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1[[quoteright:190:[[WesternAnimation/WileECoyoteAndTheRoadRunner https://static.tvtropes.org/pmwiki/pub/images/Road_Runner_cartoon.jpg]]]]
2[[caption-width-right:190:Meep, meep!]]
3
4->''"Just as you can hide violence under a blur of smoke, you can also hide dancing under a blur of legs. One keeps the censors happy, the other keeps the animators sane."''
5-->-- '''WebVideo/CinemareSins''' in ''"Everything Wrong with On Your Marks"'', referencing this trope and BigBallOfViolence
6
7The realistic animation of running characters on a budget is just too hard. Instead, a vertical upper body is perched on a rotating wheel of blur lines[[note]]In most Japanese works, however, it's usually a white spiraling sphere.[[/note]] and (occasionally) visible feet, which is animated in a loop. Add a WraparoundBackground and some dustclouds, and voila, the character is running! And really fast, too! An alternate title for this trope could be Unicycle Legs, since if the character builds up enough speed they tend to look like they're on a unicycle.
8
9The preferred sound effect is fast bongos, followed by a whistle (or a ricochet gunshot). Sometimes, just to draw out this sound effect (for RuleOfFunny, of course), the character will [[RunningOnTheSpot literally run in place for about four seconds before actually taking off]]. They'll usually manage to get away just before the person chasing them can catch them, but sometimes the trope will be subverted by having their pursuer grab them just before they can dart away. Or take their pursuer with them on a not-so-merry chase.
10
11When running, the character may sound like a [[V8EngineNoises race engine]] and make a ScreechingStop noise when they come to a halt.
12
13See also NoKnees, RunningOnTheSpot, HumanHummingbird, and MotionBlur (of which it is a SubTrope). BigBallOfViolence is the same principle applied to a fight scene. JustForFun/NotToBeConfusedWith characters whose feet ''are'' wheels, which falls under a variant of RollerbladeGood.
14
15----
16!!Examples:
17
18[[foldercontrol]]
19
20[[folder:Anime & Manga]]
21* Used in ''Anime/TwinPrincessOfWonderPlanet''. Turns out Wheel o' Feet + PimpedOutDress = FloatingLimbs. Those artists were ''really'' lazy...
22* Also utilized in ''Manga/RealBoutHighSchool'', combined with the ThunderingHerd effect, on Ryoko and Azumi in a mad race to be the first to give Tatsuya their bento during a CookingDuel.
23%%* The ''Manga/TheRoseOfVersailles'' manga.
24* ''Manga/BocchiTheRock'': Bocchi's feet do this when she's fleeing down the school hallway in episode 3.
25* Seen twice in the ''Anime/{{FLCL}}'' episode "Marquis de Carabas":
26** The mayor's secretary does this while running away from a horde of paparazzi surrounding Ninamori's house.
27** Haruko briefly goes into this mode when running away from the MonsterOfTheWeek. Of course, since the animation is very good in this show, it was instead done for comedic effect.
28* This and HumanHummingbird are defining traits of Sana from ''Manga/{{Kodocha}}''. It even features prominently in the theme songs.
29* Used in [[Narm/{{Naruto}} the most ridiculous way possible for a straight usage]] in ''Anime/{{Naruto}}'' by [[spoiler:[[AGodAmI Pain]]]] in the anime. While running across a body of water (which doesn't require speed, but chakra control), [[spoiler:Pain]] speeds up so much that his legs disappear, and his feet spin in a circle, due to the OffModel animation for that episode.
30* ''Manga/HanaukyoMaidTeam La Verite''
31** Episode 5
32*** After Konoe Tsurugi is taken away by Comiket security, Yashima Sanae spins her feet like wheels while following after her.
33*** After Taro is forced to dress as a maid and sell Ikuyo Suzuki's manga, he loses it and runs away with his feet wheeling around.
34** Taro's personal maids (Lemon, Marron and Melon) run their feet in circles while carrying Ryuuka to Taro.
35* Used on occasion in ''Anime/OjamajoDoremi''. Given the [[OffModel more or less limited animation]] it has...
36* The Evas do this in ''Anime/RebuildOfEvangelion'' when racing to catch Sahaquiel before he {{Colony Drop}}s himself on Tokyo 3. Considering that the animation style is usually pretty realistic (giant monsters notwithstanding), this comes of not so much as cartoonish as ''eldritch'', demonstrating that these things are so immensely powerful that they can bend the very laws of physics.
37* In ''Anime/JackAndTheBeanstalk1974'', when Jack enrages Tulip near the end and starts chasing him, he briefly morphs into a freight train complete with his feet morphing into the wheels and a smoke stack protruding from his head.
38* ''Franchise/DragonBall'':
39** Occasionally happens during some of the more comedic chase scenes.
40** One fighter in the [[{{Filler}} Other World Tournament Arc]] from the west galaxy named Tapkar has running around like this as his entire gimmick. He quickly tires out before even throwing a punch.
41* In ''Anime/{{Tamagotchi}}! Yume Kira Dream'' episode 7, Tropicatchi tries and fails multiple times to impress her crush, Kujack Jack the peacock. Each time, Jack runs away, and his feet are represented by circular spinning shapes.
42* Used in, of all things, the ''VisualNovel/HigurashiWhenTheyCry'' anime: in the 5th episode, Mion runs off in this way after getting flustered. Although it ''was'' during the silly, pre-killing part.
43* In ''Manga/DontToyWithMeMissNagatoro'', this often appears when Nagatoro or her friends are chasing Senpai.
44* In ''Manga/DrStone'', in chapter 201 when Kohaku is commenting that the ship is similar to her top speed on land.
45* In ''Manga/KaguyaSamaLoveIsWar'', after Ishigami gives Tsubame a heart-shaped cookie he won at the SchoolFestival (which essentially amounts to a LoveConfession), Tsubame takes the cookie and runs off with her legs being shown as a white spiral.
46* In episode 10 of ''Anime/HeartcatchPrettyCure'', Cure Marine does this while running towards a group of Snackey to fight.
47* In ''Manga/OnePiece'' Luffy runs like this [[spoiler:in his "[[ToonPhysics Gear 5th]]" state]].
48[[/folder]]
49
50[[folder:Asian Animation]]
51* There is at least one episode of ''Animation/HappyHeroes'' where the characters' legs are depicted as spinning swirling shapes when they are running.
52* ''Animation/PleasantGoatAndBigBigWolf'': In ''Joys of Seasons'' episode 19, when Wolffy discovers Weslie and Sparky hiding in one of the many piles of junk in Wolf Castle and starts to chase them, all three characters' legs are rendered as spinning spiral shapes.
53* In ''Animation/PleasantGoatFunClass: Travel Around the World'' episode 25, the goats try to get onto a train but don't have tickets. Someone then runs past them, with his legs being represented by a spinning swirl shape, and drops enough tickets for all of the goats to board the train.
54* In the ''Animation/SimpleSamosa'' episode "Sumo Momo", Samosa's legs are represented as spinning circlular shapes at one point when he is trying to run from Sumo Momo.
55[[/folder]]
56
57[[folder:Comic Books]]
58* Billy Whizz of ''ComicBook/TheBeano'' usually had his legs shown as a wheel when he was running fast, which was [[SuperSpeed most of the time.]]
59* Common in ''ComicBook/{{Asterix}}''. However, in the ''Asterix at the Olympic Games'' book, a Roman athlete runs in a stylish pose, in contrast with Asterix and Obelix.
60* ''ComicBook/SonicTheHedgehogIDW'': Sonic's feet essentially turn into a blurry red wheel whenever he runs.
61[[/folder]]
62
63[[folder:Comic Strips]]
64* [[InvokedTrope Invoked]] in [[http://www.gocomics.com/foxtrot/2002/04/21 one strip]] of ''ComicStrip/FoxTrot'' where Jason Fox runs around a soccer field holding a pair of spiral wheels so that he appears to be running fast during gym class. To complete the illusion he straps dry ice to his shoes to leave a steam trail behind him.
65-->'''Jason:''' Play smarter, not harder, I say.\
66'''Eileen:''' What lunatic sold '''you''' dry ice?
67[[/folder]]
68
69[[folder:Films -- Animation]]
70* ''Franchise/{{Asterix}}'':
71** ''WesternAnimation/TheTwelveTasksOfAsterix'': For the first Task, Asterix has to beat a Greek sprinter who's said to be the fastest in the world. Both have wheel-o-feet when running, but Asterix spins his legs effortlessly and faster due to the magic potion (even ''pausing'' to gather fruits and flowers and go back in the race like it's nothing), so the Greek runner literally turns into a rocket... and [[WatchOutForThatTree crashes into an apple tree]].
72** ''WesternAnimation/TheSecretOfTheMagicPotion'': When chasing a trio of boars alongside Astérix in the opening sequence, Obelix's feet are animated as a circular blur when he gets his head stuck in a log -- simply revving up and continuing the chase log and all.
73* Used in ''WesternAnimation/{{Hercules}}'' when Hercules charges up before head butting the centaur Nessus in the stomach to free Megara.
74* Maruti as Hanuman does this before he starts to attack in ''Animation/TheReturnOfHanuman''.
75* Done in the "Legend of Sleepy Hollow" segment of ''WesternAnimation/TheAdventuresOfIchabodAndMrToad'' when Ichabod grabs Katrina's hanky and leaps over the fence and chases after Brom Bones to take Katrina from him.
76* Tigger [[spoiler:and Roo]] do this in ''WesternAnimation/TheTiggerMovie'' when performing the Whoop-de-Dooper Loop-de-Looper Alley-Ooper Bounce, but with the Wheel o' Feet being perpendicular to the body instead of under it, evoking the image of helicopter blades more than the image of wheels.
77[[/folder]]
78
79[[folder:Films -- Live-Action]]
80* In ''Film/AsterixAtTheOlympicGames'', much like in the animated films, Obelix and Asterix run this way (since Obelix is always strong and Asterix is [[SuperStrength magic potion-empowered]]) when chasing after the Roman Claudius Cornedurus to ask him why he's running in their forest.
81* ''Film/KungFuHustle'', namely the chase scene with the landlady running after the hero. To reinforce how absurd this is, the hero uses two knives buried in his shoulders as rear-view mirrors, and at the end the landlady goes flying and ends up flattened against a billboard (somehow losing her panties, hair rollers and bra upon impact).
82* ''Film/WrongfullyAccused'', where Leslie Nielsen tries to outrun a carnivorous train.
83* ''Film/TheMask''. While in his The Mask form, Stanley Ipkiss's legs spin like wheels while running from the police in Landfill Park. {{Justified}}, as the Mask is a RealityWarper [[TheTrickster trickster]] and Stanley himself - whose desires are given form by the Mask - is a cartoon lover.
84[[/folder]]
85
86[[folder:Live-Action TV]]
87* Hilariously used in a police identification sketch of the titular character in ''Series/MyNameIsEarl''.
88[[/folder]]
89
90[[folder:Puppet Shows]]
91* In an episode of ''Series/TheMuppetShow,'' a character has three legs in a wheel arrangement, wildly spinning as a background scrolls behind him and he sings "Windmills of Your Mind" with a [[SanitySlippageSong constant accelerando]]. Amusingly, he later appears in another sketch, and he's still equipped with the leg-wheel, no longer spinning.
92[[/folder]]
93
94[[folder:Pinballs]]
95* [[{{Mascot}} Striker]] does this in ''Pinball/WorldCupSoccer''.
96[[/folder]]
97
98[[folder:Video Games]]
99* ''Videogame/{{Psychonauts}}'' in the actor stage has the knight's horse have spinning feet on cut-out paper.
100* Road Runner on the NES and SNES depict a wheel of feet.
101* Until he made the jump to 3D ''Franchise/SonicTheHedgehog'' games, Sonic's running animation was always done like this.
102** The biggest example of this is ''VideoGame/SonicCD'' which introduces the Super Peelout, a move where the blue blur runs on place before taking a sprint and where his feet form [[https://sonic.fandom.com/wiki/Super_Peel_Out?file=Superpeelout.png a figure-8-shaped]] [[https://en.wikipedia.org/wiki/Möbius_strip Mobius strip]]. This is kept in one of his taunts in the ''VideoGame/SuperSmashBros'' series: in these same games, while Sonic actually runs, his feet still have a blur effect that evokes the classic wheel as an homage.
103** ''VideoGame/SonicAdventure'' had a strange case with this. In the initial Japanese release, Sonic has a very noticeable wheel-o'-feet effect consisting of distorting his legs/shoes and blurring the motion (similar to how the game handles Tails' tails while running). But the International version reduced it to just the distortion, eliminating the blur, and the DX remake removed the effect altogether.
104** Several of the 3D games worked similar to ''VideoGame/SuperSmashBrosBrawl'' in using blur effects in the animation of his normal running as an homage. Usually you wouldn't see this unless he was running the fastest he could possibly go, which generally meant Super Sneakers on a straightaway. The games are usually viewed from behind Sonic, making the effect largely impossible to detect most of the time. However, in ''VideoGame/SonicLostWorld'', it's not only a lot more noticeable, even when you look behind him, the blur now appears as part of Sonic's run animation (in the form of the returning Super Peel-Out, now acting as the running animation in addition to the technique he can perform).
105** The blur effect's applied to Classic Sonic in ''VideoGame/SonicGenerations'' when he runs as a throwback, since he plays similarly to the Genesis games.[[note]]He's supposed to be the Sonic from the that era's games.[[/note]]
106** ''VideoGame/SonicUnleashed'' and ''VideoGame/SonicGenerations'' after it achieved a similar effect by adding a motion blur effect of all Sonic's motions above a certain speed. While Sonic's entire body is still visible, once he gets up to full speed, his legs will become so blurred from the constant motions that it'll evoke the same effect. Especially noticable in 2D sections where you can see the full range of motion.
107%% ** A similar effect is also used in both installments of ''VideoGame/SonicTheHedgehog4'' on Sonic's legs to evoke the Genesis era animations.
108%% ** The first ''VideoGame/SonicAdvance'' did this with Sonic only, but other characters and games averted it.
109%% ** Sonic re-achieves this effect in his appearance in ''VideoGame/LegoDimensions''.
110* Simply walking in ''VideoGame/WarioLandII'' had this kind of animation where his feet would appear near his front, cycle to his back and sort of roll behind him looking very much like his body is in front of a wheel with feet stuck on them.
111** In ''VideoGame/WarioLandShakeIt'', you can use a Max Fastosity Dasherator for a speed boost, which would give Wario a wheel of feet.
112* Chloe in ''VideoGame/TouchDetective'' does this, usually when put in a tight place by her own words.
113* In ''VideoGame/YoshisIsland'', the eponymous Yoshi has this when running fast. ''VideoGame/YoshisWoollyWorld'' takes it to its logical extreme, as Yoshi's feet actually ''turn into'' wheels when he runs.
114* Shy Guys from the ''Franchise/SuperMarioBros'' series have a unique half-arc running animation.
115* In ''VideoGame/Spyro2RiptosRage'' and ''VideoGame/SpyroYearOfTheDragon'', Spyro's feet do this when he's using a Supercharge.
116* Being a walking reference to anything involving old cartoons, Peacock from ''VideoGame/{{Skullgirls}}'' invokes this trope.
117* Starfy and Starly do this in the ''[[VideoGame/TheLegendaryStarfy Starfy]]'' series whenever they run.
118* In ''VideoGame/TomatoAdventure'', during one of Demiru and Sofubii's Awesome attacks, Demiru pulls out a piece of chocolate for Sofubii, resulting in a chase between them. while Sofubii's running takes the form of a spinning spiral, Demiru's is more of a circular gradient animation.
119* In ''VideoGame/Persona5'', Morgana runs this way. This is done for stylistic reasons, likely to showcase the contrast between his cartoonish appearance and the other, completely human party members.
120* [[FriendlyNeighborhoodVampire Marivel]] from ''[[VideoGame/WildARMs2 Wild [=ARMs=] 2]]'' also runs this way.
121* Peppino Spaghetti of ''VideoGame/PizzaTower'' runs this way up to a certain speed. It's still present past that speed threshold, just more subdued.
122* One of Platinum the Trinity's special attacks in ''Franchise/BlazBlue'' has her run this way until she grabs her opponent.
123* ''VideoGame/TryrushDeppy'' is an odd example; the cast are all anthropomorphic vehicles but walk and run upright like humans, with some of them using this trope rather than spinning their wheels like you'd expect a car to do (namely Dukankaberg, Starchild, Harris, Mr. Silkhat, and Deppy himself, [[https://www.youtube.com/watch?v=wxXLN7e-sss as seen here]]). The only time anyone uses their wheels "properly" is when Deppy is charging up for his DashAttack.
124[[/folder]]
125
126[[folder:Web Animation]]
127* Briefly used in ''[[http://www.newgrounds.com/portal/view/485797 Saturday Morning Watchmen]]''.
128* ''WebAnimation/MyLittlePonyEquestriaGirlsFriendshipGamesShorts'', "Pinkie Spy": Pinkie Pie, on fleeing after they're spotted by the Crystal Prep students, has her legs turning into round blue-and-pink blurs
129[[/folder]]
130
131[[folder:Web Videos]]
132* WebVideo/ScottTheWoz discusses this trope when talking about Sonic's design on a can of energy drink in his ''Game Foods'' episode.
133-->''"What is going on with Sonic's legs here? Like, yeah, Sonic usually runs so fast his legs are nothing more than a figure-8 or something, but... there's that, and then there's having no legs but just scribbles below you."''
134[[/folder]]
135
136[[folder:Western Animation]]
137* Any Creator/HannaBarbera production, most notably ''WesternAnimation/TheFlintstones'' and their broadcast kids' cartoons.
138** A series of breakfast cereal toys was even released (if decades later) that follow this trope.
139** In the ''WesternAnimation/ScoobyDooWhereAreYou'' episode ''Mystery Mask Mix-Up'', Shaggy even rides Scooby-Doo like he's a motorbike.
140* 1973-74 ''WesternAnimation/SuperFriends'' episodes.
141** "Too Hot To Handle". Wonder Dog does a wheel of feet after he sees the villain and runs off to get the rest of the team.
142** "The Mysterious Moles". Wonder Dog does a wheel of feet to run away after the Moles' underground machine drills out of a wall and scares him.
143** "The Shamon U". Dr. Shamon and his two underlings do a wheel of feet before running away from a giant Wonder Dog.
144** "The Ultra Beam". Marvin and Wonder Dog do a wheel of feet before running after Ben, the villain with springs on his shoes.
145* ''WesternAnimation/LooneyTunes'':
146** The Roadrunner always runs like this. Even the Coyote is seen this way sometimes.
147** Fake Elmer Fudd's wheel was [[LeaningOnTheFourthWall visible]] in "[[WesternAnimation/InvasionOfTheBunnySnatchers Invasion of]] [[https://www.youtube.com/watch?v=nLvttWXLLWk&t=9m10s the Bunny Snatchers.]]"
148** Any time Toro charges in ''WesternAnimation/BullyForBugs''.
149* The butterfly catcher runs like this when he's trying to run after the butterflies in "[[Creator/VanBeurenStudios Molly Moo Cow and the Butterflies]]".
150* ''WesternAnimation/DrawnTogether'': Toot Braunstein tries this in one episode, complete with the Road Runner's "Beep-beep!" sound effect -- [[SubvertedTrope only to]] [[SurprisinglyRealisticOutcome collapse from exhaustion mere seconds later due to being so out of shape.]]
151* ''WesternAnimation/{{Kablam}}!'' has hosts Henry and June demonstrate this, and refers to this as "the bongo run", from the odd drum-like sound effects that often accompany the Wheel o' Feet (in this case, literally provided by another character from the linking segments playing the bongos).
152* ''WesternAnimation/EdEddNEddy'':
153** "1+1=Ed" has [[PlayingWithATrope a surreal exploration of many different animated tropes]]. At one point, Eddy makes a Wheel o' Feet, [[MindScrew then jumps out and sticks Sarah in it, forcing her to run off]].
154** "Homecooked Eds": Played straight when Eddy attempts, and fails, to move the Kankers' trailer.
155%%* ''WesternAnimation/HorribleHistories''.
156* ''Series/TheSuperMarioBrosSuperShow!'': Done often in the animated segments, with the "spinning reels" sound effect from the slot machine minigame in the North American ''VideoGame/SuperMarioBros2''.
157* ''WesternAnimation/JimmyTwoShoes'': Used after Jimmy and Beezy are infected with the racing bugs. However, only Jimmy has a wheel of feet. [[SubvertedTrope Beezy's legs are too short to pull that off.]]
158* ''Franchise/MyLittlePony'':
159** ''WesternAnimation/MyLittlePonyAndFriends'': "[[Recap/MyLittlePonyAndFriendsE12TheGhostOfParadiseEstate2 The Ghost of Paradise Estate, Part 2]]": When Pluma scares one of the ponies while pretending to be a ghost, the pony briefly gains two of these -- one for her front legs and one for her back ones -- while running in place before fleeing.
160** ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' uses this mostly when resident biped [[OurDragonsAreDifferent Spike]] runs.
161* ''WesternAnimation/ClutchCargo'': The dog Paddlefoot gets a wheel o' feet whenever he runs.
162* ''WesternAnimation/{{Animalympics}}'': This is parodied with the 100-metre dash: the runners take on the characteristics of drag racers.
163* Often done in the Creator/{{TMS|Entertainment}} animated episodes of ''WesternAnimation/TinyToonAdventures'' and ''WesternAnimation/{{Animaniacs}}''.
164%%* ''WesternAnimation/CaptainPugwash'': Done quite literally.
165* ''ComicStrip/{{Peanuts}}'': Snoopy has been known to do this in the television specials, such as during the imaginary hockey game in ''WesternAnimation/ABoyNamedCharlieBrown''.
166* ''WesternAnimation/HeathcliffAndTheCatillacCats'': Happens occasionally.
167* ''WesternAnimation/DonaldDuck'': Donald's feet get like this if gets moving fast enough.%%A perfect example is the movie ''WesternAnimation/TheThreeCaballeros''.%%Why?
168%%* ''WesternAnimation/The7D'': Done occasionally during chase scenes.
169* ''Literature/LittleRedRidingHood'': Used in the Jetlag Productions version when the wolf charges up to try and grab Little Red while she's swinging on her swing.
170[[/folder]]
171
172[[folder:Real Life]]
173* [[http://thereifixedit.failblog.org/2011/03/04/white-trash-repairs-the-sneakiest-ride/ This bicycle]] appears to have been made to mimic this trope.
174* If you make a bicycle lizard run, it will eventually move fast enough to create this effect.[[note]] In fact, if you look at slow motion video, it runs ''[[https://youtu.be/7N-rMycT7bs?t=37s in a wheel motion!]]'' (hence the name)[[/note]]
175* The Wile E. Coyote-esque mascot of Italian motorcycle tuning company [[http://www.ncrfactory.com/eng/index.shtml NCR]] has a wheel of feet in their logo.
176* The flag of the Isle of Man depicts one of these, if three feet are enough to count as a wheel. This insignia has a long history.
177[[/folder]]

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