1 | '''Basic Trope''': You return to areas you have already visited. |
2 | * '''Straight''': Beating the game requires visiting several areas multiple times. |
3 | * '''Exaggerated''': You have to go through the entire game at least five times in order to beat it. |
4 | * '''Downplayed''': Only few areas are required to visit twice and it doesn't really get annoying. |
5 | * '''Justified''': There are no shortcuts that take you back to plot-relevant towns once you complete an objective at the end of a path, meaning you'll have to return through that same path in order to progress in the game. |
6 | * '''Inverted''': You are not even able to return anywhere. |
7 | * '''Subverted''': |
8 | ** After some adventuring, you get a tool that you can use to get into earlier towns as much as you want. |
9 | ** Turns out the [[RemixedLevel entire old area is now different]], after an event that turns every inhabitant in the said area into zombies. |
10 | * '''Double Subverted''': |
11 | ** And then you lose that tool. |
12 | ** But then you have to revisit the same area over and over again, with nothing changed. |
13 | * '''Parodied''': The tool you find has transformed every single area in the game into a duplicate of one of the areas you've already visited, creating a loop. |
14 | * '''Zig Zagged''': There are only some points in the game where you must revisit old areas. Other times, it's straightforward. |
15 | * '''Averted''': You get said tool in the very start. |
16 | * '''Enforced''': |
17 | ** The developers want to add content, but there's limited space in the game world. |
18 | ** MetroidVania. |
19 | * '''Lampshaded''': "Are you sure you're not just lost?" |
20 | * '''Invoked''': The BigBad destroys the built-in teleporters and seals off shortcuts, forcing you to go on back on foot using the same path. |
21 | * '''Exploited''': The {{Mooks}} set up traps at places that they know you have to go through. |
22 | * '''Defied''': The main character obtains a personal teleportation device, allowing him to skip already-visited areas. |
23 | * '''Discussed''': "Why is there no shortcut?" |
24 | * '''Conversed''': ??? |
25 | * '''Played For Drama''': The tool you find launches a WorldWreckingWave, fundamentally changing the entire game world. Every area you revisit (that hasn't been destroyed) is forever altered by the wave. |
26 | ---- |
27 | Back to {{Backtracking}}. |
28 | ---- |
29 | %% Optional items, added after Conversed, at your discretion: |
30 | %% |
31 | %%* '''Implied''': ??? |
32 | %%* '''Deconstructed''': ??? |
33 | %%* '''Reconstructed''': ??? |
34 | %%* '''Plotted A Good Waste''': ??? |
http://tvtropes.org/pmwiki/context.php
FollowingContext PlayingWith / Backtracking
Go To
- Show Spoilers
- Night Vision
- Sticky Header
- Wide Load