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1'''Basic Trope''': A weapon or move in a video game instantly kills another character in one shot.
2* '''Straight''': The PlayerCharacter has a fire spell that spews instant death.
3* '''Exaggerated''':
4** The same fire spell [[OneHitPolykill can continue through its original target]], hitting {{Mook}} after {{Mook}}. If it's cast by the enemy or boss instead, then it leads to a TotalPartyKill.
5** The fireball causes CessationOfExistence. [[note]]Obviously, this only counts as an Exaggeration in a setting with an afterlife.[[/note]]
6** OneHitPointWonder (''any'' enemy, and likely the player too, can be instantly killed in one hit, probably including the FinalBoss and {{Superboss}}, thus averting ContractualBossImmunity).
7** The player is in a game with multiple lives, but there exists an attack that instantly sets that counter to zero.
8* '''Downplayed''':
9** The spell can do a NonlethalKO in a game where it's possible to pernamently kill.
10** The spell doesn't actually kill in one shot, but it hits so hard that it might as well be a one-shot if the target isn't significantly durable.
11** The spell will instantly kill anything that can't [[SmashingSurvival mash the buttons fast enough to escape]].
12** The spell is survivable if the target has enough health, only to die from the second hit.
13* '''Justified''':
14** The fire spell actually conjures a ludicrously large ball of fire that would indeed reduce any organic matter to ashes.
15** The fireball is super-concentrated enough to pierce through the head, no matter the armor. [[note]][[ChunkySalsaRule doesn't matter how much HP a character has, with the brain that gone...?]][[/note]]
16* '''Inverted''': The fire spell is used on a fire-type enemy... [[FeedItWithFire Who is healed fully by it]].
17* '''Subverted''':
18** The fire spell causes instant death to minor {{Mooks}}, but [[ContractualBossImmunity not the]] BigBad.
19** The fire spell [[HPToOne always depletes the opponent's energy to just one point]].
20* '''Double Subverted''':
21** ...Unless you [[AttackItsWeakPoint hit him in just right the right place]] [[BarrierChangeBoss or at just the right time]].
22** After the HPToOne fire spell, the opponent is hit by any next attack.
23** The HPToOne spell also inflicts the Burn status, which deals residual damage
24* '''Parodied''': The PC summons up a ludicrously ''small'' fireball (e.g. ''strikes a match'') which nonetheless reduces the Mooks to ashes in spectacular fashion.
25* '''Zig Zagged''': The fireball kills some {{Mooks}} in one cast and not others.
26* '''Averted''': None of the spells in the game are OneHitKill.
27* '''Enforced''': The spell in question is a key piece of the plot.
28* '''Lampshaded''': "Taste instant death!"
29* '''Invoked''':
30** A PlayerCharacter must train their fire spell for hours before making its effectiveness reach the level of OneHitKill.
31** The game features a spell designing mechanic which includes Instant Death as a possible modifier.
32* '''Exploited''': Higher-level enemies can [[AttackReflector reflect the fireball]] [[HoistByHisOwnPetard to instantly kill the player]].
33* '''Defied''':
34** No matter how much the PlayerCharacter trains, the fire spell will never perform a OneHitKill.
35** The enemy actively ''dodges'' your OneHitKill attacks.
36* '''Discussed''': "Dude, I just got the highest rank on my fireball spell!"
37* '''Conversed''': "Wow, how did you just kill a 100-foot giant with a basketball-sized fireball?"
38* '''Deconstructed''':
39** Using a fire spell of this magnitude costs the PlayerCharacter dearly in either stamina or mana and they must rest for quite a while before using it again.
40** The fire spell is so [[GameBreaker broken]] that the game isn't fun.
41* '''Reconstructed''':
42** ...But with training, they can almost negate the drawbacks entirely.
43** Alternatively, the AwesomeButImpractical nature of the spell encourages players to use it on the resident DemonicSpiders to avoid chewing through stamina or mana too quickly and use other spells more often.
44** The fun of the game ''is'' in being a [[GameBreaker broken]] OneManArmy who mows down mooks like a harvester through a wheat field.
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46Back to OneHitKill
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48%% Optional items, added after Conversed, at your discretion:
49%%
50%%* '''Implied''': ???
51%%* '''Plotted A Good Waste''': ???
52%%* '''Played For Laughs''': ???

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