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5[[quoteright:320:[[Franchise/{{Castlevania}} https://static.tvtropes.org/pmwiki/pub/images/allegedlybelmont.png]]]]
6[[caption-width-right:320:Simon Belmont: [[VideoGame/CastlevaniaI Badass]], and [[WesternAnimation/CaptainNTheGameMaster wannabe badass]].]]
7
8->''"Kristin Kreuk isn't Asian...is she?"''
9-->-- '''[[https://www.dailymotion.com/video/x7zprrs 15 Reasons We HATE Chun Li with Evil Craig,]]''' commenting on the {{race lift}}ing done in ''Film/StreetFighterTheLegendOfChunLi''. [[note]]For the record: Creator/KristinKreuk is Canadian, but she ''does'' have Chinese ancestry on her mother's side.[[/note]]
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11Sometimes writers who make adaptations change aspects of plots and characters to the point where they [[NotAsYouKnowThem remove most of the characters' qualities]], or even to the point where you don't recognize them. To many fans, every aspect of a character's personality, ability, etc. should be preserved. Sometimes writers do this for the fans... with a catch.
12
13Usually in newer versions of older media (say an NES game or horror film), a character's design is changed to the point where that character can only be recognized by minor details, or simply the name attached. This is done to modernize characters for a new generation, much like any remake or adaptation. Such changes are likely to annoy the fans, but after it releases, audiences may come to accept the newer design as better overall. Changes to old designs usually end with people getting used to them until the next change is made and the cycle starts over again.
14
15Compare NotAsYouKnowThem (when the appearance is the same but the personality isn't), RaceLift (a specific form of this), AdaptationDyeJob (same), AdaptationalAttractiveness (when their looks improve), ProgressivelyPrettier (same), FanservicePack (same), AdaptationalUgliness (when adaptations make them look less attractive), TheNthDoctor (when there's an in-universe reason for the change), TheOtherDarrin (when this happens with character actors) and EarlyInstallmentCharacterDesignDifference (when the character's design looked different early on). See also TheyChangedItNowItSucks. Can lead to YourCostumeNeedsWork. Also compare OffModel, SameCharacterButDifferent, DependingOnTheArtist, UnreliableIllustrator. When it happens to locations, see ChaosArchitecture.
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17----
18!!Examples
19
20[[foldercontrol]]
21
22[[folder:Multiple Media]]
23* [[UsefulNotes/TheGloryThatWasRome The Roman Army]] is usually represented as completely made of heavy infantry equipped like [[http://romanmilitary.net/images/guard4.jpg these re-enactors]] (the only variation is when they wear leather variants of the armour), with their officers wearing the [[https://web.archive.org/web/20141221083615/http://legionsix.org/wp-content/uploads/2014/03/zFt-Mac-05-00d1.jpg muscle armour,]] no matter the period. As the Roman state spanned about a thousand years (twice that if you count the [[UsefulNotes/ByzantineEmpire Eastern Roman Empire]]), the equipment and composition of the Roman Army depended on the period (especially as the soldiers were supposed to pay for their own equipment until the first century BC) and even deployment: Roman soldiers in the colder north always wore warmer local clothes (that included pants) under their armour. The 'classic' Roman soldier is actually a soldier of the Parthian/Persian border between 70 AD and the Tetrarchy, while the muscle cuirass was reserved to the richest officers and had all but disappeared before the appearance of the 'classic' armour. It also ''always'' included other kinds of troops, both from citizens and subjects/allies (Roman citizens were heavy infantry only from the Marian reform in the first century BC, and that was reversed by Caracalla giving Roman citizenship to all subjects in 212 AD).
24* ''Franchise/{{Transformers}}'':
25** Thanks to multiple universes, this isn't as big a deal as in other franchises. In-universe, the process of reformatting (where a Transformer gets a brand new body, usually due to severe injury) or upgrading can result in this. For example, in ''WesternAnimation/TheTransformersTheMovie'', Starscream had trouble recognising Galvatron as a rebuilt Megatron. This isn't even getting into the various characters who are truly InNameOnly, serving only to keep the name in circulation.
26** ''Franchise/TransformersGenerationOne'':
27*** In the original Generation 1 line, many characters had their designs tweaked to look more humanoid than the toys they were based on, which were originally piloted mecha. This often resulted in [[ShowAccuracyToyAccuracy discrepancies between the two]]; most notably with Ironhide and Ratchet having heads when the toys didn't, Reflector having two of his components completely ignored in favor of all three [[TheDividual being clones]], and Jetfire, who [[ScrewedByTheLawyers legally couldn't resemble his toy]] in the cartoon (and even had his name in it changed to Skyfire).
28*** Later on in the run of the cartoon, characters would often be designed based on prototype toys that were redesigned in development, then tweaked further. This is perhaps most pronounced with the Combaticons: they have the right head designs and (some of) the right colors, but everything else is off to some degree. Even their vehicle modes are noticeably different; Swindle's toy is an [=XR311=] (a prototype military vehicle similar to a Humvee), while his character model is an old-school Willys jeep.
29*** A chunk of the reason for why the obscure line ''Machine Wars'' failed was that, while the bios claimed the characters were the usual G1 crowd (Optimus, Megatron, Starscream, Soundwave, Prowl, etc), the toys themselves were [[PaletteSwap recolored versions of unused and Euro-G1 molds]]. On the near end, Mirage is surprisingly on-point, with the only real deviation being that he's teal instead of blue. On the far end, Starscream goes from being brightly colored, normal-sized, expressive, and turning into an F-15, to being mostly black and gray, the largest toy in the line, mouthplated, and turning into some kind of heavy bomber.
30** This was done as a joke in ''WesternAnimation/BeastWars'' when Optimus Primal got his upgrade to his Optimal Optimus form (thanks to temporarily fusing with Optimus Prime). The other Maximals initially didn't recognize him, leading Rattrap to quip about him switching bodies a lot.
31** Later on in SequelSeries ''WesternAnimation/BeastMachines'', ''no one'' looked like their former selves after their technorganic reformatting. ''Beast Wars'' characters tended to at least carry a few elements of their original design between upgrades (usually a similar head and build), but ''Beast Machines'' characters tend to have nothing in common besides turning into the same kind of animal. Behold Silverbolt [[https://tfwiki.net/mediawiki/images2/1/14/Silverboltfuzor.jpg before]] and [[https://tfwiki.net/mediawiki/images2/f/f2/Silverboltbm.jpg after]].
32** The early-2000s ''Alternators''/''Binaltech'' line, due to a great deal of TroubledProduction, saw a rather up-and-down amount of accuracy, due mainly to the identities of the figures being altered in development. Consequently, while some characters are dead-on (Tracks, Hound, Jazz, Blue/Silverstreak), most others have their only similarity being colors and ''maybe'' head design. Wheeljack is a good example of the latter; he goes from white with green stripes to white with blue stripes, his vehicle mode goes from a sleek racecar to a chunky Ford Mustang, none of the parts are in the same places, and he uses a sword and a two-barreled gun instead of his shoulder cannons (left over from when the mold was Grimlock). Dead End is even worse, as he doesn't even share colors or head design, being black with silver stripes instead of maroon with a yellow stripe and having a head design identical to that of Sunstreaker (for whom it was originally made). Prowl and Red Alert are a particularly silly case, in that they were rather clearly ''swapped'' at some point in development.
33** ''Film/TransformersFilmSeries'':
34*** The series changed most of the characters' looks so that they could fit their licensed vehicle modes or look more realistic ([[AlternateUniverse not that most of them had previously had consistent looks anyway]]), but [[TheStarscream Starscream]] had usually been fairly recognizable before: slim build, boxy helmet on a human-looking face, wings on the shoulders or back, cockpit chest, red-and-white color scheme. In his movie version, though, he had [[TopHeavyGuy a large triangular body]] with long arms and chicken legs (supposedly to allow him to be an F-22 Raptor without dwarfing the other robots), an almost entirely silver and gray color scheme, and a strange, somewhat bell-shaped and insectile head with four eyes. He does have the back wings and cockpit chest, but they're very indistinct due to how busy the design as a whole is.
35*** The Fallen. In the G1 continuity, he's squarish and is on fire, but in the Movie continuity, he's scrawny and red-hot! And yes, WordOfGod confirmed that those two are actually the same character [[CosmicRetcon (for a while, anyway)]].
36*** Most versions of Jetfire prior to (and after) ''[[Film/TransformersRevengeOfTheFallen Revenge of the Fallen]]'' had a mainly white-and-red color scheme, stood upright, looked relatively youthful, and either turned into fighter jets (usually fictitious ones based on the [[Anime/{{Macross}} VF-1S Super Valkyrie]]) or space shuttles (the only exceptions up to that point were G2 Jetfire, who had a primarily arctic-camo-and-blue color scheme, and ''[[Anime/TransformersCybertron Cybertron]]'' Jetfire, who was green and turned into a cargo jet, though the latter is due to him originally being a separate character named Dreadrock). ROTF's version of Jetfire, however, is a mostly black (though his alt-mode IS an SR-71 Blackbird), hunched-over, elderly-looking bot with a cane and a big beard.
37*** The later films starting with ''Film/TransformersAgeOfExtinction'' give a very heavy redesign to Optimus, which, barring his head, looks little to nothing like any other version of the character. The design ends up incredibly humanoid in build and having barely any truck parts to speak of, along with being largely gray and silver with considerably less blue and only hints of red, and wielding a large handheld sword and shield rather than the usual rifle or axe.
38** This was {{defied|Trope}} in ''Film/{{Bumblebee}}'', as director Travis Knight was keen on restoring the original G1 designs, and carried over to ''Film/TransformersRiseOfTheBeasts'' in the same continuity for both the Autobots and the Maxmials, but there were two notable exceptions.
39*** In ''Bumblebee'', Blitzwing looked more like [[TheStarscream Starscream]] (to the point people mistook him ''for'' Starscream) than he did a tan, yellow, and purple triple changer who turned into a tank and a jet.
40*** While Wheeljack's design in ''Bumblebee'' was a faithful rendition of his G-1 design, ''Rise of the Beasts'' completely altered his appearance to give him a more nerdy look, turning him into a Volkswagen Bus and giving him big NerdGlasses[[note]]Though this was due to the director being ordered by the producers to make him look more nerdy[[/note]].
41** Characters named "Optimus Prime" generally look more or less the same (with the movie design ''mostly'' within the typical parameters), but for a while, every Megatron was completely different when it comes to physical appearance. Even within the same continuity, his three Anime/UnicronTrilogy designs look nothing alike, and only the ''Energon'' one looks anything like a prior design (that being G1 Galvatron). Starting with ''WesternAnimation/TransformersAnimated'', however, it's common for his design to be a combination of his Generation 1 and movie designs, waxing and waning between the two depending on series.
42** Late-aughts IDW stories were somewhat infamous for taking DependingOnTheArtist to extremes, as the editorial policy was that it was up to artistic interpretation what a character's design was as long as they stayed mostly recognizable. This led to characters going through radical design changes practically on an issue-to-issue basis. It was most obvious with Bumblebee since he was a character who ''did'' go through an explicit upgrade and redesign during that period that was treated as a moment of character growth for him, and yet still had his appearance altered regularly depending on who was drawing him.
43** The 'Bots and 'Cons from the ''Franchise/TransformersAlignedUniverse'' are notorious for flip-flopping their designs depending on which branch of the story they're in. ''VideoGame/TransformersWarForCybertron'', ''WesternAnimation/TransformersPrime'', and ''WesternAnimation/TransformersRescueBots'' all have wildly different aesthetics, and even if you brush that aside, the actual details of their designs don't match up at all; Starscream goes [[https://tfwiki.net/mediawiki/images2/d/d0/WFC_Starscream.jpg from]] a red-white-and-blue TopHeavyGuy in ''WFC'' [[https://tfwiki.net/mediawiki/images2/thumb/9/91/StarscreamPrime.jpg/293px-StarscreamPrime.jpg to]] being slim, lanky, and all-silver in ''Prime''. The only thing they have in common is wings on their shoulders and a chest cockpit (elements shared by pretty much ''every'' version of Starscream). Even [[TheOtherDarrin voice actors]] and personalities tend to change regularly.
44** The TCG uses art from the IDW comics (which can spoil some plot points, such as [[spoiler:Megatron's HeelFaceTurn]]) for its regular cards, but has other art for its double-sized character cards. This is most visible with Arcee, who appears in her [=IDW!G1=] incarnation (mostly pink, with [[AxCrazy some bloodstains]]) on the battle cards, but her character card uses her blue and purple ''WesternAnimation/TransformersPrime'' look.
45* In the early days of the ''Franchise/SonicTheHedgehog'' franchise, Dr. Eggman (then known as Dr. Robotnik in the West) was redesigned for ''WesternAnimation/AdventuresOfSonicTheHedgehog'' by Milton Knight to have almost no resemblance to his original design beyond his moustache. This design then bled over into almost every piece of Western Sonic media in the 1990s, with ''WesternAnimation/SonicTheHedgehogSatAM'' tweaking it to have a [[RedRightHand robotic right arm]], a thinner moustache and a more threatening look. The latter design was reused in ''ComicBook/SonicTheHedgehogArchieComics'' and ''WesternAnimation/SonicUnderground'', while the former was adopted by ''ComicBook/SonicTheComic'' (switching from its original game-influenced design to it due to ExecutiveMeddling) and Western box arts from the mid-1990s ([[Main/CoversAlwaysLie despite the games themselves still using the classic game design]]).
46[[/folder]]
47
48[[folder:Advertising]]
49* Snickers' "You're not you when you're hungry" commercials took advantage of this trope.
50* ''Advertising/HealthHotline'': When Grandma's outside, she has her model switched to an old lady who barely even looks like her.
51* In [[https://www.youtube.com/watch?v=m7Q0_DgXHG0 this commercial for Sonic Heroes Happy Meal toys in Pakistan]], Rouge the Bat is modeled in a such a way that's completely different from her video game counterpart. She looked more like a "he", appeared to be a mouse or a rat, [[AccessoryWearingCartoonAnimal didn't appear to be wearing any clothes outside of gloves or boots]], [[ArsonMurderAndJaywalking and her name was pronounced]] "[[RougeAnglesOfSatin Rogue]]". The only thing confirming her as Rouge was that the commercial showed a picture of the toy, which had a stock image of Rouge from the games on it.
52[[/folder]]
53
54[[folder:Anime & Manga]]
55* ''Anime/MobileSuitGundamWing'': The Gundams designed by Kunio Okawara[[note]]who has been designing Gundams since [[Anime/MobileSuitGundam the original RX-78]][[/note]] were redesigned by Hajime Katoki[[note]]who worked on ''Manga/GundamSentinel'' before designing the suits for ''Anime/MobileSuitGundam0083StardustMemory'', designed the Tallgeese and other OZ suits for ''Wing'', and is known for reinterpreting Okawara's designs for the [[TheMerch Gunpla line]] and manga adaptations[[/note]] for ''Anime/MobileSuitGundamWingEndlessWaltz''. For the most part, Katoki sought to streamline the Gundams and make them sleeker, removing a few weapons (with the exception of Heavyarms, which got MoreDakka) and accessories and rearranging others in the process, keeping them functionally identical to their TV counterparts for the most part. WordOfGod even stated that they were, in fact, the exact same machines with the exact same performances, and were in fact {{retcon}}ned into replacing the TV versions. However, this didn't stop [[FanDumb groups of fans]] from insisting that the movie versions are vastly inferior to their TV counterparts, even to this day, for those very same reasons. It also didn't help that ''Endless Waltz'' had a minor SeriesContinuityError by showing the final versions of two of the suits in a flashback to before the beginning of the series, before those suits received their [[MidSeasonUpgrade Mid-Season Upgrades]], and that the Wing Zero Custom was so heavily redesigned that it lost its [[TransformingMecha Neo-Bird flight mode]]. Adding more fuel to the fire were the "Ver.Ka." model kits of the pre-upgrade versions of the Gundams; while most of them addressed some of the issues by reinterpreting previously-removed elements of the Okawara designs to bring them closer to their TV counterparts, the Wing Gundam Ver.Ka. was nearly identical to the Wing Zero Custom, which was a separate mobile suit altogether.\
56\
57The 2010 manga ''The Glory of Losers'', a retelling of the series, attempts to reconcile all of this. It uses Katoki's designs for the Gundams from the start, with the "Ver.Ka." "original" designs getting their mid-season upgrades to the ''EW'' "Custom" designs. The Wing[=/=]Wing Zero issue is resolved by Katoki redesigning Wing Zero again, this time reincorporating the Neo-Bird mode and other design elements from the TV version, into Wing Zero's original SuperPrototype design, and then having Zero receive a mid-season upgrade to the Wing Zero Custom, with its design being influenced in-universe by the both the Wing Gundam and a new mid-season upgrade to the Tallgeese.
58* In the original ''Manga/FistOfTheNorthStar'' manga, Zengyo, the assistant of Ryuken's old rival Koryu, originally resembled an ordinary middle-aged man with no real qualities that made him stand out. When the character was adapted to the anime series, he became an elderly ninja master for some reason.
59* ''Franchise/DragonBall'':
60** Future Trunks in ''Anime/DragonBallSuper''. In Z he had his distinctly iconic [[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRngsGfGpE_2XIhv7Y5eueOIBOz8l4PKGLwdw&usqp=CAU appearance]] with his purple hair and signature Saiyan HeroicBuild. When he reappears in Super, Trunks looks notably different having instead [[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRjkFQqTavAgdEx-9kXUwcBcJ5XvxIonATumQ&usqp=CAU blue hair and being a good deal skinnier]]. The blue hair was particularly odd since as while it could chalked up as an attempt to match him up with Bulma his mother, present Trunks had purple hair same as always. ''Anime/DragonBallSuperSuperHero'' just confused fans further giving present Trunks blue hair out of nowhere as well.
61** Bardock’s redesign in ''Dragon Ball Minus'' and ''Anime/DragonBallSuperBroly'' was [[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRAoceaWmRDVNTMjSeHCI5qmtJEdba1xIGuqQ&usqp=CAU quite different]] from his IconicOutfit first seen in ''Anime/DragonBallZBardockTheFatherOfGoku'' (on top of having a completely different story). In the much loved TV special he has green and black shoulder-less Saiyan armour, red arm bands and leg warmers and the bandage soaked with Tora’s blood that he uses as a MartialArtsHeadband. In ''Dragon Ball Minus'' and ''Broly'' he instead has yellow and black armour with shoulder pads, no headband (Tora getting KilledOffscreen) and white boots. The removal of the headband is particularly strange considering Bardock’s one flashback appearance in the original manga [[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQVfERSmHp4MnElBmhedOHjLmoJYJoznl18ug&usqp=CAU he was explicitly wearing it]].
62* ''Anime/TheVisionOfEscaflowne'': Millerna Aston was [[https://66.media.tumblr.com/7b006065bb956e4a71dd9aeb4c8f8f57/tumblr_pdoxcs4rsW1ukbd69o1_1280.jpg a blonde princess]] in the anime, who wanted to become a medic and MarryForLove. The movie ''drastically'' changed her appearance [[https://vignette.wikia.nocookie.net/escaflowne/images/3/35/Millernamovie.png/revision/latest/scale-to-width-down/310?cb=20190726021423 to an orange-haired woman]] that was second-in-command to Allen and an ActionGirl.
63* ''Manga/JoJosBizarreAdventure'':
64** Because Creator/HirohikoAraki's art style is [[ArtEvolution constantly changing]], this is inevitable whenever he redraws one of his earlier characters. For reference, compare [[Manga/JoJosBizarreAdventure Jotaro Kujo]] as he appears in ''[[http://vignette1.wikia.nocookie.net/jjba/images/4/41/Jotaro_article_crop_stardust_crusaders_color_v10_074.png/revision/latest?cb=20140713164042 Stardust Crusaders]]'' with his design from ''[[http://vignette1.wikia.nocookie.net/jjba/images/4/4d/Jotaro_article_crop_stone_ocean_color_v02_032.png/revision/latest?cb=20140501172737 Stone Ocean]]''; while the basic elements of his design still remain, the facial build and proportions are so vastly different that he's almost unrecognizable in the latter image.
65** In turn, the Art Evolution in the manga affect the character designs in the anime. Unlike the manga, the art style in the anime stays consistent throughout, but only in each given Part. The art style for the anime of a new Part will be different from the last.[[note]]The shift from ''Phantom Blood'' to ''Battle Tendency'' is the exception, as they shared the same art style.[[/note]] For example, here's how Jotaro looks in ''[[http://vignette2.wikia.nocookie.net/jjba/images/1/13/Jotaro_anime.jpg Stardust Crusaders]]'', then ''[[http://vignette1.wikia.nocookie.net/jjba/images/2/2c/Jotaro4_Key_Art.png Diamond is Unbreakable]]''.
66** The king of this, though, is probably Jonathan Joestar, the protagonist of [[Manga/JojosBizarreAdventurePhantomBlood the first part]]. As [[https://i.imgur.com/FwAysPS.jpg?1 his original design]] was basically defined by being a musclebound giant and a none-too-subtle [[Manga/FistOfTheNorthStar Kenshiro knockoff]] (and he's canonically 193cm/six-foot-five, and a rugby player), the CastFullOfPrettyBoys aesthetic that Araki's art style has evolved towards since then has left him looking [[https://i.imgur.com/07EM3HY.jpg flat-out unrecognizable.]]
67* Virtually every character in the ''Anime/TokyoMajin'' anime does not resemble their original character designs. Some characters such as Marie and Kozunu have it worse than others in that they not only do not look like their original designs but their personalities were also drastically altered.
68* The [[KeepCirculatingTheTapes rare cancelled]] 2004 ''Literature/HaruhiSuzumiya'' manga gives Kyon somewhat shorter, messier looking hair, and he's noticeably more baby-faced than his light novel and anime counterpart.
69* ''Manga/PocketMonsters'':
70** At the start of the manga very few Pokémon resembled their official designs. Rumor has it the designs were based off what the mangaka thought the sprites looked like, not their actual designs, [[http://dogasu.bulbagarden.net/manga/pocket_monsters/pm_01/03_wild_poke.jpg which looked incredibly off.]] In one case, a Diglett looked so off that it was widely mistaken for an unidentified manga-exclusive Pokémon by fans[[https://qbertp.tumblr.com/post/177028166016/the-strange-case-of-manga-exclusive-pok%C3%A9mon]]. As the series went on the Pokémon started looking more like their game counterparts, even resembling the official art better then other adaptations in some examples such as Pikachu.
71** Characters in this manga tend to look really weird, too. Case in point: compare [[https://web.archive.org/web/20140111224028/http://cdn.bulbagarden.net/upload/3/30/FireRed_LeafGreen_Professor_Oak.png Prof. Oak from the games]] with his character designs in the respective [[https://web.archive.org/web/20140111224036/https://cdn.bulbagarden.net/upload/6/6e/Professor_Oak_PM.png aforementioned]] [[https://web.archive.org/web/20140111224048/https://cdn.bulbagarden.net/upload/e/ee/Professor_Oak_EToP.png mangas.]] And can you believe that [[https://web.archive.org/web/20140111223856/http://cdn.bulbagarden.net/upload/f/fe/Green_PM.png this guy]][[note]]even the Charmander on his shoulder and that Poké Ball look waaay off...[[/note]] is supposed to be [[https://web.archive.org/web/20121108031648/https://cdn.bulbagarden.net/upload/e/ee/Red_Blue_Blue.png Blue/Green?]] Or that [[https://web.archive.org/web/20140111224007/https://cdn.bulbagarden.net/upload/0/00/Agatha_PM.png this]] is [[https://web.archive.org/web/20140111224015/https://cdn.bulbagarden.net/upload/d/d1/FireRed_LeafGreen_Agatha.png Agatha?]] Would you believe us if we told you that [[https://web.archive.org/web/20140111224141/http://cdn.bulbagarden.net/upload/9/9a/Earl_PM.png this]] is [[https://web.archive.org/web/20121108111311/https://cdn.bulbagarden.net/upload/9/9c/Earl_Dervish.png Earl?]] Or that [[https://web.archive.org/web/20140111224158/http://cdn.bulbagarden.net/upload/1/16/Bill_PM.png this thing]] is supposed to be [[https://web.archive.org/web/20201112015132/https://cdn.bulbagarden.net/upload/0/0e/Red_Blue_Bill.png Bill!?]]
72** Oddly, this has occurred even within the manga's canon. When first introduced Bill was a huge ugly {{gonk}} with scruffy facial hair. Come Johto and he's suddenly in his younger, game-accurate design.
73* Red from ''Manga/PokemonAdventures'' has [[AnimeHair noticeable bangs]] that poke out of his hat, which makes him look little like his Red counterpart from the ''Franchise/{{Pokemon}}'' games. He resembles Red [[TheArtifact even less so now]] due to game Red's redesign starting at ''[[VideoGame/PokemonRedAndBlue FireRed/LeafGreen]]''. Red in the games has light brown hair and brown eyes while his ''Adventures'' counterpart has longer, black hair and red eyes. Red in ''Pokémon Adventures'' is also lithe, while Red as of ''Pokémon Sun and Moon'' is slightly muscular.
74* ''Anime/PokemonTheSeries'':
75** Anime![[http://archives.bulbagarden.net/media/upload/c/c3/Blaine_anime.png Blaine]] looked ''really'' differently from the way he does [[http://archives.bulbagarden.net/media/upload/e/e2/Red_Blue_Blaine.png in the games and other adaptations.]] Curiously, his design is actually accurate to a [[EarlyDraftTieIn prototype Blaine character design]], which was replaced in late post-production. [[https://archives.bulbagarden.net/media/upload/6/6c/Blaine_disguise_anime.png The disguise he initially uses]] resembles his usual design (if it weren't for the wig).
76** Kanto was very creative with how accurate they kept the character designs, however Bill is still something else. Both personality and design-wise, he is little like Bill in the games. In the games, he has brown hair and wore a simple brown shirt. He was transformed into a Pokemon by accident while testing out a machine. He has a Kansai accent however this isn't translated in the English versions (though ''Manga/PokemonAdventures'' gives him a thick Southern accent) and is a computer programmer who invented the Pokémon Storage System, and is also described as a Pokémon collector and Poké Maniac. Bill in the anime is a green-haired rich man who wears a red robe and was stuck in a Pokemon ''costume''. His Kansai accent is presented as a British accent in the English dub. He isn't a programmer, but a Pokémon researcher, and is never called a Pokémon collector and Poké Maniac. Bill was also DemotedToExtra, only appearing once in Kanto when his game counterpart is a recurring character.
77** In a more unusual case of this trope, in the anime, Erika was depicted as having blue hair and wearing a green dress. When she appears in ''Anime/PokemonIChooseYou'' and ''Anime/PokemonJourneysTheSeries'', Erika strictly resembles her game self, including having black hair.
78** In ''Anime/PokemonTheSeriesSunAndMoon'', the characters go on a field trip to Kanto. The Cerulean Gym looks nothing like it did in ''Anime/PokemonTheOriginalSeries''.
79** Giovanni. In the games, he had really short black hair and wore a black suit. In the anime, he had brown hair with a slightly different shape, (rather bafflingly) wore an orange suit, and had bigger, more triangular eyes. In the ''Anime/PokemonTheSeriesXY'' and ''Anime/PokemonTheSeriesSunAndMoon'', however he was redesigned to look more like his game self. He swapped his orange suit for a black one, became paler, and gained beadier eyes, although his hair is still brown.
80* ''Manga/OnePiece'':
81** Big Mom went from looking like a typical {{Gonk}} in her appearance as a silhouette to horrific when she actually appeared, and finally to a middle point between the two when her respective arc began. However, it's possible that Oda wanted to tweak her character design to make her more intimidating for when we first see her. Justified as Oda is constantly going through ArtEvolution so an improved design would not be surprising, as her design was made during the end of the Water 7 Arc, which is a '''LONG''' way away from the end of the Fishman Island Arc. Kaido appears to have gone through the same development now that he's been introduced, though his final design does maintain some continuity with his original silhouette.[[note]]His final design has the pointy nose, crescent-shaped eyes (when they're shown in full), and brow of the original silhouette.[[/note]]
82** Robin’s TimeSkip appearance very much invoked this reaction in fans. In Super Rookie Saga aka pre Time-Skip [[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRHNai4chuzqid0Yi5tP_I41EF63yFQ5u33FQ&usqp=CAU she’s got a fringe haircut and in the anime and movies has light brown skin]]. Post Time-Skip [[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTmS4qP-fRaNkHCpGw5S8jsbrQw2CyKuFVaAw&usqp=CAU her hair is styled differently and her skin is many shades lighter]], you probably wouldn’t know they were same woman if weren’t for the nose and eyes. In fairness Oda had always drawn Robin with lighter skin in the manga, Toei just decided to give her a tan which is the look fans fell in love with especially since it made Robin unique from other [[OnlyOneFemaleMold infamously similar]] attractive female characters in the manga — whereas post timeskip Robin is a deadringer for Boa Hancock.
83** During Coby's first appearance at the beginning of the manga, he was a somewhat chubby and short kid with a round chin, but when he reappears ''[[TheBusCameBack nearly 420 chapters later]]'' during the Post-Enies Lobby Arc, he is thinner, taller, and has a more defined chin. Even his nose is shaped differently. Please note that a year hadn't even passed within the story when he reunites with Luffy. Oda states that during Coby's [[PutOnABus bus ride]], he went through a growth spurt and tightened his muscles due to Garp's training. He still has his signature pink hair and round glasses, but he looks more like his past self's older brother now. If you look at his face and build only (not hairstyle/hair color, clothes, and glasses), he actually looks a great deal like Luffy now.
84** When Alvida first appeared, she was an obese, ugly, toad-like woman with small BlackBeadEyes. After she ate the Devil Fruit, she lost a lot of weight and became a thin beautiful busty woman with a prettier face and big green eyes.
85* The Comic Bon Bon childrens' manga adaptation of ''Anime/ArmoredTrooperVotoms'' took quite the liberties with characters' designs, between the black-and-white interior pages and the colored artwork. Fyana's hair became somewhat shorter and colored black, with her eyes being green (instead of her having brown hair and brown eyes). Several characters in the Kummen arc were also drawn radically different compared to how they appeared in the anime, with Ru Shako receiving a black bowl cut and Kanjelman's gray hair also changing to black. Ypsilon received long hair, while the Schmitel brothers suddenly lost their eyebrows and received bulging, insect-like eyes.
86* Nagisa Momoe, who is introduced in the ''Anime/PuellaMagiMadokaMagica'' sequel movie ''[[Anime/PuellaMagiMadokaMagicaTheMovieRebellion Rebellion]]'', qualifies despite not even being ''in'' the original 12-episode series. [[spoiler:Well, technically, she ''is'' there, but only as the Witch Charlotte. She spends most of the ''Rebellion'' movie as TeamPet "Bebe", who looks like Charlotte save for the face (presumably to allow a wider range of facial expressions).]]
87* ''Anime/FutureGPXCyberFormula SAGA'' and ''SIN'' are designed by ''Anime/MyHime''[='s=] art directors, which causes everybody to look at least 5 times more {{Bishonen}} than the ways they were in the TV series and two previous OVA titles. Furthermore, backflashes retain the old video clips, resulting in several ArtShift throughout the show.
88* Fujiko from ''Anime/LupinIII'' changes looks with every animation staff. Possibly {{justified|Trope}} by her being a MasterOfDisguise with a bounty on her head, so she could be changing her looks in-universe, and possibly {{lampshade|Hanging}}d in ''Anime/LupinIIIEpisode0FirstContact'' (Fujiko in the flashback has brown-reddish hair and in the present is blonde with a different hairdo) and ''Anime/LupinIIITheWomanCalledFujikoMine'' (where she changes hairdo, hair colour, and dresses ''every episode'').
89* ''Anime/SpaceBattleshipYamato2202'': Take the original Comet Empire characters, add a bit of [[Franchise/StarTrek Klingon]] fashion sense, and you get the re-imagining of Gatlantis. Lady Sabera gets hit with this particularly hard and is closer in look to her appearance in Arrivedeci Yamato than the original tv series.
90* ''Manga/TheLegendOfZelda'':
91** In one of the ''Zelda'' manga based on ''VideoGame/TheLegendOfZeldaI'', Zelda looks nothing like her game version. Her game version was a prepubescent brunette PrincessClassic while [[Manga/TheLegendOfZeldaI the manga]] had her as blonde, teenage, and overall very different looking. Link looks mostly like his game design but wears overalls instead of his signature tunic.
92** Some of the bosses from ''VideoGame/TheLegendOfZeldaALinkToThePast'' look way different in the Akira Himekawa manga. Kholdstare turns from a cloud creature similar to [[Franchise/{{Kirby}} Kracko]] to something that looks like a giant [[Franchise/{{Pokemon}} Piloswine]] and Vitreous, originally a giant eyeball surrounded by a bunch of smaller eyes resting in a pool of toxic ooze, is now a one-eyed female giant swamp monster. Also, Link's Dark World form is changed from a rabbit to [[HilariousInHindsight a]] [[VideoGame/TheLegendOfZeldaTwilightPrincess werewolf]].
93** The Zelda in the [[Manga/TheLegendOfZeldaFourSwords2004 adaptation]] of ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' doesn't resemble her game counterpart. She instead looks like the ''Ocarina of Time'' or ''Wind Waker'' interpretation of Zelda. Her hair is far lighter and not in a ponytail.
94** Zelda in ''The Hyrule Fantasy'' by Kobayashi Susumu doesn't resemble her appearance in the [[VideoGame/TheLegendOfZeldaI original game]] at all. In the games, she is a kid with puffy EightiesHair and an equally puffy pink dress. The manga aged her up into a teenager and went with a more realistic medieval design. She's [[AdaptationalModesty much more covered up]] as well.
95* Ritchie in ''Manga/TheElectricTaleOfPikachu'' looks absolutely nothing like he does in ''Anime/PokemonTheSeries''. He has completely different clothes, [[AdaptationDyeJob is a blond]] rather than a brunet, and looks [[DivergentCharacterEvolution less like Ash]].
96* The animated adaptation of ''Manga/{{Parasyte}}'' changes a number of character designs as part of its SettingUpdate.
97* Princess Ozma in the ''Literature/LandOfOz'' books has long, wavy ruddy-blonde hair ([[AdaptationDyeJob which is depicted as dark brown or black in illustrations]]), wears a long white dress and wears a circlet crown on her head. In the ''Anime/TheWonderfulWizardOfOz'' anime Princess Ozma is a short girl with short, curly light brown hair who wears an Elizabethan collar, red clothes, white tights, and a more generic crown. She resembles a TomboyPrincess in the anime.
98* Apollomon Whispered of ''Anime/DigimonFusion'' looks like [[https://wikimon.net/File:Apollomon_whispered.png this]] in his official artwork, but he has a [[https://wikimon.net/File:Apollomon_Whispered_XW49.jpg completely different color scheme]] in the anime.
99* The ''Manga/SatouKashiNoDanganWaUchinukenai'' manga completely redesigns Nagisa and Umino from their LightNovel appearances. In the novel, they both have purple hair. The manga gives them more realistic designs and shortens Nagisa's hair.
100* ''Anime/BakuganBattlePlanet'': Dan looks nothing like he did in ''Anime/{{Bakugan}}''. He has a different hair color, blue eyes, and a red streak in his hair.
101* The president of the United Federation was slim and brown-haired when introduced in ''VideoGame/SonicAdventure2''. He's older, portly, and grey-haired in ''Anime/SonicX''. His first secretary, Jerome Wise, combines this with DecompositeCharacter as he more closely resembles the games' president. His second secretary, Christina Cooper, is based on the secretary from ''Adventure 2'', but also fits this trope as she has dark skin and brown hair as opposed to [[RaceLift white skin]] and [[AdaptationDyeJob blond hair]].
102* ''{{Anime/Robotech}}'':
103** Dr. Emil Lang in his two appearances in the original series and then there is his makeover in ''Robotech II: The Sentinels''. Along with the required distancing itself from the original Haruhiko Mikimoto character design seen in the original ''Macross'' animation, it does make Lang appear much more charismatic, given that the design inspiration was apparently Charles Bronson.
104** Vince Grant is dramatically made over for his appearance in ''WesternAnimation/RobotechTheShadowChronicles'', mostly with the goal of making him less stereotypical.
105[[/folder]]
106
107[[folder:Comic Books]]
108* Creator/MarvelComics characters sometimes gain new costumes which may or may not be kept depending on fan reaction.
109%%** The ''ComicBook/XMen'' franchise is a major testament to this.
110%%** In fact...the UltimateUniverse is a combination of this trope and NotAsYouKnowThem.
111%%** Which incarnation of ComicBook/NickFury do you prefer? The one whose head resembled that of Reed Richards or the one with that of Samuel L. Jackson?
112** [[ComicBook/TheTombOfDracula Count Dracula]] has always been depicted as a typical ClassicalMovieVampire up until the 2010 comics gave him a [[http://vignette3.wikia.nocookie.net/marveldatabase/images/c/ce/X-Men_Vol_3_1_Textless_Djurdjevic_Variant.jpg/revision/latest?cb=20100716131106 radical look]] with red armor and pale white hair.
113* Creator/DCComics' ComicBook/{{New 52}} version of [[ComicBook/SuicideSquad Amanda Waller]], who is much slimmer and more attractive in appearance than the pre-New 52 version of her. Despite her looks, Waller's [[BlackBossLady personality]] is still the same.
114* Zelda and Hilda Spellman have changed so many times in ''ComicBook/SabrinaTheTeenageWitch'' since the '90s, more than probably any other character. Their classic designs look like traditional witches, with them being a FatAndSkinny duo and Zelda having green hair.
115* ''ComicBook/SonicTheHedgehogArchieComics'':
116** When Breezie the Hedgehog first appeared in ''WesternAnimation/AdventuresOfSonicTheHedgehog'', she looked less like a hedgehog and more of a hedgehog-ish [[Film/WhoFramedRogerRabbit Jessica Rabbit]]. When she made it into the comic, she was redesigned, making her more in line with modern-day Sega-type hedgehogs while still giving the impression that this was Breezie.
117** Issue 281's cover showed another redesigned character, this time Dulcy the Dragon from ''WesternAnimation/SonicTheHedgehogSatAM''. The original design was more of a Western Dragon with a large nosering which was used in pre-reboot comic. Her post-reboot look turns her more into an anthropomorphic dragon, ditching the nosering and gaining what appears to be some armor.
118** Ray the Flying Squirrel tended to look considerably different from [[Franchise/SonicTheHedgehog his game counterpart]]. For starters, before the reboot, he had no membranes, making him technically a regular squirrel.
119** Compared to his ''WesternAnimation/SonicTheHedgehogSatAM'' counterpart, pre-reboot King Acorn has always looked older, slimmer and frailer.
120* Almost every ''WesternAnimation/{{Jem}}'' received redesigns for the ''ComicBook/JemAndTheHologramsIDW'' comics. While they are recognizable enough there are clear differences. For example, Kimber is now much lankier and her normal hairstyle is a sidecut.
121* Aqualad is usually a human-looking boy, however ''ComicBook/TeenTitansYearOne'' puts an emphasis on his fish-looking aspects and he gives him a bluish skin tone.
122* Artists for [[ComicBook/MyLittlePonyFriendshipIsMagicIDW IDW's ]]''[[ComicBook/MyLittlePonyFriendshipIsMagicIDW My Little Pony]]'' [[ComicBook/MyLittlePonyFriendshipIsMagicIDW comic series]] were often [[https://derpicdn.net/img/view/2019/4/4/2003030.png given little direction for how certain characters looked]], resulting in [[https://derpicdn.net/img/view/2016/1/6/1060591.jpg blatant discrepancies]] between [[https://derpicdn.net/img/view/2019/6/17/2068135__safe_screencap_aunt+holiday_auntie+lofty_idw_ponyville+mysteries_the+last+crusade_spoiler-colon-comic_spoiler-colon-comicponyvillemysteries3_clothes_co.jpg the comics and the show]].
123* ''ComicBook/WonderWoman'':
124** ''ComicBook/WonderWoman1942'': Desira's wing design changed a few times before settling as butterfly style wings. At one point she had massive transparent wings made up of stretched oval-like shapes.
125** ''ComicBook/WonderWoman1987'': During ''ComicBook/TheContest'' Hippolyta is discussing her plan with a thin pointy chinned Amazon with long wavy brown hair, who turns out to be Philippus, who has always been depicted as a square-jawed muscular woman with black kinky hair meaning that she is entirely unrecognizable.
126** ''ComicBook/WonderWoman2011'': The only Olympians that look anything like their previous incarnations are Zeus and Hera. Poseidon goes from a bearded man to a giant fish monster, Ares goes from a buff blonde TinTyrant to a skinny elderly man with a long beard, Hades now looks like a pale-skinned child with candles in place of hair, Demeter is a green-haired green-skinned plant lady and Hermes has solid black eyes, blue skin, and talons for feet.
127** Circe may hold the record for the most inconsistent designs in the history of superhero comics, to the point you could put all of them together and have no idea they are meant to be the same person. Debuting in the Golden Age as a blonde in robes, Circe was later reimagined in the Silver Age as a brunette in pink and then in the Bronze age as an auburn-haired woman in pink. Her ComicBook/PostCrisis re-design kept a more consistent look as a black/purple-haired woman in a green outfit (usually a dress or a bodysuit). The Greg Rucka run kept the purple hair but ditched the green outfit for a black leather ensemble. The third volume of the post-crisis series had her switch between red and majenta hair and added a purple cloak to her design. The New 52 version debuted in ''Men of War'' as a pale-skinned redhead with [[VaporWear only a single strip of red cloth wrapped around her to preserve her modesty]]. She returned in the ''Superman/Wonder Woman'' comic with a black and red outfit while still keeping the red hair and pale skin. ''ComicBook/DCRebirth'' redesigned her yet again as a redhead in a pants suit. Given that Circe is a shapeshifter and a sorceress, her everchanging appearances are justified.
128* The ''ComicBook/New52'':
129** The redesign for Solstice looks nothing like her original design. She was originally an Indian girl that dressed in light-colored clothing. Her redesign has her as completely jet-black and shadowy, with blue hues.
130** ComicBook/{{Lobo}} was infamously redesigned as a PrettyBoy. Reader backlash was such that DC eventually ended up bringing back the classic Lobo design.
131* In September 2017, [[ComicStrip/DennisTheMenaceUK Pie-Face]] in ''ComicBook/TheBeano'' suddenly had much longer hair, a hat, and glasses. It was done to match his appearance in the new CGI cartoon ''Dennis And Gnasher Unleashed''.
132* ''ComicBook/SpiderMan'':
133** ''ComicBook/SpiderManAndBatmanDisorderedMinds'' depicts Ashley Kafka with [[http://vignette3.wikia.nocookie.net/marveldatabase/images/6/6d/Ashley_Kafka_%28Earth-7642%29_from_Spider-Man_and_Batman_Vol_1_1_0001.jpg/revision/latest/scale-to-width-down/150?cb=20130724163849 longer hair and wearing glasses]]. Making it weirder is that iconic Spidey artist Mark Bagley is the artist and has drawn Kafka before, including during ''ComicBook/TheCloneSaga''.
134* In ''ComicBook/TheSpectacularSpiderman'', when [[Characters/MarvelComicsOttoOctavius Doctor Octopus]] makes his comeback in the "Countdown" arc, he's sporting longer hair rather than his trademark bowl cut, a black trench coat, and tentacles that have sucker-like protrusions on their undersides.
135* For some strange reason, [[ComicBook/TheUnstoppableWasp Nadia van Dyne]] was depicted with shoulder-length hair in ''ComicBook/{{The Avengers|MarkWaid}}'' despite every other appearance, including her own title, showing her with a bob.
136* The Magazine/NintendoPower comic adaptation of ''VideoGame/TheLegendOfZeldaALinkToThePast'' plays pretty fast and loose with the designs from the game, particularly when it comes to the monsters. Moldorm and Trinexx stand out the most, going (respectively) from a centipede-esque creature to a GiantSpider, and a three-headed rock monster to an organic, three-headed, eastern-style dragon.
137* [[Characters/SupermanConnerKent Superboy]] (Kon-El, a.k.a. Conner Kent) in the 2003-11 series ''ComicBook/TeenTitans''. Not only was his superhero costume swapped for [[NotWearingTights a T-shirt and jeans]], but he also suddenly began being drawn with a huge jacked physique as though he'd doubled in mass. This was possibly to make him look more like Characters/{{Superman|TheCharacter}}, as it was also retconned at this time that they ''were'' blood-related after all. This change lasted up until the New 52 reboot and was the basis for Superboy's design in the ''WesternAnimation/YoungJustice2010'' cartoon. However, since Conner's reappearance in ''ComicBook/YoungJustice2019'' he has gone back to looking much more like he did in the 1990s, albeit with more of a punk look to his costume.
138* And then there was the time that Characters/{{Superman|TheCharacter}} was changed into a being of pure electricity inside a [[https://i0.wp.com/www.supermanhomepage.com/clickandbuilds/SupermanHomepage/wp-content/uploads/2017/03/jurgens-superman-123-variant.jpg?fit=628%2C326&ssl=1 blue containment suit]]. This did [[AudienceAlienatingEra not go over well]], and before long Superman was returned to his classic red-and-blue design.
139* When Lady Octopus returned in ''ComicBook/{{Hunted}}'', she had her old look but then a few issues later, she was redesigned to look like Olivia Octavius from ''WesternAnimation/SpiderManIntoTheSpiderverse'' and showed up with this design in a flashback prior to the events of ''Hunted''.
140[[/folder]]
141
142[[folder:Comic Strips]]
143* ''ComicStrip/{{Popeye}}'s'' recurring adversary, the Sea Hag started off with her own unique look with her long black robe and hood and EyesAlwaysShut and a much smaller chin. As the years went on, however, especially when Bud Sagendorf took over the strip, she began to look more like Popeye in drag, but with warts and PermaStubble.
144* Opus' mother in her first appearance in ''ComicStrip/BloomCounty'', looked like Opus, but with TertiarySexualCharacteristics. When she appears in the spin-off strip, ''Opus'', she had a far more individualized, and grotesque appearance.
145* ''ComicStrip/ScaryGary'': Strangely enough, some side characters in the series are different from ''strip to strip'' depending on what the current gag is, with the most notable being the many different designs and jobs of Satan.
146[[/folder]]
147
148[[folder:Fan Works]]
149* Happens InUniverse in ''Fanfic/ImaginarySeas''. Percy notes that Chiron looks younger than he remembers and has blonde hair on top of not having horse legs. Despite this, Percy is able to recognize him on sight and rushes to his aid, though he's quick to bring up the discrepancy when they meet up.
150-->'''Chiron:''' Percy?\
151'''Percy:''' ''[relieved]'' Looked like you could use some help. Gods, am I glad you remember me. I wasn’t sure you would, in this world. You look, uh, different.
152* An InUniverse version of this happens in ''Fanfic/PokemonResetBloodlines''. When Ash arrives to the Cinnabar Gym, he's rather surprised when he sees Blaine, as he now looks like his in-game self instead of how Ash remembered him (see above in the Anime folder).
153* Downplayed in ''Fanfic/ThereAndBackAgain'' where Jon Snow is several inches taller than depicted in the show thanks to differing amounts of BloodMagic which apparently affected his height.
154[[/folder]]
155
156[[folder:Films -- Animation]]
157* Tanya Mousekewitz looks and acts differently in every single ''WesternAnimation/AnAmericanTail'' movie. Most prefer her design in ''[[WesternAnimation/AnAmericanTailFievelGoesWest Fievel Goes West]]''.
158* In ''WesternAnimation/Incredibles2'', Tony Rydinger's character model is revamped in the sequel, with him gaining darker hair and more angular features compared to [[WesternAnimation/TheIncredibles1 the first film]].
159* ''WesternAnimation/TheLionKingIISimbasPride'':
160** Kiara at the start of the film. There are [[http://www.freewebs.com/princess_kiara/presentations.htm many differences]] (such as no black ear tips and being a different colour) between her and the infant at the end of the [[WesternAnimation/TheLionKing1994 first film]], who fans tend to call "Kopa" after Simba's son in ''Literature/TheLionKingSixNewAdventures'', which has caused a lot of EpilepticTrees.
161** Both Simba and Nala look different between ''WesternAnimation/{{The Lion King|1994}}'' and ''WesternAnimation/TheLionKingIISimbasPride'', even at the beginning that takes place after Kiara's birth. Simba is bulkier and more similar to his father, while Nala's eye color changed. This has helped the [[FanWank theories]] that the film doesn't really take place after the original film, but instead Kiara is their second cub, while the cub from the end of the original film [[FanficFuel was either killed or otherwise lost]].
162* The Once-ler from ''WesternAnimation/TheLorax2012'' looks nothing like [[Literature/TheLorax his original book counterpart]]. In the book he was TheFaceless but in the movie, he looks like a young, handsome man. His non-flashback design is truer to the source.
163* ''WesternAnimation/BatmanUnlimitedMonsterMayhem'', based on a kids' toyline by Mattel, both plays this straight and averted with the Joker. Played straight in the sense that he doesn't resemble the figures from the toyline these movies are based on, which feature the Joker in militaristic gear with jagged teeth. Averted in the sense that his depiction is far more in line with traditional versions of the character.
164* In ''WesternAnimation/TheAngryBirdsMovie'', while you can still recognize who they are by looking at their designs, the characters are radically re-designed from their game counterparts. Most notably, they now have hands and feet!
165** ''WesternAnimation/TheAngryBirdsMovie2'': While all the other characters had at least some resemblance to their game counterparts, Silver looks completely different from her game version.
166* This has often occurred in a few of Creator/{{Nickelodeon}}'s movies based on their shows:
167** In ''WesternAnimation/TheWildThornberrysMovie'', Shaman Mnyambo, who gave Eliza her ability to talk to animals, looks [[https://static.cinemagia.ro/img/resize/db/movie/00/43/37/the-wild-thornberrys-movie-254919l-480x480-b-666bd65f.jpg drastically different]] from how he appeared [[https://m.media-amazon.com/images/S/ATVImageFeed/944600/THEWILDTHORNBERRYS_040XTHEWILDTHORNBERRYS_040X-image0.jpeg on the show's opening and in the episode "Gift of Gab"]].
168*** As ''[[https://feelinganimatedblog.wordpress.com/ Feeling Animated]]'' blogmaster Paul Astell notes, Mnyambo's design in [[WesternAnimation/TheWildThornberrys the series proper]] is more akin to [[UnfortunateImplications unflattering stereotypes]] of the Papuan people of Indonesia and New Guinea. The people at Creator/KlaskyCsupo likely picked up on this when creating the movie.
169** In ''WesternAnimation/TheSpongeBobSquarePantsMovie'', King Neptune is much different than his appearance in [[WesternAnimation/SpongeBobSquarePants the show]]. On a minor note, news reporter Perch Perkins is colored purple rather than orange, and seahorses are drawn more realistically.
170* The character designs between the original ''Literature/TheSissyDuckling'' book and the AnimatedAdaptation are very different. Elmer has upright head feathers in the book but a mop-top in the special.
171* The ''Franchise/DisneyFairies'' series has a few. Notably, Queen Clarion's design drastically changes from the books to the movies. She turns from wearing flower-petal dresses like everyone else into a taller fairy with a dress made of glitter and massive golden butterfly wings.
172* The characters from ''Charlotte's Web 2: Wilbur's Great Adventure'' look absolutely nothing like the character designs from the original ''WesternAnimation/CharlottesWeb'' which it is intended to be a sequel to.
173* The CGI models for Vuk, his wife, and children look from ''A Fox's Tale'' look nothing like the original designs from ''Animation/VukTheLittleFox''.
174* ''WesternAnimation/TheManyAdventuresOfWinnieThePooh'': Piglet's cameo appearance in the intro to ''Winnie the Pooh and the Honey Tree'' has him looking completely different from his final design: He is smaller, his head is shaped differently, he has a small black nose, his ears are the same color as his skin, and wears a red striped shirt instead of the leotard-like garment he usually does. Ultimately, he was redesigned for ''Winnie the Pooh and the Blustery Day''.
175* All the characters from the Creator/{{Miramax}} ''Toys/{{Bionicle}}'' films look different compared to the toys. They were given basic things like fingers, emotive eyes and expressive masks, and visible muscles under their armor, while some were drastically altered and reimagined. Various movie characters were actually based on unfinished toy prototypes, and some toys were based on movie concept art and altered from there. There were also pragmatic reasons at play like budget limitations. Makuta for instance uses the same model in movies #1 and #2 (this time with extra wings), whereas his two toys look nothing alike. Certain characters like Krekka or Nivawk only very vaguely resembled their toy counterparts.
176* ''WesternAnimation/{{Pinocchio}}'': AudienceColoringAdaptation notwithstanding, Pinocchio's attire has Bavarian/Tyrolian influences (the Lederhosen short pants and hat with a feather most notably) somehow, far from looking like his Tuscany counterpart from the [[Literature/TheAdventuresOfPinocchio original tale]] by Carlo Collodi and its originally attached [[https://i.pinimg.com/originals/00/7b/a0/007ba049a7cfb227754b03589c3ce279.jpg illustrations]] by Enrico Mazzanti.
177* ''WesternAnimation/PussInBootsTheLastWish'': [[spoiler:TheReveal that The Wolf was actually [[TheGrimReaper Death]] comes as a shock to Puss and most viewers because he doesn't look like how Death is commonly depicted as. The most obvious being he's not a skeleton. While he has white fur and markings to resemble a wolf's skull, he does not appear very gaunt to indicate a skeletal frame. His weapon of choice is not a large scythe, but a pair of sickles. Finally, while he wears a dark robe, he only wears the hood once and it does not cover his arms or legs. It's said by the filmmakers that Death chose to take on this form for much more pragmatic reasons]].
178* ''WesternAnimation/Cars3'' gives all of the background racecars complete redesigns (even changing their numbers but not their sponsors), and [[AllThereintheScript according to their toys]], most of these cars are completely new characters. However, some of these cars include the ones sponsoring Bumper Save and No Stall, and according to their toys, they are indeed the same cars with those sponsors seen in the first movie.
179[[/folder]]
180
181[[folder:Films -- Live-Action]]
182* [[Characters/MarvelComicsGalactus Galactus]] from ''Film/FantasticFourRiseOfTheSilverSurfer'' was a huge cloud. He still [[PlanetEater ate planets, though]]. However, the cloud was lit up by periodic flashes from within, revealing shadows that looked like Galactus' angular helmet. WordOfGod states that the big purple guy is ''inside'' the cloud, [[SavedForTheSequel to be unveiled]] when the ''ComicBook/SilverSurfer'' movie comes out. [[FranchiseKiller Which it won't]].
183* ''Film/SpiderManTrilogy'':
184** A common fanboy criticism of ''Film/SpiderMan1'' was that [[Characters/MarvelComicsNormanOsborn the Green Goblin]] looked nothing like his comic design. He wore green armor and had a mask more like a helmet (the Music/WeirdAlYankovic song "Ode to a Superhero" described it as a "dumb Power Rangers mask") and didn't wear his trademark hat. Some photos have the long part of his head tinted purple to evoke the hat, but in the film itself, it's pretty green, making it look like Gobby just has a huge head. This was amended in ''Film/SpiderManNoWayHome'' which cleverly manages to make Norman closer to the comic book version, adding a purple jumper over the green armour that gets shredded and giving him a satchel. He does lacks the mask, but Creator/WillemDafoe more than makes up for it.
185** The casting of Creator/TopherGrace as [[Characters/MarvelComicsEddieBrock Eddie Brock]] (aka [[Characters/MarvelComicsVenom Venom]]) in ''Film/SpiderMan3'' was pretty infamous. Nearly everywhere else, he's a large adult bodybuilder. The film version? A skinny guy who looks like he's 20.
186* ''Spinal Tap'':
187** Most characters in the 1982 short "Spinal Tap: The Final Tour" were played by the same actors later to appear in ''Film/ThisIsSpinalTap'' (even Paul Benedict as the 'twisted old fruit,' this time without his bizarre glasses), except for keyboardist Viv Savage. Rather than the curly-haired, slightly large version played by David Kaff in the final film, the original Viv is a much more energetic, thin, blond actor who remained uncredited.
188** The prototype Spinal Tap seen on Creator/RobReiner's 1978 ABC special look dramatically different from their 1984 counterparts, particularly Nigel, who has much longer hair and glam-ish makeup. However, it can be argued that this was simply a different era of their career than what was seen in TIST, and their looks matched their preferred style at the time.
189* Sharon Hecox, who is normally played by herself in ''WebVideo/{{Smosh}}'', is played by Kristen O'Mear in ''Film/SmoshTheMovie''. To say that they look nothing alike is putting it mildly.
190* In nearly all media featuring the Rutles, rhythm guitarist Stig O'Hara is portrayed by South African musician Rikki Fataar. However, when the characters made their debut (on ''Series/SaturdayNightLive'' in America, and ''Series/RutlandWeekendTelevision'' in England), Stig was David Battley, better known as Charlie Bucket's science teacher in ''Film/WillyWonkaAndTheChocolateFactory''.
191* ''Film/XMenFilmSeries'':
192** The actors often fairly resemble the characters, but the costumes are often completely different. Gone are the colorful superhero costumes of the comics, and in their place [[MovieSuperheroesWearBlack are black leather jump-suits which are understood to be utilitarian, though their use is never specified]]. Furthermore, characters such as Toad and Mystique are often redesigned to look markedly different, while Creator/IanMcKellen (Characters/{{Ma|rvelComicsMagneto}}gneto), Creator/ElliotPage ([[Characters/MarvelComicsKittyPryde Kitty Pryde]])[[note]] In the third movie, anyway; in the first two she had brief appearances where she was played by a different actress who looked nothing like Page ''or'' her comic book counterpart [[/note]] and Creator/AnnaPaquin ([[Characters/MarvelComicsRogue Rogue]]) don't resemble their characters in terms of age and build. What may or may not be significant to some is that [[Characters/MarvelComicsLogan Wolverine]] is explicitly short in the comics (except in the ComicBook/UltimateMarvel universe or where artists err) but in the movies, he's played by 6'2" Creator/HughJackman who has the build one might expect from a superhero type (though in the [[Film/XMen1 first movie]] at least, other actors wore platform boots to make them seem taller).
193** ''Film/XMenOriginsWolverine'' features the first live-action appearance of beloved Marvel character [[Characters/MarvelComicsDeadpool Deadpool]], which fans were excited to see. What they got looks nothing like the comic character, in costume or powerset. He was however played by Creator/RyanReynolds, who would go on to give a far more faithful rendition [[Film/Deadpool2016 in his own films]].
194** Beast's makeup in ''Film/XMenDaysOfFuturePast'' is less feline-looking than his counterpart in ''Film/XMenFirstClass'', and more reminiscent of Creator/KelseyGrammer's Beast. What caused this change is never actually explained.
195** Psylocke is a strange case of this. In ''Film/XMenTheLastStand'' she’s played by Asian actress Meiling Melançon with purple dyed hair, this would technically make her accurate to Psylocke when she in the Japanese Kwannon‘s body but her appearance and character is otherwise so different you wouldn’t even know she’s even supposed to be Psylocke (according to Zak Penn the character wasn’t referred to as Psylocke in the script). Meiling Melançon says there were discussions to have her be Kwannon instead (minus ninja suit of course). This was averted in ''Film/XMenApocalypse'' which bequeathed fans a comic-accurate looking Psylock, complete with ninja leotard, played by Creator/OliviaMunn with the only wrinkle being that Psylocke only had the ninja outfit in the comics when she was in a Japanese body while Munn is Caucasian — though granted a lot of Marvel artists failed to keep body swap-era Psylocke consistently look Asian.
196** Callisto played by Dania Ramirez [[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQFzUWK80aPMavJ-0FSN1BMsAMYhQ4BTxUa4A&usqp=CAU looks nothing like her comic counterpart]] as on top of being more attractive and darker skinned she lacks the EyepatchOfPower and BoyishShortHair of the PunkRock Callisto of the comics. This along with having the AdaptationalSuperPowerChange of SuperSpeed renders her Callisto InNameOnly.
197** Pyro makes an appearance in ''Film/XMen1'' played by the blonde Alexander Burton, when he becomes a bigger character in the sequels he’s played by the completely different looking Aaron Stanford who has darker hair.
198** The titular BigBad Apocalypse of ''Film/XMenApocalypse'' got caught under fire for this. In the comics, ''he’s huge'' [[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTyPWAi7mTXKBvAPfXvPlwcE0lHrWB6osgn_g&usqp=CAU pretty much to Hulk or Thanos levels]] so fans reasonably assumed Fox and Singer would use CGI or at the very least cast a big actor. Instead Creator/OscarIsaac was cast and put in prosthetics and a costume [[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQQ1ReDOS4lYv7T54uBve_JnGdo3AqRO8li-Q&usqp=CAU that didn’t really resemble the comic version at all]], being closer according to a lot of people to ''Franchise/PowerRangers'''s Ivan Ooze.
199* ''Franchise/MarvelCinematicUniverse'':
200** The film series does significantly better than the X-Men films [[TruerToTheText in getting the look of the characters right]], though plenty of Marvel heroes and villains still look quite different from the comics with reasons usually being a PragmaticAdaptation, AgeLift, AbilityOverAppearance or just a RaceLift for the sake of diversity. Not to mention updated designs or [[TheOtherDarrin recasting]].
201** In ''Film/IronMan2'' fans obviously had this reaction Creator/DonCheadle replacing Creator/TerrenceHoward as Rhodey due to a pay dispute. Made even worse by former producer who made the recasting decision Ike Pearlmutter’s racist remark “that black people look the same and nobody will tell the difference” — which couldn’t be more wrong. Thankfully Cheadle would go on to be accepted as Rhodey despite some fans arguing Terrance Howard looked closer to the comic version.
202** The Abomination in ''Film/TheIncredibleHulk2008'' looked quite different from his comic version having Doomsday-esque bone protrusions and missing the signature reptilian skin and PointyEars of comic Abomination (according to Kevin Feige Hulk would’ve just bitten them off). Averted in ''Film/ShangChiAndTheLegendOfTheTenRings'' and ''Series/SheHulkAttorneyAtLaw'' where Abomination was TruerToTheText.
203** Heimdell from ''Film/{{Thor}}'' (despite being relatively minor character in the comics) got this reaction due to being played by Creator/IdrisElba who’s black whereas the comic version is white skinned. Elba shoot down criticisms reminding fans Asgardians are a different race and culture to Earth entirely so skin colour shouldn’t matter. Ironically later comics after the movies depict Heimdell with a darker shade of skin anyway.
204** Aldrich Killian in ''Film/IronMan3''. In addition to gaining major AdaptationalAttractiveness, he goes from being a meek, middle-aged geek to a good-looking blonde with a strong build. [[spoiler: This is actually a plot point, since he starts off as a meek nerd closer to his comic counterpart, but later ingests a SuperSerum that greatly enhances him.]] The movie [[AdaptationalBadass also gives him superpowers]], which he lacked in the comics.
205** Speaking of Aldrich Killian, the Mandarin in general got this reaction multiple times. The fake Mandarin Trevor Slattery had a fairy accurate costume and beard but was played by the non-Chinese Creator/BenKingsley. This was further complicated by the aforementioned Killian claiming to be the Mandarin despite obviously looking nothing like him. A lot of this reluctance to commit to the comic version was rooted in the dated YellowPeril stereotyping of comic Mandarin. Zigzagged with the actual Mandarin Xu Wenwu in ''Film/ShangChiAndTheLegendOfTheTenRings'', his costume is much darker than the comic version and has no green in it nor is hair long like the comic version. However as seen in the flash backs to ancient times and in ''WesternAnimation/WhatIf'' season 2 Wenwu does look much more like the mystical warlord of the comics, just with a blue outfit rather than a green one.
206** Thanos [[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTQ5rHat3mAxZwxKoUT2i2zRJO7GdWm3oWBGA&usqp=CAU had wildly changing designs]] from his first appearance to what was finally settled upon. In TheStinger of ''Film/TheAvengers2012'' played by Damion Poitier he’s got a more gaunt appearance, beetroot purple skin and GlowingEyesOfDoom. In ''Film/GuardiansOfTheGalaxy2014'' and ''Film/AvengersAgeOfUltron'' he’s played by Creator/JoshBrolin at last but his skin bluish purple and his scalera is black. ''Film/AvengersInfinityWar'' gave him his finalised look with normal eyes and lilac coloured skin.
207** In ''Film/SpiderManHomecoming'' a quite a lot of Spider-Man’s supporting characters looked different from their comic counterparts with WordOfGod claiming they wanted to reflect how multiracial RealLife Queens is today, compared to the 60s when these characters were created. For example ComicBook/MaryJaneWatson is played by Creator/{{Zendaya}} who has darker skin and is missing the signature red hair of comic MJ. In fact she’s initially presented as a {{expy}} of MJ with her name being named Michelle Jones before No Way Home confirms she was Mary Jane all along and just changed her name. This misdirection was intentional with Kevin Feige wanting to spare Zendaya the fan-grief applied to this trope if they revealed who she was from the outset. Zendaya even posted a [[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRkJYfVlHiA68IL4rRGdTfsyuLfs_8vTTkkcA&usqp=CAU photo of herself with red hair]] as a “deal with it” gesture. Ned, Liz, Flash and Betty likewise look very different from their comic versions. Ned being a large Honolulu descent boy rather than a skinny brown/blonde white guy. Liz being a darker skinned and haired rather than the white and blonde girl of the comics (she has a black mother). Flash having GeekPhysique along with darker skin and hair rather than the HeroicBuild and fair hair of the comic (though he bleaches it blonde in ''No Way Home''). Betty meanwhile, though she doesn’t get a RaceLift, still looks completely different from comic Betty having long blonde hair rather her traditional short brown bob (indeed with her black hairband she looks like Gwen Stacy).
208** The Grandmaster in ''Film/ThorRagnarok'' played by Creator/JeffGoldblum looks nothing like the balding MyBrainIsBig blue-skinned alien elder god of the comic. Creator/TaikaWaititi joked that they didn’t make Goldblum blue so that he wouldn’t be different to his character from ''Film/EarthGirlsAreEasy''. In the same movie Brunnhilde aka Valkyrie gets a RaceLift being played by Creator/TessaThompson, rather the light-skinned blonde of the comic. Though in the FlashBack of the Valkyries massacre the valkyrie who saves Brunnhilde‘s life (confirmed to be her lover) [[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSGNN4BQ0O-7GJ3L6DDFEzgvje1S2SyK28kuw&usqp=CAU looks like the comic version]] complete with braids.
209** Mar-Vell is a traditional HeroicBuild possessing alien stud in the comics, in ''Film/CaptainMarvel2019'' the character is completely different being played by the 61 year old Annette Benning. ''What If…?'' season 2 undos a fair amount of the AdaptationalWimp with Mar-Vell even if the GenderLift remains the same.
210** Elsa Bloodstone has a very distinctive look in the comics having red hair ending in a TomboyPonytail and wearing a midriff revealing top and BadassLongcoat. In ''Film/WerewolfByNight'' however played by Laura Donnelly she’s quite different having long dark hair and modest attire, she’s really closer to Jessica Jones than her Lara Croft-esque comic version. The titular werewolf Jack Russel played by Gael García Bernal obviously looks different from the human form of Jack in the comics too, but since both werewolf and non-werewolf Jack has particularly bad DependingOnTheArtist in the comics, it can be forgiven.
211** Gorr the God Butcher is a [[HumanoidAliens Humanoid Alien]] in ''ComicBook/ThorGodOfThunder'' looking like a cross between Twi'lek and Frieza and having a black hood and robe produced by the Necrosword. ''Film/ThorLoveAndThunder'' instead made Gorr played by Creator/ChristianBale a [[HumanAliens Human Alien]] who gets pale skin, yellow eyes, pointed teeth and black fingertips from picking up the Necrosword and his hood and robe is white rather than black. However [[https://www.google.com/search?client=safari&sca_esv=595378006&hl=en-au&sxsrf=AM9HkKljmYXhtGyV8hh2kDUngLQrWY95Lg:1704293879133&q=gorr+concept+art&tbm=isch&source=lnms&prmd=isvnmbtz&sa=X&ved=2ahUKEwizt4i6vcGDAxX3wzgGHTTvBy4Q0pQJegQIBxAB&biw=393&bih=658&dpr=3#imgrc=X1Y550qYgQGsKM early concept art]] reveals Gorr was initially planned to look much closer to the comic version.
212* Both Film/JamesBond and Franchise/{{Batman}} have been played by different actors with very different looks, even when the films suggest they take place in the same continuity as earlier installments (e.g. ''Film/GoldenEye'', ''Film/BatmanForever''). Creator/MichaelKeaton’s Batman in particular (despite being many people’s favourite nowadays) at the time was loudly decried by comic fans for not physically matching Batman on the page e.g “he’s 5′ 9, Batman is 6' 2”. Though in all fairness most live action versions of the Dark Knight differ from the comic version in hair colour, physique and costume. The Franchise/DCExtendedUniverse Batman probably has the most accurate appearance (grey and black, rather than all black) despite being much older than Batman is usually depicted as being.
213* ''Franchise/{{Godzilla}}'':
214** In ''Film/{{Godzilla 1998}}'', Godzilla was given a very different stance (like modern reconstructions of theropods instead of the upright man-in-a-suit classic Godzilla is based on) and a prominent chin. In fact, the new design was such a departure from the norm that it was later reused for a different giant monster character, simply called Zilla, which appeared alongside a more traditional-looking Godzilla in certain media. However, because of copyright reasons, this design is still used to represent both the 1998 Godzilla and Zilla, with the distinction between the two characters being muddled by legalities.
215** Gigan in ''Film/GodzillaFinalWars'' TookALevelInBadass, as evident by the extra spinning blades.
216* ''Film/NightWatch'' changes many things from the novel (such as removing most of the magical elements in favor of pointless action scenes and twisting many plot lines). What most fits this trope is the appearance of Zabulon, the head of the Moscow Day Watch. In the novels, he is consistently described as an unassuming-looking man in his 20s-30s wearing a grey suit and glasses. Since that wouldn't look good on-screen, the character now looks much older and is HellBentForLeather.
217* In ''Film/JemAndTheHolograms2015'', Synergy was made into a pocket-sized RobotBuddy who communicates in beeps and blips – nothing like the holographic woman that Synergy is in [[WesternAnimation/{{Jem}} the cartoon.]] Not to mention that Jerrica Benton was portrayed as a chest-length-haired brunette rather than the shoulder-length-haired blonde she was in the cartoon. Similar case with Kimber, who was a redhead in the cartoon, although Kimber in the live-action version had some red streaks. Shana is also portrayed as black-haired and multiracial rather than purple-haired and African American.
218* The ''Film/ResidentEvilFilmSeries'' never particularly cared too hard about making the characters from game look accurate (or much else be accurate for that matter). Jill in Apocalypse and Ada and Wesker in Retribution are the big exceptions looking very much like their game counterparts… everyone else however.
219** Carlos in the games has a mullet and green military vest. In the films played by Oded Fehr ([[Film/TheMummy1999 Ardeth Bay himself]]) he’s got short black hair and regular tactical gear. If anything he looks more Chris Redfield than Chris does in the films.
220** Leon in most of the games is a clean shaven PrettyBoy with a 90s [=DiCaprio=] hair. In ''Retribution'' played by Johann Urb, he’s bearded, gruff and has a different haircut. In total fairness though Leon’s first live action portrayal the late Brad Renfro from the Romero commercial didn’t have the correct hairstyle either.
221** Chris played by ''Series/PrisonBreak''’s own Creator/WentworthMiller is more downplayed example as he does somewhat resemble Chris as he is in the games but his physique (i.e not being built like a brick shit house) and outfit are quite different from the games.
222* ''Film/ResidentEvilWelcomeToRaccoonCity'' also got flak for heavily altering the appearances of most of the characters from the games with the director claiming it was AbilityOverAppearance. Of the cast only Chris, Lisa Trevor [[spoiler:and Ada in TheStinger]] look like how they do in the games.
223** Jill in the games is traditionally a light skinned woman with short hair. In the film she’s played Creator/HannahJohnKamen who has darker skin and long hair. Her outfit is very different too, in the first game she’s covered up in tactical gear and wearing shoulder pads while in the movie she is wearing a cleavage revealing vest.
224** Leon once again looks very different. In the games he’s got his signature look of being fair skinned with a 90s hair, in this film played by Avan Jogia he’s got a darker complexion and has got long hair hair along with a beard and moustache. If anything he looks more like the ''[[VideoGame/ResidentEvil3Remake RE3make]]'' version of Carlos.
225* In ''Film/FantasticFour2015'', Doom lacks the helmet, armor, cape, and other characteristics of his comic counterpart, resembling a half-melted robot instead. On the Fantastic Four themselves, human Ben Grimm is a lot smaller than his counterpart in the comic, and Johnny Storm has been given a race lift, no longer the blonde Caucasian in the comic.
226 * Leslie in ''Literature/BridgeToTerabithia'' is a ten-year-old tomboyish girl with dark BoyishShortHair who dresses in unisex, plain clothes like tees and plaid shirts. It's mentioned that Leslie can [[LadyLooksLikeADude pass for a boy]]. In the 2007 [[TheFilmOfTheBook film]], she's played by Creator/AnnaSophiaRobb. She doesn't look anything like either her book or 1985 film versions. Leslie is instead a twelve-year-old with blonde bob-length hair and she dresses in bright, girly clothes.
227* ''Film/TheLastAirbender'' got greatly chewed out for failing to make the cast resemble their animated counterparts, particularly Katara and Sokka who got a RaceLift from their Inuit-inspired appearances of the series into Caucasian people. The entire Fire Nation was changed from Asian looking into being played by Indian actors.
228* In the second ''Film/GeorgeOfTheJungle'' film, George looks almost completely different from how he did in the first movie, thanks to [[TheOtherDarrin not being played by]] Creator/BrendanFraser. This being ''George of the Jungle'', they lampshade the hell out of it.
229-->”Me new George. [[BitingTheHandHumor Studio too cheap to pay Brendan Fraser]].”
230* Nermal in the ''Film/{{Garfield}}'' film has almost nothing in common with his [[ComicStrip/{{Garfield}} comic strip]] incarnation. Nermal in the comics is a smart but self-centered gray tabby kitten. Nermal in the film is an adult Siamese cat who acts as Garfield's dumb sidekick.
231* A rare historical figure example happens with Erich Ludendorff from ''Film/WonderWoman2017'' bearing no resemblance with the figure he is based on.
232* ''Film/ThePhantomOfTheOpera1925'' shows this trope is OlderThanRadio as Christine is played by the brunette Mary Philbin rather than being explicitly blonde like the novel. Not helping matters is that the other most famous adaptation the [[Theatre/ThePhantomOfTheOpera Andrew Loyd Webber musical]] also has the brunette Sarah Brightman as Christine standardising the look for Christine even more. Now fans will likely be more irked or confused if a blonde actress or singer does play Christine. Not to mention the musical half-mask version of the Phantom does not resemble Erik from the book, and pretty much no adaptation (beside the 1925 silent film to some extent) gets his deformity right.
233* ''Film/{{Cats}}'' changes the designs of various characters from the traditional ''Theatre/{{Cats}}'' play designs. For example, Rum Tug Tugger is leopard-print instead of a calico with mild leopard printing, while Grizabella is a dark-furred tabby instead of a long-furred grey.
234* ''Film/SonicTheHedgehog2020'': Aside from his clothes, Dr. Robotnik looks absolutely nothing like he does in the games; he's skinny instead of fat, has a full head of hair, keeps his mustache well-groomed, is more well-kempt, and even has a higher-pitched voice. [[spoiler:[[SubvertedTrope At first]]. Over the course of the movie, as [[VillainousBreakdown he steadily goes crazy]], he begins to look and act more and more like his canon self. By the end, he's gone bald, has let his mustache grow wild, looks much more disheveled, is gaining weight, and starts talking in a more gravelly voice similar to that of Creator/MikePollock.]]
235* ''Film/InspectorGadget1999'': We never saw much of Dr. Claw in [[WesternAnimation/InspectorGadget the original cartoon]], but what we do see in the film is much different. Not only is Claw's face fully visible (and he looks much younger than the face of his official action figure), but he has an actual mechanical claw instead of metal gauntlets on his hands.
236* For ''Film/JackReacher'' there was no shortage of complaints when the 5’7 and dark haired Creator/TomCruise was cast as a character who’s supposed be a monstrous 6’5 and blonde. Averted in the ''Series/{{Reacher}}'' TV show where Creator/AlanRitchson stars.
237* ''Film/TheSchoolForGoodAndEvil2022:
238** Lady Lesso, a WinterRoyalLady in [[Literature/TheSchoolForGoodAndEvil the books]], is a red-haired LadyInAPowerSuit.
239** Agatha dresses like a {{Goth}} in the books, but her clothes are [[{{Bifauxnen}} masculine]].
240** Tedros, a svelte blonde in the books, is thickly built and [[AdaptationDyeJob dark-haired]] in the movie.
241* Described as a [[InnocentBlueEyes blue-eyed]], [[HairOfGoldHeartOfGold blond]] [[TheTwink twink]] in Creator/OscarWilde's [[Literature/ThePictureOfDorianGray original novel]], Dorian Gray is a serial victim of this. Which is immensely ironic, considering that his looks are the character's most defining trait ''and'' a plot point in the novel, which subverts the BeautyEqualsGoodness mentality of the Victorian Era. Notable examples start early and include:
242** Harris Gordon in the 1915 silent movie.
243** A very masculine-looking (and dark-haired) Henry Victor in the 1916 British silent movie.
244** Bernd Aldor in the 1917 German silent movie.
245** Norbert Dán in the 1918 Hungarian movie.
246** Famously, dark-haired and brown-eyed Hurd Hattfield in ''Film/ThePictureOfDorianGray1945''.
247** Brunet, dark-eyed and ''bearded'' Creator/StuartTownsend in ''Film/TheLeagueOfExtraordinaryGentlemen''.
248** Dark-haired and ''very'' hunky Ethan Erickson in the 2004 modern retelling, ''Pact With The Devil''.
249** Creator/BenBarnes has the twink part covered in ''Film/DorianGray'', but he's got the darkest hair and eyes of the entire bunch.
250** [[AvertedTrope Blond and blue-eyed Dorians]] do occasionally pop up, though in lesser-known productions, such as Helmut Berger in the 1970 modern retelling, and Creator/JoshDuhamel in the 2004 American film. Notably, the 1915 Russian silent film went the extra mile and starred ''[[CrossCastRole actress]]'' Varvara Yanova as the twinkalicious titular character!
251* Film/SonysSpiderManUniverse:
252** Brown-haired and moderately fit Creator/TomHardy was cast as Eddie Brock -- who in the comics is blond and extremely buff -- in ''Film/{{Venom|2018}}''.
253** Morbius in the comics, has his NarmCharm IconicOutfit of dark unitard and big disco collar. In [[Film/{{Morbius}} his film]] he’s instead got a generic black trench coat outfit — removing the major element that made him memorable.
254** Madame Web in the comics has a creepy but distinct appearance. She’s old woman with bandage wrapped around her eyes, her spider-patterned dress ending in weird snake tail and she’s always hooked up to Gigeresque throne. In ''Film/MadameWeb2024'' she spends the majority of the film looking like regular Creator/DakotaJohnson until the very end where she gets wheelchair-bound and blinded requiring her to wear sunglasses. She does wear a red jacket as well as a red bodysuit in a flash forward, but that’s it. It helps that she’s really more Julia Carpenter, who does wear the red coat + shades combo, though the fact Julia is also in the movie as a different character only confuses things further.
255* In the [[Film/GastonLagaffe 2018 live-action adaptation]] of the comic book ''ComicBook/GastonLagaffe'', De Mesmaeker has hair, unlike his bald comic book counterpart. This is another subversion, however, since he loses his wig halfway through the movie.
256[[/folder]]
257
258[[folder:Literature]]
259* ''Literature/TheMoomins'': Because there's no illustrations of Lady of the Cold in ''Moominland Midwinter'', she looks different in every adaptation. She has spikes and star-shaped limbs in ''Anime/Moomin1990'', looks humanoid with long wispy hair in the fuzzy felt series, and is a giant floating head in ''Moominvalley''.
260* The cover of the Guild America hardback collection of the first two ''Literature/RedDwarf'' novels features a nearly-recognisable Rimmer, a decidedly less-so Holly, a white, square-jawed, and dreadless Lister, and a Cat with ''an actual cat's head''. Of course, at the time [[Series/RedDwarf the series]] hadn't been shown in the US.
261[[/folder]]
262
263[[folder:Live-Action TV]]
264* ''Series/{{Smallville}}'':
265** Lana Lang is altered from a Caucasian [[FieryRedhead redhead]] to a part-Asian woman with dark brown hair.
266** Peter Ross is white and blonde in the comics. In ''Smallville'', he is portrayed by a black actor with black hair.
267* The ''Series/SabrinaTheTeenageWitch'' characters barely look like their comic book counterparts, a fact that has been lost by many due to many qualities being [[{{Retcanon}} added]] into the comics and due to AdaptationDisplacement. Sabrina's hair is far longer than her signature bob haircut and is a golden blonde instead of a MysticalWhiteHair tier of platinum blonde. The usually green-haired Hilda is a brunette, and Salem went from having orange fur to being a black cat. Hilda lacks a GagNose, Zelda is much skinnier, and both dressed in contemporary fashions instead of looking like traditional witches.
268* Saki in the manga ''Manga/SukebanDeka'' is a tall, lithe, 17-year-old with pink hair. Her live-action counterpart is shorter, younger, wider, and has black hair. When seen side by side they look nothing alike.
269* ''Series/CodeLyokoEvolution'' [[ArtShift swapped]] the traditional animation of ''WesternAnimation/CodeLyoko'' for live-action segments. Odd's actor doesn't match his original look or his CGI "Lyoko" design. He looks jarringly young compared to everyone else and is quite short. He doesn't even have the same hair colour as his animated version (having a brown/dark blond tone instead of light blond).
270* The Norwegian series ''Series/VazelinaHjulkalender'' invokes this trope with SantaClaus, revealing that his traditional look with a big belly and long white beard isn't how he really looks at all -- he's actually skinny and has a thin, whispy, barely-there-at-all beard. For public appearances he wears a fat suit and a fake beard so that he'll fit the public perception of him, otherwise nobody believes he's really Santa Claus.
271* For some three or four episodes in season 2 of ''Series/MysteryScienceTheater3000'' Tom Servo was given a "haircut," giving him a thin tube for a head instead of the gumball machine bulb he has at all other times. The reason for the change was the feeling that Servo's head was too obtrusive during the theater segments. Fan complaints caused the change to be very temporary.
272* ''Series/SupermanAndLois'':
273** Lana Lang is subject to this once again. This time she is portrayed by an actress of Moroccan-Jewish descent with black hair.
274** In the comics, Jonathan Kent has black hair and was a preteen before getting a PlotRelevantAgeUp. In the show, Jonathan has sandy blond hair and is {{Age Lift}}ed into a teenager.
275* Creator/OscarWilde's Dorian Gray fares somewhat better on TV than it does in movies (as seen above). Reeve Carney is still a brunet in ''Series/PennyDreadful'', but Peter Firth is blond in the 1976 BBC drama, and Creator/JedidiahGoodacre in ''Series/ChillingAdventuresOfSabrina'' is perhaps the closest to Wilde's description in terms of looks.
276[[/folder]]
277
278[[folder:Roleplay]]
279* Multiple characters received a revamp when they were transferred over from ''Roleplay/DawnOfANewAge'' to its ContinuityReboot ''Roleplay/DawnOfANewAgeOldportBlues'':
280** Amy Bang was a tough, pig-headed girl whose power- taken from Toad of ''ComicBook/XMen'' fame- caused her to look like a, well, toad. In ''Oldport Blues'' she's much more chipper, attractive, and popular, and her power instead turned her into data.
281** Luna Black in the first thread was a slender white girl with a goth aesthetic and a BrokenBird personality. In ''Oldport Blues'' she's been {{race lift}}ed to black, is a [[ClosetGeek punk with some nerdy hobbies]], and is more boisterous and confrontative.
282** Michal Harvins was chubby, wore glasses, and took his power from ComicBook/BlueBeetle. In the new thread he's skinny, doesn't need eyewear, and his power is changed so that he controls fire.
283[[/folder]]
284
285[[folder:Tabletop Games]]
286* The characters of ''TabletopGame/CandyLand'' have gone through multiple redesigns. Princess Lolly in particular has changed designs, hair colors, hairstyles, clothing, and ages often. She's sometimes not even royalty.
287* ''TabletopGame/DungeonsAndDragons'':
288** The franchise has changed art styles a few times, most notably between second and third editions. A few monsters and races got significantly changed in the transition: halfings notably now look more like small elves than their previous [[Literature/TheHobbit hobbit-like]] appearance, and dragons all developed signature design elements--particularly blues, which went from fairly standard-looking dragons to having very large rhino-like horns and oversized ears.
289** The ettercap seems to get redesigned in every edition to look more like a spider--its original form was some sort of [[https://i.imgur.com/BtBElze.jpg goblin-ape-thing]] that merely had an affinity of spiders and a few spider-like abilities, but by 4th Edition, it was a full-on [[https://i.imgur.com/g9hYe3Y.png solifugid monster]].
290** The thought eater is usually depicted as an [[https://i.imgur.com/94TTkXM.png emaciated or skeletal platypus-like entity]], but its 3rd Edition design depicts it as looking more like [[https://i.imgur.com/GIWNLNa.png a griffin.]]
291* When ''Mechwarrior Dark Age'' came out, numerous Battlemechs from ''TabletopGame/BattleTech'' were used, but given radically different appearances, some to the point of not even being recognizable as the same mech. When stats for the original game were finally published, they established that the Dark Age machines were actually new variants of the mechs or, in some cases, actually new mechs that were built as replacements for designs that were no longer in production.
292[[/folder]]
293
294[[folder:Theatre]]
295* In the [[Theatre/TheLittleMermaid Broadway adaptation]] of ''WesternAnimation/{{The Little Mermaid|1989}}'', Ursula's [[https://www.writeups.org/wp-content/uploads/Ursula-Little-Mermaid-Disney-witch-h1.jpg iconic appearance]] is [[http://images2.fanpop.com/image/photos/14200000/ursula-the-little-mermaid-on-broadway-14262824-410-289.jpg heavily altered,]] probably due to the difficulty of bringing her fanciful design to the stage (as with most of the characters). Here, her white wavy hair heavily increases in size, her tentacles are a slimy shade of green rather than black, and her skin, depending on the actress portraying her, is a sickly pale white as opposed to purple. But perhaps the most noticeable physical change is her size. While she still has, as Sherie Rene Scott (who originated the role on Broadway) puts it, "a giant, giant ass", Ursula is portrayed as much slimmer than her obese animated counterpart. In some cases, this could also count as AdaptationalAttractiveness. Downplayed in the {{retool}}ed production, where she more closely resembles her original design.
296* The [[Theatre/TheLionKing Broadway musical]] version of ''WesternAnimation/{{The Lion King|1994}}'' for some reason actually portrayed [[TheHyena Ed the hyena's]] costume with [[WesternAnimation/PlutoThePup Pluto's]] face!
297* ''Theatre/{{Latibaer}}'': All of the characters returning from the first play look different in the second. The most obvious instance is probably Goggi, who is a bald man with glasses in ''Áfram Latibær!'' but looks much younger and has green hair in ''Glanni Glæpur Í Latabæ''.
298[[/folder]]
299
300
301[[folder:Toys]]
302* Happened all the time in ''Toys/{{Bionicle}}'', due to [[MidSeasonUpgrade all the transformations]] the characters had to go through to [[MerchandiseDriven sell new toys]]:
303** Most of the time toys were designed first and characters were assigned to them later, leading to almost no visual cohesion between different forms. The one time that strong effort was put into making two versions of a character resemble each other (the Toa warrior forms of Dume and Nidhiki), the writers made them different characters instead (Toa Dume became the Toa form of Norik and Toa Nidhiki the Toa form of Iruini).
304** There was a backlash from fans when the original Toa team, technically the franchise's main characters got redesigned into flying "Phantoka" and "Mistika" forms, lacking all of their former defining physical traits, weapons and colors. This redesign was actually [[ExploitedTrope exploited by the writers]], in that the characters in fiction wore AdaptiveArmor but looked like their old selves underneath -- except for Pohatu, whose color had to be changed from tan and brown to orange and gray because brown sets sold badly.
305** The series' final, commemorative wave released a new Tahu figure that was in-story supposed to be exactly the same as the original toy, but [[http://biosector01.com/wiki/images/7/7a/Set_Toa_Mata_Tahu.png compare]] [[http://biosector01.com/wiki/images/3/36/Set_Star_Toa_Mata_Tahu.jpg them]].
306* C.A. Cupid from ''Toys/MonsterHigh'' has skeletal wings and out-there hair and makeup, but when the gods reassigned her to the eponymous school of ''Toys/EverAfterHigh'', she got feathery wings and looked normal.
307** There is also Lagoona Blue, who is an Australian sea monster with blue scales, green eyes and blonde/blue curly hair. In the G3 reboot, Lagoona is now a Latina with brown eyes, wavy blonde/blue/pink hair and pink scales, [[IronicName making her name ironic in the process.]]
308* While Creator/{{Kenner}}'s ''DC Super Powers'' figures were generally spot-on when it came to representing characters from Franchise/TheDCU, [[ComicBook/NewGods Orion]] was completely redesigned to accommodate his face-switching action feature. The resulting figure bore little resemblance to its comic book counterpart, with Orion's trademark mask replaced by a large helmet that left his face completely visible.
309* The [[Characters/MarvelComicsUltron Ultron]] figure from [=ToyBiz=]'s ''Marvel Legends'' line is infamous among toy collectors for having [[https://i.imgur.com/r3u6kQe.png an early design]] that looked nothing like any iteration of the character featured in the comics, complete with a weird, rabbit-like face. The backlash was so severe that the toy got a last-minute redesign, though the final design is still [[https://i.imgur.com/c3XRl8b.png rather off.]] Ironically, the hoverboard thing he's riding has a more comic-accurate face than either.
310* ''Franchise/MyLittlePony'':
311** There are many examples in the franchise, but one of the most notable is the human character Megan from the G1 series, whose animated version is almost completely different from her toy; the former being a tomboyish farmgirl, the latter a preteen girly girl in a princess-like dress.
312** G2 stands out like a sore thumb, which is part of the reason it [[AmericansHateTingle bombed]] in most countries. The series usually looks like small, Shetland ponies at minimum but G2 gives them a more realistic, "horse like" design. G3 promptly returned to the classic look with {{Animesque}} influence, while G3.5 and G4 use a highly stylized look. G5’s art style is a sort of halfway point between G3 and G4, combining the more realistic pony bodies of the former with the big heads and large, expressive eyes of the latter.
313** G3 reused some G1 characters (thus is why a few were able to be reused in G4). Their designs were completely redone. The orange-furred and flaxen-haired Applejack became a deep red-furred pony with a green mane and a different Symbol in G3. G4 returned her to her original colouring because Lauren Faust took inspiration from G1.
314* The current design for Skipper from ''Franchise/{{Barbie}}'' looks very little like the traditional Skipper. Her hair is dyed brown instead of its previous blonde and she's also hit puberty.
315* Some of the 25th anniversary ''WesternAnimation/RainbowBrite'' redesigns are this. In addition to being given an AgeLift Moonglow has blue hair instead of light pink and wears a different outfit.
316* Some of the earliest Ariel dolls produced by the company Tyco following the release of Disney's ''WesternAnimation/{{The Little Mermaid|1989}}'' are examples of this, with unflattering face molds and light auburn hair as opposed to Ariel's signature vibrant red. However, this was only the very first release, as Tyco quickly worked to improve their quality of work and released several more accurate Little Mermaid dolls that same year that better reflected Ariel's iconic design, with better face molds and increasingly redder hair.
317[[/folder]]
318
319[[folder:Video Games]]
320* Zero's transition from ''VideoGame/MegaManX'' to ''VideoGame/MegaManZero'' could be considered a drastic change. Justified in ''[[VideoGame/MegaManZero3 Zero 3]]'', when it's revealed that Zero is actually Zero in a copy body. Played straight during the final ''minute'' of the game, when [[spoiler:FinalBoss Omega crosses the BishonenLine by...shedding off his enormous armor, revealing his true form, Zero's original body, which now looks ''exactly the same as his new one'' with a slightly darker color scheme]]. The reason for this change is due to the change of the character design artist. For the sake of convenience storyline-wise, Zero has always looked like this.
321* There's a tie-in 2006 FPS for ''Film/BeverlyHillsCop'' (yes, an FPS!) which botches how the titular character looks. Put it mildly, Axel Foley in video game form is bald and nearly ''white'' and doesn't even look like Eddie Murphy at any age.
322* Alice's [[http://img2.wikia.nocookie.net/__cb20080524071155/bloodyroar/images/9/94/AliceHumanBRX.jpg appearance]] in ''Primal Fury'' is drastically different from [[http://img4.wikia.nocookie.net/__cb20080524070119/bloodyroar/images/3/32/AliceHumanBR.jpg her debut]] in the original ''VideoGame/BloodyRoar''. Can be justified by her growing during the time gap, though.
323* ''VideoGame/TheKingOfFighters'':
324** Ralf and Clark were radically redesigned when they were reintroduced into this series from ''VideoGame/IkariWarriors'' series, which worked for the better since the original designs were just generic Franchise/{{Rambo}}-clones anyway. Maxima from ''KOF '99'' was also a {{transplant}} from an earlier Neo Geo beat em' up titled ''VideoGame/RoboArmy'', but the ''KOF'' version looks nothing like the original character.
325** A majority of the alternate costumes in the ''Maximum Impact'' spin-off series radically alters the appearance of their characters as well. Falcoon, the producer and main illustrator of the ''Maximum Impact'' games, received flak for this, and even admitted he felt wary messing around with [[ClothesMakeTheLegend such iconic designs]] for the "Another" costumes.
326** It was then done again ''within'' ''KOF'' itself due to a massive ArtShift in the twelfth and thirteenth installments, with alterations ranging from slight details to changes in whole body structure. The most obvious cases are (again) Ralf and Clark, who both gained several pounds of muscle, more deeply tanned skin, and are now headswaps of each other again (thereby undoing 15 years of [[DivergentCharacterEvolution evolution]]). Other design changes include Athena and Yuri, respectively 18 and 20, whose appearances were both changed to the point of [[YoungerThanTheyLook looking actually younger than]] LittleMissBadass [[AnIcePerson Kula]]. Kula is '''''fourteen'''''.
327** Protagonist Kyo Kusanagi, who started off as a masculine and rough-looking (but still rather handsome) {{Japanese Delinquent|s}}, largely managed to keep kept a relatively consistent design throughout the series despite numerous costume changes. However, in ''XIV'' he's now a slim, youthful, and androgynously beautiful {{Bishonen}} with a sudden hairstyle change, to the point many fans literally did not recognize him at first. Even stranger is that Kyo's concept art from the same game, drawn by Eisuke Ogura (the main illustrator for ''XII'' and ''XIII'' who was also responsible for the character portraits seen in ''VideoGame/NeoGeoBattleColiseum''), is very much in line with how he normally looks, and both his DLC retro outfit and the very next installment ''XV'' revert back to his recognizable design.
328** For fairly obvious reasons (and by fairly obvious reasons, we mean to [[ScrewedByTheLawyers avoid getting SNK sued]] by Creator/KatsuhiroOtomo, creator of ''Manga/{{AKIRA}}''), K9999/Krohnen looks vastly different between ''2001'' and ''XV'' - in the former, he is [[CaptainErsatz essentially Tetsuo Shima with a blue and yellow paintjob]], but in the latter, his longer hair, biker jacket and goggles helps to visually differentiate him.
329* The ''Franchise/{{Castlevania}}'' series is slightly guilty of this, though mostly due to the ArtShift between games and the fact that the original games were for the 8-bit Platform/NintendoEntertainmentSystem and the only way to know how a character was supposed to look like was through the games' covers and manual art:
330** Compare the anime-style character designs of Richter and Maria from ''[[VideoGame/CastlevaniaRondoOfBlood Rondo of Blood]]'' to Ayami Kojima's more gothic designs in ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'', ''[[VideoGame/CastlevaniaChronicles Chronicles]]'', ''[[VideoGame/CastlevaniaLamentOfInnocence Lament of Innocence]]'', ''[[VideoGame/CastlevaniaCurseOfDarkness Curse of Darkness]]'', and ''[[VideoGame/CastlevaniaTheDraculaXChronicles The Dracula X Chronicles]]''. (Kojima also handled art duties for ''VideoGame/CastlevaniaAriaOfSorrow'', though that game has slightly less of a gothic feel on account of taking place [[TwentyMinutesIntoTheFuture in the 21th century]].)
331** Most notably, Dracula, who is featured in every game in the series, has almost as many different appearances within the game series, as he does in every other unrelated movie and comic, etc. This is justified by how he possesses a different body every time he reanimates. That and the fact they'd have to pay the Lugosi estate a fortune to use the most famous likeness of the character, coupled with also trying to reference any number of other actors who have played the character...
332** ''VideoGame/CastlevaniaJudgment'' has even more changes, as a result of [[Manga/DeathNote Takeshi]] [[Manga/HikaruNoGo Obata]] (re)designing the characters. However, this game happens in an AlternateUniverse where the timelines have converged into one.
333* ''Franchise/{{Metroid}}'':
334** Samus Aran has gone through some changes herself. Only starting with ''VideoGame/MetroidFusion'' has she started to develop a consistent appearance.
335** Ridley has some major appearance changes - while his design used in ''VideoGame/SuperMetroid'' has stuck with some minor changes in later games, in [[VideoGame/Metroid1 the first game]], his [[https://web.archive.org/web/20130908212736/http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2010/08/Samus%20and%20Ridley/Finished/Metroid01--article_image.jpg in-game sprite]] depicted him as a more humanoid dragon around Samus's height... and if that wasn't enough, the [[http://metroid.retropixel.net/games/metroid/artwork/metroid_24.jpg art for Ridley in the manual]] shows him as this... ''thing'' which has zero resemblance to the sprite at all!
336** Likewise, Kraid altered his appearance in the change from ''[[https://static.wikia.nocookie.net/metroid/images/a/a1/NES_Metroid_HQ_Kraid_artwork.png/revision/latest?cb=20210806202257 Metroid]]'' to ''[[http://vignette1.wikia.nocookie.net/metroid/images/2/20/Kraid.jpg/revision/latest?cb=20150701082624 Super Metroid.]]''
337* Most of the characters in the ''VideoGame/{{Soul|Series}}'' series go through various changes, sometimes to the point that their default costumes are completely different than in the previous game. That said, most of the fighters are still easily recognizable and identifiable between appearances:
338** Presumably to make her look more mature and less anime-like, Xianghua's face was changed between ''Soulcalibur'' and ''Soulcalibur II'', giving her smaller eyes, a larger nose, and removing her perpetual smirk. It didn't stick, and she went back to her original {{Moe}} facial features for every subsequent game.
339** There's Lizardman, who seems to take after another species of reptile with every sequel, picking up and dropping different crests, frills, and horns with each new appearance. His actually being [[WasOnceAMan a cursed human]] might have something to do with it, and ''VideoGame/SoulcaliburV'' implies his newly acquired CannibalismSuperpower courtesy of Ares may also be a factor. Oddly, he commands several other lizard mooks that closely resemble his original incarnation.
340* The main character of ''VideoGame/DigDug'', Taizo Hori, has this going for him in the game ''VideoGame/NamcoXCapcom''. This also happened earlier with both the cover to ''[[VideoGameRemake Dig Dug Deeper]]'' and Taizo's SuperDeformed redesign in the ''VideoGame/MrDriller'' series, though the latter style would be kept for most subsequent appearances, including ''Dig Dug: Digging Strike''.
341* ''VideoGame/TalesSeries'':
342** Cless, Mint, and Klarth from the original ''VideoGame/TalesOfPhantasia'' for the Super Famicom looked drastically different from their original character designs, if their face portraits were any indication, making this a possible case of this happening within a single work. All the remakes and other games featuring or cameoing the characters have used sprites that fit the original design. This was because the character designs were originally done by Yoshiaki Inagaki, which were used for the game sprites. However, due to ExecutiveMeddling by Namco, the character designs were replaced by the ones done by Kosuke Fujishima, but it was too late to change the sprites at that point. The sprites were changed in the remakes to reflect Fujishima's designs.
343** In general, Summon Spirits, like Efreet, Gnome, Undine, and Sylph have almost never looked the same from game to game, though they hold on to certain themes (Efreet is a demonic burning beast, Sylph is a fairy, etc.). Gnome notably changed from a legion of lumps of dirt (''Phantasia'') into a big-nosed hamster creature (''Eternia'') between his first two appearances in the series. A more direct example of this trope would be Efreet himself turning from a vague fire monster in the original ''VideoGame/TalesOfPhantasia'' into a clear red humanoid with a fiery head and arms in the ''remake'' for the PSX. The drastically different appearances of the Summon Spirits was once [[HandWave explained during a Skit]] in ''VideoGame/TalesOfSymphonia'' where Sheena explains to Lloyd that the Summon Spirits can change their appearance at will and simply decide what they look like for convenience's sake.
344* ''VideoGame/TokyoMirageSessionsFE'' has several ''Franchise/FireEmblem'' characters, who were redesigned to make them look more otherworldly. In-game it's explained that they lost parts of themselves in order to adjust to the ForeverWar they've been locked in.
345** Chrom and Caeda mostly look the same, with the exception of new armor, Chrom's GlowingEyesOfDoom, and Caeda's helmet/visor being fused to her head.
346** Cain and [[spoiler:Abel]] are [[HollywoodCyborg cyborgs]], with parts of them resembling their AnimalMotifs.
347** Tharja has her arms fused with cape, spandex combining with skin, and mask grafted into face. Because of the first point, she also has to levitate her staff. Her outfit is also predominantly [[PurpleIsPowerful Purple]], as opposed to black and dark grey from the original.
348** Virion is completely encased into white armor and has large crossbows fused with his forearms.
349** Draug appears to be an AnimatedArmor. He also dual-wields axe heads, even though in the original, he used lances or swords and had a shield.
350** Navarre has long purple hair, has a mask, and his right arm can only be described as a length of coiled steel, as if he was an ''VideoGame/{{ARMS}}'' character.
351* ''VideoGame/FireEmblemGaiden'' had its designs revised ''very'' heavily when it was remade as ''Echoes: Shadows of Valentia''; considering the 25-year-gap and the rather primitive designs of its 1992 counterpart (some of which [[DependingOnTheArtist had their sprite art be very off from their official art]]), it's no surprise that many characters are hard to recognize. Some characters are at least generally reminiscent--Alm is still a teenaged swordsman with green hair and blue armor, Mycen is still a mustachioed grey-haired knight, Mae is still pink-haired and pigtailed--but others were reworked considerably. Boey is easily one of the hardest to figure; his official art was green-haired and his sprite art was red-haired, with both being fair-skinned, while his ''Echoes'' version is a dark-skinned blonde. The only way to tell they're based on the same design is to notice that the sprite version and the ''Echoes'' version part their hair on the same side.
352* In ''VideoGame/SonicTheHedgehog2006'', Dr. Eggman underwent a drastic redesign, looking like a realistic version of his ''VideoGame/SonicAdventure'' appearance, omitting the goggles on his head and his cartoony limbs. This was very quickly abandoned, and the cartoony ''Adventure'' design has stuck ever since.
353* Ladd Spencer (or [[SpellMyNameWithAnS Rad]], depending on the version) from the NES ''VideoGame/BionicCommando'' has been redesigned at least thrice already: the first time for the Platform/GameBoy version, followed by the ''Rearmed'' remake, and then the 2009 console sequel for the [=PS3=] and Xbox 360. Only the ''Rearmed'' version looks anything like the original NES character. While Ladd from the NES game looks nothing like the protagonist in the arcade version, he doesn't count as a redesign, since the player character in the arcade game was just a nameless soldier (except in the American localization, which claimed he was Super Joe).
354* ''VideoGame/DoubleDragon'':
355** The series gradually changed the designs of its twin protagonists as the series progressed. In the original arcade game, Player 1 had blond hair and a blue outfit, whereas Player 2 had brown hair and a red outfit. In the NES version, Billy Lee wore a blue outfit and had reddish-brown hair, whereas Jimmy wore a red outfit and had blond hair. Technos would try to depict Billy and Jimmy as distinct from each other as possible in promotional art, a practice which eventually made its way into the actual games in the NES version of ''Double Dragon III'' (at least in its cutscenes and character portraits) and later in ''Super Double Dragon'' (in the actual in-game sprites), which depicted Billy and Jimmy with different hairstyles as well. Later games in the series made by other developers after Technos went out of business were inconsistent as to which style to use. For example, ''Double Dragon Advance'' and the [=iOS=] version used the distinct versions of Billy and Jimmy Lee, whereas ''Double Dragon Neon'' and ''Wanders of the Dragons'' went with the identical palette-swapped designs and original hair colors.
356** The Neo Geo fighting game [[RecursiveAdaptation based on]] [[Film/DoubleDragon1994 the movie]] featured radically redesigned versions of not just Billy and Jimmy, but other characters from the previous games, namely Marian, Abobo, Burnov, and Duke. Billy and Jimmy in particular wore torn t-shirts and sweatpants as their normal outfits and their {{super mode}} outfits only vaguely resemble their original ones (they look more like fancier karate gis instead of ''Film/TheWarriors''[=/=]''Manga/FistOfTheNorthStar''-esque ensemble they actually wore in the old arcade/NES games).
357* The black-haired Ray Poward from the Appaloosa-developed {{VideoGame/Contra}} games (''Contra: Legacy of War'' and ''C: The Contra Adventure'') looks nothing like the original blond-haired character from ''Contra: Hard Corps''.
358* ''VideoGame/{{Wipeout}}'':
359** ''Wipeout HD: Fury'' is an expansion pack to ''Wipeout HD'' that replaces all of the vehicles with freaky, vaguely shattered-looking redesigns. They're almost completely unrecognizable.
360** Ditto with ''Wipeout XL'', which replaced the pseudo-realistic homologized ships of the first ''Wipeout'' with extremely differentiated counterparts.
361* ''VideoGame/StarFox'':
362** The Arwing has a different design in every game it's featured in. Only in ''Command'' was it given a genuine canonical upgrade in the form of the Arwing II.
363** To a lesser degree, Fox [=McCloud=]'s design. The shape of his head in ''Command'' gives him a significantly more stylized and cartoonish look than his Platform/NintendoGameCube appearances.
364** All the characters look ([[DependingOnTheWriter and act]]) a bit differently from how they did in the original ''Star Fox''. And the manual, where they were represented by actual puppet-like things.
365* ''VideoGame/StarOcean'': Welch Vineyard is a recurring character, who appears in every game in the series. In most appearances she's a blonde with GirlishPigtails, and wears blue-and-black clothes. Come ''VideoGame/StarOceanTheLastHope'', and she suddenly has purple hair, wears glasses, and her outfit is purple with orange tights. Her later designs are much closer to her usual look.
366* ''VideoGame/TwistedMetal'' series:
367** [[JackassGenie Calypso]] has barely ever bothered keeping his design consistent. He usually has long hair of sorts, except in ''Black'', where he's completely bald.
368** Simon Whittlebone from ''2'' returns in ''Head-On'' as a ghost, but looks and sounds completely different, resembling a stereotypical nerd more than his previous self.
369---> '''Calypso''': ''Simon Whittlebone? Is that you?''
370* King Boo in all appearances. ''VideoGame/LuigisMansion'' had him look plain horrifying, later games made him a normal(ish) goofy-looking Boo with a crown who was just a standard KingMook. ''VideoGame/LuigisMansionDarkMoon'' has King Boo back to his regular scary self, though inexplicably with his ''VideoGame/MarioKartDoubleDash'' voice. It's like Nintendo can't decide on a final design for this guy, though some have theorized that his ''Luigi's Mansion'' design would be considered too creepy for a game like ''Mario Kart'', as ''Luigi's Mansion'' is DarkerAndEdgier than most Mario games.
371* ''VideoGame/FiveNightsAtFreddys'':
372** Even accounting for them being old and damaged animatronics, the Withered animatronics in ''VideoGame/FiveNightsAtFreddys2'' look rather different from their appearance in [[VideoGame/FiveNightsAtFreddys1 the original game]], with larger eye sockets, Freddy having top teeth, and Chica's head being two pieces. [[spoiler:As it turns out, this is what they looked like ''before'' they were refurbished for the events of the original, which happen years later.]]
373** In ''VideoGame/FreddyFazbearsPizzeriaSimulator'', Springtrap has drastically changed his appearance following the ending of ''VideoGame/FiveNightsAtFreddys3''. Most notably, his head now looks somewhat like Golden Freddy (or, as displeased fans may say, WesternAnimation/{{Goofy}}), suggesting he used (a) Golden Freddy's suit to repair himself.
374* ''Franchise/FinalFantasy'':
375** The FMV opening in remakes of ''VideoGame/FinalFantasyII'' depicts, in rough order of appearance, the BigBad [[http://images2.wikia.nocookie.net/__cb20070324001446/finalfantasy/images/c/ca/FF2_Emperor.jpg Emperor Palamecia]] TheHero [[http://images2.wikia.nocookie.net/__cb20080420191733/finalfantasy/images/8/83/Pers_Firion.jpg Firion,]] TheBigGuy [[http://images2.wikia.nocookie.net/__cb20080225080751/finalfantasy/images/1/1d/Amano_Guy.jpg erm...Guy,]] BlackMagicianGirl [[http://images1.wikia.nocookie.net/__cb20080225080647/finalfantasy/images/5/56/Amano_Maria.jpg Maria]] ([[{{Stripperiffic}} image mildly NSFW]]), and BlackKnight [[http://images2.wikia.nocookie.net/__cb20080225080550/finalfantasy/images/1/18/Leon.jpg Leon.]] And some [[NightOfTheLivingMooks mooks,]] but no one cares about them. See the opening [[https://www.youtube.com/watch?v=xtt9PUZWKiY here.]] and marvel at the differences. Leon doesn't get it too bad, Guy is badly altered but still basically "Guy," Firion and Maria resemble the actual character only vaguely, and if you hadn't been told beforehand that that was the Emperor, you would not recognize him.
376** ''VideoGame/FinalFantasyIV'':
377*** In the PSP-remake there is a jarring diversity between Cecil's [[http://img2.wikia.nocookie.net/__cb20121009084008/finalfantasy/images/4/41/FF4_PSP_Cecil_Field.png field]] and [[http://img3.wikia.nocookie.net/__cb20110328002504/finalfantasy/images/d/da/FF4PSP-CecilPSprite.png battle]] sprites, from hair length and outfit to eye colour. Considering Cecil's menu portrait and other designs, the field sprite seems more likely.
378*** In general, Yoshitaka Amano's designs are considerably off from the sprites, though not to the degree of ''V''. While Kain's case is only a palette problem, Cecil as a Paladin looks quite different from Amano's art. The DS remake, however, does its best to approach the characters' models to Amano's art.
379** ''VideoGame/FinalFantasyV'':
380*** This applies to all characters in the game, as [[DesignStudentsOrgasm Yoshitaka Amano]]'s designs for the characters are all radically different from the in-game sprites. Galuf is a nice demonstration, where his sprite shows greyed-brown hair and ManlyFacialHair, while his Amano art has his hair tied back, completely gray hair, and a ''moustache'' where his beard should be. Stuff like this is perfectly visible in the Game Boy Advance version onwards, which have portraits all based on Amano's art.
381*** Faris has several designs. Her [[http://images4.wikia.nocookie.net/__cb20130624142044/finalfantasy/images/4/48/Faris3_TCG.png most well-known design]] is the purple-haired one used in her sprites; however, her [[http://images1.wikia.nocookie.net/__cb20121008130853/finalfantasy/images/e/e5/Faris_TCG.png canon design]] is far more formal and has ''blonde'' hair.
382*** About the only thing Bartz's [[https://i.imgur.com/eJhbulr.png sprite art]] has in common with his [[https://i.imgur.com/RlKaNvj.pngconcept art]] is that they're both young men who wear something that could be described as a blue shirt. Brown hair or white hair? Sleeveless or long-sleeved? Cape or no cape? Popped collar or plunging neckline?
383** Rounding off the SNES trilogy, ''VideoGame/FinalFantasyVI'' does a somewhat better job of it, but still has some notable outliers.
384*** Terra in [[https://i.imgur.com/EeqefZk.png her concept art]]: blonde hair, cape, stockings. Terra in [[https://i.imgur.com/ysFHCyi.png her sprites]]: green hair, no cape, pauldrons, bare legs. Unhelpfully, she also has green hair in her portrait. Her appearances in other media tend to go back and forth between green hair and blonde hair, as well as mixing and matching aspects of her two designs.
385*** Celes's outfit between her [[https://i.imgur.com/zFsoA0B.png concept art]] and [[https://i.imgur.com/EoNcnYE.png sprites]] is ''completely'' different. The former: tight black top, yellow vest, pants, and arm coverings, white boots. The latter: green leotard and headband, white cape, silver pauldrons, blue boots. Unlike Terra, who tends to mix and match, Celes is more likely to swap between her two designs depending on the kind of tone her appearance is going for.
386*** To a lesser extent, Kefka's field sprite is based on a piece of concept art where his outfit was mostly green, while his boss sprite is based on one where it was mostly blue and red. His field sprite also seems to be lacking the chalky-white facepaint of his boss sprite. Most future appearances seem to have decided the boss sprite is the "right" one.
387*** The Magitek Armor's [[https://i.imgur.com/CnsHU0H.png concept art and cover design]] depicts it as sleek, black, vaguely organic, and having two legs and no arms. Its in-game appearances are based on [[https://i.imgur.com/Hce0e2G.png a different piece of concept art,]] and depict it as much more utilitarian and militarized, with an olive-green color scheme and large arms with two-clawed hands. The opening cinematic also gives them a notably humanoid stance that isn't really seen elsewhere. As ever, future appearances tend to go back and forth--though notably, one idea that seems to have stuck is that even if the other armors are green, [[AceCustom Terra's armor is black.]]
388** Coinciding with the ''VideoGame/TalesSeries'' example above, ''Franchise/FinalFantasy'' is known to keep changing the summon designs from game to game while maintaining the basic image. Shiva is a blue-skinned icy lady, Ifrit is a horned fierce fire beast, Alexander is some winged machinery, etc. However, the details behind these descriptions change drastically.
389* The entire original ''VideoGame/AloneInTheDark'' trilogy is the only time Edward Carnby ever kept his appearance consistent. Carnby himself has his appearance changed about three times, and that's not counting [[Film/AloneIntheDark2005 the Uwe Boll movie]] [[https://web.archive.org/web/20081015222338/http://www.defunctgames.com/shows.php?id=freezeframe-75 but rather counting]] ''[[CoversAlwaysLie his in-game appearance after the boxart]]'' of [[Videogame/AloneInTheDark2008 the 2008 reboot]]!
390* ''VideoGame/QuakeII'''s Strogg race have received a total makeover in ''VideoGame/QuakeIV''.
391* The Demons of ''VideoGame/Doom3'' only somewhat resemble their counterparts from the earlier games in the series (the game is a reboot for its series, so it's justified).
392* Dante's design in ''VideoGame/DMCDevilMayCry'' bears little resemblance to [[VideoGame/DevilMayCry the original Dante's]]. His hair is dark brown and neatly trimmed instead of a [[MysticalWhiteHair white]] mop-top, his build is much less muscular, and his red jacket is in a completely different style.
393* Guybrush Threepwood from the ''VideoGame/MonkeyIsland'' series was originally supposed to be red-haired as can be seen on the original cover art for ''VideoGame/TheSecretOfMonkeyIsland''. However, the game portrays him with blondish hair due to the limited color palette. ''VideoGame/MonkeyIsland2LeChucksRevenge'' has him with a brown ponytail and a beard. The third game, ''The Curse of Monkey Island'' gives him a bright blond messy ponytail and this is how he's stayed for the rest of the series. The Special Edition remake of ''Monkey Island 2'' has him with blond hair, which led to fan backlash.
394* Kid Kool's design in the box art for ''Kid Kool And The Quest For The Seven Wonder Herbs'' for the NES has him look like a tough character, with black hair, muscles, sunglasses, a white shirt, a sleeveless leather jacket, sneakers and ripped jeans. The Kid Kool character in the actual game itself looks completely different; he is chubby, has brown hair, and wears a brown shirt and white overalls. Are we talking about the same character here? You can blame AmericanKirbyIsHardcore for this. The original version of the game starred Kakefu-kun (a TV star from the mid-80s), but since nobody outside of Japan had heard of him, they changed the cover of the localized version to look...like that.
395* In a bizarre inversion, the ''VideoGame/{{Fallout}}'' franchise mentions the Desert Rangers multiple times across the continuity. One is first encountered in [[VideoGame/Fallout1 the first game]], where he is described as wearing a trench coat and gas mask, but uses the standard model for a character wearing combat armor. An actual suit of Desert Ranger Armor can be acquired over the course of ''VideoGame/FalloutNewVegas'', which looks exactly like Tycho's getup is described--but nothing like how Tycho actually ''looked'' in the first game.
396* ''Franchise/SpyroTheDragon'': Both continuities and ''Skylanders'' completely redesign the purple dragon. In the Classic series he is a tiny, cute purple dragon with really small wings, in ''VideoGame/TheLegendOfSpyro'' trilogy he is more heavily armored and with a different personality and has another redesign to make him larger after a PlotRelevantAgeUp, and in the ''VideoGame/{{Skylanders}}'' series he is smaller again with his original personality, but now looks much less cute and has larger purple wings and a much bigger tail spike. The fandom is divided about these changes, to say the least...
397* ''VideoGame/SuperSmashBros'':
398** The official art of Pit from ''VideoGame/KidIcarus'' in the first two titles. ''VideoGame/SuperSmashBrosBrawl'' combines the two looks while making him look older, which also serves as an EarlyBirdCameo for ''VideoGame/KidIcarusUprising'' look.
399** A similar case to the above could be made for the ''Super Smash Bros.'' interpretation of Marth, from ''VideoGame/FireEmblemShadowDragonAndTheBladeOfLight''. While he retains the basic design tenets, he looks fairly different from his appearances in earlier games ''and'' subsequent games. In the case of subsequent games, this was accidental - the ''Shadow Dragon'' redesign of Marth was finalised just as they'd finalised his appearance in ''Brawl'', with neither development team having any idea of the other redesign effort until the ''SSB'' group came to show the ''Fire Emblem'' group their finalised Marth. This was finally amended in the fourth game, where Marth's design is mainly rooted in his depiction from ''New Mystery of the Emblem''.
400* ''VideoGame/StarCraftII'' gives Jim Raynor almost a complete redesign. [[http://i.ytimg.com/vi/nhSrUCC4Kl8/0.jpg This]] is him in the original ''Starcraft'', while [[http://www.freewebs.com/starcraftnurdz/hero-raynor-thumb-02.jpg this]] is him in the sequel. [[JustifiedTrope Justified]] by greater graphical fidelity and [[TimeSkip several years of in-universe time]].
401* ''Franchise/TheElderScrolls'':
402** [[TheEmperor Emperor Uriel Septim VII]] has the dubious honour of looking completely different in every game he's in. In ''[[VideoGame/TheElderScrollsArena Arena]]'', he looks like a stereotypical king, with short hair and a full beard. In ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'', he's bald and clean-shaven, and in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', he's hairy again, but he now has shoulder-length hair and no beard. His chancellor, Ocato, experiences a similar phenomenon - in ''Daggerfall'', he's bald human and has a goatee, while in ''Oblivion'', he's a clean-shaven Altmer with a full head of hair.
403** The "Beast Races" ([[LizardFolk Argonians]] and [[CatFolk Khajiit]]) have changed drastically over the course of the series, though this may have more to do with the [[ArtEvolution enhanced graphical capabilities]] as the series had gone on.
404* Kid Niki from ''VideoGame/KidNikiRadicalNinja'' looked more "radical" than his Japanese counterpart, Yanchamaru, but the Japan-only sequels for the Famicom made more drastic changes to his appearance.
405* Before the ''VideoGame/MarvelVsCapcom'' series [[VideoGame3DLeap leapt into 3D]] with ''VideoGame/MarvelVsCapcom3'', there were 10 [[SecretCharacter Secret Characters]] that were [[PaletteSwap Palette Swaps]] of other characters. 2 of them (both of which appear in ''VideoGame/MarvelSuperHeroesVsStreetFighter'') [[InNameOnly don't look like the characters they're based on, despite their names]].
406** One of these characters is U.S. Agent, who is also an AssistCharacter in ''VideoGame/MarvelVsCapcomClashOfTheSuperheroes''. In the comics, [[https://marvel.wikia.com/wiki/File:Usagent4-1.jpg his costume]] is based on Captain America's, but anyone can tell the difference between them. In ''[=MSHvSF=]'', his sprite simply [[http://s15.postimage.org/j317hu5rr/us_agent.gif swaps Cap's blue color with grey.]] The other character is Mephisto, the father of Blackheart. He's just [[http://s11.postimage.org/utpsnstxb/mephisto.gif a red version of his son]] in ''[=MSHvSF=]'', looking absolutely ''nothing'' like the way he does [[http://images.wikia.com/marveldatabase/images/8/89/Mephisto_%28Earth-616%29.png in the comics]].
407** And then, there's War Machine. [[http://images2.wikia.nocookie.net/__cb20080512022421/marvelvscapcom/images/8/8f/Wmachine_anim.gif His sprite]] is a Palette Swap of Iron Man's. However, ''all'' of his illustrations from the ''[=MvC=]'' series (here's an [[http://images.wikia.com/marvelvscapcom/images/6/65/Mvc2-war-machine.jpg example]] from ''VideoGame/MarvelVsCapcom2'') actually look more like his [[http://s10.postimage.org/5i7zv7om1/warmachine_mark2a.png Mark II-A armor]] in the comics (save for the armor's thighs being black instead of silver and other minor details).
408* The [=MSX2=] version of ''VideoGame/MetalGear2SolidSnake'' featured photo-realistic character portraits (most of them being [[NoCelebritiesWereHarmed obvious traceovers of popular celebrities at the time]]) in lieu of the more iconic character designs by Yoji Shinkawa featured in the later ''VideoGame/MetalGearSolid'' and its sequels. While the game's renditions of Solid Snake, Roy Campbell and Big Boss vaguely resembled their future ''MGS'' incarnations (with Snake looking a bit older than he did in the original ''MGS''), the original designs for Master Miller and Gray Fox are a bit more jarring in contrast: Master Miller has a distinctively Asian appearance in the MSX version instead of [[RaceLift being the blond-haired Caucasoid]] he was in ''MGS'' and ''[[VideoGame/MetalGearSolidPeaceWalker Peace Walker]]'', whereas Gray Fox is a Creator/TomBerenger lookalike with bronze skin and brown hair instead of being white-haired like he was from ''MGS'' and onward. Later ports of ''Metal Gear 2'' replaced the original portraits with new ones drawn by Shinkawa, but this change was most likely done to avoid likeness infringement than any attempt at maintaining consistency.
409* The video game version of ''Film/TheWorldIsNotEnough'' had several characters that looked ''nothing'' like their actors from the movie. For example, Robinson had a full head of hair and beard, Moneypenny had very short hair and a face that didn't remotely resemble Samantha Bond's, Sir Robert King was balding and had a mustache, but the most egregious has to be Q, who instead of looking like Creator/DesmondLlewelyn, looks like an overweight, younger man with brown hair and glasses.
410* ''VideoGame/FatalFrame'' altered Miku's design for the western release, in order to make her appeal more to a western audience. As seen [[http://vignette1.wikia.nocookie.net/fatalframe/images/9/97/Miku_face_comparison.png/revision/latest?cb=20100329211658 here]], her head was made narrower and her eyes and nose shrunk a bit. Her hair lightened to a more noticeably brown shade, her lips getting a bit of color, and the SailorFuku designs of her Japanese appearance were removed. However, this re-design went over so well, it became the official design for the Xbox port and further appearances.
411* The UpdatedRerelease of ''VideoGame/Persona4'' features a new extended epilogue, set one year after the events of the game. Most of the characters have new outfits, but are otherwise still clearly recognizable... and then there's Kanji, [[https://static.giantbomb.com/uploads/original/3/33880/2534966-9317096394-39685.jpg who looks so different it's hard to believe it's the same guy.]] Seriously, show anyone who hasn't seen the epilogue [[https://i.ytimg.com/vi/d-zjR2riCmA/maxresdefault.jpg this]] photo, and they'd most likely tell you Kanji wasn't in it at all.
412* ''Franchise/{{Pokemon}}'':
413** Red from ''VideoGame/PokemonRedAndBlue'' is a scrawny-looking kid with black AnimeHair. His current design, which has been used since the remakes (''Firered'' and ''Leafgreen''), is more {{Bishonen}} and mature looking. He has light brown hair in a slightly different style and his clothes have the same colours and style but are styled differently.
414** Many other characters have seen even more drastic redesigns for the remakes. Two notable examples are Morty and Sabrina, whose Generation IV onward clothes bear little resemblance to their styles in previous generations (more so Sabrina). Sabrina cut her hair and started dressing in a much more casual style, implied in-series to [[DarkIsNotEvil be to seem more approachable]].
415** Several members of Team Aqua and Magma have been drastically redesigned as seen in ''[[VideoGame/PokemonRubyAndSapphire Pokémon Omega Ruby and Alpha Sapphire]]'' compared to the original ''Ruby and Sapphire''. In this [[http://i.imgur.com/i1V4Leb.png image]] from top left to bottom right, we have the Team Magma Grunts, Team Aqua Grunts, Courtney (whose design stayed mostly the same), Shelly, Tabitha, Matt, Maxie, and Archie. Maxie mostly {{avert|edTrope}}s this, as he still closely resembles his design from the original games, minus the widow's peak and of course, different attire and glasses.
416** According to early promotional art and adaptations such as ''Manga/PokemonZensho'', Red's mother in ''Red and Blue'' had bob-length brown hair in a wavy style. By the remakes ''[=FireRed=] and [=LeafGreen=]'' she had been redesigned. She wears different clothes and has long ''blue'' hair.
417* ''VideoGame/CrashBandicoot'':
418** Almost all the characters got vastly redesigned for ''Crash of the Titans''. Prior to that, they had redesigns but they were far more subtle. Crash is shorter and with different body proportions. He no longer has gloves but has tattoos on his fur. Coco had slowly been aging since ''Nitro Kart'' but it's in [=CotT=] where she began looking really pubescent. For the sequel, ''Mind Over Mutant'', she looks even older and dresses in a more tomboyish style.
419** Even amongst a whole cast of characters looking and behaving very unlike themselves, Tiny Tiger in ''Crash of the Titans'' stands out as bearing no resemblance at all to his previous depictions. In previous games, he was designed to resemble a ''Tasmanian'' tiger and characterized as a big, brutish DumbMuscle and a ThirdPersonPerson who also spoke in HulkSpeak, with no greater desire than to crush Crash under his feet. In ''Crash of the Titans'', he's quite indisputably a normal, Bengal tiger, and is turned into a Creator/MikeTyson parody who speaks with SesquipedalianLoquaciousness and seems quite friendly towards Crash, only antagonizing him on Dr. Cortex's orders. A player not paying attention would probably just assume this to be a new character entirely.
420** Although Uka Uka retains his evil personality and menacing voice, his design is nothing like its previous version. Instead of being a black mask with an orange beard, red lips, and bones on his head and sides, he has been redesigned to being a red mask with several bones hung from his sides, and no lower jaw, despite still being able to talk fine.
421* Mac from ''VideoGame/PunchOut'' never looks the same. In the NES game, he was a very short (4'8) guy, with pale raven hair but come SNES and he's suddenly blond, and with a totally different face and haircut at that. In the Wii title he's revamped again to be [[AmbiguouslyBrown darker skinned]], [[YoungerAndHipper younger]] looking (he is [[ImprobableAge seventeen]]), almost a foot taller, and with a different haircut. It's even worse with the proto-Mac from the arcade game. He looks like a 20- or 30-something-year-old with bright ''green'' hair. The Platform/NintendoGameCube version of ''Fight Night Round 2'' features the player character from ''Super Punch-Out!!'', who is erroneously identified as "Little Mac" (it's implied, he's just a generic boxer name). ''Super Smash Bros. Brawl'' for the Wii, being a proper Nintendo-produced game, used the actual Little Mac from the NES game. When Mac is introduced as a character in the Wii U and 3DS installments he uses his remake design.
422* ''Franchise/ResidentEvil'':
423** Beginning with ''VideoGame/{{Resident Evil 7|Biohazard}}'', the series use of the [[MediaNotes/GameEngine RE Engine]] opened the door for [[ArtEvolution photo-realistic designs]] and face models, leaving many returning characters barely recognizable compared to previous entries (which isn't helped by them constantly changing voice actors). As such, many fans began to speculate that [[spoiler: "Redfield"]] was a fake and not the [[spoiler: Chris Redfield]] of previous entries [[{{Jossed}} (a theory since put to rest)]]. [[spoiler: Capcom has all but admitted that the change to Chris was '''too''' extreme, as by ''Village'' he is back to looking how he always has.]]
424** ''VideoGame/ResidentEvil2Remake'':
425*** Birkin's mutated form undergoes one minor and one major change compared to his previous depictions. On the minor side; whereas previous games depicted Birkin's mutated flesh as an extremely dark red, almost black in color, the [=RE2make=] instead goes for a twisted pink-and-white "fleshy" hue, less similarly to the skinned muscle of the past. On the major side, instead of mutating into a hexapedal beast for his second-to-last form, Birkin in the [=RE2make=] remains bipedal in that form, but visibly breaking down, dissolving into semi-shapelessness akin to his final form.
426*** The Ivy monsters are so heavily redesigned that fans refer to them as an entirely new monster--the Ivy Zombie. Originally, the Ivy design consisted of a plant warped into a very crude semblance of a human outline, with a bifurcated stalk "legs", drooping vines for "arms", and a large pod for a head. The Ivy Zombie, in comparison, is visibly recognizable as a once-human corpse that has been utterly infested with parasitic vines and creepers that worm their way into the flesh, with the once-human head now splitting apart into a gaping maw.
427** ''VideoGame/ResidentEvil3Remake'':
428*** The Nemesis' redesign includes a distorted, nearly removed nose, an exposed heart with an armored plating and tubes covering it, and the replacement of its original BadassLongcoat with what seems to be a shiny plastic bodysuit covered in yellow ''Caution!'' stickers. This goes all the way into DivergentCharacterEvolution, as the Nemesis gained entirely new mutated forms in this game that never appeared in the original ''VideoGame/ResidentEvil3Nemesis''.
429*** The Hunter Gamma has gone from a scaly, blue humanoid frog to a pallid, tumor-speckled gray bipedal salamander, complete with a stubby tail. It's also more forward-hunched in posture, giving it a silhouette not unlike a Pinky Demon from ''VideoGame/{{Doom}}'', and its arms have dwindled into near vestigial appendages. Most startlingly, its massive mouth now features a set of four teeth-lined prehensile tongues, which it uses to ensnare and crush prey before swallowing it whole.
430* Schala in ''VideoGame/ChronoTrigger'' - [[http://www.chronocompendium.com/images/wiki/e/eb/Schala.jpg a tall girl who looks around 16+ with long blue hair, long purple robe, and some jewelry.]] Schala in ''VideoGame/ChronoCross'' - [[http://lparchive.org/Chrono-Cross/Update%2087/5-ending116.jpg significantly shorter, appears to be half the age she was before, and now has short blond hair and is suddenly wearing a white dress and no jewelry for no explained reason.]]
431* The [[http://img3.wikia.nocookie.net/__cb20140117115050/americanmcgeesalice/images/6/6e/AMA_March_Hare_Render.png March Hare]] and [[http://img1.wikia.nocookie.net/__cb20110617071218/americanmcgeesalice/images/d/d2/Dormy.png Dormouse]] from ''VideoGame/AmericanMcGeesAlice'' eventually undergo a [[http://img2.wikia.nocookie.net/__cb20140525105438/americanmcgeesalice/images/b/b0/March_Hare.png major]] [[http://img4.wikia.nocookie.net/__cb20130922132837/americanmcgeesalice/images/e/e9/Dormouse_AMR_render.png redesign]] for ''VideoGame/AliceMadnessReturns'', the former being much more noticeable.
432* [[http://vignette1.wikia.nocookie.net/powerinstinct/images/e/ee/Keith_Wayne.jpg Keith Wayne]] and [[http://vignette2.wikia.nocookie.net/powerinstinct/images/1/1b/Annie_Hamilton.jpg Annie Hamilton]] from ''VideoGame/PowerInstinct'' got [[http://www.culturaneogeo.com/reviews/matrimelee/rev/KeithMatrimelee.png major]] [[http://vignette1.wikia.nocookie.net/snk/images/1/1f/AnnieMatrimelee.PNG changes]] to their look from ''Gogetsuji Legends'' in 1995 to ''Matrimelee'' in 2003, but their moves remained the same. These 2 were the only returning characters from old games who have a change of look, which got back for pachinko game ''CR Goketsuji Ichizoku''.
433* ''VideoGame/HeroesOfTheStorm'':
434** [[VideoGame/StarcraftII Dehaka]] went through a major redesign, going from an [[https://vignette.wikia.nocookie.net/starcraft/images/9/91/Dehaka_SC2-HotS_Story1.jpg/revision/latest?cb=20130316214531 upright bulky creature]] with grey/brown/yellow skin to a [[https://www.heroesfire.com/images/heroes/talent-card/dehaka.jpg skinnier hunched creature]] with blue/black/purple skin. This is {{lampshaded}}/{{justified}} by him, claiming that he's [[LegoGenetics evolved]] much since joining Kerrigan's Swarm.
435** This also happened with Stukov, whose infested arm went from being [[https://i.ytimg.com/vi/yhAKcgMCK4c/maxresdefault.jpg only a little bigger than his normal one]], to suddenly being [[https://www.heroesfire.com/images/hero/portrait/stukov.png utterly massive.]]
436** This happened ''in reverse'' for Greymane. When Greymane was added to the game, he had a generic human and worgen model in ''VideoGame/WorldOfWarcraft'', so the art team created a [[https://d1u5p3l4wpay3k.cloudfront.net/allstars_gamepedia/thumb/8/88/GennGreymaneArt.jpg/240px-GennGreymaneArt.jpg?version=b1b894ba4306a0eb09a9ef78f8ef2adc unique look for him]]. Come ''Legion'', Greymane received his [[https://d1u5p3l4wpay3k.cloudfront.net/wowpedia/thumb/0/01/Hallow%27s_End_Genn_Greymane2.png/300px-Hallow%27s_End_Genn_Greymane2.png?version=764eb9af285a1c6075551fffc9fa3817 own]] [[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcR-BW8PW1n2Lum4HqWLCh2PL3Zyt-axTEC3DSOdcIeFuVxb2gh3 models]]... which naturally look nothing like the ones in ''Heroes''.
437* The [[https://upload.wikimedia.org/wikipedia/en/b/bd/Zeliard_box_cover.jpg North American box art]] for ''VideoGame/{{Zeliard}}'' depicts what appears to be a [[HornyVikings stereotypical viking]] with Popeye arms. The main character in the actual game is wearing a completely different outfit and is depicted as a fairly standard '80s anime hero in the cutscenes (which is also where you discover that the lines on his sprite's helmet are ''wings'', not horns). Pretty much the only thing they have in common is red hair.
438* This was the norm for American and European box arts of Japanese games back in the '80s and early '90s as a result of the AmericanKirbyIsHardcore trope. Back then, when games were localized, it was common practice to "Americanize" them and redesign their characters to the point they became unrecognizable, creating [[CoversAlwaysLie a stark contrast between the character designs, tone, and style of the box art and those of the actual game]] that baffled many gamers. So you ended up getting things like a game [[https://upload.wikimedia.org/wikipedia/en/f/fc/TheKrionConquest_boxart.png whose box art]] depicted an adult woman drawn in a realistic style with badass-looking characters and elements next to her and in the background, when the actual game used a cute anime style and depicted her as [[http://s769.photobucket.com/user/Elkovsky/media/NES%20pics/KrionConquest_003.png.html a young moe girl]]. ''VideoGame/MegaMan1'' is the most well-known example of this.
439* ''Franchise/AssassinsCreed'':
440** In the early games, Desmond Miles' face changes slightly in every game so that he can more resemble whatever ancestor the game was starring.
441** In a more extreme example, we have Al Mualim's appearance in ''[[VideoGame/AssassinsCreedAltairsChronicles Altaïr's Chronicles]]'', where he has a completely different face and outfit, and even a short black beard, in contrast with the usual long grey beard. You'd never know that this character was actually Al Mualim if the game didn't outright call him that.
442* ''Franchise/TheLegendOfZelda'':
443** In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', while Link's facial features look the same as always, he is completely lacking his [[ClothesMakeTheLegend iconic green tunic]] to the point that even the merchandise doesn't have it; he wears a blue shirt instead. Miyamoto has said that [[https://gamerant.com/new-zelda-link-green-tunic-miyamoto/ he doesn't even know if the tunic will be in the game.]][[spoiler:Probably because nobody specified which one was "the" tunic since you can find multiple versions in the game based on previous incarnations of Link and a brand new one for the Hero of the Wild.]]
444** In a case of EarlyInstallmentCharacterDesignDifference, this is why Link and Zelda look so off in the first two games. The Zelda in the original game has light brown hair in a medium-length hairstyle and wears a simple pink dress. The "Sleeping Zelda" from the second game has curly red hair and wears a similar dress. Come ''A Link to the Past'' and the standard Zelda design began to emerge. Since then, ''every'' Zelda has been a blonde. Likewise, the Link from the first two games is the only brunette Link. These three characters stand out compared to the rest of their incarnations. This seems to have since been {{retcon}}ned into a timeline thing, as almost all of the dirty blonde and brunette Link's belong to the "Downfall Timeline".
445** The Link in ''VideoGame/TheLegendOfZeldaOracleGames'',''VideoGame/TheLegendOfZeldaLinksAwakening'', and ''VideoGame/TheLegendOfZeldaALinkToThePast'' are the same Link. Despite this, Zelda's design is completely different between ''ALTTP'' and the ''Oracle'' games. She went from a yellow blonde to strawberry blonde, changed her hairstyle, and changed the design of her dress. Her ''Oracle'' design is ''Ocarina of Time'' inspired.
446* Discussed InUniverse in ''VideoGame/LEGOBatman 3: Beyond Gotham''. At the beginning of the game, Batman and Robin end up encountering Killer Croc and are shocked at his change - previously, Croc was just a normal LEGO Minifig, but after ''VideoGame/LEGOMarvelSuperHeroes'' introduced the Bigfig, Croc was one of those who got that changed into one.
447* In ''VideoGame/CaptainAmericaAndTheAvengers'', Juggernaut is one of the villains the Avengers face down. However, instead of his usual hulking design, the Juggernaut's the same size as every other villain, and, for some odd reason, he has a red... window?... on his helmet, making him look more like a robot than the real Juggernaut.
448* We have Javier Escuella of the ''VideoGame/RedDeadRedemption'' series. Aside from his facial hair, he looks quite changed due to his UndyingLoyalty to Dutch van der Linde since the last time we saw him as a handsome guy in ''VideoGame/RedDeadRedemption2''.
449* ''Franchise/{{Tekken}}'':
450** In ''Tekken 1'', Kunimitsu, the {{kunoichi}} [[TheRival rival]] to Yoshimitsu, [[PaletteSwap used the same base model and voice as him]], [[ViewerGenderConfusion leading viewers to mistake her for male]], whilst the second game onwards [[AdaptationalCurves gave her a more curvaceous physique]] and a proper female voice.
451** Yoshimitsu himself has undergone numerous radical redesigns over the course of the series, looking less human and more alien. E.g., in the third game, his head design resembles the Xenomorph Queen from ''Film/{{Aliens}}'', the fourth game gave him [[InsectoidAliens an insectoid appearance]], complete with wings, and ''VideoGame/Tekken7'' depicts him with octopus-like tentacles.
452* The titular character of the ''VideoGame/MaxPayne'' series noticeably changes in appearance across each game. [[VideoGame/MaxPayne1 The first game]] depicts him with a comically constipated face courtesy of the game's writer, Sam Lake. In ''VideoGame/MaxPayne2TheFallOfMaxPayne'' he's modeled after one Timothy Gibbs and his features are accordingly more toned down; the game {{lampshade}}s this when Max encounters his original self during a DreamSequence. [[InkSuitActor His voice actor]], Creator/JamesMcCaffrey, provided his likeness for ''VideoGame/MaxPayne3''.
453* Pretty much all Western covers from the ''VideoGame/WonderBoy'' series. For instance, the [[https://upload.wikimedia.org/wikipedia/en/b/bf/Wonder_Boy_in_Monster_World.jpg Western box art]] for ''VideoGame/WonderBoyInMonsterWorld'' shows a heavily misinterpreted version of [[http://104.236.151.57/wp-content/uploads/2017/09/wb4-gen.png the player character's sprite]], as apparently the artist never looked at [[https://wonderboy.fandom.com/wiki/File:Shion.png his concept art]].
454* ''VideoGame/StoryOfSeasonsFriendsOfMineralTown'':
455** Carter has been redesigned from the ground up and doesn't resemble the same character. He wears completely different clothes, has a hat on, has a different hairstyle, and has dark brown hair instead of dirty blond hair.
456** The Harvest Goddess isn't in the classic design she uses in most games. Her signature OdangoHair has been let loose and she's wearing different clothes.
457* Dixie Kong's younger sister, Tiny Kong, from ''Franchise/DonkeyKong''. When she first appeared in ''VideoGame/DonkeyKong64'', she was the smallest of the Kongs and was portrayed as a little girl who wore a white shirt and blue overalls with a flower on the front. When she returned for ''VideoGame/DiddyKongRacing DS'', she was aged up into a teenager who looks older than Dixie, now wearing a sports bra and sweatpants -- only her pigtails and rainbow-colored beanie are retained from her original design.
458* In ''VideoGame/SpiderManPS4'', many of Spidey's costumes you can unlock are given minute changes so that they look more high-tech yet retain the same designs. However, the Bombastic Bag-Man costume is the least like its comic counterpart. In the comic, it was a loose-fitting ComicBook/FantasticFour uniform with no gloves and boots with just a basic paper bag. In the game, the uniform is form-fitting, retains the boots and gloves, and adds in hand-drawn lenses over the eye-holes.
459* ''VideoGame/GianaSisters'': Punk Giana was heavily redesigned between ''VideoGame/TheGreatGianaSisters'' and ''VideoGame/GianaSistersDS''. Her hair is red instead of red-and-green, she's ditched her mohawk for a messy ponytail, and she's more gothic than punk.
460* ''VideoGame/KingdomHeartsII'': [[VideoGame/FinalFantasyVII Jessie]], who has a completely different appearance in addition to the trademark changed backstory if she is meant to be the same Jessie otherwise.
461* ''VideoGame/Cyberpunk2077'':
462** Downplayed pre- to post-release example: on the E3 2018 demo, we see that female [[PlayerCharacter V]] has dark hair with red tips, fair skin, and quite a lot of makeup. In the newer promotional materials, she's an AmbiguouslyBrown redhead with a magenta undercut. Her male counterpart's design was kept consistent.
463** In the original [[TabletopGame/{{Cyberpunk}} tabletop game]], Johnny Silverhand had blonde hair and was based on Creator/DavidBowie. In the game, he's [[InkSuitActor played]] by Creator/KeanuReeves, so he has [[AdaptationDyeJob black hair]] and a different build. His design also leans into the "punk rebel" aesthetic much more than the original glam rock influence.
464* ''VideoGame/DictatorsNoPeace'': Israel, Kazakhstan, Nepal, and Singapore lose their signature NonStandardCharacterDesign from the comics (a cube, a brick, a rawr, and a triangle, respectively), becoming regular balls. Also, [[ArsonMurderAndJaywalking Poland is no longer upside down]].
465* ''VideoGame/ShinMegamiTenseiV'' has a ''completely'' different design for Angels than what [[Franchise/ShinMegamiTensei the vast majority of the franchise]] uses. Instead of blonde women with wings in bondage gear, they are now [[AmbiguousGender much more androgynous]], covering their faces with golden masks and the rest of their body with white robes.
466* ''VideoGame/PhantasyStar'':
467** The western box art of ''VideoGame/PhantasyStarII'' turns Eusis/Rolf and Nei leads into middle-aged people, and misinterprets the latter's PointyEars as ''horns''. The artist also apparently heard the name of the game's villain "Mother Brain" and thought of ''Metroid'''s Mother Brain, depicting her like a giant eye monster. Needless to say, the character in question looks nothing like that in the game. In fact, the box art became so infamous that Sega took a jab at it, with Nei complaining about it in ''VideoGame/{{Segagaga}}''.
468** ''VideoGame/PhantasyStarIV'' similarly gives the character a realistic western look, making them look rather off and rendering the female lead unrecognizable.
469* ''VideoGame/{{Bomberman}}'': The reboot ''VideoGame/BombermanActZero'' changed the titular character's design from a cute, big eyed robot to a way more DarkerAndEdgier cyborg. Unsurprisingly (combined with several other problems with the game), this didn't sit well with fans and the games after returned to the original design.
470* ''VideoGame/{{Rengoku}}'': All bosses in the second game share names with ones from the the first, but all are given new NonStandardCharacterDesign except for Gryphus who looks the same.
471[[/folder]]
472
473[[folder:Web Animation]]
474* Parodied in ''[[WebAnimation/HomestarRunner Limozeen:]] [[AnimatedAdaptation But they're]] [[JustForFun/RecycledinSpace IN SPACE!]]'' where Mary Palorocini is actually drawn with red hair and a potbelly "because he's the comic relief!"
475* The ''Toys/{{Bratzillaz}}'' web-series doesn't give the characters the {{animesque}} ''Franchise/{{Bratz}}''-style faces the franchise is famous for. They also are OffModel to their toys, such as Meygana's hair being less wavy than it should be, Sashabella's skin being too light, and Jade looking {{mukokuseki}} rather than Asian.
476[[/folder]]
477
478[[folder:Web Videos]]
479* ''WebVideo/WelcomeBackPotter'': It's lampshaded in the third episode that Voldemort doesn't look anything like he does in canon ("he has a nose and hair and shit"). Voldemort explains that being an EvilSorcerer, being able to change his appearance is a trifle thing.
480--> '''Jarry:''' And you thought a pedophile with glaucoma was the way to go?\
481'''Voldemort:''' I LIKE THE EYES!
482[[/folder]]
483
484[[folder:Western Animation]]
485* The Ruby-Spears ''WesternAnimation/{{Mega Man|RubySpears}}'' cartoon changed some Robot Master designs.
486** Roll looks much older, loses her dress and instead tends to wear a jumpsuit.
487** Eddie is green rather than red.
488** From the [[VideoGame/MegaMan1 first game]]'s Robot Masters:
489*** Cut Man now has a puppet-like mouth.
490*** Guts Man has a blue lower jaw.
491*** Ice Man has C-3PO's oral design, though his mouth flashes as he speaks.
492*** Bomb Man has a more defined beak, much like a [[Franchise/SuperMarioBros Hammer Bro]].
493*** Fire Man has fire drawn on his blasters.
494** From ''VideoGame/MegaMan2's'' Robot Masters:
495*** Metal Man seems to have red shades covering (or being) his eyes and can wield his sawblades like swords.
496*** Air Man now averts the {{Cephalothorax}} trope and has a defined head. His eyes also appear to be red glasses, which makes him look slightly more menacing than his game counterpart, and he has four blades in his chest fan.
497*** Wood Man now looks like a man who wears a log as a helmet and has logs as cuffs.
498** From the ''VideoGame/MegaMan3'' Robot Masters:
499*** Gemini Man and Hard Man have noses on their faces.
500*** Snake Man has a puppet mouth.
501*** Spark Man has mouth cover.
502** From the ''VideoGame/MegaMan4'' Robot Masters:
503*** Bright Man has a solar panel on his chest that charges his Flash Stopper, and has a yellow face.
504*** Toad Man, while he is still a {{Cephalothorax}} like Air Man used to be, has a mouth.
505*** Drill Man has more pronounced elbows.
506*** Pharaoh Man had his colour scheme changed.
507*** Ring Man has only one hand, with his left one now an ArmCannon that he uses to fire his ring boomerangs.
508*** Dust Man has a puppet-like mouth plate, with his vacuum being moved back.
509*** Dive Man has propellers in his feet, but no longer has a keel-shaped chest, nor does he fire Dive Missiles from it, instead firing them from a cannon on his left arm.
510* ''WesternAnimation/SouthPark'':
511** Thanks to a [[ArtEvolution much higher budget]] in the later episodes, this happened when Mecha Streisand made her reappearance. It's even {{lampshade|Hanging}}d by one of the people activating her, who remarks that she somehow looks even more terrifying than last time.
512** Ben Affleck, Geraldo Rivera, Al Gore, Conan O'Brien, and Hitler were also radically re-designed after their first appearance.
513* ''WesternAnimation/CaptainNTheGameMaster'':
514** Pictured: On the top, Simon Belmont as he appears in the packaging illustration for ''Franchise/{{Castlevania}}'' (specifically the [=X68000=] version). On bottom, Simon Belmont as he appears in ''WesternAnimation/CaptainNTheGameMaster''. He goes from a Conan-esque PeltsOfTheBarbarian to an AdventurerOutfit, his bare legs and sleeves are covered up, his color scheme goes from mostly warm brown to navy blue, his headband turns into goggles, and his hair goes from BarbarianLonghair to EightiesHair. Not only does he not look like Simon Belmont beyond being a muscular man with a whip, but he doesn't even look like a guy who would be alive at the same time as Simon Belmont (the original ''Castlevania'' takes place in the late 1600s).
515** Though not to quite the same extent, {{VideoGame/Mega Man|Classic}} is [[http://i.onionstatic.com/avclub/5450/19/16x9/960.jpg colored green on the same show (said to be a mistake from the coloring artist)]], while [[VideoGame/PunchOut King Hippo]] [[http://vignette4.wikia.nocookie.net/fictionalcrossover/images/c/c4/CaptainN_01_KingHippo.png/revision/latest?cb=20130824211004 is teal]]. The latter is particularly noticeable because the first season's opening features footage of Little Mac fighting a decidedly non-teal King Hippo in ''Punch-Out!''; [[http://themechanicalmaniacs.com/articles/CaptainN.php this article]], which analyzes the show's character designs and their possible influences, suggests that this was a conscious change to make King Hippo fit in better with the rest of the villains.
516** In fact, almost all of the video game characters in ''Captain N'' bear little to no resemblance to the genuine articles: [[http://vignette4.wikia.nocookie.net/vsbattles/images/b/b0/Mother_Brain_Metroid.jpg/revision/latest?cb=20150709201521 Mother Brain in the games]] was a giant cybernetic brain with eyes in a pickle jar, though contrary to popular belief, [[NewerThanTheyThink her cyclops design didn't come 'til the SNES era]]. In ''Captain N'', she was still a giant brain in a jar... but with [[http://vignette3.wikia.nocookie.net/nintenshows/images/4/4a/Image.out.jpg/revision/latest?cb=20111028124223 a trampoline-like stretch of face that had huge lips and the voice of Levi Stubbs.]] Part of this may be a misinterpretation of her [[http://metroid.wikia.com/wiki/File:Metroid_Boss_Mother_Brain.gif NES sprite]], whose horns and tube resemble a jaw with a grimacing expression.
517** The ''Castlevania III'' episode is particularly hilarious in this regard, making Alucard a TotallyRadical skateboarding teen, and having a nameless male wizard who is presumably Sypha. Of course, [[SamusIsAGirl Sypha being female wasn't revealed]] until the game's end.
518** According to interviews with the staff, the game companies sent NES cartridges for the animators to play through and little else; this, combined with the [[NintendoHard extreme difficulty]] of many of these games, forced the character designers to come up with their own designs for many game characters. While this explains the designs of certain enemies, especially end-game bosses, it still doesn't excuse the odd look of the heroes who are seen at the start of the game.
519** [[https://static.wikia.nocookie.net/nintenshows/images/c/c1/Doc_Robot_Standing.JPG/revision/latest?cb=20150821192042 Doc Robot]] looked ''absolutely nothing'' like [[https://megaman.fandom.com/wiki/File:MM3_Doc_Robot_K-176.png his game self]], as they clearly misinterpreted his name as him being a ''Doctor'' Robot. In reality, ''Doc'' is supposed to come from the Japanese word "dokuro", which means "skull". Granted, part of the blame lies on the game's localization team, as a more accurate translation of his Japanese name would have been "Skull Robot".
520* ''WesternAnimation/DenverAndCliff'': Denver looks VERY different from [[WesternAnimation/DenverTheLastDinosaur his 80s counterpart]], resembling a fusion of [[Franchise/SuperMarioBros Yoshi]] and the Advertising/{{Geico}} gecko as opposed to the original who resembled a mohawked prosauropod, or perhaps a weird hadrosaur.
521* Dick Dastardly and Muttley have fallen into this as where Dick is unchanged (apart from apparel) in ''WesternAnimation/WackyRaces'' [[note]]And to extent, ''Fender Bender 500''[[/note]] and ''WesternAnimation/DastardlyAndMuttleyInTheirFlyingMachines'', Muttley has rounder ears and a deeper shade of green on the second show. The 2016 ''Races'' reboot has Dastardly more angular and pointy-nosed while Muttley has darker hands and retains his flight helmet. The CGI Dastardly of the movie ''WesternAnimation/{{Scoob}}'' makes his previous incarnations look puny.
522* ''WesternAnimation/DuckDodgers'': While the Eager Young Space Cadet (Porky) looks pretty much the same as he did in the [[WesternAnimation/DuckDodgersInTheTwentyFourthAndAHalfCentury original 1953 cartoon]] aside from his suit gaining legs and boots, Duck Dodgers (Daffy), on the other hand, had his suit completely redesigned beyond recognition, now looking more like a blue futuristic space hero outfit.
523* When Cleveland Jr. first appeared in ''WesternAnimation/FamilyGuy'', he was a thin hyperactive boy with a short attention span. When he was [[{{Transplant}} transplanted]] into ''WesternAnimation/TheClevelandShow'', he was turned into a slow-talking dimwitted fat kid. In other words, he became the [[RaceLift black]] [[{{Expy}} version]] of Chris Griffin, except opposite on the intelligence scale. Lampshaded in the B-Plot for one episode where the new Cleveland Jr. explains that he is actually a secret agent who killed the original Jr. in order to assume his identity as a cover (that Cleveland Sr. didn't notice is relatively consistent with his parenting skills). Not exactly ''canon'' since nobody has yet mentioned this outside of that particular episode.
524* In ''WesternAnimation/{{Lucky Luke|1983}}'', some characters have different designs compared to their [[ComicBook/LuckyLuke comic book]] selves.
525** The generic opera diva who replaces Sarah Bernhardt doesn't look like her. Yet [[ArtifactTitle the episode is still called]] ''Sarah Bernhardt''.
526** Jenny O'Sullivan, the titular bride from ''Bride of Lucky Luke'', also has a different design.
527* In their first appearance on ''WesternAnimation/SpaceGhostCoastToCoast'', where they spun-off from the Aqua Teens from ''WesternAnimation/AquaTeenHungerForce'' look different, especially Frylock, who had limbs.
528* ''WesternAnimation/TheNewAdventuresOfHeMan'' are, well, [[ExactlyWhatItSaysOnTheTin new Adventures of He-man]]. But it's [[JustForFun/RecycledINSPACE set in the future.]] The only characters from [[WesternAnimation/HeManAndTheMastersOfTheUniverse1983 the old series]] to appear outside the first episode are He-man, Skeletor, and the Sorceress, and they don't look or sound like themselves. In the early episodes, Skeletor is very soft-spoken, almost nice. This is in stark contrast to the verbally abusive Skeletor from the original show. However, he does sound less kind as the series goes on. His head looks less skull-like than it used to, and he has eyeballs instead of eyeless pits.
529* ''Franchise/AlvinAndTheChipmunks'':
530** In the cartoon versions, the chipmunks are FunnyAnimal played straight. [[Film/AlvinAndTheChipmunks The films]], on the other hand, make them look more like real-world chipmunks.
531** True from animated series to animated series. ''WesternAnimation/TheAlvinShow'' chipmunks look different than the [[WesternAnimation/AlvinAndTheChipmunks 80's series]] Chipmunks (lampshaded in the episode "[[Franchise/BackToTheFuture Back To Our Future]]") who look somewhat different from the "A Chipmunk Christmas" version.
532* The narrow gauge engines in Season 5 of ''WesternAnimation/ThomasAndFriends'' don't look like how they did in the season prior. Many details were changed, and some engines had completely remodeled faces. It is said they made new larger models to capture more detail, though the main reason was that the smaller models were too troublesome to operate. The worst offender being Rusty, with a large drawn-out face going all over his front, as opposed to the earlier model, which had a smaller face. Especially jarring in Season 5, since the original smaller models are used for scenes requiring the narrow gauge engines to communicate with Standard Gauge engines, or take place on sets alongside standard gauge rails. The new models are used for scenes where the narrow gauge engines are on their own.
533* ''Creator/{{Toonami}}'': As part of the block's FramingDevice, [[RobotBuddy TOM]], [[BenevolentAI SARA]], and [[CoolStarship the Absolution]] would get redesigns every few years, usually with a short miniseries or comic explaining what happened. TOM's designs had [[https://pm1.narvii.com/5600/23eb432331bfb2094c32344a01b4ea60f890b453_hq.jpg a range of body types]], but his OneWayVisor, ChestInsignia, and overall [[ShinyLookingSpaceships shiny and futuristic]] appearance always remained intact. [[https://pbs.twimg.com/media/EE7eGmqXsAUCNJS.jpg TOM's fourth design]] instead had more of a UsedFuture appearance, with a more generic "cartoony-robot" design with a flat torso, thin tube-limbs, and most jarringly, a ''face''. With the block's cancelation in 2008 and subsequent revival in 2012, TOM 4.0 was retconned into a separate robot, and a shinier TOM 3.0 (later dubbed TOM 3.5) was once again hosting the block. Later designs would retain elements of [=TOMs=] 1.0 - 3.0.
534* Pete Jr. looked nothing like [[WesternAnimation/GoofTroop how he is drawn now]] in his debut short, ''Bellboy Donald'', where he is actually drawn like WesternAnimation/MickeyMouse, but with cat ears. His currently accepted design looks like a younger and friendlier version of his father, WesternAnimation/{{Pete}}.
535* [[WesternAnimation/RudolphTheRedNosedReindeer1964 Rudolph the Red-Nosed Reindeer]] in his cameo appearance in ''WesternAnimation/SantaClausIsCominToTown'', his appearance in ''[[WesternAnimation/FrostyTheSnowman Frosty]] and Rudolph's Christmas in July'' and his appearance in ''WesternAnimation/RudolphsShinyNewYear''. Rather than reuse his models from ''Red-Nosed Reindeer'', they simply created new ones for those films, none of which resemble each other or the original Rudolph.
536* ''Franchise/DCAnimatedUniverse'':
537** Every character in the ''WesternAnimation/BatmanTheAnimatedSeries'' was redesigned when it became ''The New Batman Adventures''. Most of which looked a lot more toony:
538*** In ''Batman: TAS'', Commissioner Gordon was fairly heavy, had a sort of "whippy-doo" as part of his hairstyle, and carried a pipe. In ''TNBA'', he was positively ''gaunt'' in comparison, had a crew cut, and lacked the pipe.
539*** The Joker's design was considerably stylized. His green hair is almost black, his eyes are entirely black, and he lacks his red lips while sporting a simplified suit design. This design was heavily disliked for losing the Joker's more colorful elements so ''WesternAnimation/BatmanBeyondReturnOfTheJoker'' created a new look that hybridized the stylized look of ''TNBA'' with his earlier ''BTAS'' design that would be used for his appearances in ''WesternAnimation/StaticShock'' and ''WesternAnimation/JusticeLeague.''
540*** The Penguin was changed from a version of the deformed ''Film/BatmanReturns'' look to a more comic accurate short guy in a tux look.
541*** Baby Doll looks almost like a completely different character in ''[=TNBA=]'' thanks to her becoming heavily stylized. Where she originally resembled a child due to her condition, she looks more mature despite that.
542*** Other characters included The Scarecrow (whose lanky hobo look is now much more imposing with him sporting a hat and a noose around his neck, to the point that [[ShrugOfGod even the producers aren't entirely sure]] [[AmbiguouslyHuman whether it is a costume anymore]]), Poison Ivy (now pale-skinned, having a darker shade of green in her outfit, and missing the leggings from her original outfit), Killer Croc (now greener, and his facial designs look flatter), Catwoman (whose new outfit is completely black save for a pale mouth area and all-white eye holes; her civilian look was also changed from a blonde to a brunette) and Riddler (sporting a design similar to his 60's incarnation).
543** When he made a guest appearance in the final season of ''WesternAnimation/SupermanTheAnimatedSeries'', ComicBook/{{Aquaman}} resembled the version of himself that appeared in ''WesternAnimation/{{Superfriends}}'' — orange and green scale shirt, short blonde hair, clean-shaven. When he appears later as a semi-regular character in ''WesternAnimation/JusticeLeague'', he looks more like as he appears in 90's era comics, bare-chested with BarbarianLonghair and a beard.
544** Madelyn Spaulding from ''WesternAnimation/StaticShock'', a character who appeared in two episodes (the second season's "Attack of the Living Brain Puppets" and the fourth season's "She-Back!"). Her redesigned appearance for "She-Back!" almost makes her look like a whole different character. In "Brain Puppets", she had green eyes, a round face, and was slightly curvy, but now, she has black eyes, a leaner face, and a skinnier body. It's as if she lost some weight during her absence and was wearing green contact lenses all along. At least Kimberly Brooks voiced her for both appearances. It's made even stranger when newly animated flashback scenes of the "Brain Puppets" episode are shown in "She-Back!" and [[FlashbackWithTheOtherDarrin Madelyn is sporting her second design]] (with a different hairstyle and clothing), all while Static was correctly wearing his first costume.
545** Prior to getting [[WesternAnimation/SupermanTheAnimatedSeries his own series]], Superman first appeared in a tie-in comic, ''ComicBook/TheBatmanAdventures'', issue 25, but [[https://dc.fandom.com/wiki/Batman_Adventures_Vol_1_25?file=BatmanAdventures25.jpg Superman in this version]] bares more of a resemblance to how he appeared in the ''WesternAnimation/SupermanTheatricalCartoons'' except with the modern S-shield and a mullet, which Superman sported in the comics around that time.
546** The same thing happened frequently in the other tie-in comic, ''Adventures in the DC Universe'', as all characters that hadn't already appeared in the cartoons were based on "Timmified" versions of their then-current comics appearance, resulting in Steel appearing with his cape and S-shield prior to the ''STAS'' episode "Heavy Metal" showing him without, or Kyle Rayner with black hair, black and white costume, and crab mask rather than the brown hair and conventional GL uniform seen in "In Brightest Day..." (where he was a CompositeCharacter with Hal Jordan). By the time the ''WesternAnimation/JusticeLeague'' cartoon came out, the whole book was CanonDiscontinuity.
547* In the second season of ''WesternAnimation/CaptainPlanetAndThePlaneteers'', after production changed from Creator/DiC to Creator/HannaBarbera, Gi suddenly has shoulder-length hair.
548* ''WesternAnimation/AmericanDragonJakeLong'' went through a radical ArtEvolution between season 1 and season 2. Even accounting for the art style, some of the [[http://ashyartemispotozuko.deviantart.com/art/American-Dragon-Jake-Long-Different-321834603 very redesigned.]]
549** Hayley originally was purple in her dragon form but season 2 made her pink.
550** Sara and Kara (the Oracle twins) are a pair of redheaded PolarOppositeTwins. In season 1 they are identical, wavy-haired redheads however the moody Kara dresses in a punk/grunge fashion while Sara has a flower in her hair [[FlowersOfFemininity to show her girliness]] and a green dress. In season 2 Kara is a raven-haired {{goth}} while Sara is a stereotypical blonde blue-eyed prep.
551* All ''WesternAnimation/{{Ben 10}}'' sequels brought some change to the characters' designs and personalities, which was usually justified through a TimeSkip, although some cases played this trope straight ([[TheSmartGuy Cooper]], [[DarkMagicalGirl Charmcaster]], and [[CanonImmigrant Elena]] come to mind.) ''[[WesternAnimation/Ben10Omniverse Omniverse]]'', on the other hand, takes place less than a year after the events of previous sequel ''[[WesternAnimation/Ben10UltimateAlien Ultimate Alien]]'' and involves a large number of flashbacks to the original series. Yet, in both the flashbacks and present episodes, aliens and characters are all redesigned to the point some of them bear few similarities to their model.
552** The episode "Universe Vs Tennyson" actually provides justification for this, revealing each ArtShift as being the result of [[RealityWarper Celestialsapiens]] rewriting reality.
553* In ''WesternAnimation/TheRealGhostbusters'', the more famous the actor in the movie ''Ghostbusters'', the less his character resembled him. Winston Zeddemore's only major deviation was that he didn't have a mustache (which Ernie Hudson would ditch in the second film anyway), while Egon Spengler was blond and had a much different hairstyle, he didn't differ that much from Harold Ramis either. However, Ray Stantz looked nothing like Creator/DanAykroyd but was, instead, a stout redhead with a potbelly (before Aykroyd was known for being chubby) and Peter Venkman looked absolutely, positively nothing like Creator/BillMurray but instead, a tall, thin "leading-man" type[[note]]WordOfGod is that he was modeled after Bryan Ferry, the frontman from Music/RoxyMusic[[/note]], although his voice remained similar. Animated Ray [[InkSuitActor looks more like]] his voice-actor, Frank Welker. He's only missing a pair of huge, eighties-style bifocals. {{Lampshade|Hanging}}d in the episode ''Take Two'', where the Ghostbusters act as technical advisors on the 1984 film itself:
554--> '''Peter Venkman''' (while watching the movie in the theater): You know, he doesn't look a thing like me!
555* ''WesternAnimation/APupNamedScoobyDoo'': In the episode involving Daphne's room being stolen, Daphne's parents are shown to look reasonably different from her, with an example of her mother having blonde hair. In the second-to-last episode of the cartoon, Daphne's parents are seen again, except this time their look is that of [[GenerationXerox adult carbon copies of her]] and even have her "There's no such things as ghosts!'' VerbalTic.
556* In the 2006 SequelSeries of ''WesternAnimation/BikerMiceFromMars'', Modo's nephew Rimfire is given a redesign. While still having orange lightning-shaped highlights in his hair, he has a different hairstyle and his hair and fur colors are changed from black and greyish-brown respectively to completely pale brown.
557* Ariel's sisters from ''WesternAnimation/TheLittleMermaid1989'' look different in the original film and ''WesternAnimation/TheLittleMermaidIIIArielsBeginning'' than in [[WesternAnimation/TheLittleMermaid1992 the show]].
558* Bowser (or [[AdaptationNameChange King Koopa]], as the show called him) and Princess Toadstool in ''Series/TheSuperMarioBrosSuperShow''. Princess Toadstool is based on her original sprite rather than her official art, and thus she looks like a young redheaded teenager rather than the more mature-looking, blonde Peach most fans know. Bowser's animated counterpart differed from his depiction in the games because his entire body was colored green instead of just his shell and he was bald and wore a crown instead of having fiery hair (again, this was based on his [[VideoGame/SuperMarioBros1 in-game]] sprite, [[CompositeCharacter with some elements of]] [[VideoGame/SuperMarioBros2 Wart]] [[CompositeCharacter mixed in, such as the crown]]).
559* In ''WesternAnimation/SpiderManTheAnimatedSeries'', Blade made an appearance but so did a pre-movie Whistler. Whistler looked and sounded nothing like the character played by grizzled Kris Kristofferson in the movies. Animated Whistler was younger, clean-cut, and voiced by Creator/MalcolmMcDowell who spoke in his usual mid-Atlantic accent. The animated appearances predate the movies by about four years. And the character of Whistler was created for the films (he had not appeared in the comics), so the writers of the animated episodes simply had access to an early, possibly unused draft of the film script. Both get a pass since, at that time, there was no indication as to who would be eventually cast as Whistler, if a film was made.
560* ''WesternAnimation/SpiderManUnlimited'': [[http://i.imgur.com/K3mGgcB.png?1 Carnage looked almost nothing like himself]]. At least the other villains' bizarre designs were justified by the fact that they were supposed to be merely counterparts to Spidey's foes, but Carnage was the regular Carnage from Peter's Earth...
561* ''WesternAnimation/TheSimpsons'':
562** In his first on-screen appearance in "Homer's Odyssey", Waylon Smithers was dark-skinned with blue hair. The production crew [[UnfortunateImplications thought a black man who sucked up to his white boss wouldn't sit well with a lot of people]], and so Smithers was white (er, yellow) for all subsequent episodes. Jokingly {{handwave}}d by some of the writers, saying that Smithers had just come back from holiday with a heavy tan.
563** "The Mansion Family" features Music/BritneySpears, [[https://frinkiac.com/img/S11E12/94960.jpg though she looked more like Baby Spice]] from Music/TheSpiceGirls. According to the crew, her design was meant to look like Spears from her "Baby One More Time" video.
564** As shown in [[https://bythebigcoolingtower.tumblr.com/post/171864673616/minor-characters-drederick-tatum this link]], the recurring boxer character Drederick Tatum had an inconsistent appearance before they settled on his current design from "The Homer They Fall" onward.
565* Many of the characters featured in the Creator/DiCEntertainment continuation of ''WesternAnimation/GIJoeARealAmericanHero'' look very different from how they appeared in the original Sunbow series. Notable examples include Serpentor's snake costume being green instead of yellowish-orange, Snake Eyes wearing a red visor instead of his grey one with slits, and Destro initially having a golden mask instead of a silver one. Being a MerchandiseDriven show, though, in most cases this was the result of a new figure for the character in question.
566* Franchise/ThePowerpuffGirls, as they appeared in the one-off special "[[Recap/ThePowerpuffGirlsSpecial2 Dance Pantsed]]", underwent a bit of a change in appearance. Their heads were almost square with rounded corners and their eyes didn't taper to the sides of their heads. Even Mojo Jojo looked ragged and emaciated.
567* ''WesternAnimation/TinyToonAdventures'':
568** When WesternAnimation/{{Bosko|The Talk Ink Kid}} and Honey appeared in "Fields of Honey", they went from looking AmbiguouslyHuman to being the same sort of anthropomorphic dog-things as [[WesternAnimation/{{Animaniacs}} the Warner Siblings]], possibly due to their origins as racial caricatures.
569** When early ''WesternAnimation/MerrieMelodies'' stars Foxy and Roxy appeared in "Two-Tone Town", they were redesigned to look less like [[CaptainErsatz knockoffs]] of WesternAnimation/MickeyMouse and WesternAnimation/MinnieMouse and more like foxes.
570* In ''WesternAnimation/MegaManFullyCharged'', most characters with game equivalents, although taking mild to extreme liberties with their original designs, do at least loosely resemble who they're based on--except for Air Man, who is colored white, has two small fans on either side of his body instead of one large one in his chest, and sort of looks like a helicopter/airplane. In fact, many fans thought he was supposed to be Wind Man until his debut episode aired. The only things that really give him away as a reimagining of Air Man are his name, and his character theme being a remix of Air Man's stage music from ''Mega Man 2''. He does share his game counterpart's SmallNameBigEgo personality, although [[AllThereInTheManual that was previously limited to supplementary materials due to the games' barebones plots]].
571* In the ''WesternAnimation/CaptainSturdy'' Creator/AdultSwim pilot ''Captain Sturdy: The Originals'', Captain Sturdy's sidekick Ultra Boy is noticeably redesigned from how he was depicted in the ''WesternAnimation/WhatACartoonShow'' pilot ''Captain Sturdy: Back in Action''. Unlike his depiction in ''Back in Action'', Ultra Boy in ''The Originals'' isn't balding, doesn't have stubble and is a bit more attractive.
572* ''WesternAnimation/XiaolinChronicles'': While nearly every character from the original series had their design altered in some way, most of them are still recognizable. Le Mime, on the other hand, looks little like the character he is based on. He has a different outfit, a more oval-shaped head, normal eyes instead of SkinToneSclerae, and is bald, while his original series counterpart had black hair.
573* ''WesternAnimation/TheBatman'':
574** [[Characters/BatmanTheJoker Joker]] looks competently different than he normally does, sporting long hair styled into dreadlocks, red eyes, large jagged teeth, and even wearing a straitjacket when he first appeared.
575** When on Venom, Bane looks more like a red and black Hulk than his usual masked Luchador self. Without Venom, he looks like a gimp.
576* ''WesternAnimation/{{Young Justice|2010}}'': Several characters in the series, most of whom are villains, look radically different from their comic counterparts.
577** Blockbuster and Mammoth both have very monstrous appearances, whereas in the comics they both look like normal humans who are just large and muscular.
578** Mister Twister is a normal human in the comics whose WeatherManipulation powers are the result of using a magic staff, here he is an android made by the same scientist who created ComicBook/RedTornado.
579** Atomic Skull doesn't have his traditional flaming skull head. Instead he has a normal head with a wrinkled face and wears a helmet
580** Ma'alefa'ak is not the brother of ComicBook/MartianManhunter. He is the brother of his niece Miss Martian, is much younger, and is also a white Martian unlike in the comics where he is green.
581** [[Characters/SupermanLexLuthor Lex Luthor's]] assistant/bodyguard, Mercy Graves, rather than being a normal human, is actually a cyborg with a mechanical ArmCannon. Although because her outward appearance still looks the same, it's left ambiguous exactly how much of her body is cybernetic.
582** In the comics, the Bugs of New Genesis for the most part look just like regular humans. Whereas in this series, the Bugs actually look like anthropomorphic insects.
583* Patrick Star's parents from ''WesternAnimation/SpongeBobSquarePants'' look completely different in ''WesternAnimation/ThePatrickStarShow'', his father Herb looked like him with a gray mustache with a purple shirt with green flowers, in the ''Patrick Star Show'', he has green skin, brown hair and mustache, and a white shirt, gray pants and a red bow tie, and his mother Margie looked like a female version of him with black hair with a green dress with purple flowers, in the ''Patrick Star Show'', she has purple skin and hair, with glasses and a blue polka dotted dress.
584* In ''WesternAnimation/Rugrats2021'', Boris and Minka's designs look drastically different to the ones in [[WesternAnimation/{{Rugrats}} the original cartoon]]. While this was somewhat expected given that Boris' old design drew accusations of antisemitism, their new designs are more rounded and make them look more gentile. Minka, in particular, is now skinnier and more resembles Aunt Miriam.
585* ''WesternAnimation/LooneyTunes'':
586** Buddy and Cookie, the infamous [[ReplacementScrappy Replacement Scrappies]] for Bosko and Honey, went through no less than four distinct designs each during their two-year run, but Cookie's second design (seen in the Jack King shorts "Buddy's Bearcats", "Buddy the Detective", and "Buddy the Woodsman"), which sported braided [[AdaptationDyeJob blonde hair]], an ''Literature/AlicesAdventuresInWonderland''-esque outfit and a more childish demeanor, stood out like a sore thumb against the WesternAnimation/BettyBoop-esque flapper characterization of the others.
587** Nasty Canasta made three appearances during the original run. In [[https://i.imgur.com/ydw6VLI.png his first appearance,]] he's a hulking, muscular TopHeavyGuy with a black beard and beady eyes with blue rims and red pupils. His second appearance is [[https://i.imgur.com/NxDXrZq.png mostly consistent]], albeit with a different outfit and some details changed. In his [[https://i.imgur.com/aWlmt03.png third appearance]], he's a lot shorter and fatter, his eyes are bigger, he goes from having crooked teeth to GoofyBuckteeth, he's lost his beard in favor of PermaStubble, and he spends most of the short in [[https://i.imgur.com/lXfYFqZ.png a very different outfit]]. The third short also gives him a different voice actor (Daws Butler rather than Creator/MelBlanc) and heavily alters his personality from TheDreaded to a dimwitted SmugSnake, making it even trickier to figure out it's him. Most installments since have drawn from his first appearance.
588* ''WesternAnimation/TheWackyAdventuresOfRonaldMcdonald'' redesigns all of the established Advertising/McDonaldland characters to some degree so that they better fit with the trademark Creator/KlaskyCsupo style, but the most drastic redesign is Hamburglar's. Aside from retaining his iconic hat and his new wardrobe at least including a shirt that has black and white stripes like his usual apparel, he is nigh-unrecognizable, looking a lot more like a distant relative of [[WesternAnimation/{{Rugrats}} Chuckie Finster]] than his normal depiction.
589* Bowser in the ''WesternAnimation/TheSuperMarioBrosSuperShow'' looked so radically different from his source design that he might as well been a separate character. At the time of the show's creation, the only image of Bowser the artists had were of his in game sprite, which had him mostly colored in green. The show would have Bowser drawn as an overgrown green crocodile-like creature with an off yellow underbelly and eyes. The show also named him King Koopa (his Japanese name) instead of Bowser for reasons unexplained. Even though Bowser's design was more refined by ''VideoGame/SuperMarioBros3'' and ''VideoGame/SuperMarioWorld'' (red hair, yellow-orange skin, and peach colored belly), ''WesternAnimation/TheAdventuresOfSuperMarioBros3'' and ''WesternAnimation/SuperMarioWorld'' still kept the mostly green King Koopa design and moniker. King Koopa also wore a crown while Bowser in the games never wore one--probably conflating his design with that of Wart, who is also mostly green and wears a crown.
590* Nightmare Princess was a CanonForeigner introduced in the ''WesternAnimation/AdventureTime'' game ''Secret of the Nameless Kingdom''. In the game, she looked like a cute humanoid {{goth}} girl with purple hair and grey skin. When she showed up in the show and became a CanonImmigrant, she was redesigned to have a smaller body and her head was changed to a one-eyed cloud with bat wings on either side, resembling her boss form in the game.
591* ''WesternAnimation/TheNewAdventuresOfBatman'': Bat-Mite looks very different from how he's depicted in the comics. While still an imp in a floppy Batman costume with a scribbly chest insignia, his costume is colored purple rather than having the same colors as Batman's costume, his skin is green and his eyes are rounder with yellow sclera.
592* ''WesternAnimation/MyAdventuresWithSuperman'':
593** The show's depiction of Livewire looks nothing like the version in either the comics or the [[WesternAnimation/SupermanTheAnimatedSeries previous animated series]] that [[CanonImmigrant she originates from]]. Rather than the white-skinned, blue-haired, and leotard-wearing look of her usual self, this version of Leslie has [[AmbiguouslyBrown dark skin]], platinum blond hair, and dresses in tactical gear. Combine this with her AdaptationPersonalityChange, the only things that make her actually recognizable as Livewire is her having [[ShockAndAwe electricity powers]] and the characters calling her Livewire.
594** The [=OMACs=] of the comics have the appearance of blue-skinned, muscular humanoids with a mohawk like appendage and a single red eye. In this show, they're colored black and range anywhere from tiny floating robots to giant, long-armed machines, designs that look absolutely nothing like their comic counterparts. The only thing the two versions have in common is the single glowing eye, but even that's not entirely the same as the show's version isn't always the red circle of their comic counterpart.
595** Mr. Mxyzptlk looks nothing like his usual appearance in the comics or other animated media. Rather than the cartoonish looking, balding old man that he's usually designed as, in this show, he takes on a younger, more anime-esque appearance with blue skin and long hair. The only thing this design has in common with his usual is his trademark bowler hat, but even that doesn't stick as it turns into a tiara as soon as he puts it on.
596** The show's depiction of Brainiac has him appear very differently from any of his comic incarnations, even among his robotic depictions. Rather than the green-skinned, black-and-white suited, and armored humanoid appearance of his traditional self, or even the metallic skull-faced appearance of his robotic Silver Age incarnation, this version of Brainiac has an oddly-shaped, largely black-colored head, red TronLines for a face, and a large red cape covering his body. If it wasn't for the Brainiac symbol on his head, you probably wouldn't be able to tell that this is him.
597[[/folder]]
598
599[[folder:Real Life]]
600* Creator/CharlieChaplin once entered a lookalike contest. [[YourCostumeNeedsWork He lost because nobody thought he looked like Charlie Chaplin.]]
601* Former Music/{{Chicago}} singer and multi-instrumentalist Bill Champlin went from looking like [[http://cps-static.rovicorp.com/3/JPG_400/MI0001/404/MI0001404244.jpg?partner=allrovi.com this]] to [[https://1.bp.blogspot.com/-GukscvDBsc0/Vva4nLhIwJI/AAAAAAAACdI/zpbrqCzI5u4ce64yKIuCbisKS1KT7Se9Q/s1600/Bill%2BChamplin.jpg this]] within the span of three years. Yes, ''that is the same guy in both pictures''.
602* When [[Creator/MarxBrothers Groucho Marx]] didn't have his trademark greasepaint mustache, most people didn't recognize him. When he went on to host ''Series/YouBetYourLife'' he grew a real one so people would recognize him.
603* Music/MichaelJackson had numerous nose jobs starting in 1979, as well as a chin operation in 1986 to create a dimple. He lost a lot of weight starting in 1981 after becoming a vegetarian in order to develop a slimmer physique better suited for dancing. He would continue to get skinnier as a result of a secret eating disorder, which made his facial bones become more pronounced. He also had a proven bout with vitiligo: a skin disease that created white splotches on his skin. His use of makeup and, later, bleaching creams to even out his skin color, would make his skin appear gradually lighter. That, in addition to tissue damage from systemic lupus erythematosus, different wigs and tattooed "eye-liner", eyebrows and lips made Michael look completely different by the end of the '80s, and more so into the '90s and '00s. The Michael Jackson of 1978 would look completely unrecognizable to people mainly familiar with his appearance starting in the late '80s.
604* Music/DollyParton lost a Dolly Parton lookalike contest...in which all the other entrants were ''drag queens''.
605* OlderThanSteam example: Michelangelo's ''Moses'' bizarrely has ''horns'' on his head. This is due to a BlindIdiotTranslation: in Literature/TheBible, Moses is said to have "qaran" coming out of his head after he came down with the Ten Commandments, "qaran" is a Hebrew word that can mean either "rays" or "horns". The intended context was that he had rays of light emanating from his head, however someone mistranslated this as saying he had horns grow on his head after he came down and Michelangelo, not knowing Hebrew, went with this and gave Moses horns.
606[[/folder]]

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