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4[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/0610_jurassic_park.png]]
5[[caption-width-right:350:"Come out, kids. We just want to [[Literature/TheSilenceOfTheLambs have you for dinner]]."]]
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10A series of dinosaur movies, two of which are directed by Creator/StevenSpielberg, with video games and huge toy lines. Sounds perfectly kid-friendly, right?
11
12'''''[[NightmareFuel You couldn't be more wrong.]]'''''
13
14As [[WhatDoYouMeanItsNotForKids many young fans found out the hard way]], ''Franchise/JurassicPark'' [[Music/WeirdAlYankovic is frightening in the dark]]. After all, it's about dinosaurs being recreated in our world, including ''carnivorous species''... WhatCouldPossiblyGoWrong
15
16!!Novel-specific pages:
17[[index]]
18* ''NightmareFuel/{{Jurassic Park|1990}}''
19* ''NightmareFuel/{{The Lost World|1995}}''
20
21!!Film-specific pages:
22* ''NightmareFuel/{{Jurassic Park|1993}}''
23* ''NightmareFuel/TheLostWorldJurassicPark''
24* ''NightmareFuel/JurassicParkIII''
25* ''NightmareFuel/JurassicWorld''
26* ''NightmareFuel/JurassicWorldFallenKingdom''
27* ''NightmareFuel/JurassicWorldDominion''
28
29!!Other pages:
30* ''NightmareFuel/JurassicParkRiverAdventure''
31* ''NightmareFuel/JurassicParkTheGame''
32* ''NightmareFuel/JurassicWorldCampCretaceous''
33[[/index]]
34
35[[MemeticMutation Hold on to your butts...]]
36
37'''WARNING:''' Spoilers are unmarked.
38
39[[foldercontrol]]
40
41[[folder:Video Games]]
42* The Genesis games SEGA screen. It's basically the ''T. rex'' sprite (we only ever see one from the shoulders up) in front of a black background with the SEGA logo above her, and she roars "SEGA!!!"
43** The actual game as Grant. Limited ammo. Dinosaurs at every turn who, 9 times out of 10, want to eat you. ''Velociraptors'' who, in addition to being pretty deadly and agile, actually ''learn from your playing style'' and duck to avoid your shots. And let's not forget the ''T. rex'', who always appears poking her head out of a hole in the wall and fiercely snaps her jaws in your direction, and can kill you with a single chomp (not to mention she has one of the most impressive dinosaur roars ever made). Her introduction in the Power Station is easily her scariest appearance, as you don't actually see her at first; just some cracks in the wall and a foreboding stomping sound. Get close (which you have to do to exit the level), and CRASH. HUUURAAAAAAAAAAAAAAAR!!!
44** When you're playing through the Visitor's Center (the last level) as Grant, you come across an elevator. Splattered in blood. Sure, it's pretty tame compared to a lot of today's games, but it's still pretty unsettling, especially since the rest of the game is blood-free. The worst part is that you can only imagine some poor terrified guy trying to escape via the elevator as a raptor closes in on him, only for the elevator to be too slow...
45*** Or, knowing the crafty bastards the raptors are, maybe he did get into the elevator in time...only for one to jump in and rip him apart from the ceiling. [[NothingIsScarier Really, NOT knowing what exactly happened is probably the worst thing]].
46* In ''Rampage Edition'', the last level. It starts with Grant on a boat in a river, with nothing else in sight. If you've read the manual, you know the ''T. rex'' is waiting for you. If you haven't... well, you're not going to enjoy what comes next. [[HellIsThatNoise And then there's]] [[https://www.youtube.com/watch?v=iD0CYPlMRpU the music]].
47* Even scarier is the Sega CD version. Pseudo-free roaming, very limited ammo, a time limit (in the form of a plane piloted by a sadistic Biosyn hitman) and a really, very spooky ambiance. Including the ground ''physically shaking'' as a ''T. rex'' approaches from God knows where for a tasty snack. And it's all in first-person view, so you see ''exactly'' what your character is seeing when said ''T. rex'' devours him.
48* The {{Platform/SNES}} version had First Person parts inside the buildings, where random dino growls were to unnerve you even if the rooms were empty! Not to mention that outside that raptors could jump out from anywhere from bushes and thickets and the ''T. rex'' was an [[ImplacableMan Implacable Dino]]! Okay, so you're walking around on top of a building (for example, the Visitor's Center). There might be some compies and a dilo or two, but at least you don't have to deal with any rapto -- ''Oh God, they can'' '''''jump up on the roof!'''''
49** Again from the SNES version: Don't forget the blackened rooms inside the Visitor's Center/Utility Shed. Unless you have located the night vision goggles, one step inside the room, and some unseen dino swipes at you, [[OneHitKill killing you]] and emitting a roar.
50** The three areas in the outdoors part of the game where the ''Tyrannosaurus rex'' appears. You're walking along when the music [[https://www.youtube.com/watch?v=IxWH-h4uphs changes into this tense theme]], and when you pass by a specific spot [[https://www.youtube.com/watch?v=ehvbcqC_560 the ''T. rex'' suddenly charges from the jungle straight for you, roaring the entire time]]. If you're not running the ''instant'' it comes running after you, you ''will not'' outrun it, and unless you have the tranquilizer darts (which only push it back), ''there's nothing you can do to stop it''. Taser? Nothing. Shotgun? Nadda. A goddamn ''rocket launcher?'' The ''T. rex'' doesn't care, and it's not much longer until you're going into it's stomach - [[OneHitKill in one massive bite no less]]. Better luck next time...
51** The [[https://www.youtube.com/watch?v=cGL9Wr_pUDM 'Continue?' screen...]]
52** Oh, and those raptors that can jump out of nowhere? Not only do they re-spawn, unlike the other dinosaurs, they also have a bad habit of being NotQuiteDead if you don't blow them to Kingdom Come with the rocket launcher or bolas. ''And'' you can run into them in the very first section of the map when you start up the game, unlike most other ''Jurassic Park'' games where they first appear a few levels in.
53* The Platform/ThreeDOInteractiveMultiplayer version is just a mini-game collection. Nothing scary there, right? Oh wait, there's one game where you're wandering around a nearly pitch-black series of hallways, trying to activate some fuses. You're being chased by ''Velociraptors''; should you run into one, you get a few seconds to contemplate your fate, and then the raptor flies right into the screen whilst shrieking. Oh yeah, and if that wasn't enough, your character lets out a horrified, blood-curdling scream. Better luck next time...
54* ''Jurassic Park III Dino Defender'' wasn't that bad...until you die. Then you get treated to a horrifying image of the dinosaur charging you in first-person.
55** In the same game, the level that starts with you being chased by a ''Tyrannosaurus'' is terrifying. It's also hard to beat because you can get eaten ''or'' fall off bridge!
56* The 1997 game ''The Lost World: Jurassic Park'', which allows you to play both as humans and dinosaurs, have a very frightening [[https://www.youtube.com/watch?v=zx9wQNdLAKE&feature=related intro for the Velociraptor section of the game]]. You're treated to about thirty seconds of footage from the viewpoint of a human being chased, and eventually captured, by raptors. He can't see them, but the players are treated to a graphical interface displaying their location, which shows not only the raptors gradually getting closer, but also more of them being revealed the closer they get. In addition to that, the fleeing human is communicating with someone over radio, and the fear in his voice is very evident. It's very unsettling trying to put yourself in his shoes.
57* People may have considered ''VideoGame/JurassicParkTrespasser'' to be a less-than-stellar game, but it could pull some genuinely terrifying moments sometimes. Raptors could sneak up on you and kill you from behind. Even if you do see them, the goofy controls meant it was difficult to aim and kill them. Running is often your best bet. And there are also scripted moments, like in [[spoiler:level 4's Diner]] where a dinosaur could spawn in behind you or push open a door. And finally, the ''T. rex''. There is no fighting the ''T. rex''. There is only sneaking by it or distracting it. Unless you get a good head start, you will ''not'' outrun it.
58* There's the fighting game ''VideoGame/WarpathJurassicPark'', which allowed you to play as several movie and non-movie dinosaurs (including the then-unseen ''Spinosaurus''). These being dinosaurs, their attacks could be especially brutal. Among the most brutal were those of the ''Triceratops'' and ''Styracosaurus'' who would ''impale'' their enemies during their throw attacks, leaving the enemy dinosaur squirming on the ends of their horns until they were thrown to the ground. Every attack also left some pretty nasty wounds, including some which would do things like leave bones exposed to the open air. Finally, the way to regenerate health would be to catch little running creatures and kill them , but you did not not have to kill them right away. Until you hit an attack button, you could [[VideoGameCrueltyPotential leave a squirming compy, dog or]] ''[[VideoGameCrueltyPotential human being]]'' [[VideoGameCrueltyPotential in the jaws of a giant carnivore or impaled on the spike of an equally huge herbivore]] until it was finally swallowed whole or stomped to death.
59* Even the ''Lost World'' arcade game had its moments. Namely, the fight with the ''Carnotaurus''. Imagine, if you will, a dinosaur slightly smaller than a ''T. rex'' that [[InvisibilityCloak could turn completely invisible]] out for your blood. The fact that it looks like a giant Jackson's chameleon will either act as NightmareRetardant or make it even ''worse''.
60* [[https://www.youtube.com/watch?v=Q8UJQB-bNaU This intro]] for NES version had low tense music showing logos for the company and the title of the game, then it cuts to the black screen with nothing on it. The eyes of the T-Rex suddenly comes up blinking at the player, then she slowly rises up until her head is fully on-screen; her eyes grow wide and she suddenly roars at the viewer! Probably causing players to jump and run away from the screen after that. Even worse for younger players, showing the menu in her red mouth while saliva drips from her teeth. Thankfully, the cool menu music mitigates things somewhat.
61* Even though it may lack some horror compared to the other entries on this list, rest assure that even ''VideoGame/JurassicParkOperationGenesis'' has its own fair share of scares. Think of it this way. You've been given the key to the kingdom. You get to fulfill both John Hammond's dream as much as your own. Being a park manager, working hand in hand with [=InGen=] and their assets. You get to make, build, and live the dream. [[TemptingFate Nothing can possibly go wrong, right?]] What's that you say? A hurricane is heading towards Isla Nublar? You don't have that many security personnel on hand? An attraction has been downed by high winds and straight into the [[OhCrap carnivores pen you say?]] Better hope you make it to them and rescue the hapless souls before they become a main course by one of your dinos. And if you think that's bad. Watch what happens when you fail a check on some of your fence line statuses. If there is so much as one weak segment out of place in your perimeter. You're going to be seeing true utter horror and chaos unfold on your island if you are managing poorly.
62** Did we mention the raptors have a nasty habit of ''checking for that very frequently'' and [[ParanoiaFuel escape A LOT more than the rest of the lot]]?
63* [[https://www.youtube.com/watch?v=ZXZOw0lwnKI The 1994 SEGA arcade game]], which is often found at Chuck E. Cheese. You're riding in a jeep through the park with a gun. Your first enemy? The ''T. rex'', which pokes its fearsome head out of the trees as you pass before proceeding to chase you, lagging at intervals, only to then quickly catch up to you, its mouth wide open. Horrifying.
64[[/folder]]
65
66[[folder:Other]]
67* In one DVD release of the [[Film/JurassicPark first]] and [[Film/TheLostWorldJurassicPark second]] films, the menus made it so that whenever you either made a selection or waited too long without selecting anything, a velociraptor would ''[[JumpScare run up and jump at the screen!]]'' Needless to say, this PlayableMenu was scrapped from subsequent DVD releases, and has since gained infamy for traumatizing an entire generation of children.
68* The concept of dino/human hybrids for the fourth movie (mentioned below) [[OlderThanTheyThink actually originated]] as one of the themes for [[Ride/UniversalStudios Universal's]] Theatre/HalloweenHorrorNights in 2002, where there was a ''Jurassic Park''-themed haunted house called ''Project Evilution'' and a scarezone called ''JP Extinction''. The storyline of both centered around a rogue [=InGen=] scientist mutating human victims with the DNA of various dinosaurs as well as other animals, resulting in the creation of many grotesque MixAndMatchCritters that then break loose, kill said scientist, and send Jurassic Park spiraling into chaos. If you're ''that'' curious, [[http://www.makeupfx.no/UPfx/FO_Universal_HHN_Dinos.html here's a]] [[http://www.makeupfx.no/UPfx/FO_Universal_HHN_Animorphs.html look at]] what some of the gruesome hybrids looked like.
69* [[http://www.firstshowing.net/2012/human-dinosaur-hybrids-in-abandoned-jurassic-park-4-concept-art/ The concept art for the first draft of the fourth movie]], which as mentioned above, depicts dinosaur/human hybrids, that in the movie would've been used as military weapons. Many dedicated fans were relieved that this was dropped, but probably not for [[BodyHorror the same reasons]] as a lot of people...
70[[/folder]]

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