Follow TV Tropes

Following

Context Tropers / MathsAngelicVersion

Go To

1Hello and welcome to my userpage. I'm just a {{Troper}} that discovered TVTropes because of a coincidence. I quickly became [[TVTropesWillRuinYourLife addicted]] and lurked around for a pretty long time, always imagining what edits I'd make if I were a member. Then I thought that if I joined TVTropes, I could make those edits and get done with the site. [[TVTropesWillRuinYourLife You can probably guess how well that worked]].
2
3[[folder:About me]]
4* Name: Maths ~Angelic Version~ [[note]]If your access to special symbols is limited, you can also write it "Maths -Angelic Version-", "Maths (Angelic Version)", "Maths Angelic Version", or "[=MathsAngelicVersion=]". I accept all of them. You can also just call me "Maths".[[/note]]
5* Age: 27
6* Gender: Female
7* Nationality: Norwegian
8* Languages: Norwegian (native)[[labelnote:note on Norwegian]]I prefer to write Bokmål, but can write Nynorsk with a dictionary. My spoken Norwegian is Bokmålish.[[/labelnote]] [[labelnote:note on other Scandinavian languages]]I understand Swedish and Danish too. I love them, so feel free to use them if you happen to be a Swede/Dane and for some reason want to talk to me.[[/labelnote]], English (fluent)
9* Interests: Mathematics (huge shocker), TV Tropes (another huge shocker), gaming, programming, origami, languages, science, reading about pseudoscience, random subreddits
10* JustForFun/{{Troper Type|s}}: Trope Creator, Trope Editor, Namespacer, Casual Example Adder, Advertiser (sometimes), TLP Midwife (occasionally), Eclectic Troper (formerly), Trope Browser (formerly and when I'm too lazy to edit)
11* Main niches on TV Tropes: Music/TouhouFanMusic, board games
12* Notable troper collaborators: Tropers/ANonagon9, Tropers/CytoZytokine, Tropers/PeppermintTwist
13* Favourite game genres: {{Platform|Game}}, {{Rhythm|Game}}, ShootEmUp, BulletHell, MascotRacer
14* Favourite music genres: {{Pop}}, {{Rock}}, JPop, {{eurobeat}}, SymphonicMetal, {{Country|Music}}
15* Favourite story genres: comedy, action
16* Least favourite story genres: drama, horror
17* I tend to prefer animation over live-action
18
19[[AC:Personality Tests and Sorting Systems]]
20Not that I put a lot of stock into these things, but I still think they're fun.
21* UsefulNotes/MyersBriggs: INTP
22* UsefulNotes/TheEnneagram: 1w2
23* [[FourTemperamentEnsemble Temperament]]: Definitely melancholic or phlegmatic. Probably leaning towards the latter.
24* ''TabletopGame/MagicTheGathering'' colour identity: Blue/White/Red
25* [[Franchise/HarryPotter Hogwarts House]]: Ravenclaw
26* CharacterAlignment: What I'm going for seems to be the Good Over Law flavour of LawfulGood.
27* [[RedOniBlueOni Oni type]]: Blue
28* RomanticismVersusEnlightenment stance: While I agree with Team Romanticism on the importance of emotion, I otherwise tend to prefer Team Enlightenment's tropes. I especially take issue with Team Romanticism's idolization of the past and skeptical attitude towards progress.
29[[/folder]]
30
31[[folder:Pages that I've started and/or made significant contributions to]]
32This list may be incomplete because [[RidiculousProcrastinator I went about seven years without updating it]]. To everyone who has helped improve these pages: Thank you.
33
34[[AC:Trope]]
35* WorkInfoTitle
36* SelfDamagingAttackBackfire
37* ChristmasLightChaos
38* ImmoralJournalist
39* HighlySpecificCounterplay
40* DenialOfDigitalDistribution (trivia)
41* DraftingMechanic
42* RollAndMove
43* LegacyBoardGame (part of a collaboration with Tropers/PeppermintTwist)
44* PlayerElimination
45* FirstPlayerAdvantageMitigation
46* VanillaUnit
47* DigitalTabletopGameAdaptation
48* MoralDisambiguation (adopted TLP draft)
49* TrendKiller (adopted TLP draft)
50* SymmetricEffect
51* CalculatorSpelling (adopted TLP draft)
52* UniquenessRule
53* The four HouseRules off-shoots AscendedHouseRules, NoUnifiedRuleset, OfficialGameVariant and PopularGameVariant
54* MemoryMatchMiniGame
55%%* BoardGameStarterSetting (co-written and launched by Tropers/ANonagon9)
56
57[[AC:Comic Strip]]
58* ComicStrip/BonersArk
59
60[[AC:Live-Action TV]]
61* Series/TheJulekalender (Tropers/{{Hvedekorn}} wrote the last three paragraphs)
62* Series/JulISkomakergata
63* About half of Series/VazelinaHjulkalender (mostly the trope list) and various parts of its subpages.
64
65[[AC:Music]]
66* Music/{{Butaotome}} (thanks to Tropers/{{Violet|Tiramise}} of [[https://tiramisucowboy.com Tiramisu Cowboy]] for helping me with this one)
67* Music/TouhouFanMusic (thanks to Tropers/CytoZytokine for helping me with pages on ''Touhou'' fan works.)
68* Music/SoundHolic (a lot of the writing was done by Tropers/CytoZytokine, but they used SH's Touhou Fan Music entry as a basis, and I did most of that)
69* Music/OysteinSunde
70
71[[AC:Tabletop Game]]
72* TabletopGame/SevenWonders
73* TabletopGame/{{Azul}} (with some help and encouragement from Tropers/ANonagon9)
74* TabletopGame/ResArcana
75* TabletopGame/SushiGo
76* TabletopGame/{{Wingspan}}
77
78[[AC:Video Game]]
79* VideoGame/BallRevamped
80* VideoGame/{{Jardinains}}
81* VideoGame/StarRevenge (I didn't start the page, but I added most of the examples)
82* VideoGame/{{Understand}}
83
84[[AC:Webcomics]]
85* Webcomic/CardboardCrack (Initially created by someone else, then deleted for being too reliant on links. Later recreated by me.)
86* Webcomic/SpikedMath (I didn't start the page, but I added most of the examples)
87
88[[AC:Web Video]]
89* WebVideo/QuintonReviews
90
91[[AC:Western Animation]]
92* WesternAnimation/MickeysTwiceUponAChristmas
93
94[[AC:Other Stuff]]
95* A lot of Playing With pages, a few JustForFun/{{Drinking Game}}s, some YMMV, Trivia, WMG and Laconic subpages, and some haiku. I don't feel like listing them...
96[[/folder]]
97
98[[folder:My favorite stuff]]
99[[AC:Anime]]
100* ''Anime/AzumangaDaioh''
101* ''Anime/{{Nichijou}}''
102* ''Anime/WhisperOfTheHeart''
103
104[[AC:Creators]]
105* {{Creator/Disney}}
106
107[[AC:Film - Animated]]
108* ''WesternAnimation/{{Aladdin}}''
109* ''WesternAnimation/TheEmperorsNewGroove''
110* ''WesternAnimation/LiloAndStitch'' (and to a lesser degree the franchise as a whole)
111* ''WesternAnimation/TheLionKing1994'' and ''WesternAnimation/TheLionKingOneAndAHalf''
112* ''WesternAnimation/MeetTheRobinsons''
113* ''WesternAnimation/{{Mulan}}''
114* ''WesternAnimation/ThePrincessAndTheFrog''
115* ''WesternAnimation/ToyStory'' and [[WesternAnimation/ToyStory2 its]] [[WesternAnimation/ToyStory3 three]] [[WesternAnimation/ToyStory4 sequels]].
116* ''WesternAnimation/WreckItRalph'' and ''WesternAnimation/RalphBreaksTheInternet''
117
118[[AC:Music]]
119* {{Music/ABBA}}
120* Music/AvaMax: A pop singer I consider a guilty pleasure. Some of her lyrics are cheesy, but I find her music style pretty pleasant.
121* Music/VazelinaBilopphoggers: A Norwegian band with a lot of parody songs. I'd only suggest them to other Norwegians.
122* Music/WeirdAlYankovic
123* [[Music/OysteinSunde Øystein Sunde]]: A Norwegian comedy musician who writes catchy songs with clever lyrics. I'd recommend him to other Norwegians.
124* Music/TouhouFanMusic. My favourite circles are A-One, [=AdamKadmon=], Music/{{Butaotome}}, [=CrazyBeats=], Crest, GET IN THE RING, R-note, Shoujo Fractal, SOUND HOLIC, SYNC.ART'S, TUMENECO, Yellow Zebra and Yuuhei Satellite.
125* A lot of Disney music. Listing every song I like would take too long.
126
127[[AC:Newspaper Comics]]
128* ''ComicStrip/{{BC}}'' (when it's not an AuthorTract)
129* ''ComicStrip/BeetleBailey''
130* ''ComicStrip/{{Betty}}'' (a strip by Gary Delainey and Gerry Rasmussen which apparently doesn't have a page)
131* ''ComicStrip/CalvinAndHobbes'': Charming, clever and hilarious. Highly recommended.
132* ''ComicStrip/CulDeSac''
133* ''ComicStrip/FoxTrot''
134* ''ComicStrip/{{Zits}}''
135
136[[AC:Tabletop Games]]
137* ''TabletopGame/SevenWonders Duel''
138* ''TabletopGame/ResArcana''
139* ''TabletopGame/{{Wingspan}}''
140
141[[AC:Video Games]]
142* ''VideoGame/DanceDanceRevolution''
143* ''VideoGame/TheEmperorsNewGroove'' (Most likely because [[NostalgiaFilter I have fond memories of playing it as a kid]].)
144* ''VideoGame/OneHundredAndTwoDalmatiansPuppiesToTheRescue'' (see above)
145* ''VideoGame/KirbysEpicYarn'', ''VideoGame/YoshisWoollyWorld'' and ''VideoGame/YoshisCraftedWorld'': Charming platformers.
146* The ''VideoGame/MarioKart'' series (except for ''Tour'')
147* ''VideoGame/NewerSuperMarioBrosWii'' ([[JustForFun/TVTropesAsAGatewayDrug Thank you very much for this, TV Tropes!]])
148* The ''VideoGame/NewSuperMarioBros'' series (they're pretty solid platformers even if they got a bit stale towards the end)
149* ''VideoGame/SlayTheSpire''
150** ''VideoGame/TouhouLostBranchOfLegend'': A ''Touhou'' clone of ''Slay the Spire''. While there are a lot of TheyCopiedItSoItSucks reactions, I think its similarities to ''Spire'' works to its advantage because most digital {{Deckbuilding Game}}s' attempts to innovate only make the experience less appealing -- usually by adding some movement/placement-based gimmick that distracts from the core appeal of watching card combos come together (''VideoGame/MonsterTrain'', ''VideoGame/CobaltCore'', ''VideoGame/{{Roguebook}}'') or reworking the formula in a way that diminishes player agency and replayability (''VideoGame/DiceyDungeons'', ''VideoGame/LuckBeALandlord'').
151* ''VideoGame/SonicColors'': People seem to have soured on it a bit, but it's still probably my favourite 3D ''Sonic'' game.
152* ''VideoGame/SonicTheHedgehog1'', ''VideoGame/SonicTheHedgehog2'' and ''VideoGame/Sonic3AndKnuckles''
153* ''VideoGame/StepMania'': Specifically the ''Etterna'' fork.
154* ''VideoGame/SuperMario64'' {{ROM Hack}}s: the ''VideoGame/StarRevenge'' series, ''[[VideoGame/SuperMario64LastImpact Last Impact]]'' and ''[[VideoGame/SuperMarioStarRoad Star Road]]'', among others
155* ''VideoGame/SuperMarioGalaxy'' and ''VideoGame/SuperMarioGalaxy2''
156* ''VideoGame/SuperPaperMario''
157* ''VideoGame/{{Touhou}}'' and various fangames
158
159[[AC:Webcomics]]
160* ''Webcomic/ScandinaviaAndTheWorld'' (maybe not too odd, considering that I'm a Scandinavian?)
161* ''Webcomic/SpikedMath''
162* ''Webcomic/{{xkcd}}''
163
164[[AC:Web Video]]
165* ''WebVideo/TheAngryVideoGameNerd'': I still enjoy going back to some of his episodes.
166* ''WebVideo/JoueurDuGrenier''
167* ''LetsPlay/LetsGameItOut''
168* Creator/LindsayEllis
169* ''WebVideo/LoadingReadyRun''
170* ''WebVideo/QuintonReviews'': His early videos. I just don't feel like watching him spend hours analysing random teen sitcoms I've never watched.
171* ''WebVideo/ThirdRateGamer'': A parody of ''WebVideo/TheIrateGamer'' that I [[TVTropesAsAGatewayDrug discovered thanks to TV Tropes]]. I'd only recommend it if you've already watched ''IG'' and are interested in something that makes fun of it.
172* ''WebVideo/ToddInTheShadows''
173
174[[AC:Western Animation]]
175* ''WesternAnimation/ClassicDisneyShorts''
176* ''WesternAnimation/PixarShorts''
177[[/folder]]
178
179[[folder:Former favourites]]
180[[AC:Works I no longer like and have abandoned entirely]]
181* ''ComicStrip/TheKatzenjammerKids'': As a kid, I loved the characters' antics. Now I just think it's annoying when the wrong person is punished, and the perpetrator gets away.
182* Music/{{Vocaloid}}: After I started listening to more Japanese music with human vocalists (mostly Music/TouhouFanMusic), I started to enjoy their artificial, robotic voices significantly less. (While I'm fine with that if it's relevant to the content of a song, most of the time that's not the case.)
183* ''Music/EvilliousChronicles'': For a while [[TropeEnjoymentLoophole I was fascinated by the story even though I tend to dislike dark stories and overly complicated stories]], but these problems eventually caught up to the series and turned me off it. And now that I have stopped listening to Vocaloid anyway, there's next to no chance that I will return to this.
184* ''Series/HellsKitchen'': I simply got tired of watching people fail at cooking and watching Ramsay being so harsh on them.
185* ''WebVideo/TheIrateGamer'': I enjoyed his videos as a young teenager, but when I rewatched the show a bit as an adult, it did not hold up at all.
186* ''VideoGame/CandyCrushSaga'': I enjoyed it a bit at the start, but it quickly became more annoying and frustrating than fun. Unfortunately I got a bit addicted, and kept on playing hoping it would get fun again... but around level 300, I went to the wiki and discovered that it'd be a very, very long time until something potentially interesting would happen, so I quit the game and never looked back. I'm just glad that I never spent real money on it, and that the experience pretty much turned me off {{Allegedly Free Game}}s for good.
187* The {{doujin|shi}} music circle [=Ariabl'eyeS=]. I used to like them because their music sounded cool... and then I read their lyrics and found out that most of them amount to relentless misery. Needless to say, it led to a case of TooBleakStoppedCaring. ''Shuugeki no Romanesque'' in particular was so cruel and pointless that it turned me off the band for good. Summary: [[spoiler:A witch makes a girl possessed by a demon so that her lover is forced to kill her. (Worse, she seems to do it ForTheEvulz in the album itself, and the predecessor showing that she's motivated by spite doesn't make it much better).]] There's interesting or meaningful tragedy, and there's the narrative raining misery on its characters for the sake of it. This is the latter.
188* ''VideoGame/ProfessorLayton'': I was alienated by the excessively depressing ending of ''VideoGame/ProfessorLaytonAndTheUnwoundFuture'' and have refused to touch the series ever since. Considering the titular character's Woobie entry on [[YMMV/ProfessorLayton the series' YMMV page]], it seems like later entries in the series double down on saddling him with misery, which doesn't exactly make me want to give it a second chance. Why does he have to have dramatic plots and a tragic backstory? Why can't he just be a likable gentleman solving puzzles?
189
190[[AC:Works I have lost interest in, but retain some fondness for]]
191* [[Music/{{Bemani}} BeForU]]: This was the first J-pop group I liked. I discovered it thanks to ''DDR'', and used to enjoy their music a lot. The main reason I stopped listening to them was that I got tired of listening to the same songs over and over after they broke up. I have a similar relationship with fellow former BEMANI group TËЯRA.
192* LetsPlay/{{Chuggaaconroy}} and LetsPlay/TheRunawayGuys: I just don't feel like watching Let's Plays now... most of the time I'd rather just play the game myself.
193* ''Series/MythBusters'': I got tired of the concept and annoyed by the repetitive format, but still have fond memories.
194* Music/NateWantsToBattle
195* ''Series/TheSuiteLifeOfZackAndCody''
196* ''Series/TopGear'' (the Hammond/Clarkson/May era): Got tired of the edgier jokes, but can't fully dislike it because there are still a lot of good funny moments.
197
198[[AC:Works I still like, but no longer consider favourites]]
199* WesternAnimation/{{Cars}}: I still think it has some merit, but... can't call it a favourite as an adult.
200* ''WesternAnimation/{{Frozen|2013}}'': There's a lot to like about it, and it has a lot of great concepts, but upon rewatch I definitely feel that it was let down by the writing.
201
202[[/folder]]
203
204[[folder:Tropes that apply to me]]
205* AccentuateTheNegative: Compare the length of the "Favourite Tropes" folder to that of the "Pet-Peeve Tropes" folder. I have 38 favourites and 121 pet peeves (130 if we count the ones that aren't really tropes). Then again, a lot of the tropes I hate are CynicismTropes, so... [[ZigZagged Zig-Zagged]] Accentuate the Negative?
206* AfraidOfNeedles: Needles tend to make me come close to fainting.
207* AllWomenLoveShoes: Inverted. I can enjoy shopping for clothes, but I find shoes completely uninteresting.
208* ApologisesALot: Sorry about this! (In all seriousness: I'd rather apologize too often than not often enough.)
209* ArtifactName: My username is kind of outdated.
210** My username was derived from the song title "Healing Vision (Angelic Mix)" (the banner writes it with tildes and not parentheses) from VideoGame/DanceDanceRevolution. I chose it many years ago because I wanted to join a DDR forum and needed a username. However, I never joined because I was too shy. I decided to return later because I thought the forum and the community would still be there. I was wrong. However, I kept the username to remind myself to join the fun before it's too late.[[note]]I now go by something else on other sites though.[[/note]]
211** However, "Maths" is still right because I like mathematics, and "Angelic Version" refers to the fact that I try to be polite and positive on the Internet. You can say that while the structure of the name is an artifact, the individual components are still relevant.
212* AuthorAppeal: A lot of the stuff I make (including some of the stuff I write on TV Tropes) would not exist if I didn't find at least some aspect of it fascinating.
213* BuffySpeak: I sometimes talk this way.
214* CaptainObvious: I sometimes state the obvious.
215* DeadpanSnarker: I have tried to be a snarker at times, but most of the time I instead try to be understanding and give the benefit of the doubt.
216* DoingItForTheArt: It feels pretentious to say this about the relatively simple stuff I've made, but I didn't ''sell'' it, so I definitely didn't do it for the money...
217* GoshDangItToHeck: As someone that isn't too fond of swearing, I usually end up using these or {{Unusual Euphemism}}s.
218* GrammarNazi: I used to be a little too fond of pointing out typos, misspellings and grammatical mistakes. Sometimes I'll still point them out, but I try to be tasteful about it, so I mostly limit it to situations like the following:
219** The person being corrected ''wanted'' to be corrected.[[note]]I'll sometimes fix typos in wiki articles, but I won't draw attention to that beyond maybe putting something like "Fixed typos" in the edit reason.[[/note]]
220** There's a blatant mistake in a place where you'd expect it to get caught before it was too late (e.g. a TyopOnTheCover).
221** The mistake led to unintentional humour, and I have no reason to believe the person who made the mistake would be sensitive about someone pointing it out.
222** Pointing out a mistake that makes a bragging or derogatory comment look foolish (e.g. pointing out the mistake after someone wrote "you're English sucks").
223* HairDecorations: I like to wear a hair band to look cute and keep my hair away from my eyes.
224* LearntEnglishFromWatchingTelevision: I did take English classes too, but I feel that I learnt more from watching TV, playing games, and reading stuff on the Internet.
225* NoSenseOfDirection: I have a really bad sense of direction.
226* NotAMorningPerson: I'd probably be nocturnal if I could.
227* PickyEater: I'm sensitive to unfamiliar tastes, unfamiliar textures, [[BreadEggsBreadedEggs unfamiliar combinations of taste and texture]], and bitter flavors.
228* RidiculousProcrastinator: I have procrastinated a lot on some TV Tropes stuff. For instance, some of my TLP drafts stalled in the TLP for embarrassingly long times, and this page went almost ''seven years'' without any major updates.
229* SelfDeprecation: I've used some of this page to poke fun at myself.
230* SpoilerHound: I will often read spoilers in advance - if I hate the plot, it'll make me regret ever getting into the work, and if I like it, I'll enjoy it even though I know what's going to happen.
231* SweetTooth: Sweets taste so good!
232* TheTeetotaler: I don't find alcohol appealing at all, and it's safer (and cheaper) to stay away from it.
233* ThirdPersonPerson: Averted, even for this page. I tried, but it felt strange and pretentious.
234* TVTropesWillRuinYourLife: I have got stuck on this site for hours.
235[[/folder]]
236
237[[folder:My reactions to media]]
238Note that I'm talking about my personal reactions here, even though AudienceReactions are normally supposed to be about the ({{vocal|Minority}}) audience as a whole, or at least significant subsets of it.
239
240* AngstAversion: I tend to be seriously put off by works with a lot of angst. I just find them too painful to watch. ''Especially'' if they have a DownerEnding. If I consider checking out a work, I'll often read spoilers advance because I don't want to get invested in a work that will just leave me sad in the end.
241* AudienceAlienatingEnding: I'm firmly in the "a terrible ending sours the whole experience" camp, so I often read spoilers in advance because I don't want to waste time on something that will ultimately leave me feeling that way.
242* CommitmentAnxiety: I get this a lot. I don't want to invest countless hours into a work just to end up being unsatisfied by it, or even hating it. This is one of the main reasons I'm a SpoilerHound -- if I'm going to get invested in a work, I want to make sure it won't leave me upset or disappointed.
243* CriticalBacklash: It is far from uncommon that I try a heavily criticized work and end up thinking it's flawed, but not ''that'' bad.
244* DamselScrappy: I tend to dislike characters who primarily exist to need to be rescued. [[Franchise/SuperMarioBros Princess Peach]] is one of the worst offenders.
245* GuiltyPleasures: About half of the media I enjoy.
246* HypeAversion: Too much hype has occsaionally made me reluctant to check out various works. This was one of the reasons I was reluctant to play ''VideoGame/{{Undertale}}'' (the other was that if I did end up liking it, I'd risk being associated with a fandom that had a terrible reputation).
247* HypeBacklash: My reaction to ''WesternAnimation/WallE'' and ''Franchise/StarWars'' was pretty much "meh" and "why is this so beloved?" While [[https://www.youtube.com/watch?v=Z1-vPQKwXbY this video]] made me respect what the former was going for,[[note]]the first time I watched it, it just came off as an {{Anvilicious}} GreenAesop story[[/note]] I still remember it as a pretty boring watch.
248* ItsHardSoItSucks: I tend to be put off by high difficulty - most of the time I don't feel like dedicating a lot of time and effort to a video game. I can still respect these games as long as they're well-designed, but they're not something I want to spend my time on.
249* ItsTheSameNowItSucks: While I tend to be tolerant when it comes to sequels recycling elements, I did have this reaction to the ''VideoGame/NewSuperMarioBros'' series. Would it really have been too hard to change up the VideoGameSettings a bit?
250* ItsShortSoItSucks: This is a tricky one... It's a bit frustrating to finish a work and wish it were longer. On the other hand, the prevalence of this reaction may lead creators to fill their works with {{Padding}}, which is not desirable either. In a game, I probably won't mind optional FakeLongevity, but obligatory padding is bad.
251* NostalgiaFilter: In some cases I have noticed myself favouring works I have good memories of while being more critical of new stuff. I try to be aware of it and figure out when it really is worse (maybe because of {{Sequelitis}} or SeasonalRot), and when it's just my Nostalgia Filter talking.
252** Both this and {{Sequelitis}} were at play for the ''Literature/DiaryOfAWimpyKid'' series.
253** I tend to view the ''Franchise/TouhouProject'' games released before I got into the series (''VideoGame/UndefinedFantasticObject'' and earlier) more favourably than the ones that came later (''VideoGame/TenDesires'' and beyond). I doubt that this is a coincidence.
254* RomanticPlotTumor: I don't mind romance in general, but I'd rather consume a work that focuses on it than waste time on a pointless romance subplot in a work whose main plot is far more important and interesting.
255* TheyCopiedItSoItSucks: I think I'm more forgiving of this than most. It's not a copy or a clone just because it borrows a few ideas. And even if it ''is'' a clone, I'd rather you just use the solid formula without throwing in a gimmick that tries to make the work stands out, but ends up just distracting from the core appeal. Also, I think people putting too much weight on "originality" leads to mediocre or bad {{subver|tedTrope}}sions getting praise solely because of the surprise factor and novelty.
256* TooBleakStoppedCaring: This is another reason I'm often put off by dark works. If both sides in a conflict are equally horrible, or it's obvious that the sympathetic characters will end up dead or miserable, why should I care what happens?[[note]]The former ''may'' work if both sides are bad, but not so bad that my hate for their actions overshadows their interesting aspects... it can be enjoyable to just sit back and enjoy the fireworks without really caring who wins.[[/note]]
257
258[[/folder]]
259
260[[folder:Favourite Tropes]]
261* AcceptableBreaksFromReality: I'm all for taking breaks from reality if it makes a work of fiction more enjoyable.
262* AndroclesLion
263* ArsonMurderAndJaywalking
264* BadassPacifist
265* BookEnds
266* BubblyClouds: Can give me the feeling of being free... I don't know why.
267* CreativeClosingCredits: Because ordinary credits are too boring.
268* DeadpanSnarker: I love a good sarcastic remark.
269* {{Determinator}}: As someone that sometimes gives up too easily, I really admire these.
270* DraftingMechanic
271* EmpathicEnvironment
272* ExtraordinarilyEmpoweredGirl
273* FlowerMotifs: It probably helps that I really like flowers in general.
274* FourSeasonsLevel: It's cool to see how the level changes as the seasons change.
275* FriendlyEnemy
276* GoodAllAlong
277* GoodIsNotDumb
278* GoodVersusGood
279* HailfirePeaks: Unless it's a very awkward combination, this can be a nice way to make a creative level.
280* HappyEnding: As someone who prefers more optimisic stories, I favour these. Even if they aren't that good, my reaction is rarely harsher than "it would have been more interesting if it were a bit sadder" or "the resolution was a bit DeusExMachina-ish and could have been written better" (the only exceptions are those that fall under EsotericHappyEnding, but I wouldn't really consider those true happy endings anyway).
281* HeelFaceTurn
282* HypocriticalHumor
283* JungleJapes
284* LevelAte: Especially when made of sweets. They just look so yummy!
285* PalmtreePanic: I love the tropical feeling.
286* RightMakesMight
287* RunningGag: Unless the gag was bad in the first place.
288* ScrewDestiny
289* ScrewTheRulesImDoingWhatsRight: There's a reason I favour the Good Over Law flavour of LawfulGood!
290* SetRightWhatOnceWentWrong
291* SliceOfLife: It's nice to just relax and enjoy a work about day-to-day life. And in a series, it gets around my CommitmentAnxiety.
292* SophisticatedAsHell
293* TakeAThirdOption
294* TrickedOutTime
295* TrueCompanions
296* WhiteAndGreyMorality
297* WorldOfSnark
298* WorthyOpponent
299[[/folder]]
300
301[[folder: Pet-Peeve Tropes]]
302* AbductionIsLove: Creepy.
303* AbusiveParents
304* AllegedlyFreeGame
305* AllForNothing: It's just frustrating to watch.
306* AllGirlsWantBadBoys
307* AnyoneCanDie: It's often a sign of a story that tries too hard to be edgy, and it tends to lead to TooBleakStoppedCaring (why should I get invested in any of these characters if they're probably going to bite the dust soon anyway?). I also believe that even from a RuleOfDrama perspective, killing too many characters is often a mistake because it cuts off other interesting story possibilities (for instance, "Bob survives the war and now has to deal with SurvivorGuilt" is more interesting than "Bob died in the war").
308* AppealToNovelty: Specifically the idea that novel writing choices are good because they're novel. I feel like quite a few otherwise meh story beats and even some bad ones got a pass because they were "fresh". (Bonus points if the thing [[OlderThanTheyThink wasn't even novel]].)
309* ArrangedMarriage: This tends to lead to conflicts I don't find enjoyable at all.
310* AutoScrollingLevel: I'd rather explore the levels at my own pace.
311* BalanceBetweenGoodAndEvil: Why would you want a balance between them? Just promote Good.
312* BecauseDestinySaysSo: Because it's an invoked form of YouCantFightFate, which I dislike.
313* BigBoosHaunt: For the ''VideoGame/NewSuperMarioBros'' games specifically. I don't enjoy the atmosphere of these levels, and the level design often relies on tricks and gimmicks that are more annoying than fun. It doesn't help that they appear in nearly every world for some reason, breaking up a series of levels with more enjoyable settings and usually feeling out of place.
314* BlackAndGreyMorality: While not as bad as flat-out EvilVersusEvil, these works are also prone to being excessively cynical to the point of inducing TooBleakStoppedCaring.
315* BlamedForBeingRailroaded: Obnoxious.
316* BossBattle: Specifically, boss battles shoehorned into games that really have no business featuring them, such as puzzle games. Offenders include ''VideoGame/CaptainToadTreasureTracker'' and ''VideoGame/{{Koloro}}'', whose mechanics don't make for good battles and seem to have them just because "it's a game, so we have to have boss battles!". More controversially, I believe something similar applies to quite a few {{platform game}}s, where the battles feel mostly like an unwelcome pause from the fun exploration.
317* BribingYourWayToVictory
318* BreakTheCutie: Unless the cutie ends up recovering, I find it too cruel.
319* BroughtDownToNormal: When it happens to a protagonist that had cool and/or useful powers, I tend find it too sad.
320* BuryYourGays: Not that gay characters need to be immortal, but considering the ugly history of killing off LGBTQ characters and the low amount of good gay representation, I definitely think writers should think twice before killing off gay characters.
321* ButterflyOfDoom: I hate its use in stories about accepting things as they are, as if trying to improve a bad situation were inherently misguided. It doesn't help that the unintended horrible consequences may be something stupidly improbable.
322* ChainmailBikini: At this point, why bother wearing armour at all? If the character has to be sexualized, a normal bikini looks better and makes about as much sense. (Unless it's purely ornamental armour, and even then I'm not a fan.)
323* {{Chickification}}
324* ChuckCunninghamSyndrome: Randomly getting rid of characters with no explanation is bad.
325* CleavageWindow: If you insist on sexualizing the character, at least choose a less stupid-looking costume.
326* CollateralAngst: Killing off a character just to generate cheap angst for another? Ew.
327* CruelToBeKind: To be honest, this comes off as an excuse to be cruel, and not a genuine desire to help.
328* CuteAndPsycho: I think this is a stupid way to make a "quirky" or "interesting" character who will probably just end up being unpleasant. Not helping are a few examples of super overrated characters who fit this trope, with [[Franchise/TouhouProject Flandre Scarlet]] and [[VideoGame/PokemonScarletAndViolet Tinkaton]] coming to mind.
329* DamselInDistress: Specifically, the ExcusePlot that revolves around saving a damsel who only exists to need to be saved. I don't mind most Excuse Plots, but this one irks me. It irks me a bit more if [[SaveThePrincess the damsel also happens to be a princess]]. It irks me a ''lot'' more if TheSmurfettePrinciple is also in play.
330* DarkerAndEdgier: I dislike dark and edgy works, so I won't appreciate it if you change a work/series to become darker and edgier.
331* DeathByChildbirth
332* {{Deconstruction}}:
333** On the trope itself: I usually dislike dark deconstructions unless they deconstruct something I don't like. I enjoy the optimistic and escapist aspects of fiction, so I don't exactly appreciate it when a work more or less tells me that my fantasies are stupid because they would for whatever reason have negative consequences in RealLife. Even if there's a {{reconstruction}} to soften the blow, or the deconstruction wasn't really dark in the first place, I might still not like it.
334** On the use of the word: Some tropers seem to think that dark uses of a trope are automatically smarter and more realistic, so they keep saying "deconstructed" when PlayedForDrama or PlayedForHorror would have been more appropriate. This hasn't exactly made me feel better about the term.
335** In the words of Tropers/{{Cliche}}: "Lol, tropes are stupid. I'm so edgy."
336* DecoyProtagonist
337* DesignatedVictim: I usually end up disliking these characters because it's pretty annoying to have a character who primarily exists to need to be rescued over and over. That these characters tend to be female doesn't help.
338* DiabolusExMachina
339* DisguisedHorrorStory: If I get into a work that seems light-hearted, it's because I ''wanted to see something lighthearted!'' It's so irritating that the mere existence of this trope means I have to look up every lighthearted-seeming work I'm considering just to make sure it's not one of these.
340* DisproportionateRetribution: Especially when used in unpleasant morality tales that just end up making me feel bad for the "bad person" who supposedly deserved it.
341* DoubleStandard
342* DownerEnding: You can tell a tragic story that I find moving, but most of the time, I'll feel that you wasted my time with pointless, depressing crap. I can enjoy, or even love, Downer Endings if written well, but I am much harsher on them compared to {{Happy Ending}}s (and to a lesser degree {{Bittersweet Ending}}s) -- I will usually dislike them unless they make ''perfect'' sense, were properly foreshadowed, and preferably serve a purpose that goes beyond just "I just wanted to make the audience cry." (Of course, it also shouldn't have a purpose I dislike. So please don't have a character randomly die in a car accident at the end because "that sometimes happens in real life" or "it illustrates the fragility of life" or whatever.)
343* DroppedABridgeOnHim
344* DumbIsGood
345* EducationMama
346* EvilAllAlong: It usually results in underdeveloped villains who kind of come of out nowhere, and rarely adds anything to the narrative beyond "that was a surprise, and therefore good, right?"
347* EvilIsPetty: I tend to hate villains with petty motivations - and not in a LoveToHate way. I just plain hate them and wish they'd go away.
348* EvilVersusEvil: Four words: TooBleakStoppedCaring. Bonus points if it's also clumsily executed. (glances at ''VideoGame/WilyBeastAndWeakestCreature'')
349* FaceHeelDoorSlam
350* FakeDifficulty in most, if not all, of its forms.
351* FakeLongevity: Don't ask me to beat the game again with a different character. If I enjoy the game and think it's worth doing, I'll replay it anyway.
352* FantasyForbiddingFather
353* FanworkBan: As someone who values FanWorks, I very much dislike this unless it's something obviously reasonable like "don't make fan works to promote a political agenda" or "don't make Rule34 content featuring minors". If the ban is particularly strict, I will avoid the associated franchise on principle even if I wasn't planning to create or consume fan works myself.
354* FauxActionGirl
355* FollowInMyFootsteps: When the parents try to force the child to follow in their footsteps and don't care about the child's wishes. It's infuriating.
356* FreemiumTimer: It's just an annoying way to squeeze money out of players. I don't believe the "it's an AntiPoopSocking mechanic" excuse at all -- if that were the motivation, why allow the players to circumvent it if they have enough money to blow?
357* GaiasVengeance: If the vengeance is motivated by something like ScienceIsBad or "progress is bad".
358* GainaxEnding
359* GiftOfTheMagiPlot: The characters try to make a sacrifice to get their loved one a nice gift, but all they accomplish is leaving themselves worse off. Honestly that feels more like the author playing a stupid, cruel joke on the characters than something heartwarming. I don't even think ''deliberately'' comedic variations are funny.
360* GutPunch
361* HardTruthAesop: Bonus points if the "hard truth" itself is bad.
362* HeroicMime: To me it's just an excuse to make a boring protagonist and not even bother to write dialogue for them. It doesn't even help increase immersion because, y'know, I talk in real life. In fact, if the character is inexplicably silent (i.e. they don't even have speech you don't get to see/hear, and don't suffer from muteness in-universe), all this trope accomplishes is ''hurting'' my immersion. If you want me to imagine I'm the character, let me pick dialogue options that reflect me instead.
363* HiddenTrackableInformation: Memorization is a tedious skill that just reminds me of the most boring parts of school. It's not fun when I feel like I have to either do it or compromise my performance in a game. It's also frustrating if there's too much to keep track of, and the game wants to force me to make an educated guess instead of just letting me have the information.
364* HopeSpot
365* HystericalWoman
366* KillTheCutie
367* KillTheOnesYouLove
368* LampshadeHanging: Specifically lampshading something I consider an actual flaw of the work. It just comes across as "I know there's a problem, but I'm too lazy to fix it".
369* LifeIsntFair: Then we should strive to make it fairer, not just accept it! (This phrase is also infuriating if used in EvilGloating, but at least then the work probably condemns the attitude.)
370* LovableSexManiac: Often leads to sexual harassment being PlayedForLaughs. Ew, no thanks.
371* LuckBasedMission: Some randomness can be fun, but games with an excessive amount of it or even based ''purely'' on randomness do not interest me at all. The closest I have to an exception is ''TabletopGame/{{Fluxx}}'', and that one (1) gets away with it because it's wacky and chaotic enough to be fun, and (2) even that is something I need to be in a specific mood to enjoy.
372* LuddWasRight
373* LyricalDissonance: It can be used well for comedic effect, and it sometimes works well for drama (e.g. an upbeat song about a StepfordSmiler), but a lot of the time it feels like they simply didn't bother to make sure the music fit the lyrics.
374* MarySue:
375** Not the "trope" itself, but the overuse of the term. Some critics seem to use this label as a weapon against characters they dislike, and some are too eager to use it on characters who just turn out to be more than boring losers. The DoubleStandard with female characters getting this more often than male characters certainly doesn't help.
376** I ''do'' dislike some overly perfect characters, but usually only very JustForFun/{{egregious}} examples and characters in a work I dislike anyway.
377* SugarWiki/MomentOfAwesome: Not an awesome moment itself, obviously, but an awesome moment that is negated later (for instance a so-called {{Determinator}} giving a speech about how they'll never give up, only to give up five minutes later for a stupid reason). Once I've seen the invalidation(s), knowing that it's coming ruins the awesome moment.
378* AMatchMadeInStockholm: Creepy.
379* MightMakesRight
380* {{Minimalism}}: It can be done well, but a lot of the time I think it's unnecessarily limiting, and I think a lot of attempts at minimalism just end up looking boring and forgettable.
381* MiseryBuildsCharacter: A lot of the time it just leads to more misery, and even if it may "build character" in some cases, is it really worth it? I especially hate it when it's implied (or outright stated) that allowing some misery is a good thing because of this trope -- even if it does, we should strive to find alternative, less miserable ways to "build character."
382* TheMockbuster: Most of these don't even reach SoBadItsGood.
383* NewMediaAreEvil
384* NoEnding: I got into this thing because I wanted a resolution! (Though I will say that no ending is better than a terrible one - at least the former allows you to ''imagine'' something good without having to resort to FanonDiscontinuity.)
385* NoGoodDeedGoesUnpunished
386* TheOneGuy
387* OverprotectiveDad
388* {{Padding}}: I don't mind taking a few breaks to let the story and audience breathe, but when it gets excessive, it's pretty annoying.
389* PlayerPunch: Most of these are just unnecessarily cruel and not enjoyable at all. I don't even think it's good for catharsis -- it's more likely to make me go, "screw this ''work''" than "screw the villain", and if the damage cannot be undone, the punch just makes a victory against the villain feel more empty, not more satisfying, because it makes the ending less happy. Interestingly, the [[Analysis/PlayerPunch Analysis subpage]] describes exactly how to use this trope so I would hate it as much as possible.
390* PredationIsNatural: I obviously know it is in real life, but in works featuring sapient talking animals, this mostly comes off as unnecessary and disturbing realism.
391* TheProblemWithFightingDeath: It's tied to themes of accepting death and that YouCantFightFate, both of which I dislike.
392* ReadingIsCoolAesop: Mostly because I find it so annoying that books get put on a pedestal by people who disparage other forms of media. In fact, this attitude is a big factor in why I ''don't'' have much interest in reading fiction -- I don't want to be on the "same side" as book snobs.
393* RevengeByProxy: It's so disgusting to kill or harm an innocent person just to hurt someone else.
394* RollAndMove: Most games that use this have minimal player agency and bland designs that amount to "roll the dice, move as the dice says, then do what the space you land on says". They're really boring and unsatisfying to play, and worse, they're so common that they gave me a poor impression of the {{Board Game|s}} medium as a whole.
395* RomanticizedAbuse: It's so creepy and off-putting.
396* RubiksCubeInternationalGeniusSymbol: A lazy and inaccurate way to say "hey, this character is smart!" instead of actually having them do something smart. SmartPeoplePlayChess has similar problems.
397* SaveThePrincess: See DamselInDistress, and add the disdain I have because of my antiroyalist views, and my annoyance at the ''Franchise/SuperMarioBros'' series' overuses of this trope.
398* ScienceIsBad
399* SetWrongWhatWasOnceMadeRight
400* ShaggyDogStory
401* ShootTheShaggyDog: As if rendering the characters' accomplishments moot weren't cruel enough, the author makes them die senselessly for good measure. Ugh.
402* SillyRabbitIdealismIsForKids
403* SinsOfOurFathers: Punishing a child for an ancestor's crimes is such a gross, twisted form of "justice".
404* TheSmurfettePrinciple
405* StakingTheLovedOne
406* StalkingIsLove
407* StrawVegetarian: Vegans and vegetarians get enough bile as it is. (This is coming from someone who is neither.)
408* StuffedIntoTheFridge
409* SuddenDownerEnding: See DownerEnding and add the frustration of the tragic ending being abrupt and probably only done for the shock value.
410* SurprisinglyRealisticOutcome
411* ThemeAndVariationsSoundtrack: When overdone, it makes the soundtrack repetitive and monotonous. In particular, I really dislike its use in ''VideoGame/YoshisCraftedWorld'', whose soundtrack had too many boring remixes of the main theme (which wasn't even that good in the first place), and used it in level themes where it felt out of place. This was especially disappointing because ''VideoGame/YoshisWoollyWorld'' had much more varied and fun music. And no, the fact that this stupid trope was apparently used in earlier ''Yoshi'' games doesn't make it any better! A repetitive soundtrack shouldn't be a staple of a series!
412* TheyCopiedItSoItSucks: I think some people are too quick to bash works over similarities to other works. A work that was heavily inspired by another work can still be worthwhile. And in some cases, the "rip-off" isn't even that similar to the "original", or ''couldn't'' have been inspired by the "original".
413* ThisIsReality: Both because it's often combined with annoying forms of realism (or "realism") and because someone in a work of fiction insisting that they live in reality is instant {{Narm}}.
414* ToughLove
415* TragicDream
416* TragicMonster: I find the idea of an innocent character being turned into a monster through no fault of their own too cruel. While I would accept this trope if the character gets cured, it all too often ends with StakingTheLovedOne instead.
417* TrueArtIsAngsty
418* UnderTheSea: While I like the ''idea'' of exploring these places, most of the time I just end up getting annoyed by the swimming controls and/or the air mechanics.
419* UnstablePoweredWoman: Because of its connection to HystericalWoman.
420* UpsettingTheBalance
421* VainSorceress: When "I want to look pretty" is the motivation for her crimes.
422* VillainProtagonist: It's especially off-putting in games - it's one thing to passively watch a villain commit crimes, but I really don't want to actively make the fictional world a worse place. (Though I'm probably fine with it if I'm playing as a villain fighting an even worse villain, playing as a villain in a GoKartingWithBowser scenario, or if the whole thing is PlayedForLaughs and not too tasteless.)
423* WideEyedIdealist: I dislike this mockery of idealism.
424* WriterRevolt: This often just comes off as a writer making the work worse for petty and/or spiteful reasons.
425* {{Yandere}}: Why would you want such an insane person around? What's the appeal?
426* YankTheDogsChain
427* YouCantFightFate
428* Insisting that everything happens for a reason:
429** So "fate" (or some other power) caused everything bad that has ever happened in the service of some questionable (and often unclear) goal? I don't find that comforting. I find it horrifying that "fate" is so happy to sacrifice countless innocent lives and cause extreme amounts of misery...
430** I also dislike this for its implication that trying to improve the past will just make things worse.
431* Related to the above: Stories about accepting things as they are, as if trying to improve a bad situation were inherently misguided.
432* Glorification of monarchy.
433* Pretty much anything that relies on shock value.
434* Characters with an "I'm smart/competent, so I can get away with acting like a {{Jerkass}}" attitude. I just find them insufferable. It's especially bad if this is done to make the character "cool".
435* Most conflicts involving abuse of power/authority. They just infuriate me too much. Even if the authority figure is supposed to be sympathetic, there's a good chance I'll hate them if they're being unreasonable.
436* Very difficult or punishing games. I don't enjoy being frustrated, and I don't find any satisfaction in overcoming this kind of excessively difficult and/or punishing challenge when [[PyrrhicVictory the "reward" for doing it amounts to "I wasted my time and effort on a game I didn't enjoy just so I could say I beat it"]].
437* Edginess, i.e. gratuitous dark elements that mostly serve as an attention grab. Common examples:
438** Randomly killing off characters just to shock you. Bonus points if it happens to a beloved character or is done multiple times.
439** Shoving in dark elements that don't fit the setting or characters. ''VideoGame/ShadowTheHedgehog'' is a notorious example.
440** Bad uses of SurpriseCreepy[=/=]DisguisedHorrorStory that amount to "You thought you were getting something fun and lighthearted? Nope! Here, have a parade of graphic death scenes!". Bonus points if that's the whole reason the work exists, such as the song "[=MopeMope=]" by [=LeaF=] and Optie, which has absolutely nothing to offer if you take away the gimmick.
441** A shallow {{Dystopia}}n setting that serves no purpose other than being bleak for the sake of it, such as the Animal Realm in ''VideoGame/WilyBeastAndWeakestCreature''.[[note]]In an interview, ZUN claimed it was trying to be commentary on people being treated as corporate livestock, but the game does absolutely nothing with it. Similarly, DesignatedVillain Keiki was apparently half-arsed criticism of AI.[[/note]]
442** The worst cases of edginess incorporate real-life issues in insensitive, thoughtless or flat-out offensive ways. Examples: "let's shove in lots of pointless rape scenes that serve no purpose other than to show how evil the villain is", "let's reveal that our villain orchestrated 9/11", or even "let's have you play as a school shooter".[[note]]Even if such a game is ultimately intended to criticize the VillainProtagonist's actions, the "you ''play'' as them!" part is still an edgy way to grab attention.[[/note]]
443* "Interesting moral dilemmas" that amount to glorified trolley problems.

Top