Follow TV Tropes

Following

Context Main / WhackAMonster

Go To

1%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1632422234019257200
2%% Please do not replace or remove without starting a new thread.
3%%
4[[quoteright:350:[[VideoGame/SuperMarioKart https://static.tvtropes.org/pmwiki/pub/images/bowser_attacked_by_monty_moles.png]]]]
5[[caption-width-right:350:No doctor can fix that facial mole.]]
6%%
7
8->''"Watch out for the sneaky Monty Moles that are common to this area. They're dirty fighters. They pop up from underground and chuck rocks at people. The cowards!"''
9-->-- '''Goombario''', ''VideoGame/PaperMario64''
10
11Whenever that hole in the floor isn't the home of a BottomlessPits, it's the home of a monster. And when there's a lot of holes in the floor, you're probably in the company of this type of {{Mook}}. Emphasis on fighting these guys is on speed and timing, as you only have so long before they throw something at you and scurry back into hiding. Thankfully, if it isn't a boss these monsters die quickly. May overlap with PuzzleBoss. Non-boss forms can quickly cross into the realm of the GoddamnedBats.
12
13Variations include:
14* Multiple "moles" pop up, and only one can be hit for damage. Hitting the wrong mole may provoke counter attacks in order to de-emphasize Area of Effect attacks. This type often happens with {{Doppelganger Spin}}s.
15* The monster that you must kill is above ground but cannot be hurt, and only hitting the "mole" will allow you to attack it directly.
16* In [=RPGs=], all the holes can be targeted, but only one contains the monster. These holes will almost always invoke counterattacks when hit, and your targeting does not track the monster should it move.
17* You can't kill the monster. You have to seal up the holes instead.
18
19Compare AmbushingEnemy. Related to the MoleMonster, who otherwise functions differently by actually homing in on the player from underground.
20----
21!!Examples
22[[foldercontrol]]
23
24[[folder:Action-Adventure Games]]
25%%* ''VideoGame/BeyondGoodAndEvil'': The first boss has so much resemblance to Volvagia that it might as well be a ShoutOut.
26* ''VideoGame/CastlevaniaLamentOfInnocence'': The Undead Parasite is a variation: the main parasite who attacks you is a huge worm-like monster with sharp teeth and firebreath who slithers in and out of the room across some large openings in the walls and summons soulless zombies to hamper you. However, bursting open all five boils in the floor will open holes, from which the actual weakpoint, a tumor-looking growth, will occasionally peek out of these holes. In order to kill the parasite, you must whip the weakpoint as it emerges from one of the five holes while dodging the giant worm.
27* ''VideoGame/DantesInferno'': King Minos, the second boss, spends the first phase of the fight unreachable until he smashes his hands into the ground, allowing [[Creator/DanteAlighieri Dante]] to cut through them with Death's scythe before climbing up them to the head.
28* ''VideoGame/GoofTroop'': The first boss, Jester Hole, has pirates popping out of holes to throw barrels, bombs, and spiky balls at Goofy and Max.
29* ''Franchise/TheLegendOfZelda'' has used plenty of variations:
30** ''VideoGame/ZeldaIITheAdventureOfLink'': Barba, the dragon fought as the boss in the hidden palace, pops out of holes in the floor to spit fire at you. You need to stab him in the head on the way up or down.
31** ''VideoGame/TheLegendOfZeldaLinksAwakening'': Slime Eel, the fifth dungeon boss. When it pops out of one of the four holes in the walls, Link has to drag the monster out with the Hookshot to expose its weakness.
32** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'':
33*** Volvagia is fought by hitting him with a hammer as he pops randomly from a number of holes dispersed through the arena.
34*** Phantom Ganon acts in a similar manner, but emerges from the paintings hung around his arena's walls instead.
35** ''VideoGame/TheLegendOfZeldaMajorasMask'': Wizzrobes can create illusory copies of themselves and pop from warp point to warp point. The trick is to pay attention to the solid one. Finding the one that's gearing up to attack you helps too.
36** ''VideoGame/TheLegendOfZeldaOracleOfSeasons'': The Omuai are a trio of squidlike creatures that periodically pop in and out of the circle of flooded holes in their room, staying emerged long enough to spit a fireball at Link before diving back down. To defeat them, Link has to hurry over to them, lift them out of their pit before they can vanish back in it, and strike at them when they're helpless on land.
37* ''VideoGame/LuigisMansion'': The boss ghost Jarvis pops in and out of a set of jars in his room, and has to be frozen seven times before he can be fought.
38* ''VideoGame/{{Magicka}}'': The giant snake Jormungandr behaves in this manner, but has no predictable pattern. If anything, he has a habit of popping up directly under one of the players.
39* ''VideoGame/{{Okami}}'' has a minigame like this that does feature moles. There's a ring of holes, and you need to headbutt the leader three times. You can predict where he'll pop up by the dirt clouds he sends up as he travels underground, but he's also got two or three henchmen doing the same thing to throw you off. And they speed up every time you make a successful hit. Fortunately you only ever need to do this once to [[HundredPercentCompletion fulfill a sidequest]].
40* ''VideoGame/StarFoxAdventures'' features monsters like this in the "Crater" area. But it isn't enough to whack them over the head — you have to stun them to expose their [[AttackItsWeakPoint weak point]] first.
41[[/folder]]
42
43[[folder:Adventure Games]]
44* In ''[[VideoGame/TheBugsBunnyBirthdayBlowout Bugs Bunny's Birthday Blowout]]'', after clearing one of the first five worlds, Bugs gets to play the "Willy the Weasel" minigame, wherein he has to hit as many Willy the Weasel targets as he can with his hammer within the time limit.
45[[/folder]]
46
47[[folder:Board Games]]
48* One recent update for ''VideoGame/OneHundredPercentOrangeJuice'' introduced minigames hosted by [[MascotMook Marie Poppo]] as a random event that might happen during gameplay. One of them, "Whack-a-Poppo", is basically this, requiring you to bash as many Poppos over the head as possible while avoiding the Tomomos and Altes to win prizes such as stars, stat boosts, or extra cards.
49[[/folder]]
50
51[[folder:Metroidvania]]
52* A variant occurs in ''VideoGame/SuperMetroid''. Botwoon is a snake-like miniboss that pops up from holes in the wall. To damage it, you must shoot it in the head when it peeks out of one of the holes to spit projectiles at you.
53* In ''VideoGame/MetroidPrime'', to expose Flaahgra's weak points, you must circle-dash around the arena and deactivate all the solar mirrors before it can reactivate any of them, stunning it with weapons fire if necessary.
54* Traditionally, the first form of Dracula in most of the 2D ''Franchise/{{Castlevania}}'' games is an example of a teleporting mole.
55[[/folder]]
56
57[[folder:[=MMORPG=]s]]
58* ''VideoGame/PhantasyStarOnline'' has the first forms of Vol Opt and the Episode IV boss do this.
59* They pop up in ''VideoGame/GuildWars'' too. A quest in [[DoomedHometown pre-Searing Ascalon]] requires you to take them out in the fields near Ashford Abbey, and they also drop Baked Husks, required for gifts from Nick Sandford.
60[[/folder]]
61
62[[folder:Platform Games]]
63* ''Franchise/SuperMarioBros'': In general, the Rocky Wrench enemies hide beneath manholes, emerging intermittently to throw wrenches at the player. The related Monty Moles also act this way sometimes, but usually just chase after Mario when they emerge from their holes.
64** ''VideoGame/SuperMarioWorld'': Lemmy and Wendy pop in and out of pipes during their battle, along with two fakes.
65** ''VideoGame/SuperMario64'': Monty Moles in the Tall Tall Mountain level hide within holes, only popping out to throw rocks at Mario.
66** ''VideoGame/NewSuperMarioBros'': There is a Whack-a-Monty! minigame where Monty Moles pop in and out of a grid of holes. The player has to tap as many as they can in a limited amount of time while avoiding tapping Luigi, who also pops in and out of the holes.
67** ''VideoGame/NewSuperMarioBrosWii'': Roy Koopa's battle in the world 2 castle is an inverted version of this, with him moving around via pipes on the ceiling and dropping down to attack. You have to jump just before he hits the ground to avoid the shockwave, and then jump on him, otherwise he blasts Mario with magic while Mario can't run or dodge.
68* ''VideoGame/SonicTheHedgehog'':
69** In ''VideoGame/SonicAdventure'', it's revealed that Eggman has a whack-a-Sonic game. Amy has to beat the high score to unlock the prison door.
70** The final battle of the original ''VideoGame/SonicTheHedgehog1'' is a variation on this.
71* ''Franchise/MegaMan''
72** ''VideoGame/MegaManClassic''
73*** Several games have mooks that fly up from the BottomlessPits and then fall back down, in a similar fashion to a whac-a-mole. In this case, however, it's better to ignore them and jump over them; their real purpose is similar to LedgeBats, i.e trying to make you fall into the pits.
74*** The first fortress boss in ''VideoGame/MegaMan8'' acts like this. Four parts of the ceiling, and the boss appears in one of them, along with three dummies. What makes it worse is its weakness: the Mega Ball, which is always fired at an angle. When its health goes low, it can also summon a special dummy that looks like himself, that if attacked, will instead fall to the ground and release a massive explosion that'll hurt you. Its name, Atetemino, is a pun on "atetemina!" ("try hitting me!")
75** Volteel Biblio, one of the bosses of ''VideoGame/MegaManZero3'', goes like this. His boss room has 4 holes, and he starts the battle hiding in them. He'll poke out his head at one hole and his tail at another, which will fire a homing electric projectile. Once his health gets low enough, however, he'll get out of the hole to deal with you personally.
76* ''VideoGame/DonkeyKong''
77** ''VideoGame/DonkeyKongLand'' had a hard hat-wearing mole boss aptly named Hard Hat that followed this trope. In the battle area, there are three holes from which the boss will appear. One must wait until the boss tosses its hard hat like a boomerang to strike it before it goes back underground. As its health is depleted, the boss becomes increasingly faster, making the battle trickier.
78** The Mole Train boss in ''VideoGame/DonkeyKongCountryReturns'' has segments like this where you have to whack {{Mole Miner}}s (and their leader) off the banana-filled mine carts they hide in. Bonus points for the enemies being moles.
79* ''WesternAnimation/TinyToonAdventures'' games:
80** One of the Mini-games in ''[[VideoGame/TinyToonAdventuresBabsBigBreak Babs' Big Break]]'' for the Game Boy involves your character hitting as many Montana Max and Roderick Rat targets as they can within the time limit. Each character wears different attire and whacks with a different object; Buster is dressed as Biff Vanderbunny and whacks with a cane, Plucky is dressed like a superhero and whacks with a hammer, and Hamton is dressed in his normal attire and whacks with a frying pan.
81** ''Acme All-Stars'' has a Montana Mash mini-game as well. You get points for every Montana Max target you hit, and lose points for every Elmyra Duff and Dizzy Devil target you hit. Look out for Gogo Dodo, who tosses bombs. Getting hit by one of his bombs will stun you for a few seconds.
82* ''VideoGame/GarfieldCaughtInTheAct'' has a mini-game like this if you find the hammer. The game has six holes and thus requires the six-button Genesis controller to play[[note]]If using the three-button controller, you have to hold "up" on the D-pad in order to access the upper row.[[/note]]. You must hit every character ''except'' the one shown at the beginning in order to win a continue.
83* In ''VideoGame/OriAndTheBlindForest'', the first boss in the Ginso Tree is a KingMook version of the slime-spitting slug enemies that emerges from multiple holes in the floor and ceiling.
84[[/folder]]
85
86[[folder:Party Games]]
87* ''VideoGame/MarioParty'':
88** ''VideoGame/MarioParty3'':
89*** In the minigame Pipe Cleaners, the players have to knock the Baby Bowsers that pop out of the underground pipes with a hammer. Two pipes are placed in the ceiling, while the other two are placed in the ground; each pipe has to be aimed at with a specific combination in the player's controller (respectively: Up + B, Down + B, Up + A, Down + A). The player that knocks the most Baby Bowsers after 30 seconds wins.
90*** In the minigame Baby Bowser Bonkers, two dueling characters have to stomp the Baby Bowsers that pop out of the rocky ground's holes. It's possible to stomp several Baby Bowsers in succession with good timing, but this does not yield any additional points. Whoever stomps more Baby Bowsers after 30 seconds wins.
91** ''VideoGame/MarioParty4'': In the Story Mode minigame Bowser Bop, the Party Star has to defeat Toad by slamming the Koopa Kid and Bowser heads that pop out of the furniture in the room where they are. Slamming Koopa Kid is grants one point while smalling Bowser grants two. The character who scores the highest after 60 seconds wins.
92** ''VideoGame/MarioParty6'': The minigame Mole It! has two teams of characters hit Monty Moles that pop out of Warp Pipes (Piranha Plants pop out as well, but they must be avoided as they'll stun the players upon contact). During day, the Monty Moles appear in upper-placed pipes, so the characters have to hit them with their heads. During night, the pipes are placed in the ground, so the players have to stomp the Monty Moles instead. Hitting a gold-colored Mole grants three points instead of one. Whichever team scores the highest after 30 seconds wins.
93** ''VideoGame/MarioParty7'': In the {{Minigame}} Monty's Revenge, the players have to pop their heads out of the holes for as long as possible without getting whacked by the moles.
94** ''VideoGame/MarioParty8'': The minigame Crops 'n' Robbers has two teams of players hunt Monty Moles that pop up from molehills. However, the twist is that only one of the players in each team holds the mallet that is used to hit them, since the other is focusing on scooping the carrots that obstruct the way (and are taken to delivery trucks driven by Shy Guys). The first team to complete the two halves of the job and thus have their designated field fully cleared up wins.
95** ''VideoGame/MarioParty9'': Hole Hogs. One player uses the Wii Remote pointer to control a hammer that they use to whack the other players as they use the buttons on the Wii Remote to pop up from holes. The team scores one point every time they manage to stay up for one second without getting hit, and if they can score ten points before time runs out, they win.
96** ''VideoGame/MarioPartyStarRush'': Mega Monty Mole's in the Hole is a boss minigame where the objective is to hit the Mega Monty Mole with a hammer anytime it pops out of one of the holes in the arena. However, anytime it appears, it appears alongside a bunch of giant bombs that look like it that will do nothing but damage any players that try to hit them instead.
97* In ''WesternAnimation/SouthPark: Chef's Luv Shack'', the "Whack A Zombie" mini-game takes place in a pet cemetery, where Stan, Eric, Kyle, or Kenny whacks zombie pets with a shovel, while avoiding hitting real, living pets within the time limit. Each zombie pet they hit wins them 50 points, but each real pet they hit takes away 50 points.
98* One of the mini-games in ''VideoGame/TweetyAndTheMagicGems'' for the UsefulNotes/GameBoyAdvance is "Hit The Ghosts", wherein WesternAnimation/BugsBunny, WesternAnimation/DaffyDuck, WesternAnimation/PorkyPig, [[WesternAnimation/SylvesterTheCatAndTweetyBird Sylvester]], WesternAnimation/YosemiteSam, and Marc Antony have to whack as many moles and ghosts as they can. Each mole is worth one point, and each ghost is worth two points.
99[[/folder]]
100
101[[folder:Real-Time Strategy]]
102* ''VideoGame/{{Pikmin}}'': Hermit Crawmads normally lurk in their holes, visible as a circle of raised darker dirt. When Pikmin or captains pass close, the Crawmad will pop out and try to grab some Pikmin, and will then scurry back to its hole. This is when you should attack, as they expose their unarmored backsides while fleeing, but will go out of reach of your attacks once they dive back into their burrow.
103[[/folder]]
104
105[[folder:Roguelikes]]
106* ''VideoGame/TheBindingOfIsaac'': Pin and Scolex are worm-like creatures that pop out of the ground in a random spot, arc through the air, and burrow back into the ground. They make a beeline for the player's last known location when they land, making them {{Bullfight Boss}}es in a way.
107* ''VideoGame/EagleIsland'' has two kinds of enemies (one of which is a boss) that can burrow into the ground and then jump out to attack the player.
108[[/folder]]
109
110[[folder:Role-Playing Games]]
111* ''VideoGame/ChronoTrigger'' had the Son of the Sun, which is surrounded by a circle of flames. Most of them provoke counterattacks, one is the boss' weak point, and they rearrange themselves on a regular basis. It's possible to attack the boss itself, but that really isn't recommended…
112* ''VideoGame/FalloutNewVegas'': One branch of the Brotherhood of Steel's quest "Still in the Dark" has you play whack-a-mole with a computer virus by attempting to isolate it in three [[LuckBasedMission random]] terminals before it jumps again.
113* ''VideoGame/FinalFantasy'':
114** ''VideoGame/FinalFantasyVI'': Ultros, during the opera house battle. Ultros regains hitpoints when he switches locations, requiring you to whack one mole as hard as possible.
115** ''VideoGame/FinalFantasyXI'': You don't really find any holes for them, but when those black Antlions ''do'' pop up, they hurt like hell. They also stay above ground after the ambush. The brown Antlions always stay above ground, however. Of course, the game also has worms, which only move through popping in and out of the ground.
116* ''VideoGame/KingdomHearts3DDreamDropDistance'': The Holey Moley Dream Eater, being a dimension warper, can pop out of any surface in the room it's fought in, even the thin stage props and scaffolds.
117%%* ''VideoGame/{{Terranigma}}'' has a boss like this.
118* ''VideoGame/Persona2'': One boss creates three [[DopplegangerSpin mirrored illusions of herself.]] The illusions reflect all damage thrown at them. Also, she casts berserk on the party to incite them to attack blindly. Hopefully you'll [[RandomNumberGod get lucky]] and someone will crit on her, [[SpannerInTheWorks short-circuiting the battle altogether.]]
119* ''[[VideoGame/RomancingSaga3 Romancing [=SaGa=] 3]]'' has the Rat Mischief boss. It's a SwarmOfRats controlled by a hyper-intelligent rodent called [[Literature/FlowersForAlgernon Algernon]] created by the scatter-brained Professor. The boss consists of five targets and can only be damaged by attacking the spot where Algernon is hiding. You must escape from the first fight and go back to the Professor for help, acquiring the Eradicator from her. The rat poison will damage all the targets ''except'' where Algernon is. Then you can pummel it for massive damage.
120* ''VideoGame/SuperMarioRPGLegendOfTheSevenStars'': The Pipe Vault contains a Goomba thumping minigame where Goombas pop in and out of a set of four pipes and Mario must jump on as many Goombas as he can in a thirty-second time limit.
121%%* ''VideoGame/{{Ys}}'': The fire dragon boss in the fifth game.
122* ''VideoGame/TheWorldEndsWithYou'': Shrew Noise can dig away and pop up in either of the two screens. Normally it changes screens when you manage hit him before it leaves a bomb and hides again.
123[[/folder]]
124
125[[folder:Shoot 'em Ups]]
126* The "[[ThatOneBoss Dual Sockets]]" boss in ''VideoGame/AlienHominid''. Don't hit the [[AttackItsWeakPoint pink glowing core]] (out of the multiple cores) in time? Prepare to be '''''[[ShockAndAwe electrocuted]]''''' [[OneHitKill immediately]]!
127[[/folder]]
128
129[[folder:Survival Horror]]
130* The Caterpillar boss from ''VideoGame/SilentHill1,'' which pops up in random spots.
131%%** That… incredibly suggestive-looking worm thing from ''VideoGame/SilentHill3''. Ugh.%%ZCE
132[[/folder]]
133
134[[folder:Third-Person Shooter]]
135* Mission 23 of ''VideoGame/MagicalBattleArena'', where an infinite number of [[Anime/MagicalGirlLyricalNanohaStrikers Gadget Drones]] pop in and out of the [[ShiftingSandLand sand]] and you have to see how many you can smash before the time is up. Naturally, you control the hammer-wielding [[Anime/MagicalGirlLyricalNanohaAs Vita]] for this mission.
136[[/folder]]
137
138[[folder:Tower Defense]]
139* ''VideoGame/PlantsVsZombies'' has a stage that lets you do this, with graves as holes. You also have the option of removing the graves/holes with a special weed.
140[[/folder]]
141
142[[folder:Other]]
143%%* The Super Scope game ''Mole Patrol''.%%ZCE
144* One NES Powerpad game was essentially whack-a-mole with a different skin. In ''Eggsplode'', you were a dog who had to protect a hen house from foxes that would try to blow up the chickens with a bomb. Points for stepping on the Powerpad where a bomb was, loss of life for stepping on a chicken that had laid an egg. Came as a multi-cart with ''Short Order''.
145* {{Pinball}} examples:
146** The gofers Bud and Buzz regularly pop up in ''Pinball/NoGoodGofers'', and the player is encouraged to hit them with the pinball.
147** The trolls from ''Pinball/MedievalMadness'', who block your entrance to the castle. The "Smack-A-Troll" mode even has them alternating popping up and down, as per the trope.
148** Creator/JerseyJackPinball's ''The Hobbit'' has four such monsters — an orc, a goblin, a warg, and a spider — to menace the player at various times.
149* In ''VideoGame/NoMoreHeroes2DesperateStruggle'', Million Gunman's boss fight functions in this way, even if not visually. You fight him in his bank vault, with many doors lining the walls leading to hallways and elevators. You can't go through the doorways, but he can, and his battle strategy involves popping out of a random door, shooting at the player character, and retreating back in.
150* The UsefulNotes/ArcadeGame ''Butasan'' has a ''buta-tataki'' ("Whack-a-Pig") MiniGame as a BonusStage.
151* In ''VideoGame/StardewValley'', you may encounter mole-like monsters called Duggies in early levels of the dungeons. Duggies appear in dirt patches on the cave floor and pop out of the dirt where ever you step to deal contact damage. They're fairly easy to avoid, but you can't use the hoe to dig in the dirt where their holes appear.
152%%* The Whack-a-troll minigame featured in ''[[VideoGame/MysteryCaseFiles Mystery Case Files: Return to Ravenhearst]]''.%%ZCE
153* A traditional whack-a-mole minigame named "Veggie Guardin'" is featured in ''VideoGame/WiiPlayMotion''.
154* Happens twice in the ''Franchise/SamAndMax'' adventure games, both times necessary for progression: A traditional whack-a-mole game (with rats instead of moles) in ''VideoGame/SamAndMaxHitTheRoad'', and Episode 3 of ''Sam and Max Save the World'' has Max shooting rats (or at least cut-outs of rats) instead of whacking them.
155* The first minigame in ''WebAnimation/AngelHare's Learning Adventure'' tasks the player with using a mallet to help Francis deal with an infestation of demon hares. [[spoiler:The real plot of the game kicks off when ''no demon hares show up'', but Francis decides to give you the reward for winning anyway.]]
156[[/folder]]
157
158!!Non-video game examples
159
160[[folder:Anime and Manga]]
161* ''Manga/OnePiece'': During the climatic battle in the [[Recap/OnePieceAlabastaArc Alabasta arc]], when Usopp tricks Miss Merry Christmas into thinking he can wield a 20 ton hammer, he ends up chasing her around her field of molehills trying to hit her.
162* [[ParodiedTrope Parodied]] in episode 29 of ''Anime/SmilePrettyCure''. The [[MonsterOfTheWeek Akanbe]] are the moles and [[WickedWitch Majorina]] gets to play the game normally. [[TheHeroine Cure Happy]], on the other hand, had her set of moles either block, dodge, retaliate, or refuse to come out at all. So, she settles to do a [[KamehameHadoken Pretty Cure Happy Shower]] to force them out, stun them, and hit them until time runs out. [[https://www.youtube.com/watch?v=j_ADiEUhb64 See it here]].
163* {{Subverted}} in ''Manga/AhMyGoddess'' with the Angel Eater: when it's thrown in a portal that will bring it back to hell [[{{Determinator}} the monster grabs the edge and refuses to go]], putting himself in this position, so Urd and Skuld grab the hammers (and Peorth grabs a whip) to do this... at which point the Angel Eater, [[OhCrap realizing what's about to happen]], [[ScrewThisImOuttaHere lets himself fall through the portal]].
164[[/folder]]
165
166[[folder:Films -- Animated]]
167* In ''WesternAnimation/ToyStory1'', one of the games at Pizza Planet is "Whack A Alien", where players have to whack aliens that pop out of a spaceman's chest to win points. [[BigBad Sid Phillips]] is seen playing this game before playing the Claw Machine, where he wins a Squeeze Toy Alien, Buzz, and Woody.
168[[/folder]]
169
170[[folder:Western Animation]]
171* In the opening credits sequence for ''WesternAnimation/AdventuresOfSonicTheHedgehog'', Sonic pops in and out of holes as Scratch tries unsuccessfully to whack him with a hammer. After several failed attempts, Scratch uses a toilet plunger to pull Sonic out of one of the holes, but instead accidentally pulls out Dr. Robotnik, who tosses him into a mountain for his troubles.
172* ''WesternAnimation/FostersHomeForImaginaryFriends'': In "[[Recap/FostersHomeForImaginaryFriendsS2E8Squeakerboxxx Squeakerboxxx]]", one of the games at the Game Hive arcade is "Whack-A-Bee". When Eduardo gets frightened by the bees that pop out of the hive, he whacks them out of fear, earning himself a large amount of tickets as a result. When he cashes them in at the prize counter, he tells Coco "Si, it ''does'' pay to be a scaredy-cat."
173* ''WesternAnimation/TinyToonAdventures'': "[[Recap/TinyToonAdventuresS3E17WeekdayAfternoonLive Weekday Afternoon Live]]" features a commercial for [[SuckECheeses Cheese E. Sneezer's]], a children's restaurant/arcade owned by Li'l Sneezer. One of the games in it is "Whack Sneezer", which Furrball tries to play. Furrball misses Sneezer every time and Sneezer ends up whacking him.
174[[/folder]]
175
176[[folder:Real Life]]
177* Whack-A-Mole, of course!
178[[/folder]]
179

Top