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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/chaoslegion.png]]
2[[caption-width-right:350:''[[{{Tagline}} Savage by nature!]]''[[note]]Counter-clockwise from the left: Arcia, Sieg, Siela and Delacroix.[[/note]]]]
3
4->''[='=]Tis the darkest Glyph thou bearest. It sacrifices stray souls to summon unearthly force. Unearthly force shall obey and serve thee. 'Tis named "Chaos Legion."''
5
6''Chaos Legion'' is a gothic opera and {{hack and slash}} game developed by Creator/{{Capcom}}, released in 2003 for the Platform/PlayStation2 and [[Platform/IBMPersonalComputer PC]] (a version which suffered from a bad case of PortingDisaster). The game was later adapted into seven {{light novel|s}} volumes of the name same by Tow Ubukata, known for his work on ''Literature/MardockScramble'', ''Anime/FafnerInTheAzureDeadAggressor'', ''[[Anime/LeChevalierDEon Le Chevalier d'Eon]]'', ''Anime/HeroicAge'', and ''Anime/GhostInTheShellArise''.
7
8Sieg Wahrheit and Victor Delacroix used to be the best of friends. Unfortunately, Delacroix has fallen to TheDarkSide -- Sieg, Delacroix and their lovely lady friend, Siela, were trying to [[SealedEvilInACan seal away]] the Dark Spirit Azrail as it tried to escape. For some unknown reason, Sieg ''murdered'' Siela right before Delacroix's eyes. Or did he really...?
9
10Now, in the present day, Sieg is in hot pursuit of Delacroix, who plans to gather the seals that hold back Azrail in order to release it, which he thinks will reunite him with Siela. Sieg will not have it easy -- Delacroix has summoned many hordes of demons who want nothing more than to kill Sieg. However, Sieg is a "Knight of the Dark Glyphs" and a "Legionator." A Legionator is one who has the ability to summon "legions," powerful and massive creatures (legionnaires) that will fight alongside their caller, defending and attacking when commanded to do so. Armed with a sword and his legions, Sieg is more than ready to discover the truth.
11
12The seven legions are loosely based on the SevenDeadlySins, and Sieg can bring two at a time for each mission.
13* '''GUILT, [[JackOfAllStats The Sword Crest]]''' summons swift knights who attack en masse with DeathOfAThousandCuts.
14* '''MALICE, [[FragileSpeedster The Arrow Crest]]''' calls crosswbowmen who can snipe enemies with a RainOfArrows.
15* '''BLASPHEMY, [[GlassCannon The Bomb Crest]]''' deploys ActionBomb turtles which blows up anything within its vicinity.
16* '''ARROGANCE, [[StoneWall The Shield Crest]]''' summons DeployableCover creatures to block attacks and counter with energy beams.
17* '''FLAWED, [[LightningBruiser The Claw Crest]]''' calls nimble {{ninja}}s with WolverineClaws to drill through flanks of enemies.
18* '''HATRED, [[MightyGlacier The Power Crest]]''' summons hulking humanoids who attack targets with a NoHoldsBarredBeatdown.
19* '''THANATOS, [[InfinityPlusOneSword The Ultimate Crest]]''' unleashes Sieg's most powerful OneManArmy legion, a dragon-humanoid being who is able to mow and slam through ranks of enemies with fervent ease.
20
21Compare and contrast to ''VideoGame/AstralChain'', which features similar legion-based gameplay elements to ''Chaos Legion''.
22----
23!!This game provides examples of:
24* AIBreaker: Arcia's ''Horizontal Fire'' has her lay supine, and [[https://www.youtube.com/watch?v=3LMEHBkn9Sw#t=2m39s some enemies are simply incapable of hitting her while Arcia is lying on her back.]]
25* ActionGirl: Arcia, a gun-toting maiden who can hold her own against the demonic forces.
26* AlternativeCalendar: The game takes place in 794 A.S. (''Anno Satanis''). The actual story begins three years earlier, in November of 791 A.S.
27* AndNowForSomeoneCompletelyDifferent: Arcia, the gunslinging maiden, is playable for one stage, and can be unlocked for play on all stages.
28* AntiFrustrationFeatures:
29** Some of the bosses may have at least two Life Recovery (S) pick-ups around the arena if the player doesn't already have a full supply of them, otherwise EXP Gems (S) will take their place.
30** If the player already has a full supply of EXP Gems of a particular size, the amount of EXP they are worth are automatically distributed to the equipped Legions.
31* ArbitrarySkepticism: At their lakeside campfire before Stage 6, [[AsYouKnow Sieg and Arcia recount]] [[InfoDump the lore behind the Three Sacred Glyphs and the Spirit of Purification]]. Arcia heard the tale as part of an elder's story and was under the impression that it was "just a folklore, only a fairy tale for children"; Sieg insists it's all ''very'' real.
32* TheAtoner: Delacroix tries to invoke this and have Sieg play the role. Sieg ''does'' feel guilt, but not for the reasons Delacroix would have you believe.
33* AttackItsWeakPoint: Every humongous boss can only be damaged by attacking a certain part of their body, usually head, but sometimes other parts as well. Some lesser enemies also have a weakpoint.
34* {{Backtracking}}: Some items, including a few Thanatos pieces, can only be obtained by going back to an early part of a given stage after you clear the latter parts. Stage 8B and 13B are examples.
35* BadassCape: Delacroix wears a black mantle.
36* BadassNormal: Arcia. Unlike [[MagicKnight Sieg]], she possesses no explicitly supernatural abilities, only [[GunsAkimbo a pair of handguns]] and [[KickChick her legs]]. Her guns ''do'' have magical properties themselves judging by the [[DepletedPhlebotinumShells Energy Bullets]] she requires for her strongest projectile attack, but that's it.
37* BarehandedBladeBlock: Delacroix pulls one on Sieg in the aftermath of their first boss battle. With the ''back'' of his hand.
38* TheBerserker: The Hatred legionnaires, full stop. Their ''modus operandi'' is [[UnstoppableRage relentlessly pursuing their enemies]] and [[NoHoldsBarredBeatdown pulverizing/stomping the hell out of them]].
39* {{BFS}}: The zombie Pones hold greatswords, but the Lognagaiser bosses play this trope straight.
40* BigBad: Delacroix, [[spoiler:although he's made out to be a TragicVillain by the end]].
41%%* BilingualBonus: See MeaningfulName below.
42* BishonenLine:
43** The final boss shows this. [[spoiler:Considering who you're facing, perhaps ''Bishojo'' Line would be a more accurate descriptor.]]
44** Thanatos also exhibits this, [[MagikarpPower going from]] egg (Baby), to [[BreathWeapon mist-spewing]] dragon youngling (Juvenile), to adult dragon (Adult), to [[WingedHumanoid angelic]], [[KnightInShiningArmor armored]] [[DraconicHumanoid dragon-human hybrid]] capable of bringing the pain before you can even blink (Perfect).
45* BittersweetEnding: [[spoiler:SealedEvilInACan re-sealed? Check. Dead buddies? Check. That girl who's been helping you out for most of your journey is now accompanying you, [[MaybeEverAfter possibly as something more than a friend]]? Hey, two out of three ain't bad.]]
46* BladeBelowTheShoulder: Zeodagdas and Guidodagdas, the monsters with katars as hands.
47* BlindedByTheLight: Sieg and Arcia are hit by this in the midst of [[spoiler:Azrail's destruction]].
48* BloodlessCarnage: Even organic enemies don't bleed.
49* BossBanter: When facing off against Delacroix and [[spoiler:Azrail!Siela]]. They even share a line: "You're in the way."
50* BossOnlyLevel: The final stage, The Hall of Chaos.
51* BossRemix:
52** Delacroix's tenure as the [[spoiler:third-to-]]last boss features [[https://www.youtube.com/watch?v=onZ5xsWwH3c a more manic arrangement of]] [[https://www.youtube.com/watch?v=n8JytXb397I his already moody boss theme.]]
53** Inverted with [[https://www.youtube.com/watch?v=kF9u2vZjO5A the final boss theme,]] which is rearranged as [[LonelyPianoPiece a piano composition]] [[https://www.youtube.com/watch?v=lthz8geNUcA#t=56s for the ending of the PC version.]] While this is a poignant take on [[OneWomanWail an already somber piece of music]] as opposed to the more hopeful "FLY," the choice of music manages to remain apt for different reasons, seeing as [[spoiler:it's Siela's theme]] and the ending deals with [[spoiler:Siela encouraging Sieg to move on with his life]].
54* BottomlessMagazines: Arcia's pistols never run out of ammo, although her Energy Bullets [[DepletedPhlebotinumShells have a limit]]. There are pickups which restock her supply of rounds as well as increase the maximum number you can hold.
55* BroodingBoyGentleGirl: Sieg and Arcia's dynamic, although it's ([[ShipTease arguably]]) only in the platonic sense.
56* BulletTime: Thanatos' Assist skill, ''The Ignorant Masses'', slows down everything except Sieg, while Thanatos himself rains homing BeamSpam on the enemies.
57* ButNowIMustGo: [[spoiler:Siela tells Sieg she has to go at the end as she finally sets forth for the afterlife [[TogetherInDeath with Delacroix in tow]].]]
58* CameraLockOn: By using Sieg's ''Lock-On Shot'', the enemy will be tagged with a bolt of electricity and pressing the Parallel Movement button will focus the camera on the locked enemy. Pressing the ''Lock-On Shot'' button again will release the enemy from the lock-on. By default, the ''Lock-On Shot'' has a fairly short range, but Malice's ''Long Distance'' Enchant doubles its range.
59* CastingAShadow: Two of Delacroix's most devastating attacks are of this element: an expanding, circular shockwave of explosive dark energy and [[ThinkingUpPortals his conjuring up several portals]] that spew out [[RedAndBlackAndEvilAllOver red-and-black streams of power]].
60* ChargedAttack: Sieg's ''Ground Zero'' ability from the Guilt Legion allows him to perform the final strike of the ''Dark Ripper'' combo attack by charging the Attack button.
61* ChurchMilitant: Sieg Wahrheit, a Knight of the Dark Glyphs working for the Order of St. Overia, and Arcia Rinslet, one of the Maidens of the Silver. Delacroix ''was'' part of the Order and ''was'' BashBrothers with Sieg, [[FaceHeelTurn but...]]
62* ConservationOfNinjutsu: It's you and your Legions against loads of enemies at a time.
63* ContinuingIsPainful: If you get a Game Over you'll have to start from the beginning of a level, and {{checkpoint|Starvation}}s are far and few between sections, but at least you get to keep some of the experience points you had collected... unless you're playing in Hard Mode.
64* CoolCrown: [[spoiler:Azrail!Siela wears [[Literature/TheFourGospels a crown of thorns]] on her head.]]
65* CorruptChurch: [[spoiler:The Order of St. Overia isn't quite as holistic as they'd have you believe: they only sealed Azrail because the spirit was too powerful for them to control, presumably for less than pure intentions. See PoweredByAForsakenChild below for more fuel to the fire.]]
66* CounterAttack: Arrogance's ''Avenger'' Enchant and ''Rampage'' Assist and Hatred's ''Bad Karma'' Assist, although the former two [[CastFromHitPoints require Sieg to take damage first before retaliating]]. Additionally, if the player times their attack [[JustFrameBonus at the right frame of the enemy's attack]], they'll perform a counter-attack that deals more damage and rewards more EXP if it finishes the enemy off.
67* CreepyCathedral: St. Claire's Cathedral, the thirteenth and penultimate stage of the game. [[OrchestralBombing The imposing, hauntingly beautiful stage music]] lets you know you'll be cutting your way through a long, sprawling gauntlet of enemy hordes.
68* CripplingOverspecialization: Malice can quickly shred large swarms of metal enemies but is useless against organic ones. This is [[JustifiedTrope justified]] because Malice would otherwise let you cruise effortlessly through the game by [[AttackAttackAttack mashing the Legion attack button]].
69* CrosshairAware:
70** Some bosses will give you red markings on the ground to indicate where they will strike next. [[spoiler:Which will give you an OhCrap moment when the final boss ''fills the entire battlefield with these markings''.]]
71** Arcia's Sniper Mode allows players to direct her shots using a crosshair for extra accuracy.
72* CrystalDragonJesus: The Order of St. Overia has many of the trappings and aesthetics of a Medieval Christian order, with a few elements from other Abrahamic faiths and even [[{{Reincarnation}} some aspects of]] UsefulNotes/{{Hinduism}} and UsefulNotes/{{Buddhism}} thrown into the mythology for good measure. As the game divulges no information about the setting beyond exposition directly related to Sieg's journey, it's unclear if the Order is [[NotUsingTheZWord actually supposed to be Christian in some manner]] or merely analogous to it, especially since ''Chaos Legion''[='s=] [[AlternativeCalendar calendar system]] is an alternative spelling of ''Anno Satanas'' -- the "Age of {{Satan}}."
73* CurtainsMatchTheWindows: Arcia, a brunette with brown eyes.
74* DarkIsNotEvil: Sieg commands numerous forces of hellish, supernatural fiends yet uses their powers for a just and righteous cause. [[DarkIsEvil Compare this to Delacroix.]]
75* DarkMessiah: Delacroix fancies himself as this. [[spoiler:In addition to making Sieg suffer as retribution for Siela's death, he believes that by opening the Gateway of Chaos and releasing Azrail, his "Purification of the World" will reunite the three realms (the Celestial, Middle, and Nether Worlds) as one and cleanse them of all sin, allowing all souls to find their true place.]]
76-->'''Stage 12 Narration:''' "Delacroix questions. Isn't complete destruction complete peace? Isn't the death of all lives the only means to [[spoiler:give life to all souls]]?"
77* DeathFromAbove: The Flawed Legion attacks in one of two ways -- a quick dash followed by a swipe before backflipping to safety, or by leaping up and coming down on the enemy claws first, [[SpectacularSpinning spinning like a drill]].
78* DeathOfAThousandCuts: The Guilt Legion, whom attack enemies with fast slashes and blade stabs.
79* DeliberatelyMonochrome: Almost, anyway. The color palette is very, VERY desaturated; the city is various shades of white-gray and brown-gray and only magic and your own summoned demons have any kind of bright colors (and are usually just one color in varying degrees of brightness).
80* DemonicPossession: [[spoiler:During its original sealing, Azrail attempted this on Siela. Delacroix put himself in harm's way, so Azrail got him instead and subsequently tried to murder Sieg, prompting Siela [[TakingTheBullet to shield Sieg's body with her own]], which is how this whole mess started. In the present day, Azrail jumps ship to Siela's body after Sieg defeats it.]]
81* DepthOfField: The PC port doesn't render the graphics very well, which leads to poor quality of the depth-of-field effects.
82* DifficultyByRegion: The original Japanese version of the game was criticized for being too easy, so changes were made in the international releases of the game, which included making enemies deal more damage to Sieg, {{nerf}}ing his own damage output, and making enemies more aggressive. Upgrading your legions also cost much more EXP in the international versions than the Japanese version.
83* DifficultyLevels: When players start on a fresh New Game, they're given the option to play on Easy or Normal. Hard Mode can be unlocked by completing the game on Normal, and completing Hard Mode then unlocks [[HarderThanHard Super Mode]].
84* DismantledMacGuffin: The nine pieces of the Ultimate Crest.
85* DoItYourselfThemeTune: "FLY," the song that's played during the epilogue and staff roll, was performed by the Japanese band LIV. Manabu Oshio, the band's vocalist, voices Sieg in the Japanese version.
86* DoubleJump: Flawed's ''Double Raid'' ability. Arcia has this by default, known as ''Gazelle Step''.
87* EarlyGameHell: The first few stages of the game, Stage 4 in particular, puts the player through a relentless challenge of fighting enemies that can deal high amounts of damage with Sieg's limited starting pool of vitality, underpowered Legions for the job, and next-to-no checkpoints between areas. Players also do not have the luxury of leveling up their Legions at a comfortable pace by revisiting previously cleared stages until Stage 9 (of 14) is beaten to unlock the Map Selector.
88* ElementalRockPaperScissors: Monsters are either organic or metallic. Each of Sieg's legions may be effective against one (but useless against the other), or works well against both. There is also an enemy type which can only be damaged by legions, but can also kill legions easily in one hit.
89* EmergencyEnergyTank: The Life Recovery (L) and Soul Recovery (L), which fully heal the Life and Soul Gauges respectively, but the player can only carry limited number of these depending on the difficulty level.
90* EmotionSuppression: Delacroix snidely points out that, in their vows, the Maidens of the Silver pledged to not let their emotions turn violent. Arcia, [[YouKilledMyFather having her own vendetta against Delacroix]], [[ShutUpHannibal tells him to shut up and opens fire]]. By comparison, [[EmotionsVsStoicism Sieg and Delacroix spend most of their time perched firmly on the stoicism side of the fence]].
91* EssenceDrop: Slashing enemies with Sieg's sword and killing them will cause Phantom Souls to drop, which replenish the Soul Gauge. Some enemy types may drop Phantom Life after being slain, which replenish the Life Gauge instead. Arcia, however, [[SlidingScaleOfGameplayAndStoryIntegration does not get essence drops like Sieg does]].
92* EnergyWeapon: Malice and Arrogance's modes of attack, as well as the various enemy gunners (Barmos, Egans, Sadariars, and Zomdagdas) and [[spoiler:Azrail]].
93* EvilFormerFriend: Delacroix to Sieg. Interestingly, Delacroix's words and tone toward Sieg suggest he sees Sieg as this to him, both for killing Siela and [[spoiler:being a Legionator]].
94* EvilLaugh: Delacroix gives a sly little chuckle to signify his attacks.
95* ExperienceBooster: EXP Gems, sometimes scattered throughout stages or dropped by slain enemies, give experience points to a Legion by varying amounts based on the size. Small gives 10,000 EXP, Medium gives 50,000 EXP, Large gives 500,000 EXP, and X-Large gives 5,000,000 EXP.
96* {{Expy}}: Long white hair, black outfit, big sword, fondness of MindRape, pyromania, [[spoiler:being possessed by another evil entity, responsible for skewering a girl]]... Are we talking about Victor Delacroix or [[VideoGame/FinalFantasyVII Sephiroth]]?
97* FallenHero: Delacroix, [[WeUsedToBeFriends a former ally of Sieg's]].
98* FlunkyBoss: There is no boss that is fully fought alone, either because they can summon more mooks themselves, or they start the fight with mooks.
99* FoeTossingCharge: There are bulldozing techniques aplenty, from flaming shoulder tackles (Hatred's ''Breakdown'' Enchant) to [[spoiler:Siela skating across the floor surrounded by a psionic orb to run you over]]. Thanatos in its Perfect Form takes the cake, as its ''regular'' attack is an unrelenting whirling dervish of TeleportSpam.
100* FormFittingWardrobe: Sieg, underneath the longcoat. [[MrFanservice That undershirt doesn't leave much to the imagination.]]
101* FourIsDeath: The fourth unlockable difficulty level, Super, has enemies that die in one hit, and [[DifficultyByRegion in the international versions]], [[OneHitPointWonder so do you]].
102* GameplayGrading: At the Stage Results screen after clearing a stage, players are graded based on their performance in following criteria: Stage Clear, how quickly the stage was completed; Boss Clear, how quickly the stage's boss was defeated; Smash Count, how many monsters were slain; Monster Mark, how many special/target monsters were slain; Life, how much Life Gauge is remaining; and Soul, how much Soul Gauge is remaining. Meeting or exceeding the stage border requirements will earn you a higher rank in each criteria, while failing those requirements, conversely, lowers them, and the averages between them affects your overall Rank, which will grant a higher EXP Bonus multiplier.
103* GhostTown:
104** The Forbidden City of Yzarc [[SealedEvilInACan is deserted for a reason]].
105** Dyfan, the Twilight City, also counts, having been decimated and burned to the ground in one of Delacroix's attacks. A scout reports to the Order that [[EverybodysDeadDave no bodies or any other traces of evidence were left]], only a message scribbled in blood upon the castle walls: [[DarkMessiah "I am indeed the punishment for your sins. I am here to purify the three worlds."]]
106--->'''Stage 2 Narration:''' "A man's hatred transformed a town into ruins. A knight, a bearer of Dark Glyphs, sets out on a journey to fell a man whom he once called a friend. In the shadows on a street corner in an abandoned town, the dark, insidious malice awaits the knight."
107* GiantFlyer:
108** Galarges resemble carrion birds who fly in open areas as part of a flock.
109** Perfect Thanatos as well, though he prefers teleporting to get close to enemies.
110* GirlyRun: Arcia, who runs with her guns at her sides in a bouncy girly fashion.
111* {{Golem}}: The metallic Goliaths are robot versions, which are very resistant to damage.
112* GottaCatchThemAll: The pieces of the Ultimate Crest scattered through various stages.
113* GottaGetYourHeadTogether: Delacroix does this twice, first while [[spoiler:his suppressed memories of Siela's death come surging back to him]] and then briefly during a flashback after [[spoiler:Azrail possesses him in order to enact said death]].
114* GreaterScopeVillain: [[NamesToRunAwayFromReallyFast Azrail]], the evil Spirit of Purification that Sieg and Delacroix imprisoned three years prior to the beginning of the game. [[spoiler:Is unsealed at the very end of the game and proceeds to serve as the FinalBoss.]]
115* GroundPunch: How Sieg summons his legions, which releases [[ShockAndAwe a large surge of electrical energy]] in the process.
116* GuardianEntity: The various Legions are this to Sieg. Powered by [[spoiler:[[PoweredByAForsakenChild lost souls]]]], they can be summoned at his beck and call as long as he as the Soul Power to use them.
117* GunKata: Arcia's [[StanceSystem initiates Sniper Mode]] by twisting her body sideways to immensely increase her accuracy.
118* TheGunslinger: Arcia [[DualWielding dual wields]] two silver pistols, [[GunsAkimbo one in each hand]].
119* GuysSmashGirlsShoot: Subverted in that while Arcia's preferred weapons are dual pistols, she is ''more'' than capable of [[KickChick getting down to business with those legs of hers]] if push comes to shove.
120* HairOfGoldHeartOfGold: Siela, a [[NiceGuy Nice Girl]] with ProperLady and SilkHidingSteel undertones.
121* {{Hammerspace}}: Delacroix can summon his weapon at will, the sword manifesting from [[RedAndBlackAndEvilAllOver a red-and-black storm cloud]].
122* HarderThanHard: Super Mode is unlocked after completing the game on Hard, which has enemies and -- [[DifficultyByRegion in international versions]] -- [[OneHitPointWonder the player]] die in a single hit.
123* TheHeavy: While [[spoiler:Azrail]] is the FinalBoss, it's Delacroix who does the most stuff in the story. [[spoiler:Justified, as Azrail is still a SealedEvilInACan up until the last stage, though it's implied Azrail is able to [[DemonicPossession influence]] Delacroix and/or [[FalseMemories mess with his recollection of past events]] to otherwise manipulate him.]]
124* {{Hellhound}}: The Ogmas, most especially the red Ogma Rogul which can [[BreathWeapon breathe a swath of damaging flame]].
125* HeartContainer: The Life Max Up items extend Sieg's Life Gauge based on their size, 10 for Small and 50 for Large. Soul Max Up does the same for his Soul Gauge.
126* HeroesPreferSwords: Then again, [[BlackSwordsAreBetter so does Delacroix]].
127* IdleAnimation: Even your Legions have one!
128* ILetGwenStacyDie: Sieg considers the death of Siela three years ago to be [[MyGreatestFailure his greatest failure]].
129-->'''Sieg:''' (''as a LonelyPianoPiece plays'') "I don't understand it myself. If I could only atone for the sin I have committed..." \
130'''Arcia:''' "--Your sin?" \
131'''Sieg:''' "I wasn't able to save even a single woman." \
132'''Arcia:''' "A single woman..." \
133'''Sieg:''' "But all I can do is keep fighting."
134%%* ImplausibleFencingPowers: The Guilt Legion (swordsmen) are like this. When repeatedly ordered to attack, they are relentless, merciless, and make julienne fries!
135* ImportantHaircut: When Sieg crosses paths with Arcia after pulling a BigDamnHeroes, she cuts her hair to honor the memory of her fallen comrades ([[TrueCompanions whom she refers to as her family]]).
136* ImpossiblyLowNeckline: For reasons unknown, [[spoiler:the Azrail-possessed Siela]] flaunts this. [[spoiler:She'd otherwise be naked if not for the fleshy bodysuit made of Azrail's remains.]]
137* ImprobableAimingSkills: Arcia only misses if you deliberately aim at nothing; the Malice Legion only misses (for a couple of seconds) if you're aiming for them, although they do have [[ShortRangeLongRangeWeapon a range limit]] for their rapid-fire attack.
138* ImprobableWeaponUser: One of Delacroix's attacks has him summoning SpinningClockHands to lethal effect.
139* InconsistentSpelling: For some odd reason, the game's back cover spells Sieg's name as "Seig Warheit." While this is the only time such as a misspelling is seen, it is not uncommon for fans to follow suit.
140* InfinityPlusOneSword: Thanatos when maxed out. Any of the Legions are powerful at max stats, but [[MasterOfAll Thanatos is so far above them all]] that it gets a little ridiculous when you fight [[spoiler:Azrail]] (3-hit kill). In fact, Thanatos is so ridiculously powerful that the main strategy for beating ''anything in the game'' when you max out all of its stats is: lock-on to monster(s), use ''The Ignorant Masses'', run up to the enemy as it is {{bullet time}}d and carpet bombed, then just AttackAttackAttack And the last part is optional, because sometimes ''all targets are destroyed before you're given even a chance to close in''.
141* InTheHood: Arcia briefly during her debut.
142* InvisibleMonsters: The Danus, which are common (upgraded) enemies in later stages, are essentially [[BossInMookClothing Bosses in Mook Clothing]]; [[CherryTapping Sieg's sword is useless against them]] and they can only be damaged by Legion attacks or assists. And if a Danu ever lands a blow on a Legion, it will [[OneHitKill hit HARD]].
143* JustFrameBonus: If the player times their attack at the right window of an enemy's attack, they can perform a CounterAttack that deals more damage and rewards more EXP, especially if the counter-attack is from a Legion. Sieg can also get the ''Avenger'' ability from the Arrogance Legion, which allows him to perform a special counter-attack at the frame window from getting hit by an enemy.
144* KeystoneArmy: Each enemy group has a leader labeled TARGET. Destroy said leader, and the entire group vanishes.
145* KickChick: Arcia. She uses her guns strictly to pump lead into enemies; if she has to go melee, she lets her CombatStilettos do the beating.
146* KillItWithFire: Most of Sieg's best Enchant abilities from Legions involve setting multiple enemies alight with area of effect or blast radius attacks. Using fully upgraded Guilt's ''Ground Zero'', ''Airblaze'' and ''Crimson Carnage'' from Blasphemy and Hatred's ''Breakdown'' will surely clear a horde of enemies into smoldering heaps within seconds. Sieg's sword is also cloaked in flames and burns enemies as he slashes them.
147* LargeAndInCharge: The leader of the enemy group is aptly labeled TARGET for each area. Defeating this enemy will neutralize all monsters in the area as well.
148* LastNameBasis: Delacroix is never referred to as Victor in-game. Not even by [[TheLostLenore Siela]].
149* LauncherMove: Both characters have access to one in their moveset, ''Rising Phoenix'' for Sieg (obtainable from the Guilt Legion) and ''Razor Kick'' for Arcia.
150* TheLegionsOfHell: Sieg's Legions, and the demons that Victor summoned to stop him.
151* LifeMeter: Sieg's and Arcia's Life Gauge.
152* LockedOutOfTheLoop: Sieg never tells Arcia why he's pursuing Delacroix or why Delacroix wants to unbind Azrail, only cryptically alluding to their shared history and calling his mission a [[ItsPersonal personal]] [[ThisIsSomethingHesGotToDoHimself matter]]. This lack of trust causes Arcia to temporarily lose her faith in Sieg and run off into the forest in a huff as Sieg rests. [[CryIntoChest He consoles her afterward]] (but still discloses squat), and the two set off once more.
153* LongRangeFighter: Malice Legion, owning to their use of crossbows. While they can be employed in close quarters combat, their kit is geared towards sniping foes from afar ([[ShortRangeLongRangeWeapon up to a certain distance]]), whereas other projectile-favoring individuals either have melee options that complement their long-range tools (Arcia) or possess attacks that are pretty much effective regardless of range (Arrogance, Blasphemy).
154* LoveMakesYouEvil: Delacroix resigns from the Order after Siela is murdered. He promptly turns his attention to unsealing Azrail (thus causing TheEndOfTheWorldAsWeKnowIt) so that he can be reunited with Siela. [[spoiler:Then it turns out that it was ''[[TheKillerInMe Delacroix himself]]'' who killed Siela ([[DemonicPossession albeit unwittingly]]). He still goes through with unbinding Azrail, [[DrivenToSuicide using himself as the sacrifice in Sieg's place]].]]
155* LuckilyMyShieldWillProtectMe:
156** Arrogance Legion. Their chief role is [[StoneWall to defend Sieg in battle by forming a wall in front of him]], though they can attack with energy blasts fired from their abdomens ([[SituationalDamageAttack which become stronger and farther-reaching]] [[DesperationAttack the more damage the legions take/the less SP Sieg has]], [[GatheringSteam indicated by]] the glowing white Shield Crests on their backs becoming redder over time) and their ''Rampage'' Assist absorbs all incoming damage for a brief period before [[CounterAttack redirecting it at enemies]].
157** The various Garia monsters and Rudo Lognagaiser hold humongous shields (the latter of which able to use it as a weapon by [[ThrowingYourShieldAlwaysWorks flinging it around like a discus]]), which can also be destroyed by [[MadeOfExplodium Blasphemy]].
158* MacGuffin:
159** As mentioned above, the nine fragments of the The Ultimate Crest.
160** Delacroix must acquire the Three Sacred Glyphs (Ascension, Destruction, Primal Sin) to remove the seal from Azrail.
161* MacrossMissileMassacre:
162** Thanatos' ''The Ignorant Masses'' is this combined with BulletTime.
163** The Volvor bosses are also capable of unleashing multiple beams from their exposed eyes, as well as [[spoiler:Azrail]].
164* MadeOfExplodium: Blasphemy Legion, which are ''demonic bombs'', can be kicked and explode upon enemy contact.
165* MadeOfIncendium: Organic enemies burn away upon defeat.
166* MagicKnight: Sieg and Delacroix. Sieg mainly relies on SummonMagic but can serve as a more typical example when in Assault Mode, whereas Delacroix is effectively a BlackKnight variant of the trope.
167* [[MalevolentMaskedMen Malevolent Masked Man]]: Delacroix's appearance at the end of the prologue stage.
168* ManaMeter: Sieg's Soul Gauge, which doubles as a Life Gauge for summoned Legions.
169* {{Mangst}}: Sieg's words throughout the story make it clear he's tormented by past ordeals, but his incredible display of stoicism means he openly shows (and voices) little emotion, even at his lowest point.
170* MarketBasedTitle: The Japanese release of the PC port was given the name "''[[https://www.4gamer.net/games/011/G001124/ カオス レギオン インターナショナル for PC]]''" (''CHAOS LEGION International for PC'') to signify it was based on the revised version released in Western territories rather than the original Japanese [=PlayStation=] 2 release.
171* MaybeEverAfter: A possible interpretation of the epilogue. Whatever the case, it seems that [[spoiler:Sieg and Arcia are now traveling together, and whatever it is that Sieg told Arcia ''definitely'' had her giddier than a schoolgirl]].
172* MeaningfulEcho:
173** Early on, Delacroix tells Sieg he'll liberate him from the dark spirit. [[spoiler:Sieg says he'll do the same for Delacroix right before he faces Azrail, who had been resurrected by Delacroix's willing sacrifice of his own soul.]]
174** In a flashback, Siela tells Sieg he can save many more innocent lives. Arcia tells him the same thing when they arrive at Rotarl near the end of the game.
175* MeaningfulName:
176** Sieg Wahrheit translates to "victory" and "truth" (German). The real events that happened show up once Sieg beats Delacroix in the final battle. His name is even based from the 1598 painting ''Sieg der Wahrheit'' (''Victory of Justice'').
177** Victor Delacroix translates to "champion of the cross" (French). [[TheParagonAlwaysRebels Delacroix is a promising cleric-swordsman who was seen as the future head of the Order of St. Overia until his eventual fall to darkness.]]
178** Siela Riviere translates to "spirit" (Lithuanian) and "river" (French). The plot ''flows'' to uncover the event of [[PlotTriggeringDeath her death]], while her soul [[spoiler:was captured by the demon Azrail]].
179** Thanatos. Named after [[Myth/ClassicalMythology the Greek avatar of death]], his Perfect Form is a humanoid dragon with angel wings that brings death to hordes of enemies in his path.
180** Azrail -- [[InconsistentSpelling more commonly spelled as Azrael]] -- is the ([[CelestialParagonsAndArchangels arch]])[[OurAngelsAreDifferent angel]] of death in Islamic tradition, responsible for separating the body from the soul while watching over the dead. His namesake here adheres to this portrayal, while playing on the more negative belief in Jewish mysticism that Azrael/Azriel is [[SatanicArchetype the very embodiment of evil itself]].
181** A very low-key example with the Maidens of the Silver, who appear to be named for their battle nuns' favored weapons: twin '''[[BlingBlingBang silver]]''' handguns. Curiously, despite the fantasy setting, the Maidens' DepletedPhlebotinumShells, while magic-imbued, do not appear to be {{Silver Bullet}}s, making this a bit of a NonindicativeName too.
182* MindOverMatter: Upon running into Delacroix in the ruins of Murdoa, Arcia, after [[BigDamnHeroes saving an incapacitated Sieg]] and [[AndThisIsFor declaring vengeance for her murdered brother]], finds that her bullets are ineffective. Not only does Delacroix halt her rounds when they're mere centimeters away from entering his skull, but he then proceeds to painlessly remove the two bullets Arcia previously lodged in his chest when making her entrance. In defeat and consternation, Arcia can only muster a "What?!" as she drops to her knees.
183* MindScrew: Sieg hallucinates after getting a look at a wall painting within Kuzca, the Grand Cave depicting the "Purification of the Apocalypse," leading to him seeing Arcia as Siela, who promptly asks Sieg [[spoiler:why he killed her]]. Cue flashbacks to Siela's death, complete with [[spoiler:blood trickling down Sieg's hand and face as white feathers flutter down behind him]]. The vision brings Sieg, now coughing up blood, to his knees and he passes out soon after, but not before Delacroix offers up some exposition about what's written in the Apocrypha of Yzarc.
184* MinimalistCast: Aside of Sieg, Delacroix, Siela, Arcia, and arguably [[spoiler:Azrail]], we only see two nameless members of the Order of St. Overia ([[EveryoneCallsHimBarkeep referred to in the credits as "The Old Man" and "Intelligence", respectively]]) throughout the story, [[Administrivia/TropesAreTools thus giving prominence to the conflict between Sieg and Delacroix]]. Note that Siela [[PosthumousCharacter is already dead by the time the game starts]] and [[spoiler:Azrail doesn't personally appear until the final mission, with such little depth to it that it's more of a living plot device than anything else]]. All other characters mentioned, including the other Maidens of the Silver and Arcia's family, share the unfortunate distinction of having been killed off-screen at various points in time.
185* MookMaker: The aptly named Monster Generators aka Jenons and the (floating) Jenonholars.
186* MultiMookMelee: Nearly every level is bound to feature this in spades, with the second half of the game positively crawling with monsters. Some encounters are bypassable, many more are not, several include the aforementioned Monster Generators, and one instance (a ''six''-wave horde of zombies at The Forbidden City of Yzarc "Core") replaces the original boss fight (Delacroix) once the "Another World" version of the stages are unlocked following Stage 12. It's required if you want obtain one of the final two Thanatos Chips, making it a worthy investment (and a necessary evil). There's also an optional horde of ''2,000'' Zeodagdas in Stage [=12B=], which killing all of them rewards a lot of EXP Gems (S), an EXP Gem (L), two Soul Recovery (L), and if it was cleared for the first time, a Soul Max Up (S), along with 12-15M EXP to take home.
187* MultipleLifeBars: Bosses in the game have multiple lifebars of varying colors until its lifebar is emptied.
188* MysticalWhiteHair: Delacroix is a MagicKnight like Sieg, but in possession of abilities that put most of his old buddy's stable of legions to shame.
189* NamedAfterSomebodyFamous: Victor Delacroix takes his name from French painter [[https://en.wikipedia.org/wiki/Eug%C3%A8ne_Delacroix Eugène Delacroix]] (Full name: Ferdinand ''Victor'' Eugène ''Delacroix'')
190* NintendoHard: The international versions of the game require you learn the layout of each level and how to use the right Legion for each job, or else you'll have a very bad time. [[DifficultyByRegion The Japanese release, however, is comparatively easier due to not having the changes the international versions had.]]
191* NoSell: For about 5/6 of the story, {{Cutscene|PowerToTheMax}}!Delacroix, [[InvincibleVillain with all that]] [[ILetYouWin it entails]].
192* TheNotLoveInterest: Siela for Sieg. Whatever's going on between Sieg and Arcia aside, Sieg constantly reflects on the void in his life left by Siela's departure and seems to be almost as torn up over her death as Delacroix is. In fact, [[spoiler:Siela's spirit even appears before Sieg in the finale to ensure that he's able to continue on without her or Delacroix]]. However, there are no signs that there was ever a LoveTriangle between the trio, making Sieg and Siela's bond a very strong showing of platonic, even sibling-like love.
193* OminousLatinChanting:
194** This trope is the lifeblood of the soundtrack; most of the regular stage music has a choir tucked away in the chords, doubly so when [[VariableMix you bring a legion out]]. And if, somehow, you manage to clear the stage [[HoldingBackThePhlebotinum without ever calling on them]], the boss fight song ''will'' make up for it.
195** The Stage 8 music adds Ominous ''Arabian'' Chanting instead.
196* OminousPipeOrgan: Aside of the [[OminousLatinChanting choir]] and [[OrchestralBombing symphonic]] [[AutobotsRockOut rock]], there's a fair amount of this, too.
197* OnceMoreWithClarity: The flashback of Siela's death, with Sieg standing emotionlessly over her while Delacroix desperately cradles her corpse and asks Sieg if he's lost his mind, is later revisited [[spoiler:with the positions of Sieg and [[TheKillerInMe Delacroix]] reversed]].
198* OneHitPointWonder: The international version's Super Mode applies this to everyone, Sieg and bosses included; [[DifficultyByRegion in Japan it's just your enemies]].
199* OneManArmy: Sieg can be one in theory at the player's behest, but in practice, it's [[InfinityPlusOneSword Thanatos]]. Arcia also counts, as she lacks Sieg's [[SummonMagic supernatural powers]] and therefore is completely alone during a mission.
200* OneWingedAngel: [[spoiler:Azrail turns into a demonic version of Siela in the final battle, presumably just to screw with Sieg.]]
201* OurCentaursAreDifferent: The Lognagaiser bosses are centaurs whose torso originate from the center of the body rather than front.
202* OurZombiesAreDifferent: In the second half of Side-A missions, there are zombie enemies (in appearance) which behave like normal human soldiers. While these are organic (flesh and blood), Side-B levels will have ''metallic'' zombies, making them even harder to kill.
203* PeoplePuppets: [[spoiler:Just before the final battle with Delacroix, he takes control of Arcia's body and [[PsychicAssistedSuicide forces her to put her gun to her head]]. She is forced to pull the trigger, but misfires and clips her shoulder. She tells Sieg that she felt Delacroix's doubt and uneasiness, thus his control wavered enough for her to not blow her brains out.]]
204* PerpetualFrowner: Sieg only smiles ''once'' throughout the game and the one time that he does so[[labelnote:*]]in the Prologue, when Delacroix almost stabs him in the head after accusing him of murdering Siela[[/labelnote]] isn't even a moment appropriate for it in the first place.
205* PlayingWithFire: Sieg's element of choice, it would seem (see KillItWithFire above), though he dabbles a bit in ShockAndAwe as well.
206* PointOfNoReturn:
207** Clearing Stage 12 unlocks B Side, after which you can no longer access A Side and thus have to contend with stronger enemies in all stages. This is mostly an issue for those who want to clock those AAA+ ranks in all levels, as important items such as stat upgrade items you can find in A Side can still be found in B Side, and in fact there are some items that you can't obtain in A Side.
208** Even before clearing Stage 12, there are several {{one time dungeon}}s: the Prologue (which simply just cannot be accessed anymore once cleared), Stage [=9A=] (Once you clear the stage as Arcia and unlock the ability to backtrack, going back into Stage 9 automatically throws you into its B Side even before you reach Stage 12), [=12A=] and [=13A=] (this is due to unlocking B Side by clearing Stage 12).
209* PostDefeatExplosionChain: Most bosses are covered with dozens of fiery explosions and then simply die.
210* PosthumousCharacter: [[TheLostLenore Siela Riviere]], [[PlotTriggeringDeath whose death kicks off the story]] and [[StartOfDarkness causes Delacroix's turn to villainy]].
211* PoweredByAForsakenChild: [[spoiler:Legions are created by sacrificing wandering human souls. This is one of the many reasons why Delacroix hates Sieg's guts, as well as the Order of St. Overia, which covered up the truth by forbidding anyone from reading the Apocrypha.]]
212* PowerFloats: Delacroix, in spades. If you manage to damage him enough to briefly render him unconscious, his body will still hover inches off of the ground. The final boss also demonstrates this, although [[spoiler:Siela]] can and will stick to the ground if need be.
213* PowerUp: Attack and Defense Up items can be found that increase these stats for Sieg based on their size, 5 points for Small and 20 for Large.
214* PowerupLetdown: Can happen when you finally reassemble Thanatos... and discover that [[MagikarpPower you've still got to earn several million XP]] to make it as strong as it was in the opening and then some. Once you get Thanatos back up to speed, [[PurposelyOverpowered it becomes a force to be reckoned with]].
215* ThePromise:
216** During TheReveal. It turns out that [[spoiler:Sieg won't bring himself to kill Delacroix because [[LastRequest he promised a dying Siela]] to take care of him]].
217** Delacroix misguidedly believes that Siela's dying wish was for him to go about his "purification" scheme so that [[spoiler:the souls of all living creatures may be allowed to live forever]]. Sieg promptly calls him out on this, stating it to be a delusion caused by the darkness possessing Delacroix.
218* PureIsNotGood: Azrail is the Spirit of Purification. The ''Dark'' Spirit of Purification.
219* PurposelyOverpowered: '''Thanatos.''' As noted in InfinityPlusOneSword above, there is a good reason you have to jump through so many hoops when it comes to restoring Thanatos (i.e. finding all of the Thanatos Chips and then pouring an ''exorbitant'' amount of EXP into raising it): helping Thanatos reach its Adult Form again eases the game's difficulty a bit. Going one step further and evolving Thanatos to its [[OneManArmy Perfect Form]] has your foes, ''mooks and bosses alike'', going from 0 to '''dead''' in about three seconds flat.
220* RainOfArrows: The Malice Legion's attacks are like this.
221* RankInflation: The Stage Results criteria ranges from D to AA+, which also determines the overall Rank of clearing the stage, but the overall Rank ranges from D to AAA+. A D Rank will only earns a x1.0 EXP Bonus, however, if a player can attain a AAA+ Rank, they'll earn a '''x4''' EXP Bonus.
222* RedEyesTakeWarning:
223** Delacroix sports these at times, such as when [[spoiler:he's under Azrail's influence]] or in Arcia's nightmare/flashback of her family's murder.
224** The monsters display this during the cutscene prior to the Lakeside stage, presumably to add to the creepy factor of the scene and [[WeirdMoon its backdrop]]. Bonus points for being [[ByTheLightsOfTheirEyes their only discernible feature]], as the monsters are seen lying in ambush in a wooded area by the lake.
225* RedHerring: [[spoiler:Sieg did ''not'' kill Siela, despite Victor's accusations and several cutscenes implying otherwise.]]
226* RegeneratingHealth: Thanatos' ''HealingFactor'' Enchant, although its usefulness is limited by the slow regeneration speed and Sieg needing to remain stationary for the effect to activate.
227* {{Reincarnation}}: [[AsYouKnow As Delacroix explains to Sieg after their first duel]], humans reside in a plane of existence known as the Middle World. Upon death, their souls are guided to either [[{{Heaven}} the Celestial World]] or [[{{Hell}} the Nether World]] in accordance with their actions in life, only to be later reborn after a long rest. [[spoiler:The powers of a Legionator infringe upon this natural cycle of rebirth, offering up wandering souls as tribute to call forth and enslave monsters called Chaos Legion, a fact that the Order of St. Overia didn't want getting out.]]
228* ReligiousAndMythologicalThemeNaming: Monsters and bosses like Badbhs, Balors, Danus, Maponos, Zagan aren't just named because they sound ridiculous or menacing... They ''ARE'' actual names from [[Myth/CelticMythology Irish and Celtic mythology]].
229* ReplayMode: Clearing each stage in Normal Mode unlocks their FMV cutscenes in the Movies viewer within the Extras menu, while completing the game unlocks the ability to play all of the cutscenes in sequential order. The [=PlayStation=] 2 version also offers the ability to view the cutscenes with the Japanese voices in the North American version and vice versa for the Japanese version, while the PC version only has the English voices for all of its regional versions.
230* TheRightHandOfDoom: [[PowerFist Sieg's gauntlet]] seems to be the main conduit for summoning his legions. Capcom sure has a thing for magic arms (''VideoGame/{{Onimusha}}'', ''VideoGame/GodHand'', ''VideoGame/DevilMayCry4'', etc).
231* RoaringRampageOfRevenge: When [[spoiler:Arcia appears to have been forced by Delacroix to commit suicide]], Sieg, after standing in StunnedSilence for a few seconds, just ''[[NotSoStoic loses it]]'' and proceeds to make a beeline straight for [[spoiler:Delacroix]], furiously yelling all the while.
232* ScarfOfAsskicking: Arcia wears a blue scarf while kicking some ass.
233* TheScream: Delacroix lets out one as he [[spoiler:painfully remembers the ''real'' version of the events of three years past]].
234* SdrawkcabName: The Forbidden City of Yzarc. [[labelnote:For those who don't see it...]]Yzarc is "crazy" spelled backwards.[[/labelnote]]
235* SealedEvilInACan: Azrail, the Dark Spirit of Purification.
236* SecretCharacter: If players complete the game on Normal, they can unlock Arcia as a playable character.
237* SequentialBoss:
238** In the fourth stage, you have to face a total of six Zagans as the boss. The first round is against one, the second has two, and the final round releases the remaining three. There are no rest periods in between rounds after defeating the Zagans.
239** The final battle is also a continuous one: the first against Delacroix, the second is against [[spoiler:the freed Azrail]], and the FinalBoss is [[spoiler:Siela possessed by Azrail]]. Fortunately, a Perfect Thanatos will make mincemeat of the first two battles and only the third one will be the real challenge.
240* ShieldedCoreBoss: The Maponos, Volvor and Gil Balor bosses all protect their weak points with various forms of barriers. Except for Volvor, these barriers will be put back up after you whale on them a bit.
241* ShockAndAwe:
242** Sieg's claymore emits glowing lightning around the blade, giving it considerable power against organic and metallic monsters.
243** Malice's ''Spartan'' Enchant, Flawed's ''Laughing Stock'' Assist, and Flawed's ''Despise'' Enchant will also zap the enemy with electricity on a successful hit.
244* ShoutOut:
245** The plot and its characters take cues from ''Theatre/{{Hamlet}}'' and ''VideoGame/FinalFantasyVII'', with one of Delacroix's scenes playing homage to Sephiroth and the infamous [[KillItWithFire Nibelheim Incident]] from the latter. Considering that the game calls itself a "savage gothic opera" on the back cover, one would suppose the allusions to the former were intentional.
246** Arcia's jump attack while in Strike Mode is visually identical to [[Franchise/StreetFighter Sakura Kasugano's]] [[http://iplaywinner.com/sakura-ssf4/sakura-normal-moves-super-street-fighter-4.html (diagonal) jumping heavy kick,]] as seen in the ''[[VideoGame/StreetFighterAlpha Alpha]]'' series, ''[[VideoGame/StreetFighterIV IV]]'', ''[[VideoGame/StreetFighterV V]]'', and [[VideoGame/CapcomVs all of Sakura's crossover appearances]].
247* SlouchOfVillainy: Delacroix, before your first battle with him.
248* SoleSurvivor: Of the Maidens dispatched by the Order's Intelligence unit to track Delacroix, Arcia is the only one who survives a run-in with monsters. If Sieg was even a second slower, she might not have made it either.
249* SpectacularSpinning: Flawed in a nutshell. Also, Thanatos in its Perfect form.
250* SphereOfDestruction: Several bosses employ some variation of this sort of attack, including Delacroix.
251* SpikeBallsOfDoom: The Grannue monsters, which look like floating/walking naval mines with menacing spikes.
252* SpinAttack: Arcia's ''Orbit Fire'' ([[DepletedPhlebotinumShells drawing on the supply of Energy Bullets located in her "Fire" Meter]]) is the Death Blossom variant, topped off with a final shot fired directly ahead that [[LawOfInverseRecoil pushes her to the ground]] (though in her ''Horizontal Fire'' state, allowing Arcia to shoot while grounded or roll away from her position).
253* StanceSystem: Both playable heroes make use of this.
254** Sieg begins in Assault Mode, where he fights alone and has access to his active Legion's [[AssistCharacter Assist Ability]]. Force Mode summons his Legions to battle alongside him, sacrificing Sieg's ability to run and decreasing his attack power in exchange.
255** Arcia begins in Strike Mode, using a combination of marksmanship and martial arts, as well as ''[[SpinAttack Orbit Fire]]'', to batter foes. Sniper Mode grants Arcia [[CrosshairAware better visibility and accuracy when lining up her shots]], though at the cost of attack power and the ability to run or use ''Orbit Fire''.
256* StationaryBoss: Both Maponos bosses, which are {{Shielded Core Boss}}es, and [[spoiler:Azrail]], which bobs up and down and thus is sometimes unreachable even if it doesn't move to different parts of the boss arena.
257* TheStoic: Sieg, bordering on DullSurprise at times. The amount of times [[NotSoStoic he loses his cool]] can be counted on one hand, and all of them happen during the last few cutscenes. Every other time, he simply either doesn't emote or [[DramaticDeadpan does so in the most deadpan way possible]]. [[spoiler:Flashbacks show he was quite anguished when Siela died, suggesting Sieg's emotional detachment might've been a way for him to cope with the trauma.]]
258* SummonMagic: The Legions.
259* SuperTitle64Advance: The Japanese release of the PC version was titled "''CHAOS LEGION International for PC''" due to being based off the revised overseas version.
260* SwordPlant: Blasphemy grants Sieg ''Airblaze'', a jumping DeathFromAbove stab on the ground. Higher levels will cause [[HavingABlast a fiery area of effect around Sieg]] as he pulls the sword out of the ground.
261* TakingTheBullet: [[spoiler:Performed by Siela to save Sieg from an Azrail-possessed Delacroix, [[HeroicSacrifice earning her a blade to the heart/chest]]. Arcia throwing herself in front of Sieg in an effort to protect him from Delacroix in the exact same manner as Siela after their second battle ends up jogging Delacroix's memory, causing him to drop his sword mid-stab.]]
262* ATasteOfPower: Thanatos, the strongest legion, is available in the tutorial stage, and is broken into pieces once the stage is completed. Collecting the pieces is something of a plot point, and well worth it.
263* TeleportSpam: Thanatos, most pronounced in its final two stages. The final boss's second form also enjoys the benefits of such an ability.
264* TisOnlyABulletInTheBrain: Invoked but ultimately avoided entirely. [[spoiler:When Arcia is revealed to have survived Delacroix's PsychicAssistedSuicide, one would expect this to come into play as the reason behind her inexplicable recovery, but Arcia quickly explains that the uncertainty she sensed in Delacroix's thoughts gave her enough wiggle room to narrowly avoid shooting herself in the head.]]
265* TitleDrop: See the opening quote, which is the first line in the game's cinematics. [[spoiler:This title drop also serves as {{Foreshadowing}}; see PoweredByAForsakenChild above.]]
266* TogetherInDeath: [[spoiler:Delacroix and Siela.]]
267* TomeOfEldritchLore: The Apocrypha of Yzarc.
268* TooManyBelts: Sieg sports ''four'' on ''each'' pant leg. For those not keeping count, that's a grand total of '''eight''' belts, for no other reason than RuleOfCool.
269* TwoGuysAndAGirl: Sieg, Delacroix, and Siela.
270* UnlockableDifficultyLevels: Hard Mode is unlocked by completing Normal Mode, and clearing Hard then unlocks Super Mode.
271* UndeathlyPallor: [[spoiler:When possessed by Azrail for the final battle, Siela's skin is a sickly bluish-green.]]
272* VariableMix: Every stage has a secondary song that plays when Sieg's Legion is summoned on the field or Arcia is in Shoot Mode.
273* WaistcoatOfStyle: [[BadassInANiceSuit Delacroix is a pretty snazzy dresser]], we'll give him that.
274* WatchingTroyBurn: Delacroix razes Rotarl, the Sacred Capital, which served as the prologue stage. Sieg and Arcia return here to find the city up in flames. A brief rainstorm blows in over the now smoldering town, which then becomes the twelfth stage of the game, entitled "The Fall of the Sacred Capital."
275* WeaponAcrossTheShoulder: Sieg briefly hangs his sword over his shoulder as part of his animation at the start of a stage.
276* WeaponTombstone: At the end of the game, Sieg sets up one outside of St. Claire's Cathedral with [[spoiler:Delacroix's black sword]]. For bonus points, [[spoiler:Siela's necklace]] dangles from the hilt, symbolizing [[spoiler:the couple's TogetherInDeath status]].
277* WeirdMoon: The legendary RED MOON.
278* WhenTreesAttack: The Maponos and Gil Maponos bosses.
279* WhiteHairBlackHeart: Delacroix. [[LongHairedPrettyBoy He's got the "long, flowing locks" thing going on, too.]]
280* WingedHumanoid: Perfect Thanatos. [[spoiler:Azrail!Siela isn't one, but will frequently adopt a BattleAura with a winged silhouette.]]
281* WrestlerInAllOfUs: The Hatred Legion. It also has the ability to [[CounterAttack catch an enemy's attack before putting a size-appropriate hurt on them]]: smaller foes tend to be knocked over and mashed into the ground, while some of the few enemies larger than them usually get a single (but ''painful'') slam. They also like giving [[BringIt a "Come get some" style taunt]] after being ordered to attack.
282* YouAreNotAlone: Arcia tells Sieg this in the epilogue [[spoiler:as he angsts over the deaths of Delacroix and Siela]]. Possibly overlaps with LonelyTogether -- the two don't bond all that much in their shared screen time, at least not openly, and both [[spoiler:have lost all of their known loved ones by the game's close]].
283* [[YouKilledMyFather You Killed My Brother and Family]]: Arcia's grudge against Delacroix, although she eventually forsakes it to a take a crack at playing negotiator between Sieg and Delacroix. [[spoiler:It doesn't work.]]
284* YouWillNotEvadeMe: Malice's ''Prisoner'' Enchant allows Sieg to draw in enemies toward him after tagging them with a ''Lock-On Shot''.
285* ZergRush:
286** Generators will send monsters toward you wave by wave.
287** Sieg's legions (i.e. Guilt, Flawed and Hatred) also work this way, especially in Active Hearts Mode.

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