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1''All about weapons and what people do with them.''
2----
3[floatboxright:
4Related:
5+ MilitaryAndWarfareTropes
6+ MutuallyExclusivePowerups
7+ JustForFun/GunCounterpart
8+ TropesInShiningArmor
9]
10[[index]]
11[floatboxright:
12Categories:
13+ AnatomyArsenal
14+ AtomicHate
15+ ChoiceOfTwoWeapons
16+ DeathTrap
17+ EnhancedArchaicWeapon
18+ GrenadeTropes
19+ GunsAndGunplayTropes
20+ IndexOnAStick
21+ RangedEnergyAttackTropes
22+ SwordTropes
23+ {{Superweapon}}
24+ TropesThatGoBoom
25+ WeaponizedTropes
26]
27[[foldercontrol]]
28
29[[folder:Non-specific Weapon Tropes:]]
30* AdaptationalWeaponSwap: When a character's signature weapon changes in between adaptations.
31* AmmoUsingMeleeWeapon: Melee weapons that need things like fuel for maximum effect.
32* AncestralWeapon: An old weapon passed down through generations.
33* AnchoredAttackStance: Preparation for using a weapon with significant recoil.
34* ArbitraryWeaponRange: Projectiles become less effective either the farther from the source or at a closer range, or disappear altogether.
35* ArchaicWeaponForAnAdvancedAge: Yesterday's weapons are just as useful in the future.
36* ArmsDealer: Their business is selling weapons.
37* AsLethalAsItNeedsToBe: A weapon's effect changes based on the scenario.
38* AxesAtSchool: Someone brought a weapon to school!
39* BarbaricBattleaxe: Barbarians usually wield battleaxes as their weapon of choice.
40* BifurcatedWeapon: A weapon that can split into multiple weapons, or multiple weapons that can merge into one.
41* BiggerStick: The best weapon wins.
42* BrandishmentBluff: Using fake weapons to make real threats.
43* BreakableWeapons: Your weapon won't last forever.
44* BrutishCharacterBrutishWeapon: Strong or brutal characters are associated with powerful, direct or crude weaponry.
45* CantBatheWithoutAWeapon: Taking a weapon to bathtime, just in case.
46* CrystalWeapon: Weapons made of crystals are cool.
47* DangerousBackswing: Accidentally hitting something behind you when attacking something in front.
48* DestroyTheVillainsWeapon
49* DistractAndDisarm: Distracting an enemy while at disadvantage to get their weapons away.
50* DoubleWeapon: Two blades in one.
51* DrawSwordDrawBlood: Pulled out a weapon? Better not waste it.
52* ElegantWeaponForAMoreCivilizedAge: A once-common weapon can still kick ass under those skilled with it.
53* ElementalCrafting: A weapon's effectiveness is determined by its material.
54* ElementalWeapon
55* EmergencyWeapon: It's not very effective, but at least it won't break.
56* EmpathicWeapon: A weapon with personality.
57* TheEnemyWeaponsAreBetter: Your foes always have the better weapons.
58* EquipmentBasedProgression: Your power is just as good as your weapon.
59* EquippableAlly: Using your friend as a weapon.
60* EvilWeapon: The weapon's alive and it is NOT friendly.
61* EvolvingWeapon: A weapon becomes stronger over time, without direct upgrades.
62* ExoticWeaponSupremacy: Powerful characters have unique and fancy weapons.
63* ExtendedDisarming: Someone forced to give up their weapons ends up having many more than expected.
64* FantasticRaceWeaponAffinity: When a fictional species or culture strongly favors the use of one type of weapon.
65* FamilyFriendlyFirearms: Characters on kids' shows get laser guns, not bullet guns.
66* FlyingWeapon: The best weapons don't need users.
67* ForgedByTheGods: A weapon made by a higher being.
68* FullPotentialUpgrade: You've outgrown that old weapon, time for a new one!
69* GiantsKnifeHumansGreatsword: Different sized beings, different sized weapons.
70* GirlWithPsychoWeapon: Big boy weapons used by an innocent-looking girl.
71* GiveMeASword: Requesting a weapon.
72* GlassWeapon
73* GoodWeaponEvilWeapon: Weapon type = alignment.
74* GunsInChurch: Bringing a weapon where you really shouldn't.
75* GunsVsSwords: Gun or sword, what do you choose?
76* HappyFunBall: A weapon is more dangerous than its appearance suggests.
77* HealingShiv: Most weapons are for hurting, but not this weapon.
78* HeavyEquipmentClass: A character or class that stands out due to proficiency with heavier weaponry.
79* HesGotAWeapon: What you say when he's got a weapon.
80* HiddenSupplies: Hiding a weapon in a secret place.
81* HiddenWeapons: Hiding a weapon on your own person.
82* HungryWeapon: This weapon ''needs'' to kill.
83* HyperspaceMallet: Where did that weapon come from?
84* IKEAWeaponry: A weapon that you need to put together before using.
85* ImprobableUseOfAWeapon: That's not how you use that.
86* ImpromptuFortress: A non-military place is transformed into a makeshift citadel.
87* ImprovisedScattershot: A projectile splits in two on something it struck mid-flight.
88* InfinityMinusOneSword: A powerful weapon that's not the best but is easier to get or use.
89* InfinityPlusOneSword: A powerful weapon that's the best, but is very hard to get or use.
90* IntimidationDemonstration: Using a weapon to demonstrate your might.
91* TheLethalConnotationOfGunsAndOthers: Bullets cause lethal wounds, other [[SetSwordsToStun weapons don't]].
92* LeftYourLifesaverBehind: You have the right tool for the job. Just not with you.
93* LegendaryWeapon: An ancient and powerful weapon known of by all.
94* LikeCannotCutLike: Omnipotent weapons can't break things made of the same material as itself.
95* LivingWeapon
96* LostSuperweapon: Yesterday's weapons were far superior, but they're gone now.
97* LudicrousMeleeAccuracy: A character who owns a melee weapon and really, ''really'' knows how to use it.
98* MagicalWeapon
99* MagnetHands: Never dropping your weapon, no matter how improbable.
100* MagneticWeapons: Weapons that use magnetic force rather than controlled explosions to launch projectiles.
101* TheManMakesTheWeapon: Using an unlikely weapon to great effect.
102* MapStabbing: A sharp weapon is used to impale a map, as opposed to a person.
103* AMasterMakesTheirOwnTools
104* MixAndMatchWeapon: A weapon made of multiple weapons and retains their functionalities.
105* MorphWeapon: A weapon that changes form.
106* NationalWeapon: Different groups have unique weapons.
107* NaturalWeapon: A character has dangerous body parts that negate the need for weapons.
108* NemesisWeapon: Arch-enemies have contrasting weapons.
109* NerfArm: Fake weapon, real danger.
110* NoGearLevel: Your weapons can't be used here.
111* NonLethalDeadlyWeapon: A non-dangerous weapon is treated as dangerous.
112* NothingUpMySleeve: Except there is.
113* NotSoFakePropWeapon: You thought that weapon was fake. You were wrong.
114* OneHandedZweihander: A powerful character can use a two-handed weapon with one hand.
115* OnlyTheChosenMayWield: Not just anyone can use this weapon.
116* ParryingBullets: Blocking projectiles with a melee weapon.
117* PatheticDroopingWeapon: When a weapon starts drooping to signify literal or figurative uselessness in a situation.
118* PenultimateWeapon: The most powerful weapon isn't.
119* PersonOfHolding: Storing weapons inside your body.
120* PhallicWeapon: A weapon is regarded as a penis metaphor.
121* PhlebotinumHandlingRequirements: Terms and conditions for a supernatural weapon.
122* PointDefenseless: Flying heroes can't be hit by projectiles.
123* PointThatSomewhereElse: Someone holding a weapon to you? Just push it away.
124* PoisonedWeapons
125* PowerEqualsRarity: Powerful weapons are few and far-between.
126* PowersViaWeapon: A character's powers come from their weapon.
127* QuickMelee: Melee weapons can be used immediately when switching to them, however improbable.
128* RejectedByTheEmpathicWeapon: A sentient weapon refuses or resists a wielder.
129* RetractableWeapon
130* ReverseGrip: Holding a bladed weapon pointy end down.
131* RockBeatsLaser: Beating an advanced weapon with a primitive weapon.
132* ScaramangaSpecial: IKEAWeaponry whose individual parts are unassuming.
133* ScarredEquipment: Battle-worn weapons show their experience.
134* ScrappyWeapon: A video game weapon that players hate using.
135* SecretWeapon: They're hiding something powerful, if only we knew what it is!
136* SelfDefenseless: Pepper spray? Stun guns? Useless.
137* SelfDestructMechanism
138* SetSwordsToStun: Dangerous weapons that don't kill.
139* ShapeshifterWeapon: A shape-shifter creates a weapon by turning themselves or part of their body into one.
140* SituationalSword: A weapon that's only effective in the right conditions.
141* SocketedEquipment: Upgrade it by putting things onto it.
142* SortingAlgorithmOfWeaponEffectiveness: Weapons you find later will always be more powerful.
143* SpectralWeaponCopy: A duplicate weapon made of AppliedPhlebotinum.
144* SpellBlade: An enchanted weapon.
145* SpontaneousWeaponCreation: Producing a weapon right then and there, no {{Hammerspace}} required.
146* StatSticks: A weapon you only carry for the stat buffs.
147* SticksToTheBack: You can put your weapon on your back, even if there's nothing to hold it there.
148* StockNinjaWeaponry: Stereotypical ninja tools.
149* StockWushuWeapons: Stereotypical Chinese weapons.
150* SuperWeaponAverageJoe: Powerful weapons can be wielded effectively by literally anyone.
151* SummonToHand
152* SwissArmyWeapon: Out of one, many.
153* SwordAndFist: Fighting with and without your weapon.
154* SwordLimbo: Leaning backward to dodge a blade.
155* SwordOfDamocles: A weapon so huge and powerful, just the threat of using it enough to subdue others.
156* SwordOverHead: You've bested your foe and can kill them now... but should you?
157* SwordsToPlowshares: Weapons are repurposed for more utilitarian functions.
158* TakeUpMySword: Take the place of a defeated hero.
159* TalkingWeapon: The weapon can and will tell you what it wants.
160* TheyCallHimSword: A character uses a weapon's name as an alias.
161* ThisBananaIsArmed: A pretend weapon that works just like a real one.
162* TwangHello: A character fires an arrow to reveal their presence.
163* UltimateBlacksmith: A supernatural or otherwise powerful smith.
164* UltimateForge: The most powerful weapon can only be made here.
165* UnbreakableWeapons: A weapon that's far more durable than in RealLife.
166* UnholyHolySword: An EvilWeapon that pretends to be good.
167* UseTheirOwnWeaponAgainstThem: A character has their own weapon used against them in battle by their opponent. This often (but not always) results in the weapon's original owner's defeat or death.
168* UtilityWeapon: A weapon that has a use outside of combat.
169* WeaponBasedCharacterization: A character's weapon of choice tells you something about their personality.
170* WeaponGripFailure: Unintentionally dropping your weapon.
171* WeaponJr: A toy version of a LegendaryWeapon.
172* WeaponSpecialization: A specific weapon that a character tends to use.
173* WeaponOfPeace: Weapons of war that allegedly are meant for fostering world peace.
174* WeaponOfXSlaying: A weapon that's more effective against a certain thing.
175* WeaponRunningTime: A projectile's time to hit its target is long enough for things to happen.
176* WeaponTitle: A work named after its central weapon.
177* WeaponWieldsYou: A weapon that can control its user.
178* WeaponizedAnimal: Animals that can carry weapons and use them effectively.
179* WeaponsBreakingWeapons: [[ExactlyWhatItSaysOnTheTin A weapon breaks another weapon]] (e.g. a sword slicing through another sword).
180* WeaponsKitchenSink: All the weapons are here, even if some of them don't make sense.
181* WeaponsThatSuck: A weapon that pulls you in.
182* WhatTheFuAreYouDoing: Martial arts: You're doing it wrong.
183* WithOurSwordsScene: One person using everyone's weapons.
184* TheWorkhorse: This weapon's not new or fancy, but it gets the job done.
185* WreckedWeapon: The villain breaks the hero's weapon.
186[[/folder]]
187
188[[folder:The Aesthetics of Weapons]]
189* ElaborateEqualsEffective: The stronger a weapon is, the fancier it looks.
190* FaceDesignShield: A shield bears a face as its design, or ''is'' a face.
191* ImpossiblyCoolWeapon: Physics need not apply.
192* OddlyShapedSword: A blade has a shape that looks cool but is impractical for damaging things.
193* OrnamentalWeapon: A weapon you carry around visibly, but don't actually use.
194* OurWeaponsWillBeBoxyInTheFuture: Big, bulky, cube-y guns.
195* SuckingInLines: Lines spiraling towards a weapon to denote charging.
196* WallOfWeapons: All the weapons, displayed on a wall.
197* WeaponForIntimidation: A weapon is made to frighten people rather than be effective in a fight.
198* WeaponTombstone: A weapon is used to mark a grave.
199* WeaponTwirling
200[[/folder]]
201
202[[folder:Aiming Projectiles]]
203* ExactlyWhatIAimedAt: A projectile misses the obvious target, but the wielder was aiming for something else.
204* FixedForwardFacingWeapon: A huge weapon on a vehicle that can only be aimed by turning the whole vehicle.
205* HomingLasers: Lasers that bend around obstacles to reach their target.
206* HomingProjectile: Projectiles, especially missiles, that chase down their target.
207* ImprobableAimingSkills: A projectile striking something that seems impossible to strike.
208* ImprovisedScattershot: A projectile splits in two on something it struck mid-flight.
209* PocketRocketLauncher: A miniaturized rocket launcher, either with or without explosive[=/=]TrickBomb ammo. Usually depicted as more potent than regular weapons at any distance, despite rockets having an ArbitraryWeaponRange.
210* PrecisionGuidedBoomerang: Boomerangs always come back to their thrower, no matter what.
211* {{Roboteching}}: Projectiles that change direction midair to reach their target.
212* WilliamTelling: Shooting something off someone's head without hurting them.
213[[/folder]]
214
215[[folder:Carrying and Wielding Multiple Weapons]]
216* BowAndSwordInAccord: Holding a bow and a sword at the same time.
217* ChoiceOfTwoWeapons: Learning how to use two different weapons is better than being the best at using one.
218* DualWielding: Holding two weapons at once.
219* GunsAkimbo: Both hands are using a gun.
220* HammerAndSickle: A hammer and sickle are used at the same time, often symbolically.
221* HyperspaceArsenal: Having more weapons than you can logically carry.
222* KnightlySwordAndShield: Knights and similar people are proficient in using a sword and shield.
223* MasterOfTheLevitatingBlades: Fighting with many {{Flying Weapon}}s.
224* MultiMeleeMaster: Effectively using distinctly different melee weapons.
225* MultiRangedMaster: Effectively using distinctly different ranged weapons.
226* TheMusketeer: Wielding both a melee and ranged weapon, but not at the same time.
227* SwordAndGun: Holding a sword and gun in each hand.
228* SwordShieldContrast: Metaphorically describing things as a sword or shield.
229* TrenchCoatWarfare: A BadassLongcoat with many weapons hidden inside.
230* WalkingArmory: Having many, many weapons with you.
231[[/folder]]
232
233[[folder:What's in a Weapon Name?]]
234* CuteAsABouncingBetty: Big scary weapons with comically cute names.
235* ICallItVera: A character names their weapons.
236* NamedWeapons: An individual weapon with a non-generic name.
237* StockWeaponNames: Unique weapons have unique names to demonstrate their uniqueness.
238[[/folder]]
239
240[[folder:Assorted Weapons]]
241* AerosolFlamethrower: Igniting aerosol spray to great effect.
242* ArmedWithPepperSpray: Pepper spray used as a defensive weapon, especially by women.
243* AttackDrone: An unmanned weaponized device.
244* BlowGun: A tube that can be blown into to propel a dart.
245* BoozeFlamethrower: Spitting alcohol through a flame produces a jet of fire.
246* {{Caltrops}}: A tetrahedral pointy thing left on the ground for tire damage or AgonyOfTheFeet.
247* ChainPain: Using a chain as a weapon.
248* DevilsPitchfork: Tridents associated with and used as weapons by evil characters, particularly {{Satan}} and other demonic characters.
249* EpicFlail: A spikeball on a chain.
250* ExtendoBoxingGlove: A boxing glove that pops out on an extendable arm.
251* HooksAndCrooks: Using a hook or hook-shaped item as a weapon.
252* HotBlade
253* InescapableNet: Throw a net over someone and they're down for the count.
254* InstantChucks: Two weapons connected by a chain.
255* KnowsTheRopes: Using a rope or string as a weapon.
256* LightningLash: A whip that uses or is made of electricity.
257* NailEm: Using a nail gun as a weapon.
258* PileBunker: Using a pile driver as a weapon.
259* PowerfulPick: Using a pickaxe as a weapon.
260* ProngsOfPoseidon: Tridents associated with and used as weapons by sea creatures or ocean deities.
261* RazorFloss: Strings sharp enough to cut.
262* RingsOfDeath: A large hoop used as a weapon.
263* SonicStunner: Weaponized sound.
264* StaticStunGun: Weaponized electricity meant to stun.
265* TaserTagWeakness: Using electricity to defeat a powerful foe.
266* VariableLengthChain: The chain is as long as you need it to be.
267* WhipOfDominance: Using a whip as a symbol of dominance, control, authority, or sadism.
268[[/folder]]
269
270[[folder:Bladed Weapons]]
271See also [[SwordTropes swords-specific tropes]]
272* AbsurdCuttingPower: Cutting things that normally can't be cut so easily.
273* AbsurdlySharpBlade: Sharp enough to cut through just about anything.
274* AsianCleaverFever: Someone (usually East Asian) uses blades theatrically in cooking.
275* AudibleSharpness: Using or unsheathing a blade produces a distinct sound.
276* BarehandedBladeBlock: A character stops a sword being used on them with their bare hands.
277* BayonetYa: A blade attached to the end of a gun.
278* TheBladeAlwaysLandsPointyEndIn
279* BladeBrake: Stabbing a blade into a surface to slow your fall.
280* BladeEnthusiast: People who love and/or collect bladed weapons.
281* BladeLock: During a sword fight, it's inevitable that the opponents will have their blades pressed against each other for several seconds.
282* BladeOnARope: A bladed weapon attached to a rope, string or chain.
283* BladeReflection: Blades used to reflect an image, especially in promotional artwork.
284* BladeRun: Standing, walking, or running along the length of a blade.
285* BladeSpam: Striking and stabbing with improbable speed.
286* ChastityDagger: A woman carries a dagger with her to defend herself (often from getting raped).
287* CleanCut: A blade passes swiftly and completely through its target with little difficulty.
288* CombatCueStick: Using a cue stick as a club.
289* CrissCrossAttack: Multiple strikes from multiple sides.
290* CutlassBetweenTheTeeth: Holding a blade with your teeth.
291* CuttingThroughEnergy
292* DetachableBlades
293* DeviousDaggers: Short blades are for sneaky people.
294* DiagonalCut: Cutting through something so cleanly that it takes a moment for it to fall apart.
295* DruidicSickle: Druids tend to carry sickles or similarly shaped blades.
296* {{Excalibur}}: King Arthur's legendary sword.
297* ExcaliburInTheRust: A legendary blade looks worse for wear but is as effective as ever.
298* ExcaliburInTheStone: Excalibur portrayed as the Sword in the Stone despite not being so in the original legend.
299* FanningTheKnives: Fanning throwable objects as a form of intimidation before actually throwing them.
300* FiveFingerFillet: A game consisting of stabbing a blade between fingers.
301* HammerHilt: Using the hilt of a bladed weapon as a bludgeon.
302* ImplausibleFencingPowers: Swords do not work that way.
303* InstantDeathStab: Getting hit with a blade kills instantly.
304* InverseLawOfSharpnessAndAccuracy: Sharper blades are less likely to hit their target.
305* KnifeFight
306* KnifeOutline: Several thrown blades just barely miss, leaving their target's shape on the wall behind them.
307* KukrisAreKool: A curved Nepalese blade good for chopping.
308* LickingTheBlade: Lick your blade to demonstrate or increase your unsettling-ness.
309* LodgedBladeRecycling: Getting stabbed, then pulling out the blade to use for yourself.
310* MacheteMayhem: Using a machete as your weapon.
311* NeverBringAKnifeToAFistFight: Pulling a knife on an unarmed opponent only to lose to them anyway.
312* NeverBringAKnifeToAGunFight: Firearms beat bladearms.
313* OddlyShapedSword: A blade has a shape that looks cool but is impractical for damaging things.
314* PsychoKnifeNut: Psychotic characters who have a thing for knives.
315* ReforgedBlade: A broken blade is repaired.
316* RoyalRapier: High-class people using rapiers as their weapon.
317* SerratedBladeOfPain: Serrated blades are for evil people.
318* SewingNeedleSword: A very small character uses a sewing needle as an improvised sword.
319* SharpenedToASingleAtom: An [[ExaggeratedTrope absurdly sharp]] AbsurdlySharpBlade.
320* ShearMenace: Using dual hinged blades as your weapons.
321* SingleStrokeBattle: A duel based around a single strike and who can make it first.
322* SinisterScimitar: Curvy Blade = Bad Guy.
323* SinisterScythe: Using scythes and other farming blades as your weapons. GrimReaper allusions often ensue.
324* SinisterShiv: A blade created by sharpening something that isn't a weapon.
325* SinisterSwitchblade: Switchblades are scary.
326* SliceAndDiceSwordsmanship: Slashing with a stabby blade, or stabbing with a slashy blade.
327* SplitHair: Demonstrating a blade's sharpness by slicing something impossibly thin.
328* StormOfBlades: Lots of blades falling on someone.
329* SuaveSabre: A curved sabre is a noble warrior's weapon of choice.
330* SwipeYourBladeOff: Swinging a blade flings away all that nasty blood and gore, leaving it impeccably clean.
331* SwordCane: A blade hidden inside a cane.
332* SwordLines: Sharp blades leave trails of light to demonstrate their speed.
333* SwordPlant: Stabbing your blade into the ground for a variety of reasons.
334* SwordPointing: Pointing a sword at your opponent to show you're ready to fight.
335* SwordSparks: Blade + Blade = Sparks.
336* ThrowTheSheathAway: To demonstrate that you're ready to fight NOW.
337* UnorthodoxSheathing: Cool and unusual ways to put your blade away.
338* WhipSword: A sword that can convert into a bladed whip.
339* WolverineClaws: Claw-like blades attached to the hands.
340[[/folder]]
341
342[[folder:Blunt Instruments]]
343* BaguetteBeatdown: A long loaf of bread is specifically used as a weapon.
344* BarbellBeating: Using a barbell or a dumbbell as a weapon.
345* BatterUp: Using a baseball bat as a weapon.
346* BoulderBludgeon: Using a stone as a weapon.
347* CaneFu: Using a cane as a weapon.
348* CarryABigStick: Any large and blunt item used as a weapon.
349* EdibleBludgeon: Using food as a weapon.
350* FryingPanOfDoom: Using a frying pan as a weapon.
351* GolfClubbing: Using a golf club as a weapon.
352* GrievousBottleyHarm: Using a glass bottle as a weapon.
353* HammerHilt: Using the hilt of the sword instead of the blade.
354* HammerOfTheHoly: Religious warriors mostly use blunt weapons.
355* LawmanBaton: Cops use batons when they're not using guns. Often used as a symbol of police brutality.
356* PipePain: Using a piece of pipe as a weapon.
357* PrimitiveClubs: Primitive characters use clubs as weapons.
358* RollingPinOfDoom: Hitting people with a rolling pin.
359* SavageSpikedWeapons: Spiky weapons are typical of violent people.
360* ShieldBash: Using a shield offensively.
361* ShovelStrike: Using a shovel as a weapon or a defensive implement.
362* ThunderHammer: A hammer that can either channel electricity or summon lightning.
363* WrenchWhack: Using a wrench as a weapon.
364[[/folder]]
365
366[[folder:Bombs and Explosives]]
367See also ''GrenadeTropes'', ''UsefulNotes/NavalWeapons''
368* BigBulkyBomb: Very, very large bombs.
369* BombproofAppliance: Mundane things like fridges can protect you from an explosion![[labelnote:*]]Just not in RealLife[[/labelnote]]
370* BombDisposal: Removing or disarming bombs in ways that would never work in RealLife.
371* BoomInTheHand: Holding an armed explosive and proceeding to be injured or killed.
372* CartoonBomb: A bomb that consists of a black sphere with a fuse hanging off of it.
373* CigarFuseLighting: Lighting an explosive with smoking implements.
374* CutTheFuse: To stop the explosion.
375* DynamiteCandle: An explosive's fuse disguised as a candle wick.
376* EatTheBomb: To safely dispose of it, of course!
377* EmptyQuiver: A powerful explosive has gone missing.
378* ExplosiveLeash: A device that kills its wearer if they disobey.
379* ExplosiveStupidity: You blew yourself up!
380* FakeInTheHole: Scare your enemies by throwing a fake grenade at them!
381* FantasticNuke: A magical or fictional weapon or spell that has the effect of a nuke.
382* FeedItABomb: Kill an enemy by throwing a bomb into their mouth.
383* GasCylinderRocket: Pressurized gas cylinders fly around like rockets when their nozzle is broken off.
384* GrenadeHotPotato: An explosive has just landed next to you. Better pass it to someone else, or better, throw it back.
385* GrenadeLauncher: A gun that shoots grenades.
386* GrenadeSpam: Grenades in larger numbers than is logical.
387* HarpoonGun: A gun that shoots spears.
388* HighSpeedMissileDodge: Dodging a speeding weapon coming at you.
389* HolyHandGrenade: Holy power weaponized.
390* IncrediblyObviousBomb: An unhidden bomb.
391* InsertGrenadeHere: Hopping on a tank or similar vehicle and dropping an explosive inside to disable it, or at least disable its operators.
392* JettisonJetpackAttack: Letting go of your jetpack to send it flying at a target to explode.
393* LandMineGoesClick: Mines that don't explode until after the weight is removed.
394* MacrossMissileMassacre: Firing lots and lots of missiles at once.
395* MisguidedMissile: Leading a guided missile away from its original target by getting it to target you instead.
396* MissileLockOn: Technology that allows you to lock onto a target before firing the missile.
397* MolotovCocktail: An improvised thrown explosive consisting of a glass bottle filled with flammable liquid and with a flaming rag stuffed into the neck.
398* NeutronBomb: A thermonuclear bomb specifically designed to use radiation to kill people while leaving building relatively unharmed.
399* NukeEm: Using a nuke sooner than is logical.
400* PhlebotinumBomb: Explosives that leave certain things undamaged.
401* PlungerDetonator: A little box with a handle that activates explosives when pushed down.
402* PowderTrail: A trail of gunpowder for a makeshift fuse.
403* RidingTheBomb: A missle is launched with someone riding it.
404* RocketJump: Fire a rocket at the ground to propel yourself into the air.
405* SatchelCharge: A pack of explosives, usually intended for use in warfare to clear obstacles, destroy enemy fortifications, or sabotage enemy vehicles.
406* SeaMine: A mine made for naval use.
407* SpaceMines: A mine made for cosmic use.
408* StickyBomb: A bomb that sticks to its target (or thrower).
409* StrappedToABomb: A character is tied to an explosive or vice versa.
410* SuperPersistentMissile: A homing missle that will hit you no matter what gets in its way.
411* TimeBomb: A bomb with a set time to detonate. Almost always has a convenient built-in clock.
412* TrickBomb: A bomb that does something other than exploding.
413* UnplannedManualDetonation: When remote activation fails, better do it yourself.
414* WhyAmITicking: A character hears a ticking sound coming from themselves and realizes that this is because they have an explosive inside them.
415* YouNukeEm: Players using nukes.
416[[/folder]]
417
418[[folder:Defense]]
419See also ''TropesInShiningArmor''
420* AdaptiveArmor: Armor that can change form based on the wearer or the situation.
421* AttackReflector: A defensive move that causes the attack to rebound.
422* DeflectorShields: A force field.
423* LuckilyMyShieldWillProtectMe: Using a shield [[ExactlyWhatItSaysOnTheTin as a shield]].
424* OrbitingParticleShield: A shield consisting of objects rotating around the user.
425* PoweredArmor: Mech-like armor, usually with all kinds of fun gadgets built-in.
426* SaveSat: A satellite crashing down has a beneficial/defensive effect.
427* SomeKindOfForceField: A force field that's invisible until you get close.
428[[/folder]]
429
430[[folder:Guns]]
431See also ''GunsAndGunplayTropes''
432* BackpackCannon: A gun or similar weapon attached to the user's back.
433* {{BFG}}: A gun so huge it would be impractical to use in RealLife.
434* BriefcaseBlaster: A gun contiained in or disguised as a briefcase.
435* BubbleGun: [[ExactlyWhatItSaysOnTheTin A gun that shoots bubbles]].
436* FantasticFirearms: Weapons that mimic the ease-of-use of a gun but function by way of some other mechanism than burning gunpowder.
437* FirearmsAreCowardly: Gun users are portrayed as dishonorable.
438* FirearmsAreRevolutionary: Introducing guns to a society for the first time will change everything.
439* FlareGun: A gun that fires a glowing projectile, meant to be used as a signal but can still be weaponized.
440* FreezeRay: A gun that spontaneously creates ice on it's target.
441* GunAccessories: Doohickeys, doodads, and watchamacallits added onto guns to make them cooler.
442** UsefulNotes.GunAccessories
443* GunFu: Gun play with acrobatics.
444* GunKata
445* GunNut: A character whose life revolves around guns.
446* GunTwirling: Spinning a gun by the trigger around your finger.
447* KineticWeaponsAreJustBetter: In the future we'll still use old-school ballistics instead of energy weapons.
448* MarkedBullet: A bullet or other projectile with a message added to it.
449* MoreDakka: Keeping shooting at them until they die!
450* NeverBringAGunToAKnifeFight: Melee weapons are superior to ranged ones.
451* NoRangeLikePointBlankRange
452* NoScope
453* PainfullySlowProjectile: Bullets in video games are slow and easy to dodge.
454* PinballProjectile
455* PistolWhipping: Knocking someone out by hitting them with the butt of a pistol.
456* RangedEmergencyWeapon
457* RecursiveAmmo: Projectile that spits out more projectiles.
458* RemovableTurretGun
459* SawedOffShotgun
460* SeanConneryIsAboutToShootYou: Cover character points a weapon at the audience.
461* ShortRangeLongRangeWeapon
462* ShortRangeShotgun
463* ShoulderCannon
464* ShrinkRay: A ray gun that shrinks people and objects.
465* SmartGun: Combining the action of a firearm with the utility of a computer.
466* SniperPistol: Handguns exceeding their expected range.
467* SniperRifle
468* SniperScopeGlint: A sniper's scope produces glints of light, giving away their positions.
469* SniperScopeSway
470* SpreadShot
471* StickEmUp
472* TrickBullet: Bullets that do something more unusual than just kill.
473* TriggerHappy: A character who will shoot at a moment's notice.
474* WeakTurretGun
475[[/folder]]
476
477[[folder:Lasers]]
478See also ''RangedEnergyAttackTropes''
479* BeamSpam
480* ConvergingStreamWeapon
481* DisintegratorRay
482* EnergyWeapon
483* LaserBlade
484* LaserCutter
485* LightningGun
486* PlasmaCannon
487* RayGun
488* SlowLaser
489* WaveMotionGun
490* WaveMotionTuningFork
491[[/folder]]
492
493[[folder:Powered Weapons]]
494* AmmoUsingMeleeWeapon
495* ChainsawGood
496* PowerFist
497* PowerPincers
498* ElectricJoybuzzer
499* RocketPoweredWeapon
500* ThisIsADrill
501* {{Vibroweapon}}
502* WeaponizedExhaust
503[[/folder]]
504
505[[folder:Slings and Arrows]]
506* AloofArcher
507* AnnoyingArrows
508* UsefulNotes/{{Archery}}
509* ArrowCatch
510* {{Arrowgram}}
511* ArrowsOnFire
512* AutomaticCrossbows
513* BowsAndErrors
514* BowsVersusCrossbows
515* BratsWithSlingshots
516* EnergyBow
517* GreatBow
518* HorseArcher
519* InvisibleBowstring
520* MasterArcher
521* {{Multishot}}
522* NoArcInArchery
523* RainOfArrows
524* TheStraightAndArrowPath
525* SacredBowAndArrows
526* SplittingTheArrow
527* SufferTheSlings
528* TrickArrow
529* WilliamTelling
530[[/folder]]
531
532[[folder:Sticks, Staves, and Spears]]
533* BattleBaton
534* BoomStick
535* BroomstickQuarterstaff
536* CaneFu
537* CarryABigStick
538* GolfClubbing
539* JoustingLance
540* LawmanBaton
541* LowTechSpears
542* MagicStaff
543* MagicWand
544* MartialArtsStaff
545* MatchstickWeapon
546* MotorcycleJousting
547* NaginatasAreFeminine
548* PrimitiveClubs
549* SavageSpikedWeapons
550* SerpentStaff
551* ShockStick
552* TelescopingStaff
553* AThicketOfSpears
554* WoodenStake
555* XOnAStick
556[[/folder]]
557
558[[folder:Super Weapons]]
559* AlphaStrike: Everyone fires everything at the same target.
560* BatteringRam: A device meant to knock down enemy gates or fortifications.
561* BiologicalWeaponsSolveEverything
562* DeathRay
563* DoomsdayDevice
564* EarthquakeMachine
565* HostileTerraforming
566* ImmortalBreaker
567* ImprovisedCatapult
568* InterstellarWeapon: A weapon capable of striking targets in other stellar systems or further away.
569* KillSat: A satellite that snipes or bombards things beneath it.
570* SiegeEngines: Weapons and vehicles meant for attacking enemy fortifications.
571* SwordOfDamocles
572* WeaponizedLandmark
573* WeaponOfMassDestruction
574* WeatherControlMachine
575[[/folder]]
576
577[[folder:Throwing Weapons]]
578* BattleBolas
579* BattleBoomerang
580* BoomerangComeback
581* CardsOfPower
582* DeadlyDisc
583* DeathDealer
584* ExpandingThrownWeapon
585* FlechetteStorm
586* FuumaShuriken
587* JavelinThrower
588* ThrowABarrelAtIt
589* ThrowingYourShieldAlwaysWorks
590[[/folder]]
591
592[[folder:Weapons on Wheels]]
593* CarFu
594* ConstructionVehicleRampage
595* ForkliftFu
596* SpikedWheels
597* WeaponizedCar
598* VehicularAssault
599[[/folder]]
600
601[[folder:Weird Weapons]]
602''See also ImprobableWeaponUser''
603* AnchorsAway: Using an anchor as a weapon.
604* ArsenalAttire: Weapons that double as clothing accessories.
605* ArtAttacker
606* BadWithTheBone: Using a bone as a weapon.
607* BattleTops
608* BeeBeeGun
609* {{Catapult}}
610* ChairmanOfTheBrawl
611* ClothingCombat: The clothes they wear
612* ClothFu: A piece of fabric
613* CombatHaircomb
614* CombatHandFan: Using a hand fan as a weapon.
615* ComedyAsAWeapon
616* CrossAttack: Crucifixes or other X-shaped weapons
617* CrowbarCombatant
618* DoorFu
619* EdibleAmmunition
620* FireHoseCannon
621* FoodSlap
622* ForkFencing
623* GardeningVarietyWeapon
624* GemstoneAssault
625* GreekFire
626* GrievousHarmWithABody: Using ''a person'' as a blunt instrument.
627* HandbagOfHurt
628* HomemadeFlamethrower
629* ImprovisedWeapon
630* InstantKnots
631* InstrumentOfMurder: A musical instrument is used as a weapon.
632* KillerYoyo
633* LethalLetterOpener
634* MoneyMauling
635* MusicalAssassin: Music and sound itself
636* OnceKilledAManWithANoodleImplement: A character brags about killing someone with an ostensibly harmless object.
637* PaperFanOfDoom
638* ParasolOfPain
639* RescueEquipmentAttack: Rescue equipment ironically used as means of distraction and as weapons.
640* ThePenIsMightier
641* ShamuFu: Using a fish as a weapon.
642* SheathStrike
643* ShoeSlap
644* SnakeWhip: Animate whips shaped like snakes.
645* SockItToThem
646* SolarPoweredMagnifyingGlass
647* TelephonePolearm
648* ThisBananaIsArmed
649* ThrowTheBookAtThem
650* TrickedOutShoes
651* TrophyViolence
652* UnusualWeaponMounting
653* WeaponizedBall
654* WeaponizedCamera
655* WeaponizedHeadgear
656* WeaponsOfTheirTrade: A specific style of Improvised Weapon when a tradesperson uses the tools of their trade as combat weaponry.
657[[/folder]]
658[[/index]]

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