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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/choro_q_wallpaper.jpg]]
2 [[caption-width-right:350:Zero to adventure in six seconds!]]
3
4A Japanese racing game series based on pullback toys created by Takara Corp. since 1978. The toys the games were based on were [[SuperDeformed chibi cars with small ledge between front and back tires]] with a license-plate esque coin slot the back (which also tells the series number of the cars). With a coin inserted in the slot, the car will be able to do wheelies and stunts, hence being sold in the Western hemisphere as "Penny Racers". The majority of them are caricatures of actual cars, although since the end of 90s the exterior detail and rarity increases (while still being SuperDeformed) to the point that the Japanese made toys are legitimate collector items. Its popularity has led the company into making many spinoffs of the series. There were even [[ConvenienceStoreGiftShopping low-priced]] imitators of the toys -- {{Shoddy Knockoff Product}}s. The series did get imported overseas under the names "Gadget Racers", "Penny Racers" and "Road Trip" with help from other companies such as Conspiracy Entertainment, Midas Interactive Entertainment and Play It!.
5
6The series is auto racing with an element of ''WackyRacing'' combined with loads of customizable bodies and parts. For instance; wings, water jet pack, speed boosters, [[FlyingCar gliding wing]], and [[TimeTravel time circuit]]. The customization in ''Choro Q'' is almost unlimited. You can put a racing engine in a garbage truck and drive in for a championship, or putting a huge 4×4 tires and wheels into a Le Mans vehicle to drive a hill climbling, or even a tank on a high-speed oval test course.
7
8In 1997, ''Choro Q2'' introduced the WideOpenSandbox system that allows you to take a run around a town, unlocking shops and courses. ''Choro Q3'' (1998) added events and special hidden items into its town. And starting from ''Choro Q Wonderful'' (1999), the series introduced a full term of racing adventure system, complete with its own story and let you take a run between town, dungeons, or even time to advance the plot and unlock more courses. This concept is fully returned in the ''High Grade'' series from ''Choro Q HG 2'' to ''Choro Q HG 4'', in which HG 2 and HG 4 are imported to Europe and North America, in the name of ''Road Trip Adventure'' and ''Choro Q'', following in the order. (HG 3 was also released in Europe under the name ''Gadget Racers''. Which was also the name used in the US release of HG 1, so that's rather confusing - and it gets worse, as [[https://www.youtube.com/watch?v=ALnaoBwvdg8 this video]] demonstrates) And it's said that ''Road Trip Adventure'' is the best ''Choro Q'' game that exists outside Japan.
9
10It should be noted that the [=PS2=] games has different developers. What was localized as ''Road Trip Adventure'' (US,EU) and ''Gadget Racers'' (EU) was, respectively ''Choro Q'' [=HG2=] and ''Choro Q'' [=HG3=] by E-game. And what was localized as ''Penny Racers'' (EU) and ''Choro-Q'' (US,EU, by Atlus and Zoo Digital) was, respectively, ''Choro Q HG'' and ''Choro Q'' [=HG4=] by Barnhouse Effect (that also develops [[VideoGame/SeekAndDestroy2002 Seek and Destroy]])
11
12The original [[Franchise/TransformersGeneration1 Mini Autobots]] (Brawn, Cliffjumper, Bumblebee, Windcharger, Gears and Huffer) were largely based off of this line.
13
14The spins off genre of the series are in the following list:
15* ''[=ChoroQ!=]'' (Gamecube game and Mario Kart clone)
16* ''Choro Q Jet'' (Racing jets and planes)
17** ''Choro Q Jet: Jet Rainbow Wing'' (VideoGame/{{StarFox}} clone, with anime heroes instead of furries)
18* ''Choro Q Marine: Q-Boat'' (boat and submarine race and battle)
19* ''Combat Choro Q'' (tank battle, obviously says it on the tin)
20** ''[[VideoGame/SeekAndDestroy2002 Seek and Destroy]]'' (sequel of ''Combat Choro Q'', called "Shin Combat Choro Q" in japanese, complete with story line and characters)
21** ''Combat Choro Q: Advanced Daisakusen'' (Turned based strategy)
22* ''Choro Q Park'' (racing game with a 'tag-team' system, where certain areas lets you switch cars)
23* ''Choro Q Hyper Customable'' (Handheld game, with Monopoly-type system of racing instead.)
24** ''Perfect Choro Q'' (uses the same system as above, but removes the ShoutOut element of Mini 4×4 toys.)
25* ''Choro Q Works'' (another RPG with odd jobs and [[CelShading cell-shaded graphics]])
26* ''Boku no Choro Q'' (is a game that teaches preschool children about transport by using mini-games, traffic safety messages and some information about vehicles like planes and emergency vehicles.)
27* ''Choro Q Wii'' (is a party game based racing game. It has different modes like mini-game, racing and multiplayer mode.)
28----
29[[foldercontrol]]
30
31[[folder:General]]
32* AmericanKirbyIsHardcore: ''[[VideoGame/SeekAndDestroy2002 Seek and Destroy]]'' is the best example for this series. See [[http://www.gamefaqs.com/ps2/583311-seek-and-destroy/images/box-25343 these]] [[http://www.gamefaqs.com/ps2/583311-seek-and-destroy/images/box-46631 two]] for references. Many other games' cartoony covers were changed when they were released oversea too.
33* AwesomeButImpractical: The Devil & Angel parts are basically this. While they do upgrade your performance to new heights, you'll pretty much have a difficult time trying to control your car.
34* CoversAlwaysLie:
35** Some of the ''Choro Q'' covers published in US, mostly the Conspiracy games. While Road Trip is slightly true to the name, you would not think this game is about driving talking cute [[SuperDeformed super deformed]] cars, and the game being very Japanese.
36** ''[[VideoGame/SeekAndDestroy2002 Seek and Destroy]]'' has nothing to do with America. It has American tanks, but set in a fictional world [[AnimateInanimateObject with no human beings.]]
37* [[AlwaysCheckBehindTheChair Always Check Behind The Building]]: The basic of how to find Q-Coin in ''Choro Q HG-2''
38* BigBoosHaunt: This setting appears at least once in each racing game from ''Choro 3'' onward, along with normal castles.
39* BlandNameProduct: All the cars go by [=ChoroQ=] No.###, some with the option to rename them. Eventually subverted with Works, with cost of non-Japanese cars.
40* {{Bragging Rights Reward}}/{{Infinity Plus One Sword}}: The Devil Parts in ''HG 2'', which can only be gotten after getting all 100 Stamps. Stamps are gotten by doing certain tasks... which include doing almost everything in the game, including beating [[FinalBoss Forest]] and getting all 100 Choro Q Coins. [[BrutalBonusLevel Tin Raceway]], on the other hand...
41* DebugRoom: Many games in the series have some form of debug mode. "HG" doesn't have much of interest outside of a basic SoundTest. "HG 2" allows the player to enter any race or event as well as any house (including some unused ones). "HG 3" has a similar type of menu, including a special option to be loaded into the garage with all parts unlocked. "HG 4" also has a menu that looks similar to the first game in the series (as both were made by the same developers), but with more features, including the ability to load another debug menu on top of it with additional features as well as being able to adjust the player's current money.
42* FetchQuest: Being a WideOpenSandbox, there are some. A notable one requires you to travel around the world trade items with people, all to give one guy a rare magazine.
43* FishingMinigame: Where you actually go into the water and catch the fish yourself, except in ''HG 4'' where you actually use a fishing rod to catch the fish.
44* FlyingCar: A gliding wing part in ''HG 2'' comes in mind. Also, flying tank.
45* GuideDangIt: For ''Choro Q3'', the are certain events/ background gimmicks that happen in town that happen. There are also minigames that require you to switch bodies for certain jobs (such as a police car for chases). But good luck completing the game 100%, [[NoExportForYou especially if you can't read Japanese!]]
46%% ** Try getting completing all events in ''Choro Q HG 4''.
47* HauntedHouse: Unlike the ones used as racing tracks, Budbash haunted house in ''HG 4'' may make you wet yourself and forget about achieving 100% completion.
48** The "short cut" in Nightglow raceway. But it is really just a maze made to slow you down.
49* InfinityPlusOneSword: Present in all of the HG games, typically as an endgame or postgame reward.
50** HG 2 gives you all of them after completing the stamp book which requires doing just about everything in the game, like the [[spoiler:Devil Engine]] which has an insane 3000 power (5 times more powerful than the second most powerful engine). It's actually so powerful that sometimes trying to drive in reverse will allow the player to drive faster in reverse than they would go forward. On top of that, it actually doesn't consume any fuel, a trait unique to this engine. This even allows players that ran out of fuel to continue going at top speeds as There's also the [[spoiler:Devil Tires]], which has stats so high that they are labelled as "unimaginable", but the player essentially gets perfect grip regardless of surface. Even if it's on snow or ice. In fact, the grip is so high that it's actually impossible to get any points in curling because the grip prevents the sliding that's required and it's not possible to get enough distance.
51** HG 4 gives quite a few options too. Most of them typically have to be created through synthesizing. One of the most notable items are the [[spoiler:Devil's Tires]]. This partially solves one of the more annoying things in the game, spinning out. There's also the [[spoiler:Angel Engine]] which can't be made until the postgame as one of the synthesis parts required to create it (the [[spoiler:shining piston]]) is unobtainable until then, which is given to the player as a gift after [[spoiler:Norahike]] leaves. When obtained, it has the highest acceleration in the game. In fact, it is so high that sometimes the speedometer will glitch out due to the really high acceleration stat while trying to calculate it.
52* LimitedSpecialCollectorsUltimateEdition: ''Choro Q 64'' came with an assemblable toy car.
53%% * MacroZone: ''Choro Q Wii'' is a standout example since it has Micro Machines feeling in it.
54* MarketBasedTitle: Hoo boy, it is confusing:
55** ''Choro Q HG'' in Japan, ''Gadget Racers'' in USA, ''Penny Racers'' in Europe.
56** ''Choro Q [=HG2=]'' in Japan, ''Road Trip'' in USA, ''Road Trip Adventure'' in Europe.
57** ''Choro Q [=HG3=]'' in Japan, ''Road Trip Adventure Avenue'' in USA (except it never was released), ''Gadget Racers'' in Europe.
58** ''Choro Q [=HG4=]'' in Japan, ''Choro Q'' everywhere else.
59** ''Choro Q Wii'' in Japan, Penny Racers Turbo-Q Raceway in the USA.
60** ''Choro Q!'' ([[Platform/NintendoGameCube GameCube]]) in Japan, ''Road Trip: The Arcade Edition'' in USA, ''Gadget Racers'' in Europe.
61** ''Choro Q Advance'' in Japan, Gadget Racers in USA, Penny Racers in Europe.
62** ''Choro Q Advance 2'' in Japan, ''Road Trip: Shifting Gears'' in USA, ''Gadget Racers'' in Europe.
63** ''Choro Q 64'' in Japan, ''Penny Racers'' in America and PAL Territories.
64** ''Choro Q Wii'' in Japan, ''Penny Racers Party: Turbo Q Speedway'' in America and PAL Territories.
65* NitroBoost: Boosters if there are available. [[spoiler: Otto]] also uses this in ''HG 4'''s climax battle
66* NoCommunitiesWereHarmed: The vast majority of racecourses and hubs are fictionally designed whereas a minority of them are likely influenced by real-life locations.
67** Asian City in ''Choro Q HG'' is simply based on Chinese cities like Beijing, Shanghai and Zhengzhu.
68** ''Choro Q HG 2'': Fuji City and one of its racecourses Temple Raceway is roughly based on Hiroshima with a Feudal Japan theme. Sandpolis is an obvious incarnation of Las Vegas. Chestnut Canyon is likely based off Grand Canyon.
69** ''Choro Q HG 3'': Asian Miracle is set in the Great Wall of China.
70%% * OneManArmy: ''Combat'' series.
71* TheRival: There's one who has a same body as you but in different color in ''Wonderful'', and Barat in ''HG 4''. The RX-8 in "Works".
72%% * SentientVehicle
73%% * SerialEscalation: ''WackyRacing'' tracks and parts from ''Choro Q 2'' onward.
74%% * SuperDeformed: All of them.
75* SuperNotDrowningSkills: Despite being machines, racers have no problems running under water, so much that water pit is a part of the recurring level design.
76** Blue Lake area in ''Wonderul'', [[spoiler: present day of Blue City]], is a sunken ruin, with one pickup truck parking calmly in one spot, opening a Q's garage.
77* SuperTitle64Advance: ''Choro Q 64'', one of the many Platform/{{Nintendo 64}} games that put 64 in their titles.
78* TimeTravel: In ''Wonderful'', we have one in [[Franchise/BackToTheFuture DeLorean style]] with 300km/h required. There's also TimeTravel in ''HG 4'', but only for a short while.
79%% * UnderTheSea: Well, they're just vehicles and your character won't suffer if they are driving underwater.
80* VehicularCombat: [ChoroQ!=], or Road Trip the Arcade edition in the US.
81%% * WackyRacing
82* WideOpenSandbox: Q2 onward. ''Wonderful'' improves it with multiple towns and people NPC in them.
83
84[[/folder]]
85
86%% [[folder:Choro Q HG/Penny Racers]]
87%% * AmusementPark: Dream Park.
88%%* EternalEngine: Steamway.
89%% * JungleJapes: New Jungle
90%% * MinecartMayhem: Western Canyon, except without any minecarts being present. Counts as a VeryDefinitelyFinalDungeon for the HG Grand Prix.
91%% * PalmtreePanic: Coastal Resort.
92%% * ShiftingSandLand: The Oasis and Sand racecourse.
93%% * SlippySlideyIceWorld: The Snow and Ice racecourse.
94%% * {{Snowlems}}: Appears in Snow & Ice, some of them act as falling obstacles on the players' way.
95%% * SpaceZone: Shooting Star, which is only available in multiplayer.
96%% * {{Wutai}}: Asian City.
97
98%% [[/folder]]
99
100[[folder:Choro Q HG 2/Road Trip Adventure/Everywhere Road Trip]]
101* ArtificialStupidity: Along with the floaty air physics, this is one of the only two major criticism of the game.
102%% * AmusementPark: Night Glow Raceway.
103%% * BettingMiniGame: Roulette.
104%% * ClockworksArea: Tin Raceway.
105* CulturalTranslation: The Japanese talk show radio has been replaced by a pair of songs by the indie band Push Kings.
106* CrossingTheDesert: You may sometimes do this when travelling between Fuji City and Chestnut Canyon.
107%% * GreenHillZone: Peach Town.
108%% * FinalBoss: President Forest.
109%% * FloatingContinent: Cloudhill.
110* DevelopersForesight: There's a ski jumping minigame where the player is intended to drive off a ramp and see how far they can go. If the player attempts to bring a flight wing in to the minigame, the game will remove it before the minigame starts so they can't use it (and pointing it out after they try to do so). If one bypasses this with hacks (like with the debug menu), it will reveal that a lot of the map is unloaded, there's just White Mountain and a small amount of Mushroom Road, which will limit the player to 1099 meters while surrounded by invisible walls.
111* DiskOneNuke: Early on, one can go to Papaya Island and unlock the Jet Turbine at the start of the game. Using this will make the rank C and most of rank B class races much easier, even without perfectly optimal parts. Until the player starts Rank A races, no other racer (unless a teammate is equipped with one) will ever have one. The player can also find all 100 of the coins laying around in the world and turn them in to Coine and get some of the best items right off the bat.
112** Heck, the player could do most of the game without doing much racing. The player could finish most of My City and get some of the better parts in the game while still in the Rank C races. Then when they do actual racing, they would absolutely blow the competition away. If the player also does this while having teammates equipped with strong parts, they would make even more money due to their high placing. With the Parts Shop in My City, they can just buy the stronger parts and nearly all of the races will be absolutely free.
113* FlyingSaucer: Located in the northwest of the Sandpolis outskirts, a stamp is earned for visiting the alien (Audi TT) at night.
114%% * HubCity: My City.
115%% * HubLevel
116* LethalLavaLand: The volcano minigame that has metal towers to traverse to and the Lava Run Raceway that has a factory.
117* {{Mayincatec}}: The ruins located in the desert further away between Sandpolis and Chestnut Canyon.
118%% * MedievalEuropeanFantasy: Night Glow Raceway.
119* NothingExcitingEverHappensHere: Mushroom Road is the only town in the RTA world that has very little residents aside from shopkeepers, the Goddess, a bartender, Quick-Pic shops and a golfing host.
120* PalmtreePanic: Papaya Island and its racecourses Sunny Beach Raceway and Lagoon Raceway.
121%% * PopQuiz: Duck of Cloudhill hosts 3 of these.
122* RacingMiniGame: Sliding Door Race, Highway Race, Drag Race, Beach Flag, Tunnel Race and Single Lap Race.
123* SecretUndergroundPassage: Located in White Mountain which takes you to the Temple Under The Sea resided by an old man who gives you wings, a propeller and directions to Papaya Island. It's also easier to miss.
124* ScrappyMechanic: Although not stated outright, there's a hidden mechanic where if a team member is given new parts, they need to get used to them. Otherwise, they'll probably drive quite poorly. Thankfully this can be worked around by entering and finishing a few easy races and they'll get used to the parts very quickly.
125* ShoutOut:
126** [[Franchise/IndianaJones An adventurer in Peach Town is called Jones.]]
127** There's a guy named [[Literature/JamesAndTheGiantPeach James, and you give him a giant peach.]]
128** A racer in Fuji City named Natsuo who challenges you to a Highway Race is inspired by the Devil Z from ''Manga/WanganMidnight'' because they are both blue Datsun Fairlady Zs who race on flyovers.
129** In chestnut canyon there is a pair recruitable racers, [[Manga/InitialD Steve which is a white 1983 Toyota Sprinter Trueno with black stripes and Lowry which is a yellow Mazda RX-7]]
130%% * ShrinesAndTemples: Fuji City is riddled with a few of these.
131* SlippySlideyIceWorld: White Mountain and the Snow Mountain Raceway courses.
132* SoundtrackDissonance: The non-Japanese versions has "The Minute" from Push Kings, which also qualify as LyricalDissonance. BreakupSong with a relaxing tune for a relaxing road trip game.
133* VeryDefinitelyFinalDungeon: The World Grand Prix in ''HG 2''. The entire game builds up to it and it features one race from each town except My City and Cloud Hill. Completing it unlocks the race with President Forest himself.
134** Cloud Hill somewhat qualifies, too. In contrast to the somewhat realistic setting the rest of the game was, Cloud Hill was incredibly bizarre. Not to mention [[FinalBoss President Forest]] and [[BrutalBonusLevel Tin Raceway]] being located here.
135%% * UnderwaterRuins: The Temple Under The Sea near White Mountain.
136%% * VivaLasVegas: Sandpolis.
137* TheWildWest: Sandpolis' Western-style town located in the southwest and the Desert Raceway.
138* WrapAround: The entire in-game world is an island. If the player, using parts that allows them to traverse on water, travels far enough into the ocean, they will end up on the other side of the world.
139* WeSellEverything: Taken (almost) literally. In My City, there's a special parts shop that brags about having the largest selection. In fact, if the player has seen (as in visited another parts shop) or obtained a part from somewhere (except for certain specific endgame items), that will be permanently unlocked in their inventory so the player can buy more copies. For example, the Hyper MAX engine can only be obtained after finding all 100 coins scattered around the world, and you only get one copy from Coine as a reward for doing so. After finding Suess in White Mountain, you can buy multiple of them (even being able to equip your team members with them). Coine also has some of the best items, so being able to buy them in bulk for your team will make races much easier.
140%% * {{Wutai}}: Fuji City.
141
142[[/folder]]
143
144[[folder:Shin Combat Choro Q/Seek and Destroy]]
145%% * BigBad: The Q-Stein Emperor.
146* CrapsackWorld: Quewar was once a peaceful land until the Q-Stein Empire fully declared war throughout its neighbouring nations, destroying many towns and causing many casualties in the Proton Kingdom.
147* DarkerAndEdgier: Though it's generic and expected considering the genre shift.
148%% * DarkIsEvil: The Q-Stein Empire.
149* DidYouJustPunchOutCthulhu: You in Combat series, especially ''Seek and Destroy'', where a puny tank takes out helicopters, much bigger tanks, battleships fully armed with weapons, or various mutated monster tanks.
150%% * [[TheEmpire The Q-Stein Empire]]
151%% * FinalBoss: The Q-Stein Emperor.
152%% * GottaCollectThemAll: The tank bodies, full stop.
153%% * HeavenlyBlue: Major Rodeschild and Lt. Gen. Ahmadi.
154* InformedAbility: In Seek and Destroy's backstory, aparrently the Q-Stein (the bad guys) were wiping out the Proton Kingdom. [[ArtificialStupidity And then the game starts.]]
155** The bosses are the ones that put up an actual fight, but still lack some kind of strategy.
156%% * LaResistance: Proton Civilian Resistance.
157%% * LightIsGood: The Protons.
158%% * OneWingedAngel: The Q-Stein Emperor.
159%% * PortTown: Tughl and Nibelia.
160%% * RemilitarisedZone
161%% * POWCamp: Camp Hascallesa.
162%% * RedAndBlackAndEvilAllOver: The Q-Stein commanders.
163%% * TankGoodness
164
165[[/folder]]
166
167[[folder:Choro Q HG 3/Gadget Racers]]
168* AbsurdlySpaciousSewer: The Lake Side Castle M and L courses have this, with sponges serving as obstacles to slow racers down.
169%% * BigFancyCastle: Lake Side Castle.
170* BuildLikeAnEgyptian: Hot Sand Ruin's M and L courses have you going through an Egyptian temple.
171* ContinuityNod: Forest, President and FinalBoss of ''HG 2'', appears in this game as an NPC, mentioning once having an incredibly boring job, which is most likely his presidency. His boredom of it was the cause of ''HG 2''.
172* DownTheDrain: Noise City has a sewer that connects to the lobby of Disco King's Cave from the right and Kuwal's small house from the left.
173%% * EternalEngine: Two-Tone Factory.
174%% * FluffyCloudHeaven: Heaven's Rainbow.
175* GottaCollectThemAll: Collecting all 151 bodies earns you Devil Tyres.
176%% * GhibliHills: Grunge Garden.
177%% * GratuitousDiscoSequence: Disco King's Cave.
178%% * HauntedHouse: Rainy Mansion.
179* IcePalace: Exactly what the L course of Snow Palace Mountain shows you at the middle of the races.
180* LethalLavaLand: The interior of the volcano of Sunset Volcano.
181* [[spoiler: NoOSHACompliance: When asked about his strict reputation towards his neighbour worker Han, Rogue Dad/Big Boss tells you that he used to have a son which Han reminded him of and he died in the burning factory while trying to turn the boiler off. In the present, he just wants to make sure that no mistake like that ever happens again.]]
182* PopQuiz: Ducky hosts 10 questions for you to answer.
183* QuicksandSucks: The town sections of Hot Sand Ruin has these as obstacles.
184%% * ShiftingSandLand: Hot Sand Ruin.
185* Shout-Out: A pair of worker cars are named [[Franchise/StarWars Han and Chewy.]]
186* SlippySlideyIceWorld: Snow Palace Mountain.
187%% * SpaceZone: Space Trip.
188* TransparentUnderwaterTunnel: In the Splash Highway M and L racecourses.
189%% * UndergroundLevel: Disco King's Cave is this.
190* WretchedHive: Noise City is claimed to be full of pickpockets, thieves and other suspects and darkly corrupt. There is only one character who can steal a small amount of your money, even he apologises for it.
191%% * {{Wutai}}: Asian Miracle, being based on Ancient China.
192
193[[/folder]]
194
195[[folder:Choro Q HG 4]]
196* AbsurdlySpaciousSewer: The construction rescue searching minigame is set in this.
197* ActionGirl: Ania, Kaybert, and Luluza in ''HG 4'', if you substitute "action" with "racing" in these kind of games. Ania is slightly better than other drivers.
198* AntiFrustrationFeatures: If the player loses the Grand Prix against [[spoiler:Otto]] twice, Norahike will give the player the [[spoiler:devil's engine (the second most powerful engine)]] for free.
199* AstralProjection: The astral plane in the L course of Castle In The Dark.
200%% * BigFancyCastle: Getra Palace.
201* BiggerOnTheInside: Every building when you go inside, whether its a harbour, a police station or a palace.
202* [[spoiler:BittersweetEnding: The game ends with the player becoming the champion but Norahike leaves the town for good and the protagonists best childhood friend/rival passed away from illness.]]
203%% * BlueBlood: The majority of the Nyaky population.
204* BoardingPod: If you listen to Rosspury's strange bean story, the cinematic shows what looks like a literal pod of green beans with an alien clone of him inside.
205%% * CityOfCanals: Nyaky.
206* ColourCodedForYourConvenience: The racing teams and certain other groups or factions have their own colours. The racing teams even display their own wheel colours during Grand Prixs.
207** Postmen: Cyan
208** Team Ranolfka: Red
209** Team Pomnik: Yellow
210** Tough Chicks: Black
211** Team Sovass: Blue
212** Team Kisbaba: Pink
213** Team Megbeth: Green (more obvious with Nyakki)
214** Team Getra: Black and gold
215%% * CoolOldGuy: Otto and Norahike.
216%% * CorruptPolitician: Charlanki.
217* DarkerAndEdgier: While it's not apparent at first, the plot involving death, corruption, and implied murder (just look at the journal at Budbach Haunted House).
218* DeusExMachina: [[spoiler:Unable to catch up with the prince, Barat's spirit shows up and tells the player to follow his/her sixth sense to over boost him/herself and beat Otto to the finish line.]]
219* DevelopersForesight: Norahike delivers items to the player on every birthday month. For example, if the player's birthday was set to November, then the player will get a gift on November on the 1st year, November on the 2nd year, and so on up to 4th. However, if the player tries to skip directly to the birthday month to get presents faster, the game will not give the player a gift. The player can, however, skip to the month before the birthday (in this case, October) and repeatedly enter lots of easy/short races until the month rolls over naturally and then Norahike will give them a gift.
220%% * {{Eagleland}}: Good Old American.
221* EleventhHourSuperpower:[[spoiler:The sixth sense when Barat's spirit speaks to you at the last lap of the final race. SugarWiki/AwesomeMusic plays, and the track becomes trippy and starry, in which you simply follow the big sparkling star on the track as the game proceeds in BulletTime but you're faster than the other cars including the once hopelessly fast Otto.]]
222* EverythingsDeaderWithZombies: The zombie Qs in the haunted house searching minigame, which is a rusting dark purple Buick Roadmaster Riviera with green lighting, no wheels but moving, and [[MoreTeethThanTheOsmondFamily sharp teeth esque]] front bumper.
223%% * FinalBoss: Otto.
224%% * FloatingContinent: Sky Highway.
225* FlyingSaucer: The Planet Jump and Dangerous White racecourses have several of these. Seaside Paradise also has a mysterious-looking one.
226* FourSeasonsLevel: Now that the game has a seasonal change, the atmosphere changes in every town depending on the months.
227* GottaCollectThemAll: Completing all events, winning all races and other things earns you 100% completion.
228* [[GlowingEyelightsOfUndeath Glowing Headlights of Undeath]]: The zombie Qs have glowing green headlights.
229* GratuitousGerman: All of Kamikaze's in-game quotes are in German.
230%% * InsideAComputerSystem: Trans-Trip.
231* JumpScare: If you're not meticulous enough inside the Budbach Haunted House, who knows what may jump in from the darkness in front of you...
232* LeaningOnTheFourthWall: Occurs many times, even by the player character. One of the most obvious is a side mission where the player is told to plug in a 2nd memory card in order to unlock a tunnel between Nyaky and Brachy.
233** There's also an item that requires the player to press a button on the other controller to give their car a speed boost.
234* LuckBasedMission: Some [=NPCs=] in houses have a chance at giving the player certain items for free, many of which can be synthesized for a much more useful item. [[GuideDangIt Without a guide]], the player may never know if a given NPC even has any items to give, unless they repeatedly enter houses over and over and hope to have guessed correctly. Even with a guide, it's still luck as to if the character in question feels like giving them out. [[spoiler:One of the most egregious examples is a fortune teller who offers to change the player's name if she says that the player's name would be bad luck. She has a chance of telling the player that their name will give them good luck, and if so, gives the player a random item from a pool of 6 that she has. This is required to get some of the best parts in the game.]]
235%% * MacGyvering: Synthesizing parts.
236* MechanicalLifeforms: The security robots of Goltica Chocolate Factory and the Kalistans of Planet Jump.
237* MedievalEuropeanFantasy: [[HauntedCastle Castle In The Dark]].
238%% * OptionalBoss: Kamikaze, almost unbeatable in "Trans-Trip L" circuit.
239%% * PalmtreePanic: Seaside Paradise.
240* PermanentlyMissableContent:
241** For events and synthetic parts from Norahike [[spoiler: because he leaves the game after you beat Otto]].
242** There is an embassy where you vote whether or not a track should be open to the public. If voted no, you cannot race in those certain tracks, meaning you can't collect all the prized bodies.
243%% * {{Prehistoria}}: Jurassic Road.
244* RealMenWearPink: Niebo of Team Kisbaba, since their team colour is pink.
245* RetiredBadass: Norahike, even though there is someone looks exactly like him in the Extreme Races.
246* ScrappyMechanic: Spinning out. This was left out from the previous 2 entries in the series, but similar to real life, if you turn too hard (which isn't that hard to do), you'll spin out and lose control for a small amount of time. Mostly fixed with the [[spoiler:Devil's Tires]] where although it still technically is possible to spin out, it's much more difficult to do so, and you'd typically have to force it to happen.
247* ShoutOut: Team Getra's two co-drivers in the Japanese versions are named [[UsefulNotes/FormulaOne Michael and Ralf, who are brothers.]]
248* SillinessSwitch: There are special unlockable bodies you can get by doing certain races at certain times and months. These bodies are an easter island head, a bare wind-up car chassis, a board game piece, a panda and a pot on a hotplate.
249%% * SpaceStation: In the L course of Planet Jump.
250%% * SpaceZone: Planet Jump.
251* StealthPun: One character hangs out in front of the school and brags about his intelligence. What kind of car is he? A Smart (as in the brand).
252%% * StrangeSyntaxSpeaker: Niebo.
253%% * ToyTime: Toy Dream Circuit.
254* WellExcuseMePrincess: If the protagonist is male, he'll claim Ania as annoying and a stuck-up.
255* WrongSideOfTheTracks: Poqui, home to many poor people and a notorious gang known as the Tough Chicks. The town's background consists of a desert, the roads are damaged and there are some other dangers that can be seen in some minigames hosted there.
256%% * {{Wutai}}: Oriental Challenge.
257
258[[/folder]]

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