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1[[quoteright:300:[[Literature/HaruhiSuzumiya https://static.tvtropes.org/pmwiki/pub/images/snapshot20090708220846.jpg]]]]
2
3->''"Okay, Robin. Together, we're gonna punch these guys so hard, words describing the impact are gonna spontaneously materialize out of thin air!"''
4-->-- '''Franchise/{{Batman}}''', ''WesternAnimation/TheLEGOBatmanMovie''
5
6We've all experienced it: We're reading a book, or a comic, or a website, when all of a sudden:
7
8'''[[SelfDemonstratingArticle *POW!*]]'''
9
10You get hit by an onomatopoeia.
11
12[[SoundFXTropes Sound effects]] written out as onomatopoeia can be used in many media, but they play a special role in SequentialArt. Comics are highly visual media that show a scene in pictures instead of describing it in words. Without written sound effects, those scenes would live in a peculiarly silent space in the reader's head, where the only imagined sounds would be the dialogue, if any.
13
14Some very creative things can be done with UsefulNotes/{{fonts}}, sizes, [[ColourCodedForYourConvenience colors]], shadows or glow, placement, spatial orientations, and curvatures to make a Written Sound Effect more evocative and fit it with the art.
15
16The WrittenRoar is one specific kind of Written Sound Effect. Contrast the UnsoundEffect, which is a written effect that is ''not'' onomatopoeia. A particularly common form of EditorialSynaesthesia. Can be used for SoundEffectBleep with SpeechbubblesInterruption. See also SayingSoundEffectsOutLoud. Sometimes combines with a HitFlash.
17
18A fundamental tool of the trade, widely used in SequentialArt in general.
19
20Called ''kakimoji'' in the {{Manga}} industry. LightNovels tend to have these a lot, probably since they are closely related to manga. Especially romantic novels tend to be filled with sound effects ranging from falling petals, the rain, wind to the fast beating of the human heart.
21
22----
23!!Examples
24
25[[foldercontrol]]
26
27[[folder:Anime and Manga]]
28* ''Manga/{{Doraemon}}'':
29** There's a drink that makes your sound solid, turned it into letters. The size is according to how loud you speak it.
30** In [[Recap/DoraemonV3C1AWorldWithoutSound "A World Without Sound"]], the characters write various sound effects on paper, such as "Whistle" and "CLAP CLAP".
31** Happens in [[Recap/Doraemon1979E1759SoapBubbles "Soap Bubbles"]]. When Big G punches Sneech, Sneech's scream is written out as text.
32* Creator/HirohikoAraki (known best for ''Manga/JoJosBizarreAdventure'') takes this trope very seriously. Very notable written sound effects are one of the notable traits of his style and he considers them an integral part of his artwork. Two characters in his series even utilize onomatopoeia as their weapon. The onomatopoeia are even retained to a degree in anime adaptations of the story. Notably, the English localization of ''Manga/JoJosBizarreAdventure'' is one of the few manga released by Viz Media that doesn't replace the Japanese SFX with the English equivalent, instead subtitling it.
33* The [[https://www.youtube.com/watch?v=yBS0AGgGTnQ&fmt=18 opening]] for the second season of ''[[Literature/HaruhiSuzumiya The Melancholy of Haruhi Suzumiya]]'' uses this in the same way American comics do it. One could argue that "Tug" and "Stop" are the UnsoundEffect, but everything else fits this.
34* An early chapter in ''Manga/{{Tsubasa}}'' features a battle where the opponent is a singer, who can literally use her voice as a weapon. The art features HUGE words written out which physically attack the main characters and stretch the frames of the comic.
35* A bizarre example is in ''Manga/SayonaraZetsubouSensei'', particularly the third season. The sound effects are actually written on the frame, and they are voiced by the actors.
36* Gainax's series ''Anime/PantyAndStockingWithGarterbelt'' goes so far as to also include a few [[UnsoundEffect Written Unsound Effects]], as if it were a deranged comic.
37* ''Manga/DoctorSlump'' - Arale (unknowingly) ''[[WeaponsGradeVocabulary weaponizes]]'' the Written Sound Effect; her boisterously loud "N'CHA!" comes out as solid words and is capable of knocking people off their feet. In another chapter, Akane does this deliberately after getting heckled by one of a flock of IdiotCrows; she calls him a "JERK!", and uses the enormous exclamation point produced to knock the crow out of the sky.
38* Used occasionally in ''Webcomic/HetaliaAxisPowers'', most noticeably in the [[GratuitousEnglish "United States of Hetalia"]] strips and episode, which imitates American-style comic books. All of them are written in English/Romaji, though some are a little odd (like "spam spam spam" for patting someone on the shoulder) and others {{Unsound Effect}}s ([[CuteKitten a cat appearing]] sounds like "Neko!").
39* This was used extensively in a 1970s anime ''Anime/HajimeNingenGyatoruzu'' (or ''Giatrus''). Whenever the characters scream, the word appears on screen as (usually red) rocks, sometimes even hitting the characters physically. Not only that, this trope is how the show's logo appears on-screen in the title sequence, where the character screams "Gya!" really loud, eventually morphing into "Gyatoruzu".
40* In ''Manga/{{Gintama}}'', these are normally played straight, but on one occasion, Gintoki tries to save Otae during [[TimeStandsStill a universe wide time stop]] by [[NoFourthWall editing the sound of her being hit in the head with a rocket punch]] (Gossu). He initially just removes a "s" from it to make it sound less painful, but ultimately decides to turn it into a stick figure he calls "Gossan", who's trying to save her from the rocket punch by holding it back. [[MakesJustAsMuchSenseInContext It works...then the two of them end up getting married.]]
41[[/folder]]
42
43[[folder:Asian Animation]]
44* ''Animation/HappyHeroes'': In Season 10 episode 23, Smart S.'s laugh after he defeats one of the game's enemies is written in Chinese text above him.
45* In ''Animation/PleasantGoatAndBigBigWolf'', sounds such as Wolffy getting hit or a character yelling often have written sound effects.
46[[/folder]]
47
48[[folder:Comic Books]]
49* The ''Series/DoctorWho'' comics represented the TARDIS's instantly recognisable phasing-in effect with the equally distinctive "VWOOOOORP! VWOOOOOORP''.
50* In a classic ''[[ComicBook/TheLifeAndTimesOfScroogeMcDuck Uncle Scrooge]]'' tale by Creator/CarlBarks, Gyro Gearloose invented an "implosion bomb" that sucked up material in a certain radius and compacted it into a neat pile. Intended for litter collection, the Written Sound Effect was "MOOB" -- explicitly stated to be "BOOM" backwards.
51* Notable aversion: Many of comics writer Creator/AlanMoore's works have no sound effects at all (''Comicbook/TheLeagueOfExtraordinaryGentlemen'' remains silent even when people are being beheaded or airships are blowing up). This is [[LampshadeHanging lampshaded]] in ''Comicbook/{{Watchmen}}'' with this exchange between two police detectives.
52--> '''Joe''': Incidentally, the phone's ringing.\
53'''Steve''': Sure. Y'know, all today I've had this funny feeling. It's like there's something in the air...\
54'''Joe''': That's sound waves, man. They're coming from the phone.
55* Memorably subverted in ''Comicbook/TheLifeAndTimesOfScroogeMcDuck: The Cowboy Captain Of The Cutty Sark'' when the space where the sound effect should have been written is left blank with the explanation:
56-->[[http://disneycomics.free.fr/Ducks/Rosa/cutty/16.html In consideration of the fact that on August 27, 1883, the island of Krakatoa exploded with a force equivalent to 10,000 hydrogen bombs and produced the loudest noise in history, we deemed it wise to delete the sound effect to preserve the sanity (and ears) of our readers. -Editor.]]
57* A ComicBook/MarvelAdventures comic [[http://asylums.insanejournal.com/scans_daily/297446.html featuring]] French BoisterousBruiser Bartroc ze Lepair had all of his sound effects made French. "[=LeBOK=]!"
58* Speaking of Marvel, they even have trademarked onomatopoeiae, like SNIKT (ComicBook/{{Wolverine}} sheathing his claws - temporarily changed to SCHLIKT when he had the adamantium sucked out of his bones), THWIP (ComicBook/SpiderMan casting his webbing) or BAMF (ComicBook/{{Nightcrawler}} teleporting).
59* ComicBook/TheIncredibleHercules especially as written by Creator/GregPak employed this with GUSTO. When Hercules, [[ItMakesSenseInContext dressed as]] [[ComicBook/TheMightyThor Thor]], was fighting Thor, [[ItMakesJustAsMuchSenseInContext dressed as Hercules]], and Hercules grabbed Thor by the nipples. The effect? "NURP!" (In purple, yet.)
60** The entire fight was like this. Prime examples are:
61*** GODDATHUNDAA!!
62*** BACKATCHA!
63*** SUKKKAPUNCH!
64*** [[GroinAttack NUHHKKRACK!]]
65* "ComicBook/CaptainAmerica!, I command you to-" [[http://www.superdickery.com/captain-america-i-command-you-to-wank/ WANK!]]
66* ''ComicBook/{{Excalibur}}'' once gave us the memorable sound of a bathroom exploding: '''BA-''THROOM!'''''
67* ComicBook/GreenArrow fought a serial killer named Onomatopoeia, who only spoke to describe the sounds he heard (or anticipated hearing.) He'd usually say 'CLICK, BLAM!' before shooting his victims.
68* ''ComicBook/{{Warrior}}'' #1 treats us to "'''SKRONK'''," which supposedly represents the Ultimate Warrior's snarling/coughing-up-phlegm. He does it underwater.
69* EPA is the sound of ComicBook/GreenLantern punching Sinestro, according to the Comic Book Guy of ''WesternAnimation/TheSimpsons''. Became an AscendedMeme with The Sinestro Corps War.
70* ''Magazine/{{MAD}}'':
71** Issue #20 had a story told almost entirely in pictures with sound effects, simply called "Sound Effects!" Creator/HarveyKurtzman wrote the installment and Wally Wood drew it.
72** Far more well-known was writer/artist Don Martin, who used very odd words like ''Sizafitz'', ''Blort'' and ''Oot Greet''. [[http://www.madcoversite.com/dmd-alphabetical.html]]
73* ''ComicBook/YoungbloodImageComics'' uses "[=eepBeep=]" for the sound of a beeping wrist communicator.
74* 19th century German artist/writer Creator/WilhelmBusch invented many written sound effects for his picture stories. ''Literature/MaxAndMoritz'' (1865), for example, uses "Ritzeratze!" for sawing wood, "Kracks!" and "Knacks!" for wood breaking, "Rums!" for an explosion, and "Rickeracke!" for a grinding mill. ''Pious Helene'' (1872) uses "Klickeradoms!" for the sound of a statuette falling and breaking, and "Klingelings!" when a chandelier crashes to the floor. The dogs Plisch and Plum (1882) are even named after the sounds they made when the bad guy Schlich threw them into a pond.
75* In one ''ComicBook/AchilleTalon'' album, a villain has the (dis)ability to produce sounds completely inappropriate, like a grenade detonating with a klaxon sound.
76* ''ComicBook/TinyTitans'' had a lot of fun with this. In addition to the classics such as "Bam" and the like, it included such sound effects as "Run", "Swing", and "Milk".
77* John Workman Jr. is well-known for creating impressive sound effects, such as the mighty "DOOM!" of Surtur's forge in Walt Simonson's ''ComicBook/TheMightyThor''.
78* The Impaler, the cool-as-hell stake gun issued to Vampire Knights in the graphic novel series ''ComicBook/RequiemVampireKnight'', goes "TEPES!" when it's fired.
79* A very interesting subversion, from a "Heavy Metal" mag probably (source needed too): A fight between two barbarians, one is disarmed, but grabs the "T" of a "THUD!" sound effect and kills his opponent with it.
80* And another memorable parody sound effect: the gun which went BLAM! BLAM! EMPT! EMPT!. (Again, sauce needed.)
81* Averted by Creator/WarrenEllis, who has stated that he hates sound effects and will employ all kinds of workarounds to avoid using them.
82* The same double for Steve Gallacci, the creator of ''ComicBook/AlbedoErmaFelnaEDF'', ''ComicBook/DogHouse'', ''WebComic/AloneTogether'', etc, as he avoids using them as much as he can in his works.
83* In ''ComicBook/DruidCity'', whenever Ryan Alex Rasheed, aka DJ Onomatopoeia, says an onomatopoeic verb out loud, it is accompanied by a visual sound effect. This ability has been used to confuse and startle people who are unaware of this unique ability. Oddly enough, Ryan appears to be completely aware that he is capable of doing this.
84* ''ComicBook/UltimateFantasticFour'':
85** One example is when [[StuffBlowingUp an explosion]] goes FWAAASH.
86--->'''Sue Storm:''' Why didn't you tell me there'd be a [[LeaningOnTheFourthWall FWAAASH]]?
87** And later; SCHRAMMMM.
88--->'''Ben:''' That's the noise I make when I rip a steel door off its hinges.\
89'''Reed:''' That's more of a KROOOOM this was more of a [[LeaningOnTheFourthWall SCHRAMMMM]].
90* ''ComicBook/{{Diabolik}}'' has a "Swiisss" whenever the title character throws a knife at someone or something. It's used so much that the second reprint collection is titled "Diabolik SWIISSS", and at least one parody had the Diabolik replacement [[SayingSoundEffectsOutLoud say it whenever he throws a knife]].
91* The brazillian Comic ''ComicBook/MonicasGang'' has this all over the place like when someone is hit or on fights obscured by a BigBallOfViolence. Usally combined with a HitFlash. This also happens on it's AnimatedAdaptation and it's teen spinoff manga.
92* ''{{ComicBook/Norby}}'': While the comic doesn't use sound effects often, Norby's hyperspace teleportation is given the sound effect '''ZTT''' or '''ZZT''' and his punches are written with a WAP.
93* The ''Literature/WarriorCats'' graphic novels use written sound effects pretty frequently. One notable example is in ''Graystripe's Adventure'', after he steps outside for the first time in moons and is overwhelmed by the scents and sounds: it features a two-page spread covered in various sound effects alongside oversized flowers.
94[[/folder]]
95
96[[folder:Comic Strips]]
97* "SPLUT!", for the sound a pie makes when it hits ComicStrip/{{Garfield}}'s face.
98* ''ComicStrip/{{Peanuts}}'', of course, has "AUUGHH!"
99* ''ComicStrip/CalvinAndHobbes''. Paraphrased:
100--> '''Hobbes:''' Are you sure this is such a good idea?\
101'''Calvin:''' Brother! You doubting Thomases get in the way of more scientific advances with your stupid ethical questions. This is a brilliant idea! Hit the button, will ya?\
102'''Hobbes:''' I'd hate to be accused of inhibiting scientific progress... Here you go.\
103'''The button:''' BOINK!\
104'''Hobbes:''' ''[[[AsideGlance staring right at the fourth wall]]]'' Scientific progress goes 'boink'?\
105[[/folder]]
106
107[[folder:Fan Works]]
108* ''Webcomic/HetaliaAxisPowers'' fanfic ''[[https://www.fanfiction.net/s/11886910/1/Gankona-Unnachgiebig-Unità Gankona, Unnachgiebig, Unità]]'': There were some when Germany and Japan were beating up the homophobe after he [[AttemptedRape attempted to rape Italy]].
109-->Punch. Kick. Step on...questionable regions.
110* ''Fanfic/BaitAndSwitchSTO'' describes the sound of a grenade leaving a GrenadeLauncher as "something like ''choonk''".
111* 'Pchoooooo' is an often-used sound in various ''Webcomic/NuzlockeComics'' for the sound of a Poke Ball opening. If you don't like using that one that's fine, just create your own appropriate sound instead.
112* ''Fanfic/TheLoudHouseRevamped'' likes using "KRABOOOOOOOOOM!" to describe explosions. Sometimes it can be as long as ''an essay.''
113[[/folder]]
114
115[[folder:Films -- Animation]]
116* In the first mid-credits scene in ''WesternAnimation/ThePeanutsMovie'', Lucy pulls away the football from Charlie Brown and a "WHAM!" appears when he lands on his back.
117* Invoked in ''WesternAnimation/TheLEGOBatmanMovie'' as an homage to the original 1966 [[Series/Batman1966 Batman]] TV Series. (see quote above.)
118* The ''WesternAnimation/SpiderManSpiderVerse'' film series has these all over the place. Some such as "Boom!" and "Ponk" appear in appropriately comic book-style big letters in some action scenes. Others are small, such as little "THWIP"s coming out of the Spiders wrists when web-slinging in some scenes. One notable scene in the first film has a small "Bagel!" appearing when a bagel gets thrown at someone's head, [[spoiler:and said person is later revealed to be [[WesternAnimation/SpiderManAcrossTheSpiderVerse the second film's]] BigBad.]]
119* ''Animation/PleasantGoatAndBigBigWolfDunkForFuture'': A sound effect bubble reading "嘭!!" - meaning "Bang!!" - appears when Tiger Wing's dad accidentally crashes his motorcycle near Wolffy, and twice later during the training montage when Sparky hits (or tries to hit) the basketball hoop.
120[[/folder]]
121
122[[folder:Films -- Live-Action]]
123%%* ''Film/BatmanTheMovie.''
124* ''[[Film/TheFallOfTheHouseOfUsher1928USA The Fall of the House of Usher]]'' is an experimental 13-minute 1928 short film adapting the Creator/EdgarAllanPoe story. This very weird silent film has letters that spell out "CRACK", "RIPPED", and "SCREAM" pop up onscreen when Madeline exits her coffin.
125* ''Film/NightOfTheDribbler'': The film occasionally has words show up on the screen, such as "Bzzzzzzzz" when one of the players gets shocked when the Dribbler drops a [=TV=] into the hot tub he's in, and "Bang" when [[spoiler:Stan's dad]] is shot before he can hurt Stan's girlfriend.
126* ''Film/ScottPilgrimVsTheWorld'' is a rare live action movie to have this.
127* The movie ''Film/{{Sssssss}}''. Yes, that's the title. Obviously, it's about snakes.
128[[/folder]]
129
130[[folder:Literature]]
131* One of the most famous examples in classic literature is the word "Bababadal­gharagh­takammin­arronn­konn­bronn­tonn­erronn­tuonn­thunn­trovarrhoun­awnskawn­toohoo­hoordenen­thurnuk" from James Joyce's ''Literature/FinnegansWake''. It's supposed to represent the thunderclap that occurred in the Garden of Eden at the Fall.
132* The ''Franchise/StarWars'' ExpandedUniverse's "Jedi Prince" cycle (''Literature/TheGloveOfDarthVader'' et al) makes extensive use of these, never describing a sound when something like "GRONG!" would suffice.
133* ''Literature/TheBabySittersClub'' ghostwriter Peter Lerangis LOVES omnomatopoeia.
134* Creator/JamesJoyce's ''Literature/{{Ulysses}}'' had a cat say "Mrkgnao", which he felt a better approximation than "miaow".
135* In a literary example, L.E. Modesitt, Jr. likes to use those in his novels, notably in the ''Literature/SagaOfRecluce'' series. By far the most prevalent is the explosive ''CRRRRRUMMMMMPTTTTT''.
136* ''Literature/ASongOfIceAndFire'' does this a few times for warhorns in the distance. ''Aaaaarrrrrroooooooooooo!''
137* If the original cover art for ''Series/DoctorWho and the Dinosaur Invasion'' is anything to go by, a pterodactyl's jaws go "K-KLAK!"
138* The ''Literature/{{Animorphs}}'' books are fond of TSEEEEWWW! for Yeerk [[EnergyWeapon Dracon beams]] (not to be confused with TSEEEER! for red-tailed hawk calls), and FWAPP! for Andalite tail-blade strikes.
139* ''Literature/{{MARZENA}}'': *Tick.Tock.Tick.Tock.Tick.Tock.TACK* The Author must be in love with this trope, it's everywhere.
140* ''Literature/TheParafaithWar'': Tends to be used most commonly for explosions, static, and weapons.
141* ''Literature/ImagerPortfolio'': Tends to be used most commonly for explosions, and occasionally things breaking.
142* ''Literature/HammersSlammers'': Features this off and on, typically for effect.
143* Despite being an entirely serious work, the World War II novel ''Literature/TheNakedAndTheDead'' uses these to describe the sounds of battle. BEE-YOWWW, BEE-YOWWWW! BAA-ROWWMM, BAA-ROWWMM.
144[[/folder]]
145
146[[folder:Live-Action TV]]
147* The old ''Series/Batman1966'' LiveActionTV {{series}} used comic-style written sound effects for TheHitFlash. "BIFF! ZOK! POW!".
148** WesternAnimation/TheSimpsons' ''Batman'' parody, ''Radioactive Man'', featured these and more, including back references to previous episodes. "BORT! MINT! SNUH!".
149** ''Series/TheAvengers1960s'' parodied a Franchise/{{Batman}} fight sequence in "The Winged Avenger". Also, the comic book writer in the episode uses rather odd onomatopoeia. "Eeee-erp!".
150** Mermaid Man and Barnacle Boy in ''WesternAnimation/SpongeBobSquarePants'' use this as well, along with {{Unsound Effect}}s - punching over cardboard cut-outs of villains in their opening sequence produce "PROP", "CARDBOARD", and "LAME".
151** Parodied in Podcast/TheJohnDredgeNothingToDoWithAnythingShow as well during the ''Gasman & Robert'' sketch:
152-->(''various fighting noises and the Batman TV theme tune'')\
153'''Narrator''': Hell! Blam! Thwack! Kvetch! Block! Ftwang! Twerge! Genug! Etcetera!\
154'''The Broker''': Curse you, Gasman! You have overpowered me with your onomatopoeic fighting noises.
155** Done as a MythologyGag in ''WesternAnimation/BatmanAndHarleyQuinn'' when Batman fights an entire BadGuyBar of henchman done up like the Adam West-era mooks. However there's more violence allowed now, so the words say "[[SickeningCrunch BREAK!]]", "BLEED!", and "[[GroinAttack OW MY BALLS!]]"
156* During one episode of ''Series/HowIMetYourMother'', the sound of glass shattering symbolised a sudden realisation. When a deaf character has a sudden realisation at the end of the episode, we are treated to a subtitle saying "*shatter*".
157%%* Often used in ''Series/NinjaSentaiKakuranger'', but not in any other ''Franchise/SuperSentai''.
158%%** It was used, however, in the reversion of ''Series/MightyMorphinPowerRangers''.
159* In the ''Series/That70sShow'' episode "Cat Fight Club", Jackie's fight with Laurie is illustrated by ''Batman''-style [[TheHitFlash Hit Flashes]] and written sound effects like "Meow" and "Scratch!".
160%%* ''Series/BigBadBeetleborgs'', oh so much. It's because it's a parody of cheesy superhero comics.
161* ''Series/TheFairlyOddParentsFairlyOdder'': Much like [[WesternAnimation/TheFairlyOddParents the original series]], Cosmo and Wanda's magic is frequently accompanied by comic book-style sound effects appearing in the trailer.
162[[/folder]]
163
164[[folder:Music]]
165* "Skronk"--an onomatopoetic rendering of the '''skr'''eeching h'''onk''' made by a deliberately-mistreated saxophone--has become a recognized genre classification, though you might be more likely to encounter terms like "free improv" or "avant-noise". As performances by Arto Lindsay or Oren Ambarchi might attest, a string- and ear-damaging guitarist can skronk in as great a manner as, say: Music/JohnZorn, Kenta Tsugami (or both) on tenor or alto.
166* The first words to appear in "Music Non Stop" by Music/{{Kraftwerk}} are "Boing", "Bumm", "Tschak" and "Peng".
167* ''Comic Strip'' by Music/SergeGainsbourg and Creator/BrigitteBardot is a song full of onomatopeia: ''Clip! Crap! Bang! Vlop! Zip! Shebam! Pow! Blop! Wizz!''
168* The characteristic {{dubstep}} bass sound (hear it e.g. [[https://www.youtube.com/watch?v=TAsh3cjMIm8 here]] at 4:17) is sometimes written as "wub wub wub".
169* "Din Da Da" by George Kranz is ''just'' this trope (he imitates drums).
170* [[Music/ThePretenders Chrissie Hynde]] dopplers a sportscar across the ''Middle Of The Road'': Brrrr-wheyong!
171[[/folder]]
172
173[[folder:Pinball]]
174%%* These show up whenever you make a shot in ''Pinball/JohnnyMnemonic''[='=]s "Midnight Madness" mode.
175* The playfield and cabinet for ''Pinball/TeedOff'' show golf balls ricocheting all over the place, accompanied by assorted [=BONK!s=] and [=ZONK!s=].
176* In ''Pinball/WhoDunnit1995'', starting [[EasterEgg "Midnight Madness"]] will result in every hit causing the display to show "BOOM", "BLAM", "DOH!", etc.
177* The playfield for ''Pinball/MagicGirl'' includes various onomatopoeia such as "Poof!", "Mix!", and "Tesla!"
178* ''Pinball/{{Deadpool|2018}}'': The artwork depicts a number of these, as befitting a game based on the Marvel Comics universe, such as the "[[ComicBook/{{Wolverine}} Snikt!]]" target which increases the playfield ScoreMultiplier.
179* ''Pinball/MousinAround'': The playfield is littered with comic book-style sound effects.
180** The two main ramps are named after the onomatopoeia written on them: "SWOOSH" and "ZIP!"
181** There's a "ZAP!" in front of the Mouse Hole.
182** The drop-targets necessary to open the loop shot ramp are [[SpellingBonus each labeled with one letter in "POW!"]].
183* ''Pinball/FooFighters2023'':
184** The bottom of the playfield depicts the Foobot's detached hand flicking a ball back onto the flippers with a "t'nnnk!" noise.
185** A number of modes show sound effects on the display -- for instance, making shots during Monkey Wrench Multiball depicts the Overlord being attacked with a "WHAM!"
186[[/folder]]
187
188[[folder:Radio]]
189* From ''Radio/TheGoonShow'' episode "[[Myth/RobinHood Ye Bandit of Sherwood Forest]]":
190-->'''Maid Marian:''' My fiancé, Mr. R. Hood, will come and fisticuff you - he'll hit thee - splat, thun, blat, zowie, socko, blam, thud-biff - he learnt all his boxing from comic strips. Have you ever seen a comic strip?
191-->'''Grytpype:''' [[{{Pun}} Only in a Turkish bath]].
192[[/folder]]
193
194[[folder:Tabletop Games]]
195* Legacy from ''TabletopGame/SentinelsOfTheMultiverse'' features a card in his deck titled "THOKK!"
196[[/folder]]
197
198[[folder:Theatre]]
199* In ''Theatre/TheBibleTheCompleteWordOfGodAbridged'', the Tower of Babel scene ends when one of the characters threatens the others with a picture of a bomb. On the reverse of this picture is printed "BOOM!", or, when the bomb-picture-thrower is speaking in fake Spanish, [[ElSpanishO "EL BOOMO!"]]
200[[/folder]]
201
202[[folder:Toys]]
203* The ''ComicBook/{{Bionicle}}'' comics all use this. Probably the most famous sound among fans is the Bohrok's distinctive "Chik Chik Chik Chik". Amusingly, a TranslationTrainWreck fan-video of one of the movies subtitles the slashing sound effects as "Hurting Noises!".
204[[/folder]]
205
206[[folder:Video Games]]
207* ''VideoGame/ChampionsOnline'', with its comic book-based style, uses this with [=NPCs=], having written sound effects appear over their heads that correspond with the attack they are currently using(with different sound effects for differing types of attacks, such as cone AOE, melee AOE, targeted attacks, etc.)
208* ''VideoGame/{{Coryoon}}'' lets out a "BOM!" with each onscreen enemy vanquished. Bosses in particular leaves behind at least a dozen.
209* ''VideoGame/DynaGear'' has "BOOM!" and "BAM!" accopanying most onscreen mook deaths.
210* The first video game for the 2003 ''WesternAnimation/{{Teenage Mutant Ninja Turtles|2003}}'' uses sound effects show up when someone or even objects like cars take damage. '''Thok'''
211* The boss fights and cutscenes of ''VideoGame/{{HarmoKnight}}'' contain these, usually loud sounds coming from none other than the [[EldritchAbomination Noizoids]] themselves. There are even sounds like '''BOOM!''' and '''BAAAAAAAAAAAAM!'''
212* ''VideoGame/TemboTheBadassElephant'', a game with the same art director as ''[=HarmoKnight=]'', takes this to the extreme by having just about ''every'' sound effect accompanied by one of these. Among them are "BOOM" for explosions, "OUCH!" for taking damage, "BADABADABADABADA" for running, and "HRAAAANH!" for the protagonist's battle cry.
213* ''VideoGame/KingdomOfLoathing'' uses these whenever someone takes damage. If you're dealing it, it's blue '''ZAP!'''s, '''POW!'''s, and '''[[VideoGame/RiverCityRansom BARF!]]'''s; while if you're taking damage, you see red '''Ouch!'''es and '''Ow!'''s.
214* ''VideoGame/TheLegendOfTianding'' have its sound effects written in Mandarin, given the game's {{manhua}}-inspired graphics. '''碰!''' (''peng'', or '''bang!''') being the most common.
215* ''VideoGame/Persona3'', ''VideoGame/Persona4'' and ''VideoGame/Persona5'' use this both in and out of combat. ''Persona 5'' especially uses them a lot more liberally, in keeping with the stylish comic book-esque aesthetic. A few examples include groups of chatting people having "Whisper" or "Murmur" written above their heads, Morgana's dialogue in his housecat form being accompanied by "Nya~"s (changed to "Meow~" for the English version), "BANG!"s filling the screen when Joker uses his Down Shot skill, and even "Pi pi pi"s accompanying Joker's phone ringing.
216* Being beaned in the head with a baseball in ''VideoGame/TeamFortress2'' results in a flashing, neon sign above your head, reading "BONK!", which is a fairly accurate description of what just happened. And when being scared by a ghost in the Halloween event, it reads, "YIKES!".
217** The comics use UnsoundEffect instead. "'''[[http://www.teamfortress.com/macupdate/comic/ PROPERTY DAMAGE!]]'''"
218%%* ''VideoGame/FreedomForce''
219* ''VideoGame/{{XIII}}'' actually uses them to enhance gameplay, allowing the player to tell which direction sounds are coming from (like seeing the "tap, tap, tap" of patrolling guards' footsteps over some foliage.)
220** As well as in ''VideoGame/MadWorld'', because of the ''ComicBook/SinCity'' inspired asthetic.
221* ''VideoGame/EliteBeatAgents'' and ''VideoGame/OsuTatakaeOuendan'' use this a lot, mainly because the stories are told using manga panels. Special mention goes to the ending of Elite Beat Agents, where combined music and goodwill of the world blow up the alien mother ship with a "KA-LAPOWABOOOM!"
222* The wuxia game, ''VideoGame/EasternExorcist'' have various instances where onscreen hits will result in words popping out to emphasize damage inflicted. Notably, "Break" ("破"), "Chop" ("斩"), "Slash" ("砍"), and so on.
223* Various sound effects in the black and white (except for blood) game ''VideoGame/MadWorld'' appear as yellow text onscreen.
224* UsefulNotes/SegaGenesis game ''VideoGame/ComixZone'', happening inside a comic book, is filled with this.
225* ''VideoGame/UnboundSaga'' have sound effects coming up with every hit you scored, with your punches and kicks accompanied by a ''THWACK'' or ''BLAM''. It's also set inside a comic book.
226* Many of She-Hulk's attacks in ''VideoGame/MarvelVsCapcom3'' produce one of these, as does Deadpool's 4th Wall Crisis Hyper Combo (you know, the one where he hits you with his health bar).
227* In the 1989 UsefulNotes/ArcadeGame ''VideoGame/ViolenceFight'', every time somebody got knocked to the floor a written sound effects as "BOGON" or "DOGOON" would pop up.
228* In ''VideoGame/CaptainAmericaAndTheAvengers'', comicbook-style fight noises such as "KRAK!" and "WABOOM!" appear on screen.
229* Another Marvel game with onomatopoeiae during fights is ''Spider-Man and Venom: Maximum Carnage''.
230* ''VideoGame/MarioKart64'' has sound effects such as "POOMP!" when hitting the ground hard (like from a long jump), and "WHIRRRR" when sliding over a banana peel.
231* ''VideoGame/{{Rayman}} 3: Hoodlum Havoc'' has sound effects appearing on-screen when punching enemies, such as "KOPN".
232* ''VideoGame/SaintsRowTheThird'''s DLC mission pack "Strange Science" includes a sequence where the protagonist, high on irradiated energy drink, gains the ability to instagib opponents with a punch, complete with these.
233* The credits of ''VideoGame/RockMan4MinusInfinity'' track your deaths under "tiwns", which is supposed to be onomatopoeia for Mega Man's death sound.
234* ''VideoGame/AstroMarineCorps'' has "GRONF GRONF" for getting swallowed whole, and also "GLU GLU GLU" for [[SuperDrowningSkills falling into water]].
235* ''VideoGame/StarWarsBattlefront II'' has these in the cheat-activated Party Mode.
236* ''[[VideoGame/{{Bonk}} Super Bonk]]'' has Bonk able to launch the word "RAGE!" out when he's small. The word actually travels forward and bounces off of walls, allowing the player to use it as a makeshift platform (in fact, certain sections require this.)
237* Since sounds in ''VideoGame/JauntTrooper'' provide useful cues about offscreen events, there's the option of textual sound effects for players who can't or don't want to hear them.
238* ''VideoGame/{{Growl}}'' has "SHBROOM" for StuffBlowingUp.
239* ''VideoGame/PlantsVsZombies'' has a few for plants that explode - "SPUDOW!" for the Potato Mine, and "POWIE!" for the Cherry Bomb.
240** In ''VideoGame/PlantsVsZombies2'' the Cherry Bomb has "CHA-BOOF!" instead.
241* In ''VideoGame/SuperSmashBros'', dealing enough damage to the [[VideoGame/EarthBound1994 Starman]] Assist Trophy causes a pixelated "SMAAAAAASH!" to appear above its head, taken directly from ''[=EarthBound=]''.
242* In ''VideoGame/MetalGear2SolidSnake'' guards go "yaaaaawwwn" and when Snake sneezes a little textbox going "Achoo!" pops up (more hilariously transliterated as "Choow!" in the fan translation.)
243* In ''VideoGame/XenobladeChroniclesX'', all of the weapons sold by [[RidiculouslyCuteCritter Nopon]] Commerce Guild are named after the sound they make or is associated with them: this means that their sniper rifles are called "thwippers", dual guns are "bangbangs", gattling guns are "ratatattas", shields are "thudclangs", knives are "pokepokes" and psycho launchers are "fwooshers".
244* In ''Videogame/FistOfTheNorthStarLostParadise'', these will occasionally pop up after killing enemies, quickly turning into either powerups or just drop to the ground upon which they can be picked up and used to beat enemies to death. One of these is "HIDEBU!", which is what FatBastard Heart says when he dies in most adaptations (though other villains said it when they died in the anime as well). Which ones pop up depend on the exact nature of the enemy, the attacks used to kill them, and the location of the fight; there's an ''achievement'' for finding all of them.
245* ''VideoGame/{{Cuphead}}'' being a giant love letter to the old cartoons from the thirties, it naturally has a couple examples, like the "HONK"s from oncoming toy cars or "BWAAAAAAAH!"s from animated tubas.
246* The word "POW!" appears whenever someone is hit in ''VideoGame/FightOfAnimals''.
247* The superhero-themed ''VideoGame/EarthAndSky'' series uses such effects throughout, becoming more visually impressive over the course of successive episodes as the game engine becomes more sophisticated.
248* ''VideoGame/NarutoUltimateNinja'': Written sound effects are present throughout the games, mainly when characters hit each other, as a way to imitate the manga. However, [[TooLongDidntDub the English releases do not translate them]].
249* An addon for ''VideoGame/WorldOfWarcraft'' named (appropriately enough) Comix! adds these to the game. When you get a CriticalHit (incoming or outgoing) "Pow!" "Baff!" and so on appear in midair.
250[[/folder]]
251
252[[folder:Webcomics]]
253* In ''Webcomic/TheAdventuresOfShanShan'', [[http://shanshan.upperrealms.com/view.php?pageid=006&chapterid=1 WHAM! into the gate]].
254* In ''Webcomic/AmericanBarbarian'', [[http://www.ambarb.com/?p=181 numerous during the fight]], quite often elsewhere.
255* In ''Webcomic/BlueYonder'', [[http://www.blueyondercomic.net/comics/1366295/blue-yonder-chapter-1-page-40/ both RUMBLE! and BEEP!]]
256* In ''Webcomic/BobAndGeorge'', [[http://www.bobandgeorge.com/archives/000430c the author was introduced with a sound effect.]] [[http://www.bobandgeorge.com/archives/000501c Followed by a more suitable one.]]
257* Used alongside {{UnsoundEffect}}s in ''Webcomic/CharbyTheVampirate'', especially during fights like the one starting [[http://www.charbythevampirate.com/comic/79 here.]]
258* ''Webcomic/DaisyOwl'' uses these liberally, and [[http://www.daisyowl.com/comic/2010-01-31 epically]].
259* ''Webcomic/{{Digger}}'':
260** Occasionally has oddly specific ones with the meaning described in a footnote. For [[http://www.diggercomic.com/?p=333 example]]: "SQUITHMPGLUGH [[note]]The sound of a large gourd committing a kamikaze assault. Difficult to render phonetically at the best of times.[[/note]]
261** The comic also makes a RunningGag of [[FootnoteFever footnotes]] explaining what the proper sound effect ''is'', [[LampshadeHanging why they couldn't use it]], and going with the UnsoundEffect version instead. Ex: "The correct sound of a wombat being hit in the shoulder with a crossbow bolt is a squishy sound followed by 'thud', but we found that lacked a certain pithiness."
262* In ''Webcomic/{{Doodze}}'', [[http://seguemediagroup.com/doodze/?p=1012 numerous, as they fall.]]
263* ''Webcomic/{{Driftbreak}}'' uses these often. [[https://driftbreak.the-comic.org/comics/3#content-start BWAAAAAA]], [[https://driftbreak.the-comic.org/comics/6/#content-start BEEP BEEP BEEP BEEP and CLICK]]. [[https://driftbreak.the-comic.org/comics/6/#content-start CLICK again.]]
264* ''Webcomic/ElGoonishShive'' has used these since [[http://www.egscomics.com/?date=2002-01-27 the beginning strips]] along with UnsoundEffect. ''Thwump'' in particular [[http://www.egscomics.com/?date=2002-01-27 seems]] [[http://www.egscomics.com/?date=2006-01-02 to be]] [[http://www.egscomics.com/?date=2013-06-26 a favorite]].
265* Occasionally used/[[LampshadeHanging lampshaded]] in ''Webcomic/EverydayHeroes'':
266** [[http://eheroes.smackjeeves.com/comics/2113015/thump-sharpley/ Someone punching in on a time clock]] goes "ka-CLOCK".
267** [[http://eheroes.smackjeeves.com/comics/1888434/dramatic-exit/ This strip]], where the author's comment underneath mentions that sound effects are "brought to you by the Don Martin Memorial Onomatopoetic Society."
268** A stereo spit-take is rendered as "[[http://eheroes.smackjeeves.com/comics/1990776/spiithoooft/ SPIITHOOFT!!]]"
269* In ''Webcomic/{{Freefall}}'', [[http://freefall.purrsia.com/ff500/fv00477.htm running in galoshes through mud: G'LOSH, G'LOSH, G'LOSH]]
270* In ''Webcomic/GalacticMaximum'', [[http://maximumcomic.com/?strip_id=1 GZAT!]]
271* ''Webcomic/GameDestroyers'' uses this all the time, usually with a particular color surrounding the text to make it stand out from the background. Typically, the sound is placed near the thing generating the sound, but it is occasionally placed elsewhere to make sense with the timing of the dialogue.
272* ''Webcomic/GeistPanik'' uses these in combination with UnsoundEffect.
273* ''Webcomic/GirlGenius'''s Agatha [[http://www.girlgeniusonline.com/comic.php?date=20070608 making coffee]].
274** And Gil's [[http://www.girlgeniusonline.com/comic.php?date=20081015 Hand-Cranked Runcible Gun]] goes 'spork! spork! spork!'
275** Hilariously, the sound effects associated with the Jägers is written in the same FunetikAksent in which they speak. What's the sound of a Jäger clapping? '''''Klep! Klep! Klep!'''''
276* ''Webcomic/GoneAstray'' [[http://goneastray.rfsoftware.net]] uses onomatopoeia by occasionally incorporating them into the art.
277* In ''Webcomic/ImpureBlood'' [[http://www.impurebloodwebcomic.com/Pages/Issue4PAGES/ib077.html During this fight scene]] -- and [[http://www.impurebloodwebcomic.com/Pages/Chapter001/ib002.html this one as well]].
278* [[http://www.irregularwebcomic.net/19.html This]] strip of ''Webcomic/IrregularWebcomic'' provides a subversion. "You can stop making those silly sword noises".
279* Sound of a heavy metal air vent cover falling on a human skull in ''The Omega Key'': [[http://www.drunkduck.com/The_Omega_Key/4902472/ CLONG!]] [[AC: ONG [[RuleOfThree ONG]]]]
280* In ''Webcomic/OurLittleAdventure'', [[http://danielscreations.com/ola/comics/ep0160.html BOP for a collision, and WHAMP for letting her fall as he started to help her up]] -- she apologizes, because that was a stupid time to insult him.
281* In ''Webcomic/{{Parallels}}'', [[http://www.mightymartianstudios.com/2012/09/20/parallels-sci-fi-webcomic-po/ launching the pod.]] In outer space. (Perhaps the POV is still in contact with the ship, though; that would transmit sound.)
282* ''Webcomic/ParallelDementia'' has some good examples of the written sound effect at work. [[http://paralleldementia.comicgenesis.com/d/20060315.html Strip #32]] shows how the basic choices make a difference. [[http://paralleldementia.comicgenesis.com/d/20060731.html Strip #97]] shows how to simulate echoes with layered lettering and connect the action across panels with an extended effect. The next link is rather spoilery if you haven't read the comic yet, but in addition to another example of how written sound effects can give more dynamism to panels frozen in time, [[http://paralleldementia.comicgenesis.com/d/20071031.html strip #341]] also has an example of how they can be used with creative panel arrangements to show causality and simultaneity of events in different places.
283* ''ComicStrip/ThePerryBibleFellowship'' parodies this with Slur, a ComicBook/LukeCage parody who creates sound effects that sound like ethnic slurs based on who he fights (punching a Mafia goon creates "WOP!", stabbing a Mexican stereotype creates "SPIK!"). When the Comicbook/IronFist parody tells him that his fighting style is "problematic", Slur proceeds to break his back Bane-style, creating the effect "CCRRCKKKRRR!"
284* ''Webcomic/{{Project0}}'' started with more traditional words and sounds showing up, but more recent pages tend to make them [[http://www.centralcitytower.com/2011/01/project-0-page-211-big-finish.html as integrated as possible]].
285* In ''Webcomic/RedsPlanet'', a character falling over the InevitableWaterfall lands in a pool: [[http://www.redsplanet.com/comic/rp/ch04/chapter-four-10/ SPLOOOSHH!!!]]
286* ''Webcomic/RipHaywire'', an AffectionateParody of action-adventure strips, regularly creates new sound effects by adding "KA-" before an appropriate word.
287* In ''Webcomic/RustyAndCo'',
288** [[http://rustyandco.com/comic/level-6-3/ Swords go CLANG!]]
289** [[http://rustyandco.com/comic/level-6-55/ The fight with the vampire abounded with them.]]
290* In ''Webcomic/QuestionDuck'', [[http://questionduck.smackjeeves.com/comics/1394051/278/ during (claimed) underwater comic book style adventures.]]
291* ''Webcomic/SexyLosers'' created, or at least popularized, the sound effect "fap fap fap" for a character masturbating.
292* In ''Webcomic/{{Sinfest}}'',
293** [[TheBully The bullies]]' attack on Crimney had no words in the entire panel, but many sound effects, [[http://www.sinfest.net/view.php?date=2012-04-22 such as boof, and rawr]].
294** [[http://www.sinfest.net/view.php?date=2012-07-15 To hide what the trike Kongs are doing]] [[TheReveal until the last panel]], the HardWorkMontage segues into a TimePassesMontage of day and night -- but the day panel is filled with written sound effects indicating building.
295* ''Webcomic/SluggyFreelance'': ''*ka-click*'' usually means someone is having or will soon have a really, really, ''really'' bad day, thanks to a certain [[KillerRabbit lop-ear]].
296* ''Webcomic/TapiseriSoujourn'': Onomatopoeia is used extensively throughout the story. For example; Crunch, Wham, Swipe, and Slice.
297* In ''Webcomic/ThistilMistilKistil'', [[http://tmkcomic.depleti.com/comic/ch03-pg21/ as the ship goes to sea]].
298* Due to its vertical strip format, ''Webcomic/TowerOfGod'' can have long-lasting sound effects written in one continuous string over entire sections of a chapter.
299* ''Webcomic/TheWotch'' uses this frequently, especially when one of Anne's (male) friends gets transformed into a girl. "Ka-GIRL!"
300[[/folder]]
301
302[[folder:Western Animation]]
303* Many episodes of Creator/CartoonNetwork's ''WesternAnimation/CourageTheCowardlyDog'' had these, along with the UnsoundEffect at times.
304* In the Creator/VanBeurenStudios Tom & Jerry short "Polar Pals", Tom calls to Jerry for help this way when he falls underwater.
305* The French animated series ''Enigma'' used them from time to time.
306* Sometimes used in ''WesternAnimation/RenAndStimpy''. One example is when Ren throws the Cheese-o-Phone at Stimpy and the word "Splat!" appears in the splattered cheese.
307* Whenever WesternAnimation/{{Batfink}} uses his Supersonic Sonar Radar, it manifests as the word "BEEP".
308* Every time Cosmo and Wanda grant a wish in ''WesternAnimation/TheFairlyOddParents'', a magic cloud that reads "Poof" appears. A lot of times a non–sound-effect word appears relating to what Timmy wished for.
309* It happens a lot in fight scenes in Butch's other series, ''WesternAnimation/DannyPhantom''. They are always followed by comic book-like freeze frames.
310* Some of the ''Grim and Evil'' shorts of ''WesternAnimation/TheGrimAdventuresOfBillyAndMandy''.
311* Used in the Henry and June sketches on ''WesternAnimation/{{KaBlam}}''.
312* This was a staple of ''WesternAnimation/RogerRamjet'', particularly during {{fight scene}}s.
313* ''WesternAnimation/{{Futurama}}'' featured this when Fry, Leela, and Bender became superheroes and fought The Zookeeper and his minions. It parodies the Batman [=TV=] show when Fry punching a yak is covered with "[=YAK!=]" Bender getting decked results in "01101010101!"
314* The ComicStrip/{{Peanuts}} animated special, "You're In Love, Charlie Brown," had a couple. When Charlie Brown's alarm clock rings, an "RRRRRRR" appears above it. When he accidentally closes the school doors loudly (as he was trying to enter quietly due to being late), "CLICK-CLACK" accompanies it.
315* Doubles as a TitleDrop in ''WesternAnimation/{{Crac}}'', when a woodsman is chopping down a tree and "CRAC" appears onscreen as the tree tips over.
316* ''WesternAnimation/{{Grojband}}'' loves using these, with every episode featuring onomatopeias and other visual sound effects.
317* Used in-universe in the animated short ''WesternAnimation/{{Shhhhhh}}'', in the hotel lodge where they take quietness so seriously that all objects display a sign with a written sound effect: The desk bell extends a "Ding" sign, the clock displays "Tick, Tock" and the bed lamp's switch shows "Click".
318* An episode of ''WesternAnimation/{{Duckman}}'' features Ajax going off to college as part of a plot by [[spoiler: King Chicken]]. While visiting him at school, Duckman and his family are treated to Ajax giving a lecture on onomatopoeia. This becomes a BrickJoke later when Duckman and [[spoiler: King Chicken]] fight. The battle spills over to the lecture hall, and they smash through a series of signs with various onomatopoeia written on them while the appropriate sound effect plays for each one.
319* Strange as it seems, ''WesternAnimation/WileECoyoteAndTheRoadRunner'' had such an instance. In "War and Pieces," the grenade tossed by the coyote hit the arm of a cactus and was returned straight to him. The explosion was punctuated by a clear "POW."
320* "WesternAnimation/ChristopherCrumpet": A "CRASH" appears onscreen when Christopher's toy rocket flies straight through a window. Later there's a "BAM" when the father's co-worker slaps a door forcefully on leaving.
321* Used extensively in ''WesternAnimation/MoonGirlAndDevilDinosaur'', with all kinds of sound effects and onomatopoeia written on-screen. For extra silliness, they can appear or disappear in various ways too, like the "O"s from a "Woooooo" dispersing like Rings from ''Franchise/SonicTheHedgehog''.
322[[/folder]]
323
324[[folder:Other]]
325* [[http://members.shaw.ca/tom.t/unh/index.html "The UNH! Project"]] has amassed a sizeable collection of these.
326* As has [[http://epe.lac-bac.gc.ca/100/200/300/ktaylor/kaboom/ Kevin Taylor's KA-BOOM! A Dictionary of Comicbook Words on Historical Principles]].
327* ''Magazine/{{MAD}}'' artist Don Martin was a master of wild onomatopoeia, including such sounds as "SPLOYDOING!" (something springing out jack-in-the-box style), "SWAKLAKKO!" (leaning too far back in a wheeled desk chair on a tiled floor), and a personal favorite, "SKWEEBEEDEEBEEDAP!" (five cockroaches squashed under a board). Martin himself had a vanity license plate that read "SHTOINK".
328** Spoofed in one particular issue, where it was revealed where companies got their names, such as "BOEING!" (the sound an engine makes when it falls off a plane and hits the ground) and "SPAM!" (the sound of a slab of said meat product falling out of the can and onto your foot).
329** In another issue, "Don Martin's Guide to Some Very Obscure Comics Sound Effects" had specialized onomatopoeias for famous comic characters performing various actions. For example, "THIZ-ZIZ-ZIZ-ZIZ-ZIZ..." represented Spider-Man's web-shooters malfunctioning; "SNAP! PLOOBADOOF" represented Wonder Woman [[BoobBasedGag taking off her corset]]; "GEEEEN" represented Plastic Man giving someone on the 20th floor the finger; and "PLAB-LAB-LAB-LAB-LAB" represented the Batmobile driving off with a flat tire.
330** Yet another (drawn by Paul Coker and written by Duck Edwing) had a similar guide to cartoon sound effects. Among them was "Batflurglegloopblub", which is either Batman flushing his toilet, or a fish blowing bubbles into a fat man's navel.
331** Martin indulged in some self-parody now and then: In a ComicBook/CaptainKlutz story, after a MadScientist gets [[HoistByHisOwnPetard blown up by his own doomsday device]], he seems more concerned about [[SoundDefect the unimpressive sound effect]] it produced.
332--->'''Dr. Rotten:''' ''"Wango"''? After all those years of sweat and toil, my Rotten Atomic Missile goes ''"wango"''?!
333** A ''MAD'' self-parody catalog offered for sale an assortment of unused Don Martin sound effects, said to include "37 [=THLUPs=], 24 [=FWAPs=], a dozen or so [=THOOMPs=] and [=SPROINGs=], plus the usual [=BREEP-BREEPs=], [=FWADDAPPs=], [=KABOOMs=], [=FWISKs=] and [=SKLISHKs=], and an occasional SKLOOSH, FLABADAP and a FOONGA-FOONGA."
334** The sound [[TakeThat "BUSH!"]] of a defecating cow was in ''MAD'', but probably not drawn by Don Martin.
335*** That one came courtesy of John Caldwell, who also drew cartoons for ''Magazine/NationalLampoon''.
336* The ''WebVideo/AngryVideoGameNerd'' had the Nerd, dressed up as Batman, fighting the Joker in a parody of the campy Creator/AdamWest Batman by having written sound effects appearing on screen. It also has random "sound effects" like [[Franchise/BackToTheFuture "BIFF!", "MARTY!"]], [[VideoGame/PacMan "WAKAKAKA!"]], and "FUCKBALLS!"
337[[/folder]]
338----
339'''''[[TheStinger STING!]]'''''

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