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13[[quoteright:300:[[VideoGame/StreetsOfSimCity https://static.tvtropes.org/pmwiki/pub/images/streetsofsimcity.jpg]]]]
14[[caption-width-right:300:[[DisproportionateRetribution Cut me off and]] ''[[DisproportionateRetribution die]]''.]]
15->''"N. Gin opened a custom auto parts store in Toledo, Ohio. The store closed after a massive recall when his patented 'Clear-the-Road' missile system sparked havoc on the nation's freeways."''
16-->-- '''N. Gin'''[='=]s WhereAreTheyNowEpilogue, ''VideoGame/CrashTeamRacing''
17
18A lot of the time, it is not enough for your CoolCar to simply be cool. Having extra measures in place in order to facilitate the capture of the enemy you're chasing, or your escape from the enemies chasing you, might not only be helpful, but necessary. Enter the Weaponized Car. Equipped with both offensive and defensive measures, this item is a must-have for the discerning BadassDriver. Many options are available, but the standard loadout includes:
19
20* '''[[CoolCar Sports Car]]:''' Nine times out of ten, the Weaponized Car is gonna be a pretty slick ride. Suppose the spare power helps with the extra weight. Weaponized cars that take the form of trucks and more heavy-duty vehicles usually go to enemies and/or supporting characters. If not, the car is usually a...
21* '''Go-karts and other racing vehicles:''' nothing says speed like racing vehicles. That said, what can be put on them may be limited, and they tend to be more fragile, resulting in {{Fragile Speedster}}s, especially when compared to...
22* '''Technical:'''[[labelnote:*]]The term 'Technical' comes from US military use in Somalia during the early 1990s. Non-governmental organizations were not allowed to hire security contractors, but still needed to protect their property in the lawless country, so they used "technical assistance grants" to pay local armed thugs to guard them. These thugs usually rode around in pickup trucks with machine guns on the back.[[/labelnote]] A small pickup, utility vehicle or a truck converted into a fighting vehicle, usually with a heavy weapon bolted on the cargo bed. Usually this weapon is a machine gun, but can just as well be a anti-aircraft cannon or heavy anti-tank rocket launcher.
23* '''Portee:''' A large caliber gun, such as cannon or howitzer, carried - not bolted or welded on - on the cargo bed. A gun on portee can be either fired whilst driving or the vehicle parked, or it can be unloaded and fired independently
24* '''[[MoreDakka Machine Guns]]:''' Usually mounted somewhere on the hood, these serve as the primary offensive weapons. They have BottomlessMagazines.
25* '''[[StuffBlowingUp Missiles]]:''' Normally mounted on the roof (or occasionally behind the headlights), these tend to be used fairly sparingly, since their supply is limited. They seem to see more use clearing obstacles than taking out enemies.
26* '''OilSlick:''' Sprays a thick layer of oil on the road behind the car, causing pursuers to lose control and crash.
27* '''{{Caltrops}}:''' Ejects several dozen of these sharp, jack-like objects which will puncture the tires of pursuers.
28** '''Land Mines:''' If you really want to get nasty, just blow them up instead.
29* '''SmokeScreen:''' Produces a cloud of dense smoke behind the car. If the pursuers aren't ''right'' on the driver's tail, this can be used to obscure dangerous obstacles, like a sharp bend in a mountain road.
30* '''SpikedWheels:''' These you'll almost never see the good guys use for some reason, but if the bad guys have a Weaponized Car, they will ''always'' have these. Sharp blades extend from the center of the hubcap, used to shred the tires of a car directly alongside.
31* '''[[ImprovisedArmor Hillbilly Armor]]:''' Makeshift armor like steel plates, sand bags, railroad track or caterpillar track idlers strapped, bolted or welded to protect the engine and crew.
32* '''EjectionSeat:''' Any CrazyPrepared driver needs an escape hatch.
33
34Reinforced armor, bulletproof glass, and a turbocharged engine are also pretty standard, for obvious reasons. Weapons like machine guns and missiles can almost always retract into the car in order to keep a low profile in settings where this is necessary. Vehicles with pintle-mounted weapons, such as military HMMWV's, do not count(unless you also make the above modifications); a Weaponized Car typically only needs one driver for complete functionality (This does not stop some cars from having them, however).
35
36SubTrope of CoolCar. JustForFun/NotToBeConfusedWith CarFu, which is where the ''car itself'' is turned into a weapon. See VehicularCombat for the game genre based around a bunch of these blasting the crap out of each other. WackyRacing may also involve these.
37
38Compare TankGoodness for actual artillery vehicles.
39
40----
41!!Examples:
42[[foldercontrol]]
43
44[[folder:Anime & Manga]]
45* ''Manga/BakusouKyoudaiLetsAndGo'': Most cars made by Ogami and Borzoi academy. Diospada also has knives hidden in its front body. During the start of the series, Futoshi Kurosawa's Black Saber had various weapons as well, before his Heel–Face Turn (after finding his weapons weaker against Okita's Beak Spider).
46* Roger Smith's Griffin in ''Anime/TheBigO'' has machine guns and a missile launcher (among other features), though these are rarely seen used.
47* Gilbert's tricked out roadster in ''Anime/BloodBlockadeBattlefront'', complete with plasma cutters, machine guns, missiles & a cannon.
48* The Fireball race cars in ''Anime/FutureGPXCyberFormula'' has plenty of weapons of them, as it is a no-rules race where drivers crash into other drivers' cars.
49* In ''Anime/GraveStoneOfDaisukeJigen'', Yael has a Gatling gun prepared in the hood of his [[CoolCar Maserati Bora]].
50* ''Manga/GunsmithCats'': Bean Bandit's car, named "The Buff", is a custom built muscle car with spikes in the wheels, bullet-proof glass, and wheels that can turn 90 degrees on a whim.
51* ''[[Manga/DaskYonkuro Hyper Dash! Yonkuro]]'': Team Dark Dominion's cars have small bombs built into them. In PHASE 2, Kill Crow, frustrated that Yonkuro's Emperor has overtaken his own Night Seek Trigger during the race, detonate his own car, causing a explosive inside Sumeragi's workplace (The Tamiya model shop). Luckily Yonkuro and the others escaped it unharmed, but Kill Crow also escaped as well.
52* ''Manga/LoneWolfAndCub'': Or at least as close as you could get for that time and age. Daigoro's babycart is a rolling armory of concealed knives, spears, spring-loaded blades, a multi-barreled rifle and steel plated bottom (which works quite well as a bulletproof shield). Oh, and it floats. The cart is profiled enough to nearly qualify as a third protagonist throughout the early series.
53* ''Anime/LupinIIICrisisInTokyo'': Lupin has one, but he's interrupted before he can use it to its full potential. By a dentist's office.
54* Most of the {{Cool Car}}s in ''Anime/MachineHayabusa''. The ones used by the bad guys are usually literal examples of this trope, ranging from the classic OilSlick and SpikedWheels to an exotic sleep-inducing ray.
55* ''Anime/ProjectBlueEarthSOS'': Emely's Cadillac-inspired FlyingCar with weapons, including a [[ThisIsADrill four-pronged armor piercing drill]][[note]]The series' equivalent to a [[SpikedWheels spiked tire]][[/note]].
56* ''Literature/RebuildWorld'': It's not uncommon for wilderness vehicles to have mounted machineguns. Elena and Sara's car and Akira's APC each have machineguns mounted for the driver, for instance. However, what's especially notable is Akira's second and third CoolBike. They each have special mounts he can put any two of his weapons on, allowing his VirtualSidekick Alpha to fire directly at enemies, and even without her, he eventually gets it set up to link to his guns sights to fire four weapons at the same spot. For a while, he put a mini-missile launcher on there tied to a LaserSight on his rife.
57* ''Anime/{{REDLINE}}'': All of them, except JP's TRANSAM 20000, as JP refuses to have any weaponry mounted on it.
58* The Mach 5 from ''Anime/SpeedRacer'' is armed to the teeth. The saws were almost always used to cut down obstacles, though, except in the "car wrestling" two-parter, where Speed used the saws to rip through ''other cars.'' (And the automatic jacks to smash other cars from above.)
59** Pretty much every car in the series had a ridiculous amount of gadgets, and weapons. These included Car Acrobats, Ninja Assassin cars, Giant Trucks, and remote controlled ghost cars. Even the regular cars had the ability to jump.
60* Done in ''Anime/SupercarGattiger'', both with the five individual vehicles and the combined supercar.
61* While ''Manga/VenusWars'' is more famous for its combat bikes, Aphrodia's army also employed pick-up trucks with anti-aircraft weapons.
62** The monobikes from the OVA are also this: while their manga counterpart are one-tonne warbikes designed by the army specifically as weapons, the OVA monobikes are civilian models modified with missiles and [[MagneticWeapons railguns]].
63[[/folder]]
64
65[[folder:Comic Books]]
66* ''Franchise/{{Batman}}'': The Batmobile
67* ComicBook/{{Diabolik}}'s [[CoolCar Jaguars E-Type]]. The weapons vary depending on the particular one he picked and what modifications he did this time, and have included smoke bombs, DeadlyGas, {{Caltrops}}, [[StuffBlowingUp mine launchers]], [[KillItWithFire flamethrowers]], ''[[EnergyWeapon lasers]]'', and many other things ([[ImprovisedWeapon some not actually meant to act as weapons]]) in various combinations, but [[DoesntLikeGuns no firearms]].
68* ''ComicBook/FantasticFour'': The Fantasticar
69* ''ComicBook/NewGods'': The unfortunately named Whiz Wagon.
70* ComicBook/ThePunisher's battle van.
71* ''ComicBook/Robin1993'': Tim Drake's Redbird. A transforming armored sports car designed to blend in with civilian cars at the push of a button and armed with many of, but not all, the same gadgets as the Batmobile.
72* ''Franchise/{{Superman}}'': Superman's [[http://comicsalliance.com/files/2011/04/actioncomics481.jpg Supermobile]] can simulate Superman's powers and protect him from power-sapping radiation. It's equipped with twin {{Rocket Punch}}es.
73* The eponymous supertruck from ''US-1'', as reviewed by [[WebVideo/AtopTheFourthWall Linkara]]. Oddly enough they spend lots of time describing the new toys the truck has, only for the hero to simply run the villain off the road. (John Henry in disguise?)
74* ''ComicBook/WackyRaceland'', DC's post-apocalyptic reboot of the ''WesternAnimation/WackyRaces'', has the racers' cars issued with AIs that are as surly and sour as their crews: all hard, grizzled veterans of the wasteland, and all packing various weapons. The Army Surplus Special isn't quite the best example, but the others have various weapons stuck on, including power tools and energy weapons (the Compact Pussycat has a Gatling sticking out one side of the nose!). In one issue they are parked outside a bush pub talking smack and dealing with wasteland critters. A mutant lizard jumps up and urinates on the Mean Machine, which fries it alive.
75-->'''Mean Machine''': I've got to put up with a driver who gets me trashed in every single race and a biomechanical dog who wipes his wormy tailpipe on my seats on a daily basis. I sure as hell don't have to take crap from an eight-legged lizard.\
76'''Convert-O-Car''': Technically, that was urine.\
77''A drunk vomits on the Mean Machine''\
78'''Mean Machine''': Hey!\
79''The other cars point and laugh''
80[[/folder]]
81
82[[folder:Film - Animated]]
83* Most of the espionage characters in ''WesternAnimation/Cars2'' feature missiles, rockets, machine guns, and targeting systems hidden all along their bodies, most notably Finn [=McMissile,=] Holly Shiftwell, Torque Redline, and [[spoiler:Tow Mater.]]
84[[/folder]]
85
86[[folder:Film - Live Action]]
87* ''Film/AcesGoPlaces'':
88** ''Aces Go Places 3'', a ''Film/JamesBond'' [[AffectionateParody parody]], did the cars-exchanging-various-kinds-of-missiles schtick long before ''Film/DieAnotherDay'' with a VW-based kit "[[TheAllegedCar car]]" and a Rolls-Royce.
89** The VW-based car in the first movie has got a pipe between the front seats through which hand grenades can be dropped.
90** The same movie has White Glove's Trans Am and the [=BMWs=] of his {{mook}}s in a battle against half a dozen remote-controlled cars with bombs driven by King Kong.
91* The Angels' battle van after Terry has finished modifying it in ''Film/AngelsRevenge''.
92* The 1973 Oldsmobile in ''Film/ArmyOfDarkness'' is, with the power of [[GivingRadioToTheRomans modern science]], transformed into a steam-powered tank with a helicopter rotor.
93* ''Franchise/{{Batman}}'':
94** ''Film/Batman1989'': The Batmobile has a heavy-duty armored shield that can be activated when it is parked, machine guns that are used to invoke the BulletholeDoor effect, and special bombs that Batman uses to wipe out the Axis Chemical factory in one scene.
95** ''Film/BatmanReturns'': The Batmobile uses side-blades that can cut through stilts, high-speed discs that he uses to unseat Skull Riders from their motorcycles, and a switch that turns the rocket-powered exhaust into a weapon, putting the torch on anyone unfortunate enough to be directly behind it.
96** ''Film/TheDarkKnight'': Both the Tumbler and the Batpod are weaponized, though the Batmobile seems to see more use as a battering ram than anything else. It probably helps that the Tumbler was an aborted military prototype.
97* ''Film/TheCandyTangerineMan'': The Baron has machine guns in his headlights.
98* ''Film/TheCannonballRun'' includes a Jewish momma's boy who thinks he is Creator/RogerMoore ([[AdamWesting played ''by'' Roger Moore]]) driving the tricked Aston-Martin [=DB5=] from the early ''Film/JamesBond'' films. No machine guns, but the smokescreen, oil slick and EjectionSeat are all used. Ironically, Moore never actually drove this car during his tenure as Bond. The Japanese car (co-piloted by Creator/JackieChan) counts as well.
99* Nick Fury's SUV in ''Film/CaptainAmericaTheWinterSoldier''. Unusual for this trope, it features a defensive pop-out machine gun/grenade launcher turret that's mounted ''inside'' the car, and he needs to wait until the (bulletproof)window is breached before deploying it against his attackers.
100* The Australian cult classic ''Film/TheCarsThatAteParis'' features a whole town's worth of weaponized cars.
101* ''Film/DeathRace'' and its sequels (less so in the [[Film/DeathRace2000 1978 film]] it was adapted from) runs on this trope. Given that the cars are driven by convicts, there are kill switches on the weapons so they can only be activated at certain times, so the drivers can't blast their way out of prison. Weapons range from .30 or .50 machine guns to rocket launchers and tank cannons.
102* In ''Film/DefCon4'', Vinny has completely Film/MadMax-ed a front end loader with armor and uses it to drive around.
103* The CoolBike that Chuck Norris rides in ''Film/TheDeltaForce'' has dual rocket launchers, machine guns, and even rear-facing grenade launchers.
104* The Baroness's Hummer in ''Film/GIJoeTheRiseOfCobra''.
105* In ''Film/TheGreatRace'', the Hannibal Twin 8 (Fate's car) has a built-in cannon, among other things.
106* In the new film version of ''Film/TheGreenHornet'', Kato turns Bret's dad's old '65 (judging by the grille) Chrysler Imperial Crown limousine into the stylish but tough Black Beauty, replete with such features as bumper missiles, grill-mounted flamethrower, suicide doors with guns in them, miniguns on the front fenders, and an anti-aircraft gun somehow stuffed into the spacious trunk. Not so much overkill.
107* In ''Film/TheJackal'', the title character (played by Bruce Willis) hires Ian Lamont (Jack Black) to build a large-caliber rifle and automated mount to assassinate the First Lady. The rifle and mount are transported in and fire from an SUV, though the vehicle isn't in motion when it does so.
108* Many ''Film/JamesBond'' cars. The franchise is very much the TropeCodifier for this. Most of the series' weaponized cars have at least the missiles and machine guns, courtesy of the Q department of [=MI6=]. Bond often ends up [[WatchThePaintJob wrecking them beyond recognition]].
109** The trend started with the Aston Martin [=DB5=] in ''Film/{{Goldfinger}}'', with a rear shield, machine guns and an EjectionSeat (which is indeed weaponized by Bond in the film).
110** Creator/RogerMoore had the Lotus Esprit that can switch to submarine mode in ''Film/TheSpyWhoLovedMe''. It came with anti-air missiles, small torpedoes, ink sprayer and mines. Sadly, the only feature we see of the car in ''Film/ForYourEyesOnly'' is its SelfDestructMechanism, which apparently activates as soon as an enemy hits the door's glass.
111** Creator/TimothyDalton had the Aston Martin V8 Vantage with bulletproof glass, a LaserCutter at the center of the wheels, front missiles and a SelfDestructMechanism.
112** In the Creator/PierceBrosnan movies, which switched to BMW from ''Film/GoldenEye'' to ''Film/TheWorldIsNotEnough'', Q will barely mention the weapons, focusing more on the car's less obvious functions, because at this point neither Bond nor the viewers are going to be particularly impressed by the car's ability to shoot missiles.
113** The trope culminated in the shootout between two weaponized cars -- Bond's Aston Martin Vanquish (which can also turn invisible) and the villain's weaponized green Jaguar XKR in ''Film/DieAnotherDay''.
114** Creator/DanielCraig's Bond didn't have one until the weaponized Aston Martin [=DB5=] made its grand return in ''Film/{{Skyfall}}'' (only to meets a tragic demise).
115** In ''Film/{{Spectre}}'', Craig's Bond gets his first (and last) modern weaponized car with the Aston Martin [=DB10=], which he "borrows" from Q without permision to go to Rome. It has rear machine guns (which sadly weren't loaded by Q before Bond took the car), a rear {{f|ire Breathing Weapon}}lamethrower and an EjectionSeat, and ends up at the bottom of the Tiber river. The [=DB5=] gets fully rebuilt by Q at the end, however.
116** In ''Film/NoTimeToDie'', it turns out the [=DB5=] has been retrofitted with [[GatlingGood miniguns]] behind the headlights (the car's previous machine guns had single barrels).
117* ''Film/JeepersCreepers3'': More like ''[[BoobyTrap booby trapped]]'' car; the Creeper's "BEATNGU" van scores about as many on-camera kills as the Creeper does!
118* A deleted scene in ''Film/JohnnyEnglishReborn'' has English testing the gadgets on his Rolls Royce, accidentally blowing up a carload of mooks who (unknown to English due to the cars' bullet/soundproofed exterior) are shooting at him.
119* ''Film/LeonardPart6'', Leonard's spy car has a cannon turret on its hood.
120* In ''Film/TheLosers1970'', the Devil's Advocates mount machine guns, grenade launchers and armour on their motorcycles before attacking the Viet Cong base.
121* A whole fleet of these in the climax of ''Film/{{Machete}}''. Except that at some point they ran out of weapons and put in hydraulics instead. Still lethal.
122* The ''Film/MadMax'' franchise (and ''Mad Max II'' aka ''The Road Warrior'' especially) has a lot of vehicles that may or may not qualify for this trope depending on your point of view. The post apocalyptic setting means that there isn't anything high tech, but that doesn't stop them wreaking havoc using vehicles.
123** Max's car is very fast and pretty awesome (and has a bomb on the gas tank) but is not directly weaponised as such.
124** The armored tanker from the final chase is heavily reinforced and protected, but doesn't include weapons systems directly, preferring guys with weapons.
125** There is a wide array of custom builds and dune buggies that have mounted weapons systems, battering rams and similar, but as they aren't really 'cars' in the traditional sense its arguable if they qualify. They are pretty sweet rides and have weapons attached.
126* Again not technically weaponized, but the car in the Australian heist comedy ''Film/{{Malcolm}}'', designed by the savant of the same name, had very cool features built into it such as the ability to split in half. [[https://www.youtube.com/watch?v=XlaA_TPMXqY See about 1:30 into this trailer]].
127* ''Film/MaxKnightUltraSpy'': Max's car has a hidden rocket launcher which he uses to blow up an obstacle during a ChaseScene.
128* Although none of its vehicles are actually ''weaponized'', this trope is played with a bit in ''Film/NationalTreasure2BookOfSecrets'', in that some RealLife perks now incorporated into high-end cars are used to add novelty to the chase scenes. Most notably, one chase starts out with the heroes' car going ''backwards'', with driver Ben ducked down out of the line of gunfire, and steering via the rear-view camera's video screen.
129* The killer in ''Film/NightmareBeach'' has a motorcycle that has an [[HighVoltageDeath electric chair]] built in.
130* In ''Film/TheOutlawsIsComing'', Rodan and Trigger sell the Indians a 'Thunder Wagon': an armored stagecoach with a cannon and Gatling gun which resembles the coach that would be used two years later in ''Film/TheWarWagon''. Rodan and Trigger use it to try to kill Ken and the Stooges during the climax.
131* The climax of ''Film/RedDawn2012'' has a Mustang with a [[GatlingGood gatling gun]] on the roof charging a North Korean guardhouse.
132* In ''Film/TheReturnOfSwampThing'', Gunn tries to take Swamp Thing out with an armed jeep.
133* In the movie version of ''Film/SpeedRacer'', '''all''' racing cars were equipped with jump-jacks. The Mach 5 only got extra gadgets added when it was racing in a dirty desert rally.
134* EM-50 "Urban Assault Vehicle" (disguised as a late 70s GMC motorhome) in ''Film/{{Stripes}}''.
135* The film version of ''Film/TangoAndCash'' has the pair borrow one of these from a friend to assault the BigBad's stronghold.
136* ''Film/TeamAmericaWorldPolice'': The Team America Hummer has various hidden weaponry like missiles and machine guns appear when it's "Valmorphanized".
137* ''Film/ThunderRun'': Charlie's 18-wheeler; and two Baja Bugs armed with missiles, driven by terrorists attacking him.
138* In ''Film/TransformersDarkOfTheMoon'', Bumblebee is shown to have a midway transformation that turns him into one of these. The Wreckers leave subtlety at the door and have alternate modes just outright covered in weapons.
139* ''Film/TheTrollHunter'': A roll cage with spikes is attached to the Land Rover when they go to confront the Jotnar Troll. The vehicle also has a UV searchlight on the roof.
140* Used by Scorpion and the Templars in ''Film/WarriorsOfTheWasteland''. Good thing they have weapons, because they mostly look like go-karts.
141* A SchizoTech version in ''Film/TheWarWagon''. A robber baron has his gold transported in a heavily armoured and guarded stagecoach he called his "War Wagon". The protagonists are planning TheCaper to rob it, but ThePlan gets complicated by the discovery that the War Wagon has been fitted with a rotating turret armed with a [[GatlingGood Gatling gun]], turning it into a horse-drawn tank.
142* {{Lampshaded}} and parodied in ''Film/XXx'', while the R&D guy is able (as per the titular character's request) to fix up a car with an armory of weapons, the thing needs an instruction manual the size of a giant phone book and has an extremely unhelpful array of unlabeled buttons. There's a chase sequence which involves TheHero and LoveInterest trying to look up the right equipment in the manual. It also turned out to be extremely impractical, as the car was designed to attack other cars, not a submarine.
143[[/folder]]
144
145[[folder:Literature]]
146* ''Literature/AlexRider'': In ''Eagle Strike'', Smithers provides Alex with a weaponized ''bicycle'' that includes missiles, an OilSlick, a SmokeScreen, a [[BlindedByTheLight blinding magnesium flare]], and an EjectionSeat.
147* In ''Literature/{{AnnoDracula}}: Johnny Alucard'', Genevieve drives a [[ShoutOut cherry red]] [[Literature/{{Christine}} '57 Plymouth]], which she parks in a bad neighbourhood in Baltimore in order to give detectives her opinion on the crime scene. When she returns, there isn't a mark on it, no missing hubcaps, no broken windows, but a fresh pool of blood spreading underneath the front end. This is stated to be an effect of the car's security system, but we are not told exactly what it is.
148* Hell Tanner, the last Hell's Angel has to take plague vaccine across a post-apocalypse America in ''Literature/DamnationAlley''. Luckily his employers give him a "car" that's heavily armoured and boasts 8 .50 calibre machine guns, 4 grenade launchers, 30 armor-piercing rockets for extra-hard targets and 4 flamethrowers in 4 directions that are great at roasting mutated bats. It also has razor-sharp steel "wings" for dealing with enemies that are in melee range.
149* The ''Dark Future'' novels by [[Creator/KimNewman Jack Yeovil]] are set in Creator/GamesWorkshop dystopia future USA where "sanctioned ops" using heavily armed cars battle bandits, gangsters and other scum who are often just as well equipped. Since this is a hellhole future that hasn't undergone a nuclear war, Mad Max would be jealous over what these Americans have (not only are machine guns and rockets commonplace, technology is advanced enough to have laser weapons).
150* In ''Literature/DemonRoad'', Milo uses a 1970 Charger which drops hints of being sentient throughout the course of the book, one clue being way too obvious - when the undead serial killer stuffed in the boot is stated to be bound for digestion by the car, the reader could take him literally when we've already seen demons. Milo is, in fact, the urban legend known as the Highway Ghost. When someone tries to take the car, it is said to have him, not vice versa. Rather more subtle than many other examples, apart from Car Fu from which the car quickly recovers, but he does deliberately put the serial killer in the boot to get rid of him permanently.
151* The David Robbins ''Literature/{{Endworld}}'' series has the SEAL, an amphibious armoured van (made of nearly indestructible plastic) that carries twin .50 caliber machine guns, a rocket launcher, a FLAMETHROWER, and stinger missiles.
152* Mack Bolan "Literature/TheExecutioner" uses a decidedly uncool GMC motorhome as his "War Wagon," which does however have the advantage of being the last thing anyone would expect a OneManArmy to be driving. It has advanced electronic surveillance capabilities and a retractable 4-shot guided missile launcher, but no armour (except for some steel plates around the driver's seat) as Bolan only uses it for long-range combat.
153* The unique ''Literature/FightingFantasy'' gamebook ''Literature/FreewayFighter'' is set in TwentyMinutesInTheFuture of a Plague-ridden post-apocalypse. The protagonist is on a mission for the local gov't, so he's given a tricked out car that's armor-plated and carrying machine guns, missiles, oil sprays and spike canisters to deal with his enemies.
154* ''Literature/JackelianSeries'': Amelia finds an ancient weaponized horseless carriage in he Tomb of Deisela-Khan.
155* Averted in ''Market Forces'' by Creator/RichardMorgan, where road duels are legal but firing weapons from vehicles is banned. However the combatants do find a couple of ways around the "no-weapons" rule. In one case a missile is fired into a hillside as a distraction, and in the climatic battle [[spoiler:the protagonist actually stops and exits his car to fire a shotgun at his opponent.]]
156* The ''Nick Carter: Killmaster'' stories features American superspy, Nick Carter who works for the American secret government organization AXE. Besides his favorite arsenal of a Luger pistol, combat knife and gas grenade, Nick often drives an armor-plated Porsche that has built-in machine guns.
157* Creator/PipBallantine series ''The Ministry of Peculiar Occurences'' has Wellington Books's car. This vehicle would make James Bond envious! It has lots of engine power, machine guns, missiles and is also capable of flight - all that in Victorian England!!
158* In ''Literature/SnowCrash'', Ng uses a heavily-armed airport firetruck as his ''wheelchair''.
159* ''Why Johnny Can't Speed'', a tongue-in-cheek revenge tale by Creator/AlanDeanFoster. In this short story road rage is legal because the government has cut back on the cost of patrolling the freeways, so you can either commute via the Mass Trans or drive in a vehicle armed to the teeth because drivers are expected to sort out their own road disputes. A father, who used to be a professional combatant at this, sets out to avenge his son who was killed disputing a lane change.
160-->Damnation, if only that boy had paid some attention in Driver's Ed. Eighteen years old and he'd never learned what his old man had known for years.\
161Be safe. Drive Offensively.
162* Post-apocalypse series ''Traveler'' is set in a post-nuke Mad Max-style USA with the usual bandits, scavengers and mutants. The titular hero has a huge edge over most in surviving this era, besides being a SuperSoldier with greatly enhanced senses, he also owns an armor-plated van with a pair of M-16 assault rifles built into it.
163[[/folder]]
164
165[[folder:Live-Action TV]]
166* ''Series/AgentsOfShield'':
167** In "[[Recap/AgentsOfSHIELDS1E20NothingPersonal Nothing Personal]]", Lola has machine guns which come out of the headlights.
168** In "[[Recap/AgentsOfSHIELDS2E11Aftershocks Aftershocks]]", Lance's SUV, much like Nick Fury's SUV and Lola, has several hidden guns in it that he uses to foil a HYDRA ambush.
169* One episode of ''Series/AmericunGuns'' had a pair of Walther PPK pistols mounted under the front bumper of a car, the customer being inspired by the modifications done to the vehicles in the ''Film/JamesBond'' movies.
170* ''Series/{{Angel}}'' had Gunn's tricked out Ford F250 known as "The War Wagon". It had a mounted stake cannon among other weapons.
171* The Battletram in ''Series/TheAquabatsSuperShow''
172* ''Series/Batwoman2019'': In ''[[Recap/Batwoman2019S2E1WhateverHappenedToKateKane Whatever happened to Kate Kane?]]", Tommy finds the Batmobile hidden behind a false wall in the Batcave. He tries using its missiles on Ryan's van, until Luke performs a remote override and shuts it down, forcing Tommy to go after the person in possession of the Batsuit on foot.
173* One episode of ''Series/{{CHiPs}}'' featured the 'stunt car bandits' who drove a movie stunt car equipped with an OilSlick, smoke screen and other gadgets.
174* ''Series/CriminalMinds'': The [=UnSub=]'s weapon is in "[[Recap/CriminalMindsS4E23Roadkill Roadkill]]" a mild version (only a pick-up truck with a reinforced bumper), but his [[NightmareFuelColoringBook sketchbook]] is full of more deranged examples, mostly involving lots of spikes and even chainsaws. The car is necessary because the man is paraplegic.
175* ''Series/{{Curfew}}'':
176** Just about every car in the race is equipped with armour or window bars.
177** The armour on the ambulance? It can be electrified, which comes in handy when the mooks attack them in the tunnel.
178* On ''Series/{{Chuck}}'', Casey's beloved Crown Vic [[spoiler: launches a missile in the Season 3 finale]].
179* ''Series/CrystalBalls'' showed a Finnish invention involving a police car equipped with a large spike, which rams into the car it's pursuing and fills it with tear gas. Griff Rhys Jones noted that such an invention would be bad news for the [[PunkInTheTrunk kidnapped industrialist who'd be right in the path of the spike]].
180* KITT from both ''Series/KnightRider'' series.
181** KARR and GOLIATH!
182* ''Series/MythBusters'' also dedicated segments to building ''Film/JamesBond''-style cars. The [=MythBusters=]'' have tested nearly everything in the above "standard loadout" list, except for the missiles, and had some success with all of them. When testing the bog-standard fixed-mount car machineguns - which Adam in particular thought would be a total bust - the results were spectacularly effective.
183* The Jeeps packing Ma Deuces used by ''Series/TheRatPatrol''.
184* The Suicide Squad van in ''Series/{{Smallville}}''. It features state of the art electronics, a radar based tracker, reinforced steel siding, and a missile launcher.
185* ''Series/SonsOfGuns'' had an episode featuring a conversion on a black SUV for this purpose, with grenade launchers, machine-guns concealed in a roof pod, and armour behind the back window glass (the glass actually broke when the launchers were fired, but the armoured window inside held). We never find out who the vehicle is for...
186* ''Series/StreetHawk'' brought us a rare example of a weaponised ''motorcycle''.
187** There were also weaponized, ''flying'' motorcycles in ''Series/Galactica1980''. But [[FanonDiscontinuity we don't talk about that series]].
188* The vehicles from the Police Car Challenge on ''Series/TopGear'' ; each presenter fitted a spectacularly low-budget device for stopping baddies onto their vehicle. Richard Hammond had a "stinger" (a doormat with some nails in it), James May built a spray paint screen for his car (that failed when confronted with windscreen wipers), and Jeremy Clarkson fitted his rear tires with spiked wheels (which caused him to lose a ''wheel'' when he tried to use them).
189** The special programme ''Top Gear Apocalypse'' featured an arena battle to the death between radiation - mutated cars for the coveted MOT certificate. The mutations included radio - guidance and sprouting ridiculous weapons. Lookout for the hearse with a huge morningstar!
190** ''Top Gear At The Movies'' had a string of attempts to make a Range Rover into a Bond car, including steel-and-concrete armour on one side (causing a heavy list to one side) while the laminated glass window armour didn't go brilliantly under .50 cal rifle fire; cloaking technology based on a cluster of [=TVs=] obscuring the car and showing a picture of the view from the other side of the car (neccessitating a large generator trailer, which was plainly visible); and weapons including oil and flame jets so pathetic the mooks' cars visibly crash on purpose just because the script says so, teamed with a ramp to launch a toy car with a firework attached for an improvised smart bomb. [[HoistByHisOwnPetard Hammond makes the mistake of using oil and flames at once...]]
191* ''Series/TopGearUS'' had a challenge to design a Humvee replacement, in which secondhand cars were fitted with paintball guns. There was also a post-apocalyptic challenge episode, where Adam was tasked with fitting a car with weapons. He ended up affixing circular saw blades, a cowcatcher, and a ''catapult'' to it.
192* The car from the (awesome) ''Series/{{Viper}}'' TV show fits in here as well.
193* The short - lived Discovery series ''Series/{{Weaponizers}}'' featured improvised combat vehicles remotely - guided into battle with each other, similar to ''Series/{{RobotWars}}'' only with a 10-tonne weight class.
194* ''Series/TheWildWildWest'': In "[[Recap/TheWildWildWestS1E3TheNightTheWizardShookTheEarth The Night the Wizard Shook the Earth]]", Jim acquires a specially-modified horse-drawn carriage from Artie. It comes complete with secret compartments and levers which do various unpleasant things to unwanted occupants.
195* ''Series/{{Wiseguy}}''. ProfessionalKiller Roger Loccoco has a car with automatic shotguns facing forward and a Gatling in the trunk, which he only uses in his introductory episode.
196[[/folder]]
197
198[[folder:Music]]
199* Crossover band ''Beast Machine'' has a self titled release whose cover art is as the name implies. A post apocalyptic fantasized up car.
200[[/folder]]
201
202[[folder:Pinball]]
203* In Creator/SternPinball's ''[[Pinball/BatmanStern Batman]]'', the player must collect three sets of weapon upgrades for the [[CoolBike Bat-Pod]].
204* As with the video game, ''Pinball/SpyHunter'' has the player collect weapons for his [[CoolCar white sports car.]]
205* The race cars in ''Pinball/{{Victory}}'' have mounted machine guns as standard equipment.
206[[/folder]]
207
208[[folder:Podcasts]]
209* In ''Podcast/InterstitialActualPlay'', Criss Angel's Bugatti can transform into "Angel 1" and deploy a pair of high-powered gun-turrets named Siegfried and Roy.
210[[/folder]]
211
212[[folder:Radio]]
213* The Black Beauty from ''Radio/TheGreenHornet''.
214[[/folder]]
215
216[[folder:Tabletop Games]]
217* Many games in recent years have appeared on this subject, using diecast cars as miniatures. Often released for free, these include ''[[http://boardgamegeek.com/boardgame/116626/axle-tribes Axle Tribes]]'', ''[[https://boardgamegeek.com/boardgame/27762/axles-and-alloys Axles and Alloys]]'' and ''[[http://autocombat.50webs.com/RoadRageV8GTi.pdf Road Rage V8]]''.
218* Most vehicles in ''TabletopGame/BattleTech'' are tanks, hovercrafts and the like, though the standout is the [[LostTechnology Star League-era]] [[http://www.sarna.net/wiki/Rotunda Rotunda]], a combat vehicle wearing the shell of a normal sports car which carries a concealed heavy laser cannon and a short-ranged missile system, as well as a decent skin of armor and full accommodations for its driver. One operative, stranded during the [[EvilChancellor Aramis Coup]], used his to wage a one-man guerrilla campaign for ''seven years'' before SLDF arrived to take the planet back. [[FridgeLogic It does raise the question of how a twenty-five ton combat vehicle is able to pass for a sports car, though]].
219* In ''TabletopGame/{{Crimestrikers}}'', [[TheSyndicate crime syndicate]] Outrage has the Mob Mobile, which looks like an ordinary sedan until its hidden weapons are deployed.
220* Games Workshop: ''[[http://en.wikipedia.org/wiki/Battlecars Battlecars]]'' and ''[[http://en.wikipedia.org/wiki/Dark_Future Dark Future]]''.
221* Steve Jackson Games: ''TabletopGame/CarWars'' and ''TabletopGame/{{GURPS}} Autoduel''.
222* Osprey Publishing's skirmish game ''TabletopGame/{{Gaslands}}'' involves a crappy future in which Mars was colonized, Earth has become a ''Mad Max''-style apocalyptic wasteland shortly after and the titular game is an InUniverse ImmoralRealityShow in which people use weaponized cars in various forms, be it for WackyRacing or free-for-alls, with the objective of making it to the top of the winners' circle and earn a ticket to Mars (then again, the GraffitiOfTheResistance reads "[[TheCakeIsALie Mars Is A Lie]]"...) Notable in that the company only provides the rules and you supply your own vehicles (any toy car roughly the size of a "Hot Wheels" works), which has led to an extensive model modification community.
223* ''TabletopGame/{{GURPS}} Vehicles'' allows you to create these, the example shown having a sports car with VTOL flight capability and energy weapons, and quite respectable armour too.
224* ''TabletopGame/Highway2000'' by Threshold Games (and later Gamescience).
225* In ''TabletopGame/{{Monsterpocalypse}}'', one of the Terrasaur units introduced in the ''All Your Base'' expansion is the Green Fury Van, a heavily-armed van full of heavily-armed eco-terrorists.
226* ''TabletopGame/{{Rifts}}'', being Post-Post apocalypse and all, all but encourages Adventurers to do this. Not just guns, but [[{{Magitek}} magic]] as well.
227* Ork Vehicles in ''TabletopGame/Warhammer40000''. Every one of them mounts at least a [[MoreDakka Big Shoota]] and most can mount more. They've even got a [[CarFu giant metal roller]] that's [[RuleOfCool somehow]] their most potent anti-vehicle weapon. They're also notorious for stealing other army's stuff and mounting large artillery on it. They usually remember how the controls work.
228[[/folder]]
229
230[[folder:Video Games]]
231* In the first ''VideoGame/AgeOfEmpires'', you could use Cheat codes to summon cars with rocket launchers mounted on them. Use BIGDADDY to get Winsett's Z and BIG MOMMA for Winsett's Other Z.
232* ''VideoGame/AutoAssault'' has cars and motorbikes that you can upgrade and deck out with weapons that range from stuff TwentyMinutesInTheFuture to weapons that'd come from far-future sci-fi.
233* Neurostone's ''VideoGame/AutoDestruct'' is a shining example of this. You are driving a car which can have 2 kinds of machineguns, 4 kinds of lazers, a dozen kinds of dumb-fire and homing missiles, cannons, mines, oil slicks, smoke screens... well, you get the pic--no, wait. ''[[HyperspaceArsenal All at the same time.]]''
234* From ''Creator/OriginSystems'' there was ''VideoGame/{{Autoduel}}'', a 1980s adventure based on basic ''TabletopGame/CarWars'' rules.
235* ''VideoGame/BatmanArkhamKnight'''s Batmobile has anti-car missiles and can switch to a Tank like battle mode, where it can go toe to toe with the Arkham Knight's drones.
236* ''VideoGame/{{Battlefield}}'': Technicals can be found in some games, including Project Reality. Most are pickup trucks and SUV with a weapon on the back. Battlefield 3 has a rather odd example with the Rhino which is a van armed with a remote controlled machine gun which doesn't expose the gunner and with ImprovisedArmor consisting of metal plates to protect the driver from small arms and reactive armor blocks to protect against RPG.
237* ''VideoGame/{{Carmageddon}}'' has powerups that you give weapon abilities such as the Pedestrian Flamethrower.
238* ''VideoGame/CommandAndConquerGenerals'' includes the infamous Technical pickup trucks. They initially comes with a machine gun, but with battlefield salvage they can upgrade to recoiless rifles and finally to missile launchers. There are also Battle Bus vehicles in Zero Hour.
239* In the WhereAreTheyNowEpilogue of ''VideoGame/CrashTeamRacing'', [[TheEngineer Dr. N. Gin]] attempted to patent such a system, but, as shown in the page quote, it was hastily withdrawn. In the game itself, the characters' karts can pack such things like homing missiles, rolling bombs, TNT/Nitro boxes, DeflectorShields, and other goodness.
240* ''[[http://en.wikipedia.org/wiki/Darkwind Darkwind: War on Wheels]]'' had vehicles that could be outfitted with everything from rams and flamethrowers to rocket launchers and mortars.
241* The Slicecycle in ''VideoGame/DeadRising2'' is a motorcycle with a pair of {{chainsaw|Good}}s {{duct tape|ForEverything}}d to the handlebars for slicing up zombies.
242* ''VideoGame/DeathRally'' and its remake ''VideoGame/DeathRally2011'' had various vehicles that could pick up weapons such as the Sniper and Striker.
243* ''VideoGame/GrandTheftAutoV'':
244** In the main game, Franklin has to steal a prop car from the set of a spy movie. It turns out the onboard weapons are completely functional when he has to defend the truck transporting it and a few other stolen cars.
245** In Online, cars both armed and armored are introduced in the Heists update. Specifically, we see an armored sport sedan (Karin Kuruma), an off-roader with a machine gun mounted on it (HVY Insurgent Pickup), and a pickup truck with a gun mounted in the bed (Karin Technical).
246** More are introduced in the Executives and Other Criminals Update, including luxury sedans with the option to add armor and a limo with a gun turret.
247** More still are introduced in the Import/Export Update. Highlights include a delivery van with armor and a machine gun, a pair of off-road vehicles that carry guns and [[AmphibiousAutomobile float]], and a muscle car resembling [[Series/KnightRider a certain black Trans-Am]].
248** The Gunrunning Update goes even further, including a muscle car with machine guns on the roof, a motorcycle with missiles and some flight capability, and an armed sports car.
249* In Bit Monster's [=iOs=] game ''VideoGame/GunnerZ'', you are a member of a mercenary outfit fighting off zombies, enemy vehicles and drones by driving armoured trucks carrying crane-mounted bleeding-edge guns and sensors. Your intial vehicles are the jeep-like AC-HMV but they can be replaced by miniature monster trucks called the [=VR1 Bandit=]. All of these can be upgraded to pack enough armour and firepower to rival a tank.
250* ''VideoGame/HighwayHunter'' has the MASTER, an alien prototype supercar that starts off with a laser.
251* ''VideoGame/Interstate76'' and its sequel ''Interstate '82'' have weaponized muscle cars. The first game, which uses the same game engine as ''[[VideoGame/MechWarrior MechWarrior 2: 31st Century Combat]]'', takes the simulation approach to VehicularCombat, with a physics-based driving model, the vehicles all being {{Fauxrrari}} versions of real 1970s cars and heavily customizable, damage for individual parts of each vehicle, every weapon having limited ammo barring the pistol you get as an EmergencyWeapon, certain weapons (the chemical mortar, the pistol on a lucky shot) being capable of [[AttackItsWeakPoint targeting the driver directly]] so you can more easily salvage what they leave behind, being too close to an enemy car as it explodes damaging ''your'' car with SplashDamage, and the difficulty of aiming a fixed machine gun from a bouncy car moving at a hundred miles per hour being realistically simulated.
252* ''VideoGame/JakAndDaxter'':
253** ''VideoGame/Jak3Wastelander'' had 8 dune buggies, 7 of which were equipped with weapons. These ranged from standard straight shooting machine guns to auto-targetting turret to grenade launchers.
254** ''VideoGame/JakX'', being VehicularCombat game, has them of course as well. There are two weapon pickups, yellow for weapons used on vehicles in front of you such as machineguns, LightningGun and ''nuke'', and red that create som kind of hazard behind you such as floating drone or turret shooting anyone going near. For some gameplay modes there is a weak base machinegun with infinite ammo, and all weapons get more powerful if you collect enough of Dark Eco.
255* ''VideoGame/MegaManX'': the Ride Chasers are basically [[CoolBike hover bikes]] armed with energy cannon in front of it.
256* ''VideoGame/{{Mercenaries}} 2'' rewards players who find hidden boxes of parts access to some customized death mobiles, including Vulcan-cannon [=SUV=]s and something called the Panzercycle. And yes, it is as cool as it sounds.
257** Though not quite as flashy, the first game also has several different variants of Technicals as the standard scout vehicle for the Russian Mafia. While they're essentially just a regular pickup truck with one of a few different weapons bolted to the bed, it's implied that the mob's chop shop has done some custom work, and they're one of the fastest land vehicles in the game as a result.
258* The [[https://metalslug.fandom.com/wiki/Slug_Mobile Slug Mobile]] in ''[[VideoGame/MetalSlug Metal Slug 5]]''. Its a regular FIAT taxi with machine guns and rocket launchers attached to it, as well as a booster engine which can make it jump to higher platforms.
259* ''VideoGame/NeedForSpeed'':
260** ''Hot Pursuit'' 2010 allows Cops and Racers alike to shoot EMP blasts and drop spike strips at each other. Cops can even order helicopters to do the latter for them and call in roadblock units; Racers have Jammers that can interfere with police department equipment, preventing them from attacking, as well as Turbo boosts for extreme bursts of speed.
261** ''Rivals'' takes the concept further with its Pursuit Tech system. All six weapons from 2010 make a return, alongside electrostatic fields (allowing both sides to block EMP lock), omnidirectional pulses, stun mines, and an alternate version of EMP that instantly hits when the front bumper rams another car.
262* ''VideoGame/NightStriker'' has the Inter Gray, which is a FlyingCar armed with machine guns (plus, it can [[TransformingMecha transform into a mech]]). Many of the Mooks are also these.
263* ''VideoGame/PokemonScarletAndViolet'' has Team Star's Starmobiles, which visually resemble a mix between a glam rock stage and a station wagon, but function as power-ups for the Revavroom controlling them, changing their type and giving them new signature moves.
264* ''VideoGame/Quarantine1994'' has a unique take on this: you drive a hover-capable [[BigApplesauce '52 Checker Cab]] armed with various upgradable tools of destruction and [[TheTaxi gain fares]] in a fictional futuristic [[PenalColony prison city]] based on Detroit while trying to escape the city in one piece.
265* The ''VideoGame/RallyX'' car can produce a smoke screen.
266* It's ''[=RoadBlasters=]'' for [[http://gamesdbase.com/Media/SYSTEM/Arcade/Cabinet/big/Road_Blasters_-_1987_-_Atari.jpg arcade!]] [=RoadBlasters=] for [[http://img.gamefaqs.net/box/0/0/1/48001_front.jpg Sega Genesis!]] [=RoadBlasters=] for [[http://www.8-bitcentral.com/images/reviews/lynx/roadBlasters.jpg Atari Lynx!]] [=RoadBlasters=] the [[http://www.comicvine.com/roadblasters/4060-58807/ comic]]! [=RoadBlasters=] from [[https://www.flickr.com/photos/zsolt_t3/6940389311/in/photostream/lightbox/ Matchbox!]] [[http://www.atarimania.com/pubs/hi_res/ad_road_blasters_usgold_spread.jpg [=RoadBlasters=]]]! Supercharged Destruction!
267* ''VideoGame/RoadOfTheDead'': After fully upgrading your car in the first game, what you get is a deadly speed tank going nearly 150 miles an hour, capable of outspeeding even the ''Mutants''. In the sequel, it's played even more straight with the option to use a HMG or a Rocket Launcher as a rooftop turret, but you can only use one, and most view the Rocket Launcher turret as AwesomeYetImpractical.
268* In ''VideoGame/SaintsRow2'', the Bear (six wheeled tank) and Bulldog (Hummer) both carry top-mounted, [[MoreDakka unlimited-ammo machine guns]]. In addition, almost every vehicle can be modified to have wheel spikes, although the game prefers to call them [[{{Squick}} 'kneecappers']]
269* ''VideoGame/SaintsRowTheThird'' continues the tradition with the N-Forcer, a futuristic SUV with a [[EnergyWeapon laser turret]], and the Gatmobile, a van with Johnny Gat's likeness on the front that has a cigarette-shaped flamethrower coming out of its "mouth."
270* The [[LaResistance partisan units]] in ''VideoGame/ShatteredUnion'' drive these. Further, the cars used in each region of the [[DividedStatesOfAmerica former US]] conform to the stereotypes of that part of the country -- they use [[BourgeoisBohemian limousines]] in the Northeast, muscle cars in the Southeast, [=SUVs=] in the Midwest, [[EverythingIsBigInTexas pickup trucks]] in Texas, El Caminos in the Southwest, and... [[GranolaGirl Subarus/hybrids]] in the Northwest.
271* ''VideoGame/SleepingDogs2012'' has a DLC that has one as a reward. It has both concealed machine guns and an EMP blast.
272* Spanish racing video game ''VideoGame/SmashingDrive'' from Gaelco which was published by [[Creator/BandaiNamcoEntertainment Namco]], had psychotic taxi drivers duking it out with armoured cabs that could pick up various weapon powerups like sonic blasters and missile launchers.
273* In ''VideoGame/SonicAdventure2'', the GUN Truck was simply an improbably large truck that chased down Sonic near the end of City Escape. In the ''VideoGame/SonicGenerations'' version of the level, however, it has TakenALevelInBadass, and comes equipped with multiple gigantic buzzsaws mounted on arms and a ''rocket booster'' allowing it to drive along a wall after Sonic.
274* ''Creator/{{Capcom}}'' had ''VideoGame/SpeedRumbler'' aka ''Rush and Crash'' where [[VideoGame/{{Commando}} Super Joe]] has his family kidnapped by terrorists who have taken over the town and he gets them back with his souped-up car that has machine guns built-in.
275* Both your car and certain enemy cars, called Switchblades, in ''VideoGame/SpyHunter''. They get SpikedWheels; you do not.
276* ''VideoGame/StreetsOfSimCity'' runs on this trope.
277** ''Streets of Sim City'' doesn't just run on this trope; this trope is ''the entire game''.
278** So is ''Gear Grinder''.
279* ''VideoGame/TransformersWarForCybertron'', ''VideoGame/TransformersFallOfCybertron'' and ''VideoGame/TransformersDarkOfTheMoon''. All have ''every'' vehicle able to switch to battle mode, equipped with guns and 360 mobility. DOTM uses it to represent Stealth Force (see Western animation)
280* [=TalonSoft=]'s ''VideoGame/TribalRage'' has everything you could ask for in a car: turrets, mounted machine guns, AP machine guns, flamethrowers, rocket launchers tank slugs...
281* Every vehicle in the ''VideoGame/TwistedMetal'' series has been weaponized with machineguns and rocket launchers, with all cars being equipped with their own unique special weapon, ranging from MacrossMissileMassacre to becoming a TransformingMecha. ''Black'' gives the in-universe explanation that Calypso has modified each contestant's car before the contest began.
282
283* ''VideoGame/{{Vangers}}'' is a game similar to [[TabletopGame/CarWars Origin's Autoduel]] set in an alien universe, where your caterpillar-like protagonist drives "mechos": various ancient relic cars (well..there is one helicopter) that can be armed with various weapons and have bizarre names like Oxidize Monk and Last Moggy.
284* The two ''VideoGame/Vigilante8'', a SpiritualSuccessor to ''Interstate '''76'', has pretty much every vehicle weaponized; even garbage trucks and motorcycles.
285* In ''VideoGame/WarThunder'', the German and Soviet tier-1 AntiAir units are flatbed trucks with a flak cannon strapped to the bed. The vehicles are complete death traps and largely ineffective against the standard tanks except for the odd ArmorPiercingAttack. The Soviet one in particular has the added weakness of being unable to aim forwards, because shooting through the cabin with an autocannon would not be particularly wise.
286* The Descendant faction in ''VideoGame/WarWind'' uses ordinary civilian cars with mounted machine guns.
287* ''VideoGame/XCOMApocalypse'' has the retro-futuristic battlecars, Stormdogs and the [[FlyingCar Phoenix Hovercars]]. While the former is nigh useless due to being stuck on the highly destructible roads, the latter is excellent for supporting [[CoolBike Hover]] [[ZergRush Swarms]] in taking down {{Flying Saucer}}s.
288* ''VideoGame/ZombieDriver'' has you either buy new cars or upgrade them with spikes, armor, and weapons.
289* ''VideoGame/ZoneRaiders'' was a first-person driving game where you had hover cars that could be armed with various weapons and powerups.
290[[/folder]]
291
292[[folder:Web Original]]
293* ''Blog/HowToHero'' discusses these in their [[https://howtohero.tumblr.com/post/160479314382/vehicles entry on superhero vehicles]].
294[[/folder]]
295
296[[folder:Western Animation]]
297* ''WesternAnimation/ActionMan2000'': In one episode, Grinder added explosive weapons to Team Xtreme's convertible, including missile launchers under the hood and explosives in the passenger's seat to act as a self-destruct. Did we mention the car was being remote-controlled on top of all this?
298* Kevin's car in ''WesternAnimation/Ben10AlienForce'', which Kevin constantly repairs and upgrades with various alien tech and weapons.
299** Ben's car gets a dose of this in ''WesternAnimation/Ben10UltimateAlien''.
300** From the original ''WesternAnimation/Ben10'', the Rustbucket, Grandpas' RV, was laden with gadgets, presumably composed of alien technology.
301* ''WesternAnimation/BikerMiceFromMars'' mostly features the weaponized motorcycles (hi-tech bikes with high-powered laser weapons, advanced artificial intelligence that make them need to be ''tamed like wild horses'' before being ridden, and various gadgets) used by the title characters and the rest of the Freedom Fighters, but there also are the technicals used by the Motor Rats (enemies of the Freedom Fighters) and the human mercenaries of the Plutarkians.
302* In the first episode of ''WesternAnimation/BobMorane'', Ming tries to escape Bob Morane with a car full of weapons.
303* ''WesternAnimation/CampLakebottom'': Buttsquat's Beach Blitzer in "Slimeball Run". Its weapons include missiles, a dart gun, and a giant magnifying glass.
304* In the opening of one episode of ''WesternAnimation/{{Dilbert}}'', Dilbert and Dogbert are stuck in a bad traffic jam. Fortunately, Dilbert upgraded his car with a missile launcher to deal with such situations.
305* ''WesternAnimation/FastAndFuriousSpyRacers'': In "[[Recap/FastAndFuriousSpyRacersS1E2EnterSH1FT3RAll Enter [=SH1FT3R=]]]", allof the cars are weaponized. There's a giant pneumatic fist that comes out of one's grill, paintball shooters, sawblades on Layla's car, and so forth.
306* Both [[PrivateMilitaryContractors Major Bludd's]] car and the stolen Cobra truck in ''WesternAnimation/GIJoeRenegades''.
307** "We have shields?"
308* ''WesternAnimation/{{Hilda}}'': In "[[Recap/HildaS2E1 The Troll Circle]]", the safety patrol has off-road vehicles equipped with anti-troll weapons, such as troll repellent. Gerda deploys one against the two-headed troll, who unfortunately just [[NoSell shrugs it off]].
309* ''WesternAnimation/{{MASK}}'': Cars, trucks, and other vehicles, even the logo for the series itself, contain a TropeCodifier.
310* ''WesternAnimation/MegasXLR'': Does it count if your car is mounted on top of a Giant Robot?
311* ''WesternAnimation/PJMasks'': The Cat-Car can fire furball projectiles, and a sonic wave called the Cat Roar.
312* C.A.R. from ''WesternAnimation/TheReplacements'' (who is visually based on the Mach 5 from ''Anime/SpeedRacer''). The buzzsaw is mostly used for threatening Dick.
313* In ''WesternAnimation/RobotChicken'', a man fed up with traffic weaponized his car. The next day was a holiday and he couldn't put it to use.
314* The Mystery Machine is rebuilt as an armoured battle van after it is destroyed towards the end of season two of ''WesternAnimation/ScoobyDooMysteryIncorporated''.
315* In one of the "Road to Taz-Mania..." episodes of ''WesternAnimation/TazMania'', enemy agents turn the family mini-van into a weaponized spy car after Hugh, Drew and Taz are mistaken for fellow spies.
316* Both the [[WesternAnimation/TeenageMutantNinjaTurtles1987 1987]] and [[WesternAnimation/TeenageMutantNinjaTurtles2003 2003]] ''Franchise/TeenageMutantNinjaTurtles'' 'toons featured these. The original toon featured the Party Wagon, while the second series featured two different Battle Shells, the Turtle Hauler, and several less-frequently-used vehicles. The [[WesternAnimation/TeenageMutantNinjaTurtles2012 2012]] series continues this tradition with the Shellraiser, Casey Jone's [[Hot Rod]], and the new Party Wagon.
317* Lady Penelope's Rolls Royce in ''Series/{{Thunderbirds}}''. In numerous episodes it fires a retractable machine gun from its front. Another episode has it being able to produce an OilSlick, and it is mentioned that it has retractable studs to prevent the wheels from slipping.
318** Though the weapon is clearly an autoloader it is not necessarily a machine gun, nor always used as such - multiple individual, clearly-spaced shots suffice to bring down the strafing helicopter in ''WesternAnimation/ThunderbirdsAreGo''.
319*** Tie in media calls it a machine cannon. Think a small tank cannon but rapid fire.
320** The surface rover component of the ''Zero-X'' Mars exploration vehicle also fits this trope, albeit loosely because it is not intended as a combat vehicle. Its gun is used to blast off chunks of rock from high and inaccessible places for geological analysis, but fortuitously comes in handy when [[spoiler:the chunks of rock start ''uncoiling themselves and firing back'']].
321* Numerous Transformers with car modes have vehicular attack modes, which involve deploying hidden weaponry or mounting a gun piece on it. For example: one of Hot Rod's handguns can be plugged into his engine block. Some just plain have cannons out all the time. Example: ''[[Anime/TransformersCybertron Cybertron]]'' Optimus Prime's ladders/{{BFG}}s.
322* Most of the cars in ''WesternAnimation/WackyRaces'' have some kind of armament mounted on/in them: ranging from an actual tank cannon on the Army Surplus Special to a fire breathing dragon in the Creepy Coupe.
323* ''WesternAnimation/WileECoyoteAndTheRoadRunner'': Wile E. builds one in "WesternAnimation/SugarAndSpies". It includes machine guns, a cannon and an EjectorSeat. With the inevitable predictable results.
324[[/folder]]
325
326[[folder:Real Life]]
327* [[http://en.wikipedia.org/wiki/Marvin_Heemeyer Marvin Heemeyer]] mounted several guns and concrete armor to a bulldozer, which he then used to destroy several buildings around town due to a dispute with the town's government.
328* During the [[https://en.wikipedia.org/wiki/Yugoslav_Wars Yugoslav Wars]] after failed humanitarian relief efforts by the United Nations, RetiredBadass Danish commando Helge Meyer volunteered to deliver supplies to the suffering civilians himself. In order to help him navigate the warzone, U.S. military engineers upgraded his [[CoolCar 1976 Chevy Camaro]] with armored plates, modified tires, steel panels over the windows, thermal imaging & infrared night vision, a NitroBoost engine, and large blades affixed to the bumper cover to clear debris & landmines. It even had a military-grade matte black paintjob that hid the car's thermal signature for stealth, making it the perfect fusion of ''Franchise/JamesBond'' and ''Film/MadMax''.
329* South Africa [[http://news.bbc.co.uk/2/hi/africa/232777.stm has flamethrower equipped cars]] to deter armed hijackers.
330* During and immediately after UsefulNotes/WorldWarI, several concepts for one man tanks were proposed. One example was the [[http://mailer.fsu.edu/~akirk/tanks/GreatBritain/BritishTankettes.html Morris-Martel One Man Tankette]].
331* You could say the very concept of the armored car and the later invention of the tank is made of this trope: The first armored cars from the TheGayNineties and TheEdwardianEra were mostly modified civilian variants (with an armored plated chassis and a machine gun turret at the back) and the first tractors were heavily based on the chassis and motors of contemporary heavy duty treaded tractors (both civilian and military ones).
332* The typical armored car of UsefulNotes/WorldWarI British Army was an [[http://www.rrab.com/nov00.htm armored box]] over a civilian [[http://www.rrab.com/rolls/sg-35.jpg Rolls-Royce Silver Ghost]]. In [[Film/LawrenceOfArabia T. E. Lawrence]]'s eyes, the armored Rolls' were the most prized weapons he had.
333** The 1915-designed Rolls Royce Armoured Car was such a sound design and so mechanically reliable in tough terrain that the British Army was still using them in front-line service as late as 1942 in North Africa, first against the hapless Italians and later the Germans. (in between the wars they had been re-assigned to the border defence forces where Britain had potentially hostile Italian colonial neighbours. The Italians discovered to their cost that these were still potent weapons in 1941.)
334--> '''Lawrence''': ''A Rolls in the desert was above rubies.''
335* The 2001 ''Series/ScrapheapChallenge'' title match was full-size radio-controlled jousting cars.
336* [[http://en.wikipedia.org/wiki/Technical_%28vehicle%29 Technicals]] and the most famous examples of the [[RedsWithRockets Katyusha]] resemble this trope, being a four-wheel drive with some form of heavy weapon mounted on the back.
337** Similarly, [[http://en.wikipedia.org/wiki/Gun_Truck gun trucks]] are large cargo trucks modified with guns and armor.
338*** And the LRDG Jeeps and Chevrolet pick-ups armed with Lewis machine guns.
339* [[https://en.wikipedia.org/wiki/Portee Portees]] were the usual way on carrying anti-tank guns and light howitzers in World War Two. The asset of having the gun on portee instead of being towed is that it can be fired and moved away almost instantly, and it can be fired on the run. This comes on the price of protection and accuracy, though. US army carried mortars on portee on half tracks and APCs in WWII, Korea and Vietnam.
340* Another TruthInTelevision: Limousines for government officials and the excessively rich. These carry up to a couple tons of armor, ranging from simple Kevlar panels to hardened steel plates, the windows have several layers of armored glass, tires are filled with foam (they'll never go flat, even despite bullet holes). One Discovery Channel program showed how one vehicle was further fitted out with a caltrop dispenser (VERY easy to do) and no less than ''eight'' places to conceal guns so they would escape even a thorough search.
341** Actually most people would be surprised to find out that at least part of the ''Film/JamesBond'' gadgets are very easy to [=DIY=]: caltrop dispensers (all that is needed is a tub-shaped box which rotates pushed by a stepper motor), OilSlick dispensers (a metal can for the oil, an electric pump and 2-4 nozzles), water cannon, smoke screen (it needs some used motor oil and an injector pump to spray it in the red-hot exhaust), rotating license plate, which is easier to do in nowadays plastic-bumper cars than [[Film/{{Goldfinger}} in the chromed steel bumper of an Aston Martin]] and even [[{{Film/TheLivingDaylights}} the friggin' rocket motor]] [[https://bangshift.com/wp-content/uploads/2016/05/captain-jack.jpg had been tried by civilians]] (and sometimes made the car airborne, [[JustForFun/TelevisionIsTryingToKillUs albeit a bit unintentionally]]). However, [[AwesomeButImpractical they have disadvantages]] for someone whose life does not depend on them: stored caltrops are bulky, rattly and noisy, a properly running OilSlick dispenser would need a barrel with at least 20 liters of oil, and rotating license plates with a fake number may have you imprisoned for forgery in some countries if caught. [[CoolCar Cool?]] Yes. Useful? Hardly ever.
342** A more "normal" example is the minigun-armed SUV in UsefulNotes/BarackObama's inauguration. A "Dillan Tactical Vehicle", for those who care. The minigun folds in for easy, low-profile travel.
343*** Dillan likes to pretend their miniguns are used by heads of state. They aren't, generally, as that sort of collateral damage is hard for any elected official to stomach.
344*** Unless that official is UsefulNotes/JosephStalin. His motorcades included automobiles armed with machine guns and even cannons.
345* OlderThanRadio: Actually dates as far back as 1890 in the form of "Tachanka", a machine-gun-enabled horse carriage, which saw most prominent use during post-Revolution Civil War in Russia - http://en.wikipedia.org/wiki/Tachanka. Should be mentioned, however, that Tachanka's were essentially the fast machinegun transport, and were supposed to unload the weapon before opening fire. On actual battlefield, of course...
346* OlderThanSteam: The Swedish sleigh cannons of UsefulNotes/CarolusRex (Karl XII) could as well count.
347* OlderThanPrint: The Medieval European war wagons - armoured horse-drawn carts manned with shooters and crossbowmen, favoured especially by Hussites and Germans.
348* OlderThanFeudalism: [[https://en.wikipedia.org/wiki/Scythed_chariot Scythed chariot]].
349* The AC-130 gunship is a weaponized cargo plane, which is created by taking a normal C-130 cargo plane and adding guns on one side.
350** Its predecessor was the AC-47, modified from the [=WW2=]-era C-47 Skytrain transport and cargo plane.
351** Similarly, many German bombers leading into UsefulNotes/WorldWarII were converted airliners (albeit airliners designed specifically to be easily converted into bombers), such as the Focke-Wulf FW-200 Condor. Other countries enacted similar programs during the war to reduce development time, leading to designs such as the Short Sunderland. In fact, such design methods are still used today, leading to aircraft like the P-8 Poseiden, a Boeing 737 with various upgrades to include a bomb bay.
352* [[http://en.wikipedia.org/wiki/Boghammar Boghammars]], improvised fighting boats, are this trope applied to sea salt rather than asphalt.
353* For a few years, cigarette smugglers in southern Italy, more specifically in Puglia, used weaponized Nissan Patrols outfitted with silicone-filled tires, caltrops, powerful blinding headlights, armor, bulletproof glass and battering rams. The law-enforcement vehicles used to counter them had just reinforced frames, bulletproof glass and a forward-mounted armored plate ([[http://www.mesagnenews.com/public/news/mezzi-gdf_1_.jpg see here]]) while the smuggler cars come [[http://corpidelite.net/afm/wp-content/uploads/2012/05/All-5.jpg straight out of Mad Max]].
354** Also used by [[https://en.wikipedia.org/wiki/Narco_tank Mexican drug cartels]]. These vary in quality, as some end up so heavy they end up rim-riding after all their tires blow.
355* During the Africa campaign of UsefulNotes/WorldWarII, the British Special Air Services utilized Jeeps packing machine guns and loaded for bear with all the equipment needed for long-range patrol as one of their main weapons to conduct commando raids on German patrols and supply lines. The British weren't amused when Series/TheRatPatrol portrayed such operations as [[AmericaWonWorldWarII American.]]
356* The conflicts in the Middle East make widespread use of different varieties of pickup truck mounted weapons. The most famous of them is [[https://www.reddit.com/r/MilitaryPorn/comments/bkyno8/toyota_technical_tree_1200x810/ Toyota Hilux]] with additions from a simple machinegun to anti-air autocannons, rocket pods or howitzers.
357* The conflict in Ukraine has led irregular forces on both sides to jury-rig various pick-up trucks - varying from Moskvich Elite 1500 to Toyota Hilux - into technicals by bolting on a [[BreakOutTheMuseumPiece Maxim model 1910]] machine guns, which have ''water cooling''. They can shoot literally ''thousands'' of rounds in perpetuation without overheating.
358[[/folder]]

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