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1* AdaptationFirst: Before the [=VN's=] remake was announced for an official release in English, the manga and anime adaptations of the original ''Tsukihime'' had been localized (although the manga adaptation was CutShort).
2* BonusMaterial:
3** Once you've cleared all the routes (and "Eclipse") in the original, it seems like there's nothing more to do... [[spoiler:but click the topmost Kanji for the [[DeveloperRoom Mirror Moon Staff Room]], the thin bar for a series of gags, and the words "TYPE-MOON" along the bottom for more gags.]]
4** Kagetsu Tohya also has 10 short stories, which are unlockable through doing certain actions during the game. Three of these are non canon, but the others are used for world building including one that is actually the epilogue to Akiha's better ending.
5* ContentLeak: The trophies for ''VideoGame/MeltyBlood: Type Lumina'' went live a few hours before ''A piece of blue glass moon'''s release and spoiled [[spoiler:Noel being part of the Church]] in its icons.
6* CrossDressingVoices: Mario is voiced by Creator/AyaneSakura.
7* DoingItForTheArt: Though ''VisualNovel/WitchOnTheHolyNight'' is famously one of the most visually pleasing visual novels ever made, the intense production took a toll on art director Hirokazu Koyama, so the remake's art team was mandated with creating less detailed artwork for the sake of people's health. The art team forgot this mandate as they got caught up in work and went all in anyway for the remake.
8* DVDCommentary: Pre-ordered copies of ''-A piece of blue glass moon-'' came with a booklet that has Nasu's commentary from 2011 for playing through the original version of ''Tsukihime'', specifically Arcueid's route, and his thoughts on the game overall looking back on it years after its release.
9* ExtremelyLengthyCreation: The remake was announced in 2008, but making ''VisualNovel/WitchOnTheHolyNight'' was the bigger priority, so it took until 2012 to confirm that the remake was in production... only for ''Anime/FateStayNightUnlimitedBladeWorks'' and ''especially'' ''VideoGame/FateGrandOrder'' in 2014 to take up more time than expected with the latter requiring any non ''Grand Order'' production to be halted indefinitely during its launch period. It would take ''Grand Order'' being stable around 2017 to bring the remake out of hiatus and start work again, with making it the highest priority so other projects wouldn't delay it yet again, finally seeing release in 2021.
10* InspirationForTheWork: The author of ''VisualNovel/HigurashiWhenTheyCry'' was inspired by this and visual novels published by Key (such as ''VisualNovel/{{Kanon}}''). Specifically, he decided that what made those works popular was how they started out happy and ordinary, only for something horrifying and tragic to happen.
11* LateExportForYou: The original visual novel has never been officially localized, with the ''A piece of blue glass moon'' remake being announced to arrive in the West in 2024, marking two decades between its original release and an official English version. The remake itself was released in 2021 and is only slated for release in the West three years afterward.
12* MeaningfulReleaseDate: The remake was officially announced on December 31, 2020, two days after the twentieth anniversary of the original visual novel's release date.
13* NoExportForYou: The original visual novel has not been officially licensed and translated in any other language.
14* TheOriginalDarrin: Creator/MiyuMatsuki, who voiced Hisui since ''Melty Blood'', succumbed to lymphoma on October 27, 2015. As a result, the role of Hisui returned to Creator/YumiKakazu, who voiced her in the anime adaptation of ''Tsukihime'', albeit in the form of Magical Sapphire beginning with the fourth season of ''Manga/FateKaleidLinerPrismaIllya''.
15* TheOtherDarrin: The anime's voice cast is entirely replaced by that of ''VideoGame/MeltyBlood'' for succeeding appearances. And the 2021 remake replaces the cast ''again''.
16* ProductionNickname: To differentiate the remake from the original, it was referred to internally by Type-Moon employees as ''Tsukihime'' "R"(emake).
17* ReferencedBy:
18** Chie Rumiko from ''VisualNovel/HigurashiWhenTheyCry'' is confirmed to be an {{expy}} of Ciel.
19** ''VideoGame/VampireTheMasqueradeShadowsOfNewYork'' features an NPC named "Princess" who looks and dresses identically to Arcueid and threatens a player in a way similar to describing her "Marble Phantasm" ability.
20* SavedFromDevelopmentHell: The remake was announced in 2008 and for over a ''decade'', all fans knew was that it ''was'' being worked on concurrently with ''VideoGame/FateGrandOrder''. With only [[http://www.siliconera.com/2012/12/14/tsukihime-remake-artwork-shows-off-new-character-designs/ concept art released in the first half of the 2010s]], it had seemed like ''Tsukihime'' was abandoned in the second half as news pretty much came to a halt. However, it made a comeback on New Year's Eve 2020 with the announcement ''A piece of blue glass moon'' would be coming out the next year and ''finally'' did so on August 26, 2021.
21* ShrugOfGod: Supposedly, a request to describe Altrouge's appearance was declined because "it's more interesting that way!"
22* SleeperHit: ''A piece of blue glass moon'' is this as far as Nasu is concerned - according to [[https://www.4gamer.net/games/546/G054681/20210919008/ this interview]] with Japanese gaming site 4gamer, he was expecting 100,000 units (physical and digital) sold in a year... and ended up getting 200,000 units sold in 2 weeks (240,000 for the month), making it [[https://en.wikipedia.org/wiki/Visual_novel#List_of_best-selling_visual_novels a spectacular success in VN terms]].
23* TroubledProduction: The ''Tsukihime'' remake took ''long'' in the making, rumored and vaguely hinted at for years (since Type-Moon had ''money'' after ''F/SN'' and wanted to go back and clean up the rough bits), and finally got officially announced at the end of the manga adaptation in 2008... and aside from occasional updates promptly disappeared into deep DevelopmentHell again, especially once the wider ''Fate'' 'verse picked up steam and became a genuine media juggernaut. It was confirmed in a release day interview that they had actually started development on it after releasing ''VisualNovel/WitchOnTheHolyNight'' in 2012, only for a year later to have to completely halt everything in 2013 for ''Fate/Grand Order'', and by 2017, they essentially decided to start development from scratch to produce the game that actually made it to storefronts. It was also noted that the visual team extended development time significantly by going all in on the [=CGs=] and graphics. By the end of 2020, ''A piece of blue glass moon'' was finally given the release window of Summer 2021 and it came out on August 26 that year.
24* {{Vaporware}}: ''Tsukihime 2: The Dark Six''. It got a NoFourthWall trailer alongside the release of ''Kagetsu Tohya'' and TM posted three prologue chapters which have floated around the internet forever. And then Nasu & co. decided they wanted to make [[VisualNovel/FateStayNight a different, simple little action VN]] for their first commercial product, both because they just liked the concept of it, noticed fans liked ''Tsukihime's'' action sequences and wanted to give fans more of that, and because they wanted to expand on some worldbuilding that would be handy for ''TDS'' (specifically the idea of [[spoiler:the Counter Force and Counter Guardians, who are similar to Servants]]), [[TemptingFate and once that was done, they'd get right back to Tsukihime]]. Needless to say, after ''Fate/stay night'''s explosive success, there has been no real discussion of ''Tsukihime 2'' since 2004.
25* WhatCouldHaveBeen:
26** Satsuki was originally supposed to be one of the main ''Tsukihime'' heroines with her own route. This was removed at the last minute and she simply became a minor character. [[MemeticMutation Isn't... it... sad?]] One of the big supposed thrusts of the remake is that it would finally restore this route, and after years of silence, it seemed this promise had no bearing… and then it would be confirmed at the end of the remake's Near Side Routes that her route would indeed be coming! Isn't… it… great?
27** Nrvnqsr Chaos was not meant to be in the original scenario, but Takeuchi insisted on including another enemy for Shiki to fight besides Roa to add more to the first half of the Near Side story and Nasu eventually relented.
28** The sequel would have explained that the accidental Magus ritual incident in the 1970s that was responsible for the depletion of mana in the ''VideoGame/FateExtra'' universe was the Aylesbury Valesti ritual, which was the Dead Apostle Ancestors attempting to revive the Dark Six. This happened earlier in the ''Fate/EXTRA'' timeline while it was supposed to happen during ''Tsukihime II'' in the ''Tsukihime'' timelines and would have been seen. Despite this being planned and still considered even somewhat canon, later works in the ''EXTRA'' setting completely retconned this out and made it a combination of the Harwey family's ritual and the White Titan during the Age of Gods causing the decline of magic.
29** The reveal trailer for the remake was meant to be released in February or March 2021, but Type-Moon saw that the fans were celebrating its 20th anniversary and decided to ThrowTheDogABone.
30** Takeuchi wanted to release the remake on PC, but out of preference and nostalgia, Nasu convinced him that they only needed to release it on the Nintendo Switch and [=PlayStation=] 4. Though later Nasu stated that if it was released on PC, a translated version would pretty much be a must and even if you were to only translate it to English and Chinese, both translating it and formatting the text would be too large of a task for them to ask for.

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