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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/crazybus_5615.jpg]]
2
3->''"If there is any game for the Venezuelan bus enthusiasts, this is it. Do you find any Venezuelan buses in VideoGame/SuperMarioWorld? No. So you can't argue, this is the definitive Venezuelan bus game."''
4-->-- '''WebVideo/TheAngryVideoGameNerd'''
5
6[[AC:[=CrazyBus=]: Presiona START]]
7
8''[=CrazyBus=]'' is an unlicensed Venezuelan UsefulNotes/SegaGenesis tech demo from 2004, created to test out the author's BASIC compiler and sound driver as well as act as a tutorial for said compiler. It's only listed under "video game" for lack of a better category, as the only point of interaction is to move buses left and right. It would be completely unremarkable if it wasn't for [[SensoryAbuse the eardrum-bursting, randomly generated soundtrack.]] More info can be found [[https://web.archive.org/web/20140702142003/http://www.eidolons-inn.net/tiki-index.php?page=CrazyBus here.]]
9
10Not to be confused with the "Crazy Bus" song from ''WesternAnimation/{{Arthur}}'' (which, [[HilariousInHindsight hilariously]], drove the title character insane, much like this game's "music" does to pretty much everyone in RealLife).
11
12!!This game contains examples of:
13* BeepingComputers: Technically, it turns your UsefulNotes/SegaGenesis or Mega Drive into one.
14* BilingualBonus: While most of the game is in Spanish, the title uses two English words that go entirely untranslated throughout the whole game.
15* {{Cap}}: The maximum distance you can reach is [[UsefulNotes/PowersOfTwoMinusOne 65535 meters]]. Which you can achieve instantly by driving in reverse.
16* CultSoundtrack: The only audio track available in the game is the opening theme. But it's that theme which rose this game to Internet fame.
17* DrivingGame: The game revolves around driving a bus, though the purpose behind it is not explained.
18* EndlessGame: There is no actual ending. Just keep racking up points. Or simply get the maximum possible score immediately by driving backwards.
19* GISSyndrome: The backgrounds are all digitized photos.
20* GratuitousEnglish: The title.
21* HellIsThatNoise: The infamous title screen music is this.
22* LoadingScreen: Only a few seconds long. There's not much to load, truth be told.
23* NeverTrustATitle: Besides the title screen music, the actual gameplay is fairly down-to-earth (well, practically nonexistent anyway) and not "crazy" at all.
24* PacmanFever: TruthInTelevision. This game was released in 2004. Would you have guessed? Later versions have been released in 2010 with the same ear-grating music and grainy graphics. [[JustifiedTrope Justified]] in that it was written to run on a UsefulNotes/SegaGenesis, and was intended to be a tutorial for the compiler it came with.
25* ProductPlacement: For Venezuelan bus companies.
26* SensoryAbuse: The title screen music.
27* SideView: The only perspective used is 2D, so the bus can only move left or right.
28* SimulationGame: The player controls a commercial bus based on those that are used in Venezuela to transport people from one destination to another. However, no one is actually being transported in-game.
29* TechDemoGame: For a certain definition of "game". The software was created to showcase the author's BASIC compiler that targets the Genesis architecture. It was also intended to showcase the sound driver included with the compiler.
30* WeWillUseWikiWordsInTheFuture: The game's title is actually [=CrazyBus=].
31* WrapAround: Your bus travels all around the world! Sorta.

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