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Context Trivia / CallOfDutyBlackOps

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1* ActingForTwo: Creator/GaryOldman not only reprises his role from ''World at War'' as Viktor Reznov, he also voices Dr. Daniel Clarke.
2* AllStarCast: Creator/GaryOldman returns from ''[[VideoGame/CallOfDutyWorldAtWar World at War]]'', and is joined by Creator/SamWorthington, Creator/EdHarris, and Music/IceCube.
3* {{Defictionalization}}: A paintball group in Illinois [[https://www.youtube.com/watch?v=yNoSqW95O1U has made an exact replica of Nuketown]] for tournaments, featuring both houses and all the vehicles between them.
4* FakeAmerican: Mason is voiced by Australian Sam Worthington. [[OohMeAccentsSlipping It's... quite apparent, especially when he's shouting.]]
5-->'''Mason:''' YEW ''FOCKIN'' SONNUVA BAYTCH!\
6'''Mason:''' Reznov killed him ''ROIT'' IN FRONNA ME!
7* FirstAppearance: Of Frank Woods, the ''Black Ops'' series equivalent of [[VideoGame/CallOfDuty4ModernWarfare Captain John Price]].
8* FontAnachronism: The typeface on the intel collectible does not appear to be written on a typewriter or a basic word processor; the font is much more advanced than its time. This is but one tick mark in a [[http://callofduty.wikia.com/wiki/User_blog:CoD_addict/Anachronisms_in_Call_of_Duty:_Black_Ops long, long list of glaring anachronisms in the game.]]
9* LimitedSpecialCollectorsUltimateEdition: Available in standard, hardened, and prestige editions. The prestige edition includes a working replica of the RC-XD, which is essentially an RC toy car with the frame removed and explosives added. Presumably the replica doesn't blow up.
10* ThrowItIn: The "Warlord" perk, which allows the player to use more than one attachment on their gun, got its name simply because the equivalent [=MW2=] perk's name ("Bling") didn't fit with the Cold War setting, and Treyarch couldn't think of anything better to call it than [[PermanentPlaceholder the placeholder name they gave it early on]].
11* WhatCouldHaveBeen:
12** Before the game was officially announced, various rumors and blurbs suggested that it would span two decades, from the Vietnam War through to the 1980 Iranian embassy siege. If true, it would explain a large number of the anachronisms present in the story as many props and weapons were likely created with this in mind.
13** Early builds of multiplayer had a special animation play when cancelling Last Stand where [[https://youtu.be/J8ca9LY52vI?t=48m29s the player character would commit suicide with their handgun]]. This was removed at the demand of Activision over concerns that it would cause a media scandal.
14** Rather humorously, unused code and voice files exist for calling in the [=MP40=] sub-machine gun as a Killstreak. This was likely meant as an in-joke about how much of a GameBreaker it was in ''VideoGame/CallOfDutyWorldAtWar''.

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