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1[[quoteright:344:https://static.tvtropes.org/pmwiki/pub/images/abmneshi_the_prophecy.png]]
2-->''BEN, PONIES, TOUHOU, LONG CAT THING, ECT. YES.''
3-->''THANK YOU FOR MAKING THIS GAME.''
4->~'''Youtube commenter'''
5
6''Abmneshi: The Prophecy'' is a rather surreal [[FreeWareGames freeware]] BulletHell [[ShootEmUp shmup]], based [[ArtisticLicense somewhat loosely]] on the WebVideo/BenDrowned universe and drawing heavily gameplay-wise from [=Giest118=]'s ''Trigonometry Wars 4''.
7
8It was designed by Pteriforever in four months and [[https://shmups.system11.org/viewtopic.php?t=43860 released]] on December 17th, 2012.
9
10!! Tropes appearing in Abmneshi: The Prophecy:
11* AmazingTechnicolorBattlefield: Stages 4, 5, and [=EX2=].
12* BrutalBonusLevel: The [=EX=] stages count, especially [=EX3=] which is hidden and entirely optional.
13* DeflectorShields: Fulfilling the role of the SmartBomb, you get one of these which charges over time instead.
14* EasyModeMockery: Some stages (specifically [=EX2=]) can't be played unless you're on Haunted mode. You can't play Stage EX either on Human mode.
15* EnergyBall: All the bullets.
16* FakeDifficulty: Invoked. One of Mr. D's attacks is very easy, except the bullets are pitch black and the most dangerous ones are hidden behind them so they tend to sneak up on you; these a lighter shade of black on easier difficulties, but other than that nothing's changed.
17* GiantSpaceFleaFromNowhere: The Stage 2 boss, [=eRrOrPn=], is a reference to the ''Into the Void'' fan-ARG of WebVideo/BenDrowned. It has almost no bearing on the plot and it takes the form of a ''giant ghostly cat'' for some reason.
18* HitboxDissonance: Tons of it. It gets to silly levels on some of the larger bullets.
19* IdiosyncraticDifficultyLevels: The three difficulty levels are Human, Cultist, and Haunted.
20* LimitBreak: Hyper attacks.
21* MarathonBoss: The Kelbris and [=DROWNED=] boss fights both have '''''sixteen''''' phases.
22%%* MercyInvincibility
23* PaletteSwap: Many of the mooks fall victim to this.
24* PinballScoring: Interestingly averted. Despite scores measuring in the millions, it's still easily possible to score one point at a time.
25* RainbowLite: The Stage 2 boss's Spectral Torment attack.
26%%* RecursiveAmmo
27* RoboTeching: Bullets can accelerate, change direction, [[RecursiveAmmo shoot bullets of their own]], [[SpreadShot divide into more bullets]], bounce off the sides of the screen, change colours, pause, and so on.
28* ShoutOut: The game's creator wrote ''{{Fanfic/Khyaid}}'', and this is referenced during the Stage 4 boss's dialogue if you play as Ryukaki.
29** The Stage 1, 2, and [=EX3=] bosses reference ''The Voice'', ''Into the Void'', and ''Cloudspace Material Iiptica'', respectively.
30** Many of the attack names reference the creator's other works or occasionally completely unrelated things.
31* SpiritualSuccessor: ''Starhall Redthel''
32* SpreadShot: Jadusable's three attacks are 7-, 5-, and 11-way spreads.
33** Ben's unfocused attack is a 2-way spread, and his focused is the Spray Burst variant.
34* TechnicolorFire: The bullets in this game are extremely colourful.
35* TrueFinalBoss: The Stage [=EX=] and [=EX2=] bosses, Mr. D and [=DROWNED=].
36** Avatar, a secret boss that appears in Stage [=EX=] in Haunted mode on a near-perfect run, is a third example.
37* WordPureeTitle: "Abmneshi" is a freaky corruption of "amnesia".

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