1 | * CreatorBacklash: In the magazine's final issue, Steve Thompson said his biggest regret in his time writing for it was giving ''VideoGame/ShadowTheHedgehog'' an 8 out of 10. Thompson felt in hindsight he was far too lenient with the game, calling it "an abomination". |
2 | * CowboyBebopAtHisComputer: |
3 | ** Parodied by Chris Hoffman, who insists that [[Franchise/SonicTheHedgehog Tails]] is a mutant squirrel despite being a fox. |
4 | ** One Mario joke said that Mario can see into the future by using a Luigi board. Apparently the fan that submitted it wasn't aware that Ouija boards are used to contact spirits, not see into the future! |
5 | * ExecutiveMeddling: A contributing factor to the gradual loss of features as the magazine went on. |
6 | * OfficialFanSubmittedContent: ''NP'' held the only North American entry of the otherwise Japan-only ''VideoGame/MegaManClassic'' Robot Master Design contest series, and two entries, Wind Man and Knight Man, were used in ''VideoGame/MegaMan6''. |
7 | * PreOrderBonus: Notable subscription bonuses include a copy of ''[[VideoGame/DragonQuestI Dragon Warrior]]'', a ''VideoGame/{{S|uperSmashBrosMelee}}mashing Live!'' orchestral soundtrack CD, and the ''Franchise/TheLegendOfZelda: Collector's Edition'' CompilationRerelease for Gamecube. |
8 | * PromotedFanboy: Steven Grimm, an ''VideoGame/AnimalCrossing'' fan, has been spotted in the credits for ''VideoGame/AnimalCrossingCityFolk''. He appears to have gotten a job at Nintendo, because he's also credited in ''VideoGame/MarioParty8'' and ''VideoGame/KidIcarusUprising''. |
9 | * TheRedStapler: An example of the trope in action, as Songbird Ocarina ads featuring ones like in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' were a staple of the magazine for at over 12 years, from '99 right up until its cancellation. |
10 | * ScrewedByTheNetwork: The reason the magazine stopped being published was because {{Creator/Nintendo}} lost interest in getting it published in any form. Sad, especially since it had decent sales even in its dying days. |
11 | * {{Vaporware}}: The magazine previewed several games that went unreleased: |
12 | ** ''VideoGame/TalesOfPhantasia'' and ''VideoGame/StarOcean1'', before any kind of localization had been announced. The articles were even rather angled toward hoping readers would write in, encouraging such. |
13 | ** The SNES ''Franchise/{{Godzilla}}'' fighting game ''Godzilla: Great Monster Battle'' was going to be localized as ''Godzilla: Destroy All Monsters'' (a [[VideoGame/PipeworksGodzillaTrilogy game by that name]] ''would'' get released, but it was a different 3D fighting game on the Platform/NintendoGamecube). |
14 | ** The localization of the ''VideoGame/WorldsOfUltimaTheSavageEmpire'' port on the Super Famicom. |
15 | ** Localizations of the Famicom games ''Chester Field: Ankoku Shin e no Chousen'', as ''Chester Field'', ''Nangoku Shirei!!: Spy Vs Spy'', as ''Spy vs. Spy II: The Island Caper'', and ''Perfect Bowling'', as ''USA Bowling''. |
16 | ** The NES games ''Super Sushi Pinball'', ''Urban Convoy'', ''Web World'' and ''Wild Boys''. |
17 | * WhatCouldHaveBeen: As stated on the main page, they were originally going to call themselves ''Power Play'', but went with their current name once they found out the name was already taken. |
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