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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/discworldeuropefront.jpg]]
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3A Point and Click game based on Creator/TerryPratchett's book series of the [[Literature/{{Discworld}} same name]], developed by Teeny Weeny Games and Perfect 10 Productions and released by Creator/{{Psygnosis}} in 1995 for the PC and Platform/PlayStation. This game in question is ''very'' loosely adapted from ''Literature/GuardsGuards'' with a lot of setting elements from ''Literature/MovingPictures''. It features the character Rincewind (voiced by Creator/EricIdle) and the Luggage [[ExcusePlot trying to stop a dragon summoned by an evil Brotherhood.]]
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5Pratchett's style of humour is incorporated into the game, making for various funny moments along the way. This game is also noted for being [[NintendoHard very difficult]], with explanations not being given for the majority of the puzzles, meaning that often you will have missed one thing that looked like part of the scenery that could've been picked up.
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7A sequel, ''VideoGame/DiscworldII'', followed up a year later. You may also have been intending to find ''VideoGame/DiscworldNoir''.
8----
9!!Tropes in this game include:
10* AccidentalMisnaming: The Arch-Chancellor keeps calling Rincewind "Breakwind".
11* AGodAmI: [[spoiler: Chucky the Jester's sidekick is the ringleader of the cult who dream of world domination.]]
12* AndAllIGotWasThisLousyTShirt: Rincewind is not rewarded for getting rid of the dragon because apparently "They only exist if you believe in them."
13* BarBrawl: Rincewind starts one in the Broken Drum to distract the bouncer in order to get the drumstick on the bars sign.
14* BeCarefulWhatYouWishFor: The fishmonger (who is revealed to be a member of the Brethren) expresses a physical attraction to his produce, especially octopuses. Whether he still feels this way after [[BlackComedyRape what happens to him later]] isn't revealed, though he certainly doesn't enjoy it.
15* BerserkButton: Calling the librarian a monkey instead of an orangutan. It's possible for Rincewind to get hit six times during one conversation.
16** Even ''saying'' the word monkey gets his dander up, regardless of the context. When an Unseen U student does so much as say "Oh, who gives a monkey's?", cue the dreaded Tarzan yell.
17* BinomiumRidiculus: The "Crockus Gittus, or common-or-garden boring old codger" Rincewind runs into.
18* BlingBlingBang: A plot point, the members of the brotherhood who summoned the dragon did so using golden items. Each of them as one, some overall common [[spoiler: (A golden tooth, the bells on Chucky's hat)]] and others not [[spoiler:(The chimney sweep pole).]] At one point you're asked to find them.
19* ButterflyOfDoom: Done literally in the past. Rincewind must catch a butterfly in a park and let it go near a lamppost in the street, causing it to rain on a monk. [[MoonLogicPuzzle Don't think about it too hard]].
20* BewareTheNiceOnes: The Barbarian warrioress is sworn to kill anyone who finds her sexually attractive. Her ChainmailBikini doesn't help.
21* BoobBasedGag: There's some boob-related humor in this game, including Big Sally's incredibly spacious bosom, the wannabe actress who [[BreastExPansion augmented her bustline]] with a troll's fragments, and the Lady herself hiding Rincewind [[VictoriasSecretCompartment in her cleavage]], much [[BuxomBeautyStandard to his pleasure]].
22* BreastExpansion: The maid in the psytrickiatrist undergoes one between acts 2 and 3 by using "silly-cones implants". Namely, by putting cones taken from the nearby troll's body in her bra. The whole thing is actually lampshaded by Rincewind.
23* CannotTellAJoke: A lot of the jokes are either [[IncrediblyLamePun incredibly lame puns]] or just really bad jokes.
24* ChainmailBikini: The Amazon woman wears one and even refers to it as such, stating that it's quite impractical and only stays on due to the pressure: [[AllMenArePerverts Everyone's eyes are running all over it.]]
25* ChekhovsGun: Everything Rincewind picks up must be used for all of the puzzles, with the exception of a couple of useless items.
26* CloudCuckoolander:
27** A lot of the Wizards from the Unseen U. But particularly the Bursar and the Lecturer in Recent Runes.
28** The troll patient in the psytrickiatrist waiting room who says random words.
29* ComedicSociopath: Rincewind apparently spends 8-9 solid hours in bed during the day, according to what he says if you examine his bed.
30** Access to Vetinari's palace is gained by causing the two guards to quarrel and hit each other.
31** Lampshaded by Rincewind himself if he drinks by mistake the truth serum and start listing all the "horrible" things he did.
32* ComicallyInvincibleHero: Rincewind is often threatened by Death himself but uses his razor sharp wit to get out of it.
33* CoolSword: You have to obtain one which goes "doink". You have to find a dwarven smith to tune it so that it goes "ting!" instead. [[spoiler: In the climax you use the spell to turn it into a missile... which sadly misses the dragon, forcing Rincewind to go through another.]]
34* CreditsGag: Creator/TerryPratchett is credited as "Shouting at people".
35* DeadpanSnarker: Rincewind even has a conversation option that lets him be sarcastic and inflict bad jokes on the other characters.
36* [[DirtyOldMan Dirty Old Woman]]: Nanny Ogg will often flirt with Rincewind and request a kiss from him. [[spoiler: You have to comply at least once to obtain her truth serum.]]
37* DisneyVillainDeath: [[spoiler: You sent the Offlian Monk to one with a carpet. Though it's not the fall that kills him, but the horde of crocodiles waiting down below]].
38* DragonHoard: Rincewind discovers the dragon's hoard, but his joy for becoming a rich man is short-lived.
39* EarTrumpet: Windle Poons.
40* EasterEgg: An ''extremely'' well-hidden one in the [=PlayStation=] version [[https://www.youtube.com/watch?v=SkCA2yl4MQE has Rincewind claim he wants to be the first person in a game to say "Fuck"]].
41* EekAMouse: The reason why Rincewind cannot enter the wine cellar at first.
42* EldritchAbomination: Rincewind runs afoul of one of the Things from the Dungeon Dimensions on his way to the rim, a huge creature with a hundred eyes and purple skin. [[spoiler: In a quite literal DeusExMachina, he's rescued by the Goddess of Luck.]]
43* ExtremeOmnivore: To complete the final act [[spoiler: you have to feed Mambo the Swamp Dragon with several things including charcoal, soot and a lit firecracker]].
44* FetchQuest: Lampshaded at least once in the dwarven mine, where once Rincewind points out that everyone seems to want a favor from him the blacksmith immediately asks for tankard of elderberry wine for his job.
45* {{Filler}}: A lot of the puzzles, as the game admits when Rincewind meets the man ''responsible'' for their placement. The man basically states that they're padding.
46* GiantSpaceFleaOutOfNowhere: The [[BrickJoke giant one-hundred eyed thing]] randomly met on a tropical island on your way to the edge. The Lady pulls a literal DeusExMachina and scolds the Fate for using it before releasing Rincewind.
47* HurricaneOfPuns: Many dialogues with characters will result into this.
48* IdiotBall: Done a few times by a lot of characters just for laughs.
49* IncrediblyLamePun: Quite a lot. Lampshaded by Rincewind.
50* InformingTheFourthWall: "That doesn't work!" was Rincewind's response to incorrect item combinations. Rincewind has more reactions to bad combinations in the sequel.
51* InNameOnly: Rincewind does ''not'' behave like the LovableCoward and reluctant ActionSurvivor we all know and love from the books, to say the least, and he even is on bad terms with the Librarian [[BeAsUnhelpfulAsPossible for some reason.]] Also, in a minor but significant example, the University kitchens are small, dirty, and manned by one silly cook.
52* JumpIllCatchYou: Quest items that are dropped from above and are still needed are usually caught by the Luggage.
53* KilledOffForReal: When the Dragon goes on a rampage you can occasionally see her attack and burn the various members of the brotherhood. At least a couple of them are implied to have died for real in the last act where you [[spoiler: changed the past so that there's no dragon.]]
54* KleptomaniacHero: Rincewind spends most of the game taking numerous items needed to complete quests. The game lampshades this when Nobby notes that numerous items have gone missing as though someone has been swallowing them.
55* LadyLand: Both the Braggart and the Sailor mentions a land inhabited by Amazon Women. [[NoodleIncident Details are scarce,]] [[StrangeMindsThinkAlike but both tales involves custard and tea.]]
56* LaxativePrank: More like Prune Prank. In order to get the Fisherman's belt with the Golden Buckle, Rincewind must put prunes in his caviar. Of course, he needs to put a tied-up octopus in there first...
57* LookADistraction: First with a huge, purple thing with a hundred eyes behind the Archchancellor [[spoiler: [[BrickJoke which turns out to be real later]]]] and later in a puzzle in the Broken Drum where you have to trick the braggart into drinking a spiked ale.
58* MakesSenseInContext: Most of the solutions for the puzzles require you to think outside of the box.
59* MarshmallowHell: From the Lady herself. Rincewind is quite reluctant to leave.
60* MoonLogicPuzzle: Creator/TerryPratchett jokingly summed it up as follows:
61-->'''Pratchett:''' "To get the walkthrough, you have to take the sponge from Nanny Ogg's pantry and stick it in the ear of the troll with the tutu, then take the lumps and put them in the pouch with the zombie's razor."
62** The back of VideoGame/DiscworldII's CD case even had the answers to several of the first game's puzzles.
63* MrExposition: Several times a little man in glasses and a Hawaiian shirt (possibly Twoflower) shows up to explain certain facts about the Discworld, such as why The Librarian is an orangutan.
64* MsFanservice: The Red Sonja lookalike.
65* NeverSmileAtACrocodile: Offler the Crocodile God is much more crocodilian in this game. It's also implied that the river at the bottom of the gorge where his temple is located is infested with them.
66* NeverTheSelvesShallMeet: In the past you can stumble into a drunk Rincewind in the park and even have to interact with him.
67* NiceJobBreakingItHero: Act II of the game consists of Rincewind freeing the dragon from the Brotherhood's control- and once free, the dragon decides to take vengeance on the city. Plus, since Rincewind [[spoiler: infiltrated the ritual in the past and was there with the Brothers in order to find out their identity now the Dragon wants to roast him as well.]]
68* NoFourthWall: Rincewind sometimes points out that the scenery is made of cardboard and sometimes takes the cursor away if you examine him with it.
69* OptionalSexualEncounter: You can seemingly have one with Big Sally if you bring her certain things. [[spoiler: Subverted, her "special" consist in an excellent... custard. Also, it's not actually optional, as it's necessary to acquire a key item.]]
70* PixelHunt: Used for several puzzles and [[GuideDangIt often far more obscure than they should be]] thanks to the heavily pixellated graphics. Also used in the sequel, but made less obnoxious due to the higher resolution sprites.
71* RedHerring: Some of the items you have to recover aren't actually useful at all in your quest.
72* RunningGag: Whenever someone says the word "Monkey" out loud, the Librarian (who is an Orangutan, and therefore an ape) will enter the scene with a Tarzan yell and hit the culprit over the head.
73** Whenever someone is hit on the head and [[CirclingBirdies sees stars or birds]], he asks "Did you get the number of that donkey cart?" [[spoiler:One such victim should be given a cart number to advance the plot.]]
74** Also custard is mentioned (and sometimes, used) in the game quite a lot. [[spoiler: You even have to use one of Nanny Ogg's love potion-laced custard pies to solve the last puzzle.]]
75** People referring to Rincewind's robe as a "dress" much to his dismay.
76** Nearly once per arc Rincewind will start badmouthing the Dragon... who appears in the same room as him, ScareChord included as she interrupts Rincewind, who promptly tries to correct himself.
77** Once per episode Death appears near Rincewind to taunt him as he's doing something incredibly dangerous or stupid, like dangling from the top of a clock tower or putting a keg of powder in a chimney. [[spoiler: When Rincewind is seriously risking his life fighting the Dragon in the end he's nowhere to be seen... and finally arrives after everyone else has left, complaining and stating that it was not his fault.]]
78* ShoutOut: If you examine the grain you collect from the livery stable, Rincewind will comment, "[[Series/StarTrekTheOriginalSeries Quadrotriticale]], I presume." Although he pronounces it "quadro-try-ti-kale" rather than the correct "...tritt-i-kay-lee" (this is Discworld, after all).
79* TheShrink: Rincewind must go to the local Psychitrickarist to get a butterfly net, and to setup a meeting with the Milkmaid and the Barber.
80* SimultaneousArcs: The events of ''Literature/GuardsGuards'' happen concurrently with those of ''Literature/MovingPictures.''
81* StableTimeLoop: Near the beginning of the game Rincewind gets smacked in the gut and inexplicably coughs up a frog. The frog becomes an inventory item, and later you travel back in time to the previous night where Rincewind has to stuff the frog into his past self's mouth while he's passed out.
82* TortureTechnician: The title to this is "Information Retrieval Technician", the tax collector who lost his job get promoted to this.
83* VictoriasSecretCompartment: The Lady rescues Rincewind from the Thing by hiding him in her godly cleavage. Played for laughs with Big Sally, who's seen tucking a coconut, an egg and a whole sack of flour down there.
84* ViolationOfCommonSense: Among others, you have to deliberately start a fight in a pub full of nasty-looking barbarians, dangle from a flagpole at the top of a tower and put a keg of powder in a fireplace.
85* WhatDidIDoLastNight: A minor point. Rincewind tastes Counterwise wine, but doesn't feel anything. Then the barman asks if he remembers last night. Surprised Rincewind admits that he can't remember anything. That's the way this wine works. Later Rincewind travels to yesterday night and finds himself passed out on a park bench. Yet he starts the game in his own bed in the Unseen University, which means he somehow got there from the park.

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