serves as the final challenge for the players.
88* WickedWeasel: They serve as recurring mid-bosses throughout the second game, Juggler in Stage 1, Driller in Stage 4, and Spinner in Stage 5. Juggler reappears as part of the BossRush.
89* WilyWalrus: In ''The Magical Quest Starring Mickey Mouse'', the boss of [[SlippySlideyIceWorld Snow Valley]] is an anthropomorphic, ice-skating walrus who tries to run over Mickey.
90* WingedSoulFliesOffAtDeath: Every time a boss is killed in the first game, a spectre of Pete emerges and flies off. [[spoiler:These turn out to actually be pieces of Emperor Pete, and join together for the FinalBoss battle.]]
91* WintryAuroralSky: The first game's ice mountains have this in the background.

Top