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9[[quoteright:347:[[Film/Terminator2JudgmentDay https://static.tvtropes.org/pmwiki/pub/images/t1000.jpg]]]]
10[[caption-width-right:347:This walking blob of mercury made us believe it would kill us in a heartbeat.]]
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12Admit it: When the [[Film/IndependenceDay White House got blown up and the Empire State Building got incinerated]], you wanted to turn on the news and make sure that they were still there.
13
14When that first [[Franchise/JurassicPark T-Rex roared]], you had to fight the urge to run out of the chair.
15
16You spent years wondering where the casting department found those [[Film/TheLordOfTheRings talking trees]]...
17
18...and just what the hell kind of stuntwoman could really make her head [[Film/TheExorcist turn a full 360 degrees]].
19
20When you saw [[Franchise/{{Godzilla}} the Big G march in]], you felt the earth tremble,
21
22and when [[Film/KingKong that giant ape appeared]], you felt your spine tingle.
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24You really did [[Film/SupermanTheMovie believe that a man could fly]],
25
26and shouted "Hallelujah!" [[Film/{{Avatar}} as the cliffs floated by]].
27
28[[Film/TheThing1982 When the thing revealed itself,]] you screamed "'''[[AtomicFBomb WHAT THE FUCK?!]]'''"
29
30[[Film/ANewHope and then when that Star Destroyer flew overhead]], you wanted to ''[[RhymingList duck]]''.
31
32This is the work of Visual Effects artists. Some should be called Visual Effects Geniuses. For some reason, most of them are called employees of Creator/IndustrialLightAndMagic or [[Creator/{{WETA}} the Weta Workshop]], but that's another story....
33
34The unique properties of film and video allow people to contrive images of things that aren't actually there, or aren't actually happening. Some are things that are impossible, like say, [[Film/Terminator2JudgmentDay liquid metal that can mimic people and objects]]. Others happened at a time long ago, like [[Film/{{Gladiator}} ancient Roman]] Literature/{{b|enHur}}attles. Others can and do happen all the time, but are too difficult to actually film, like a [[Film/TheGeneral train derailment]] for instance.
35
36The advent of computer technology has allowed film and television to reach a point where it seems [=ANYthing=] that can be imagined can be filmed. Surprisingly though, visual effects go back to the very beginning of filmed work. Some of the methods used are surprisingly [[BambooTechnology low-tech]], they include animation, double exposure of film, models and stop-motion. Some are so effective, they are used even today.
37
38There are plenty examples of [[SpecialEffectFailure bad attempts]]. These are the [[SugarWiki/MomentOfAwesome awesome moments]]; the visual effects achievements that have set the standard and helped sell tons of tickets.
39
40When this standard applies to everything, from [[ShownTheirWork historical accuracy and technical competence]], you might start seeing a case of SugarWiki/DevelopmentHeaven.
41
42Compare it to SceneryPorn, SugarWiki/AwesomeArt and TechnologyPorn. See also {{Demoscene}}, as those guys deal with this all the time.
43
44----
45!!Subpages
46[[index]]
47* [[VisualEffectsOfAwesome/AnimatedFilms Film - Animated]]
48* [[VisualEffectsOfAwesome/LiveActionFilms Film - Live Action]]
49* VisualEffectsOfAwesome/LiveActionTV
50* VisualEffectsOfAwesome/VideoGames
51* VisualEffectsOfAwesome/WebOriginal
52[[/index]]
53
54!!Examples
55
56[[foldercontrol]]
57
58[[folder:Advertising]]
59* This Creator/AardmanAnimations [[https://www.youtube.com/watch?v=VZSzY6auc8g Duracell ad]]; Parkouring pink rabbits have never looked so good.
60* Pretty much any commercial done by Creator/DigitalDomain, Creator/{{Framestore}}, Creator/ImageEngine, Creator/IndustrialLightAndMagic, Creator/TheMill, Creator/MovingPictureCompany, Creator/PrimeFocus or Creator/{{WETA}} will fall into this. Partially because they're also responsible for many high profile shows and films. Such as ''Series/WalkingWithDinosaurs'', ''Series/{{Primeval}}'', ''Series/StargateSG1'', ''Series/StarTrekTheNextGeneration'', the ''Film/HarryPotter'' series, ''Film/TheTreeOfLife'', The ''Film/{{Transformers|FilmSeries}}'' movies, ''Film/{{Avatar}}'', ''Film/{{Watchmen}}'', ''Film/{{District 9}}'' and ''Film/{{Titanic|1997}}'' among others.
61** Some good examples include [[https://www.youtube.com/watch?v=1oCF-QFuoYs Godzilla Vs Charles Barkley]], [[https://www.youtube.com/watch?v=tnazs2t5Brg both]] [[https://www.youtube.com/watch?v=T1N91LyATF0 trailers]] for ''VideoGame/TransformersFallOfCybertron'' and ANY of the 5 Gum ads.
62* This ad for [[https://www.youtube.com/watch?v=lrJmiR-ke6U Romanian mineral water]].
63* The Cartier ad, [[https://www.youtube.com/watch?v=yaBNjTtCxd4 L'Odyesse de Cartier]].
64* The ad for [[https://www.youtube.com/watch?v=CmlRK8Da6GE Absolut Greyhound]] set to Swedish House Mafia is [[IncrediblyLamePun absolutely]] amazing.
65* [[https://www.youtube.com/watch?v=kPbDW_Y72Aw This Ikea ad]][[note]]one of MPC's commercials[[/note]] utilizes very seamless editing. There are also two similar, yet unique, versions in one minute and in 30 second long formats. The best part? all three were done in under a week.
66* Franchise/TransformersGeneration1 managed to pull this off in their commercials' hand-drawn segments later on, [[https://www.youtube.com/watch?v=ugF7cyTOuro take]] [[https://www.youtube.com/watch?v=6TSwBuw9WYk a]] [[https://www.youtube.com/watch?v=7nF4m8wtJwY look]].
67* This ad for [[https://www.youtube.com/watch?v=RD6IcFz_yOQ BMW X4]] features the car driving through several cities as the entire world ''literally rolls and undulates like waves in the ocean''. The way the earth itself waves up and down and the buildings on it swaying accordingly is nothing short of breathtaking, ''especially'' in the second-to-last scene, showing the undulating city from the air just to show how huge those rolling waves are. It even cuts to an interior shot of a building at one point, showing balls on a Pool table rolling around as the room slowly falls and tilts due to a wave rolling underneath the building, and you can just see another building moving outside the background window. That's not even getting into the dynamic shadows the shifting buildings cast, and the cars seen driving on the undulating streets. One year later, they then produced [[https://vimeo.com/145996615 this follow up advert for the BMW X1]], this time with a focus on natural landscapes, and it's just as awe-inspiring to witness them undulate and shift.
68* An [[https://www.youtube.com/watch?v=-VcYgE8eNVo ad for Empire Beer]] uses CGI to turn a normal looking castle full of people into a huge and ''impressive'' bouncy castle, with its interior fluidly wobbling and bending like crazy as a party raves inside, and shows people on an upper floor balcony actually moving with it as it heavily sways with the bouncing. What makes this all the more impressive is that the advert was shot back in ''2003'', when incredible CGI effects such as this was a rarity in adverts back then.
69* Marvel's 2016 Coca-Cola Super Bowl ad with ''Film/AntMan1'' and the ''ComicBook/TheIncredibleHulk'' features stellar CGI on both heroes that's on par with anything in the MCU, including glorious [[NoFlowInCGI bouncing Coke droplets]] when Ant-Man gets the Coke open.
70* The famous [[https://www.youtube.com/watch?v=q6bDflBmrpo&list=PL2k94MXQNl1CmtKytxhhJVwvnHGeay6Yh M&M commercials]] with computer-animated living M&Ms have been going on since 1996, and the CGI has fit incredibly well into the real world pretty much from day 1.
71* The [[https://www.youtube.com/watch?v=Ubb3SpjcqyE television spot]] for ''[[VideoGame/{{Forza}} Forza Motorsport 6]]'' features the game's cover car, the 2017 Ford GT, driving through well-realised 3D renditions of several classic racing games. What pushes it into a case study in visual effect perfection however is that the fact that the Ford GT featured in the ad is actually real; a rig was built that could lift up and tilt the car as needed, with the car being seamlessly inserted into the CG world afterwards. The fact that the effect is so seamless and invisible is just impressive.
72* [[https://www.youtube.com/watch?v=YLG2JP0P5JE The North American House Hippo]], a beloved Canadian PublicServiceAnnouncement, is a case of this backfiring. The PSA appears to present a "Hinterland Who's Who"-style documentary about a species of tiny hippopotamus that hides in Canadian and northern US households, followed by a voiceover telling viewers that the house hippo obviously doesn't exist, and that they should use critical thinking instead of blindly believing everything they see on TV. However, the hippo was edited in so seamlessly that many kids ended up [[MisaimedFandom not believing the narrator who said that it didn't exist]], instead becoming convinced that the house hippo is real and that they might be able to spot one if they stay up late and offer it pieces of toast and string.
73[[/folder]]
74
75[[folder:Anime]]
76* Whenever a Digivolution sequence in ''Franchise/{{Digimon}}'' features heavy use of CGI, the result is usually nothing short of awesome.
77* ''Anime/BloodTheLastVampire'' is one of the most disturbingly realistic, ultra-fluent pieces of animation out there. At times you really don't know if it's CG, digitally animated or actually filmed material.
78* ''Anime/AfroSamurai''. Both it, its compilation movie, and the video game adaptation. It has perhaps some of the most stunning, mind-bending visuals ever produced. Yes, even {{Gorn}} is beautiful here.
79* Anything Creator/StudioBONES produces. Just [[https://www.youtube.com/watch?v=rr8qaKzSPS8 watch]] the opening to ''Anime/OuranHighSchoolHostClub'' and tell me you didn't climax to all the awesome.
80* The ''Anime/RebuildOfEvangelion'' series certainly qualifies. While anime and animation in general has a reputation of having really cool special effects (helped by the fact that they don't have to worry about inserting live action actors into the shot) the first ''Rebuild'' movie stands out because if it weren't for the characters' heads and a ''slight'' color change a lot of scenes and character models would be indistinguishable from RealLife.
81** Bonus points to [[SinisterGeometry Ramiel]], who went from just a giant floating octohedron to a shapeshifting, incomprehensible [[EldritchAbomination horror.]]
82*** The thing that '''really''' sells the portrayal of Ramiel in ''Rebuild'', though, is that while Ramiel's transformation effects are almost ''painfully'' easy to render in CGI, it's done in a way that looks photorealistic when you know for a '''fact''' that such a thing in real life would be [[AlienGeometries physically impossible]]. Result: The scene would have been '''less''' [[NightmareFuel terrifying]] if it had fallen into the UnintentionalUncannyValley. That's right, the visual effects are actually '''''more''''' horrifying than even the darkest and deepest depths of the Uncanny Valley. Congratulations for your fantastic work, [[Creator/HideakiAnno Anno]]. You really did it.
83** Additionally for the first Rebuild movie, its UsefulNotes/BluRay release was the first test of a new video codec designed to get rid of "color-banding" (example [[http://images.pcworld.com/images/article/2011/10/color_banding_1-5227384.jpg here]]. Severe color-banding on the left, with the best elimination of it shown on the right). According to the developers of the technology, it exceeded their expectations '''ten'''fold. Even if they had '''failed''' to meet those expectations, they would still have managed to achieve impressive results.
84* The original ''Anime/NeonGenesisEvangelion'' itself had some spectacular-looking battles, which can be further appreciated by the fact the series was made on a ''very'' tight budget.
85* '''''Anime/{{Karas}}.''''' Along with the above-mentioned ''Evangelion 1.11'', it is one of the most beautiful anime ever created.
86* ''Anime/TengenToppaGurrenLagann'' certainly qualifies. Gainax is probably the only anime studio that can take a battle between two robots in space, a concept that's been used hundreds of times, and make it look so overwhelming. [[spoiler: Freaking ''galaxies'' are being thrown and blown up, the special attacks become more devastating with each move and Gurren Lagann [[PunctuatedForEmphasis JUST. KEEPS. GROWING.]]]]
87** Cranked up to eleven with the two compilation movies. Especially the second one....
88* ''Anime/SummerWars''. The scene where Love Machine rises into his OneWingedAngel form is what dreams are made of
89* ''Anime/FiveCentimetersPerSecond''. The SceneryPorn is overwhelming! Current poster movie for SceneryPorn.
90* ''Manga/{{Akira}}'' is gorgeously animated throughout, but the best animation has to be Tetsuo's mutation. That scene definitely would not have been as effectively [[NightmareFuel horrific]] if it had been handled by lesser animators. In fact, the whole film features some of the smoothest, most fluid, and overall most painstaking hand-drawn animation ever put to film, which one of the things that this film is fondly remembered for due to its extremely high detail. To elaborate on the film's level of detail, watch the characters' phonically-animated lips and mouths when they talk. Because AKIRA is one of few animes to feature pre-recorded dialogue, it notably forgoes the standard use of lip-flaps, meaning that the character's mouths move in perfect accordance to what they're saying. The whole film is also shot in a solid 24 frames-per-second, ''twice'' the framerate of the average anime, includes unbelievably accurate 3D polygonal effects that are all hand-drawn (as well as incredibly photorealistic environments and movie-quality camera movement), and uses 327 different colors (50 made exclusively for the film); however, that's not even getting into the fact that this entire film consists of ''2,212 shots'' and utilizes ''over 160,000 cels'' over the course of a 124-minute runtime. And to top it all off, the film, despite its visual complexity and the use of CGI on only one of the scenes, wasn't animated by ''any'' computers whatsoever - every minute was drawn on traditional cels. There's a good reason for the film's reputation as being widely credited with breaking anime into mainstream Western audiences.
91* Similarly, the original ''Anime/GhostInTheShell'' had great animation, most notably in the beginning when Kusanagi's body is being created during the opening credits.
92* ''Literature/{{Paprika}}''. In terms of both technical quality and pure visual imagination.
93* ''Anime/YuGiOhTheDarksideOfDimensions'' is the best the Franchise/YuGiOh franchise has ever looked. Special mentions go to the CGI appearances of the Egyptian Gods, and [[spoiler: whenever Atem appears onscreen]].
94* The transformation sequences from 80% of MagicalGirl anime.
95** The ''Anime/PrettyCure'' franchise takes this up to eleven. The [[Anime/FutariWaPrettyCure first]] [[https://www.youtube.com/watch?v=zUMvFDV0rr8 one]] even features an [[StuffBlowingUp explosive]] PillarOfLight with awesome [[GivingSomeoneThePointerFinger finger pointing]] during the InTheNameOfTheMoon speeches! The animation continues to improve with each new series in the franchise, with the CombinationAttack ultimate finishers from ''[=HeartCatch=]'' on[[note]][[Anime/HeartCatchPrettyCure Heartcatch Orchestra]], [[Anime/SmilePrettyCure Rainbow Burst]], [[Anime/GoPrincessPrettyCure Eclat Espoir]], etc.[[/note]] consistently being awe-inspiring and beautiful.
96* When the ''[[Anime/PokemonTheSeries Pokemon]]'' Contest battles and appeal rounds (special mention goes to the Grand Festival) in the Diamond and Pearl series are one thing, the upgraded effects and animation in Unova have skyrocketed to coolness levels [[ReadingsAreOffTheScale off the freakin' charts]].
97* ''Literature/HaruhiSuzumiya''. The Yuki v. Asakura battle.
98* ''Anime/MagicalGirlLyricalNanohaTheMovieFirst''. [[PunctuatedForEmphasis Every. Single. Second. of. it.]] The Nanoha series is known for having good animation and detailed fight scenes, but TheMovie takes it to another level entirely. The animation quality is so incredible, so vast, so amazingly detailed, that it ''must'' be seen in order to be believed. It makes the animation of the [[Anime/MagicalGirlLyricalNanoha original series]] that it's retelling look several ''decades'' older than it actually is.
99* Currently, ''Anime/MobileSuitGundamUnicorn'' is the single greatest example of this trope throughout the Franchise/{{Gundam}} franchise. While it is expected for an OVA series to have higher quality, the amazing detail of every fight in this is awe-inspiring.
100** Not to be outdone, ''[[Anime/Gundam00AWakeningOfTheTrailblazer Gundam 00: A Wakening of the Trailblazer]]'' is also this.
101** Let's not get too hasty; ''[[Anime/MobileSuitGundam0083StardustMemory 0083: Stardust Memory]]'' had set that [[https://www.youtube.com/watch?v=NebR-oeZ6QE standard]] quite some time ago. To say [[https://www.youtube.com/watch?v=9oFAcpOn0As nothing]] of ''[[Anime/MobileSuitGundamWingEndlessWaltz Endless Waltz]]'', or even ''[[Anime/MobileSuitGundamThe08THMSTeam The 08th MS Team]]''. The fact is there are certain aspects of animation which hand-drawn can bring out where CGI can't, and these three are proof.
102* The silver eyes and [[spoiler:Awakened Beings]] in ''Manga/{{Claymore}}''.
103* ''Manga/{{Naruto}} Shippuden'' really started ramping up its appearance in the Pain Arc, specifically episode 166-167. The story of Naruto's birth was portrayed in movie-quality animation, and the beginning of the Fourth Great Ninja War mixed a little ''CG'' into the awesomeness.
104** Arcs which are really great for animation are the Immortal's Arc where we get ''movie quality'' animation for the final fight with the immortal duo, as well as the Hunt for Itachi arc where both Jiraiya and Itachi's final living arc with both their deaths and their final fights getting excellent animation. However, after that the people at Studio Pierrot had a change of leadership or something, since quality... dropped, even for crucial arcs like the Invasion of Pain (which was barely passable). It became joked by Naruto fans that Studio Pierrot only cares about Sasuke which gives his arcs the best animation... at least until Sasuke and Kakashi's skirmish which a ''flash animator'' did far better. The aforementioned Birth of Naruto mini-Arc did have movie quality animation, shame that Naruto vs Kurama (Kyubi) couldn't have the same treatment despite how crucial it was. [[spoiler: However, the best animation in the War Arc was episode 322, when Madara Uchiha is reincarnated as an Edo Tensei. Movie quality animation, minus a few glitches, as well as movie quality art.]] And the Final Battle between Naruto and Sasuke in Final Arc is nothing short of Magnificent.
105* Basically any work where Creator/{{Ufotable}} is involved. Its TYPE-MOON productions are probably the greatest examples as they provide the SugarWiki/MomentOfAwesome and the SugarWiki/AwesomeMusic to go with the stunning visuals.
106** ''Literature/TheGardenOfSinners'' has some amazing fight sequences, pretty much all of Shiki's battles fall under this category, with special mention going to her psychic power animation filled clash with Asagami Fujino, her high paced and dizzying battle with Araya Souren, and her knife fight against Lio Shirazumi. Even some of their non battle scenes, such as the falling snow filled epilogue were truly beautiful.
107** Their next foray, ''Literature/FateZero,'' was even more amazing with its battle sequences, the five way, Noble Phantasm powered, clash at the docks being only the tip of the iceberg. The entirety of the dogfight sequence between a F-16 riding Berserker and a Vajra riding Archer was amazingly done, but probably the most powerful was Rider and the Ionian Hetaroi's final charge against Archer and Ea near the end of the series.
108** And somehow their next Type-Moon project, ''Anime/FateStayNightUnlimitedBladeWorks'' was even more amazing. Episode 3 was a masterpiece.
109** ''Anime/FateStayNightHeavensFeel'' proceeds to top ''Unlimited Blade Works'' in every single movie in the trilogy, sending the mainline ''Fate/Stay Night'' series off with their most stunning animation to date.
110* ''Manga/OnePiece'' on some occasions. Luffy's DynamicEntry [[https://www.youtube.com/watch?v=Fk9gUUvVGjg kick on Hody]] shows exactly what Creator/ToeiAnimation is capable of when they're not cutting corners.
111* Every movie that came out of Creator/StudioGhibli. [[PunctuatedForEmphasis EVERY. SINGLE. MOVIE.]]
112* The 2011 ''Anime/HunterXHunter'' by Madhouse is astounding. All one needs to do is watch [[spoiler:the fight between Gon and Hisoka in heaven's arena]] to realize that the animation is on par with most big-budget anime films. Later on, Kurapika vs Uvogin gets movie-level animation.
113* ''Anime/{{K}}'' was highly acclaimed overall, with much of the praise given to the extremely high quality of the art; the animation was done beautifully, the special effects are top-notch, and the combination of [[AmazingTechnicolorWorld vibrant color effects]] and SceneryPorn are so fantastically done, it's almost surreal.
114* The 2013 anime adaptation of ''Manga/AttackOnTitan''. Special mention must go to the Three-Dimensional Maneuver Gear sequences, which turn the human characters into what can only be described as ComicBook/SpiderMan on '''steroids'''.
115* The witch labyrinths in the original ''Anime/PuellaMagiMadokaMagica'' were really fascinating and creepy and beautiful, but they took it up to eleven and beyond for ''Anime/PuellaMagiMadokaMagicaTheMovieRebellion''. Almost the ''entire'' film is done in labyrinth style, and regardless of what you think of the movie itself there's no denying it's gorgeous.
116* ''Webcomic/OnePunchMan'': The anime, particularly in the fight scenes, is praised for being downright '''gorgeous''' to look at, with many seeing it equalling (and in some instances, to some people, surpassing) Creator/{{Ufotable}} levels of quality. Making it all the more impressive, however, is that it's being done on the usual budget for an anime - it's all, aside from having some of the best animators in the industry working on the anime, the passion for the original work that these animators have for it, working their best on an average budget.
117* ''Anime/DragonBallSuper'':
118** The Super Saiyan God ritual. It puts the movie version ''to shame''.
119** [[spoiler: Freeza blowing up the Earth, combined with the [[SugarWiki/AwesomeMusic music]] is a chilling combination of horrifying and breathtakingly awesome.]]
120** [[spoiler: The double auras for the Super Saiyan God Super Saiyan/Kaioken combo is amazing. Instead of merging the auras to create a purple hue like many expected, the red aura of the Kaioken is stacked onto the blue godly aura of Super Saiyan God Super Saiyan, creating an effect not seen in the entire franchise. The epic Kamehameha that Goku uses on Hit while using this combination is also a sight]].
121* Every Single Episode of ''Manga/JoJosBizarreAdventure''. The manga is a long running seminal classic that has had artwork from it featured in the Louvre, so the Anime had a hell of a reputation to live up to. Part of the reason it took so long to get a proper animated adaptation off the ground was that the technology wasn't good enough to properly do justice to the colorful, campy, HotBlooded and larger-than-life series. Then along comes 2012 and a proper anime adaptation finally gets going, and the animation is every bit as good as the series deserved. [[https://www.youtube.com/watch?v=yF00xX-p28Y The Openings]] [[https://www.youtube.com/watch?v=NI9Sa8LpZ3g alone]] [[https://www.youtube.com/watch?v=EDf61rwxi1I are masterworks]] [[https://www.youtube.com/watch?v=z1OpA4qeIzI from both a Technical]] [[https://www.youtube.com/watch?v=0iTkoXpciao and Artistic]] [[https://www.youtube.com/watch?v=lOaFg_iRq7c standpoint]].
122** The OVA adaptations of ''Stardust Crusaders'' from 1993 and 2000 are no slouches, either; while both took liberties with the story, from a purely visual and technical standpoint, the two look incredible and feature some of the most impressive animation from their respective eras.
123* ''Manga/DemonSlayerKimetsuNoYaiba'', while not quite at the level of Ufotable's Fate adaptations in an average episode, there are still plenty of scenes with beautiful visuals and outstanding animation. Episode 19 was so impressive that it set the anime fandom aflame and interest in the show exploded. Mostly for [[https://www.sakugabooru.com/post/show/84721 this]] scene, but with plenty more in the episode beyond it.
124* The ''Manga/BlackClover'' anime has a [[https://blog.sakugabooru.com/2018/12/19/black-clover-63/ notably]] TroubledProduction, even for a weekly anime. But that hasn't stopped episodes featuring major fights from having downright ''spectacular'' animation, such as [[https://www.sakugabooru.com/post/show/75468 Yami vs. Licht]], [[https://www.sakugabooru.com/post/show/85306 Asta vs. Ladros]], [[https://www.sakugabooru.com/post/show/78347 Yuno vs. Rill]], [[https://www.sakugabooru.com/post/show/83257 Julius vs. Licht]], and [[https://www.sakugabooru.com/post/show/105394 Noelle vs. Kivn]]. The most widely praised one thus far has been [[https://www.sakugabooru.com/post/show/86923 Asta & Yuno vs. Licht]], with its episode considered by many fans to be the best of them all.
125* Anime/{{Redline}}. As the popular meme puts it: SEVEN YEARS. HAND-DRAWN. EVERY FRAME IS A GODDAMN WALLPAPER.
126* CGI in anime have a less than stellar reputation with a long list of hideous results. Of course, this makes the exceptions stand out all the more with shows such as the 2012 ''Anime/BlackRockShooter'' anime adaptation being an absolute feast for the eyes with its incredibly well animated CGI fight scenes being seen as one of the shows highlights.
127[[/folder]]
128
129[[folder: Music video]]
130* The mechanical dogs in ''Greyhound'' by Music/SwedishHouseMafia look damn sweet for what's basically a glorified commercial early into TheNewTens. Moreover, they're move in a fluid, nearly hypnotic motion.
131[[/folder]]
132
133[[folder:Theatre]]
134* Every. Single. Creator/CirqueDuSoleil. Show. Ever.
135* Many huge spectacle musicals of TheEighties and early 1990s feature magnificent live theatrical effects. From ''Theatre/ThePhantomOfTheOpera'''s falling chandelier to the helicopter from ''Theatre/MissSaigon'', it's all very very cool.
136* The mother of all stage effects spectaculars has to be ''Walking With Dinosaurs: The Arena Spectacular''. Fifteen life-sized animatronic and puppeteered dinosaurs, including a Tyrannosaurus and her baby, a Stegosaurus, a very large Brachiosaurus and a flying Ornithocheirus invade a stadium or arena, move around, roar and interact with a time-travelling narrator. [[https://www.youtube.com/watch?v=vnNMReD72vQ Have a look for yourself]].
137* The West End musical version of ''Theatre/CharlieAndTheChocolateFactory'' brought out almost every theatrical trick there is to delight kids of all ages. Not counting the CostumePorn that allowed Violet to bloat into a blueberry and full-sized actors to portray the little Oompa-Loompas, there's such high-tech {{Spectacle}} as film projections that turned the stage into a twisting maze of corridors, the syncing of multiple TV screen images with live performers in the Department of the Future (where Mike Teavee gets his comeuppance), and a Great Glass Elevator that rose into a starlit sky and actually "flew" over the first few rows of the stalls. But the low-tech tricks/illusions were audience favorites thanks to the element of surprise and the flair with which they're executed: Charlie sending a paper airplane flying right up to the balcony, Willy Wonka's stunning InstantCostumeChange when he first emerged from the front door of his factory, the sudden appearance of a butterfly perched upon his walking stick, and [[spoiler: his vanishing into thin air in the final seconds of the show]]. The Broadway production, alas, was a severe {{Retool}} that dropped the bulk of these effects and their accompanying SceneryPorn, and lasted only 9 months as opposed to its West End counterpart's 3 and 1/2 years -- and ''that's'' the version subsequent stagings are modeled upon.
138* Theatre/{{Wicked}} has "Defying Gravity". You'll really have to convince yourself Elphaba isn't actually flying.
139* Theatre/LaLegendeDuRoiArthur has beautiful projected backgrounds throughout the show, opening with a dragon and a giant that forms from the earth to discus what must be done now that Uther Pendragon is dead. And the puppetry with the horses and the statue of Morganne and Arthur's mother that holds her and levitates while she's having a nightmare. But special mention goes to Merlin going into the next world, leaving his cloak behind Obi-wan style and disolving into a flock of blackbirds.
140* When watching Theatre/WarHorse, you ''will'' forget that the horses are puppets. And that's before the first tank shows up...
141[[/folder]]
142
143[[folder:Theme Parks]]
144* Ride/UniversalStudios
145** Universal Studios' ''Theatre/HalloweenHorrorNights'' has quite a few scenes and effects that seem far beyond the capabilities of a theme park trying to fit everything into a single, small building. Some examples from 2011:
146*** Saws n' Steam: Into the Machine includes a full waterfall inside the queue of the Jaws ride.
147*** The In-Between uses special paint and 3D glasses to give the impression of having walked into another dimension that violates all laws of physics and perspective, including a near-invisible floor (giving the impression of walking on fog) and a room full of lasers reflecting and refracting off of glass walls.
148*** Winter's Night and The Thing both have falling snow indoors, and Winter's Night manages to create actual frost on props in Florida.
149*** Acid Assault using 3D projections to make it look like the buildings on New York street are collapsing.
150** Universal Studios Tour's new ''King Kong 3D'' experience, where Kong saves the tram from a bunch of hungry ''T. rexes''... after they ''[[DroolHello drool]]'' all over the passengers!
151** The entirety of ''Ride/TransformersTheRide'', due to being animated by Creator/IndustrialLightAndMagic, but special mention goes to a mixture of great 3D, heat, and pyrotechnics to make it genuinely feel like there's ''a heat-seeking missile heading right for your car.''
152** ''The Amazing Adventures of Spider-Man'' starts with making it feel like Spider-Man is jumping onto the hood of your car (complete with the car actually dipping down at the front) and just keeps getting better from there.
153* Ride/DisneyThemeParks
154** At Disneyland and Disney World, the mist screen projections in ''Theatre/{{Fantasmic}}'' were definitely this when it first premiered, although don't have quite the impact these days due to TechnologyMarchesOn. However the new version of the show in Tokyo, along with ''Ride/WorldOfColor'', use an updated, high definition version of the same system that is flat-out breathtaking.
155** And now ''Disney Dreams'' at the Paris resort, which has combined the mist screens with projections on the castle[[note]]which itself came from the nightly guest montage ''Magic, Memories, and You'' in Florida and California[[/note]] and Disney's trademark fireworks of awesome.
156** [=ILM=]'s contributions in ''Star Tours'' and ''Film/CaptainEO'' should all warrant mentions. C-3PO is possibly one of the best animatronics at Disneyland -- and not just because he was already a robot.
157** While a good number of effects go into a typical attraction at the Ride/DisneyThemeParks, special mention has to go the Haunted Mansion's including a disappearing ceiling in the Stretching Room and the Ghost Ball Room sequences, which are some 60 year old effects that still look real today.
158*** After SpecialEffectsFailure caused the Hatbox Ghost to be removed before the ride even opened, they actually got the illusion to work when he returned in 2015.
159** Tokyo [=DisneySea=]'s version of the Tower of Terror is as remarkable as all of her sisters, but one of the simplest yet most jaw-dropping effects in the whole ride is the evil idol Shiriki Utundu [[https://www.youtube.com/watch?v=Ncgd3gvZU7c vanishing]] in literally faster than you can say his name.
160** The Yeti at Expedition Everest is a technical marvel on him own, but when unforeseen technical difficulties forced them to shut down his movement mode, they fixed it with one of the simplest tricks in the book: a flashing strobe light aimed at the stationary figure. Low-tech? Oh yeah, and yet to this day, the "[[FanNickname Disco Yeti]]" still fools enough people that every month or so an excited parkgoer will post on Twitter "The yeti is moving again!" even though he's been immobile for more than a decade.
161** The "portable hole" scene ending ''[[Film/WhoFramedRogerRabbit Roger Rabbit]]'s Car Toon Spin'', for being nigh-entirely seamless. In short: Your car approaching a dead end, Roger holds a massive "portable hole" a couple feet away from the wall, to save you. After he [[RubberHoseLimbs stretches his arm]] and sticks it to the wall (cool in itself), your car drives ''straight through'', and towards the end title (and unload dock). [[labelnote:Spoil the illusion]]: The "hole" is an arch, fit over a small, black-painted tunnel which retracts in and out of the wall. The side of the tunnel riders face is a mirror, with the [[AccidentalPun whole]] setup carefully placed so that the mirror keeps repeating the background pattern behind the hole. The room after the hole is entirely black as well (save for the final set of doors, around the corner), so that the ''physical'' hole is nearly impossible to see until you're past it.[[/labelnote]]
162** The Hondo animatronic in the pre-flight briefing for Smuggler's Run located at Ride/StarWarsGalaxysEdge is often mistaken for a costumed cast member due to how realistic and fluid its movements are.
163
164[[/folder]]
165
166[[folder:Webcomics]]
167* Any time [[RealityWarper Bec]] shows up in ''Webcomic/{{Homestuck}}''.
168** The GrandFinale, "[S] Act 7" completely blows every other animation in the comic out of the water in this department, as it sees [[spoiler:Hussie completely abandon Flash animation and create a full-on, absolutely ''beautiful'' nine minute anime segment to wrap up the comic]]. WordOfGod says that storyboarding and animation for the segment took '''four years''' of on-and-off work.
169[[/folder]]
170
171[[folder:Western Animation]]
172* Pick a [[WesternAnimation/{{Puppetoons}} Puppetoon.]] ''Any'' Puppetoon. Its a series of puppet cartoons that take [[TheTwelvePrinciplesOfAnimation exaggerated cartoon principles]] and applies them to stop motion, all pulled off with thousands of puppets carved out of wood and animated straight ahead! Unlike other stop motion films, they usually eschewed articulated limbs used in films like King Kong (barring small amounts of articulation in the rubber limbs or in certain shorts with more naturalistic designs like "John Henry"), George Pal developed his own unique method; each individual movement or expression of a puppet, be it a walk, pose or expression change, required either a new part or an entirely new puppet to be made altogether for the film. As such, a single Puppetoon required thousands of painstakingly crafted, custom made models for each scene, and forced the films to be made on a painstakingly sporadic release schedule. But as a benefit to this expensive, time consuming process, the Puppetoons achieved a cartoon like motion that would have been difficult or flat out impossible to achieve with standard stop motion effects, such as broad Squash and Stretch effects, and this allows the characters to move very expressively and with vigor and vitality, and in very creative, funny ways. Shorts like "Philips Cavalcade" and "Mr. Strauss Takes A Walk" really get to show off the series technical prowess.
173* ''WesternAnimation/StarWarsTheCloneWars'' is beautifully animated, with very expressive faces, smooth movements, visually appealing character designs, beautiful art style, and downright gorgeous action sequences. The animation quality of the pilot film and the first season was debatable (especially with the early production episodes), but it was still decent for an all-CGI program. As ''The Clone Wars'' progressed, the animation quality improved and the characters moved more naturally. Even in the early episodes, the action scenes were impressive and the environments very detailed (including some extras most wouldn't notice on the first watchthrough of an episode), and by the second season and onwards, the animation quality and of detail were very visually appealing and near-cinematic.
174* ''WesternAnimation/AvatarTheLastAirbender''...just, all of it. Particularly stunning examples include 'The Siege of the North' and the series finale 'Avatar Aang'. Here we see the pure might of the Avatar and his elemental powers, and it is awesome. Also in the final, is the final Agni Kai between [[CainAndAbel Princess Azula and Prince Zuko]], with two highly skilled firebenders supercharged a hundred times by Sozin's Comet and [[OrangeBlueContrast Azula's signature blue flames clashing with Zuko's orange]], making for one of the most visually stunning fight sequences ever animated.
175** Another favorite is the multicolored dragonfire from "The Firebending Masters" that demonstrates the true nature of firebending to both the characters and the audience.
176* ''WesternAnimation/TheLegendOfKorra'' uses '''very''' dynamic "camera" angles and effects. A great example (but still really just a drop in an ocean) is the scene in episode three when Korra uses fluid, circular dancing motions to get through a spinning maze used for airbending practice.
177** The scene in Episode 1 where Korra is riding on Naga through the snow is almost heartbreakingly beautiful.
178** The hand-drawn animation is so good it is almost movie quality.
179** They seemed to have stepped it up for Book 2, if that's even possible. Look at the trailer. Just... [[https://www.youtube.com/watch?v=7ftLm52V1y0* Look. At. It.]]
180* She-Ra's TransformationSequence in ''WesternAnimation/SheRaPrincessOfPower''. For an otherwise totally low-budget show, [[https://www.youtube.com/watch?v=Knwo6YFbYPM this]] is a true moment of brilliance. Worth seeing OnceAnEpisode.
181* ''WesternAnimation/ThomasAndFriends'' had absolutely spectacular model work. The people and animal miniatures were the only tells that those weren't real trains. Sadly, from the eighth season onward, things became less and less realistic. Eventually the models were retired in favour of CGI. But this is not the side for that. The model sets were stunning, absolute masterpieces. The engines carried onboard smoke machines that puffed like a real locomotive, the couplings and buffers worked, the buildings and scenery looked like they were plucked from real life. "Nil Unquam Simile" indeed.
182** Granted the CGI seasons aren't to be sniffed at visual wise either, especially the later ones animated by Jam Filled Entertainment[[note]]formerly Arc Productions[[/note]], which cram in tons of visual gags and amp up on detail to scenery, texture and lighting effects, trying almost as hard as the model series to emulate the look and ambience of an actual real life railway.
183* While ''WesternAnimation/ThomasAndFriendsAllEnginesGo'' received ''severe'' backlash over ''pretty much everything'', the series is ''shockingly'' well-produced when it comes to the visuals. Not only are the characters very expressive, the series is animated using a higher framerate than most modern anime installments, rivaling ''Amphibia'' and the ''Ducktales'' reboot in fluidity.
184* In 1994, one year before {{Creator/Pixar}} brought ''WesternAnimation/ToyStory1'' to the big screen, a little Canadian company by the name of Creator/MainframeEntertainment brought CG to the TV screen with the fully CG animated ''WesternAnimation/ReBoot''. Cartoons haven't been the same since.
185** Same with Mainframe's second effort ''WesternAnimation/BeastWars''.
186*** ''Beast Wars'' deserves elaboration. At the beginning of the show, the animation is a bit rough, with limbs clipping through joints and a limited number of locales with not-too-impressive rendering. By the end of season 2, these hiccups have been ironed out entirely and have been supplanted with beautiful, detailed character designs, surprisingly great fluid effects, and excellent character animation.
187* Any Fleischer Studios short that features their so-called "tabletop" process. The effect is obviously dated now, but for its time it was considered revolutionary.
188* [[http://vimeo.com/12339283 In the Fall of Gravity,]] an 11-minute stop motion short whose smooth animation rivals today's advances in CGI.
189* ''WesternAnimation/{{Futurama}}''. Watch the episode "[[Recap/FuturamaS6E7TheLatePhillipJFry The Late Phillip J. Fry]]", especially the segment in which [[spoiler: Fry, the Professor, and Bender watch the universe destroy and recreate itself]].
190* ''WesternAnimation/TransformersPrime''. The faces may (and do) feel goofy at first, but after a few episodes you will quickly forget that fact. They have to keep the cast low due to the CGI and budget. But despite this have managed to impress and [[NightmareFuel terrify]] a new generation of fans.
191* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' is one of the most beautiful Flash-animated products ever, because most of the time, it doesn't really seem like Flash animation. Very few if any shortcuts are used and some things that some consider to be impossible to pull off in Flash are pulled off beautifully. The second season episodes look particularly dazzling.
192** Scenes that deserve special mention are Rainbow Dash's Sonic Rainboom, Princess Cadence and Shining Armor's love spell, the underground cave Queen Chrysalis traps Twilight in, the pegasus-powered water tornado in "Hurricane Fluttershy", Twilight's transformation sequence in "Magical Mystery Cure", Luna's transformation into Nightmare Moon in "Princess Twilight Sparkle" and the shot of the Cutie Mark Crusaders running against a sunset backdrop in "Flight to the Finish".
193** There are also many instances where the possibilities of Flash are used very cleverly. For instance, populating backgrounds with more or less randomly-generated ponies rather than using FacelessMasses.
194*** Not to mention that these background ponies aren't just standing motionless in the background either. Looking closely in the background one can see them blinking, shifting and moving slightly, and talking to eachother.
195** And if what we have seen of season 4 so far is any indication, the animation quality is set to just keep improving. A particularly noticable change between seasons is that now, when there are close shots of characters, the backgrounds actually have ''DepthOfField!''. We had seen depth of field tricks occasionally beforehand (Usually shifting depth of field from foreground to background), but now it seems to have become the norm for closeup shots.
196** With the Season 4 [[Recap/MyLittlePonyFriendshipIsMagicS4E25TwilightsKingdomPart1 Fin]][[Recap/MyLittlePonyFriendshipIsMagicS4E26TwilightsKingdomPart2 ale]], let's just say it's obvious where a fair chunk of Season 4's budget went -- [[https://www.youtube.com/watch?v=wwZ4suij8oM the Tirek battle]].
197* If one had to single out the ''sole'' favorable aspect of the [[SoOkayItsAverage so-so]] ''Toys/HeroFactory'' animated show, then it would probably be the CGI. Sure the backgrounds can seem a bit empty, and early crowd scenes offered ''some'' interesting sights (like Von Ness, a character that canonically didn't exist anymore appearing suddenly), but they're ironing these out with every new episode. And they have plenty of time for improving, seeing as there are only a couple of episodes released every year.
198* ''WesternAnimation/{{Motorcity}}''; full of both SceneryGorn and SceneryPorn.
199* The Disney short ''WesternAnimation/GetAHorse''. Both the 2D and CG animation is some of Disney's best in recent years and the seamless transitions between both mediums is just mind-blowing and the move and act just like a late-1920s character would. The best way to see it is in a theater with 3D glasses on; you'd swear that WesternAnimation/MickeyMouse was really right in front of you.
200* ''Both WesternAnimation/{{Wakfu}}'' and its prequel spinoff Dofus have absolutely GORGEOUS animation. With a fantastic combination of well animated Adobe Flash, traditional animation, and fantastic CG for a television show, this is one of Ankama's greatest feats.
201** Season 2 of Wakfu took it to the next level, especially with [[spoiler: Yugo and the rest of the Eliatrope kids (that's right, ALL of them) attacked Qilby.]]
202** The 3 part OVA for Wakfu somehow ups the ante, ESPECIALLY with the third OVA, with gorgeous, fluid traditional animation, especially for [[spoiler: Yugo and Grovy (as the Iop God)'s fight against Ogrest and the 6 Primordial Dofus Dragons. ]]
203* ''WesternAnimation/BewareTheBatman'': Despite the mixed reactions to the overall look of the show, even the detractors agree that the action scenes on the whole look quite excellent. The hand-to-hand fight sequences in particular are impressively choreographed.
204** According to some, Metamorpho's design as a whole qualifies for this trope. The scenes where he turns into water and mist are especially well-done.
205** Cypher's sleek, eerie visual design is very popular.
206* ''WesternAnimation/TheAmazingWorldOfGumball'' is hands down one of the most beautiful looking cartoons on TV. Characters are animated differently using 2D, 3D, Papercraft, Pixel Art, Claymation, and CGI. Even the sprites in "The Words". All of it using real life places for the backgrounds, and as of Season 3, the backgrounds move.
207* ''WesternAnimation/TheBookOfLife'': Gutierrez expressed clear direction to his team that every single thing seen on-screen should look like the concept art from an "Art Of" book! The result is something truly spectacular-looking and unusual in any CGI film before it, most seen in the Land Of The Remembered environments.
208* ''WesternAnimation/StevenUniverse'' is one of the prettiest shows Cartoon Network, or anyone else really, has put out on TV lately. The colors are gorgeous, and each character in the show has a completely unique design, special mention going to the Fusions and anytime a Gem displays their power, and the inside of the Gem Temple. And check out how Rose Quartz and [[spoiler: Lapis Lazuli]] are animated.
209** Special mention goes to the scenes featuring [[spoiler: The Cluster]] in 'Gem Drill', particularly the final shot of [[spoiler: it in a bubble.]]
210** Another noteworthy scene is Pearl's solo number in "Mr. Greg". Not a single shot in the sequence looks like it was done to skimp out on having to animate something. Long shots are done to highlight the dance choreography by Shleby Rabara, while close ups are filled with detailed animations of Pearl's head movement and facial expressions while she sings the song. The most notable example of the latter is the close up panning shot around her head, where Pearl's head movements have to be animated on top of the actual panning movement of the camera around her.
211** The animation gets a major bump for the episode "Change Your Mind", and just keeps increasing in quality, peaking when [[spoiler:[[https://www.youtube.com/watch?v=KESNewqMyEs Steven reunites with himself]] before a catatonic White Diamond;]] this movie-quality, extremely fluid sequence of animation was brought to you by Disney legend James Baxter.
212* ''WesternAnimation/GravityFalls'': The claymation in "Little Gift Shop of Horrors." Particularly Mabel diving inside one of the monsters, with the cel animation blending in perfectly.
213** [[https://drive.google.com/drive/folders/0Bwx5kVJDOKrVRGdjclVDbXNQRjA The design of Stan's mindscape]] had some watchers asking: 'Is this [[Franchise/PuellaMagiMadokaMagica Gekidan Inu Curry]]?'.
214** The zero gravity sequences in "Not What He Seems," especially [[spoiler: the fight scene in the interrogation room]]. Eat your heart out, [[Film/{{Inception}} Nolan.]]
215* ''Literature/{{Franklin}} and the Turtle Lake Treasure''. Beautiful and vivid colors with SceneryPorn and former Disney animators were hired for the animation. It's definitely the best animation Franklin has ever had before they made the jump to CGI.
216* ''WesternAnimation/{{Ben 10}}'': "Destroy All Aliens" has particularly impressive CGI effects, with the Galvanic Mechamorph's fluidity being especially noticeable.
217* The first season of ''WesternAnimation/MiraculousLadybug'' was produced for $11.5M, more than most Western productions. This has blessed the show with highly-detailed visual design and dynamic battle choreography with expressive animation and particle effects. While the show has had its detractors, none can deny that the fight scenes look fantastic.
218* For its first 15 episodes, ''WesternAnimation/ReadyJetGo'' had clunky, off-model animation[[note]]The only segments that didn't have clunky animation were "Visit to Mom's Office", "Jet 2", "Sunspot's Night Out", and most famously "A Visit to the Planetarium"[[/note]]. However, starting with "Solar System Bake-off! / Kid-Kart Derby", the animation becomes much more fluid. The animation gets better ''in every episode'' since then, almost resembling that of a Pixar movie. The most famous example has to be the musical number in "A Visit to the Planetarium", which is ''[[https://youtu.be/wg1Wh4SS6GE?t=24s extremely beautiful]] to look at.'' The character movements could best be described as ''WesternAnimation/TomAndJerry'' in CGI.
219* ''WesternAnimation/RiseOfTheTeenageMutantNinjaTurtles'' is the most {{Animesque}} incarnation of the titular team to date, and nowhere does this show better than in the fight scenes. With fluid movement, popping colors, and incredibly dynamic choreography, every fight scene looks like it came out of Creator/StudioTrigger and is an absolute ''joy'' to watch.
220[[/folder]]
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222[[folder:Other]]
223* It's not part of a movie or a TV show or anything of the sort, but the fifty-foot GiantSpider [[http://en.wikipedia.org/wiki/La_Princesse La Princesse]] is amazing. Even when she's walking and you can clearly see her operators... The man who made her has made other giant marionettes, some of them in the UnintentionalUncannyValley, all of them very impressive.
224--> He creates machines, machines which are both beautiful and crazy, giant animals, strange contraptions which play music, boats which sail across the land, birds from where you can have a drink in a daydream, a world which is both real and dreamlike and which invades cities for beautiful, moving and crazy celebrations.
225** On the one hand, "La Princesse" is undoubtedly a magnificent technical achievement. On the other... ''[[GiantSpider AAAAAAAAAA]][[NightmareFuel AAAAAAAAAAAAAA]][[KillItWithFire GGGGGHHHH!!!]]''
226** [[http://en.wikipedia.org/wiki/The_Sultan%27s_Elephant The Sultan's Elephant]] is just as awesome, and ''sans'' the NightmareFuel.
227* Compiz deserves a mention here - not only did it start a compositing craze that resulted in both GNOME and KDE adding compositing capability to their respective window managers, it's also responsible for causing a massive clean-up of the FOSS graphics stack.
228* The Muse music video [[https://www.youtube.com/watch?v=6Ck6Hcg2cjk Sing for Absolution]]. Just... all of it. Every second, every ''frame''. Particularly special mention must go to the shot as the spaceship is taking off... Damn, that's one hell of a cityscape.
229* Ever wonder what it'd be like if there were candy in space? Industrial Light And Magic has [[https://www.youtube.com/watch?v=rJoNR0ILZrM that covered]].
230* [[https://www.youtube.com/watch?v=Nk_Ow_-sitE The Walt Disney Pictures logo from Pixar movies]].
231** On a related note, the [[https://www.youtube.com/watch?v=QBN-Iolxa1o variant]] from ''Film/TronLegacy'' and the [[Creator/{{WETA}} WETA]]-made [[https://www.youtube.com/watch?v=sMyHnZ4lV54 current version]]. Having been in use since 2006.
232* ''Literature/TheSpiderAndTheFly'''s ghosts. Drawn separate from the book, added in Photoshop as a transparent layer with the glow.
233* The Correspondents' music video for [[https://www.youtube.com/watch?v=ABS-mlep5rY "Fear and Delight"]] makes great use of [[https://www.youtube.com/watch?v=mzVWUYjGoDg green-screen trickery and cloning]].
234* The 2012 Creator/{{Universal}} logo, created as a milestone for their 100th anniversary; [[https://www.youtube.com/watch?v=bNJW113tbKk Amazing CG from Weta Digital, plus Jerry Goldsmith's score, recomposed with an added choir]], equals pure awesome.
235* The music video for Nigel Stanford's [[https://www.youtube.com/watch?v=ky2rtCpbn7k ''One Hundred Hunters'']] perfectly combines stock footage of the early space program and nuclear weapons tests with Nigel himself as an astronaut and orbs found on the moon that follow him back to Earth. The album artwork is seamlessly pasted onto military hardware, and ocean water can be seen cascading off an orb that impacts the ocean.
236[[/folder]]
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238[[folder: Real Life]]
239* It's actually quite realistic. ([[RealityisUnrealistic Most of the time, anyway.]])
240* Amon Tobin's [[https://www.youtube.com/watch?v=W-8qHn9dEWM ISAM Tour]] features a '''massive''' abstract Cube structure that is used as a 3D projection-mapped surface. It is quite possibly the most breathtaking visual setup ever created for a musical concert.
241* Sarah Brightman embarked on her "Symphony" tour in 2008, which junked all the theatrical staging she usually utilizes for '''holographic technology'''. The result was a stripped down stage with a hollowed out stage that included a b-stage and 3 gigantic screens for the holograms hovering above it. The holograms are HOLY FUCK awesome. At times it'll appear like she's standing on a hovering platform. During Dust in the Wind, she appears in a fairytale-like forest with fireflies floating around. During certain songs, her and her dancers will be on the hollowed out portion of the stage, while their image is projected on the screen, making it appear as if she's lying on its surface. Thats just the beginning. You could look at [[http://lh5.ggpht.com/-1Ybp0JiIKlg/SU11vy7R_CE/AAAAAAAADBU/EkbIw-AKzr8/SarahBrightmanSymphonyWorldTour.jpg this photo]], but that wouldn't do it justice.
242* Go to any of the old Gothic Cathedrals. Once you tear your eyes away from the actual statues, stained glass and other noticeable art, look at the lighting. The windows cast light in exactly the right places, almost subconsciously pointing you where to look. Now that's a cool visual effect.
243** Europe is amazing for this, especially to an American as our evangelical protestant tradition generally leaves something lacking in houses of worship.
244* Some of the larger astronomical events like total solar eclipses, meteor storms, auroras and gazing at the Milky Way away from the city. It's during those moments that you realise how vast the universe is, and how much there is out there that is waiting for us to explore and learn. RealLife already has a lot of good visual effects like sunsets and thunderstorms, but there are times when reality decides to treat us to something ''really'' special.
245* [[Music/{{Vocaloid}} VOCALOID]]. CONCERT. It happened. It was projected holograms. There's many moments where you forget that the Vocaloids are holograms of anime characters and start believing that they're real singers. The hair in particular moves beautifully.
246** {{Music/Gorillaz}} did similar concerts too. Especially in their 2005 MTV performance.
247* Mount Rainier in Seattle in the middle of the night as a full moon shone down on it. It looked like someone had wrapped the top of the mountain in shining silver.
248* The opening ceremonies of the Beijing Olympics. Holy crap.
249** Some parts were actually digitally added in real time. They were practically indistinguishable from the live segments unless you had a trained eye or read about it.
250* Trompe l'oeil painting, an ultra-realistic form of painting whose very name means "trick the eye." In one particular case, a monastery was famed for its beautifully decorated dome. For four hundred years, people went to the monastery just to see it. Then someone decided it needed to be cleaned and restored, so they raised ladders into the ceiling. The dome was a trompe l'oeil painting. Best part? The monastery has a flat roof.
251* Rainbows and prisms are ''light'' showing off its F/X talents.
252* Looking down at any major city from an airplane's window after dark can be visually spectacular, especially around the holidays.
253* Most stage magicians who specialise in optical illusions are rather good at this trope ... almost by definition, since it's their job to make you think something happened that didn't. David Copperfield is one of those artists who takes this trope up to eleven: google up his flying sequence, or disappearing the Statue of Liberty, for examples of how he makes this work in real life.
254* Newgrange passage tomb in Ireland. Once a year, at sunrise on the winter solstice, the first light of the day shines all the way down the entrance passage to light up the main chamber, to stunningly beautiful effect. It's believed that when it was built, this happened at the ''exact moment'' of sunrise (now it happens four minutes after). And it was built, with all the precise engineering required to achieve that, ''five thousand years ago''.
255* The [[UsefulNotes/NorthKorea North Korean]] Arirang Festival has over 30,000 children holding up colored cards (called "card stunt" in the West) that make [[SugarWiki/AwesomeArt very pretty pictures]] which are usually the symbols of North Korea. In a nutshell, pixel art in RealLife
256* The skyline of any big city.
257* Supernovas. [[http://en.wikipedia.org/wiki/Supernova Just look at these pictures!]]
258* Any Music/PinkFloyd (or recent Music/RogerWaters) show, ''especially'' ''Music/TheWall'' tour and the more recent ''Us + Them'' tour.
259* Even though they can be destructive, from a safe distance tornadoes can actually be beautiful. Same goes for other storms.
260* [[https://polymathically.wordpress.com/2016/05/16/takeshi-murata-melter-3-d Takeshi Murata's ''Melter 3-D'']] uses strobe lights to create an illusion that a spherical sculpture is moving and churning like a giant ball of [[Film/Terminator2JudgmentDay T-1000 metal]].
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